/*
 * This combined file was created by the DataTables downloader builder:
 *   https://datatables.net/download
 *
 * To rebuild or modify this file with the latest versions of the included
 * software please visit:
 *   https://datatables.net/download/#dt/jszip-2.5.0,pdfmake-0.1.18,dt-1.10.10,af-2.1.0,b-1.1.0,b-colvis-1.1.0,b-flash-1.1.0,b-html5-1.1.0,b-print-1.1.0,cr-1.3.0,fc-3.2.0,fh-3.1.0,r-2.0.0,rr-1.1.0,sc-1.4.0,se-1.1.0
 *
 * Included libraries:
 *   JSZip 2.5.0, pdfmake 0.1.18, DataTables 1.10.10, AutoFill 2.1.0, Buttons 1.1.0, Column visibility 1.1.0, Flash export 1.1.0, HTML5 export 1.1.0, Print view 1.1.0, ColReorder 1.3.0, FixedColumns 3.2.0, FixedHeader 3.1.0, Responsive 2.0.0, RowReorder 1.1.0, Scroller 1.4.0, Select 1.1.0
 */

/*!

JSZip - A Javascript class for generating and reading zip files
<http://stuartk.com/jszip>

(c) 2009-2014 Stuart Knightley <stuart [at] stuartk.com>
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.

JSZip uses the library pako released under the MIT license :
https://github.com/nodeca/pako/blob/master/LICENSE
*/
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSZip=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
'use strict';
// private property
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";


// public method for encoding
exports.encode = function(input, utf8) {
    var output = "";
    var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
    var i = 0;

    while (i < input.length) {

        chr1 = input.charCodeAt(i++);
        chr2 = input.charCodeAt(i++);
        chr3 = input.charCodeAt(i++);

        enc1 = chr1 >> 2;
        enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
        enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
        enc4 = chr3 & 63;

        if (isNaN(chr2)) {
            enc3 = enc4 = 64;
        }
        else if (isNaN(chr3)) {
            enc4 = 64;
        }

        output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4);

    }

    return output;
};

// public method for decoding
exports.decode = function(input, utf8) {
    var output = "";
    var chr1, chr2, chr3;
    var enc1, enc2, enc3, enc4;
    var i = 0;

    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");

    while (i < input.length) {

        enc1 = _keyStr.indexOf(input.charAt(i++));
        enc2 = _keyStr.indexOf(input.charAt(i++));
        enc3 = _keyStr.indexOf(input.charAt(i++));
        enc4 = _keyStr.indexOf(input.charAt(i++));

        chr1 = (enc1 << 2) | (enc2 >> 4);
        chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
        chr3 = ((enc3 & 3) << 6) | enc4;

        output = output + String.fromCharCode(chr1);

        if (enc3 != 64) {
            output = output + String.fromCharCode(chr2);
        }
        if (enc4 != 64) {
            output = output + String.fromCharCode(chr3);
        }

    }

    return output;

};

},{}],2:[function(_dereq_,module,exports){
'use strict';
function CompressedObject() {
    this.compressedSize = 0;
    this.uncompressedSize = 0;
    this.crc32 = 0;
    this.compressionMethod = null;
    this.compressedContent = null;
}

CompressedObject.prototype = {
    /**
     * Return the decompressed content in an unspecified format.
     * The format will depend on the decompressor.
     * @return {Object} the decompressed content.
     */
    getContent: function() {
        return null; // see implementation
    },
    /**
     * Return the compressed content in an unspecified format.
     * The format will depend on the compressed conten source.
     * @return {Object} the compressed content.
     */
    getCompressedContent: function() {
        return null; // see implementation
    }
};
module.exports = CompressedObject;

},{}],3:[function(_dereq_,module,exports){
'use strict';
exports.STORE = {
    magic: "\x00\x00",
    compress: function(content, compressionOptions) {
        return content; // no compression
    },
    uncompress: function(content) {
        return content; // no compression
    },
    compressInputType: null,
    uncompressInputType: null
};
exports.DEFLATE = _dereq_('./flate');

},{"./flate":8}],4:[function(_dereq_,module,exports){
'use strict';

var utils = _dereq_('./utils');

var table = [
    0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
    0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
    0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
    0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
    0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
    0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
    0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
    0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
    0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
    0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
    0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
    0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
    0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
    0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
    0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
    0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
    0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
    0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
    0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
    0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
    0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
    0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
    0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
    0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
    0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
    0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
    0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
    0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
    0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
    0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
    0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
    0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
    0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
    0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
    0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
    0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
    0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
    0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
    0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
    0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
    0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
    0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
    0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
    0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
    0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
    0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
    0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
    0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
    0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
    0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
    0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
    0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
    0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
    0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
    0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
    0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
    0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
    0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
    0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
    0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
    0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
    0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
    0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
    0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
];

/**
 *
 *  Javascript crc32
 *  http://www.webtoolkit.info/
 *
 */
module.exports = function crc32(input, crc) {
    if (typeof input === "undefined" || !input.length) {
        return 0;
    }

    var isArray = utils.getTypeOf(input) !== "string";

    if (typeof(crc) == "undefined") {
        crc = 0;
    }
    var x = 0;
    var y = 0;
    var b = 0;

    crc = crc ^ (-1);
    for (var i = 0, iTop = input.length; i < iTop; i++) {
        b = isArray ? input[i] : input.charCodeAt(i);
        y = (crc ^ b) & 0xFF;
        x = table[y];
        crc = (crc >>> 8) ^ x;
    }

    return crc ^ (-1);
};
// vim: set shiftwidth=4 softtabstop=4:

},{"./utils":21}],5:[function(_dereq_,module,exports){
'use strict';
var utils = _dereq_('./utils');

function DataReader(data) {
    this.data = null; // type : see implementation
    this.length = 0;
    this.index = 0;
}
DataReader.prototype = {
    /**
     * Check that the offset will not go too far.
     * @param {string} offset the additional offset to check.
     * @throws {Error} an Error if the offset is out of bounds.
     */
    checkOffset: function(offset) {
        this.checkIndex(this.index + offset);
    },
    /**
     * Check that the specifed index will not be too far.
     * @param {string} newIndex the index to check.
     * @throws {Error} an Error if the index is out of bounds.
     */
    checkIndex: function(newIndex) {
        if (this.length < newIndex || newIndex < 0) {
            throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
        }
    },
    /**
     * Change the index.
     * @param {number} newIndex The new index.
     * @throws {Error} if the new index is out of the data.
     */
    setIndex: function(newIndex) {
        this.checkIndex(newIndex);
        this.index = newIndex;
    },
    /**
     * Skip the next n bytes.
     * @param {number} n the number of bytes to skip.
     * @throws {Error} if the new index is out of the data.
     */
    skip: function(n) {
        this.setIndex(this.index + n);
    },
    /**
     * Get the byte at the specified index.
     * @param {number} i the index to use.
     * @return {number} a byte.
     */
    byteAt: function(i) {
        // see implementations
    },
    /**
     * Get the next number with a given byte size.
     * @param {number} size the number of bytes to read.
     * @return {number} the corresponding number.
     */
    readInt: function(size) {
        var result = 0,
            i;
        this.checkOffset(size);
        for (i = this.index + size - 1; i >= this.index; i--) {
            result = (result << 8) + this.byteAt(i);
        }
        this.index += size;
        return result;
    },
    /**
     * Get the next string with a given byte size.
     * @param {number} size the number of bytes to read.
     * @return {string} the corresponding string.
     */
    readString: function(size) {
        return utils.transformTo("string", this.readData(size));
    },
    /**
     * Get raw data without conversion, <size> bytes.
     * @param {number} size the number of bytes to read.
     * @return {Object} the raw data, implementation specific.
     */
    readData: function(size) {
        // see implementations
    },
    /**
     * Find the last occurence of a zip signature (4 bytes).
     * @param {string} sig the signature to find.
     * @return {number} the index of the last occurence, -1 if not found.
     */
    lastIndexOfSignature: function(sig) {
        // see implementations
    },
    /**
     * Get the next date.
     * @return {Date} the date.
     */
    readDate: function() {
        var dostime = this.readInt(4);
        return new Date(
        ((dostime >> 25) & 0x7f) + 1980, // year
        ((dostime >> 21) & 0x0f) - 1, // month
        (dostime >> 16) & 0x1f, // day
        (dostime >> 11) & 0x1f, // hour
        (dostime >> 5) & 0x3f, // minute
        (dostime & 0x1f) << 1); // second
    }
};
module.exports = DataReader;

},{"./utils":21}],6:[function(_dereq_,module,exports){
'use strict';
exports.base64 = false;
exports.binary = false;
exports.dir = false;
exports.createFolders = false;
exports.date = null;
exports.compression = null;
exports.compressionOptions = null;
exports.comment = null;
exports.unixPermissions = null;
exports.dosPermissions = null;

},{}],7:[function(_dereq_,module,exports){
'use strict';
var utils = _dereq_('./utils');

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.string2binary = function(str) {
    return utils.string2binary(str);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.string2Uint8Array = function(str) {
    return utils.transformTo("uint8array", str);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.uint8Array2String = function(array) {
    return utils.transformTo("string", array);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.string2Blob = function(str) {
    var buffer = utils.transformTo("arraybuffer", str);
    return utils.arrayBuffer2Blob(buffer);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.arrayBuffer2Blob = function(buffer) {
    return utils.arrayBuffer2Blob(buffer);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.transformTo = function(outputType, input) {
    return utils.transformTo(outputType, input);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.getTypeOf = function(input) {
    return utils.getTypeOf(input);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.checkSupport = function(type) {
    return utils.checkSupport(type);
};

/**
 * @deprecated
 * This value will be removed in a future version without replacement.
 */
exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS;

/**
 * @deprecated
 * This value will be removed in a future version without replacement.
 */
exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS;


/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.pretty = function(str) {
    return utils.pretty(str);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.findCompression = function(compressionMethod) {
    return utils.findCompression(compressionMethod);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.isRegExp = function (object) {
    return utils.isRegExp(object);
};


},{"./utils":21}],8:[function(_dereq_,module,exports){
'use strict';
var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');

var pako = _dereq_("pako");
exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array";

exports.magic = "\x08\x00";
exports.compress = function(input, compressionOptions) {
    return pako.deflateRaw(input, {
        level : compressionOptions.level || -1 // default compression
    });
};
exports.uncompress =  function(input) {
    return pako.inflateRaw(input);
};

},{"pako":24}],9:[function(_dereq_,module,exports){
'use strict';

var base64 = _dereq_('./base64');

/**
Usage:
   zip = new JSZip();
   zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing");
   zip.folder("images").file("smile.gif", base64Data, {base64: true});
   zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")});
   zip.remove("tempfile");

   base64zip = zip.generate();

**/

/**
 * Representation a of zip file in js
 * @constructor
 * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional).
 * @param {Object=} options the options for creating this objects (optional).
 */
function JSZip(data, options) {
    // if this constructor is used without `new`, it adds `new` before itself:
    if(!(this instanceof JSZip)) return new JSZip(data, options);

    // object containing the files :
    // {
    //   "folder/" : {...},
    //   "folder/data.txt" : {...}
    // }
    this.files = {};

    this.comment = null;

    // Where we are in the hierarchy
    this.root = "";
    if (data) {
        this.load(data, options);
    }
    this.clone = function() {
        var newObj = new JSZip();
        for (var i in this) {
            if (typeof this[i] !== "function") {
                newObj[i] = this[i];
            }
        }
        return newObj;
    };
}
JSZip.prototype = _dereq_('./object');
JSZip.prototype.load = _dereq_('./load');
JSZip.support = _dereq_('./support');
JSZip.defaults = _dereq_('./defaults');

/**
 * @deprecated
 * This namespace will be removed in a future version without replacement.
 */
JSZip.utils = _dereq_('./deprecatedPublicUtils');

JSZip.base64 = {
    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    encode : function(input) {
        return base64.encode(input);
    },
    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    decode : function(input) {
        return base64.decode(input);
    }
};
JSZip.compressions = _dereq_('./compressions');
module.exports = JSZip;

},{"./base64":1,"./compressions":3,"./defaults":6,"./deprecatedPublicUtils":7,"./load":10,"./object":13,"./support":17}],10:[function(_dereq_,module,exports){
'use strict';
var base64 = _dereq_('./base64');
var ZipEntries = _dereq_('./zipEntries');
module.exports = function(data, options) {
    var files, zipEntries, i, input;
    options = options || {};
    if (options.base64) {
        data = base64.decode(data);
    }

    zipEntries = new ZipEntries(data, options);
    files = zipEntries.files;
    for (i = 0; i < files.length; i++) {
        input = files[i];
        this.file(input.fileName, input.decompressed, {
            binary: true,
            optimizedBinaryString: true,
            date: input.date,
            dir: input.dir,
            comment : input.fileComment.length ? input.fileComment : null,
            unixPermissions : input.unixPermissions,
            dosPermissions : input.dosPermissions,
            createFolders: options.createFolders
        });
    }
    if (zipEntries.zipComment.length) {
        this.comment = zipEntries.zipComment;
    }

    return this;
};

},{"./base64":1,"./zipEntries":22}],11:[function(_dereq_,module,exports){
(function (Buffer){
'use strict';
module.exports = function(data, encoding){
    return new Buffer(data, encoding);
};
module.exports.test = function(b){
    return Buffer.isBuffer(b);
};

}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
},{}],12:[function(_dereq_,module,exports){
'use strict';
var Uint8ArrayReader = _dereq_('./uint8ArrayReader');

function NodeBufferReader(data) {
    this.data = data;
    this.length = this.data.length;
    this.index = 0;
}
NodeBufferReader.prototype = new Uint8ArrayReader();

/**
 * @see DataReader.readData
 */
NodeBufferReader.prototype.readData = function(size) {
    this.checkOffset(size);
    var result = this.data.slice(this.index, this.index + size);
    this.index += size;
    return result;
};
module.exports = NodeBufferReader;

},{"./uint8ArrayReader":18}],13:[function(_dereq_,module,exports){
'use strict';
var support = _dereq_('./support');
var utils = _dereq_('./utils');
var crc32 = _dereq_('./crc32');
var signature = _dereq_('./signature');
var defaults = _dereq_('./defaults');
var base64 = _dereq_('./base64');
var compressions = _dereq_('./compressions');
var CompressedObject = _dereq_('./compressedObject');
var nodeBuffer = _dereq_('./nodeBuffer');
var utf8 = _dereq_('./utf8');
var StringWriter = _dereq_('./stringWriter');
var Uint8ArrayWriter = _dereq_('./uint8ArrayWriter');

/**
 * Returns the raw data of a ZipObject, decompress the content if necessary.
 * @param {ZipObject} file the file to use.
 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
 */
var getRawData = function(file) {
    if (file._data instanceof CompressedObject) {
        file._data = file._data.getContent();
        file.options.binary = true;
        file.options.base64 = false;

        if (utils.getTypeOf(file._data) === "uint8array") {
            var copy = file._data;
            // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array.
            // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file).
            file._data = new Uint8Array(copy.length);
            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
            if (copy.length !== 0) {
                file._data.set(copy, 0);
            }
        }
    }
    return file._data;
};

/**
 * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it.
 * @param {ZipObject} file the file to use.
 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
 */
var getBinaryData = function(file) {
    var result = getRawData(file),
        type = utils.getTypeOf(result);
    if (type === "string") {
        if (!file.options.binary) {
            // unicode text !
            // unicode string => binary string is a painful process, check if we can avoid it.
            if (support.nodebuffer) {
                return nodeBuffer(result, "utf-8");
            }
        }
        return file.asBinary();
    }
    return result;
};

/**
 * Transform this._data into a string.
 * @param {function} filter a function String -> String, applied if not null on the result.
 * @return {String} the string representing this._data.
 */
var dataToString = function(asUTF8) {
    var result = getRawData(this);
    if (result === null || typeof result === "undefined") {
        return "";
    }
    // if the data is a base64 string, we decode it before checking the encoding !
    if (this.options.base64) {
        result = base64.decode(result);
    }
    if (asUTF8 && this.options.binary) {
        // JSZip.prototype.utf8decode supports arrays as input
        // skip to array => string step, utf8decode will do it.
        result = out.utf8decode(result);
    }
    else {
        // no utf8 transformation, do the array => string step.
        result = utils.transformTo("string", result);
    }

    if (!asUTF8 && !this.options.binary) {
        result = utils.transformTo("string", out.utf8encode(result));
    }
    return result;
};
/**
 * A simple object representing a file in the zip file.
 * @constructor
 * @param {string} name the name of the file
 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
 * @param {Object} options the options of the file
 */
var ZipObject = function(name, data, options) {
    this.name = name;
    this.dir = options.dir;
    this.date = options.date;
    this.comment = options.comment;
    this.unixPermissions = options.unixPermissions;
    this.dosPermissions = options.dosPermissions;

    this._data = data;
    this.options = options;

    /*
     * This object contains initial values for dir and date.
     * With them, we can check if the user changed the deprecated metadata in
     * `ZipObject#options` or not.
     */
    this._initialMetadata = {
      dir : options.dir,
      date : options.date
    };
};

ZipObject.prototype = {
    /**
     * Return the content as UTF8 string.
     * @return {string} the UTF8 string.
     */
    asText: function() {
        return dataToString.call(this, true);
    },
    /**
     * Returns the binary content.
     * @return {string} the content as binary.
     */
    asBinary: function() {
        return dataToString.call(this, false);
    },
    /**
     * Returns the content as a nodejs Buffer.
     * @return {Buffer} the content as a Buffer.
     */
    asNodeBuffer: function() {
        var result = getBinaryData(this);
        return utils.transformTo("nodebuffer", result);
    },
    /**
     * Returns the content as an Uint8Array.
     * @return {Uint8Array} the content as an Uint8Array.
     */
    asUint8Array: function() {
        var result = getBinaryData(this);
        return utils.transformTo("uint8array", result);
    },
    /**
     * Returns the content as an ArrayBuffer.
     * @return {ArrayBuffer} the content as an ArrayBufer.
     */
    asArrayBuffer: function() {
        return this.asUint8Array().buffer;
    }
};

/**
 * Transform an integer into a string in hexadecimal.
 * @private
 * @param {number} dec the number to convert.
 * @param {number} bytes the number of bytes to generate.
 * @returns {string} the result.
 */
var decToHex = function(dec, bytes) {
    var hex = "",
        i;
    for (i = 0; i < bytes; i++) {
        hex += String.fromCharCode(dec & 0xff);
        dec = dec >>> 8;
    }
    return hex;
};

/**
 * Merge the objects passed as parameters into a new one.
 * @private
 * @param {...Object} var_args All objects to merge.
 * @return {Object} a new object with the data of the others.
 */
var extend = function() {
    var result = {}, i, attr;
    for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
        for (attr in arguments[i]) {
            if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
                result[attr] = arguments[i][attr];
            }
        }
    }
    return result;
};

/**
 * Transforms the (incomplete) options from the user into the complete
 * set of options to create a file.
 * @private
 * @param {Object} o the options from the user.
 * @return {Object} the complete set of options.
 */
var prepareFileAttrs = function(o) {
    o = o || {};
    if (o.base64 === true && (o.binary === null || o.binary === undefined)) {
        o.binary = true;
    }
    o = extend(o, defaults);
    o.date = o.date || new Date();
    if (o.compression !== null) o.compression = o.compression.toUpperCase();

    return o;
};

/**
 * Add a file in the current folder.
 * @private
 * @param {string} name the name of the file
 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
 * @param {Object} o the options of the file
 * @return {Object} the new file.
 */
var fileAdd = function(name, data, o) {
    // be sure sub folders exist
    var dataType = utils.getTypeOf(data),
        parent;

    o = prepareFileAttrs(o);

    if (typeof o.unixPermissions === "string") {
        o.unixPermissions = parseInt(o.unixPermissions, 8);
    }

    // UNX_IFDIR  0040000 see zipinfo.c
    if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
        o.dir = true;
    }
    // Bit 4    Directory
    if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
        o.dir = true;
    }

    if (o.dir) {
        name = forceTrailingSlash(name);
    }

    if (o.createFolders && (parent = parentFolder(name))) {
        folderAdd.call(this, parent, true);
    }

    if (o.dir || data === null || typeof data === "undefined") {
        o.base64 = false;
        o.binary = false;
        data = null;
        dataType = null;
    }
    else if (dataType === "string") {
        if (o.binary && !o.base64) {
            // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask
            if (o.optimizedBinaryString !== true) {
                // this is a string, not in a base64 format.
                // Be sure that this is a correct "binary string"
                data = utils.string2binary(data);
            }
        }
    }
    else { // arraybuffer, uint8array, ...
        o.base64 = false;
        o.binary = true;

        if (!dataType && !(data instanceof CompressedObject)) {
            throw new Error("The data of '" + name + "' is in an unsupported format !");
        }

        // special case : it's way easier to work with Uint8Array than with ArrayBuffer
        if (dataType === "arraybuffer") {
            data = utils.transformTo("uint8array", data);
        }
    }

    var object = new ZipObject(name, data, o);
    this.files[name] = object;
    return object;
};

/**
 * Find the parent folder of the path.
 * @private
 * @param {string} path the path to use
 * @return {string} the parent folder, or ""
 */
var parentFolder = function (path) {
    if (path.slice(-1) == '/') {
        path = path.substring(0, path.length - 1);
    }
    var lastSlash = path.lastIndexOf('/');
    return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
};


/**
 * Returns the path with a slash at the end.
 * @private
 * @param {String} path the path to check.
 * @return {String} the path with a trailing slash.
 */
var forceTrailingSlash = function(path) {
    // Check the name ends with a /
    if (path.slice(-1) != "/") {
        path += "/"; // IE doesn't like substr(-1)
    }
    return path;
};
/**
 * Add a (sub) folder in the current folder.
 * @private
 * @param {string} name the folder's name
 * @param {boolean=} [createFolders] If true, automatically create sub
 *  folders. Defaults to false.
 * @return {Object} the new folder.
 */
var folderAdd = function(name, createFolders) {
    createFolders = (typeof createFolders !== 'undefined') ? createFolders : false;

    name = forceTrailingSlash(name);

    // Does this folder already exist?
    if (!this.files[name]) {
        fileAdd.call(this, name, null, {
            dir: true,
            createFolders: createFolders
        });
    }
    return this.files[name];
};

/**
 * Generate a JSZip.CompressedObject for a given zipOject.
 * @param {ZipObject} file the object to read.
 * @param {JSZip.compression} compression the compression to use.
 * @param {Object} compressionOptions the options to use when compressing.
 * @return {JSZip.CompressedObject} the compressed result.
 */
var generateCompressedObjectFrom = function(file, compression, compressionOptions) {
    var result = new CompressedObject(),
        content;

    // the data has not been decompressed, we might reuse things !
    if (file._data instanceof CompressedObject) {
        result.uncompressedSize = file._data.uncompressedSize;
        result.crc32 = file._data.crc32;

        if (result.uncompressedSize === 0 || file.dir) {
            compression = compressions['STORE'];
            result.compressedContent = "";
            result.crc32 = 0;
        }
        else if (file._data.compressionMethod === compression.magic) {
            result.compressedContent = file._data.getCompressedContent();
        }
        else {
            content = file._data.getContent();
            // need to decompress / recompress
            result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
        }
    }
    else {
        // have uncompressed data
        content = getBinaryData(file);
        if (!content || content.length === 0 || file.dir) {
            compression = compressions['STORE'];
            content = "";
        }
        result.uncompressedSize = content.length;
        result.crc32 = crc32(content);
        result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
    }

    result.compressedSize = result.compressedContent.length;
    result.compressionMethod = compression.magic;

    return result;
};




/**
 * Generate the UNIX part of the external file attributes.
 * @param {Object} unixPermissions the unix permissions or null.
 * @param {Boolean} isDir true if the entry is a directory, false otherwise.
 * @return {Number} a 32 bit integer.
 *
 * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
 *
 * TTTTsstrwxrwxrwx0000000000ADVSHR
 * ^^^^____________________________ file type, see zipinfo.c (UNX_*)
 *     ^^^_________________________ setuid, setgid, sticky
 *        ^^^^^^^^^________________ permissions
 *                 ^^^^^^^^^^______ not used ?
 *                           ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
 */
var generateUnixExternalFileAttr = function (unixPermissions, isDir) {

    var result = unixPermissions;
    if (!unixPermissions) {
        // I can't use octal values in strict mode, hence the hexa.
        //  040775 => 0x41fd
        // 0100664 => 0x81b4
        result = isDir ? 0x41fd : 0x81b4;
    }

    return (result & 0xFFFF) << 16;
};

/**
 * Generate the DOS part of the external file attributes.
 * @param {Object} dosPermissions the dos permissions or null.
 * @param {Boolean} isDir true if the entry is a directory, false otherwise.
 * @return {Number} a 32 bit integer.
 *
 * Bit 0     Read-Only
 * Bit 1     Hidden
 * Bit 2     System
 * Bit 3     Volume Label
 * Bit 4     Directory
 * Bit 5     Archive
 */
var generateDosExternalFileAttr = function (dosPermissions, isDir) {

    // the dir flag is already set for compatibility

    return (dosPermissions || 0)  & 0x3F;
};

/**
 * Generate the various parts used in the construction of the final zip file.
 * @param {string} name the file name.
 * @param {ZipObject} file the file content.
 * @param {JSZip.CompressedObject} compressedObject the compressed object.
 * @param {number} offset the current offset from the start of the zip file.
 * @param {String} platform let's pretend we are this platform (change platform dependents fields)
 * @return {object} the zip parts.
 */
var generateZipParts = function(name, file, compressedObject, offset, platform) {
    var data = compressedObject.compressedContent,
        utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
        comment = file.comment || "",
        utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
        useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
        useUTF8ForComment = utfEncodedComment.length !== comment.length,
        o = file.options,
        dosTime,
        dosDate,
        extraFields = "",
        unicodePathExtraField = "",
        unicodeCommentExtraField = "",
        dir, date;


    // handle the deprecated options.dir
    if (file._initialMetadata.dir !== file.dir) {
        dir = file.dir;
    } else {
        dir = o.dir;
    }

    // handle the deprecated options.date
    if(file._initialMetadata.date !== file.date) {
        date = file.date;
    } else {
        date = o.date;
    }

    var extFileAttr = 0;
    var versionMadeBy = 0;
    if (dir) {
        // dos or unix, we set the dos dir flag
        extFileAttr |= 0x00010;
    }
    if(platform === "UNIX") {
        versionMadeBy = 0x031E; // UNIX, version 3.0
        extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
    } else { // DOS or other, fallback to DOS
        versionMadeBy = 0x0014; // DOS, version 2.0
        extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
    }

    // date
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html

    dosTime = date.getHours();
    dosTime = dosTime << 6;
    dosTime = dosTime | date.getMinutes();
    dosTime = dosTime << 5;
    dosTime = dosTime | date.getSeconds() / 2;

    dosDate = date.getFullYear() - 1980;
    dosDate = dosDate << 4;
    dosDate = dosDate | (date.getMonth() + 1);
    dosDate = dosDate << 5;
    dosDate = dosDate | date.getDate();

    if (useUTF8ForFileName) {
        // set the unicode path extra field. unzip needs at least one extra
        // field to correctly handle unicode path, so using the path is as good
        // as any other information. This could improve the situation with
        // other archive managers too.
        // This field is usually used without the utf8 flag, with a non
        // unicode path in the header (winrar, winzip). This helps (a bit)
        // with the messy Windows' default compressed folders feature but
        // breaks on p7zip which doesn't seek the unicode path extra field.
        // So for now, UTF-8 everywhere !
        unicodePathExtraField =
            // Version
            decToHex(1, 1) +
            // NameCRC32
            decToHex(crc32(utfEncodedFileName), 4) +
            // UnicodeName
            utfEncodedFileName;

        extraFields +=
            // Info-ZIP Unicode Path Extra Field
            "\x75\x70" +
            // size
            decToHex(unicodePathExtraField.length, 2) +
            // content
            unicodePathExtraField;
    }

    if(useUTF8ForComment) {

        unicodeCommentExtraField =
            // Version
            decToHex(1, 1) +
            // CommentCRC32
            decToHex(this.crc32(utfEncodedComment), 4) +
            // UnicodeName
            utfEncodedComment;

        extraFields +=
            // Info-ZIP Unicode Path Extra Field
            "\x75\x63" +
            // size
            decToHex(unicodeCommentExtraField.length, 2) +
            // content
            unicodeCommentExtraField;
    }

    var header = "";

    // version needed to extract
    header += "\x0A\x00";
    // general purpose bit flag
    // set bit 11 if utf8
    header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00";
    // compression method
    header += compressedObject.compressionMethod;
    // last mod file time
    header += decToHex(dosTime, 2);
    // last mod file date
    header += decToHex(dosDate, 2);
    // crc-32
    header += decToHex(compressedObject.crc32, 4);
    // compressed size
    header += decToHex(compressedObject.compressedSize, 4);
    // uncompressed size
    header += decToHex(compressedObject.uncompressedSize, 4);
    // file name length
    header += decToHex(utfEncodedFileName.length, 2);
    // extra field length
    header += decToHex(extraFields.length, 2);


    var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields;

    var dirRecord = signature.CENTRAL_FILE_HEADER +
    // version made by (00: DOS)
    decToHex(versionMadeBy, 2) +
    // file header (common to file and central directory)
    header +
    // file comment length
    decToHex(utfEncodedComment.length, 2) +
    // disk number start
    "\x00\x00" +
    // internal file attributes TODO
    "\x00\x00" +
    // external file attributes
    decToHex(extFileAttr, 4) +
    // relative offset of local header
    decToHex(offset, 4) +
    // file name
    utfEncodedFileName +
    // extra field
    extraFields +
    // file comment
    utfEncodedComment;

    return {
        fileRecord: fileRecord,
        dirRecord: dirRecord,
        compressedObject: compressedObject
    };
};


// return the actual prototype of JSZip
var out = {
    /**
     * Read an existing zip and merge the data in the current JSZip object.
     * The implementation is in jszip-load.js, don't forget to include it.
     * @param {String|ArrayBuffer|Uint8Array|Buffer} stream  The stream to load
     * @param {Object} options Options for loading the stream.
     *  options.base64 : is the stream in base64 ? default : false
     * @return {JSZip} the current JSZip object
     */
    load: function(stream, options) {
        throw new Error("Load method is not defined. Is the file jszip-load.js included ?");
    },

    /**
     * Filter nested files/folders with the specified function.
     * @param {Function} search the predicate to use :
     * function (relativePath, file) {...}
     * It takes 2 arguments : the relative path and the file.
     * @return {Array} An array of matching elements.
     */
    filter: function(search) {
        var result = [],
            filename, relativePath, file, fileClone;
        for (filename in this.files) {
            if (!this.files.hasOwnProperty(filename)) {
                continue;
            }
            file = this.files[filename];
            // return a new object, don't let the user mess with our internal objects :)
            fileClone = new ZipObject(file.name, file._data, extend(file.options));
            relativePath = filename.slice(this.root.length, filename.length);
            if (filename.slice(0, this.root.length) === this.root && // the file is in the current root
            search(relativePath, fileClone)) { // and the file matches the function
                result.push(fileClone);
            }
        }
        return result;
    },

    /**
     * Add a file to the zip file, or search a file.
     * @param   {string|RegExp} name The name of the file to add (if data is defined),
     * the name of the file to find (if no data) or a regex to match files.
     * @param   {String|ArrayBuffer|Uint8Array|Buffer} data  The file data, either raw or base64 encoded
     * @param   {Object} o     File options
     * @return  {JSZip|Object|Array} this JSZip object (when adding a file),
     * a file (when searching by string) or an array of files (when searching by regex).
     */
    file: function(name, data, o) {
        if (arguments.length === 1) {
            if (utils.isRegExp(name)) {
                var regexp = name;
                return this.filter(function(relativePath, file) {
                    return !file.dir && regexp.test(relativePath);
                });
            }
            else { // text
                return this.filter(function(relativePath, file) {
                    return !file.dir && relativePath === name;
                })[0] || null;
            }
        }
        else { // more than one argument : we have data !
            name = this.root + name;
            fileAdd.call(this, name, data, o);
        }
        return this;
    },

    /**
     * Add a directory to the zip file, or search.
     * @param   {String|RegExp} arg The name of the directory to add, or a regex to search folders.
     * @return  {JSZip} an object with the new directory as the root, or an array containing matching folders.
     */
    folder: function(arg) {
        if (!arg) {
            return this;
        }

        if (utils.isRegExp(arg)) {
            return this.filter(function(relativePath, file) {
                return file.dir && arg.test(relativePath);
            });
        }

        // else, name is a new folder
        var name = this.root + arg;
        var newFolder = folderAdd.call(this, name);

        // Allow chaining by returning a new object with this folder as the root
        var ret = this.clone();
        ret.root = newFolder.name;
        return ret;
    },

    /**
     * Delete a file, or a directory and all sub-files, from the zip
     * @param {string} name the name of the file to delete
     * @return {JSZip} this JSZip object
     */
    remove: function(name) {
        name = this.root + name;
        var file = this.files[name];
        if (!file) {
            // Look for any folders
            if (name.slice(-1) != "/") {
                name += "/";
            }
            file = this.files[name];
        }

        if (file && !file.dir) {
            // file
            delete this.files[name];
        } else {
            // maybe a folder, delete recursively
            var kids = this.filter(function(relativePath, file) {
                return file.name.slice(0, name.length) === name;
            });
            for (var i = 0; i < kids.length; i++) {
                delete this.files[kids[i].name];
            }
        }

        return this;
    },

    /**
     * Generate the complete zip file
     * @param {Object} options the options to generate the zip file :
     * - base64, (deprecated, use type instead) true to generate base64.
     * - compression, "STORE" by default.
     * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
     * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
     */
    generate: function(options) {
        options = extend(options || {}, {
            base64: true,
            compression: "STORE",
            compressionOptions : null,
            type: "base64",
            platform: "DOS",
            comment: null,
            mimeType: 'application/zip'
        });

        utils.checkSupport(options.type);

        // accept nodejs `process.platform`
        if(
          options.platform === 'darwin' ||
          options.platform === 'freebsd' ||
          options.platform === 'linux' ||
          options.platform === 'sunos'
        ) {
          options.platform = "UNIX";
        }
        if (options.platform === 'win32') {
          options.platform = "DOS";
        }

        var zipData = [],
            localDirLength = 0,
            centralDirLength = 0,
            writer, i,
            utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || ""));

        // first, generate all the zip parts.
        for (var name in this.files) {
            if (!this.files.hasOwnProperty(name)) {
                continue;
            }
            var file = this.files[name];

            var compressionName = file.options.compression || options.compression.toUpperCase();
            var compression = compressions[compressionName];
            if (!compression) {
                throw new Error(compressionName + " is not a valid compression method !");
            }
            var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};

            var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions);

            var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform);
            localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize;
            centralDirLength += zipPart.dirRecord.length;
            zipData.push(zipPart);
        }

        var dirEnd = "";

        // end of central dir signature
        dirEnd = signature.CENTRAL_DIRECTORY_END +
        // number of this disk
        "\x00\x00" +
        // number of the disk with the start of the central directory
        "\x00\x00" +
        // total number of entries in the central directory on this disk
        decToHex(zipData.length, 2) +
        // total number of entries in the central directory
        decToHex(zipData.length, 2) +
        // size of the central directory   4 bytes
        decToHex(centralDirLength, 4) +
        // offset of start of central directory with respect to the starting disk number
        decToHex(localDirLength, 4) +
        // .ZIP file comment length
        decToHex(utfEncodedComment.length, 2) +
        // .ZIP file comment
        utfEncodedComment;


        // we have all the parts (and the total length)
        // time to create a writer !
        var typeName = options.type.toLowerCase();
        if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") {
            writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length);
        }else{
            writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length);
        }

        for (i = 0; i < zipData.length; i++) {
            writer.append(zipData[i].fileRecord);
            writer.append(zipData[i].compressedObject.compressedContent);
        }
        for (i = 0; i < zipData.length; i++) {
            writer.append(zipData[i].dirRecord);
        }

        writer.append(dirEnd);

        var zip = writer.finalize();



        switch(options.type.toLowerCase()) {
            // case "zip is an Uint8Array"
            case "uint8array" :
            case "arraybuffer" :
            case "nodebuffer" :
               return utils.transformTo(options.type.toLowerCase(), zip);
            case "blob" :
               return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType);
            // case "zip is a string"
            case "base64" :
               return (options.base64) ? base64.encode(zip) : zip;
            default : // case "string" :
               return zip;
         }

    },

    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    crc32: function (input, crc) {
        return crc32(input, crc);
    },

    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    utf8encode: function (string) {
        return utils.transformTo("string", utf8.utf8encode(string));
    },

    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    utf8decode: function (input) {
        return utf8.utf8decode(input);
    }
};
module.exports = out;

},{"./base64":1,"./compressedObject":2,"./compressions":3,"./crc32":4,"./defaults":6,"./nodeBuffer":11,"./signature":14,"./stringWriter":16,"./support":17,"./uint8ArrayWriter":19,"./utf8":20,"./utils":21}],14:[function(_dereq_,module,exports){
'use strict';
exports.LOCAL_FILE_HEADER = "PK\x03\x04";
exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
exports.DATA_DESCRIPTOR = "PK\x07\x08";

},{}],15:[function(_dereq_,module,exports){
'use strict';
var DataReader = _dereq_('./dataReader');
var utils = _dereq_('./utils');

function StringReader(data, optimizedBinaryString) {
    this.data = data;
    if (!optimizedBinaryString) {
        this.data = utils.string2binary(this.data);
    }
    this.length = this.data.length;
    this.index = 0;
}
StringReader.prototype = new DataReader();
/**
 * @see DataReader.byteAt
 */
StringReader.prototype.byteAt = function(i) {
    return this.data.charCodeAt(i);
};
/**
 * @see DataReader.lastIndexOfSignature
 */
StringReader.prototype.lastIndexOfSignature = function(sig) {
    return this.data.lastIndexOf(sig);
};
/**
 * @see DataReader.readData
 */
StringReader.prototype.readData = function(size) {
    this.checkOffset(size);
    // this will work because the constructor applied the "& 0xff" mask.
    var result = this.data.slice(this.index, this.index + size);
    this.index += size;
    return result;
};
module.exports = StringReader;

},{"./dataReader":5,"./utils":21}],16:[function(_dereq_,module,exports){
'use strict';

var utils = _dereq_('./utils');

/**
 * An object to write any content to a string.
 * @constructor
 */
var StringWriter = function() {
    this.data = [];
};
StringWriter.prototype = {
    /**
     * Append any content to the current string.
     * @param {Object} input the content to add.
     */
    append: function(input) {
        input = utils.transformTo("string", input);
        this.data.push(input);
    },
    /**
     * Finalize the construction an return the result.
     * @return {string} the generated string.
     */
    finalize: function() {
        return this.data.join("");
    }
};

module.exports = StringWriter;

},{"./utils":21}],17:[function(_dereq_,module,exports){
(function (Buffer){
'use strict';
exports.base64 = true;
exports.array = true;
exports.string = true;
exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
// contains true if JSZip can read/generate nodejs Buffer, false otherwise.
// Browserify will provide a Buffer implementation for browsers, which is
// an augmented Uint8Array (i.e., can be used as either Buffer or U8).
exports.nodebuffer = typeof Buffer !== "undefined";
// contains true if JSZip can read/generate Uint8Array, false otherwise.
exports.uint8array = typeof Uint8Array !== "undefined";

if (typeof ArrayBuffer === "undefined") {
    exports.blob = false;
}
else {
    var buffer = new ArrayBuffer(0);
    try {
        exports.blob = new Blob([buffer], {
            type: "application/zip"
        }).size === 0;
    }
    catch (e) {
        try {
            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
            var builder = new Builder();
            builder.append(buffer);
            exports.blob = builder.getBlob('application/zip').size === 0;
        }
        catch (e) {
            exports.blob = false;
        }
    }
}

}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
},{}],18:[function(_dereq_,module,exports){
'use strict';
var DataReader = _dereq_('./dataReader');

function Uint8ArrayReader(data) {
    if (data) {
        this.data = data;
        this.length = this.data.length;
        this.index = 0;
    }
}
Uint8ArrayReader.prototype = new DataReader();
/**
 * @see DataReader.byteAt
 */
Uint8ArrayReader.prototype.byteAt = function(i) {
    return this.data[i];
};
/**
 * @see DataReader.lastIndexOfSignature
 */
Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) {
    var sig0 = sig.charCodeAt(0),
        sig1 = sig.charCodeAt(1),
        sig2 = sig.charCodeAt(2),
        sig3 = sig.charCodeAt(3);
    for (var i = this.length - 4; i >= 0; --i) {
        if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
            return i;
        }
    }

    return -1;
};
/**
 * @see DataReader.readData
 */
Uint8ArrayReader.prototype.readData = function(size) {
    this.checkOffset(size);
    if(size === 0) {
        // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
        return new Uint8Array(0);
    }
    var result = this.data.subarray(this.index, this.index + size);
    this.index += size;
    return result;
};
module.exports = Uint8ArrayReader;

},{"./dataReader":5}],19:[function(_dereq_,module,exports){
'use strict';

var utils = _dereq_('./utils');

/**
 * An object to write any content to an Uint8Array.
 * @constructor
 * @param {number} length The length of the array.
 */
var Uint8ArrayWriter = function(length) {
    this.data = new Uint8Array(length);
    this.index = 0;
};
Uint8ArrayWriter.prototype = {
    /**
     * Append any content to the current array.
     * @param {Object} input the content to add.
     */
    append: function(input) {
        if (input.length !== 0) {
            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
            input = utils.transformTo("uint8array", input);
            this.data.set(input, this.index);
            this.index += input.length;
        }
    },
    /**
     * Finalize the construction an return the result.
     * @return {Uint8Array} the generated array.
     */
    finalize: function() {
        return this.data;
    }
};

module.exports = Uint8ArrayWriter;

},{"./utils":21}],20:[function(_dereq_,module,exports){
'use strict';

var utils = _dereq_('./utils');
var support = _dereq_('./support');
var nodeBuffer = _dereq_('./nodeBuffer');

/**
 * The following functions come from pako, from pako/lib/utils/strings
 * released under the MIT license, see pako https://github.com/nodeca/pako/
 */

// Table with utf8 lengths (calculated by first byte of sequence)
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
// because max possible codepoint is 0x10ffff
var _utf8len = new Array(256);
for (var i=0; i<256; i++) {
  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
}
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start

// convert string to array (typed, when possible)
var string2buf = function (str) {
    var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;

    // count binary size
    for (m_pos = 0; m_pos < str_len; m_pos++) {
        c = str.charCodeAt(m_pos);
        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
            c2 = str.charCodeAt(m_pos+1);
            if ((c2 & 0xfc00) === 0xdc00) {
                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
                m_pos++;
            }
        }
        buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
    }

    // allocate buffer
    if (support.uint8array) {
        buf = new Uint8Array(buf_len);
    } else {
        buf = new Array(buf_len);
    }

    // convert
    for (i=0, m_pos = 0; i < buf_len; m_pos++) {
        c = str.charCodeAt(m_pos);
        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
            c2 = str.charCodeAt(m_pos+1);
            if ((c2 & 0xfc00) === 0xdc00) {
                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
                m_pos++;
            }
        }
        if (c < 0x80) {
            /* one byte */
            buf[i++] = c;
        } else if (c < 0x800) {
            /* two bytes */
            buf[i++] = 0xC0 | (c >>> 6);
            buf[i++] = 0x80 | (c & 0x3f);
        } else if (c < 0x10000) {
            /* three bytes */
            buf[i++] = 0xE0 | (c >>> 12);
            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
            buf[i++] = 0x80 | (c & 0x3f);
        } else {
            /* four bytes */
            buf[i++] = 0xf0 | (c >>> 18);
            buf[i++] = 0x80 | (c >>> 12 & 0x3f);
            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
            buf[i++] = 0x80 | (c & 0x3f);
        }
    }

    return buf;
};

// Calculate max possible position in utf8 buffer,
// that will not break sequence. If that's not possible
// - (very small limits) return max size as is.
//
// buf[] - utf8 bytes array
// max   - length limit (mandatory);
var utf8border = function(buf, max) {
    var pos;

    max = max || buf.length;
    if (max > buf.length) { max = buf.length; }

    // go back from last position, until start of sequence found
    pos = max-1;
    while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }

    // Fuckup - very small and broken sequence,
    // return max, because we should return something anyway.
    if (pos < 0) { return max; }

    // If we came to start of buffer - that means vuffer is too small,
    // return max too.
    if (pos === 0) { return max; }

    return (pos + _utf8len[buf[pos]] > max) ? pos : max;
};

// convert array to string
var buf2string = function (buf) {
    var str, i, out, c, c_len;
    var len = buf.length;

    // Reserve max possible length (2 words per char)
    // NB: by unknown reasons, Array is significantly faster for
    //     String.fromCharCode.apply than Uint16Array.
    var utf16buf = new Array(len*2);

    for (out=0, i=0; i<len;) {
        c = buf[i++];
        // quick process ascii
        if (c < 0x80) { utf16buf[out++] = c; continue; }

        c_len = _utf8len[c];
        // skip 5 & 6 byte codes
        if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }

        // apply mask on first byte
        c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
        // join the rest
        while (c_len > 1 && i < len) {
            c = (c << 6) | (buf[i++] & 0x3f);
            c_len--;
        }

        // terminated by end of string?
        if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }

        if (c < 0x10000) {
            utf16buf[out++] = c;
        } else {
            c -= 0x10000;
            utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
            utf16buf[out++] = 0xdc00 | (c & 0x3ff);
        }
    }

    // shrinkBuf(utf16buf, out)
    if (utf16buf.length !== out) {
        if(utf16buf.subarray) {
            utf16buf = utf16buf.subarray(0, out);
        } else {
            utf16buf.length = out;
        }
    }

    // return String.fromCharCode.apply(null, utf16buf);
    return utils.applyFromCharCode(utf16buf);
};


// That's all for the pako functions.


/**
 * Transform a javascript string into an array (typed if possible) of bytes,
 * UTF-8 encoded.
 * @param {String} str the string to encode
 * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
 */
exports.utf8encode = function utf8encode(str) {
    if (support.nodebuffer) {
        return nodeBuffer(str, "utf-8");
    }

    return string2buf(str);
};


/**
 * Transform a bytes array (or a representation) representing an UTF-8 encoded
 * string into a javascript string.
 * @param {Array|Uint8Array|Buffer} buf the data de decode
 * @return {String} the decoded string.
 */
exports.utf8decode = function utf8decode(buf) {
    if (support.nodebuffer) {
        return utils.transformTo("nodebuffer", buf).toString("utf-8");
    }

    buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);

    // return buf2string(buf);
    // Chrome prefers to work with "small" chunks of data
    // for the method buf2string.
    // Firefox and Chrome has their own shortcut, IE doesn't seem to really care.
    var result = [], k = 0, len = buf.length, chunk = 65536;
    while (k < len) {
        var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
        if (support.uint8array) {
            result.push(buf2string(buf.subarray(k, nextBoundary)));
        } else {
            result.push(buf2string(buf.slice(k, nextBoundary)));
        }
        k = nextBoundary;
    }
    return result.join("");

};
// vim: set shiftwidth=4 softtabstop=4:

},{"./nodeBuffer":11,"./support":17,"./utils":21}],21:[function(_dereq_,module,exports){
'use strict';
var support = _dereq_('./support');
var compressions = _dereq_('./compressions');
var nodeBuffer = _dereq_('./nodeBuffer');
/**
 * Convert a string to a "binary string" : a string containing only char codes between 0 and 255.
 * @param {string} str the string to transform.
 * @return {String} the binary string.
 */
exports.string2binary = function(str) {
    var result = "";
    for (var i = 0; i < str.length; i++) {
        result += String.fromCharCode(str.charCodeAt(i) & 0xff);
    }
    return result;
};
exports.arrayBuffer2Blob = function(buffer, mimeType) {
    exports.checkSupport("blob");
	mimeType = mimeType || 'application/zip';

    try {
        // Blob constructor
        return new Blob([buffer], {
            type: mimeType
        });
    }
    catch (e) {

        try {
            // deprecated, browser only, old way
            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
            var builder = new Builder();
            builder.append(buffer);
            return builder.getBlob(mimeType);
        }
        catch (e) {

            // well, fuck ?!
            throw new Error("Bug : can't construct the Blob.");
        }
    }


};
/**
 * The identity function.
 * @param {Object} input the input.
 * @return {Object} the same input.
 */
function identity(input) {
    return input;
}

/**
 * Fill in an array with a string.
 * @param {String} str the string to use.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
 */
function stringToArrayLike(str, array) {
    for (var i = 0; i < str.length; ++i) {
        array[i] = str.charCodeAt(i) & 0xFF;
    }
    return array;
}

/**
 * Transform an array-like object to a string.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
 * @return {String} the result.
 */
function arrayLikeToString(array) {
    // Performances notes :
    // --------------------
    // String.fromCharCode.apply(null, array) is the fastest, see
    // see http://jsperf.com/converting-a-uint8array-to-a-string/2
    // but the stack is limited (and we can get huge arrays !).
    //
    // result += String.fromCharCode(array[i]); generate too many strings !
    //
    // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
    var chunk = 65536;
    var result = [],
        len = array.length,
        type = exports.getTypeOf(array),
        k = 0,
        canUseApply = true;
      try {
         switch(type) {
            case "uint8array":
               String.fromCharCode.apply(null, new Uint8Array(0));
               break;
            case "nodebuffer":
               String.fromCharCode.apply(null, nodeBuffer(0));
               break;
         }
      } catch(e) {
         canUseApply = false;
      }

      // no apply : slow and painful algorithm
      // default browser on android 4.*
      if (!canUseApply) {
         var resultStr = "";
         for(var i = 0; i < array.length;i++) {
            resultStr += String.fromCharCode(array[i]);
         }
    return resultStr;
    }
    while (k < len && chunk > 1) {
        try {
            if (type === "array" || type === "nodebuffer") {
                result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
            }
            else {
                result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
            }
            k += chunk;
        }
        catch (e) {
            chunk = Math.floor(chunk / 2);
        }
    }
    return result.join("");
}

exports.applyFromCharCode = arrayLikeToString;


/**
 * Copy the data from an array-like to an other array-like.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
 */
function arrayLikeToArrayLike(arrayFrom, arrayTo) {
    for (var i = 0; i < arrayFrom.length; i++) {
        arrayTo[i] = arrayFrom[i];
    }
    return arrayTo;
}

// a matrix containing functions to transform everything into everything.
var transform = {};

// string to ?
transform["string"] = {
    "string": identity,
    "array": function(input) {
        return stringToArrayLike(input, new Array(input.length));
    },
    "arraybuffer": function(input) {
        return transform["string"]["uint8array"](input).buffer;
    },
    "uint8array": function(input) {
        return stringToArrayLike(input, new Uint8Array(input.length));
    },
    "nodebuffer": function(input) {
        return stringToArrayLike(input, nodeBuffer(input.length));
    }
};

// array to ?
transform["array"] = {
    "string": arrayLikeToString,
    "array": identity,
    "arraybuffer": function(input) {
        return (new Uint8Array(input)).buffer;
    },
    "uint8array": function(input) {
        return new Uint8Array(input);
    },
    "nodebuffer": function(input) {
        return nodeBuffer(input);
    }
};

// arraybuffer to ?
transform["arraybuffer"] = {
    "string": function(input) {
        return arrayLikeToString(new Uint8Array(input));
    },
    "array": function(input) {
        return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
    },
    "arraybuffer": identity,
    "uint8array": function(input) {
        return new Uint8Array(input);
    },
    "nodebuffer": function(input) {
        return nodeBuffer(new Uint8Array(input));
    }
};

// uint8array to ?
transform["uint8array"] = {
    "string": arrayLikeToString,
    "array": function(input) {
        return arrayLikeToArrayLike(input, new Array(input.length));
    },
    "arraybuffer": function(input) {
        return input.buffer;
    },
    "uint8array": identity,
    "nodebuffer": function(input) {
        return nodeBuffer(input);
    }
};

// nodebuffer to ?
transform["nodebuffer"] = {
    "string": arrayLikeToString,
    "array": function(input) {
        return arrayLikeToArrayLike(input, new Array(input.length));
    },
    "arraybuffer": function(input) {
        return transform["nodebuffer"]["uint8array"](input).buffer;
    },
    "uint8array": function(input) {
        return arrayLikeToArrayLike(input, new Uint8Array(input.length));
    },
    "nodebuffer": identity
};

/**
 * Transform an input into any type.
 * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
 * If no output type is specified, the unmodified input will be returned.
 * @param {String} outputType the output type.
 * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
 * @throws {Error} an Error if the browser doesn't support the requested output type.
 */
exports.transformTo = function(outputType, input) {
    if (!input) {
        // undefined, null, etc
        // an empty string won't harm.
        input = "";
    }
    if (!outputType) {
        return input;
    }
    exports.checkSupport(outputType);
    var inputType = exports.getTypeOf(input);
    var result = transform[inputType][outputType](input);
    return result;
};

/**
 * Return the type of the input.
 * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
 * @param {Object} input the input to identify.
 * @return {String} the (lowercase) type of the input.
 */
exports.getTypeOf = function(input) {
    if (typeof input === "string") {
        return "string";
    }
    if (Object.prototype.toString.call(input) === "[object Array]") {
        return "array";
    }
    if (support.nodebuffer && nodeBuffer.test(input)) {
        return "nodebuffer";
    }
    if (support.uint8array && input instanceof Uint8Array) {
        return "uint8array";
    }
    if (support.arraybuffer && input instanceof ArrayBuffer) {
        return "arraybuffer";
    }
};

/**
 * Throw an exception if the type is not supported.
 * @param {String} type the type to check.
 * @throws {Error} an Error if the browser doesn't support the requested type.
 */
exports.checkSupport = function(type) {
    var supported = support[type.toLowerCase()];
    if (!supported) {
        throw new Error(type + " is not supported by this browser");
    }
};
exports.MAX_VALUE_16BITS = 65535;
exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1

/**
 * Prettify a string read as binary.
 * @param {string} str the string to prettify.
 * @return {string} a pretty string.
 */
exports.pretty = function(str) {
    var res = '',
        code, i;
    for (i = 0; i < (str || "").length; i++) {
        code = str.charCodeAt(i);
        res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
    }
    return res;
};

/**
 * Find a compression registered in JSZip.
 * @param {string} compressionMethod the method magic to find.
 * @return {Object|null} the JSZip compression object, null if none found.
 */
exports.findCompression = function(compressionMethod) {
    for (var method in compressions) {
        if (!compressions.hasOwnProperty(method)) {
            continue;
        }
        if (compressions[method].magic === compressionMethod) {
            return compressions[method];
        }
    }
    return null;
};
/**
* Cross-window, cross-Node-context regular expression detection
* @param  {Object}  object Anything
* @return {Boolean}        true if the object is a regular expression,
* false otherwise
*/
exports.isRegExp = function (object) {
    return Object.prototype.toString.call(object) === "[object RegExp]";
};


},{"./compressions":3,"./nodeBuffer":11,"./support":17}],22:[function(_dereq_,module,exports){
'use strict';
var StringReader = _dereq_('./stringReader');
var NodeBufferReader = _dereq_('./nodeBufferReader');
var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
var utils = _dereq_('./utils');
var sig = _dereq_('./signature');
var ZipEntry = _dereq_('./zipEntry');
var support = _dereq_('./support');
var jszipProto = _dereq_('./object');
//  class ZipEntries {{{
/**
 * All the entries in the zip file.
 * @constructor
 * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load.
 * @param {Object} loadOptions Options for loading the stream.
 */
function ZipEntries(data, loadOptions) {
    this.files = [];
    this.loadOptions = loadOptions;
    if (data) {
        this.load(data);
    }
}
ZipEntries.prototype = {
    /**
     * Check that the reader is on the speficied signature.
     * @param {string} expectedSignature the expected signature.
     * @throws {Error} if it is an other signature.
     */
    checkSignature: function(expectedSignature) {
        var signature = this.reader.readString(4);
        if (signature !== expectedSignature) {
            throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
        }
    },
    /**
     * Read the end of the central directory.
     */
    readBlockEndOfCentral: function() {
        this.diskNumber = this.reader.readInt(2);
        this.diskWithCentralDirStart = this.reader.readInt(2);
        this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
        this.centralDirRecords = this.reader.readInt(2);
        this.centralDirSize = this.reader.readInt(4);
        this.centralDirOffset = this.reader.readInt(4);

        this.zipCommentLength = this.reader.readInt(2);
        // warning : the encoding depends of the system locale
        // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
        // On a windows machine, this field is encoded with the localized windows code page.
        this.zipComment = this.reader.readString(this.zipCommentLength);
        // To get consistent behavior with the generation part, we will assume that
        // this is utf8 encoded.
        this.zipComment = jszipProto.utf8decode(this.zipComment);
    },
    /**
     * Read the end of the Zip 64 central directory.
     * Not merged with the method readEndOfCentral :
     * The end of central can coexist with its Zip64 brother,
     * I don't want to read the wrong number of bytes !
     */
    readBlockZip64EndOfCentral: function() {
        this.zip64EndOfCentralSize = this.reader.readInt(8);
        this.versionMadeBy = this.reader.readString(2);
        this.versionNeeded = this.reader.readInt(2);
        this.diskNumber = this.reader.readInt(4);
        this.diskWithCentralDirStart = this.reader.readInt(4);
        this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
        this.centralDirRecords = this.reader.readInt(8);
        this.centralDirSize = this.reader.readInt(8);
        this.centralDirOffset = this.reader.readInt(8);

        this.zip64ExtensibleData = {};
        var extraDataSize = this.zip64EndOfCentralSize - 44,
            index = 0,
            extraFieldId,
            extraFieldLength,
            extraFieldValue;
        while (index < extraDataSize) {
            extraFieldId = this.reader.readInt(2);
            extraFieldLength = this.reader.readInt(4);
            extraFieldValue = this.reader.readString(extraFieldLength);
            this.zip64ExtensibleData[extraFieldId] = {
                id: extraFieldId,
                length: extraFieldLength,
                value: extraFieldValue
            };
        }
    },
    /**
     * Read the end of the Zip 64 central directory locator.
     */
    readBlockZip64EndOfCentralLocator: function() {
        this.diskWithZip64CentralDirStart = this.reader.readInt(4);
        this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
        this.disksCount = this.reader.readInt(4);
        if (this.disksCount > 1) {
            throw new Error("Multi-volumes zip are not supported");
        }
    },
    /**
     * Read the local files, based on the offset read in the central part.
     */
    readLocalFiles: function() {
        var i, file;
        for (i = 0; i < this.files.length; i++) {
            file = this.files[i];
            this.reader.setIndex(file.localHeaderOffset);
            this.checkSignature(sig.LOCAL_FILE_HEADER);
            file.readLocalPart(this.reader);
            file.handleUTF8();
            file.processAttributes();
        }
    },
    /**
     * Read the central directory.
     */
    readCentralDir: function() {
        var file;

        this.reader.setIndex(this.centralDirOffset);
        while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) {
            file = new ZipEntry({
                zip64: this.zip64
            }, this.loadOptions);
            file.readCentralPart(this.reader);
            this.files.push(file);
        }
    },
    /**
     * Read the end of central directory.
     */
    readEndOfCentral: function() {
        var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
        if (offset === -1) {
            // Check if the content is a truncated zip or complete garbage.
            // A "LOCAL_FILE_HEADER" is not required at the beginning (auto
            // extractible zip for example) but it can give a good hint.
            // If an ajax request was used without responseType, we will also
            // get unreadable data.
            var isGarbage = true;
            try {
                this.reader.setIndex(0);
                this.checkSignature(sig.LOCAL_FILE_HEADER);
                isGarbage = false;
            } catch (e) {}

            if (isGarbage) {
                throw new Error("Can't find end of central directory : is this a zip file ? " +
                                "If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html");
            } else {
                throw new Error("Corrupted zip : can't find end of central directory");
            }
        }
        this.reader.setIndex(offset);
        this.checkSignature(sig.CENTRAL_DIRECTORY_END);
        this.readBlockEndOfCentral();


        /* extract from the zip spec :
            4)  If one of the fields in the end of central directory
                record is too small to hold required data, the field
                should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
                ZIP64 format record should be created.
            5)  The end of central directory record and the
                Zip64 end of central directory locator record must
                reside on the same disk when splitting or spanning
                an archive.
         */
        if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
            this.zip64 = true;

            /*
            Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
            the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents
            all numbers as 64-bit double precision IEEE 754 floating point numbers.
            So, we have 53bits for integers and bitwise operations treat everything as 32bits.
            see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
            and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
            */

            // should look for a zip64 EOCD locator
            offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
            if (offset === -1) {
                throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator");
            }
            this.reader.setIndex(offset);
            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
            this.readBlockZip64EndOfCentralLocator();

            // now the zip64 EOCD record
            this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
            this.readBlockZip64EndOfCentral();
        }
    },
    prepareReader: function(data) {
        var type = utils.getTypeOf(data);
        if (type === "string" && !support.uint8array) {
            this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString);
        }
        else if (type === "nodebuffer") {
            this.reader = new NodeBufferReader(data);
        }
        else {
            this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data));
        }
    },
    /**
     * Read a zip file and create ZipEntries.
     * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
     */
    load: function(data) {
        this.prepareReader(data);
        this.readEndOfCentral();
        this.readCentralDir();
        this.readLocalFiles();
    }
};
// }}} end of ZipEntries
module.exports = ZipEntries;

},{"./nodeBufferReader":12,"./object":13,"./signature":14,"./stringReader":15,"./support":17,"./uint8ArrayReader":18,"./utils":21,"./zipEntry":23}],23:[function(_dereq_,module,exports){
'use strict';
var StringReader = _dereq_('./stringReader');
var utils = _dereq_('./utils');
var CompressedObject = _dereq_('./compressedObject');
var jszipProto = _dereq_('./object');

var MADE_BY_DOS = 0x00;
var MADE_BY_UNIX = 0x03;

// class ZipEntry {{{
/**
 * An entry in the zip file.
 * @constructor
 * @param {Object} options Options of the current file.
 * @param {Object} loadOptions Options for loading the stream.
 */
function ZipEntry(options, loadOptions) {
    this.options = options;
    this.loadOptions = loadOptions;
}
ZipEntry.prototype = {
    /**
     * say if the file is encrypted.
     * @return {boolean} true if the file is encrypted, false otherwise.
     */
    isEncrypted: function() {
        // bit 1 is set
        return (this.bitFlag & 0x0001) === 0x0001;
    },
    /**
     * say if the file has utf-8 filename/comment.
     * @return {boolean} true if the filename/comment is in utf-8, false otherwise.
     */
    useUTF8: function() {
        // bit 11 is set
        return (this.bitFlag & 0x0800) === 0x0800;
    },
    /**
     * Prepare the function used to generate the compressed content from this ZipFile.
     * @param {DataReader} reader the reader to use.
     * @param {number} from the offset from where we should read the data.
     * @param {number} length the length of the data to read.
     * @return {Function} the callback to get the compressed content (the type depends of the DataReader class).
     */
    prepareCompressedContent: function(reader, from, length) {
        return function() {
            var previousIndex = reader.index;
            reader.setIndex(from);
            var compressedFileData = reader.readData(length);
            reader.setIndex(previousIndex);

            return compressedFileData;
        };
    },
    /**
     * Prepare the function used to generate the uncompressed content from this ZipFile.
     * @param {DataReader} reader the reader to use.
     * @param {number} from the offset from where we should read the data.
     * @param {number} length the length of the data to read.
     * @param {JSZip.compression} compression the compression used on this file.
     * @param {number} uncompressedSize the uncompressed size to expect.
     * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class).
     */
    prepareContent: function(reader, from, length, compression, uncompressedSize) {
        return function() {

            var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent());
            var uncompressedFileData = compression.uncompress(compressedFileData);

            if (uncompressedFileData.length !== uncompressedSize) {
                throw new Error("Bug : uncompressed data size mismatch");
            }

            return uncompressedFileData;
        };
    },
    /**
     * Read the local part of a zip file and add the info in this object.
     * @param {DataReader} reader the reader to use.
     */
    readLocalPart: function(reader) {
        var compression, localExtraFieldsLength;

        // we already know everything from the central dir !
        // If the central dir data are false, we are doomed.
        // On the bright side, the local part is scary  : zip64, data descriptors, both, etc.
        // The less data we get here, the more reliable this should be.
        // Let's skip the whole header and dash to the data !
        reader.skip(22);
        // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
        // Strangely, the filename here is OK.
        // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
        // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
        // Search "unzip mismatching "local" filename continuing with "central" filename version" on
        // the internet.
        //
        // I think I see the logic here : the central directory is used to display
        // content and the local directory is used to extract the files. Mixing / and \
        // may be used to display \ to windows users and use / when extracting the files.
        // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
        this.fileNameLength = reader.readInt(2);
        localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
        this.fileName = reader.readString(this.fileNameLength);
        reader.skip(localExtraFieldsLength);

        if (this.compressedSize == -1 || this.uncompressedSize == -1) {
            throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)");
        }

        compression = utils.findCompression(this.compressionMethod);
        if (compression === null) { // no compression found
            throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")");
        }
        this.decompressed = new CompressedObject();
        this.decompressed.compressedSize = this.compressedSize;
        this.decompressed.uncompressedSize = this.uncompressedSize;
        this.decompressed.crc32 = this.crc32;
        this.decompressed.compressionMethod = this.compressionMethod;
        this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression);
        this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize);

        // we need to compute the crc32...
        if (this.loadOptions.checkCRC32) {
            this.decompressed = utils.transformTo("string", this.decompressed.getContent());
            if (jszipProto.crc32(this.decompressed) !== this.crc32) {
                throw new Error("Corrupted zip : CRC32 mismatch");
            }
        }
    },

    /**
     * Read the central part of a zip file and add the info in this object.
     * @param {DataReader} reader the reader to use.
     */
    readCentralPart: function(reader) {
        this.versionMadeBy = reader.readInt(2);
        this.versionNeeded = reader.readInt(2);
        this.bitFlag = reader.readInt(2);
        this.compressionMethod = reader.readString(2);
        this.date = reader.readDate();
        this.crc32 = reader.readInt(4);
        this.compressedSize = reader.readInt(4);
        this.uncompressedSize = reader.readInt(4);
        this.fileNameLength = reader.readInt(2);
        this.extraFieldsLength = reader.readInt(2);
        this.fileCommentLength = reader.readInt(2);
        this.diskNumberStart = reader.readInt(2);
        this.internalFileAttributes = reader.readInt(2);
        this.externalFileAttributes = reader.readInt(4);
        this.localHeaderOffset = reader.readInt(4);

        if (this.isEncrypted()) {
            throw new Error("Encrypted zip are not supported");
        }

        this.fileName = reader.readString(this.fileNameLength);
        this.readExtraFields(reader);
        this.parseZIP64ExtraField(reader);
        this.fileComment = reader.readString(this.fileCommentLength);
    },

    /**
     * Parse the external file attributes and get the unix/dos permissions.
     */
    processAttributes: function () {
        this.unixPermissions = null;
        this.dosPermissions = null;
        var madeBy = this.versionMadeBy >> 8;

        // Check if we have the DOS directory flag set.
        // We look for it in the DOS and UNIX permissions
        // but some unknown platform could set it as a compatibility flag.
        this.dir = this.externalFileAttributes & 0x0010 ? true : false;

        if(madeBy === MADE_BY_DOS) {
            // first 6 bits (0 to 5)
            this.dosPermissions = this.externalFileAttributes & 0x3F;
        }

        if(madeBy === MADE_BY_UNIX) {
            this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
            // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
        }

        // fail safe : if the name ends with a / it probably means a folder
        if (!this.dir && this.fileName.slice(-1) === '/') {
            this.dir = true;
        }
    },

    /**
     * Parse the ZIP64 extra field and merge the info in the current ZipEntry.
     * @param {DataReader} reader the reader to use.
     */
    parseZIP64ExtraField: function(reader) {

        if (!this.extraFields[0x0001]) {
            return;
        }

        // should be something, preparing the extra reader
        var extraReader = new StringReader(this.extraFields[0x0001].value);

        // I really hope that these 64bits integer can fit in 32 bits integer, because js
        // won't let us have more.
        if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
            this.uncompressedSize = extraReader.readInt(8);
        }
        if (this.compressedSize === utils.MAX_VALUE_32BITS) {
            this.compressedSize = extraReader.readInt(8);
        }
        if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
            this.localHeaderOffset = extraReader.readInt(8);
        }
        if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
            this.diskNumberStart = extraReader.readInt(4);
        }
    },
    /**
     * Read the central part of a zip file and add the info in this object.
     * @param {DataReader} reader the reader to use.
     */
    readExtraFields: function(reader) {
        var start = reader.index,
            extraFieldId,
            extraFieldLength,
            extraFieldValue;

        this.extraFields = this.extraFields || {};

        while (reader.index < start + this.extraFieldsLength) {
            extraFieldId = reader.readInt(2);
            extraFieldLength = reader.readInt(2);
            extraFieldValue = reader.readString(extraFieldLength);

            this.extraFields[extraFieldId] = {
                id: extraFieldId,
                length: extraFieldLength,
                value: extraFieldValue
            };
        }
    },
    /**
     * Apply an UTF8 transformation if needed.
     */
    handleUTF8: function() {
        if (this.useUTF8()) {
            this.fileName = jszipProto.utf8decode(this.fileName);
            this.fileComment = jszipProto.utf8decode(this.fileComment);
        } else {
            var upath = this.findExtraFieldUnicodePath();
            if (upath !== null) {
                this.fileName = upath;
            }
            var ucomment = this.findExtraFieldUnicodeComment();
            if (ucomment !== null) {
                this.fileComment = ucomment;
            }
        }
    },

    /**
     * Find the unicode path declared in the extra field, if any.
     * @return {String} the unicode path, null otherwise.
     */
    findExtraFieldUnicodePath: function() {
        var upathField = this.extraFields[0x7075];
        if (upathField) {
            var extraReader = new StringReader(upathField.value);

            // wrong version
            if (extraReader.readInt(1) !== 1) {
                return null;
            }

            // the crc of the filename changed, this field is out of date.
            if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) {
                return null;
            }

            return jszipProto.utf8decode(extraReader.readString(upathField.length - 5));
        }
        return null;
    },

    /**
     * Find the unicode comment declared in the extra field, if any.
     * @return {String} the unicode comment, null otherwise.
     */
    findExtraFieldUnicodeComment: function() {
        var ucommentField = this.extraFields[0x6375];
        if (ucommentField) {
            var extraReader = new StringReader(ucommentField.value);

            // wrong version
            if (extraReader.readInt(1) !== 1) {
                return null;
            }

            // the crc of the comment changed, this field is out of date.
            if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) {
                return null;
            }

            return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5));
        }
        return null;
    }
};
module.exports = ZipEntry;

},{"./compressedObject":2,"./object":13,"./stringReader":15,"./utils":21}],24:[function(_dereq_,module,exports){
// Top level file is just a mixin of submodules & constants
'use strict';

var assign    = _dereq_('./lib/utils/common').assign;

var deflate   = _dereq_('./lib/deflate');
var inflate   = _dereq_('./lib/inflate');
var constants = _dereq_('./lib/zlib/constants');

var pako = {};

assign(pako, deflate, inflate, constants);

module.exports = pako;
},{"./lib/deflate":25,"./lib/inflate":26,"./lib/utils/common":27,"./lib/zlib/constants":30}],25:[function(_dereq_,module,exports){
'use strict';


var zlib_deflate = _dereq_('./zlib/deflate.js');
var utils = _dereq_('./utils/common');
var strings = _dereq_('./utils/strings');
var msg = _dereq_('./zlib/messages');
var zstream = _dereq_('./zlib/zstream');


/* Public constants ==========================================================*/
/* ===========================================================================*/

var Z_NO_FLUSH      = 0;
var Z_FINISH        = 4;

var Z_OK            = 0;
var Z_STREAM_END    = 1;

var Z_DEFAULT_COMPRESSION = -1;

var Z_DEFAULT_STRATEGY    = 0;

var Z_DEFLATED  = 8;

/* ===========================================================================*/


/**
 * class Deflate
 *
 * Generic JS-style wrapper for zlib calls. If you don't need
 * streaming behaviour - use more simple functions: [[deflate]],
 * [[deflateRaw]] and [[gzip]].
 **/

/* internal
 * Deflate.chunks -> Array
 *
 * Chunks of output data, if [[Deflate#onData]] not overriden.
 **/

/**
 * Deflate.result -> Uint8Array|Array
 *
 * Compressed result, generated by default [[Deflate#onData]]
 * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
 * (call [[Deflate#push]] with `Z_FINISH` / `true` param).
 **/

/**
 * Deflate.err -> Number
 *
 * Error code after deflate finished. 0 (Z_OK) on success.
 * You will not need it in real life, because deflate errors
 * are possible only on wrong options or bad `onData` / `onEnd`
 * custom handlers.
 **/

/**
 * Deflate.msg -> String
 *
 * Error message, if [[Deflate.err]] != 0
 **/


/**
 * new Deflate(options)
 * - options (Object): zlib deflate options.
 *
 * Creates new deflator instance with specified params. Throws exception
 * on bad params. Supported options:
 *
 * - `level`
 * - `windowBits`
 * - `memLevel`
 * - `strategy`
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information on these.
 *
 * Additional options, for internal needs:
 *
 * - `chunkSize` - size of generated data chunks (16K by default)
 * - `raw` (Boolean) - do raw deflate
 * - `gzip` (Boolean) - create gzip wrapper
 * - `to` (String) - if equal to 'string', then result will be "binary string"
 *    (each char code [0..255])
 * - `header` (Object) - custom header for gzip
 *   - `text` (Boolean) - true if compressed data believed to be text
 *   - `time` (Number) - modification time, unix timestamp
 *   - `os` (Number) - operation system code
 *   - `extra` (Array) - array of bytes with extra data (max 65536)
 *   - `name` (String) - file name (binary string)
 *   - `comment` (String) - comment (binary string)
 *   - `hcrc` (Boolean) - true if header crc should be added
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 *
 * var deflate = new pako.Deflate({ level: 3});
 *
 * deflate.push(chunk1, false);
 * deflate.push(chunk2, true);  // true -> last chunk
 *
 * if (deflate.err) { throw new Error(deflate.err); }
 *
 * console.log(deflate.result);
 * ```
 **/
var Deflate = function(options) {

  this.options = utils.assign({
    level: Z_DEFAULT_COMPRESSION,
    method: Z_DEFLATED,
    chunkSize: 16384,
    windowBits: 15,
    memLevel: 8,
    strategy: Z_DEFAULT_STRATEGY,
    to: ''
  }, options || {});

  var opt = this.options;

  if (opt.raw && (opt.windowBits > 0)) {
    opt.windowBits = -opt.windowBits;
  }

  else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
    opt.windowBits += 16;
  }

  this.err    = 0;      // error code, if happens (0 = Z_OK)
  this.msg    = '';     // error message
  this.ended  = false;  // used to avoid multiple onEnd() calls
  this.chunks = [];     // chunks of compressed data

  this.strm = new zstream();
  this.strm.avail_out = 0;

  var status = zlib_deflate.deflateInit2(
    this.strm,
    opt.level,
    opt.method,
    opt.windowBits,
    opt.memLevel,
    opt.strategy
  );

  if (status !== Z_OK) {
    throw new Error(msg[status]);
  }

  if (opt.header) {
    zlib_deflate.deflateSetHeader(this.strm, opt.header);
  }
};

/**
 * Deflate#push(data[, mode]) -> Boolean
 * - data (Uint8Array|Array|String): input data. Strings will be converted to
 *   utf8 byte sequence.
 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
 *
 * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
 * new compressed chunks. Returns `true` on success. The last data block must have
 * mode Z_FINISH (or `true`). That flush internal pending buffers and call
 * [[Deflate#onEnd]].
 *
 * On fail call [[Deflate#onEnd]] with error code and return false.
 *
 * We strongly recommend to use `Uint8Array` on input for best speed (output
 * array format is detected automatically). Also, don't skip last param and always
 * use the same type in your code (boolean or number). That will improve JS speed.
 *
 * For regular `Array`-s make sure all elements are [0..255].
 *
 * ##### Example
 *
 * ```javascript
 * push(chunk, false); // push one of data chunks
 * ...
 * push(chunk, true);  // push last chunk
 * ```
 **/
Deflate.prototype.push = function(data, mode) {
  var strm = this.strm;
  var chunkSize = this.options.chunkSize;
  var status, _mode;

  if (this.ended) { return false; }

  _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);

  // Convert data if needed
  if (typeof data === 'string') {
    // If we need to compress text, change encoding to utf8.
    strm.input = strings.string2buf(data);
  } else {
    strm.input = data;
  }

  strm.next_in = 0;
  strm.avail_in = strm.input.length;

  do {
    if (strm.avail_out === 0) {
      strm.output = new utils.Buf8(chunkSize);
      strm.next_out = 0;
      strm.avail_out = chunkSize;
    }
    status = zlib_deflate.deflate(strm, _mode);    /* no bad return value */

    if (status !== Z_STREAM_END && status !== Z_OK) {
      this.onEnd(status);
      this.ended = true;
      return false;
    }
    if (strm.avail_out === 0 || (strm.avail_in === 0 && _mode === Z_FINISH)) {
      if (this.options.to === 'string') {
        this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
      } else {
        this.onData(utils.shrinkBuf(strm.output, strm.next_out));
      }
    }
  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);

  // Finalize on the last chunk.
  if (_mode === Z_FINISH) {
    status = zlib_deflate.deflateEnd(this.strm);
    this.onEnd(status);
    this.ended = true;
    return status === Z_OK;
  }

  return true;
};


/**
 * Deflate#onData(chunk) -> Void
 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
 *   on js engine support. When string output requested, each chunk
 *   will be string.
 *
 * By default, stores data blocks in `chunks[]` property and glue
 * those in `onEnd`. Override this handler, if you need another behaviour.
 **/
Deflate.prototype.onData = function(chunk) {
  this.chunks.push(chunk);
};


/**
 * Deflate#onEnd(status) -> Void
 * - status (Number): deflate status. 0 (Z_OK) on success,
 *   other if not.
 *
 * Called once after you tell deflate that input stream complete
 * or error happenned. By default - join collected chunks,
 * free memory and fill `results` / `err` properties.
 **/
Deflate.prototype.onEnd = function(status) {
  // On success - join
  if (status === Z_OK) {
    if (this.options.to === 'string') {
      this.result = this.chunks.join('');
    } else {
      this.result = utils.flattenChunks(this.chunks);
    }
  }
  this.chunks = [];
  this.err = status;
  this.msg = this.strm.msg;
};


/**
 * deflate(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to compress.
 * - options (Object): zlib deflate options.
 *
 * Compress `data` with deflate alrorythm and `options`.
 *
 * Supported options are:
 *
 * - level
 * - windowBits
 * - memLevel
 * - strategy
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information on these.
 *
 * Sugar (options):
 *
 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 *   negative windowBits implicitly.
 * - `to` (String) - if equal to 'string', then result will be "binary string"
 *    (each char code [0..255])
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
 *
 * console.log(pako.deflate(data));
 * ```
 **/
function deflate(input, options) {
  var deflator = new Deflate(options);

  deflator.push(input, true);

  // That will never happens, if you don't cheat with options :)
  if (deflator.err) { throw deflator.msg; }

  return deflator.result;
}


/**
 * deflateRaw(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to compress.
 * - options (Object): zlib deflate options.
 *
 * The same as [[deflate]], but creates raw data, without wrapper
 * (header and adler32 crc).
 **/
function deflateRaw(input, options) {
  options = options || {};
  options.raw = true;
  return deflate(input, options);
}


/**
 * gzip(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to compress.
 * - options (Object): zlib deflate options.
 *
 * The same as [[deflate]], but create gzip wrapper instead of
 * deflate one.
 **/
function gzip(input, options) {
  options = options || {};
  options.gzip = true;
  return deflate(input, options);
}


exports.Deflate = Deflate;
exports.deflate = deflate;
exports.deflateRaw = deflateRaw;
exports.gzip = gzip;
},{"./utils/common":27,"./utils/strings":28,"./zlib/deflate.js":32,"./zlib/messages":37,"./zlib/zstream":39}],26:[function(_dereq_,module,exports){
'use strict';


var zlib_inflate = _dereq_('./zlib/inflate.js');
var utils = _dereq_('./utils/common');
var strings = _dereq_('./utils/strings');
var c = _dereq_('./zlib/constants');
var msg = _dereq_('./zlib/messages');
var zstream = _dereq_('./zlib/zstream');
var gzheader = _dereq_('./zlib/gzheader');


/**
 * class Inflate
 *
 * Generic JS-style wrapper for zlib calls. If you don't need
 * streaming behaviour - use more simple functions: [[inflate]]
 * and [[inflateRaw]].
 **/

/* internal
 * inflate.chunks -> Array
 *
 * Chunks of output data, if [[Inflate#onData]] not overriden.
 **/

/**
 * Inflate.result -> Uint8Array|Array|String
 *
 * Uncompressed result, generated by default [[Inflate#onData]]
 * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
 * (call [[Inflate#push]] with `Z_FINISH` / `true` param).
 **/

/**
 * Inflate.err -> Number
 *
 * Error code after inflate finished. 0 (Z_OK) on success.
 * Should be checked if broken data possible.
 **/

/**
 * Inflate.msg -> String
 *
 * Error message, if [[Inflate.err]] != 0
 **/


/**
 * new Inflate(options)
 * - options (Object): zlib inflate options.
 *
 * Creates new inflator instance with specified params. Throws exception
 * on bad params. Supported options:
 *
 * - `windowBits`
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information on these.
 *
 * Additional options, for internal needs:
 *
 * - `chunkSize` - size of generated data chunks (16K by default)
 * - `raw` (Boolean) - do raw inflate
 * - `to` (String) - if equal to 'string', then result will be converted
 *   from utf8 to utf16 (javascript) string. When string output requested,
 *   chunk length can differ from `chunkSize`, depending on content.
 *
 * By default, when no options set, autodetect deflate/gzip data format via
 * wrapper header.
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 *
 * var inflate = new pako.Inflate({ level: 3});
 *
 * inflate.push(chunk1, false);
 * inflate.push(chunk2, true);  // true -> last chunk
 *
 * if (inflate.err) { throw new Error(inflate.err); }
 *
 * console.log(inflate.result);
 * ```
 **/
var Inflate = function(options) {

  this.options = utils.assign({
    chunkSize: 16384,
    windowBits: 0,
    to: ''
  }, options || {});

  var opt = this.options;

  // Force window size for `raw` data, if not set directly,
  // because we have no header for autodetect.
  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
    opt.windowBits = -opt.windowBits;
    if (opt.windowBits === 0) { opt.windowBits = -15; }
  }

  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
  if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
      !(options && options.windowBits)) {
    opt.windowBits += 32;
  }

  // Gzip header has no info about windows size, we can do autodetect only
  // for deflate. So, if window size not set, force it to max when gzip possible
  if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
    // bit 3 (16) -> gzipped data
    // bit 4 (32) -> autodetect gzip/deflate
    if ((opt.windowBits & 15) === 0) {
      opt.windowBits |= 15;
    }
  }

  this.err    = 0;      // error code, if happens (0 = Z_OK)
  this.msg    = '';     // error message
  this.ended  = false;  // used to avoid multiple onEnd() calls
  this.chunks = [];     // chunks of compressed data

  this.strm   = new zstream();
  this.strm.avail_out = 0;

  var status  = zlib_inflate.inflateInit2(
    this.strm,
    opt.windowBits
  );

  if (status !== c.Z_OK) {
    throw new Error(msg[status]);
  }

  this.header = new gzheader();

  zlib_inflate.inflateGetHeader(this.strm, this.header);
};

/**
 * Inflate#push(data[, mode]) -> Boolean
 * - data (Uint8Array|Array|String): input data
 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
 *
 * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
 * new output chunks. Returns `true` on success. The last data block must have
 * mode Z_FINISH (or `true`). That flush internal pending buffers and call
 * [[Inflate#onEnd]].
 *
 * On fail call [[Inflate#onEnd]] with error code and return false.
 *
 * We strongly recommend to use `Uint8Array` on input for best speed (output
 * format is detected automatically). Also, don't skip last param and always
 * use the same type in your code (boolean or number). That will improve JS speed.
 *
 * For regular `Array`-s make sure all elements are [0..255].
 *
 * ##### Example
 *
 * ```javascript
 * push(chunk, false); // push one of data chunks
 * ...
 * push(chunk, true);  // push last chunk
 * ```
 **/
Inflate.prototype.push = function(data, mode) {
  var strm = this.strm;
  var chunkSize = this.options.chunkSize;
  var status, _mode;
  var next_out_utf8, tail, utf8str;

  if (this.ended) { return false; }
  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);

  // Convert data if needed
  if (typeof data === 'string') {
    // Only binary strings can be decompressed on practice
    strm.input = strings.binstring2buf(data);
  } else {
    strm.input = data;
  }

  strm.next_in = 0;
  strm.avail_in = strm.input.length;

  do {
    if (strm.avail_out === 0) {
      strm.output = new utils.Buf8(chunkSize);
      strm.next_out = 0;
      strm.avail_out = chunkSize;
    }

    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */

    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
      this.onEnd(status);
      this.ended = true;
      return false;
    }

    if (strm.next_out) {
      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && _mode === c.Z_FINISH)) {

        if (this.options.to === 'string') {

          next_out_utf8 = strings.utf8border(strm.output, strm.next_out);

          tail = strm.next_out - next_out_utf8;
          utf8str = strings.buf2string(strm.output, next_out_utf8);

          // move tail
          strm.next_out = tail;
          strm.avail_out = chunkSize - tail;
          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }

          this.onData(utf8str);

        } else {
          this.onData(utils.shrinkBuf(strm.output, strm.next_out));
        }
      }
    }
  } while ((strm.avail_in > 0) && status !== c.Z_STREAM_END);

  if (status === c.Z_STREAM_END) {
    _mode = c.Z_FINISH;
  }
  // Finalize on the last chunk.
  if (_mode === c.Z_FINISH) {
    status = zlib_inflate.inflateEnd(this.strm);
    this.onEnd(status);
    this.ended = true;
    return status === c.Z_OK;
  }

  return true;
};


/**
 * Inflate#onData(chunk) -> Void
 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
 *   on js engine support. When string output requested, each chunk
 *   will be string.
 *
 * By default, stores data blocks in `chunks[]` property and glue
 * those in `onEnd`. Override this handler, if you need another behaviour.
 **/
Inflate.prototype.onData = function(chunk) {
  this.chunks.push(chunk);
};


/**
 * Inflate#onEnd(status) -> Void
 * - status (Number): inflate status. 0 (Z_OK) on success,
 *   other if not.
 *
 * Called once after you tell inflate that input stream complete
 * or error happenned. By default - join collected chunks,
 * free memory and fill `results` / `err` properties.
 **/
Inflate.prototype.onEnd = function(status) {
  // On success - join
  if (status === c.Z_OK) {
    if (this.options.to === 'string') {
      // Glue & convert here, until we teach pako to send
      // utf8 alligned strings to onData
      this.result = this.chunks.join('');
    } else {
      this.result = utils.flattenChunks(this.chunks);
    }
  }
  this.chunks = [];
  this.err = status;
  this.msg = this.strm.msg;
};


/**
 * inflate(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to decompress.
 * - options (Object): zlib inflate options.
 *
 * Decompress `data` with inflate/ungzip and `options`. Autodetect
 * format via wrapper header by default. That's why we don't provide
 * separate `ungzip` method.
 *
 * Supported options are:
 *
 * - windowBits
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information.
 *
 * Sugar (options):
 *
 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 *   negative windowBits implicitly.
 * - `to` (String) - if equal to 'string', then result will be converted
 *   from utf8 to utf16 (javascript) string. When string output requested,
 *   chunk length can differ from `chunkSize`, depending on content.
 *
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
 *   , output;
 *
 * try {
 *   output = pako.inflate(input);
 * } catch (err)
 *   console.log(err);
 * }
 * ```
 **/
function inflate(input, options) {
  var inflator = new Inflate(options);

  inflator.push(input, true);

  // That will never happens, if you don't cheat with options :)
  if (inflator.err) { throw inflator.msg; }

  return inflator.result;
}


/**
 * inflateRaw(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to decompress.
 * - options (Object): zlib inflate options.
 *
 * The same as [[inflate]], but creates raw data, without wrapper
 * (header and adler32 crc).
 **/
function inflateRaw(input, options) {
  options = options || {};
  options.raw = true;
  return inflate(input, options);
}


/**
 * ungzip(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to decompress.
 * - options (Object): zlib inflate options.
 *
 * Just shortcut to [[inflate]], because it autodetects format
 * by header.content. Done for convenience.
 **/


exports.Inflate = Inflate;
exports.inflate = inflate;
exports.inflateRaw = inflateRaw;
exports.ungzip  = inflate;

},{"./utils/common":27,"./utils/strings":28,"./zlib/constants":30,"./zlib/gzheader":33,"./zlib/inflate.js":35,"./zlib/messages":37,"./zlib/zstream":39}],27:[function(_dereq_,module,exports){
'use strict';


var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
                (typeof Uint16Array !== 'undefined') &&
                (typeof Int32Array !== 'undefined');


exports.assign = function (obj /*from1, from2, from3, ...*/) {
  var sources = Array.prototype.slice.call(arguments, 1);
  while (sources.length) {
    var source = sources.shift();
    if (!source) { continue; }

    if (typeof(source) !== 'object') {
      throw new TypeError(source + 'must be non-object');
    }

    for (var p in source) {
      if (source.hasOwnProperty(p)) {
        obj[p] = source[p];
      }
    }
  }

  return obj;
};


// reduce buffer size, avoiding mem copy
exports.shrinkBuf = function (buf, size) {
  if (buf.length === size) { return buf; }
  if (buf.subarray) { return buf.subarray(0, size); }
  buf.length = size;
  return buf;
};


var fnTyped = {
  arraySet: function (dest, src, src_offs, len, dest_offs) {
    if (src.subarray && dest.subarray) {
      dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
      return;
    }
    // Fallback to ordinary array
    for(var i=0; i<len; i++) {
      dest[dest_offs + i] = src[src_offs + i];
    }
  },
  // Join array of chunks to single array.
  flattenChunks: function(chunks) {
    var i, l, len, pos, chunk, result;

    // calculate data length
    len = 0;
    for (i=0, l=chunks.length; i<l; i++) {
      len += chunks[i].length;
    }

    // join chunks
    result = new Uint8Array(len);
    pos = 0;
    for (i=0, l=chunks.length; i<l; i++) {
      chunk = chunks[i];
      result.set(chunk, pos);
      pos += chunk.length;
    }

    return result;
  }
};

var fnUntyped = {
  arraySet: function (dest, src, src_offs, len, dest_offs) {
    for(var i=0; i<len; i++) {
      dest[dest_offs + i] = src[src_offs + i];
    }
  },
  // Join array of chunks to single array.
  flattenChunks: function(chunks) {
    return [].concat.apply([], chunks);
  }
};


// Enable/Disable typed arrays use, for testing
//
exports.setTyped = function (on) {
  if (on) {
    exports.Buf8  = Uint8Array;
    exports.Buf16 = Uint16Array;
    exports.Buf32 = Int32Array;
    exports.assign(exports, fnTyped);
  } else {
    exports.Buf8  = Array;
    exports.Buf16 = Array;
    exports.Buf32 = Array;
    exports.assign(exports, fnUntyped);
  }
};

exports.setTyped(TYPED_OK);
},{}],28:[function(_dereq_,module,exports){
// String encode/decode helpers
'use strict';


var utils = _dereq_('./common');


// Quick check if we can use fast array to bin string conversion
//
// - apply(Array) can fail on Android 2.2
// - apply(Uint8Array) can fail on iOS 5.1 Safary
//
var STR_APPLY_OK = true;
var STR_APPLY_UIA_OK = true;

try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; }
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; }


// Table with utf8 lengths (calculated by first byte of sequence)
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
// because max possible codepoint is 0x10ffff
var _utf8len = new utils.Buf8(256);
for (var i=0; i<256; i++) {
  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
}
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start


// convert string to array (typed, when possible)
exports.string2buf = function (str) {
  var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;

  // count binary size
  for (m_pos = 0; m_pos < str_len; m_pos++) {
    c = str.charCodeAt(m_pos);
    if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
      c2 = str.charCodeAt(m_pos+1);
      if ((c2 & 0xfc00) === 0xdc00) {
        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
        m_pos++;
      }
    }
    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
  }

  // allocate buffer
  buf = new utils.Buf8(buf_len);

  // convert
  for (i=0, m_pos = 0; i < buf_len; m_pos++) {
    c = str.charCodeAt(m_pos);
    if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
      c2 = str.charCodeAt(m_pos+1);
      if ((c2 & 0xfc00) === 0xdc00) {
        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
        m_pos++;
      }
    }
    if (c < 0x80) {
      /* one byte */
      buf[i++] = c;
    } else if (c < 0x800) {
      /* two bytes */
      buf[i++] = 0xC0 | (c >>> 6);
      buf[i++] = 0x80 | (c & 0x3f);
    } else if (c < 0x10000) {
      /* three bytes */
      buf[i++] = 0xE0 | (c >>> 12);
      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
      buf[i++] = 0x80 | (c & 0x3f);
    } else {
      /* four bytes */
      buf[i++] = 0xf0 | (c >>> 18);
      buf[i++] = 0x80 | (c >>> 12 & 0x3f);
      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
      buf[i++] = 0x80 | (c & 0x3f);
    }
  }

  return buf;
};

// Helper (used in 2 places)
function buf2binstring(buf, len) {
  // use fallback for big arrays to avoid stack overflow
  if (len < 65537) {
    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
      return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
    }
  }

  var result = '';
  for(var i=0; i < len; i++) {
    result += String.fromCharCode(buf[i]);
  }
  return result;
}


// Convert byte array to binary string
exports.buf2binstring = function(buf) {
  return buf2binstring(buf, buf.length);
};


// Convert binary string (typed, when possible)
exports.binstring2buf = function(str) {
  var buf = new utils.Buf8(str.length);
  for(var i=0, len=buf.length; i < len; i++) {
    buf[i] = str.charCodeAt(i);
  }
  return buf;
};


// convert array to string
exports.buf2string = function (buf, max) {
  var i, out, c, c_len;
  var len = max || buf.length;

  // Reserve max possible length (2 words per char)
  // NB: by unknown reasons, Array is significantly faster for
  //     String.fromCharCode.apply than Uint16Array.
  var utf16buf = new Array(len*2);

  for (out=0, i=0; i<len;) {
    c = buf[i++];
    // quick process ascii
    if (c < 0x80) { utf16buf[out++] = c; continue; }

    c_len = _utf8len[c];
    // skip 5 & 6 byte codes
    if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }

    // apply mask on first byte
    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
    // join the rest
    while (c_len > 1 && i < len) {
      c = (c << 6) | (buf[i++] & 0x3f);
      c_len--;
    }

    // terminated by end of string?
    if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }

    if (c < 0x10000) {
      utf16buf[out++] = c;
    } else {
      c -= 0x10000;
      utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
      utf16buf[out++] = 0xdc00 | (c & 0x3ff);
    }
  }

  return buf2binstring(utf16buf, out);
};


// Calculate max possible position in utf8 buffer,
// that will not break sequence. If that's not possible
// - (very small limits) return max size as is.
//
// buf[] - utf8 bytes array
// max   - length limit (mandatory);
exports.utf8border = function(buf, max) {
  var pos;

  max = max || buf.length;
  if (max > buf.length) { max = buf.length; }

  // go back from last position, until start of sequence found
  pos = max-1;
  while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }

  // Fuckup - very small and broken sequence,
  // return max, because we should return something anyway.
  if (pos < 0) { return max; }

  // If we came to start of buffer - that means vuffer is too small,
  // return max too.
  if (pos === 0) { return max; }

  return (pos + _utf8len[buf[pos]] > max) ? pos : max;
};

},{"./common":27}],29:[function(_dereq_,module,exports){
'use strict';

// Note: adler32 takes 12% for level 0 and 2% for level 6.
// It doesn't worth to make additional optimizationa as in original.
// Small size is preferable.

function adler32(adler, buf, len, pos) {
  var s1 = (adler & 0xffff) |0
    , s2 = ((adler >>> 16) & 0xffff) |0
    , n = 0;

  while (len !== 0) {
    // Set limit ~ twice less than 5552, to keep
    // s2 in 31-bits, because we force signed ints.
    // in other case %= will fail.
    n = len > 2000 ? 2000 : len;
    len -= n;

    do {
      s1 = (s1 + buf[pos++]) |0;
      s2 = (s2 + s1) |0;
    } while (--n);

    s1 %= 65521;
    s2 %= 65521;
  }

  return (s1 | (s2 << 16)) |0;
}


module.exports = adler32;
},{}],30:[function(_dereq_,module,exports){
module.exports = {

  /* Allowed flush values; see deflate() and inflate() below for details */
  Z_NO_FLUSH:         0,
  Z_PARTIAL_FLUSH:    1,
  Z_SYNC_FLUSH:       2,
  Z_FULL_FLUSH:       3,
  Z_FINISH:           4,
  Z_BLOCK:            5,
  Z_TREES:            6,

  /* Return codes for the compression/decompression functions. Negative values
  * are errors, positive values are used for special but normal events.
  */
  Z_OK:               0,
  Z_STREAM_END:       1,
  Z_NEED_DICT:        2,
  Z_ERRNO:           -1,
  Z_STREAM_ERROR:    -2,
  Z_DATA_ERROR:      -3,
  //Z_MEM_ERROR:     -4,
  Z_BUF_ERROR:       -5,
  //Z_VERSION_ERROR: -6,

  /* compression levels */
  Z_NO_COMPRESSION:         0,
  Z_BEST_SPEED:             1,
  Z_BEST_COMPRESSION:       9,
  Z_DEFAULT_COMPRESSION:   -1,


  Z_FILTERED:               1,
  Z_HUFFMAN_ONLY:           2,
  Z_RLE:                    3,
  Z_FIXED:                  4,
  Z_DEFAULT_STRATEGY:       0,

  /* Possible values of the data_type field (though see inflate()) */
  Z_BINARY:                 0,
  Z_TEXT:                   1,
  //Z_ASCII:                1, // = Z_TEXT (deprecated)
  Z_UNKNOWN:                2,

  /* The deflate compression method */
  Z_DEFLATED:               8
  //Z_NULL:                 null // Use -1 or null inline, depending on var type
};
},{}],31:[function(_dereq_,module,exports){
'use strict';

// Note: we can't get significant speed boost here.
// So write code to minimize size - no pregenerated tables
// and array tools dependencies.


// Use ordinary array, since untyped makes no boost here
function makeTable() {
  var c, table = [];

  for(var n =0; n < 256; n++){
    c = n;
    for(var k =0; k < 8; k++){
      c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
    }
    table[n] = c;
  }

  return table;
}

// Create table on load. Just 255 signed longs. Not a problem.
var crcTable = makeTable();


function crc32(crc, buf, len, pos) {
  var t = crcTable
    , end = pos + len;

  crc = crc ^ (-1);

  for (var i = pos; i < end; i++ ) {
    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
  }

  return (crc ^ (-1)); // >>> 0;
}


module.exports = crc32;
},{}],32:[function(_dereq_,module,exports){
'use strict';

var utils   = _dereq_('../utils/common');
var trees   = _dereq_('./trees');
var adler32 = _dereq_('./adler32');
var crc32   = _dereq_('./crc32');
var msg   = _dereq_('./messages');

/* Public constants ==========================================================*/
/* ===========================================================================*/


/* Allowed flush values; see deflate() and inflate() below for details */
var Z_NO_FLUSH      = 0;
var Z_PARTIAL_FLUSH = 1;
//var Z_SYNC_FLUSH    = 2;
var Z_FULL_FLUSH    = 3;
var Z_FINISH        = 4;
var Z_BLOCK         = 5;
//var Z_TREES         = 6;


/* Return codes for the compression/decompression functions. Negative values
 * are errors, positive values are used for special but normal events.
 */
var Z_OK            = 0;
var Z_STREAM_END    = 1;
//var Z_NEED_DICT     = 2;
//var Z_ERRNO         = -1;
var Z_STREAM_ERROR  = -2;
var Z_DATA_ERROR    = -3;
//var Z_MEM_ERROR     = -4;
var Z_BUF_ERROR     = -5;
//var Z_VERSION_ERROR = -6;


/* compression levels */
//var Z_NO_COMPRESSION      = 0;
//var Z_BEST_SPEED          = 1;
//var Z_BEST_COMPRESSION    = 9;
var Z_DEFAULT_COMPRESSION = -1;


var Z_FILTERED            = 1;
var Z_HUFFMAN_ONLY        = 2;
var Z_RLE                 = 3;
var Z_FIXED               = 4;
var Z_DEFAULT_STRATEGY    = 0;

/* Possible values of the data_type field (though see inflate()) */
//var Z_BINARY              = 0;
//var Z_TEXT                = 1;
//var Z_ASCII               = 1; // = Z_TEXT
var Z_UNKNOWN             = 2;


/* The deflate compression method */
var Z_DEFLATED  = 8;

/*============================================================================*/


var MAX_MEM_LEVEL = 9;
/* Maximum value for memLevel in deflateInit2 */
var MAX_WBITS = 15;
/* 32K LZ77 window */
var DEF_MEM_LEVEL = 8;


var LENGTH_CODES  = 29;
/* number of length codes, not counting the special END_BLOCK code */
var LITERALS      = 256;
/* number of literal bytes 0..255 */
var L_CODES       = LITERALS + 1 + LENGTH_CODES;
/* number of Literal or Length codes, including the END_BLOCK code */
var D_CODES       = 30;
/* number of distance codes */
var BL_CODES      = 19;
/* number of codes used to transfer the bit lengths */
var HEAP_SIZE     = 2*L_CODES + 1;
/* maximum heap size */
var MAX_BITS  = 15;
/* All codes must not exceed MAX_BITS bits */

var MIN_MATCH = 3;
var MAX_MATCH = 258;
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);

var PRESET_DICT = 0x20;

var INIT_STATE = 42;
var EXTRA_STATE = 69;
var NAME_STATE = 73;
var COMMENT_STATE = 91;
var HCRC_STATE = 103;
var BUSY_STATE = 113;
var FINISH_STATE = 666;

var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
var BS_BLOCK_DONE     = 2; /* block flush performed */
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */

var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.

function err(strm, errorCode) {
  strm.msg = msg[errorCode];
  return errorCode;
}

function rank(f) {
  return ((f) << 1) - ((f) > 4 ? 9 : 0);
}

function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }


/* =========================================================================
 * Flush as much pending output as possible. All deflate() output goes
 * through this function so some applications may wish to modify it
 * to avoid allocating a large strm->output buffer and copying into it.
 * (See also read_buf()).
 */
function flush_pending(strm) {
  var s = strm.state;

  //_tr_flush_bits(s);
  var len = s.pending;
  if (len > strm.avail_out) {
    len = strm.avail_out;
  }
  if (len === 0) { return; }

  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
  strm.next_out += len;
  s.pending_out += len;
  strm.total_out += len;
  strm.avail_out -= len;
  s.pending -= len;
  if (s.pending === 0) {
    s.pending_out = 0;
  }
}


function flush_block_only (s, last) {
  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
  s.block_start = s.strstart;
  flush_pending(s.strm);
}


function put_byte(s, b) {
  s.pending_buf[s.pending++] = b;
}


/* =========================================================================
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 * IN assertion: the stream state is correct and there is enough room in
 * pending_buf.
 */
function putShortMSB(s, b) {
//  put_byte(s, (Byte)(b >> 8));
//  put_byte(s, (Byte)(b & 0xff));
  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
  s.pending_buf[s.pending++] = b & 0xff;
}


/* ===========================================================================
 * Read a new buffer from the current input stream, update the adler32
 * and total number of bytes read.  All deflate() input goes through
 * this function so some applications may wish to modify it to avoid
 * allocating a large strm->input buffer and copying from it.
 * (See also flush_pending()).
 */
function read_buf(strm, buf, start, size) {
  var len = strm.avail_in;

  if (len > size) { len = size; }
  if (len === 0) { return 0; }

  strm.avail_in -= len;

  utils.arraySet(buf, strm.input, strm.next_in, len, start);
  if (strm.state.wrap === 1) {
    strm.adler = adler32(strm.adler, buf, len, start);
  }

  else if (strm.state.wrap === 2) {
    strm.adler = crc32(strm.adler, buf, len, start);
  }

  strm.next_in += len;
  strm.total_in += len;

  return len;
}


/* ===========================================================================
 * Set match_start to the longest match starting at the given string and
 * return its length. Matches shorter or equal to prev_length are discarded,
 * in which case the result is equal to prev_length and match_start is
 * garbage.
 * IN assertions: cur_match is the head of the hash chain for the current
 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 * OUT assertion: the match length is not greater than s->lookahead.
 */
function longest_match(s, cur_match) {
  var chain_length = s.max_chain_length;      /* max hash chain length */
  var scan = s.strstart; /* current string */
  var match;                       /* matched string */
  var len;                           /* length of current match */
  var best_len = s.prev_length;              /* best match length so far */
  var nice_match = s.nice_match;             /* stop if match long enough */
  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;

  var _win = s.window; // shortcut

  var wmask = s.w_mask;
  var prev  = s.prev;

  /* Stop when cur_match becomes <= limit. To simplify the code,
   * we prevent matches with the string of window index 0.
   */

  var strend = s.strstart + MAX_MATCH;
  var scan_end1  = _win[scan + best_len - 1];
  var scan_end   = _win[scan + best_len];

  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
   * It is easy to get rid of this optimization if necessary.
   */
  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

  /* Do not waste too much time if we already have a good match: */
  if (s.prev_length >= s.good_match) {
    chain_length >>= 2;
  }
  /* Do not look for matches beyond the end of the input. This is necessary
   * to make deflate deterministic.
   */
  if (nice_match > s.lookahead) { nice_match = s.lookahead; }

  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

  do {
    // Assert(cur_match < s->strstart, "no future");
    match = cur_match;

    /* Skip to next match if the match length cannot increase
     * or if the match length is less than 2.  Note that the checks below
     * for insufficient lookahead only occur occasionally for performance
     * reasons.  Therefore uninitialized memory will be accessed, and
     * conditional jumps will be made that depend on those values.
     * However the length of the match is limited to the lookahead, so
     * the output of deflate is not affected by the uninitialized values.
     */

    if (_win[match + best_len]     !== scan_end  ||
        _win[match + best_len - 1] !== scan_end1 ||
        _win[match]                !== _win[scan] ||
        _win[++match]              !== _win[scan + 1]) {
      continue;
    }

    /* The check at best_len-1 can be removed because it will be made
     * again later. (This heuristic is not always a win.)
     * It is not necessary to compare scan[2] and match[2] since they
     * are always equal when the other bytes match, given that
     * the hash keys are equal and that HASH_BITS >= 8.
     */
    scan += 2;
    match++;
    // Assert(*scan == *match, "match[2]?");

    /* We check for insufficient lookahead only every 8th comparison;
     * the 256th check will be made at strstart+258.
     */
    do {
      /*jshint noempty:false*/
    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             scan < strend);

    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

    len = MAX_MATCH - (strend - scan);
    scan = strend - MAX_MATCH;

    if (len > best_len) {
      s.match_start = cur_match;
      best_len = len;
      if (len >= nice_match) {
        break;
      }
      scan_end1  = _win[scan + best_len - 1];
      scan_end   = _win[scan + best_len];
    }
  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);

  if (best_len <= s.lookahead) {
    return best_len;
  }
  return s.lookahead;
}


/* ===========================================================================
 * Fill the window when the lookahead becomes insufficient.
 * Updates strstart and lookahead.
 *
 * IN assertion: lookahead < MIN_LOOKAHEAD
 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 *    At least one byte has been read, or avail_in == 0; reads are
 *    performed for at least two bytes (required for the zip translate_eol
 *    option -- not supported here).
 */
function fill_window(s) {
  var _w_size = s.w_size;
  var p, n, m, more, str;

  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");

  do {
    more = s.window_size - s.lookahead - s.strstart;

    // JS ints have 32 bit, block below not needed
    /* Deal with !@#$% 64K limit: */
    //if (sizeof(int) <= 2) {
    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
    //        more = wsize;
    //
    //  } else if (more == (unsigned)(-1)) {
    //        /* Very unlikely, but possible on 16 bit machine if
    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
    //         */
    //        more--;
    //    }
    //}


    /* If the window is almost full and there is insufficient lookahead,
     * move the upper half to the lower one to make room in the upper half.
     */
    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {

      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
      s.match_start -= _w_size;
      s.strstart -= _w_size;
      /* we now have strstart >= MAX_DIST */
      s.block_start -= _w_size;

      /* Slide the hash table (could be avoided with 32 bit values
       at the expense of memory usage). We slide even when level == 0
       to keep the hash table consistent if we switch back to level > 0
       later. (Using level 0 permanently is not an optimal usage of
       zlib, so we don't care about this pathological case.)
       */

      n = s.hash_size;
      p = n;
      do {
        m = s.head[--p];
        s.head[p] = (m >= _w_size ? m - _w_size : 0);
      } while (--n);

      n = _w_size;
      p = n;
      do {
        m = s.prev[--p];
        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
        /* If n is not on any hash chain, prev[n] is garbage but
         * its value will never be used.
         */
      } while (--n);

      more += _w_size;
    }
    if (s.strm.avail_in === 0) {
      break;
    }

    /* If there was no sliding:
     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
     *    more == window_size - lookahead - strstart
     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
     * => more >= window_size - 2*WSIZE + 2
     * In the BIG_MEM or MMAP case (not yet supported),
     *   window_size == input_size + MIN_LOOKAHEAD  &&
     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
     * Otherwise, window_size == 2*WSIZE so more >= 2.
     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
     */
    //Assert(more >= 2, "more < 2");
    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
    s.lookahead += n;

    /* Initialize the hash value now that we have some input: */
    if (s.lookahead + s.insert >= MIN_MATCH) {
      str = s.strstart - s.insert;
      s.ins_h = s.window[str];

      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
//#if MIN_MATCH != 3
//        Call update_hash() MIN_MATCH-3 more times
//#endif
      while (s.insert) {
        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask;

        s.prev[str & s.w_mask] = s.head[s.ins_h];
        s.head[s.ins_h] = str;
        str++;
        s.insert--;
        if (s.lookahead + s.insert < MIN_MATCH) {
          break;
        }
      }
    }
    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
     * but this is not important since only literal bytes will be emitted.
     */

  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);

  /* If the WIN_INIT bytes after the end of the current data have never been
   * written, then zero those bytes in order to avoid memory check reports of
   * the use of uninitialized (or uninitialised as Julian writes) bytes by
   * the longest match routines.  Update the high water mark for the next
   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
   */
//  if (s.high_water < s.window_size) {
//    var curr = s.strstart + s.lookahead;
//    var init = 0;
//
//    if (s.high_water < curr) {
//      /* Previous high water mark below current data -- zero WIN_INIT
//       * bytes or up to end of window, whichever is less.
//       */
//      init = s.window_size - curr;
//      if (init > WIN_INIT)
//        init = WIN_INIT;
//      zmemzero(s->window + curr, (unsigned)init);
//      s->high_water = curr + init;
//    }
//    else if (s->high_water < (ulg)curr + WIN_INIT) {
//      /* High water mark at or above current data, but below current data
//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
//       * to end of window, whichever is less.
//       */
//      init = (ulg)curr + WIN_INIT - s->high_water;
//      if (init > s->window_size - s->high_water)
//        init = s->window_size - s->high_water;
//      zmemzero(s->window + s->high_water, (unsigned)init);
//      s->high_water += init;
//    }
//  }
//
//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
//    "not enough room for search");
}

/* ===========================================================================
 * Copy without compression as much as possible from the input stream, return
 * the current block state.
 * This function does not insert new strings in the dictionary since
 * uncompressible data is probably not useful. This function is used
 * only for the level=0 compression option.
 * NOTE: this function should be optimized to avoid extra copying from
 * window to pending_buf.
 */
function deflate_stored(s, flush) {
  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
   * to pending_buf_size, and each stored block has a 5 byte header:
   */
  var max_block_size = 0xffff;

  if (max_block_size > s.pending_buf_size - 5) {
    max_block_size = s.pending_buf_size - 5;
  }

  /* Copy as much as possible from input to output: */
  for (;;) {
    /* Fill the window as much as possible: */
    if (s.lookahead <= 1) {

      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
      //  s->block_start >= (long)s->w_size, "slide too late");
//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
//        s.block_start >= s.w_size)) {
//        throw  new Error("slide too late");
//      }

      fill_window(s);
      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }

      if (s.lookahead === 0) {
        break;
      }
      /* flush the current block */
    }
    //Assert(s->block_start >= 0L, "block gone");
//    if (s.block_start < 0) throw new Error("block gone");

    s.strstart += s.lookahead;
    s.lookahead = 0;

    /* Emit a stored block if pending_buf will be full: */
    var max_start = s.block_start + max_block_size;

    if (s.strstart === 0 || s.strstart >= max_start) {
      /* strstart == 0 is possible when wraparound on 16-bit machine */
      s.lookahead = s.strstart - max_start;
      s.strstart = max_start;
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/


    }
    /* Flush if we may have to slide, otherwise block_start may become
     * negative and the data will be gone:
     */
    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }

  s.insert = 0;

  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }

  if (s.strstart > s.block_start) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }

  return BS_NEED_MORE;
}

/* ===========================================================================
 * Compress as much as possible from the input stream, return the current
 * block state.
 * This function does not perform lazy evaluation of matches and inserts
 * new strings in the dictionary only for unmatched strings or for short
 * matches. It is used only for the fast compression options.
 */
function deflate_fast(s, flush) {
  var hash_head;        /* head of the hash chain */
  var bflush;           /* set if current block must be flushed */

  for (;;) {
    /* Make sure that we always have enough lookahead, except
     * at the end of the input file. We need MAX_MATCH bytes
     * for the next match, plus MIN_MATCH bytes to insert the
     * string following the next match.
     */
    if (s.lookahead < MIN_LOOKAHEAD) {
      fill_window(s);
      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }
      if (s.lookahead === 0) {
        break; /* flush the current block */
      }
    }

    /* Insert the string window[strstart .. strstart+2] in the
     * dictionary, and set hash_head to the head of the hash chain:
     */
    hash_head = 0/*NIL*/;
    if (s.lookahead >= MIN_MATCH) {
      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
      s.head[s.ins_h] = s.strstart;
      /***/
    }

    /* Find the longest match, discarding those <= prev_length.
     * At this point we have always match_length < MIN_MATCH
     */
    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
      /* To simplify the code, we prevent matches with the string
       * of window index 0 (in particular we have to avoid a match
       * of the string with itself at the start of the input file).
       */
      s.match_length = longest_match(s, hash_head);
      /* longest_match() sets match_start */
    }
    if (s.match_length >= MIN_MATCH) {
      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only

      /*** _tr_tally_dist(s, s.strstart - s.match_start,
                     s.match_length - MIN_MATCH, bflush); ***/
      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);

      s.lookahead -= s.match_length;

      /* Insert new strings in the hash table only if the match length
       * is not too large. This saves time but degrades compression.
       */
      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
        s.match_length--; /* string at strstart already in table */
        do {
          s.strstart++;
          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
          s.head[s.ins_h] = s.strstart;
          /***/
          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
           * always MIN_MATCH bytes ahead.
           */
        } while (--s.match_length !== 0);
        s.strstart++;
      } else
      {
        s.strstart += s.match_length;
        s.match_length = 0;
        s.ins_h = s.window[s.strstart];
        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;

//#if MIN_MATCH != 3
//                Call UPDATE_HASH() MIN_MATCH-3 more times
//#endif
        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
         * matter since it will be recomputed at next deflate call.
         */
      }
    } else {
      /* No match, output a literal byte */
      //Tracevv((stderr,"%c", s.window[s.strstart]));
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);

      s.lookahead--;
      s.strstart++;
    }
    if (bflush) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }
  s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1);
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }
  return BS_BLOCK_DONE;
}

/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy
 * evaluation for matches: a match is finally adopted only if there is
 * no better match at the next window position.
 */
function deflate_slow(s, flush) {
  var hash_head;          /* head of hash chain */
  var bflush;              /* set if current block must be flushed */

  var max_insert;

  /* Process the input block. */
  for (;;) {
    /* Make sure that we always have enough lookahead, except
     * at the end of the input file. We need MAX_MATCH bytes
     * for the next match, plus MIN_MATCH bytes to insert the
     * string following the next match.
     */
    if (s.lookahead < MIN_LOOKAHEAD) {
      fill_window(s);
      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }
      if (s.lookahead === 0) { break; } /* flush the current block */
    }

    /* Insert the string window[strstart .. strstart+2] in the
     * dictionary, and set hash_head to the head of the hash chain:
     */
    hash_head = 0/*NIL*/;
    if (s.lookahead >= MIN_MATCH) {
      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
      s.head[s.ins_h] = s.strstart;
      /***/
    }

    /* Find the longest match, discarding those <= prev_length.
     */
    s.prev_length = s.match_length;
    s.prev_match = s.match_start;
    s.match_length = MIN_MATCH-1;

    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
        s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
      /* To simplify the code, we prevent matches with the string
       * of window index 0 (in particular we have to avoid a match
       * of the string with itself at the start of the input file).
       */
      s.match_length = longest_match(s, hash_head);
      /* longest_match() sets match_start */

      if (s.match_length <= 5 &&
         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {

        /* If prev_match is also MIN_MATCH, match_start is garbage
         * but we will ignore the current match anyway.
         */
        s.match_length = MIN_MATCH-1;
      }
    }
    /* If there was a match at the previous step and the current
     * match is not better, output the previous match:
     */
    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
      max_insert = s.strstart + s.lookahead - MIN_MATCH;
      /* Do not insert strings in hash table beyond this. */

      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);

      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
                     s.prev_length - MIN_MATCH, bflush);***/
      bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH);
      /* Insert in hash table all strings up to the end of the match.
       * strstart-1 and strstart are already inserted. If there is not
       * enough lookahead, the last two strings are not inserted in
       * the hash table.
       */
      s.lookahead -= s.prev_length-1;
      s.prev_length -= 2;
      do {
        if (++s.strstart <= max_insert) {
          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
          s.head[s.ins_h] = s.strstart;
          /***/
        }
      } while (--s.prev_length !== 0);
      s.match_available = 0;
      s.match_length = MIN_MATCH-1;
      s.strstart++;

      if (bflush) {
        /*** FLUSH_BLOCK(s, 0); ***/
        flush_block_only(s, false);
        if (s.strm.avail_out === 0) {
          return BS_NEED_MORE;
        }
        /***/
      }

    } else if (s.match_available) {
      /* If there was no match at the previous position, output a
       * single literal. If there was a match but the current match
       * is longer, truncate the previous match to a single literal.
       */
      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
      bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);

      if (bflush) {
        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
        flush_block_only(s, false);
        /***/
      }
      s.strstart++;
      s.lookahead--;
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
    } else {
      /* There is no previous match to compare with, wait for
       * the next step to decide.
       */
      s.match_available = 1;
      s.strstart++;
      s.lookahead--;
    }
  }
  //Assert (flush != Z_NO_FLUSH, "no flush?");
  if (s.match_available) {
    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
    bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);

    s.match_available = 0;
  }
  s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1;
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }

  return BS_BLOCK_DONE;
}


/* ===========================================================================
 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 * deflate switches away from Z_RLE.)
 */
function deflate_rle(s, flush) {
  var bflush;            /* set if current block must be flushed */
  var prev;              /* byte at distance one to match */
  var scan, strend;      /* scan goes up to strend for length of run */

  var _win = s.window;

  for (;;) {
    /* Make sure that we always have enough lookahead, except
     * at the end of the input file. We need MAX_MATCH bytes
     * for the longest run, plus one for the unrolled loop.
     */
    if (s.lookahead <= MAX_MATCH) {
      fill_window(s);
      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }
      if (s.lookahead === 0) { break; } /* flush the current block */
    }

    /* See how many times the previous byte repeats */
    s.match_length = 0;
    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
      scan = s.strstart - 1;
      prev = _win[scan];
      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
        strend = s.strstart + MAX_MATCH;
        do {
          /*jshint noempty:false*/
        } while (prev === _win[++scan] && prev === _win[++scan] &&
                 prev === _win[++scan] && prev === _win[++scan] &&
                 prev === _win[++scan] && prev === _win[++scan] &&
                 prev === _win[++scan] && prev === _win[++scan] &&
                 scan < strend);
        s.match_length = MAX_MATCH - (strend - scan);
        if (s.match_length > s.lookahead) {
          s.match_length = s.lookahead;
        }
      }
      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
    }

    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
    if (s.match_length >= MIN_MATCH) {
      //check_match(s, s.strstart, s.strstart - 1, s.match_length);

      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);

      s.lookahead -= s.match_length;
      s.strstart += s.match_length;
      s.match_length = 0;
    } else {
      /* No match, output a literal byte */
      //Tracevv((stderr,"%c", s->window[s->strstart]));
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);

      s.lookahead--;
      s.strstart++;
    }
    if (bflush) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }
  s.insert = 0;
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }
  return BS_BLOCK_DONE;
}

/* ===========================================================================
 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 * (It will be regenerated if this run of deflate switches away from Huffman.)
 */
function deflate_huff(s, flush) {
  var bflush;             /* set if current block must be flushed */

  for (;;) {
    /* Make sure that we have a literal to write. */
    if (s.lookahead === 0) {
      fill_window(s);
      if (s.lookahead === 0) {
        if (flush === Z_NO_FLUSH) {
          return BS_NEED_MORE;
        }
        break;      /* flush the current block */
      }
    }

    /* Output a literal byte */
    s.match_length = 0;
    //Tracevv((stderr,"%c", s->window[s->strstart]));
    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
    s.lookahead--;
    s.strstart++;
    if (bflush) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }
  s.insert = 0;
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }
  return BS_BLOCK_DONE;
}

/* Values for max_lazy_match, good_match and max_chain_length, depending on
 * the desired pack level (0..9). The values given below have been tuned to
 * exclude worst case performance for pathological files. Better values may be
 * found for specific files.
 */
var Config = function (good_length, max_lazy, nice_length, max_chain, func) {
  this.good_length = good_length;
  this.max_lazy = max_lazy;
  this.nice_length = nice_length;
  this.max_chain = max_chain;
  this.func = func;
};

var configuration_table;

configuration_table = [
  /*      good lazy nice chain */
  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */

  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
];


/* ===========================================================================
 * Initialize the "longest match" routines for a new zlib stream
 */
function lm_init(s) {
  s.window_size = 2 * s.w_size;

  /*** CLEAR_HASH(s); ***/
  zero(s.head); // Fill with NIL (= 0);

  /* Set the default configuration parameters:
   */
  s.max_lazy_match = configuration_table[s.level].max_lazy;
  s.good_match = configuration_table[s.level].good_length;
  s.nice_match = configuration_table[s.level].nice_length;
  s.max_chain_length = configuration_table[s.level].max_chain;

  s.strstart = 0;
  s.block_start = 0;
  s.lookahead = 0;
  s.insert = 0;
  s.match_length = s.prev_length = MIN_MATCH - 1;
  s.match_available = 0;
  s.ins_h = 0;
}


function DeflateState() {
  this.strm = null;            /* pointer back to this zlib stream */
  this.status = 0;            /* as the name implies */
  this.pending_buf = null;      /* output still pending */
  this.pending_buf_size = 0;  /* size of pending_buf */
  this.pending_out = 0;       /* next pending byte to output to the stream */
  this.pending = 0;           /* nb of bytes in the pending buffer */
  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
  this.gzhead = null;         /* gzip header information to write */
  this.gzindex = 0;           /* where in extra, name, or comment */
  this.method = Z_DEFLATED; /* can only be DEFLATED */
  this.last_flush = -1;   /* value of flush param for previous deflate call */

  this.w_size = 0;  /* LZ77 window size (32K by default) */
  this.w_bits = 0;  /* log2(w_size)  (8..16) */
  this.w_mask = 0;  /* w_size - 1 */

  this.window = null;
  /* Sliding window. Input bytes are read into the second half of the window,
   * and move to the first half later to keep a dictionary of at least wSize
   * bytes. With this organization, matches are limited to a distance of
   * wSize-MAX_MATCH bytes, but this ensures that IO is always
   * performed with a length multiple of the block size.
   */

  this.window_size = 0;
  /* Actual size of window: 2*wSize, except when the user input buffer
   * is directly used as sliding window.
   */

  this.prev = null;
  /* Link to older string with same hash index. To limit the size of this
   * array to 64K, this link is maintained only for the last 32K strings.
   * An index in this array is thus a window index modulo 32K.
   */

  this.head = null;   /* Heads of the hash chains or NIL. */

  this.ins_h = 0;       /* hash index of string to be inserted */
  this.hash_size = 0;   /* number of elements in hash table */
  this.hash_bits = 0;   /* log2(hash_size) */
  this.hash_mask = 0;   /* hash_size-1 */

  this.hash_shift = 0;
  /* Number of bits by which ins_h must be shifted at each input
   * step. It must be such that after MIN_MATCH steps, the oldest
   * byte no longer takes part in the hash key, that is:
   *   hash_shift * MIN_MATCH >= hash_bits
   */

  this.block_start = 0;
  /* Window position at the beginning of the current output block. Gets
   * negative when the window is moved backwards.
   */

  this.match_length = 0;      /* length of best match */
  this.prev_match = 0;        /* previous match */
  this.match_available = 0;   /* set if previous match exists */
  this.strstart = 0;          /* start of string to insert */
  this.match_start = 0;       /* start of matching string */
  this.lookahead = 0;         /* number of valid bytes ahead in window */

  this.prev_length = 0;
  /* Length of the best match at previous step. Matches not greater than this
   * are discarded. This is used in the lazy match evaluation.
   */

  this.max_chain_length = 0;
  /* To speed up deflation, hash chains are never searched beyond this
   * length.  A higher limit improves compression ratio but degrades the
   * speed.
   */

  this.max_lazy_match = 0;
  /* Attempt to find a better match only when the current match is strictly
   * smaller than this value. This mechanism is used only for compression
   * levels >= 4.
   */
  // That's alias to max_lazy_match, don't use directly
  //this.max_insert_length = 0;
  /* Insert new strings in the hash table only if the match length is not
   * greater than this length. This saves time but degrades compression.
   * max_insert_length is used only for compression levels <= 3.
   */

  this.level = 0;     /* compression level (1..9) */
  this.strategy = 0;  /* favor or force Huffman coding*/

  this.good_match = 0;
  /* Use a faster search when the previous match is longer than this */

  this.nice_match = 0; /* Stop searching when current match exceeds this */

              /* used by trees.c: */

  /* Didn't use ct_data typedef below to suppress compiler warning */

  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */

  // Use flat array of DOUBLE size, with interleaved fata,
  // because JS does not support effective
  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
  this.dyn_dtree  = new utils.Buf16((2*D_CODES+1) * 2);
  this.bl_tree    = new utils.Buf16((2*BL_CODES+1) * 2);
  zero(this.dyn_ltree);
  zero(this.dyn_dtree);
  zero(this.bl_tree);

  this.l_desc   = null;         /* desc. for literal tree */
  this.d_desc   = null;         /* desc. for distance tree */
  this.bl_desc  = null;         /* desc. for bit length tree */

  //ush bl_count[MAX_BITS+1];
  this.bl_count = new utils.Buf16(MAX_BITS+1);
  /* number of codes at each bit length for an optimal tree */

  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
  this.heap = new utils.Buf16(2*L_CODES+1);  /* heap used to build the Huffman trees */
  zero(this.heap);

  this.heap_len = 0;               /* number of elements in the heap */
  this.heap_max = 0;               /* element of largest frequency */
  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
   * The same heap array is used to build all trees.
   */

  this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1];
  zero(this.depth);
  /* Depth of each subtree used as tie breaker for trees of equal frequency
   */

  this.l_buf = 0;          /* buffer index for literals or lengths */

  this.lit_bufsize = 0;
  /* Size of match buffer for literals/lengths.  There are 4 reasons for
   * limiting lit_bufsize to 64K:
   *   - frequencies can be kept in 16 bit counters
   *   - if compression is not successful for the first block, all input
   *     data is still in the window so we can still emit a stored block even
   *     when input comes from standard input.  (This can also be done for
   *     all blocks if lit_bufsize is not greater than 32K.)
   *   - if compression is not successful for a file smaller than 64K, we can
   *     even emit a stored file instead of a stored block (saving 5 bytes).
   *     This is applicable only for zip (not gzip or zlib).
   *   - creating new Huffman trees less frequently may not provide fast
   *     adaptation to changes in the input data statistics. (Take for
   *     example a binary file with poorly compressible code followed by
   *     a highly compressible string table.) Smaller buffer sizes give
   *     fast adaptation but have of course the overhead of transmitting
   *     trees more frequently.
   *   - I can't count above 4
   */

  this.last_lit = 0;      /* running index in l_buf */

  this.d_buf = 0;
  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
   * the same number of elements. To use different lengths, an extra flag
   * array would be necessary.
   */

  this.opt_len = 0;       /* bit length of current block with optimal trees */
  this.static_len = 0;    /* bit length of current block with static trees */
  this.matches = 0;       /* number of string matches in current block */
  this.insert = 0;        /* bytes at end of window left to insert */


  this.bi_buf = 0;
  /* Output buffer. bits are inserted starting at the bottom (least
   * significant bits).
   */
  this.bi_valid = 0;
  /* Number of valid bits in bi_buf.  All bits above the last valid bit
   * are always zero.
   */

  // Used for window memory init. We safely ignore it for JS. That makes
  // sense only for pointers and memory check tools.
  //this.high_water = 0;
  /* High water mark offset in window for initialized bytes -- bytes above
   * this are set to zero in order to avoid memory check warnings when
   * longest match routines access bytes past the input.  This is then
   * updated to the new high water mark.
   */
}


function deflateResetKeep(strm) {
  var s;

  if (!strm || !strm.state) {
    return err(strm, Z_STREAM_ERROR);
  }

  strm.total_in = strm.total_out = 0;
  strm.data_type = Z_UNKNOWN;

  s = strm.state;
  s.pending = 0;
  s.pending_out = 0;

  if (s.wrap < 0) {
    s.wrap = -s.wrap;
    /* was made negative by deflate(..., Z_FINISH); */
  }
  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
  strm.adler = (s.wrap === 2) ?
    0  // crc32(0, Z_NULL, 0)
  :
    1; // adler32(0, Z_NULL, 0)
  s.last_flush = Z_NO_FLUSH;
  trees._tr_init(s);
  return Z_OK;
}


function deflateReset(strm) {
  var ret = deflateResetKeep(strm);
  if (ret === Z_OK) {
    lm_init(strm.state);
  }
  return ret;
}


function deflateSetHeader(strm, head) {
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
  strm.state.gzhead = head;
  return Z_OK;
}


function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
  if (!strm) { // === Z_NULL
    return Z_STREAM_ERROR;
  }
  var wrap = 1;

  if (level === Z_DEFAULT_COMPRESSION) {
    level = 6;
  }

  if (windowBits < 0) { /* suppress zlib wrapper */
    wrap = 0;
    windowBits = -windowBits;
  }

  else if (windowBits > 15) {
    wrap = 2;           /* write gzip wrapper instead */
    windowBits -= 16;
  }


  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
    strategy < 0 || strategy > Z_FIXED) {
    return err(strm, Z_STREAM_ERROR);
  }


  if (windowBits === 8) {
    windowBits = 9;
  }
  /* until 256-byte window bug fixed */

  var s = new DeflateState();

  strm.state = s;
  s.strm = strm;

  s.wrap = wrap;
  s.gzhead = null;
  s.w_bits = windowBits;
  s.w_size = 1 << s.w_bits;
  s.w_mask = s.w_size - 1;

  s.hash_bits = memLevel + 7;
  s.hash_size = 1 << s.hash_bits;
  s.hash_mask = s.hash_size - 1;
  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);

  s.window = new utils.Buf8(s.w_size * 2);
  s.head = new utils.Buf16(s.hash_size);
  s.prev = new utils.Buf16(s.w_size);

  // Don't need mem init magic for JS.
  //s.high_water = 0;  /* nothing written to s->window yet */

  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

  s.pending_buf_size = s.lit_bufsize * 4;
  s.pending_buf = new utils.Buf8(s.pending_buf_size);

  s.d_buf = s.lit_bufsize >> 1;
  s.l_buf = (1 + 2) * s.lit_bufsize;

  s.level = level;
  s.strategy = strategy;
  s.method = method;

  return deflateReset(strm);
}

function deflateInit(strm, level) {
  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
}


function deflate(strm, flush) {
  var old_flush, s;
  var beg, val; // for gzip header write only

  if (!strm || !strm.state ||
    flush > Z_BLOCK || flush < 0) {
    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
  }

  s = strm.state;

  if (!strm.output ||
      (!strm.input && strm.avail_in !== 0) ||
      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
  }

  s.strm = strm; /* just in case */
  old_flush = s.last_flush;
  s.last_flush = flush;

  /* Write the header */
  if (s.status === INIT_STATE) {

    if (s.wrap === 2) { // GZIP header
      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
      put_byte(s, 31);
      put_byte(s, 139);
      put_byte(s, 8);
      if (!s.gzhead) { // s->gzhead == Z_NULL
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, s.level === 9 ? 2 :
                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
                     4 : 0));
        put_byte(s, OS_CODE);
        s.status = BUSY_STATE;
      }
      else {
        put_byte(s, (s.gzhead.text ? 1 : 0) +
                    (s.gzhead.hcrc ? 2 : 0) +
                    (!s.gzhead.extra ? 0 : 4) +
                    (!s.gzhead.name ? 0 : 8) +
                    (!s.gzhead.comment ? 0 : 16)
                );
        put_byte(s, s.gzhead.time & 0xff);
        put_byte(s, (s.gzhead.time >> 8) & 0xff);
        put_byte(s, (s.gzhead.time >> 16) & 0xff);
        put_byte(s, (s.gzhead.time >> 24) & 0xff);
        put_byte(s, s.level === 9 ? 2 :
                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
                     4 : 0));
        put_byte(s, s.gzhead.os & 0xff);
        if (s.gzhead.extra && s.gzhead.extra.length) {
          put_byte(s, s.gzhead.extra.length & 0xff);
          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
        }
        if (s.gzhead.hcrc) {
          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
        }
        s.gzindex = 0;
        s.status = EXTRA_STATE;
      }
    }
    else // DEFLATE header
    {
      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
      var level_flags = -1;

      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
        level_flags = 0;
      } else if (s.level < 6) {
        level_flags = 1;
      } else if (s.level === 6) {
        level_flags = 2;
      } else {
        level_flags = 3;
      }
      header |= (level_flags << 6);
      if (s.strstart !== 0) { header |= PRESET_DICT; }
      header += 31 - (header % 31);

      s.status = BUSY_STATE;
      putShortMSB(s, header);

      /* Save the adler32 of the preset dictionary: */
      if (s.strstart !== 0) {
        putShortMSB(s, strm.adler >>> 16);
        putShortMSB(s, strm.adler & 0xffff);
      }
      strm.adler = 1; // adler32(0L, Z_NULL, 0);
    }
  }

//#ifdef GZIP
  if (s.status === EXTRA_STATE) {
    if (s.gzhead.extra/* != Z_NULL*/) {
      beg = s.pending;  /* start of bytes to update crc */

      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
        if (s.pending === s.pending_buf_size) {
          if (s.gzhead.hcrc && s.pending > beg) {
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
          }
          flush_pending(strm);
          beg = s.pending;
          if (s.pending === s.pending_buf_size) {
            break;
          }
        }
        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
        s.gzindex++;
      }
      if (s.gzhead.hcrc && s.pending > beg) {
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
      }
      if (s.gzindex === s.gzhead.extra.length) {
        s.gzindex = 0;
        s.status = NAME_STATE;
      }
    }
    else {
      s.status = NAME_STATE;
    }
  }
  if (s.status === NAME_STATE) {
    if (s.gzhead.name/* != Z_NULL*/) {
      beg = s.pending;  /* start of bytes to update crc */
      //int val;

      do {
        if (s.pending === s.pending_buf_size) {
          if (s.gzhead.hcrc && s.pending > beg) {
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
          }
          flush_pending(strm);
          beg = s.pending;
          if (s.pending === s.pending_buf_size) {
            val = 1;
            break;
          }
        }
        // JS specific: little magic to add zero terminator to end of string
        if (s.gzindex < s.gzhead.name.length) {
          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
        } else {
          val = 0;
        }
        put_byte(s, val);
      } while (val !== 0);

      if (s.gzhead.hcrc && s.pending > beg){
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
      }
      if (val === 0) {
        s.gzindex = 0;
        s.status = COMMENT_STATE;
      }
    }
    else {
      s.status = COMMENT_STATE;
    }
  }
  if (s.status === COMMENT_STATE) {
    if (s.gzhead.comment/* != Z_NULL*/) {
      beg = s.pending;  /* start of bytes to update crc */
      //int val;

      do {
        if (s.pending === s.pending_buf_size) {
          if (s.gzhead.hcrc && s.pending > beg) {
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
          }
          flush_pending(strm);
          beg = s.pending;
          if (s.pending === s.pending_buf_size) {
            val = 1;
            break;
          }
        }
        // JS specific: little magic to add zero terminator to end of string
        if (s.gzindex < s.gzhead.comment.length) {
          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
        } else {
          val = 0;
        }
        put_byte(s, val);
      } while (val !== 0);

      if (s.gzhead.hcrc && s.pending > beg) {
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
      }
      if (val === 0) {
        s.status = HCRC_STATE;
      }
    }
    else {
      s.status = HCRC_STATE;
    }
  }
  if (s.status === HCRC_STATE) {
    if (s.gzhead.hcrc) {
      if (s.pending + 2 > s.pending_buf_size) {
        flush_pending(strm);
      }
      if (s.pending + 2 <= s.pending_buf_size) {
        put_byte(s, strm.adler & 0xff);
        put_byte(s, (strm.adler >> 8) & 0xff);
        strm.adler = 0; //crc32(0L, Z_NULL, 0);
        s.status = BUSY_STATE;
      }
    }
    else {
      s.status = BUSY_STATE;
    }
  }
//#endif

  /* Flush as much pending output as possible */
  if (s.pending !== 0) {
    flush_pending(strm);
    if (strm.avail_out === 0) {
      /* Since avail_out is 0, deflate will be called again with
       * more output space, but possibly with both pending and
       * avail_in equal to zero. There won't be anything to do,
       * but this is not an error situation so make sure we
       * return OK instead of BUF_ERROR at next call of deflate:
       */
      s.last_flush = -1;
      return Z_OK;
    }

    /* Make sure there is something to do and avoid duplicate consecutive
     * flushes. For repeated and useless calls with Z_FINISH, we keep
     * returning Z_STREAM_END instead of Z_BUF_ERROR.
     */
  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
    flush !== Z_FINISH) {
    return err(strm, Z_BUF_ERROR);
  }

  /* User must not provide more input after the first FINISH: */
  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
    return err(strm, Z_BUF_ERROR);
  }

  /* Start a new block or continue the current one.
   */
  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
        configuration_table[s.level].func(s, flush));

    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
      s.status = FINISH_STATE;
    }
    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
      if (strm.avail_out === 0) {
        s.last_flush = -1;
        /* avoid BUF_ERROR next call, see above */
      }
      return Z_OK;
      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
       * of deflate should use the same flush parameter to make sure
       * that the flush is complete. So we don't have to output an
       * empty block here, this will be done at next call. This also
       * ensures that for a very small output buffer, we emit at most
       * one empty block.
       */
    }
    if (bstate === BS_BLOCK_DONE) {
      if (flush === Z_PARTIAL_FLUSH) {
        trees._tr_align(s);
      }
      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */

        trees._tr_stored_block(s, 0, 0, false);
        /* For a full flush, this empty block will be recognized
         * as a special marker by inflate_sync().
         */
        if (flush === Z_FULL_FLUSH) {
          /*** CLEAR_HASH(s); ***/             /* forget history */
          zero(s.head); // Fill with NIL (= 0);

          if (s.lookahead === 0) {
            s.strstart = 0;
            s.block_start = 0;
            s.insert = 0;
          }
        }
      }
      flush_pending(strm);
      if (strm.avail_out === 0) {
        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
        return Z_OK;
      }
    }
  }
  //Assert(strm->avail_out > 0, "bug2");
  //if (strm.avail_out <= 0) { throw new Error("bug2");}

  if (flush !== Z_FINISH) { return Z_OK; }
  if (s.wrap <= 0) { return Z_STREAM_END; }

  /* Write the trailer */
  if (s.wrap === 2) {
    put_byte(s, strm.adler & 0xff);
    put_byte(s, (strm.adler >> 8) & 0xff);
    put_byte(s, (strm.adler >> 16) & 0xff);
    put_byte(s, (strm.adler >> 24) & 0xff);
    put_byte(s, strm.total_in & 0xff);
    put_byte(s, (strm.total_in >> 8) & 0xff);
    put_byte(s, (strm.total_in >> 16) & 0xff);
    put_byte(s, (strm.total_in >> 24) & 0xff);
  }
  else
  {
    putShortMSB(s, strm.adler >>> 16);
    putShortMSB(s, strm.adler & 0xffff);
  }

  flush_pending(strm);
  /* If avail_out is zero, the application will call deflate again
   * to flush the rest.
   */
  if (s.wrap > 0) { s.wrap = -s.wrap; }
  /* write the trailer only once! */
  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
}

function deflateEnd(strm) {
  var status;

  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
    return Z_STREAM_ERROR;
  }

  status = strm.state.status;
  if (status !== INIT_STATE &&
    status !== EXTRA_STATE &&
    status !== NAME_STATE &&
    status !== COMMENT_STATE &&
    status !== HCRC_STATE &&
    status !== BUSY_STATE &&
    status !== FINISH_STATE
  ) {
    return err(strm, Z_STREAM_ERROR);
  }

  strm.state = null;

  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
}

/* =========================================================================
 * Copy the source state to the destination state
 */
//function deflateCopy(dest, source) {
//
//}

exports.deflateInit = deflateInit;
exports.deflateInit2 = deflateInit2;
exports.deflateReset = deflateReset;
exports.deflateResetKeep = deflateResetKeep;
exports.deflateSetHeader = deflateSetHeader;
exports.deflate = deflate;
exports.deflateEnd = deflateEnd;
exports.deflateInfo = 'pako deflate (from Nodeca project)';

/* Not implemented
exports.deflateBound = deflateBound;
exports.deflateCopy = deflateCopy;
exports.deflateSetDictionary = deflateSetDictionary;
exports.deflateParams = deflateParams;
exports.deflatePending = deflatePending;
exports.deflatePrime = deflatePrime;
exports.deflateTune = deflateTune;
*/
},{"../utils/common":27,"./adler32":29,"./crc32":31,"./messages":37,"./trees":38}],33:[function(_dereq_,module,exports){
'use strict';


function GZheader() {
  /* true if compressed data believed to be text */
  this.text       = 0;
  /* modification time */
  this.time       = 0;
  /* extra flags (not used when writing a gzip file) */
  this.xflags     = 0;
  /* operating system */
  this.os         = 0;
  /* pointer to extra field or Z_NULL if none */
  this.extra      = null;
  /* extra field length (valid if extra != Z_NULL) */
  this.extra_len  = 0; // Actually, we don't need it in JS,
                       // but leave for few code modifications

  //
  // Setup limits is not necessary because in js we should not preallocate memory 
  // for inflate use constant limit in 65536 bytes
  //

  /* space at extra (only when reading header) */
  // this.extra_max  = 0;
  /* pointer to zero-terminated file name or Z_NULL */
  this.name       = '';
  /* space at name (only when reading header) */
  // this.name_max   = 0;
  /* pointer to zero-terminated comment or Z_NULL */
  this.comment    = '';
  /* space at comment (only when reading header) */
  // this.comm_max   = 0;
  /* true if there was or will be a header crc */
  this.hcrc       = 0;
  /* true when done reading gzip header (not used when writing a gzip file) */
  this.done       = false;
}

module.exports = GZheader;
},{}],34:[function(_dereq_,module,exports){
'use strict';

// See state defs from inflate.js
var BAD = 30;       /* got a data error -- remain here until reset */
var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */

/*
   Decode literal, length, and distance codes and write out the resulting
   literal and match bytes until either not enough input or output is
   available, an end-of-block is encountered, or a data error is encountered.
   When large enough input and output buffers are supplied to inflate(), for
   example, a 16K input buffer and a 64K output buffer, more than 95% of the
   inflate execution time is spent in this routine.

   Entry assumptions:

        state.mode === LEN
        strm.avail_in >= 6
        strm.avail_out >= 258
        start >= strm.avail_out
        state.bits < 8

   On return, state.mode is one of:

        LEN -- ran out of enough output space or enough available input
        TYPE -- reached end of block code, inflate() to interpret next block
        BAD -- error in block data

   Notes:

    - The maximum input bits used by a length/distance pair is 15 bits for the
      length code, 5 bits for the length extra, 15 bits for the distance code,
      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
      Therefore if strm.avail_in >= 6, then there is enough input to avoid
      checking for available input while decoding.

    - The maximum bytes that a single length/distance pair can output is 258
      bytes, which is the maximum length that can be coded.  inflate_fast()
      requires strm.avail_out >= 258 for each loop to avoid checking for
      output space.
 */
module.exports = function inflate_fast(strm, start) {
  var state;
  var _in;                    /* local strm.input */
  var last;                   /* have enough input while in < last */
  var _out;                   /* local strm.output */
  var beg;                    /* inflate()'s initial strm.output */
  var end;                    /* while out < end, enough space available */
//#ifdef INFLATE_STRICT
  var dmax;                   /* maximum distance from zlib header */
//#endif
  var wsize;                  /* window size or zero if not using window */
  var whave;                  /* valid bytes in the window */
  var wnext;                  /* window write index */
  var window;                 /* allocated sliding window, if wsize != 0 */
  var hold;                   /* local strm.hold */
  var bits;                   /* local strm.bits */
  var lcode;                  /* local strm.lencode */
  var dcode;                  /* local strm.distcode */
  var lmask;                  /* mask for first level of length codes */
  var dmask;                  /* mask for first level of distance codes */
  var here;                   /* retrieved table entry */
  var op;                     /* code bits, operation, extra bits, or */
                              /*  window position, window bytes to copy */
  var len;                    /* match length, unused bytes */
  var dist;                   /* match distance */
  var from;                   /* where to copy match from */
  var from_source;


  var input, output; // JS specific, because we have no pointers

  /* copy state to local variables */
  state = strm.state;
  //here = state.here;
  _in = strm.next_in;
  input = strm.input;
  last = _in + (strm.avail_in - 5);
  _out = strm.next_out;
  output = strm.output;
  beg = _out - (start - strm.avail_out);
  end = _out + (strm.avail_out - 257);
//#ifdef INFLATE_STRICT
  dmax = state.dmax;
//#endif
  wsize = state.wsize;
  whave = state.whave;
  wnext = state.wnext;
  window = state.window;
  hold = state.hold;
  bits = state.bits;
  lcode = state.lencode;
  dcode = state.distcode;
  lmask = (1 << state.lenbits) - 1;
  dmask = (1 << state.distbits) - 1;


  /* decode literals and length/distances until end-of-block or not enough
     input data or output space */

  top:
  do {
    if (bits < 15) {
      hold += input[_in++] << bits;
      bits += 8;
      hold += input[_in++] << bits;
      bits += 8;
    }

    here = lcode[hold & lmask];

    dolen:
    for (;;) { // Goto emulation
      op = here >>> 24/*here.bits*/;
      hold >>>= op;
      bits -= op;
      op = (here >>> 16) & 0xff/*here.op*/;
      if (op === 0) {                          /* literal */
        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
        //        "inflate:         literal '%c'\n" :
        //        "inflate:         literal 0x%02x\n", here.val));
        output[_out++] = here & 0xffff/*here.val*/;
      }
      else if (op & 16) {                     /* length base */
        len = here & 0xffff/*here.val*/;
        op &= 15;                           /* number of extra bits */
        if (op) {
          if (bits < op) {
            hold += input[_in++] << bits;
            bits += 8;
          }
          len += hold & ((1 << op) - 1);
          hold >>>= op;
          bits -= op;
        }
        //Tracevv((stderr, "inflate:         length %u\n", len));
        if (bits < 15) {
          hold += input[_in++] << bits;
          bits += 8;
          hold += input[_in++] << bits;
          bits += 8;
        }
        here = dcode[hold & dmask];

        dodist:
        for (;;) { // goto emulation
          op = here >>> 24/*here.bits*/;
          hold >>>= op;
          bits -= op;
          op = (here >>> 16) & 0xff/*here.op*/;

          if (op & 16) {                      /* distance base */
            dist = here & 0xffff/*here.val*/;
            op &= 15;                       /* number of extra bits */
            if (bits < op) {
              hold += input[_in++] << bits;
              bits += 8;
              if (bits < op) {
                hold += input[_in++] << bits;
                bits += 8;
              }
            }
            dist += hold & ((1 << op) - 1);
//#ifdef INFLATE_STRICT
            if (dist > dmax) {
              strm.msg = 'invalid distance too far back';
              state.mode = BAD;
              break top;
            }
//#endif
            hold >>>= op;
            bits -= op;
            //Tracevv((stderr, "inflate:         distance %u\n", dist));
            op = _out - beg;                /* max distance in output */
            if (dist > op) {                /* see if copy from window */
              op = dist - op;               /* distance back in window */
              if (op > whave) {
                if (state.sane) {
                  strm.msg = 'invalid distance too far back';
                  state.mode = BAD;
                  break top;
                }

// (!) This block is disabled in zlib defailts,
// don't enable it for binary compatibility
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
//                if (len <= op - whave) {
//                  do {
//                    output[_out++] = 0;
//                  } while (--len);
//                  continue top;
//                }
//                len -= op - whave;
//                do {
//                  output[_out++] = 0;
//                } while (--op > whave);
//                if (op === 0) {
//                  from = _out - dist;
//                  do {
//                    output[_out++] = output[from++];
//                  } while (--len);
//                  continue top;
//                }
//#endif
              }
              from = 0; // window index
              from_source = window;
              if (wnext === 0) {           /* very common case */
                from += wsize - op;
                if (op < len) {         /* some from window */
                  len -= op;
                  do {
                    output[_out++] = window[from++];
                  } while (--op);
                  from = _out - dist;  /* rest from output */
                  from_source = output;
                }
              }
              else if (wnext < op) {      /* wrap around window */
                from += wsize + wnext - op;
                op -= wnext;
                if (op < len) {         /* some from end of window */
                  len -= op;
                  do {
                    output[_out++] = window[from++];
                  } while (--op);
                  from = 0;
                  if (wnext < len) {  /* some from start of window */
                    op = wnext;
                    len -= op;
                    do {
                      output[_out++] = window[from++];
                    } while (--op);
                    from = _out - dist;      /* rest from output */
                    from_source = output;
                  }
                }
              }
              else {                      /* contiguous in window */
                from += wnext - op;
                if (op < len) {         /* some from window */
                  len -= op;
                  do {
                    output[_out++] = window[from++];
                  } while (--op);
                  from = _out - dist;  /* rest from output */
                  from_source = output;
                }
              }
              while (len > 2) {
                output[_out++] = from_source[from++];
                output[_out++] = from_source[from++];
                output[_out++] = from_source[from++];
                len -= 3;
              }
              if (len) {
                output[_out++] = from_source[from++];
                if (len > 1) {
                  output[_out++] = from_source[from++];
                }
              }
            }
            else {
              from = _out - dist;          /* copy direct from output */
              do {                        /* minimum length is three */
                output[_out++] = output[from++];
                output[_out++] = output[from++];
                output[_out++] = output[from++];
                len -= 3;
              } while (len > 2);
              if (len) {
                output[_out++] = output[from++];
                if (len > 1) {
                  output[_out++] = output[from++];
                }
              }
            }
          }
          else if ((op & 64) === 0) {          /* 2nd level distance code */
            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
            continue dodist;
          }
          else {
            strm.msg = 'invalid distance code';
            state.mode = BAD;
            break top;
          }

          break; // need to emulate goto via "continue"
        }
      }
      else if ((op & 64) === 0) {              /* 2nd level length code */
        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
        continue dolen;
      }
      else if (op & 32) {                     /* end-of-block */
        //Tracevv((stderr, "inflate:         end of block\n"));
        state.mode = TYPE;
        break top;
      }
      else {
        strm.msg = 'invalid literal/length code';
        state.mode = BAD;
        break top;
      }

      break; // need to emulate goto via "continue"
    }
  } while (_in < last && _out < end);

  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
  len = bits >> 3;
  _in -= len;
  bits -= len << 3;
  hold &= (1 << bits) - 1;

  /* update state and return */
  strm.next_in = _in;
  strm.next_out = _out;
  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
  state.hold = hold;
  state.bits = bits;
  return;
};

},{}],35:[function(_dereq_,module,exports){
'use strict';


var utils = _dereq_('../utils/common');
var adler32 = _dereq_('./adler32');
var crc32   = _dereq_('./crc32');
var inflate_fast = _dereq_('./inffast');
var inflate_table = _dereq_('./inftrees');

var CODES = 0;
var LENS = 1;
var DISTS = 2;

/* Public constants ==========================================================*/
/* ===========================================================================*/


/* Allowed flush values; see deflate() and inflate() below for details */
//var Z_NO_FLUSH      = 0;
//var Z_PARTIAL_FLUSH = 1;
//var Z_SYNC_FLUSH    = 2;
//var Z_FULL_FLUSH    = 3;
var Z_FINISH        = 4;
var Z_BLOCK         = 5;
var Z_TREES         = 6;


/* Return codes for the compression/decompression functions. Negative values
 * are errors, positive values are used for special but normal events.
 */
var Z_OK            = 0;
var Z_STREAM_END    = 1;
var Z_NEED_DICT     = 2;
//var Z_ERRNO         = -1;
var Z_STREAM_ERROR  = -2;
var Z_DATA_ERROR    = -3;
var Z_MEM_ERROR     = -4;
var Z_BUF_ERROR     = -5;
//var Z_VERSION_ERROR = -6;

/* The deflate compression method */
var Z_DEFLATED  = 8;


/* STATES ====================================================================*/
/* ===========================================================================*/


var    HEAD = 1;       /* i: waiting for magic header */
var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
var    TIME = 3;       /* i: waiting for modification time (gzip) */
var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
var    NAME = 7;       /* i: waiting for end of file name (gzip) */
var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
var    HCRC = 9;       /* i: waiting for header crc (gzip) */
var    DICTID = 10;    /* i: waiting for dictionary check value */
var    DICT = 11;      /* waiting for inflateSetDictionary() call */
var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
var        STORED = 14;    /* i: waiting for stored size (length and complement) */
var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
var        LENLENS = 18;   /* i: waiting for code length code lengths */
var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
var            LEN = 21;       /* i: waiting for length/lit/eob code */
var            LENEXT = 22;    /* i: waiting for length extra bits */
var            DIST = 23;      /* i: waiting for distance code */
var            DISTEXT = 24;   /* i: waiting for distance extra bits */
var            MATCH = 25;     /* o: waiting for output space to copy string */
var            LIT = 26;       /* o: waiting for output space to write literal */
var    CHECK = 27;     /* i: waiting for 32-bit check value */
var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
var    DONE = 29;      /* finished check, done -- remain here until reset */
var    BAD = 30;       /* got a data error -- remain here until reset */
var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */

/* ===========================================================================*/



var ENOUGH_LENS = 852;
var ENOUGH_DISTS = 592;
//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);

var MAX_WBITS = 15;
/* 32K LZ77 window */
var DEF_WBITS = MAX_WBITS;


function ZSWAP32(q) {
  return  (((q >>> 24) & 0xff) +
          ((q >>> 8) & 0xff00) +
          ((q & 0xff00) << 8) +
          ((q & 0xff) << 24));
}


function InflateState() {
  this.mode = 0;             /* current inflate mode */
  this.last = false;          /* true if processing last block */
  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
  this.havedict = false;      /* true if dictionary provided */
  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
  this.check = 0;             /* protected copy of check value */
  this.total = 0;             /* protected copy of output count */
  // TODO: may be {}
  this.head = null;           /* where to save gzip header information */

  /* sliding window */
  this.wbits = 0;             /* log base 2 of requested window size */
  this.wsize = 0;             /* window size or zero if not using window */
  this.whave = 0;             /* valid bytes in the window */
  this.wnext = 0;             /* window write index */
  this.window = null;         /* allocated sliding window, if needed */

  /* bit accumulator */
  this.hold = 0;              /* input bit accumulator */
  this.bits = 0;              /* number of bits in "in" */

  /* for string and stored block copying */
  this.length = 0;            /* literal or length of data to copy */
  this.offset = 0;            /* distance back to copy string from */

  /* for table and code decoding */
  this.extra = 0;             /* extra bits needed */

  /* fixed and dynamic code tables */
  this.lencode = null;          /* starting table for length/literal codes */
  this.distcode = null;         /* starting table for distance codes */
  this.lenbits = 0;           /* index bits for lencode */
  this.distbits = 0;          /* index bits for distcode */

  /* dynamic table building */
  this.ncode = 0;             /* number of code length code lengths */
  this.nlen = 0;              /* number of length code lengths */
  this.ndist = 0;             /* number of distance code lengths */
  this.have = 0;              /* number of code lengths in lens[] */
  this.next = null;              /* next available space in codes[] */

  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
  this.work = new utils.Buf16(288); /* work area for code table building */

  /*
   because we don't have pointers in js, we use lencode and distcode directly
   as buffers so we don't need codes
  */
  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
  this.sane = 0;                   /* if false, allow invalid distance too far */
  this.back = 0;                   /* bits back of last unprocessed length/lit */
  this.was = 0;                    /* initial length of match */
}

function inflateResetKeep(strm) {
  var state;

  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;
  strm.total_in = strm.total_out = state.total = 0;
  strm.msg = ''; /*Z_NULL*/
  if (state.wrap) {       /* to support ill-conceived Java test suite */
    strm.adler = state.wrap & 1;
  }
  state.mode = HEAD;
  state.last = 0;
  state.havedict = 0;
  state.dmax = 32768;
  state.head = null/*Z_NULL*/;
  state.hold = 0;
  state.bits = 0;
  //state.lencode = state.distcode = state.next = state.codes;
  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);

  state.sane = 1;
  state.back = -1;
  //Tracev((stderr, "inflate: reset\n"));
  return Z_OK;
}

function inflateReset(strm) {
  var state;

  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;
  state.wsize = 0;
  state.whave = 0;
  state.wnext = 0;
  return inflateResetKeep(strm);

}

function inflateReset2(strm, windowBits) {
  var wrap;
  var state;

  /* get the state */
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;

  /* extract wrap request from windowBits parameter */
  if (windowBits < 0) {
    wrap = 0;
    windowBits = -windowBits;
  }
  else {
    wrap = (windowBits >> 4) + 1;
    if (windowBits < 48) {
      windowBits &= 15;
    }
  }

  /* set number of window bits, free window if different */
  if (windowBits && (windowBits < 8 || windowBits > 15)) {
    return Z_STREAM_ERROR;
  }
  if (state.window !== null && state.wbits !== windowBits) {
    state.window = null;
  }

  /* update state and reset the rest of it */
  state.wrap = wrap;
  state.wbits = windowBits;
  return inflateReset(strm);
}

function inflateInit2(strm, windowBits) {
  var ret;
  var state;

  if (!strm) { return Z_STREAM_ERROR; }
  //strm.msg = Z_NULL;                 /* in case we return an error */

  state = new InflateState();

  //if (state === Z_NULL) return Z_MEM_ERROR;
  //Tracev((stderr, "inflate: allocated\n"));
  strm.state = state;
  state.window = null/*Z_NULL*/;
  ret = inflateReset2(strm, windowBits);
  if (ret !== Z_OK) {
    strm.state = null/*Z_NULL*/;
  }
  return ret;
}

function inflateInit(strm) {
  return inflateInit2(strm, DEF_WBITS);
}


/*
 Return state with length and distance decoding tables and index sizes set to
 fixed code decoding.  Normally this returns fixed tables from inffixed.h.
 If BUILDFIXED is defined, then instead this routine builds the tables the
 first time it's called, and returns those tables the first time and
 thereafter.  This reduces the size of the code by about 2K bytes, in
 exchange for a little execution time.  However, BUILDFIXED should not be
 used for threaded applications, since the rewriting of the tables and virgin
 may not be thread-safe.
 */
var virgin = true;

var lenfix, distfix; // We have no pointers in JS, so keep tables separate

function fixedtables(state) {
  /* build fixed huffman tables if first call (may not be thread safe) */
  if (virgin) {
    var sym;

    lenfix = new utils.Buf32(512);
    distfix = new utils.Buf32(32);

    /* literal/length table */
    sym = 0;
    while (sym < 144) { state.lens[sym++] = 8; }
    while (sym < 256) { state.lens[sym++] = 9; }
    while (sym < 280) { state.lens[sym++] = 7; }
    while (sym < 288) { state.lens[sym++] = 8; }

    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, {bits: 9});

    /* distance table */
    sym = 0;
    while (sym < 32) { state.lens[sym++] = 5; }

    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, {bits: 5});

    /* do this just once */
    virgin = false;
  }

  state.lencode = lenfix;
  state.lenbits = 9;
  state.distcode = distfix;
  state.distbits = 5;
}


/*
 Update the window with the last wsize (normally 32K) bytes written before
 returning.  If window does not exist yet, create it.  This is only called
 when a window is already in use, or when output has been written during this
 inflate call, but the end of the deflate stream has not been reached yet.
 It is also called to create a window for dictionary data when a dictionary
 is loaded.

 Providing output buffers larger than 32K to inflate() should provide a speed
 advantage, since only the last 32K of output is copied to the sliding window
 upon return from inflate(), and since all distances after the first 32K of
 output will fall in the output data, making match copies simpler and faster.
 The advantage may be dependent on the size of the processor's data caches.
 */
function updatewindow(strm, src, end, copy) {
  var dist;
  var state = strm.state;

  /* if it hasn't been done already, allocate space for the window */
  if (state.window === null) {
    state.wsize = 1 << state.wbits;
    state.wnext = 0;
    state.whave = 0;

    state.window = new utils.Buf8(state.wsize);
  }

  /* copy state->wsize or less output bytes into the circular window */
  if (copy >= state.wsize) {
    utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
    state.wnext = 0;
    state.whave = state.wsize;
  }
  else {
    dist = state.wsize - state.wnext;
    if (dist > copy) {
      dist = copy;
    }
    //zmemcpy(state->window + state->wnext, end - copy, dist);
    utils.arraySet(state.window,src, end - copy, dist, state.wnext);
    copy -= dist;
    if (copy) {
      //zmemcpy(state->window, end - copy, copy);
      utils.arraySet(state.window,src, end - copy, copy, 0);
      state.wnext = copy;
      state.whave = state.wsize;
    }
    else {
      state.wnext += dist;
      if (state.wnext === state.wsize) { state.wnext = 0; }
      if (state.whave < state.wsize) { state.whave += dist; }
    }
  }
  return 0;
}

function inflate(strm, flush) {
  var state;
  var input, output;          // input/output buffers
  var next;                   /* next input INDEX */
  var put;                    /* next output INDEX */
  var have, left;             /* available input and output */
  var hold;                   /* bit buffer */
  var bits;                   /* bits in bit buffer */
  var _in, _out;              /* save starting available input and output */
  var copy;                   /* number of stored or match bytes to copy */
  var from;                   /* where to copy match bytes from */
  var from_source;
  var here = 0;               /* current decoding table entry */
  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
  //var last;                   /* parent table entry */
  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
  var len;                    /* length to copy for repeats, bits to drop */
  var ret;                    /* return code */
  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
  var opts;

  var n; // temporary var for NEED_BITS

  var order = /* permutation of code lengths */
    [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];


  if (!strm || !strm.state || !strm.output ||
      (!strm.input && strm.avail_in !== 0)) {
    return Z_STREAM_ERROR;
  }

  state = strm.state;
  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */


  //--- LOAD() ---
  put = strm.next_out;
  output = strm.output;
  left = strm.avail_out;
  next = strm.next_in;
  input = strm.input;
  have = strm.avail_in;
  hold = state.hold;
  bits = state.bits;
  //---

  _in = have;
  _out = left;
  ret = Z_OK;

  inf_leave: // goto emulation
  for (;;) {
    switch (state.mode) {
    case HEAD:
      if (state.wrap === 0) {
        state.mode = TYPEDO;
        break;
      }
      //=== NEEDBITS(16);
      while (bits < 16) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
        state.check = 0/*crc32(0L, Z_NULL, 0)*/;
        //=== CRC2(state.check, hold);
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        state.check = crc32(state.check, hbuf, 2, 0);
        //===//

        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
        state.mode = FLAGS;
        break;
      }
      state.flags = 0;           /* expect zlib header */
      if (state.head) {
        state.head.done = false;
      }
      if (!(state.wrap & 1) ||   /* check if zlib header allowed */
        (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
        strm.msg = 'incorrect header check';
        state.mode = BAD;
        break;
      }
      if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
        strm.msg = 'unknown compression method';
        state.mode = BAD;
        break;
      }
      //--- DROPBITS(4) ---//
      hold >>>= 4;
      bits -= 4;
      //---//
      len = (hold & 0x0f)/*BITS(4)*/ + 8;
      if (state.wbits === 0) {
        state.wbits = len;
      }
      else if (len > state.wbits) {
        strm.msg = 'invalid window size';
        state.mode = BAD;
        break;
      }
      state.dmax = 1 << len;
      //Tracev((stderr, "inflate:   zlib header ok\n"));
      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
      state.mode = hold & 0x200 ? DICTID : TYPE;
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      break;
    case FLAGS:
      //=== NEEDBITS(16); */
      while (bits < 16) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      state.flags = hold;
      if ((state.flags & 0xff) !== Z_DEFLATED) {
        strm.msg = 'unknown compression method';
        state.mode = BAD;
        break;
      }
      if (state.flags & 0xe000) {
        strm.msg = 'unknown header flags set';
        state.mode = BAD;
        break;
      }
      if (state.head) {
        state.head.text = ((hold >> 8) & 1);
      }
      if (state.flags & 0x0200) {
        //=== CRC2(state.check, hold);
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        state.check = crc32(state.check, hbuf, 2, 0);
        //===//
      }
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = TIME;
      /* falls through */
    case TIME:
      //=== NEEDBITS(32); */
      while (bits < 32) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if (state.head) {
        state.head.time = hold;
      }
      if (state.flags & 0x0200) {
        //=== CRC4(state.check, hold)
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        hbuf[2] = (hold >>> 16) & 0xff;
        hbuf[3] = (hold >>> 24) & 0xff;
        state.check = crc32(state.check, hbuf, 4, 0);
        //===
      }
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = OS;
      /* falls through */
    case OS:
      //=== NEEDBITS(16); */
      while (bits < 16) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if (state.head) {
        state.head.xflags = (hold & 0xff);
        state.head.os = (hold >> 8);
      }
      if (state.flags & 0x0200) {
        //=== CRC2(state.check, hold);
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        state.check = crc32(state.check, hbuf, 2, 0);
        //===//
      }
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = EXLEN;
      /* falls through */
    case EXLEN:
      if (state.flags & 0x0400) {
        //=== NEEDBITS(16); */
        while (bits < 16) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.length = hold;
        if (state.head) {
          state.head.extra_len = hold;
        }
        if (state.flags & 0x0200) {
          //=== CRC2(state.check, hold);
          hbuf[0] = hold & 0xff;
          hbuf[1] = (hold >>> 8) & 0xff;
          state.check = crc32(state.check, hbuf, 2, 0);
          //===//
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
      }
      else if (state.head) {
        state.head.extra = null/*Z_NULL*/;
      }
      state.mode = EXTRA;
      /* falls through */
    case EXTRA:
      if (state.flags & 0x0400) {
        copy = state.length;
        if (copy > have) { copy = have; }
        if (copy) {
          if (state.head) {
            len = state.head.extra_len - state.length;
            if (!state.head.extra) {
              // Use untyped array for more conveniend processing later
              state.head.extra = new Array(state.head.extra_len);
            }
            utils.arraySet(
              state.head.extra,
              input,
              next,
              // extra field is limited to 65536 bytes
              // - no need for additional size check
              copy,
              /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
              len
            );
            //zmemcpy(state.head.extra + len, next,
            //        len + copy > state.head.extra_max ?
            //        state.head.extra_max - len : copy);
          }
          if (state.flags & 0x0200) {
            state.check = crc32(state.check, input, copy, next);
          }
          have -= copy;
          next += copy;
          state.length -= copy;
        }
        if (state.length) { break inf_leave; }
      }
      state.length = 0;
      state.mode = NAME;
      /* falls through */
    case NAME:
      if (state.flags & 0x0800) {
        if (have === 0) { break inf_leave; }
        copy = 0;
        do {
          // TODO: 2 or 1 bytes?
          len = input[next + copy++];
          /* use constant limit because in js we should not preallocate memory */
          if (state.head && len &&
              (state.length < 65536 /*state.head.name_max*/)) {
            state.head.name += String.fromCharCode(len);
          }
        } while (len && copy < have);

        if (state.flags & 0x0200) {
          state.check = crc32(state.check, input, copy, next);
        }
        have -= copy;
        next += copy;
        if (len) { break inf_leave; }
      }
      else if (state.head) {
        state.head.name = null;
      }
      state.length = 0;
      state.mode = COMMENT;
      /* falls through */
    case COMMENT:
      if (state.flags & 0x1000) {
        if (have === 0) { break inf_leave; }
        copy = 0;
        do {
          len = input[next + copy++];
          /* use constant limit because in js we should not preallocate memory */
          if (state.head && len &&
              (state.length < 65536 /*state.head.comm_max*/)) {
            state.head.comment += String.fromCharCode(len);
          }
        } while (len && copy < have);
        if (state.flags & 0x0200) {
          state.check = crc32(state.check, input, copy, next);
        }
        have -= copy;
        next += copy;
        if (len) { break inf_leave; }
      }
      else if (state.head) {
        state.head.comment = null;
      }
      state.mode = HCRC;
      /* falls through */
    case HCRC:
      if (state.flags & 0x0200) {
        //=== NEEDBITS(16); */
        while (bits < 16) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        if (hold !== (state.check & 0xffff)) {
          strm.msg = 'header crc mismatch';
          state.mode = BAD;
          break;
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
      }
      if (state.head) {
        state.head.hcrc = ((state.flags >> 9) & 1);
        state.head.done = true;
      }
      strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
      state.mode = TYPE;
      break;
    case DICTID:
      //=== NEEDBITS(32); */
      while (bits < 32) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      strm.adler = state.check = ZSWAP32(hold);
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = DICT;
      /* falls through */
    case DICT:
      if (state.havedict === 0) {
        //--- RESTORE() ---
        strm.next_out = put;
        strm.avail_out = left;
        strm.next_in = next;
        strm.avail_in = have;
        state.hold = hold;
        state.bits = bits;
        //---
        return Z_NEED_DICT;
      }
      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
      state.mode = TYPE;
      /* falls through */
    case TYPE:
      if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
      /* falls through */
    case TYPEDO:
      if (state.last) {
        //--- BYTEBITS() ---//
        hold >>>= bits & 7;
        bits -= bits & 7;
        //---//
        state.mode = CHECK;
        break;
      }
      //=== NEEDBITS(3); */
      while (bits < 3) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      state.last = (hold & 0x01)/*BITS(1)*/;
      //--- DROPBITS(1) ---//
      hold >>>= 1;
      bits -= 1;
      //---//

      switch ((hold & 0x03)/*BITS(2)*/) {
      case 0:                             /* stored block */
        //Tracev((stderr, "inflate:     stored block%s\n",
        //        state.last ? " (last)" : ""));
        state.mode = STORED;
        break;
      case 1:                             /* fixed block */
        fixedtables(state);
        //Tracev((stderr, "inflate:     fixed codes block%s\n",
        //        state.last ? " (last)" : ""));
        state.mode = LEN_;             /* decode codes */
        if (flush === Z_TREES) {
          //--- DROPBITS(2) ---//
          hold >>>= 2;
          bits -= 2;
          //---//
          break inf_leave;
        }
        break;
      case 2:                             /* dynamic block */
        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
        //        state.last ? " (last)" : ""));
        state.mode = TABLE;
        break;
      case 3:
        strm.msg = 'invalid block type';
        state.mode = BAD;
      }
      //--- DROPBITS(2) ---//
      hold >>>= 2;
      bits -= 2;
      //---//
      break;
    case STORED:
      //--- BYTEBITS() ---// /* go to byte boundary */
      hold >>>= bits & 7;
      bits -= bits & 7;
      //---//
      //=== NEEDBITS(32); */
      while (bits < 32) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
        strm.msg = 'invalid stored block lengths';
        state.mode = BAD;
        break;
      }
      state.length = hold & 0xffff;
      //Tracev((stderr, "inflate:       stored length %u\n",
      //        state.length));
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = COPY_;
      if (flush === Z_TREES) { break inf_leave; }
      /* falls through */
    case COPY_:
      state.mode = COPY;
      /* falls through */
    case COPY:
      copy = state.length;
      if (copy) {
        if (copy > have) { copy = have; }
        if (copy > left) { copy = left; }
        if (copy === 0) { break inf_leave; }
        //--- zmemcpy(put, next, copy); ---
        utils.arraySet(output, input, next, copy, put);
        //---//
        have -= copy;
        next += copy;
        left -= copy;
        put += copy;
        state.length -= copy;
        break;
      }
      //Tracev((stderr, "inflate:       stored end\n"));
      state.mode = TYPE;
      break;
    case TABLE:
      //=== NEEDBITS(14); */
      while (bits < 14) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
      //--- DROPBITS(5) ---//
      hold >>>= 5;
      bits -= 5;
      //---//
      state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
      //--- DROPBITS(5) ---//
      hold >>>= 5;
      bits -= 5;
      //---//
      state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
      //--- DROPBITS(4) ---//
      hold >>>= 4;
      bits -= 4;
      //---//
//#ifndef PKZIP_BUG_WORKAROUND
      if (state.nlen > 286 || state.ndist > 30) {
        strm.msg = 'too many length or distance symbols';
        state.mode = BAD;
        break;
      }
//#endif
      //Tracev((stderr, "inflate:       table sizes ok\n"));
      state.have = 0;
      state.mode = LENLENS;
      /* falls through */
    case LENLENS:
      while (state.have < state.ncode) {
        //=== NEEDBITS(3);
        while (bits < 3) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
        //--- DROPBITS(3) ---//
        hold >>>= 3;
        bits -= 3;
        //---//
      }
      while (state.have < 19) {
        state.lens[order[state.have++]] = 0;
      }
      // We have separate tables & no pointers. 2 commented lines below not needed.
      //state.next = state.codes;
      //state.lencode = state.next;
      // Switch to use dynamic table
      state.lencode = state.lendyn;
      state.lenbits = 7;

      opts = {bits: state.lenbits};
      ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
      state.lenbits = opts.bits;

      if (ret) {
        strm.msg = 'invalid code lengths set';
        state.mode = BAD;
        break;
      }
      //Tracev((stderr, "inflate:       code lengths ok\n"));
      state.have = 0;
      state.mode = CODELENS;
      /* falls through */
    case CODELENS:
      while (state.have < state.nlen + state.ndist) {
        for (;;) {
          here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
          here_bits = here >>> 24;
          here_op = (here >>> 16) & 0xff;
          here_val = here & 0xffff;

          if ((here_bits) <= bits) { break; }
          //--- PULLBYTE() ---//
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
          //---//
        }
        if (here_val < 16) {
          //--- DROPBITS(here.bits) ---//
          hold >>>= here_bits;
          bits -= here_bits;
          //---//
          state.lens[state.have++] = here_val;
        }
        else {
          if (here_val === 16) {
            //=== NEEDBITS(here.bits + 2);
            n = here_bits + 2;
            while (bits < n) {
              if (have === 0) { break inf_leave; }
              have--;
              hold += input[next++] << bits;
              bits += 8;
            }
            //===//
            //--- DROPBITS(here.bits) ---//
            hold >>>= here_bits;
            bits -= here_bits;
            //---//
            if (state.have === 0) {
              strm.msg = 'invalid bit length repeat';
              state.mode = BAD;
              break;
            }
            len = state.lens[state.have - 1];
            copy = 3 + (hold & 0x03);//BITS(2);
            //--- DROPBITS(2) ---//
            hold >>>= 2;
            bits -= 2;
            //---//
          }
          else if (here_val === 17) {
            //=== NEEDBITS(here.bits + 3);
            n = here_bits + 3;
            while (bits < n) {
              if (have === 0) { break inf_leave; }
              have--;
              hold += input[next++] << bits;
              bits += 8;
            }
            //===//
            //--- DROPBITS(here.bits) ---//
            hold >>>= here_bits;
            bits -= here_bits;
            //---//
            len = 0;
            copy = 3 + (hold & 0x07);//BITS(3);
            //--- DROPBITS(3) ---//
            hold >>>= 3;
            bits -= 3;
            //---//
          }
          else {
            //=== NEEDBITS(here.bits + 7);
            n = here_bits + 7;
            while (bits < n) {
              if (have === 0) { break inf_leave; }
              have--;
              hold += input[next++] << bits;
              bits += 8;
            }
            //===//
            //--- DROPBITS(here.bits) ---//
            hold >>>= here_bits;
            bits -= here_bits;
            //---//
            len = 0;
            copy = 11 + (hold & 0x7f);//BITS(7);
            //--- DROPBITS(7) ---//
            hold >>>= 7;
            bits -= 7;
            //---//
          }
          if (state.have + copy > state.nlen + state.ndist) {
            strm.msg = 'invalid bit length repeat';
            state.mode = BAD;
            break;
          }
          while (copy--) {
            state.lens[state.have++] = len;
          }
        }
      }

      /* handle error breaks in while */
      if (state.mode === BAD) { break; }

      /* check for end-of-block code (better have one) */
      if (state.lens[256] === 0) {
        strm.msg = 'invalid code -- missing end-of-block';
        state.mode = BAD;
        break;
      }

      /* build code tables -- note: do not change the lenbits or distbits
         values here (9 and 6) without reading the comments in inftrees.h
         concerning the ENOUGH constants, which depend on those values */
      state.lenbits = 9;

      opts = {bits: state.lenbits};
      ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
      // We have separate tables & no pointers. 2 commented lines below not needed.
      // state.next_index = opts.table_index;
      state.lenbits = opts.bits;
      // state.lencode = state.next;

      if (ret) {
        strm.msg = 'invalid literal/lengths set';
        state.mode = BAD;
        break;
      }

      state.distbits = 6;
      //state.distcode.copy(state.codes);
      // Switch to use dynamic table
      state.distcode = state.distdyn;
      opts = {bits: state.distbits};
      ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
      // We have separate tables & no pointers. 2 commented lines below not needed.
      // state.next_index = opts.table_index;
      state.distbits = opts.bits;
      // state.distcode = state.next;

      if (ret) {
        strm.msg = 'invalid distances set';
        state.mode = BAD;
        break;
      }
      //Tracev((stderr, 'inflate:       codes ok\n'));
      state.mode = LEN_;
      if (flush === Z_TREES) { break inf_leave; }
      /* falls through */
    case LEN_:
      state.mode = LEN;
      /* falls through */
    case LEN:
      if (have >= 6 && left >= 258) {
        //--- RESTORE() ---
        strm.next_out = put;
        strm.avail_out = left;
        strm.next_in = next;
        strm.avail_in = have;
        state.hold = hold;
        state.bits = bits;
        //---
        inflate_fast(strm, _out);
        //--- LOAD() ---
        put = strm.next_out;
        output = strm.output;
        left = strm.avail_out;
        next = strm.next_in;
        input = strm.input;
        have = strm.avail_in;
        hold = state.hold;
        bits = state.bits;
        //---

        if (state.mode === TYPE) {
          state.back = -1;
        }
        break;
      }
      state.back = 0;
      for (;;) {
        here = state.lencode[hold & ((1 << state.lenbits) -1)];  /*BITS(state.lenbits)*/
        here_bits = here >>> 24;
        here_op = (here >>> 16) & 0xff;
        here_val = here & 0xffff;

        if (here_bits <= bits) { break; }
        //--- PULLBYTE() ---//
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
        //---//
      }
      if (here_op && (here_op & 0xf0) === 0) {
        last_bits = here_bits;
        last_op = here_op;
        last_val = here_val;
        for (;;) {
          here = state.lencode[last_val +
                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
          here_bits = here >>> 24;
          here_op = (here >>> 16) & 0xff;
          here_val = here & 0xffff;

          if ((last_bits + here_bits) <= bits) { break; }
          //--- PULLBYTE() ---//
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
          //---//
        }
        //--- DROPBITS(last.bits) ---//
        hold >>>= last_bits;
        bits -= last_bits;
        //---//
        state.back += last_bits;
      }
      //--- DROPBITS(here.bits) ---//
      hold >>>= here_bits;
      bits -= here_bits;
      //---//
      state.back += here_bits;
      state.length = here_val;
      if (here_op === 0) {
        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
        //        "inflate:         literal '%c'\n" :
        //        "inflate:         literal 0x%02x\n", here.val));
        state.mode = LIT;
        break;
      }
      if (here_op & 32) {
        //Tracevv((stderr, "inflate:         end of block\n"));
        state.back = -1;
        state.mode = TYPE;
        break;
      }
      if (here_op & 64) {
        strm.msg = 'invalid literal/length code';
        state.mode = BAD;
        break;
      }
      state.extra = here_op & 15;
      state.mode = LENEXT;
      /* falls through */
    case LENEXT:
      if (state.extra) {
        //=== NEEDBITS(state.extra);
        n = state.extra;
        while (bits < n) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
        //--- DROPBITS(state.extra) ---//
        hold >>>= state.extra;
        bits -= state.extra;
        //---//
        state.back += state.extra;
      }
      //Tracevv((stderr, "inflate:         length %u\n", state.length));
      state.was = state.length;
      state.mode = DIST;
      /* falls through */
    case DIST:
      for (;;) {
        here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
        here_bits = here >>> 24;
        here_op = (here >>> 16) & 0xff;
        here_val = here & 0xffff;

        if ((here_bits) <= bits) { break; }
        //--- PULLBYTE() ---//
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
        //---//
      }
      if ((here_op & 0xf0) === 0) {
        last_bits = here_bits;
        last_op = here_op;
        last_val = here_val;
        for (;;) {
          here = state.distcode[last_val +
                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
          here_bits = here >>> 24;
          here_op = (here >>> 16) & 0xff;
          here_val = here & 0xffff;

          if ((last_bits + here_bits) <= bits) { break; }
          //--- PULLBYTE() ---//
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
          //---//
        }
        //--- DROPBITS(last.bits) ---//
        hold >>>= last_bits;
        bits -= last_bits;
        //---//
        state.back += last_bits;
      }
      //--- DROPBITS(here.bits) ---//
      hold >>>= here_bits;
      bits -= here_bits;
      //---//
      state.back += here_bits;
      if (here_op & 64) {
        strm.msg = 'invalid distance code';
        state.mode = BAD;
        break;
      }
      state.offset = here_val;
      state.extra = (here_op) & 15;
      state.mode = DISTEXT;
      /* falls through */
    case DISTEXT:
      if (state.extra) {
        //=== NEEDBITS(state.extra);
        n = state.extra;
        while (bits < n) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
        //--- DROPBITS(state.extra) ---//
        hold >>>= state.extra;
        bits -= state.extra;
        //---//
        state.back += state.extra;
      }
//#ifdef INFLATE_STRICT
      if (state.offset > state.dmax) {
        strm.msg = 'invalid distance too far back';
        state.mode = BAD;
        break;
      }
//#endif
      //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
      state.mode = MATCH;
      /* falls through */
    case MATCH:
      if (left === 0) { break inf_leave; }
      copy = _out - left;
      if (state.offset > copy) {         /* copy from window */
        copy = state.offset - copy;
        if (copy > state.whave) {
          if (state.sane) {
            strm.msg = 'invalid distance too far back';
            state.mode = BAD;
            break;
          }
// (!) This block is disabled in zlib defailts,
// don't enable it for binary compatibility
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
//          Trace((stderr, "inflate.c too far\n"));
//          copy -= state.whave;
//          if (copy > state.length) { copy = state.length; }
//          if (copy > left) { copy = left; }
//          left -= copy;
//          state.length -= copy;
//          do {
//            output[put++] = 0;
//          } while (--copy);
//          if (state.length === 0) { state.mode = LEN; }
//          break;
//#endif
        }
        if (copy > state.wnext) {
          copy -= state.wnext;
          from = state.wsize - copy;
        }
        else {
          from = state.wnext - copy;
        }
        if (copy > state.length) { copy = state.length; }
        from_source = state.window;
      }
      else {                              /* copy from output */
        from_source = output;
        from = put - state.offset;
        copy = state.length;
      }
      if (copy > left) { copy = left; }
      left -= copy;
      state.length -= copy;
      do {
        output[put++] = from_source[from++];
      } while (--copy);
      if (state.length === 0) { state.mode = LEN; }
      break;
    case LIT:
      if (left === 0) { break inf_leave; }
      output[put++] = state.length;
      left--;
      state.mode = LEN;
      break;
    case CHECK:
      if (state.wrap) {
        //=== NEEDBITS(32);
        while (bits < 32) {
          if (have === 0) { break inf_leave; }
          have--;
          // Use '|' insdead of '+' to make sure that result is signed
          hold |= input[next++] << bits;
          bits += 8;
        }
        //===//
        _out -= left;
        strm.total_out += _out;
        state.total += _out;
        if (_out) {
          strm.adler = state.check =
              /*UPDATE(state.check, put - _out, _out);*/
              (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));

        }
        _out = left;
        // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
        if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
          strm.msg = 'incorrect data check';
          state.mode = BAD;
          break;
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
        //Tracev((stderr, "inflate:   check matches trailer\n"));
      }
      state.mode = LENGTH;
      /* falls through */
    case LENGTH:
      if (state.wrap && state.flags) {
        //=== NEEDBITS(32);
        while (bits < 32) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        if (hold !== (state.total & 0xffffffff)) {
          strm.msg = 'incorrect length check';
          state.mode = BAD;
          break;
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
        //Tracev((stderr, "inflate:   length matches trailer\n"));
      }
      state.mode = DONE;
      /* falls through */
    case DONE:
      ret = Z_STREAM_END;
      break inf_leave;
    case BAD:
      ret = Z_DATA_ERROR;
      break inf_leave;
    case MEM:
      return Z_MEM_ERROR;
    case SYNC:
      /* falls through */
    default:
      return Z_STREAM_ERROR;
    }
  }

  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"

  /*
     Return from inflate(), updating the total counts and the check value.
     If there was no progress during the inflate() call, return a buffer
     error.  Call updatewindow() to create and/or update the window state.
     Note: a memory error from inflate() is non-recoverable.
   */

  //--- RESTORE() ---
  strm.next_out = put;
  strm.avail_out = left;
  strm.next_in = next;
  strm.avail_in = have;
  state.hold = hold;
  state.bits = bits;
  //---

  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
                      (state.mode < CHECK || flush !== Z_FINISH))) {
    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
      state.mode = MEM;
      return Z_MEM_ERROR;
    }
  }
  _in -= strm.avail_in;
  _out -= strm.avail_out;
  strm.total_in += _in;
  strm.total_out += _out;
  state.total += _out;
  if (state.wrap && _out) {
    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
  }
  strm.data_type = state.bits + (state.last ? 64 : 0) +
                    (state.mode === TYPE ? 128 : 0) +
                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
    ret = Z_BUF_ERROR;
  }
  return ret;
}

function inflateEnd(strm) {

  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
    return Z_STREAM_ERROR;
  }

  var state = strm.state;
  if (state.window) {
    state.window = null;
  }
  strm.state = null;
  return Z_OK;
}

function inflateGetHeader(strm, head) {
  var state;

  /* check state */
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;
  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }

  /* save header structure */
  state.head = head;
  head.done = false;
  return Z_OK;
}


exports.inflateReset = inflateReset;
exports.inflateReset2 = inflateReset2;
exports.inflateResetKeep = inflateResetKeep;
exports.inflateInit = inflateInit;
exports.inflateInit2 = inflateInit2;
exports.inflate = inflate;
exports.inflateEnd = inflateEnd;
exports.inflateGetHeader = inflateGetHeader;
exports.inflateInfo = 'pako inflate (from Nodeca project)';

/* Not implemented
exports.inflateCopy = inflateCopy;
exports.inflateGetDictionary = inflateGetDictionary;
exports.inflateMark = inflateMark;
exports.inflatePrime = inflatePrime;
exports.inflateSetDictionary = inflateSetDictionary;
exports.inflateSync = inflateSync;
exports.inflateSyncPoint = inflateSyncPoint;
exports.inflateUndermine = inflateUndermine;
*/
},{"../utils/common":27,"./adler32":29,"./crc32":31,"./inffast":34,"./inftrees":36}],36:[function(_dereq_,module,exports){
'use strict';


var utils = _dereq_('../utils/common');

var MAXBITS = 15;
var ENOUGH_LENS = 852;
var ENOUGH_DISTS = 592;
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);

var CODES = 0;
var LENS = 1;
var DISTS = 2;

var lbase = [ /* Length codes 257..285 base */
  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
];

var lext = [ /* Length codes 257..285 extra */
  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
];

var dbase = [ /* Distance codes 0..29 base */
  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
  8193, 12289, 16385, 24577, 0, 0
];

var dext = [ /* Distance codes 0..29 extra */
  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
  28, 28, 29, 29, 64, 64
];

module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
{
  var bits = opts.bits;
      //here = opts.here; /* table entry for duplication */

  var len = 0;               /* a code's length in bits */
  var sym = 0;               /* index of code symbols */
  var min = 0, max = 0;          /* minimum and maximum code lengths */
  var root = 0;              /* number of index bits for root table */
  var curr = 0;              /* number of index bits for current table */
  var drop = 0;              /* code bits to drop for sub-table */
  var left = 0;                   /* number of prefix codes available */
  var used = 0;              /* code entries in table used */
  var huff = 0;              /* Huffman code */
  var incr;              /* for incrementing code, index */
  var fill;              /* index for replicating entries */
  var low;               /* low bits for current root entry */
  var mask;              /* mask for low root bits */
  var next;             /* next available space in table */
  var base = null;     /* base value table to use */
  var base_index = 0;
//  var shoextra;    /* extra bits table to use */
  var end;                    /* use base and extra for symbol > end */
  var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];    /* number of codes of each length */
  var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];     /* offsets in table for each length */
  var extra = null;
  var extra_index = 0;

  var here_bits, here_op, here_val;

  /*
   Process a set of code lengths to create a canonical Huffman code.  The
   code lengths are lens[0..codes-1].  Each length corresponds to the
   symbols 0..codes-1.  The Huffman code is generated by first sorting the
   symbols by length from short to long, and retaining the symbol order
   for codes with equal lengths.  Then the code starts with all zero bits
   for the first code of the shortest length, and the codes are integer
   increments for the same length, and zeros are appended as the length
   increases.  For the deflate format, these bits are stored backwards
   from their more natural integer increment ordering, and so when the
   decoding tables are built in the large loop below, the integer codes
   are incremented backwards.

   This routine assumes, but does not check, that all of the entries in
   lens[] are in the range 0..MAXBITS.  The caller must assure this.
   1..MAXBITS is interpreted as that code length.  zero means that that
   symbol does not occur in this code.

   The codes are sorted by computing a count of codes for each length,
   creating from that a table of starting indices for each length in the
   sorted table, and then entering the symbols in order in the sorted
   table.  The sorted table is work[], with that space being provided by
   the caller.

   The length counts are used for other purposes as well, i.e. finding
   the minimum and maximum length codes, determining if there are any
   codes at all, checking for a valid set of lengths, and looking ahead
   at length counts to determine sub-table sizes when building the
   decoding tables.
   */

  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
  for (len = 0; len <= MAXBITS; len++) {
    count[len] = 0;
  }
  for (sym = 0; sym < codes; sym++) {
    count[lens[lens_index + sym]]++;
  }

  /* bound code lengths, force root to be within code lengths */
  root = bits;
  for (max = MAXBITS; max >= 1; max--) {
    if (count[max] !== 0) { break; }
  }
  if (root > max) {
    root = max;
  }
  if (max === 0) {                     /* no symbols to code at all */
    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
    table[table_index++] = (1 << 24) | (64 << 16) | 0;


    //table.op[opts.table_index] = 64;
    //table.bits[opts.table_index] = 1;
    //table.val[opts.table_index++] = 0;
    table[table_index++] = (1 << 24) | (64 << 16) | 0;

    opts.bits = 1;
    return 0;     /* no symbols, but wait for decoding to report error */
  }
  for (min = 1; min < max; min++) {
    if (count[min] !== 0) { break; }
  }
  if (root < min) {
    root = min;
  }

  /* check for an over-subscribed or incomplete set of lengths */
  left = 1;
  for (len = 1; len <= MAXBITS; len++) {
    left <<= 1;
    left -= count[len];
    if (left < 0) {
      return -1;
    }        /* over-subscribed */
  }
  if (left > 0 && (type === CODES || max !== 1)) {
    return -1;                      /* incomplete set */
  }

  /* generate offsets into symbol table for each length for sorting */
  offs[1] = 0;
  for (len = 1; len < MAXBITS; len++) {
    offs[len + 1] = offs[len] + count[len];
  }

  /* sort symbols by length, by symbol order within each length */
  for (sym = 0; sym < codes; sym++) {
    if (lens[lens_index + sym] !== 0) {
      work[offs[lens[lens_index + sym]]++] = sym;
    }
  }

  /*
   Create and fill in decoding tables.  In this loop, the table being
   filled is at next and has curr index bits.  The code being used is huff
   with length len.  That code is converted to an index by dropping drop
   bits off of the bottom.  For codes where len is less than drop + curr,
   those top drop + curr - len bits are incremented through all values to
   fill the table with replicated entries.

   root is the number of index bits for the root table.  When len exceeds
   root, sub-tables are created pointed to by the root entry with an index
   of the low root bits of huff.  This is saved in low to check for when a
   new sub-table should be started.  drop is zero when the root table is
   being filled, and drop is root when sub-tables are being filled.

   When a new sub-table is needed, it is necessary to look ahead in the
   code lengths to determine what size sub-table is needed.  The length
   counts are used for this, and so count[] is decremented as codes are
   entered in the tables.

   used keeps track of how many table entries have been allocated from the
   provided *table space.  It is checked for LENS and DIST tables against
   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
   the initial root table size constants.  See the comments in inftrees.h
   for more information.

   sym increments through all symbols, and the loop terminates when
   all codes of length max, i.e. all codes, have been processed.  This
   routine permits incomplete codes, so another loop after this one fills
   in the rest of the decoding tables with invalid code markers.
   */

  /* set up for code type */
  // poor man optimization - use if-else instead of switch,
  // to avoid deopts in old v8
  if (type === CODES) {
      base = extra = work;    /* dummy value--not used */
      end = 19;
  } else if (type === LENS) {
      base = lbase;
      base_index -= 257;
      extra = lext;
      extra_index -= 257;
      end = 256;
  } else {                    /* DISTS */
      base = dbase;
      extra = dext;
      end = -1;
  }

  /* initialize opts for loop */
  huff = 0;                   /* starting code */
  sym = 0;                    /* starting code symbol */
  len = min;                  /* starting code length */
  next = table_index;              /* current table to fill in */
  curr = root;                /* current table index bits */
  drop = 0;                   /* current bits to drop from code for index */
  low = -1;                   /* trigger new sub-table when len > root */
  used = 1 << root;          /* use root table entries */
  mask = used - 1;            /* mask for comparing low */

  /* check available table space */
  if ((type === LENS && used > ENOUGH_LENS) ||
    (type === DISTS && used > ENOUGH_DISTS)) {
    return 1;
  }

  var i=0;
  /* process all codes and make table entries */
  for (;;) {
    i++;
    /* create table entry */
    here_bits = len - drop;
    if (work[sym] < end) {
      here_op = 0;
      here_val = work[sym];
    }
    else if (work[sym] > end) {
      here_op = extra[extra_index + work[sym]];
      here_val = base[base_index + work[sym]];
    }
    else {
      here_op = 32 + 64;         /* end of block */
      here_val = 0;
    }

    /* replicate for those indices with low len bits equal to huff */
    incr = 1 << (len - drop);
    fill = 1 << curr;
    min = fill;                 /* save offset to next table */
    do {
      fill -= incr;
      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
    } while (fill !== 0);

    /* backwards increment the len-bit code huff */
    incr = 1 << (len - 1);
    while (huff & incr) {
      incr >>= 1;
    }
    if (incr !== 0) {
      huff &= incr - 1;
      huff += incr;
    } else {
      huff = 0;
    }

    /* go to next symbol, update count, len */
    sym++;
    if (--count[len] === 0) {
      if (len === max) { break; }
      len = lens[lens_index + work[sym]];
    }

    /* create new sub-table if needed */
    if (len > root && (huff & mask) !== low) {
      /* if first time, transition to sub-tables */
      if (drop === 0) {
        drop = root;
      }

      /* increment past last table */
      next += min;            /* here min is 1 << curr */

      /* determine length of next table */
      curr = len - drop;
      left = 1 << curr;
      while (curr + drop < max) {
        left -= count[curr + drop];
        if (left <= 0) { break; }
        curr++;
        left <<= 1;
      }

      /* check for enough space */
      used += 1 << curr;
      if ((type === LENS && used > ENOUGH_LENS) ||
        (type === DISTS && used > ENOUGH_DISTS)) {
        return 1;
      }

      /* point entry in root table to sub-table */
      low = huff & mask;
      /*table.op[low] = curr;
      table.bits[low] = root;
      table.val[low] = next - opts.table_index;*/
      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
    }
  }

  /* fill in remaining table entry if code is incomplete (guaranteed to have
   at most one remaining entry, since if the code is incomplete, the
   maximum code length that was allowed to get this far is one bit) */
  if (huff !== 0) {
    //table.op[next + huff] = 64;            /* invalid code marker */
    //table.bits[next + huff] = len - drop;
    //table.val[next + huff] = 0;
    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
  }

  /* set return parameters */
  //opts.table_index += used;
  opts.bits = root;
  return 0;
};

},{"../utils/common":27}],37:[function(_dereq_,module,exports){
'use strict';

module.exports = {
  '2':    'need dictionary',     /* Z_NEED_DICT       2  */
  '1':    'stream end',          /* Z_STREAM_END      1  */
  '0':    '',                    /* Z_OK              0  */
  '-1':   'file error',          /* Z_ERRNO         (-1) */
  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
};
},{}],38:[function(_dereq_,module,exports){
'use strict';


var utils = _dereq_('../utils/common');

/* Public constants ==========================================================*/
/* ===========================================================================*/


//var Z_FILTERED          = 1;
//var Z_HUFFMAN_ONLY      = 2;
//var Z_RLE               = 3;
var Z_FIXED               = 4;
//var Z_DEFAULT_STRATEGY  = 0;

/* Possible values of the data_type field (though see inflate()) */
var Z_BINARY              = 0;
var Z_TEXT                = 1;
//var Z_ASCII             = 1; // = Z_TEXT
var Z_UNKNOWN             = 2;

/*============================================================================*/


function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }

// From zutil.h

var STORED_BLOCK = 0;
var STATIC_TREES = 1;
var DYN_TREES    = 2;
/* The three kinds of block type */

var MIN_MATCH    = 3;
var MAX_MATCH    = 258;
/* The minimum and maximum match lengths */

// From deflate.h
/* ===========================================================================
 * Internal compression state.
 */

var LENGTH_CODES  = 29;
/* number of length codes, not counting the special END_BLOCK code */

var LITERALS      = 256;
/* number of literal bytes 0..255 */

var L_CODES       = LITERALS + 1 + LENGTH_CODES;
/* number of Literal or Length codes, including the END_BLOCK code */

var D_CODES       = 30;
/* number of distance codes */

var BL_CODES      = 19;
/* number of codes used to transfer the bit lengths */

var HEAP_SIZE     = 2*L_CODES + 1;
/* maximum heap size */

var MAX_BITS      = 15;
/* All codes must not exceed MAX_BITS bits */

var Buf_size      = 16;
/* size of bit buffer in bi_buf */


/* ===========================================================================
 * Constants
 */

var MAX_BL_BITS = 7;
/* Bit length codes must not exceed MAX_BL_BITS bits */

var END_BLOCK   = 256;
/* end of block literal code */

var REP_3_6     = 16;
/* repeat previous bit length 3-6 times (2 bits of repeat count) */

var REPZ_3_10   = 17;
/* repeat a zero length 3-10 times  (3 bits of repeat count) */

var REPZ_11_138 = 18;
/* repeat a zero length 11-138 times  (7 bits of repeat count) */

var extra_lbits =   /* extra bits for each length code */
  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];

var extra_dbits =   /* extra bits for each distance code */
  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];

var extra_blbits =  /* extra bits for each bit length code */
  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];

var bl_order =
  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
/* The lengths of the bit length codes are sent in order of decreasing
 * probability, to avoid transmitting the lengths for unused bit length codes.
 */

/* ===========================================================================
 * Local data. These are initialized only once.
 */

// We pre-fill arrays with 0 to avoid uninitialized gaps

var DIST_CODE_LEN = 512; /* see definition of array dist_code below */

// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
var static_ltree  = new Array((L_CODES+2) * 2);
zero(static_ltree);
/* The static literal tree. Since the bit lengths are imposed, there is no
 * need for the L_CODES extra codes used during heap construction. However
 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
 * below).
 */

var static_dtree  = new Array(D_CODES * 2);
zero(static_dtree);
/* The static distance tree. (Actually a trivial tree since all codes use
 * 5 bits.)
 */

var _dist_code    = new Array(DIST_CODE_LEN);
zero(_dist_code);
/* Distance codes. The first 256 values correspond to the distances
 * 3 .. 258, the last 256 values correspond to the top 8 bits of
 * the 15 bit distances.
 */

var _length_code  = new Array(MAX_MATCH-MIN_MATCH+1);
zero(_length_code);
/* length code for each normalized match length (0 == MIN_MATCH) */

var base_length   = new Array(LENGTH_CODES);
zero(base_length);
/* First normalized length for each code (0 = MIN_MATCH) */

var base_dist     = new Array(D_CODES);
zero(base_dist);
/* First normalized distance for each code (0 = distance of 1) */


var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) {

  this.static_tree  = static_tree;  /* static tree or NULL */
  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
  this.extra_base   = extra_base;   /* base index for extra_bits */
  this.elems        = elems;        /* max number of elements in the tree */
  this.max_length   = max_length;   /* max bit length for the codes */

  // show if `static_tree` has data or dummy - needed for monomorphic objects
  this.has_stree    = static_tree && static_tree.length;
};


var static_l_desc;
var static_d_desc;
var static_bl_desc;


var TreeDesc = function(dyn_tree, stat_desc) {
  this.dyn_tree = dyn_tree;     /* the dynamic tree */
  this.max_code = 0;            /* largest code with non zero frequency */
  this.stat_desc = stat_desc;   /* the corresponding static tree */
};



function d_code(dist) {
  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
}


/* ===========================================================================
 * Output a short LSB first on the stream.
 * IN assertion: there is enough room in pendingBuf.
 */
function put_short (s, w) {
//    put_byte(s, (uch)((w) & 0xff));
//    put_byte(s, (uch)((ush)(w) >> 8));
  s.pending_buf[s.pending++] = (w) & 0xff;
  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
}


/* ===========================================================================
 * Send a value on a given number of bits.
 * IN assertion: length <= 16 and value fits in length bits.
 */
function send_bits(s, value, length) {
  if (s.bi_valid > (Buf_size - length)) {
    s.bi_buf |= (value << s.bi_valid) & 0xffff;
    put_short(s, s.bi_buf);
    s.bi_buf = value >> (Buf_size - s.bi_valid);
    s.bi_valid += length - Buf_size;
  } else {
    s.bi_buf |= (value << s.bi_valid) & 0xffff;
    s.bi_valid += length;
  }
}


function send_code(s, c, tree) {
  send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/);
}


/* ===========================================================================
 * Reverse the first len bits of a code, using straightforward code (a faster
 * method would use a table)
 * IN assertion: 1 <= len <= 15
 */
function bi_reverse(code, len) {
  var res = 0;
  do {
    res |= code & 1;
    code >>>= 1;
    res <<= 1;
  } while (--len > 0);
  return res >>> 1;
}


/* ===========================================================================
 * Flush the bit buffer, keeping at most 7 bits in it.
 */
function bi_flush(s) {
  if (s.bi_valid === 16) {
    put_short(s, s.bi_buf);
    s.bi_buf = 0;
    s.bi_valid = 0;

  } else if (s.bi_valid >= 8) {
    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
    s.bi_buf >>= 8;
    s.bi_valid -= 8;
  }
}


/* ===========================================================================
 * Compute the optimal bit lengths for a tree and update the total bit length
 * for the current block.
 * IN assertion: the fields freq and dad are set, heap[heap_max] and
 *    above are the tree nodes sorted by increasing frequency.
 * OUT assertions: the field len is set to the optimal bit length, the
 *     array bl_count contains the frequencies for each bit length.
 *     The length opt_len is updated; static_len is also updated if stree is
 *     not null.
 */
function gen_bitlen(s, desc)
//    deflate_state *s;
//    tree_desc *desc;    /* the tree descriptor */
{
  var tree            = desc.dyn_tree;
  var max_code        = desc.max_code;
  var stree           = desc.stat_desc.static_tree;
  var has_stree       = desc.stat_desc.has_stree;
  var extra           = desc.stat_desc.extra_bits;
  var base            = desc.stat_desc.extra_base;
  var max_length      = desc.stat_desc.max_length;
  var h;              /* heap index */
  var n, m;           /* iterate over the tree elements */
  var bits;           /* bit length */
  var xbits;          /* extra bits */
  var f;              /* frequency */
  var overflow = 0;   /* number of elements with bit length too large */

  for (bits = 0; bits <= MAX_BITS; bits++) {
    s.bl_count[bits] = 0;
  }

  /* In a first pass, compute the optimal bit lengths (which may
   * overflow in the case of the bit length tree).
   */
  tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */

  for (h = s.heap_max+1; h < HEAP_SIZE; h++) {
    n = s.heap[h];
    bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
    if (bits > max_length) {
      bits = max_length;
      overflow++;
    }
    tree[n*2 + 1]/*.Len*/ = bits;
    /* We overwrite tree[n].Dad which is no longer needed */

    if (n > max_code) { continue; } /* not a leaf node */

    s.bl_count[bits]++;
    xbits = 0;
    if (n >= base) {
      xbits = extra[n-base];
    }
    f = tree[n * 2]/*.Freq*/;
    s.opt_len += f * (bits + xbits);
    if (has_stree) {
      s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits);
    }
  }
  if (overflow === 0) { return; }

  // Trace((stderr,"\nbit length overflow\n"));
  /* This happens for example on obj2 and pic of the Calgary corpus */

  /* Find the first bit length which could increase: */
  do {
    bits = max_length-1;
    while (s.bl_count[bits] === 0) { bits--; }
    s.bl_count[bits]--;      /* move one leaf down the tree */
    s.bl_count[bits+1] += 2; /* move one overflow item as its brother */
    s.bl_count[max_length]--;
    /* The brother of the overflow item also moves one step up,
     * but this does not affect bl_count[max_length]
     */
    overflow -= 2;
  } while (overflow > 0);

  /* Now recompute all bit lengths, scanning in increasing frequency.
   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
   * lengths instead of fixing only the wrong ones. This idea is taken
   * from 'ar' written by Haruhiko Okumura.)
   */
  for (bits = max_length; bits !== 0; bits--) {
    n = s.bl_count[bits];
    while (n !== 0) {
      m = s.heap[--h];
      if (m > max_code) { continue; }
      if (tree[m*2 + 1]/*.Len*/ !== bits) {
        // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
        s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/;
        tree[m*2 + 1]/*.Len*/ = bits;
      }
      n--;
    }
  }
}


/* ===========================================================================
 * Generate the codes for a given tree and bit counts (which need not be
 * optimal).
 * IN assertion: the array bl_count contains the bit length statistics for
 * the given tree and the field len is set for all tree elements.
 * OUT assertion: the field code is set for all tree elements of non
 *     zero code length.
 */
function gen_codes(tree, max_code, bl_count)
//    ct_data *tree;             /* the tree to decorate */
//    int max_code;              /* largest code with non zero frequency */
//    ushf *bl_count;            /* number of codes at each bit length */
{
  var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */
  var code = 0;              /* running code value */
  var bits;                  /* bit index */
  var n;                     /* code index */

  /* The distribution counts are first used to generate the code values
   * without bit reversal.
   */
  for (bits = 1; bits <= MAX_BITS; bits++) {
    next_code[bits] = code = (code + bl_count[bits-1]) << 1;
  }
  /* Check that the bit counts in bl_count are consistent. The last code
   * must be all ones.
   */
  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
  //        "inconsistent bit counts");
  //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));

  for (n = 0;  n <= max_code; n++) {
    var len = tree[n*2 + 1]/*.Len*/;
    if (len === 0) { continue; }
    /* Now reverse the bits */
    tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len);

    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
  }
}


/* ===========================================================================
 * Initialize the various 'constant' tables.
 */
function tr_static_init() {
  var n;        /* iterates over tree elements */
  var bits;     /* bit counter */
  var length;   /* length value */
  var code;     /* code value */
  var dist;     /* distance index */
  var bl_count = new Array(MAX_BITS+1);
  /* number of codes at each bit length for an optimal tree */

  // do check in _tr_init()
  //if (static_init_done) return;

  /* For some embedded targets, global variables are not initialized: */
/*#ifdef NO_INIT_GLOBAL_POINTERS
  static_l_desc.static_tree = static_ltree;
  static_l_desc.extra_bits = extra_lbits;
  static_d_desc.static_tree = static_dtree;
  static_d_desc.extra_bits = extra_dbits;
  static_bl_desc.extra_bits = extra_blbits;
#endif*/

  /* Initialize the mapping length (0..255) -> length code (0..28) */
  length = 0;
  for (code = 0; code < LENGTH_CODES-1; code++) {
    base_length[code] = length;
    for (n = 0; n < (1<<extra_lbits[code]); n++) {
      _length_code[length++] = code;
    }
  }
  //Assert (length == 256, "tr_static_init: length != 256");
  /* Note that the length 255 (match length 258) can be represented
   * in two different ways: code 284 + 5 bits or code 285, so we
   * overwrite length_code[255] to use the best encoding:
   */
  _length_code[length-1] = code;

  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
  dist = 0;
  for (code = 0 ; code < 16; code++) {
    base_dist[code] = dist;
    for (n = 0; n < (1<<extra_dbits[code]); n++) {
      _dist_code[dist++] = code;
    }
  }
  //Assert (dist == 256, "tr_static_init: dist != 256");
  dist >>= 7; /* from now on, all distances are divided by 128 */
  for ( ; code < D_CODES; code++) {
    base_dist[code] = dist << 7;
    for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
      _dist_code[256 + dist++] = code;
    }
  }
  //Assert (dist == 256, "tr_static_init: 256+dist != 512");

  /* Construct the codes of the static literal tree */
  for (bits = 0; bits <= MAX_BITS; bits++) {
    bl_count[bits] = 0;
  }

  n = 0;
  while (n <= 143) {
    static_ltree[n*2 + 1]/*.Len*/ = 8;
    n++;
    bl_count[8]++;
  }
  while (n <= 255) {
    static_ltree[n*2 + 1]/*.Len*/ = 9;
    n++;
    bl_count[9]++;
  }
  while (n <= 279) {
    static_ltree[n*2 + 1]/*.Len*/ = 7;
    n++;
    bl_count[7]++;
  }
  while (n <= 287) {
    static_ltree[n*2 + 1]/*.Len*/ = 8;
    n++;
    bl_count[8]++;
  }
  /* Codes 286 and 287 do not exist, but we must include them in the
   * tree construction to get a canonical Huffman tree (longest code
   * all ones)
   */
  gen_codes(static_ltree, L_CODES+1, bl_count);

  /* The static distance tree is trivial: */
  for (n = 0; n < D_CODES; n++) {
    static_dtree[n*2 + 1]/*.Len*/ = 5;
    static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5);
  }

  // Now data ready and we can init static trees
  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS);
  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
  static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);

  //static_init_done = true;
}


/* ===========================================================================
 * Initialize a new block.
 */
function init_block(s) {
  var n; /* iterates over tree elements */

  /* Initialize the trees. */
  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; }
  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; }
  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; }

  s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1;
  s.opt_len = s.static_len = 0;
  s.last_lit = s.matches = 0;
}


/* ===========================================================================
 * Flush the bit buffer and align the output on a byte boundary
 */
function bi_windup(s)
{
  if (s.bi_valid > 8) {
    put_short(s, s.bi_buf);
  } else if (s.bi_valid > 0) {
    //put_byte(s, (Byte)s->bi_buf);
    s.pending_buf[s.pending++] = s.bi_buf;
  }
  s.bi_buf = 0;
  s.bi_valid = 0;
}

/* ===========================================================================
 * Copy a stored block, storing first the length and its
 * one's complement if requested.
 */
function copy_block(s, buf, len, header)
//DeflateState *s;
//charf    *buf;    /* the input data */
//unsigned len;     /* its length */
//int      header;  /* true if block header must be written */
{
  bi_windup(s);        /* align on byte boundary */

  if (header) {
    put_short(s, len);
    put_short(s, ~len);
  }
//  while (len--) {
//    put_byte(s, *buf++);
//  }
  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
  s.pending += len;
}

/* ===========================================================================
 * Compares to subtrees, using the tree depth as tie breaker when
 * the subtrees have equal frequency. This minimizes the worst case length.
 */
function smaller(tree, n, m, depth) {
  var _n2 = n*2;
  var _m2 = m*2;
  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
}

/* ===========================================================================
 * Restore the heap property by moving down the tree starting at node k,
 * exchanging a node with the smallest of its two sons if necessary, stopping
 * when the heap property is re-established (each father smaller than its
 * two sons).
 */
function pqdownheap(s, tree, k)
//    deflate_state *s;
//    ct_data *tree;  /* the tree to restore */
//    int k;               /* node to move down */
{
  var v = s.heap[k];
  var j = k << 1;  /* left son of k */
  while (j <= s.heap_len) {
    /* Set j to the smallest of the two sons: */
    if (j < s.heap_len &&
      smaller(tree, s.heap[j+1], s.heap[j], s.depth)) {
      j++;
    }
    /* Exit if v is smaller than both sons */
    if (smaller(tree, v, s.heap[j], s.depth)) { break; }

    /* Exchange v with the smallest son */
    s.heap[k] = s.heap[j];
    k = j;

    /* And continue down the tree, setting j to the left son of k */
    j <<= 1;
  }
  s.heap[k] = v;
}


// inlined manually
// var SMALLEST = 1;

/* ===========================================================================
 * Send the block data compressed using the given Huffman trees
 */
function compress_block(s, ltree, dtree)
//    deflate_state *s;
//    const ct_data *ltree; /* literal tree */
//    const ct_data *dtree; /* distance tree */
{
  var dist;           /* distance of matched string */
  var lc;             /* match length or unmatched char (if dist == 0) */
  var lx = 0;         /* running index in l_buf */
  var code;           /* the code to send */
  var extra;          /* number of extra bits to send */

  if (s.last_lit !== 0) {
    do {
      dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]);
      lc = s.pending_buf[s.l_buf + lx];
      lx++;

      if (dist === 0) {
        send_code(s, lc, ltree); /* send a literal byte */
        //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
      } else {
        /* Here, lc is the match length - MIN_MATCH */
        code = _length_code[lc];
        send_code(s, code+LITERALS+1, ltree); /* send the length code */
        extra = extra_lbits[code];
        if (extra !== 0) {
          lc -= base_length[code];
          send_bits(s, lc, extra);       /* send the extra length bits */
        }
        dist--; /* dist is now the match distance - 1 */
        code = d_code(dist);
        //Assert (code < D_CODES, "bad d_code");

        send_code(s, code, dtree);       /* send the distance code */
        extra = extra_dbits[code];
        if (extra !== 0) {
          dist -= base_dist[code];
          send_bits(s, dist, extra);   /* send the extra distance bits */
        }
      } /* literal or match pair ? */

      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
      //       "pendingBuf overflow");

    } while (lx < s.last_lit);
  }

  send_code(s, END_BLOCK, ltree);
}


/* ===========================================================================
 * Construct one Huffman tree and assigns the code bit strings and lengths.
 * Update the total bit length for the current block.
 * IN assertion: the field freq is set for all tree elements.
 * OUT assertions: the fields len and code are set to the optimal bit length
 *     and corresponding code. The length opt_len is updated; static_len is
 *     also updated if stree is not null. The field max_code is set.
 */
function build_tree(s, desc)
//    deflate_state *s;
//    tree_desc *desc; /* the tree descriptor */
{
  var tree     = desc.dyn_tree;
  var stree    = desc.stat_desc.static_tree;
  var has_stree = desc.stat_desc.has_stree;
  var elems    = desc.stat_desc.elems;
  var n, m;          /* iterate over heap elements */
  var max_code = -1; /* largest code with non zero frequency */
  var node;          /* new node being created */

  /* Construct the initial heap, with least frequent element in
   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
   * heap[0] is not used.
   */
  s.heap_len = 0;
  s.heap_max = HEAP_SIZE;

  for (n = 0; n < elems; n++) {
    if (tree[n * 2]/*.Freq*/ !== 0) {
      s.heap[++s.heap_len] = max_code = n;
      s.depth[n] = 0;

    } else {
      tree[n*2 + 1]/*.Len*/ = 0;
    }
  }

  /* The pkzip format requires that at least one distance code exists,
   * and that at least one bit should be sent even if there is only one
   * possible code. So to avoid special checks later on we force at least
   * two codes of non zero frequency.
   */
  while (s.heap_len < 2) {
    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
    tree[node * 2]/*.Freq*/ = 1;
    s.depth[node] = 0;
    s.opt_len--;

    if (has_stree) {
      s.static_len -= stree[node*2 + 1]/*.Len*/;
    }
    /* node is 0 or 1 so it does not have extra bits */
  }
  desc.max_code = max_code;

  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
   * establish sub-heaps of increasing lengths:
   */
  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }

  /* Construct the Huffman tree by repeatedly combining the least two
   * frequent nodes.
   */
  node = elems;              /* next internal node of the tree */
  do {
    //pqremove(s, tree, n);  /* n = node of least frequency */
    /*** pqremove ***/
    n = s.heap[1/*SMALLEST*/];
    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
    pqdownheap(s, tree, 1/*SMALLEST*/);
    /***/

    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */

    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
    s.heap[--s.heap_max] = m;

    /* Create a new node father of n and m */
    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
    tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node;

    /* and insert the new node in the heap */
    s.heap[1/*SMALLEST*/] = node++;
    pqdownheap(s, tree, 1/*SMALLEST*/);

  } while (s.heap_len >= 2);

  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];

  /* At this point, the fields freq and dad are set. We can now
   * generate the bit lengths.
   */
  gen_bitlen(s, desc);

  /* The field len is now set, we can generate the bit codes */
  gen_codes(tree, max_code, s.bl_count);
}


/* ===========================================================================
 * Scan a literal or distance tree to determine the frequencies of the codes
 * in the bit length tree.
 */
function scan_tree(s, tree, max_code)
//    deflate_state *s;
//    ct_data *tree;   /* the tree to be scanned */
//    int max_code;    /* and its largest code of non zero frequency */
{
  var n;                     /* iterates over all tree elements */
  var prevlen = -1;          /* last emitted length */
  var curlen;                /* length of current code */

  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */

  var count = 0;             /* repeat count of the current code */
  var max_count = 7;         /* max repeat count */
  var min_count = 4;         /* min repeat count */

  if (nextlen === 0) {
    max_count = 138;
    min_count = 3;
  }
  tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */

  for (n = 0; n <= max_code; n++) {
    curlen = nextlen;
    nextlen = tree[(n+1)*2 + 1]/*.Len*/;

    if (++count < max_count && curlen === nextlen) {
      continue;

    } else if (count < min_count) {
      s.bl_tree[curlen * 2]/*.Freq*/ += count;

    } else if (curlen !== 0) {

      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
      s.bl_tree[REP_3_6*2]/*.Freq*/++;

    } else if (count <= 10) {
      s.bl_tree[REPZ_3_10*2]/*.Freq*/++;

    } else {
      s.bl_tree[REPZ_11_138*2]/*.Freq*/++;
    }

    count = 0;
    prevlen = curlen;

    if (nextlen === 0) {
      max_count = 138;
      min_count = 3;

    } else if (curlen === nextlen) {
      max_count = 6;
      min_count = 3;

    } else {
      max_count = 7;
      min_count = 4;
    }
  }
}


/* ===========================================================================
 * Send a literal or distance tree in compressed form, using the codes in
 * bl_tree.
 */
function send_tree(s, tree, max_code)
//    deflate_state *s;
//    ct_data *tree; /* the tree to be scanned */
//    int max_code;       /* and its largest code of non zero frequency */
{
  var n;                     /* iterates over all tree elements */
  var prevlen = -1;          /* last emitted length */
  var curlen;                /* length of current code */

  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */

  var count = 0;             /* repeat count of the current code */
  var max_count = 7;         /* max repeat count */
  var min_count = 4;         /* min repeat count */

  /* tree[max_code+1].Len = -1; */  /* guard already set */
  if (nextlen === 0) {
    max_count = 138;
    min_count = 3;
  }

  for (n = 0; n <= max_code; n++) {
    curlen = nextlen;
    nextlen = tree[(n+1)*2 + 1]/*.Len*/;

    if (++count < max_count && curlen === nextlen) {
      continue;

    } else if (count < min_count) {
      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);

    } else if (curlen !== 0) {
      if (curlen !== prevlen) {
        send_code(s, curlen, s.bl_tree);
        count--;
      }
      //Assert(count >= 3 && count <= 6, " 3_6?");
      send_code(s, REP_3_6, s.bl_tree);
      send_bits(s, count-3, 2);

    } else if (count <= 10) {
      send_code(s, REPZ_3_10, s.bl_tree);
      send_bits(s, count-3, 3);

    } else {
      send_code(s, REPZ_11_138, s.bl_tree);
      send_bits(s, count-11, 7);
    }

    count = 0;
    prevlen = curlen;
    if (nextlen === 0) {
      max_count = 138;
      min_count = 3;

    } else if (curlen === nextlen) {
      max_count = 6;
      min_count = 3;

    } else {
      max_count = 7;
      min_count = 4;
    }
  }
}


/* ===========================================================================
 * Construct the Huffman tree for the bit lengths and return the index in
 * bl_order of the last bit length code to send.
 */
function build_bl_tree(s) {
  var max_blindex;  /* index of last bit length code of non zero freq */

  /* Determine the bit length frequencies for literal and distance trees */
  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);

  /* Build the bit length tree: */
  build_tree(s, s.bl_desc);
  /* opt_len now includes the length of the tree representations, except
   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
   */

  /* Determine the number of bit length codes to send. The pkzip format
   * requires that at least 4 bit length codes be sent. (appnote.txt says
   * 3 but the actual value used is 4.)
   */
  for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
    if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) {
      break;
    }
  }
  /* Update opt_len to include the bit length tree and counts */
  s.opt_len += 3*(max_blindex+1) + 5+5+4;
  //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
  //        s->opt_len, s->static_len));

  return max_blindex;
}


/* ===========================================================================
 * Send the header for a block using dynamic Huffman trees: the counts, the
 * lengths of the bit length codes, the literal tree and the distance tree.
 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
 */
function send_all_trees(s, lcodes, dcodes, blcodes)
//    deflate_state *s;
//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
{
  var rank;                    /* index in bl_order */

  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
  //        "too many codes");
  //Tracev((stderr, "\nbl counts: "));
  send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
  send_bits(s, dcodes-1,   5);
  send_bits(s, blcodes-4,  4); /* not -3 as stated in appnote.txt */
  for (rank = 0; rank < blcodes; rank++) {
    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
    send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3);
  }
  //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));

  send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */
  //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));

  send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */
  //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
}


/* ===========================================================================
 * Check if the data type is TEXT or BINARY, using the following algorithm:
 * - TEXT if the two conditions below are satisfied:
 *    a) There are no non-portable control characters belonging to the
 *       "black list" (0..6, 14..25, 28..31).
 *    b) There is at least one printable character belonging to the
 *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
 * - BINARY otherwise.
 * - The following partially-portable control characters form a
 *   "gray list" that is ignored in this detection algorithm:
 *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
 * IN assertion: the fields Freq of dyn_ltree are set.
 */
function detect_data_type(s) {
  /* black_mask is the bit mask of black-listed bytes
   * set bits 0..6, 14..25, and 28..31
   * 0xf3ffc07f = binary 11110011111111111100000001111111
   */
  var black_mask = 0xf3ffc07f;
  var n;

  /* Check for non-textual ("black-listed") bytes. */
  for (n = 0; n <= 31; n++, black_mask >>>= 1) {
    if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) {
      return Z_BINARY;
    }
  }

  /* Check for textual ("white-listed") bytes. */
  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
    return Z_TEXT;
  }
  for (n = 32; n < LITERALS; n++) {
    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
      return Z_TEXT;
    }
  }

  /* There are no "black-listed" or "white-listed" bytes:
   * this stream either is empty or has tolerated ("gray-listed") bytes only.
   */
  return Z_BINARY;
}


var static_init_done = false;

/* ===========================================================================
 * Initialize the tree data structures for a new zlib stream.
 */
function _tr_init(s)
{

  if (!static_init_done) {
    tr_static_init();
    static_init_done = true;
  }

  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);

  s.bi_buf = 0;
  s.bi_valid = 0;

  /* Initialize the first block of the first file: */
  init_block(s);
}


/* ===========================================================================
 * Send a stored block
 */
function _tr_stored_block(s, buf, stored_len, last)
//DeflateState *s;
//charf *buf;       /* input block */
//ulg stored_len;   /* length of input block */
//int last;         /* one if this is the last block for a file */
{
  send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3);    /* send block type */
  copy_block(s, buf, stored_len, true); /* with header */
}


/* ===========================================================================
 * Send one empty static block to give enough lookahead for inflate.
 * This takes 10 bits, of which 7 may remain in the bit buffer.
 */
function _tr_align(s) {
  send_bits(s, STATIC_TREES<<1, 3);
  send_code(s, END_BLOCK, static_ltree);
  bi_flush(s);
}


/* ===========================================================================
 * Determine the best encoding for the current block: dynamic trees, static
 * trees or store, and output the encoded block to the zip file.
 */
function _tr_flush_block(s, buf, stored_len, last)
//DeflateState *s;
//charf *buf;       /* input block, or NULL if too old */
//ulg stored_len;   /* length of input block */
//int last;         /* one if this is the last block for a file */
{
  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
  var max_blindex = 0;        /* index of last bit length code of non zero freq */

  /* Build the Huffman trees unless a stored block is forced */
  if (s.level > 0) {

    /* Check if the file is binary or text */
    if (s.strm.data_type === Z_UNKNOWN) {
      s.strm.data_type = detect_data_type(s);
    }

    /* Construct the literal and distance trees */
    build_tree(s, s.l_desc);
    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
    //        s->static_len));

    build_tree(s, s.d_desc);
    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
    //        s->static_len));
    /* At this point, opt_len and static_len are the total bit lengths of
     * the compressed block data, excluding the tree representations.
     */

    /* Build the bit length tree for the above two trees, and get the index
     * in bl_order of the last bit length code to send.
     */
    max_blindex = build_bl_tree(s);

    /* Determine the best encoding. Compute the block lengths in bytes. */
    opt_lenb = (s.opt_len+3+7) >>> 3;
    static_lenb = (s.static_len+3+7) >>> 3;

    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
    //        s->last_lit));

    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }

  } else {
    // Assert(buf != (char*)0, "lost buf");
    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
  }

  if ((stored_len+4 <= opt_lenb) && (buf !== -1)) {
    /* 4: two words for the lengths */

    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
     * Otherwise we can't have processed more than WSIZE input bytes since
     * the last block flush, because compression would have been
     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
     * transform a block into a stored block.
     */
    _tr_stored_block(s, buf, stored_len, last);

  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {

    send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3);
    compress_block(s, static_ltree, static_dtree);

  } else {
    send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3);
    send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1);
    compress_block(s, s.dyn_ltree, s.dyn_dtree);
  }
  // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
  /* The above check is made mod 2^32, for files larger than 512 MB
   * and uLong implemented on 32 bits.
   */
  init_block(s);

  if (last) {
    bi_windup(s);
  }
  // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
  //       s->compressed_len-7*last));
}

/* ===========================================================================
 * Save the match info and tally the frequency counts. Return true if
 * the current block must be flushed.
 */
function _tr_tally(s, dist, lc)
//    deflate_state *s;
//    unsigned dist;  /* distance of matched string */
//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
  //var out_length, in_length, dcode;

  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;

  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
  s.last_lit++;

  if (dist === 0) {
    /* lc is the unmatched char */
    s.dyn_ltree[lc*2]/*.Freq*/++;
  } else {
    s.matches++;
    /* Here, lc is the match length - MIN_MATCH */
    dist--;             /* dist = match distance - 1 */
    //Assert((ush)dist < (ush)MAX_DIST(s) &&
    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");

    s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++;
    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
  }

// (!) This block is disabled in zlib defailts,
// don't enable it for binary compatibility

//#ifdef TRUNCATE_BLOCK
//  /* Try to guess if it is profitable to stop the current block here */
//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
//    /* Compute an upper bound for the compressed length */
//    out_length = s.last_lit*8;
//    in_length = s.strstart - s.block_start;
//
//    for (dcode = 0; dcode < D_CODES; dcode++) {
//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
//    }
//    out_length >>>= 3;
//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
//    //       s->last_lit, in_length, out_length,
//    //       100L - out_length*100L/in_length));
//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
//      return true;
//    }
//  }
//#endif

  return (s.last_lit === s.lit_bufsize-1);
  /* We avoid equality with lit_bufsize because of wraparound at 64K
   * on 16 bit machines and because stored blocks are restricted to
   * 64K-1 bytes.
   */
}

exports._tr_init  = _tr_init;
exports._tr_stored_block = _tr_stored_block;
exports._tr_flush_block  = _tr_flush_block;
exports._tr_tally = _tr_tally;
exports._tr_align = _tr_align;
},{"../utils/common":27}],39:[function(_dereq_,module,exports){
'use strict';


function ZStream() {
  /* next input byte */
  this.input = null; // JS specific, because we have no pointers
  this.next_in = 0;
  /* number of bytes available at input */
  this.avail_in = 0;
  /* total number of input bytes read so far */
  this.total_in = 0;
  /* next output byte should be put there */
  this.output = null; // JS specific, because we have no pointers
  this.next_out = 0;
  /* remaining free space at output */
  this.avail_out = 0;
  /* total number of bytes output so far */
  this.total_out = 0;
  /* last error message, NULL if no error */
  this.msg = ''/*Z_NULL*/;
  /* not visible by applications */
  this.state = null;
  /* best guess about the data type: binary or text */
  this.data_type = 2/*Z_UNKNOWN*/;
  /* adler32 value of the uncompressed data */
  this.adler = 0;
}

module.exports = ZStream;
},{}]},{},[9])
(9)
});

/******/ (function(modules) { // webpackBootstrap
/******/ 	// The module cache
/******/ 	var installedModules = {};

/******/ 	// The require function
/******/ 	function __webpack_require__(moduleId) {

/******/ 		// Check if module is in cache
/******/ 		if(installedModules[moduleId])
/******/ 			return installedModules[moduleId].exports;

/******/ 		// Create a new module (and put it into the cache)
/******/ 		var module = installedModules[moduleId] = {
/******/ 			exports: {},
/******/ 			id: moduleId,
/******/ 			loaded: false
/******/ 		};

/******/ 		// Execute the module function
/******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);

/******/ 		// Flag the module as loaded
/******/ 		module.loaded = true;

/******/ 		// Return the exports of the module
/******/ 		return module.exports;
/******/ 	}


/******/ 	// expose the modules object (__webpack_modules__)
/******/ 	__webpack_require__.m = modules;

/******/ 	// expose the module cache
/******/ 	__webpack_require__.c = installedModules;

/******/ 	// __webpack_public_path__
/******/ 	__webpack_require__.p = "";

/******/ 	// Load entry module and return exports
/******/ 	return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(global) {module.exports = global["pdfMake"] = __webpack_require__(1);
	/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))

/***/ },
/* 1 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {/* jslint node: true */
	/* jslint browser: true */
	/* global BlobBuilder */
	'use strict';

	var PdfPrinter = __webpack_require__(2);
	var saveAs = __webpack_require__(3);

	var defaultClientFonts = {
		Roboto: {
			normal: 'Roboto-Regular.ttf',
			bold: 'Roboto-Medium.ttf',
			italics: 'Roboto-Italic.ttf',
			bolditalics: 'Roboto-Italic.ttf'
		}
	};

	function Document(docDefinition, fonts, vfs) {
		this.docDefinition = docDefinition;
		this.fonts = fonts || defaultClientFonts;
		this.vfs = vfs;
	}

	Document.prototype._createDoc = function(options, callback) {
		var printer = new PdfPrinter(this.fonts);
		printer.fs.bindFS(this.vfs);

		var doc = printer.createPdfKitDocument(this.docDefinition, options);
		var chunks = [];
		var result;

		doc.on('data', function(chunk) {
			chunks.push(chunk);
		});
		doc.on('end', function() {
			result = Buffer.concat(chunks);
			callback(result, doc._pdfMakePages);
		});
		doc.end();
	};

	Document.prototype._getPages = function(options, cb){
	  if (!cb) throw 'getBuffer is an async method and needs a callback argument';
	  this._createDoc(options, function(ignoreBuffer, pages){
	    cb(pages);
	  });
	};

	Document.prototype.open = function(message) {
		// we have to open the window immediately and store the reference
		// otherwise popup blockers will stop us
		var win = window.open('', '_blank');

		try {
			this.getDataUrl(function(result) {
				win.location.href = result;
			});
		} catch(e) {
			win.close();
			throw e;
		}
	};


	Document.prototype.print = function() {
	  this.getDataUrl(function(dataUrl) {
	    var iFrame = document.createElement('iframe');
	    iFrame.style.position = 'absolute';
	    iFrame.style.left = '-99999px';
	    iFrame.src = dataUrl;
	    iFrame.onload = function() {
	      function removeIFrame(){
	        document.body.removeChild(iFrame);
	        document.removeEventListener('click', removeIFrame);
	      }
	      document.addEventListener('click', removeIFrame, false);
	    };

	    document.body.appendChild(iFrame);
	  }, { autoPrint: true });
	};

	Document.prototype.download = function(defaultFileName, cb) {
	   if(typeof defaultFileName === "function") {
	      cb = defaultFileName;
	      defaultFileName = null;
	   }

	   defaultFileName = defaultFileName || 'file.pdf';
	   this.getBuffer(function(result) {
	       saveAs(new Blob([result], {type: 'application/pdf'}), defaultFileName);
	       if (typeof cb === "function") {
	           cb();
	       }
	   });
	};

	Document.prototype.getBase64 = function(cb, options) {
		if (!cb) throw 'getBase64 is an async method and needs a callback argument';
		this._createDoc(options, function(buffer) {
			cb(buffer.toString('base64'));
		});
	};

	Document.prototype.getDataUrl = function(cb, options) {
		if (!cb) throw 'getDataUrl is an async method and needs a callback argument';
		this._createDoc(options, function(buffer) {
			cb('data:application/pdf;base64,' + buffer.toString('base64'));
		});
	};

	Document.prototype.getBuffer = function(cb, options) {
		if (!cb) throw 'getBuffer is an async method and needs a callback argument';
		this._createDoc(options, function(buffer){
	    cb(buffer);
	  });
	};

	module.exports = {
		createPdf: function(docDefinition) {
			return new Document(docDefinition, window.pdfMake.fonts, window.pdfMake.vfs);
		}
	};

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 2 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	/* global window */
	'use strict';

	var _ = __webpack_require__(11);
	var FontProvider = __webpack_require__(5);
	var LayoutBuilder = __webpack_require__(6);
	var PdfKit = __webpack_require__(28);
	var PDFReference = __webpack_require__(12);
	var sizes = __webpack_require__(7);
	var ImageMeasure = __webpack_require__(8);
	var textDecorator = __webpack_require__(9);
	var FontProvider = __webpack_require__(5);

	////////////////////////////////////////
	// PdfPrinter

	/**
	 * @class Creates an instance of a PdfPrinter which turns document definition into a pdf
	 *
	 * @param {Object} fontDescriptors font definition dictionary
	 *
	 * @example
	 * var fontDescriptors = {
	 *	Roboto: {
	 *		normal: 'fonts/Roboto-Regular.ttf',
	 *		bold: 'fonts/Roboto-Medium.ttf',
	 *		italics: 'fonts/Roboto-Italic.ttf',
	 *		bolditalics: 'fonts/Roboto-Italic.ttf'
	 *	}
	 * };
	 *
	 * var printer = new PdfPrinter(fontDescriptors);
	 */
	function PdfPrinter(fontDescriptors) {
		this.fontDescriptors = fontDescriptors;
	}

	/**
	 * Executes layout engine for the specified document and renders it into a pdfkit document
	 * ready to be saved.
	 *
	 * @param {Object} docDefinition document definition
	 * @param {Object} docDefinition.content an array describing the pdf structure (for more information take a look at the examples in the /examples folder)
	 * @param {Object} [docDefinition.defaultStyle] default (implicit) style definition
	 * @param {Object} [docDefinition.styles] dictionary defining all styles which can be used in the document
	 * @param {Object} [docDefinition.pageSize] page size (pdfkit units, A4 dimensions by default)
	 * @param {Number} docDefinition.pageSize.width width
	 * @param {Number} docDefinition.pageSize.height height
	 * @param {Object} [docDefinition.pageMargins] page margins (pdfkit units)
	 *
	 * @example
	 *
	 * var docDefinition = {
	 *	content: [
	 *		'First paragraph',
	 *		'Second paragraph, this time a little bit longer',
	 *		{ text: 'Third paragraph, slightly bigger font size', fontSize: 20 },
	 *		{ text: 'Another paragraph using a named style', style: 'header' },
	 *		{ text: ['playing with ', 'inlines' ] },
	 *		{ text: ['and ', { text: 'restyling ', bold: true }, 'them'] },
	 *	],
	 *	styles: {
	 *		header: { fontSize: 30, bold: true }
	 *	}
	 * }
	 *
	 * var pdfDoc = printer.createPdfKitDocument(docDefinition);
	 *
	 * pdfDoc.pipe(fs.createWriteStream('sample.pdf'));
	 * pdfDoc.end();
	 *
	 * @return {Object} a pdfKit document object which can be saved or encode to data-url
	 */
	PdfPrinter.prototype.createPdfKitDocument = function(docDefinition, options) {
		options = options || {};

		var pageSize = pageSize2widthAndHeight(docDefinition.pageSize || 'a4');

	  if(docDefinition.pageOrientation === 'landscape') {
	    pageSize = { width: pageSize.height, height: pageSize.width};
	  }
		pageSize.orientation = docDefinition.pageOrientation === 'landscape' ? docDefinition.pageOrientation : 'portrait';

		this.pdfKitDoc = new PdfKit({ size: [ pageSize.width, pageSize.height ], compress: false});
		this.pdfKitDoc.info.Producer = 'pdfmake';
		this.pdfKitDoc.info.Creator = 'pdfmake';
		this.fontProvider = new FontProvider(this.fontDescriptors, this.pdfKitDoc);

	  docDefinition.images = docDefinition.images || {};

		var builder = new LayoutBuilder(
			pageSize,
			fixPageMargins(docDefinition.pageMargins || 40),
	        new ImageMeasure(this.pdfKitDoc, docDefinition.images));

	  registerDefaultTableLayouts(builder);
	  if (options.tableLayouts) {
	    builder.registerTableLayouts(options.tableLayouts);
	  }

		var pages = builder.layoutDocument(docDefinition.content, this.fontProvider, docDefinition.styles || {}, docDefinition.defaultStyle || { fontSize: 12, font: 'Roboto' }, docDefinition.background, docDefinition.header, docDefinition.footer, docDefinition.images, docDefinition.watermark, docDefinition.pageBreakBefore);

		renderPages(pages, this.fontProvider, this.pdfKitDoc);

		if(options.autoPrint){
	        var jsRef = this.pdfKitDoc.ref({
				S: 'JavaScript',
				JS: new StringObject('this.print\\(true\\);')
			});
			var namesRef = this.pdfKitDoc.ref({
				Names: [new StringObject('EmbeddedJS'), new PDFReference(this.pdfKitDoc, jsRef.id)],
			});

			jsRef.end();
			namesRef.end();

			this.pdfKitDoc._root.data.Names = {
				JavaScript: new PDFReference(this.pdfKitDoc, namesRef.id)
			};
		}
		return this.pdfKitDoc;
	};

	function fixPageMargins(margin) {
	    if (!margin) return null;

	    if (typeof margin === 'number' || margin instanceof Number) {
	        margin = { left: margin, right: margin, top: margin, bottom: margin };
	    } else if (margin instanceof Array) {
	        if (margin.length === 2) {
	            margin = { left: margin[0], top: margin[1], right: margin[0], bottom: margin[1] };
	        } else if (margin.length === 4) {
	            margin = { left: margin[0], top: margin[1], right: margin[2], bottom: margin[3] };
	        } else throw 'Invalid pageMargins definition';
	    }

	    return margin;
	}

	function registerDefaultTableLayouts(layoutBuilder) {
	  layoutBuilder.registerTableLayouts({
	    noBorders: {
	      hLineWidth: function(i) { return 0; },
	      vLineWidth: function(i) { return 0; },
	      paddingLeft: function(i) { return i && 4 || 0; },
	      paddingRight: function(i, node) { return (i < node.table.widths.length - 1) ? 4 : 0; },
	    },
	    headerLineOnly: {
	      hLineWidth: function(i, node) {
	        if (i === 0 || i === node.table.body.length) return 0;
	        return (i === node.table.headerRows) ? 2 : 0;
	      },
	      vLineWidth: function(i) { return 0; },
	      paddingLeft: function(i) {
	        return i === 0 ? 0 : 8;
	      },
	      paddingRight: function(i, node) {
	        return (i === node.table.widths.length - 1) ? 0 : 8;
	      }
	    },
	    lightHorizontalLines: {
	      hLineWidth: function(i, node) {
	        if (i === 0 || i === node.table.body.length) return 0;
	        return (i === node.table.headerRows) ? 2 : 1;
	      },
	      vLineWidth: function(i) { return 0; },
	      hLineColor: function(i) { return i === 1 ? 'black' : '#aaa'; },
	      paddingLeft: function(i) {
	        return i === 0 ? 0 : 8;
	      },
	      paddingRight: function(i, node) {
	        return (i === node.table.widths.length - 1) ? 0 : 8;
	      }
	    }
	  });
	}

	var defaultLayout = {
	  hLineWidth: function(i, node) { return 1; }, //return node.table.headerRows && i === node.table.headerRows && 3 || 0; },
	  vLineWidth: function(i, node) { return 1; },
	  hLineColor: function(i, node) { return 'black'; },
	  vLineColor: function(i, node) { return 'black'; },
	  paddingLeft: function(i, node) { return 4; }, //i && 4 || 0; },
	  paddingRight: function(i, node) { return 4; }, //(i < node.table.widths.length - 1) ? 4 : 0; },
	  paddingTop: function(i, node) { return 2; },
	  paddingBottom: function(i, node) { return 2; }
	};

	function pageSize2widthAndHeight(pageSize) {
	    if (typeof pageSize == 'string' || pageSize instanceof String) {
	        var size = sizes[pageSize.toUpperCase()];
	        if (!size) throw ('Page size ' + pageSize + ' not recognized');
	        return { width: size[0], height: size[1] };
	    }

	    return pageSize;
	}

	function StringObject(str){
		this.isString = true;
		this.toString = function(){
			return str;
		};
	}

	function updatePageOrientationInOptions(currentPage, pdfKitDoc) {
		var previousPageOrientation = pdfKitDoc.options.size[0] > pdfKitDoc.options.size[1] ? 'landscape' : 'portrait';

		if(currentPage.pageSize.orientation !== previousPageOrientation) {
			var width = pdfKitDoc.options.size[0];
			var height = pdfKitDoc.options.size[1];
			pdfKitDoc.options.size = [height, width];
		}
	}

	function renderPages(pages, fontProvider, pdfKitDoc) {
	  pdfKitDoc._pdfMakePages = pages;
		for (var i = 0; i < pages.length; i++) {
			if (i > 0) {
				updatePageOrientationInOptions(pages[i], pdfKitDoc);
				pdfKitDoc.addPage(pdfKitDoc.options);
			}

			var page = pages[i];
	    for(var ii = 0, il = page.items.length; ii < il; ii++) {
	        var item = page.items[ii];
	        switch(item.type) {
	          case 'vector':
	              renderVector(item.item, pdfKitDoc);
	              break;
	          case 'line':
	              renderLine(item.item, item.item.x, item.item.y, pdfKitDoc);
	              break;
	          case 'image':
	              renderImage(item.item, item.item.x, item.item.y, pdfKitDoc);
	              break;
					}
	    }
	    if(page.watermark){
	      renderWatermark(page, pdfKitDoc);
		}

	    fontProvider.setFontRefsToPdfDoc();
	  }
	}

	function renderLine(line, x, y, pdfKitDoc) {
		x = x || 0;
		y = y || 0;

		var ascenderHeight = line.getAscenderHeight();

		textDecorator.drawBackground(line, x, y, pdfKitDoc);

		//TODO: line.optimizeInlines();
		for(var i = 0, l = line.inlines.length; i < l; i++) {
			var inline = line.inlines[i];

			pdfKitDoc.fill(inline.color || 'black');

			pdfKitDoc.save();
			pdfKitDoc.transform(1, 0, 0, -1, 0, pdfKitDoc.page.height);


	    var encoded = inline.font.encode(inline.text);
			pdfKitDoc.addContent('BT');

			pdfKitDoc.addContent('' + (x + inline.x) + ' ' + (pdfKitDoc.page.height - y - ascenderHeight) + ' Td');
			pdfKitDoc.addContent('/' + encoded.fontId + ' ' + inline.fontSize + ' Tf');

	        pdfKitDoc.addContent('<' + encoded.encodedText + '> Tj');

			pdfKitDoc.addContent('ET');
			pdfKitDoc.restore();
		}

		textDecorator.drawDecorations(line, x, y, pdfKitDoc);

	}

	function renderWatermark(page, pdfKitDoc){
		var watermark = page.watermark;

		pdfKitDoc.fill('black');
		pdfKitDoc.opacity(0.6);

		pdfKitDoc.save();
		pdfKitDoc.transform(1, 0, 0, -1, 0, pdfKitDoc.page.height);

		var angle = Math.atan2(pdfKitDoc.page.height, pdfKitDoc.page.width) * 180/Math.PI;
		pdfKitDoc.rotate(angle, {origin: [pdfKitDoc.page.width/2, pdfKitDoc.page.height/2]});

	  var encoded = watermark.font.encode(watermark.text);
		pdfKitDoc.addContent('BT');
		pdfKitDoc.addContent('' + (pdfKitDoc.page.width/2 - watermark.size.size.width/2) + ' ' + (pdfKitDoc.page.height/2 - watermark.size.size.height/4) + ' Td');
		pdfKitDoc.addContent('/' + encoded.fontId + ' ' + watermark.size.fontSize + ' Tf');
		pdfKitDoc.addContent('<' + encoded.encodedText + '> Tj');
		pdfKitDoc.addContent('ET');
		pdfKitDoc.restore();
	}

	function renderVector(vector, pdfDoc) {
		//TODO: pdf optimization (there's no need to write all properties everytime)
		pdfDoc.lineWidth(vector.lineWidth || 1);
		if (vector.dash) {
			pdfDoc.dash(vector.dash.length, { space: vector.dash.space || vector.dash.length });
		} else {
			pdfDoc.undash();
		}
		pdfDoc.fillOpacity(vector.fillOpacity || 1);
		pdfDoc.strokeOpacity(vector.strokeOpacity || 1);
		pdfDoc.lineJoin(vector.lineJoin || 'miter');

		//TODO: clipping

		switch(vector.type) {
			case 'ellipse':
				pdfDoc.ellipse(vector.x, vector.y, vector.r1, vector.r2);
				break;
			case 'rect':
				if (vector.r) {
					pdfDoc.roundedRect(vector.x, vector.y, vector.w, vector.h, vector.r);
				} else {
					pdfDoc.rect(vector.x, vector.y, vector.w, vector.h);
				}
				break;
			case 'line':
				pdfDoc.moveTo(vector.x1, vector.y1);
				pdfDoc.lineTo(vector.x2, vector.y2);
				break;
			case 'polyline':
				if (vector.points.length === 0) break;

				pdfDoc.moveTo(vector.points[0].x, vector.points[0].y);
				for(var i = 1, l = vector.points.length; i < l; i++) {
					pdfDoc.lineTo(vector.points[i].x, vector.points[i].y);
				}

				if (vector.points.length > 1) {
					var p1 = vector.points[0];
					var pn = vector.points[vector.points.length - 1];

					if (vector.closePath || p1.x === pn.x && p1.y === pn.y) {
						pdfDoc.closePath();
					}
				}
				break;
		}

		if (vector.color && vector.lineColor) {
			pdfDoc.fillAndStroke(vector.color, vector.lineColor);
		} else if (vector.color) {
			pdfDoc.fill(vector.color);
		} else {
			pdfDoc.stroke(vector.lineColor || 'black');
		}
	}

	function renderImage(image, x, y, pdfKitDoc) {
	    pdfKitDoc.image(image.image, image.x, image.y, { width: image._width, height: image._height });
	}

	module.exports = PdfPrinter;


	/* temporary browser extension */
	PdfPrinter.prototype.fs = __webpack_require__(10);


/***/ },
/* 3 */
/***/ function(module, exports, __webpack_require__) {

	var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(module) {/* FileSaver.js
	 * A saveAs() FileSaver implementation.
	 * 2014-08-29
	 *
	 * By Eli Grey, http://eligrey.com
	 * License: X11/MIT
	 *   See https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md
	 */

	/*global self */
	/*jslint bitwise: true, indent: 4, laxbreak: true, laxcomma: true, smarttabs: true, plusplus: true */

	/*! @source http://purl.eligrey.com/github/FileSaver.js/blob/master/FileSaver.js */

	var saveAs = saveAs
	  // IE 10+ (native saveAs)
	  || (typeof navigator !== "undefined" &&
	      navigator.msSaveOrOpenBlob && navigator.msSaveOrOpenBlob.bind(navigator))
	  // Everyone else
	  || (function(view) {
		"use strict";
		// IE <10 is explicitly unsupported
		if (typeof navigator !== "undefined" &&
		    /MSIE [1-9]\./.test(navigator.userAgent)) {
			return;
		}
		var
			  doc = view.document
			  // only get URL when necessary in case Blob.js hasn't overridden it yet
			, get_URL = function() {
				return view.URL || view.webkitURL || view;
			}
			, save_link = doc.createElementNS("http://www.w3.org/1999/xhtml", "a")
			, can_use_save_link = "download" in save_link
			, click = function(node) {
				var event = doc.createEvent("MouseEvents");
				event.initMouseEvent(
					"click", true, false, view, 0, 0, 0, 0, 0
					, false, false, false, false, 0, null
				);
				node.dispatchEvent(event);
			}
			, webkit_req_fs = view.webkitRequestFileSystem
			, req_fs = view.requestFileSystem || webkit_req_fs || view.mozRequestFileSystem
			, throw_outside = function(ex) {
				(view.setImmediate || view.setTimeout)(function() {
					throw ex;
				}, 0);
			}
			, force_saveable_type = "application/octet-stream"
			, fs_min_size = 0
			// See https://code.google.com/p/chromium/issues/detail?id=375297#c7 for
			// the reasoning behind the timeout and revocation flow
			, arbitrary_revoke_timeout = 10
			, revoke = function(file) {
				var revoker = function() {
					if (typeof file === "string") { // file is an object URL
						get_URL().revokeObjectURL(file);
					} else { // file is a File
						file.remove();
					}
				};
				if (view.chrome) {
					revoker();
				} else {
					setTimeout(revoker, arbitrary_revoke_timeout);
				}
			}
			, dispatch = function(filesaver, event_types, event) {
				event_types = [].concat(event_types);
				var i = event_types.length;
				while (i--) {
					var listener = filesaver["on" + event_types[i]];
					if (typeof listener === "function") {
						try {
							listener.call(filesaver, event || filesaver);
						} catch (ex) {
							throw_outside(ex);
						}
					}
				}
			}
			, FileSaver = function(blob, name) {
				// First try a.download, then web filesystem, then object URLs
				var
					  filesaver = this
					, type = blob.type
					, blob_changed = false
					, object_url
					, target_view
					, dispatch_all = function() {
						dispatch(filesaver, "writestart progress write writeend".split(" "));
					}
					// on any filesys errors revert to saving with object URLs
					, fs_error = function() {
						// don't create more object URLs than needed
						if (blob_changed || !object_url) {
							object_url = get_URL().createObjectURL(blob);
						}
						if (target_view) {
							target_view.location.href = object_url;
						} else {
							var new_tab = view.open(object_url, "_blank");
							if (new_tab == undefined && typeof safari !== "undefined") {
								//Apple do not allow window.open, see http://bit.ly/1kZffRI
								view.location.href = object_url
							}
						}
						filesaver.readyState = filesaver.DONE;
						dispatch_all();
						revoke(object_url);
					}
					, abortable = function(func) {
						return function() {
							if (filesaver.readyState !== filesaver.DONE) {
								return func.apply(this, arguments);
							}
						};
					}
					, create_if_not_found = {create: true, exclusive: false}
					, slice
				;
				filesaver.readyState = filesaver.INIT;
				if (!name) {
					name = "download";
				}
				if (can_use_save_link) {
					object_url = get_URL().createObjectURL(blob);
					save_link.href = object_url;
					save_link.download = name;
					click(save_link);
					filesaver.readyState = filesaver.DONE;
					dispatch_all();
					revoke(object_url);
					return;
				}
				// Object and web filesystem URLs have a problem saving in Google Chrome when
				// viewed in a tab, so I force save with application/octet-stream
				// http://code.google.com/p/chromium/issues/detail?id=91158
				// Update: Google errantly closed 91158, I submitted it again:
				// https://code.google.com/p/chromium/issues/detail?id=389642
				if (view.chrome && type && type !== force_saveable_type) {
					slice = blob.slice || blob.webkitSlice;
					blob = slice.call(blob, 0, blob.size, force_saveable_type);
					blob_changed = true;
				}
				// Since I can't be sure that the guessed media type will trigger a download
				// in WebKit, I append .download to the filename.
				// https://bugs.webkit.org/show_bug.cgi?id=65440
				if (webkit_req_fs && name !== "download") {
					name += ".download";
				}
				if (type === force_saveable_type || webkit_req_fs) {
					target_view = view;
				}
				if (!req_fs) {
					fs_error();
					return;
				}
				fs_min_size += blob.size;
				req_fs(view.TEMPORARY, fs_min_size, abortable(function(fs) {
					fs.root.getDirectory("saved", create_if_not_found, abortable(function(dir) {
						var save = function() {
							dir.getFile(name, create_if_not_found, abortable(function(file) {
								file.createWriter(abortable(function(writer) {
									writer.onwriteend = function(event) {
										target_view.location.href = file.toURL();
										filesaver.readyState = filesaver.DONE;
										dispatch(filesaver, "writeend", event);
										revoke(file);
									};
									writer.onerror = function() {
										var error = writer.error;
										if (error.code !== error.ABORT_ERR) {
											fs_error();
										}
									};
									"writestart progress write abort".split(" ").forEach(function(event) {
										writer["on" + event] = filesaver["on" + event];
									});
									writer.write(blob);
									filesaver.abort = function() {
										writer.abort();
										filesaver.readyState = filesaver.DONE;
									};
									filesaver.readyState = filesaver.WRITING;
								}), fs_error);
							}), fs_error);
						};
						dir.getFile(name, {create: false}, abortable(function(file) {
							// delete file if it already exists
							file.remove();
							save();
						}), abortable(function(ex) {
							if (ex.code === ex.NOT_FOUND_ERR) {
								save();
							} else {
								fs_error();
							}
						}));
					}), fs_error);
				}), fs_error);
			}
			, FS_proto = FileSaver.prototype
			, saveAs = function(blob, name) {
				return new FileSaver(blob, name);
			}
		;
		FS_proto.abort = function() {
			var filesaver = this;
			filesaver.readyState = filesaver.DONE;
			dispatch(filesaver, "abort");
		};
		FS_proto.readyState = FS_proto.INIT = 0;
		FS_proto.WRITING = 1;
		FS_proto.DONE = 2;

		FS_proto.error =
		FS_proto.onwritestart =
		FS_proto.onprogress =
		FS_proto.onwrite =
		FS_proto.onabort =
		FS_proto.onerror =
		FS_proto.onwriteend =
			null;

		return saveAs;
	}(
		   typeof self !== "undefined" && self
		|| typeof window !== "undefined" && window
		|| this.content
	));
	// `self` is undefined in Firefox for Android content script context
	// while `this` is nsIContentFrameMessageManager
	// with an attribute `content` that corresponds to the window

	if (typeof module !== "undefined" && module !== null) {
	  module.exports = saveAs;
	} else if (("function" !== "undefined" && __webpack_require__(13) !== null) && (__webpack_require__(14) != null)) {
	  !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = function() {
	    return saveAs;
	  }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
	}

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(15)(module)))

/***/ },
/* 4 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {/*!
	 * The buffer module from node.js, for the browser.
	 *
	 * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
	 * @license  MIT
	 */

	var base64 = __webpack_require__(31)
	var ieee754 = __webpack_require__(29)
	var isArray = __webpack_require__(30)

	exports.Buffer = Buffer
	exports.SlowBuffer = SlowBuffer
	exports.INSPECT_MAX_BYTES = 50
	Buffer.poolSize = 8192 // not used by this implementation

	var kMaxLength = 0x3fffffff
	var rootParent = {}

	/**
	 * If `Buffer.TYPED_ARRAY_SUPPORT`:
	 *   === true    Use Uint8Array implementation (fastest)
	 *   === false   Use Object implementation (most compatible, even IE6)
	 *
	 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
	 * Opera 11.6+, iOS 4.2+.
	 *
	 * Note:
	 *
	 * - Implementation must support adding new properties to `Uint8Array` instances.
	 *   Firefox 4-29 lacked support, fixed in Firefox 30+.
	 *   See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
	 *
	 *  - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
	 *
	 *  - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
	 *    incorrect length in some situations.
	 *
	 * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
	 * get the Object implementation, which is slower but will work correctly.
	 */
	Buffer.TYPED_ARRAY_SUPPORT = (function () {
	  try {
	    var buf = new ArrayBuffer(0)
	    var arr = new Uint8Array(buf)
	    arr.foo = function () { return 42 }
	    return arr.foo() === 42 && // typed array instances can be augmented
	        typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
	        new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
	  } catch (e) {
	    return false
	  }
	})()

	/**
	 * Class: Buffer
	 * =============
	 *
	 * The Buffer constructor returns instances of `Uint8Array` that are augmented
	 * with function properties for all the node `Buffer` API functions. We use
	 * `Uint8Array` so that square bracket notation works as expected -- it returns
	 * a single octet.
	 *
	 * By augmenting the instances, we can avoid modifying the `Uint8Array`
	 * prototype.
	 */
	function Buffer (arg) {
	  if (!(this instanceof Buffer)) {
	    // Avoid going through an ArgumentsAdaptorTrampoline in the common case.
	    if (arguments.length > 1) return new Buffer(arg, arguments[1])
	    return new Buffer(arg)
	  }

	  this.length = 0
	  this.parent = undefined

	  // Common case.
	  if (typeof arg === 'number') {
	    return fromNumber(this, arg)
	  }

	  // Slightly less common case.
	  if (typeof arg === 'string') {
	    return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8')
	  }

	  // Unusual.
	  return fromObject(this, arg)
	}

	function fromNumber (that, length) {
	  that = allocate(that, length < 0 ? 0 : checked(length) | 0)
	  if (!Buffer.TYPED_ARRAY_SUPPORT) {
	    for (var i = 0; i < length; i++) {
	      that[i] = 0
	    }
	  }
	  return that
	}

	function fromString (that, string, encoding) {
	  if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8'

	  // Assumption: byteLength() return value is always < kMaxLength.
	  var length = byteLength(string, encoding) | 0
	  that = allocate(that, length)

	  that.write(string, encoding)
	  return that
	}

	function fromObject (that, object) {
	  if (Buffer.isBuffer(object)) return fromBuffer(that, object)

	  if (isArray(object)) return fromArray(that, object)

	  if (object == null) {
	    throw new TypeError('must start with number, buffer, array or string')
	  }

	  if (typeof ArrayBuffer !== 'undefined' && object.buffer instanceof ArrayBuffer) {
	    return fromTypedArray(that, object)
	  }

	  if (object.length) return fromArrayLike(that, object)

	  return fromJsonObject(that, object)
	}

	function fromBuffer (that, buffer) {
	  var length = checked(buffer.length) | 0
	  that = allocate(that, length)
	  buffer.copy(that, 0, 0, length)
	  return that
	}

	function fromArray (that, array) {
	  var length = checked(array.length) | 0
	  that = allocate(that, length)
	  for (var i = 0; i < length; i += 1) {
	    that[i] = array[i] & 255
	  }
	  return that
	}

	// Duplicate of fromArray() to keep fromArray() monomorphic.
	function fromTypedArray (that, array) {
	  var length = checked(array.length) | 0
	  that = allocate(that, length)
	  // Truncating the elements is probably not what people expect from typed
	  // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior
	  // of the old Buffer constructor.
	  for (var i = 0; i < length; i += 1) {
	    that[i] = array[i] & 255
	  }
	  return that
	}

	function fromArrayLike (that, array) {
	  var length = checked(array.length) | 0
	  that = allocate(that, length)
	  for (var i = 0; i < length; i += 1) {
	    that[i] = array[i] & 255
	  }
	  return that
	}

	// Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object.
	// Returns a zero-length buffer for inputs that don't conform to the spec.
	function fromJsonObject (that, object) {
	  var array
	  var length = 0

	  if (object.type === 'Buffer' && isArray(object.data)) {
	    array = object.data
	    length = checked(array.length) | 0
	  }
	  that = allocate(that, length)

	  for (var i = 0; i < length; i += 1) {
	    that[i] = array[i] & 255
	  }
	  return that
	}

	function allocate (that, length) {
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    // Return an augmented `Uint8Array` instance, for best performance
	    that = Buffer._augment(new Uint8Array(length))
	  } else {
	    // Fallback: Return an object instance of the Buffer class
	    that.length = length
	    that._isBuffer = true
	  }

	  var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1
	  if (fromPool) that.parent = rootParent

	  return that
	}

	function checked (length) {
	  // Note: cannot use `length < kMaxLength` here because that fails when
	  // length is NaN (which is otherwise coerced to zero.)
	  if (length >= kMaxLength) {
	    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
	                         'size: 0x' + kMaxLength.toString(16) + ' bytes')
	  }
	  return length | 0
	}

	function SlowBuffer (subject, encoding) {
	  if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding)

	  var buf = new Buffer(subject, encoding)
	  delete buf.parent
	  return buf
	}

	Buffer.isBuffer = function isBuffer (b) {
	  return !!(b != null && b._isBuffer)
	}

	Buffer.compare = function compare (a, b) {
	  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
	    throw new TypeError('Arguments must be Buffers')
	  }

	  if (a === b) return 0

	  var x = a.length
	  var y = b.length

	  var i = 0
	  var len = Math.min(x, y)
	  while (i < len) {
	    if (a[i] !== b[i]) break

	    ++i
	  }

	  if (i !== len) {
	    x = a[i]
	    y = b[i]
	  }

	  if (x < y) return -1
	  if (y < x) return 1
	  return 0
	}

	Buffer.isEncoding = function isEncoding (encoding) {
	  switch (String(encoding).toLowerCase()) {
	    case 'hex':
	    case 'utf8':
	    case 'utf-8':
	    case 'ascii':
	    case 'binary':
	    case 'base64':
	    case 'raw':
	    case 'ucs2':
	    case 'ucs-2':
	    case 'utf16le':
	    case 'utf-16le':
	      return true
	    default:
	      return false
	  }
	}

	Buffer.concat = function concat (list, length) {
	  if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.')

	  if (list.length === 0) {
	    return new Buffer(0)
	  } else if (list.length === 1) {
	    return list[0]
	  }

	  var i
	  if (length === undefined) {
	    length = 0
	    for (i = 0; i < list.length; i++) {
	      length += list[i].length
	    }
	  }

	  var buf = new Buffer(length)
	  var pos = 0
	  for (i = 0; i < list.length; i++) {
	    var item = list[i]
	    item.copy(buf, pos)
	    pos += item.length
	  }
	  return buf
	}

	function byteLength (string, encoding) {
	  if (typeof string !== 'string') string = String(string)

	  if (string.length === 0) return 0

	  switch (encoding || 'utf8') {
	    case 'ascii':
	    case 'binary':
	    case 'raw':
	      return string.length
	    case 'ucs2':
	    case 'ucs-2':
	    case 'utf16le':
	    case 'utf-16le':
	      return string.length * 2
	    case 'hex':
	      return string.length >>> 1
	    case 'utf8':
	    case 'utf-8':
	      return utf8ToBytes(string).length
	    case 'base64':
	      return base64ToBytes(string).length
	    default:
	      return string.length
	  }
	}
	Buffer.byteLength = byteLength

	// pre-set for values that may exist in the future
	Buffer.prototype.length = undefined
	Buffer.prototype.parent = undefined

	// toString(encoding, start=0, end=buffer.length)
	Buffer.prototype.toString = function toString (encoding, start, end) {
	  var loweredCase = false

	  start = start | 0
	  end = end === undefined || end === Infinity ? this.length : end | 0

	  if (!encoding) encoding = 'utf8'
	  if (start < 0) start = 0
	  if (end > this.length) end = this.length
	  if (end <= start) return ''

	  while (true) {
	    switch (encoding) {
	      case 'hex':
	        return hexSlice(this, start, end)

	      case 'utf8':
	      case 'utf-8':
	        return utf8Slice(this, start, end)

	      case 'ascii':
	        return asciiSlice(this, start, end)

	      case 'binary':
	        return binarySlice(this, start, end)

	      case 'base64':
	        return base64Slice(this, start, end)

	      case 'ucs2':
	      case 'ucs-2':
	      case 'utf16le':
	      case 'utf-16le':
	        return utf16leSlice(this, start, end)

	      default:
	        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
	        encoding = (encoding + '').toLowerCase()
	        loweredCase = true
	    }
	  }
	}

	Buffer.prototype.equals = function equals (b) {
	  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
	  if (this === b) return true
	  return Buffer.compare(this, b) === 0
	}

	Buffer.prototype.inspect = function inspect () {
	  var str = ''
	  var max = exports.INSPECT_MAX_BYTES
	  if (this.length > 0) {
	    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
	    if (this.length > max) str += ' ... '
	  }
	  return '<Buffer ' + str + '>'
	}

	Buffer.prototype.compare = function compare (b) {
	  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
	  if (this === b) return 0
	  return Buffer.compare(this, b)
	}

	Buffer.prototype.indexOf = function indexOf (val, byteOffset) {
	  if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff
	  else if (byteOffset < -0x80000000) byteOffset = -0x80000000
	  byteOffset >>= 0

	  if (this.length === 0) return -1
	  if (byteOffset >= this.length) return -1

	  // Negative offsets start from the end of the buffer
	  if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0)

	  if (typeof val === 'string') {
	    if (val.length === 0) return -1 // special case: looking for empty string always fails
	    return String.prototype.indexOf.call(this, val, byteOffset)
	  }
	  if (Buffer.isBuffer(val)) {
	    return arrayIndexOf(this, val, byteOffset)
	  }
	  if (typeof val === 'number') {
	    if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') {
	      return Uint8Array.prototype.indexOf.call(this, val, byteOffset)
	    }
	    return arrayIndexOf(this, [ val ], byteOffset)
	  }

	  function arrayIndexOf (arr, val, byteOffset) {
	    var foundIndex = -1
	    for (var i = 0; byteOffset + i < arr.length; i++) {
	      if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) {
	        if (foundIndex === -1) foundIndex = i
	        if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex
	      } else {
	        foundIndex = -1
	      }
	    }
	    return -1
	  }

	  throw new TypeError('val must be string, number or Buffer')
	}

	// `get` will be removed in Node 0.13+
	Buffer.prototype.get = function get (offset) {
	  console.log('.get() is deprecated. Access using array indexes instead.')
	  return this.readUInt8(offset)
	}

	// `set` will be removed in Node 0.13+
	Buffer.prototype.set = function set (v, offset) {
	  console.log('.set() is deprecated. Access using array indexes instead.')
	  return this.writeUInt8(v, offset)
	}

	function hexWrite (buf, string, offset, length) {
	  offset = Number(offset) || 0
	  var remaining = buf.length - offset
	  if (!length) {
	    length = remaining
	  } else {
	    length = Number(length)
	    if (length > remaining) {
	      length = remaining
	    }
	  }

	  // must be an even number of digits
	  var strLen = string.length
	  if (strLen % 2 !== 0) throw new Error('Invalid hex string')

	  if (length > strLen / 2) {
	    length = strLen / 2
	  }
	  for (var i = 0; i < length; i++) {
	    var parsed = parseInt(string.substr(i * 2, 2), 16)
	    if (isNaN(parsed)) throw new Error('Invalid hex string')
	    buf[offset + i] = parsed
	  }
	  return i
	}

	function utf8Write (buf, string, offset, length) {
	  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
	}

	function asciiWrite (buf, string, offset, length) {
	  return blitBuffer(asciiToBytes(string), buf, offset, length)
	}

	function binaryWrite (buf, string, offset, length) {
	  return asciiWrite(buf, string, offset, length)
	}

	function base64Write (buf, string, offset, length) {
	  return blitBuffer(base64ToBytes(string), buf, offset, length)
	}

	function ucs2Write (buf, string, offset, length) {
	  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
	}

	Buffer.prototype.write = function write (string, offset, length, encoding) {
	  // Buffer#write(string)
	  if (offset === undefined) {
	    encoding = 'utf8'
	    length = this.length
	    offset = 0
	  // Buffer#write(string, encoding)
	  } else if (length === undefined && typeof offset === 'string') {
	    encoding = offset
	    length = this.length
	    offset = 0
	  // Buffer#write(string, offset[, length][, encoding])
	  } else if (isFinite(offset)) {
	    offset = offset | 0
	    if (isFinite(length)) {
	      length = length | 0
	      if (encoding === undefined) encoding = 'utf8'
	    } else {
	      encoding = length
	      length = undefined
	    }
	  // legacy write(string, encoding, offset, length) - remove in v0.13
	  } else {
	    var swap = encoding
	    encoding = offset
	    offset = length | 0
	    length = swap
	  }

	  var remaining = this.length - offset
	  if (length === undefined || length > remaining) length = remaining

	  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
	    throw new RangeError('attempt to write outside buffer bounds')
	  }

	  if (!encoding) encoding = 'utf8'

	  var loweredCase = false
	  for (;;) {
	    switch (encoding) {
	      case 'hex':
	        return hexWrite(this, string, offset, length)

	      case 'utf8':
	      case 'utf-8':
	        return utf8Write(this, string, offset, length)

	      case 'ascii':
	        return asciiWrite(this, string, offset, length)

	      case 'binary':
	        return binaryWrite(this, string, offset, length)

	      case 'base64':
	        // Warning: maxLength not taken into account in base64Write
	        return base64Write(this, string, offset, length)

	      case 'ucs2':
	      case 'ucs-2':
	      case 'utf16le':
	      case 'utf-16le':
	        return ucs2Write(this, string, offset, length)

	      default:
	        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
	        encoding = ('' + encoding).toLowerCase()
	        loweredCase = true
	    }
	  }
	}

	Buffer.prototype.toJSON = function toJSON () {
	  return {
	    type: 'Buffer',
	    data: Array.prototype.slice.call(this._arr || this, 0)
	  }
	}

	function base64Slice (buf, start, end) {
	  if (start === 0 && end === buf.length) {
	    return base64.fromByteArray(buf)
	  } else {
	    return base64.fromByteArray(buf.slice(start, end))
	  }
	}

	function utf8Slice (buf, start, end) {
	  var res = ''
	  var tmp = ''
	  end = Math.min(buf.length, end)

	  for (var i = start; i < end; i++) {
	    if (buf[i] <= 0x7F) {
	      res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
	      tmp = ''
	    } else {
	      tmp += '%' + buf[i].toString(16)
	    }
	  }

	  return res + decodeUtf8Char(tmp)
	}

	function asciiSlice (buf, start, end) {
	  var ret = ''
	  end = Math.min(buf.length, end)

	  for (var i = start; i < end; i++) {
	    ret += String.fromCharCode(buf[i] & 0x7F)
	  }
	  return ret
	}

	function binarySlice (buf, start, end) {
	  var ret = ''
	  end = Math.min(buf.length, end)

	  for (var i = start; i < end; i++) {
	    ret += String.fromCharCode(buf[i])
	  }
	  return ret
	}

	function hexSlice (buf, start, end) {
	  var len = buf.length

	  if (!start || start < 0) start = 0
	  if (!end || end < 0 || end > len) end = len

	  var out = ''
	  for (var i = start; i < end; i++) {
	    out += toHex(buf[i])
	  }
	  return out
	}

	function utf16leSlice (buf, start, end) {
	  var bytes = buf.slice(start, end)
	  var res = ''
	  for (var i = 0; i < bytes.length; i += 2) {
	    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
	  }
	  return res
	}

	Buffer.prototype.slice = function slice (start, end) {
	  var len = this.length
	  start = ~~start
	  end = end === undefined ? len : ~~end

	  if (start < 0) {
	    start += len
	    if (start < 0) start = 0
	  } else if (start > len) {
	    start = len
	  }

	  if (end < 0) {
	    end += len
	    if (end < 0) end = 0
	  } else if (end > len) {
	    end = len
	  }

	  if (end < start) end = start

	  var newBuf
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    newBuf = Buffer._augment(this.subarray(start, end))
	  } else {
	    var sliceLen = end - start
	    newBuf = new Buffer(sliceLen, undefined)
	    for (var i = 0; i < sliceLen; i++) {
	      newBuf[i] = this[i + start]
	    }
	  }

	  if (newBuf.length) newBuf.parent = this.parent || this

	  return newBuf
	}

	/*
	 * Need to make sure that buffer isn't trying to write out of bounds.
	 */
	function checkOffset (offset, ext, length) {
	  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
	  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
	}

	Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
	  offset = offset | 0
	  byteLength = byteLength | 0
	  if (!noAssert) checkOffset(offset, byteLength, this.length)

	  var val = this[offset]
	  var mul = 1
	  var i = 0
	  while (++i < byteLength && (mul *= 0x100)) {
	    val += this[offset + i] * mul
	  }

	  return val
	}

	Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
	  offset = offset | 0
	  byteLength = byteLength | 0
	  if (!noAssert) {
	    checkOffset(offset, byteLength, this.length)
	  }

	  var val = this[offset + --byteLength]
	  var mul = 1
	  while (byteLength > 0 && (mul *= 0x100)) {
	    val += this[offset + --byteLength] * mul
	  }

	  return val
	}

	Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 1, this.length)
	  return this[offset]
	}

	Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 2, this.length)
	  return this[offset] | (this[offset + 1] << 8)
	}

	Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 2, this.length)
	  return (this[offset] << 8) | this[offset + 1]
	}

	Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 4, this.length)

	  return ((this[offset]) |
	      (this[offset + 1] << 8) |
	      (this[offset + 2] << 16)) +
	      (this[offset + 3] * 0x1000000)
	}

	Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 4, this.length)

	  return (this[offset] * 0x1000000) +
	    ((this[offset + 1] << 16) |
	    (this[offset + 2] << 8) |
	    this[offset + 3])
	}

	Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
	  offset = offset | 0
	  byteLength = byteLength | 0
	  if (!noAssert) checkOffset(offset, byteLength, this.length)

	  var val = this[offset]
	  var mul = 1
	  var i = 0
	  while (++i < byteLength && (mul *= 0x100)) {
	    val += this[offset + i] * mul
	  }
	  mul *= 0x80

	  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

	  return val
	}

	Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
	  offset = offset | 0
	  byteLength = byteLength | 0
	  if (!noAssert) checkOffset(offset, byteLength, this.length)

	  var i = byteLength
	  var mul = 1
	  var val = this[offset + --i]
	  while (i > 0 && (mul *= 0x100)) {
	    val += this[offset + --i] * mul
	  }
	  mul *= 0x80

	  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

	  return val
	}

	Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 1, this.length)
	  if (!(this[offset] & 0x80)) return (this[offset])
	  return ((0xff - this[offset] + 1) * -1)
	}

	Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 2, this.length)
	  var val = this[offset] | (this[offset + 1] << 8)
	  return (val & 0x8000) ? val | 0xFFFF0000 : val
	}

	Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 2, this.length)
	  var val = this[offset + 1] | (this[offset] << 8)
	  return (val & 0x8000) ? val | 0xFFFF0000 : val
	}

	Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 4, this.length)

	  return (this[offset]) |
	    (this[offset + 1] << 8) |
	    (this[offset + 2] << 16) |
	    (this[offset + 3] << 24)
	}

	Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 4, this.length)

	  return (this[offset] << 24) |
	    (this[offset + 1] << 16) |
	    (this[offset + 2] << 8) |
	    (this[offset + 3])
	}

	Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 4, this.length)
	  return ieee754.read(this, offset, true, 23, 4)
	}

	Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 4, this.length)
	  return ieee754.read(this, offset, false, 23, 4)
	}

	Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 8, this.length)
	  return ieee754.read(this, offset, true, 52, 8)
	}

	Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
	  if (!noAssert) checkOffset(offset, 8, this.length)
	  return ieee754.read(this, offset, false, 52, 8)
	}

	function checkInt (buf, value, offset, ext, max, min) {
	  if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
	  if (value > max || value < min) throw new RangeError('value is out of bounds')
	  if (offset + ext > buf.length) throw new RangeError('index out of range')
	}

	Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
	  value = +value
	  offset = offset | 0
	  byteLength = byteLength | 0
	  if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)

	  var mul = 1
	  var i = 0
	  this[offset] = value & 0xFF
	  while (++i < byteLength && (mul *= 0x100)) {
	    this[offset + i] = (value / mul) & 0xFF
	  }

	  return offset + byteLength
	}

	Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
	  value = +value
	  offset = offset | 0
	  byteLength = byteLength | 0
	  if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)

	  var i = byteLength - 1
	  var mul = 1
	  this[offset + i] = value & 0xFF
	  while (--i >= 0 && (mul *= 0x100)) {
	    this[offset + i] = (value / mul) & 0xFF
	  }

	  return offset + byteLength
	}

	Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
	  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
	  this[offset] = value
	  return offset + 1
	}

	function objectWriteUInt16 (buf, value, offset, littleEndian) {
	  if (value < 0) value = 0xffff + value + 1
	  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
	    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
	      (littleEndian ? i : 1 - i) * 8
	  }
	}

	Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = value
	    this[offset + 1] = (value >>> 8)
	  } else {
	    objectWriteUInt16(this, value, offset, true)
	  }
	  return offset + 2
	}

	Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = (value >>> 8)
	    this[offset + 1] = value
	  } else {
	    objectWriteUInt16(this, value, offset, false)
	  }
	  return offset + 2
	}

	function objectWriteUInt32 (buf, value, offset, littleEndian) {
	  if (value < 0) value = 0xffffffff + value + 1
	  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
	    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
	  }
	}

	Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset + 3] = (value >>> 24)
	    this[offset + 2] = (value >>> 16)
	    this[offset + 1] = (value >>> 8)
	    this[offset] = value
	  } else {
	    objectWriteUInt32(this, value, offset, true)
	  }
	  return offset + 4
	}

	Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = (value >>> 24)
	    this[offset + 1] = (value >>> 16)
	    this[offset + 2] = (value >>> 8)
	    this[offset + 3] = value
	  } else {
	    objectWriteUInt32(this, value, offset, false)
	  }
	  return offset + 4
	}

	Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) {
	    var limit = Math.pow(2, 8 * byteLength - 1)

	    checkInt(this, value, offset, byteLength, limit - 1, -limit)
	  }

	  var i = 0
	  var mul = 1
	  var sub = value < 0 ? 1 : 0
	  this[offset] = value & 0xFF
	  while (++i < byteLength && (mul *= 0x100)) {
	    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
	  }

	  return offset + byteLength
	}

	Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) {
	    var limit = Math.pow(2, 8 * byteLength - 1)

	    checkInt(this, value, offset, byteLength, limit - 1, -limit)
	  }

	  var i = byteLength - 1
	  var mul = 1
	  var sub = value < 0 ? 1 : 0
	  this[offset + i] = value & 0xFF
	  while (--i >= 0 && (mul *= 0x100)) {
	    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
	  }

	  return offset + byteLength
	}

	Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
	  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
	  if (value < 0) value = 0xff + value + 1
	  this[offset] = value
	  return offset + 1
	}

	Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = value
	    this[offset + 1] = (value >>> 8)
	  } else {
	    objectWriteUInt16(this, value, offset, true)
	  }
	  return offset + 2
	}

	Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = (value >>> 8)
	    this[offset + 1] = value
	  } else {
	    objectWriteUInt16(this, value, offset, false)
	  }
	  return offset + 2
	}

	Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = value
	    this[offset + 1] = (value >>> 8)
	    this[offset + 2] = (value >>> 16)
	    this[offset + 3] = (value >>> 24)
	  } else {
	    objectWriteUInt32(this, value, offset, true)
	  }
	  return offset + 4
	}

	Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
	  value = +value
	  offset = offset | 0
	  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
	  if (value < 0) value = 0xffffffff + value + 1
	  if (Buffer.TYPED_ARRAY_SUPPORT) {
	    this[offset] = (value >>> 24)
	    this[offset + 1] = (value >>> 16)
	    this[offset + 2] = (value >>> 8)
	    this[offset + 3] = value
	  } else {
	    objectWriteUInt32(this, value, offset, false)
	  }
	  return offset + 4
	}

	function checkIEEE754 (buf, value, offset, ext, max, min) {
	  if (value > max || value < min) throw new RangeError('value is out of bounds')
	  if (offset + ext > buf.length) throw new RangeError('index out of range')
	  if (offset < 0) throw new RangeError('index out of range')
	}

	function writeFloat (buf, value, offset, littleEndian, noAssert) {
	  if (!noAssert) {
	    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
	  }
	  ieee754.write(buf, value, offset, littleEndian, 23, 4)
	  return offset + 4
	}

	Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
	  return writeFloat(this, value, offset, true, noAssert)
	}

	Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
	  return writeFloat(this, value, offset, false, noAssert)
	}

	function writeDouble (buf, value, offset, littleEndian, noAssert) {
	  if (!noAssert) {
	    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
	  }
	  ieee754.write(buf, value, offset, littleEndian, 52, 8)
	  return offset + 8
	}

	Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
	  return writeDouble(this, value, offset, true, noAssert)
	}

	Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
	  return writeDouble(this, value, offset, false, noAssert)
	}

	// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
	Buffer.prototype.copy = function copy (target, targetStart, start, end) {
	  if (!start) start = 0
	  if (!end && end !== 0) end = this.length
	  if (targetStart >= target.length) targetStart = target.length
	  if (!targetStart) targetStart = 0
	  if (end > 0 && end < start) end = start

	  // Copy 0 bytes; we're done
	  if (end === start) return 0
	  if (target.length === 0 || this.length === 0) return 0

	  // Fatal error conditions
	  if (targetStart < 0) {
	    throw new RangeError('targetStart out of bounds')
	  }
	  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
	  if (end < 0) throw new RangeError('sourceEnd out of bounds')

	  // Are we oob?
	  if (end > this.length) end = this.length
	  if (target.length - targetStart < end - start) {
	    end = target.length - targetStart + start
	  }

	  var len = end - start

	  if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
	    for (var i = 0; i < len; i++) {
	      target[i + targetStart] = this[i + start]
	    }
	  } else {
	    target._set(this.subarray(start, start + len), targetStart)
	  }

	  return len
	}

	// fill(value, start=0, end=buffer.length)
	Buffer.prototype.fill = function fill (value, start, end) {
	  if (!value) value = 0
	  if (!start) start = 0
	  if (!end) end = this.length

	  if (end < start) throw new RangeError('end < start')

	  // Fill 0 bytes; we're done
	  if (end === start) return
	  if (this.length === 0) return

	  if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
	  if (end < 0 || end > this.length) throw new RangeError('end out of bounds')

	  var i
	  if (typeof value === 'number') {
	    for (i = start; i < end; i++) {
	      this[i] = value
	    }
	  } else {
	    var bytes = utf8ToBytes(value.toString())
	    var len = bytes.length
	    for (i = start; i < end; i++) {
	      this[i] = bytes[i % len]
	    }
	  }

	  return this
	}

	/**
	 * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
	 * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
	 */
	Buffer.prototype.toArrayBuffer = function toArrayBuffer () {
	  if (typeof Uint8Array !== 'undefined') {
	    if (Buffer.TYPED_ARRAY_SUPPORT) {
	      return (new Buffer(this)).buffer
	    } else {
	      var buf = new Uint8Array(this.length)
	      for (var i = 0, len = buf.length; i < len; i += 1) {
	        buf[i] = this[i]
	      }
	      return buf.buffer
	    }
	  } else {
	    throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
	  }
	}

	// HELPER FUNCTIONS
	// ================

	var BP = Buffer.prototype

	/**
	 * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
	 */
	Buffer._augment = function _augment (arr) {
	  arr.constructor = Buffer
	  arr._isBuffer = true

	  // save reference to original Uint8Array set method before overwriting
	  arr._set = arr.set

	  // deprecated, will be removed in node 0.13+
	  arr.get = BP.get
	  arr.set = BP.set

	  arr.write = BP.write
	  arr.toString = BP.toString
	  arr.toLocaleString = BP.toString
	  arr.toJSON = BP.toJSON
	  arr.equals = BP.equals
	  arr.compare = BP.compare
	  arr.indexOf = BP.indexOf
	  arr.copy = BP.copy
	  arr.slice = BP.slice
	  arr.readUIntLE = BP.readUIntLE
	  arr.readUIntBE = BP.readUIntBE
	  arr.readUInt8 = BP.readUInt8
	  arr.readUInt16LE = BP.readUInt16LE
	  arr.readUInt16BE = BP.readUInt16BE
	  arr.readUInt32LE = BP.readUInt32LE
	  arr.readUInt32BE = BP.readUInt32BE
	  arr.readIntLE = BP.readIntLE
	  arr.readIntBE = BP.readIntBE
	  arr.readInt8 = BP.readInt8
	  arr.readInt16LE = BP.readInt16LE
	  arr.readInt16BE = BP.readInt16BE
	  arr.readInt32LE = BP.readInt32LE
	  arr.readInt32BE = BP.readInt32BE
	  arr.readFloatLE = BP.readFloatLE
	  arr.readFloatBE = BP.readFloatBE
	  arr.readDoubleLE = BP.readDoubleLE
	  arr.readDoubleBE = BP.readDoubleBE
	  arr.writeUInt8 = BP.writeUInt8
	  arr.writeUIntLE = BP.writeUIntLE
	  arr.writeUIntBE = BP.writeUIntBE
	  arr.writeUInt16LE = BP.writeUInt16LE
	  arr.writeUInt16BE = BP.writeUInt16BE
	  arr.writeUInt32LE = BP.writeUInt32LE
	  arr.writeUInt32BE = BP.writeUInt32BE
	  arr.writeIntLE = BP.writeIntLE
	  arr.writeIntBE = BP.writeIntBE
	  arr.writeInt8 = BP.writeInt8
	  arr.writeInt16LE = BP.writeInt16LE
	  arr.writeInt16BE = BP.writeInt16BE
	  arr.writeInt32LE = BP.writeInt32LE
	  arr.writeInt32BE = BP.writeInt32BE
	  arr.writeFloatLE = BP.writeFloatLE
	  arr.writeFloatBE = BP.writeFloatBE
	  arr.writeDoubleLE = BP.writeDoubleLE
	  arr.writeDoubleBE = BP.writeDoubleBE
	  arr.fill = BP.fill
	  arr.inspect = BP.inspect
	  arr.toArrayBuffer = BP.toArrayBuffer

	  return arr
	}

	var INVALID_BASE64_RE = /[^+\/0-9A-z\-]/g

	function base64clean (str) {
	  // Node strips out invalid characters like \n and \t from the string, base64-js does not
	  str = stringtrim(str).replace(INVALID_BASE64_RE, '')
	  // Node converts strings with length < 2 to ''
	  if (str.length < 2) return ''
	  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
	  while (str.length % 4 !== 0) {
	    str = str + '='
	  }
	  return str
	}

	function stringtrim (str) {
	  if (str.trim) return str.trim()
	  return str.replace(/^\s+|\s+$/g, '')
	}

	function toHex (n) {
	  if (n < 16) return '0' + n.toString(16)
	  return n.toString(16)
	}

	function utf8ToBytes (string, units) {
	  units = units || Infinity
	  var codePoint
	  var length = string.length
	  var leadSurrogate = null
	  var bytes = []
	  var i = 0

	  for (; i < length; i++) {
	    codePoint = string.charCodeAt(i)

	    // is surrogate component
	    if (codePoint > 0xD7FF && codePoint < 0xE000) {
	      // last char was a lead
	      if (leadSurrogate) {
	        // 2 leads in a row
	        if (codePoint < 0xDC00) {
	          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
	          leadSurrogate = codePoint
	          continue
	        } else {
	          // valid surrogate pair
	          codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000
	          leadSurrogate = null
	        }
	      } else {
	        // no lead yet

	        if (codePoint > 0xDBFF) {
	          // unexpected trail
	          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
	          continue
	        } else if (i + 1 === length) {
	          // unpaired lead
	          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
	          continue
	        } else {
	          // valid lead
	          leadSurrogate = codePoint
	          continue
	        }
	      }
	    } else if (leadSurrogate) {
	      // valid bmp char, but last char was a lead
	      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
	      leadSurrogate = null
	    }

	    // encode utf8
	    if (codePoint < 0x80) {
	      if ((units -= 1) < 0) break
	      bytes.push(codePoint)
	    } else if (codePoint < 0x800) {
	      if ((units -= 2) < 0) break
	      bytes.push(
	        codePoint >> 0x6 | 0xC0,
	        codePoint & 0x3F | 0x80
	      )
	    } else if (codePoint < 0x10000) {
	      if ((units -= 3) < 0) break
	      bytes.push(
	        codePoint >> 0xC | 0xE0,
	        codePoint >> 0x6 & 0x3F | 0x80,
	        codePoint & 0x3F | 0x80
	      )
	    } else if (codePoint < 0x200000) {
	      if ((units -= 4) < 0) break
	      bytes.push(
	        codePoint >> 0x12 | 0xF0,
	        codePoint >> 0xC & 0x3F | 0x80,
	        codePoint >> 0x6 & 0x3F | 0x80,
	        codePoint & 0x3F | 0x80
	      )
	    } else {
	      throw new Error('Invalid code point')
	    }
	  }

	  return bytes
	}

	function asciiToBytes (str) {
	  var byteArray = []
	  for (var i = 0; i < str.length; i++) {
	    // Node's code seems to be doing this and not & 0x7F..
	    byteArray.push(str.charCodeAt(i) & 0xFF)
	  }
	  return byteArray
	}

	function utf16leToBytes (str, units) {
	  var c, hi, lo
	  var byteArray = []
	  for (var i = 0; i < str.length; i++) {
	    if ((units -= 2) < 0) break

	    c = str.charCodeAt(i)
	    hi = c >> 8
	    lo = c % 256
	    byteArray.push(lo)
	    byteArray.push(hi)
	  }

	  return byteArray
	}

	function base64ToBytes (str) {
	  return base64.toByteArray(base64clean(str))
	}

	function blitBuffer (src, dst, offset, length) {
	  for (var i = 0; i < length; i++) {
	    if ((i + offset >= dst.length) || (i >= src.length)) break
	    dst[i + offset] = src[i]
	  }
	  return i
	}

	function decodeUtf8Char (str) {
	  try {
	    return decodeURIComponent(str)
	  } catch (err) {
	    return String.fromCharCode(0xFFFD) // UTF 8 invalid char
	  }
	}

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 5 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var _ = __webpack_require__(11);
	var FontWrapper = __webpack_require__(16);

	function typeName(bold, italics){
		var type = 'normal';
		if (bold && italics) type = 'bolditalics';
		else if (bold) type = 'bold';
		else if (italics) type = 'italics';
		return type;
	}

	function FontProvider(fontDescriptors, pdfDoc) {
		this.fonts = {};
		this.pdfDoc = pdfDoc;
		this.fontWrappers = {};

		for(var font in fontDescriptors) {
			if (fontDescriptors.hasOwnProperty(font)) {
				var fontDef = fontDescriptors[font];

				this.fonts[font] = {
					normal: fontDef.normal,
					bold: fontDef.bold,
					italics: fontDef.italics,
					bolditalics: fontDef.bolditalics
				};
			}
		}
	}

	FontProvider.prototype.provideFont = function(familyName, bold, italics) {
	  if (!this.fonts[familyName]) return this.pdfDoc._font;
		var type = typeName(bold, italics);

	  this.fontWrappers[familyName] = this.fontWrappers[familyName] || {};

	  if (!this.fontWrappers[familyName][type]) {
			this.fontWrappers[familyName][type] = new FontWrapper(this.pdfDoc, this.fonts[familyName][type], familyName + '(' + type + ')');
		}

	  return this.fontWrappers[familyName][type];
	};

	FontProvider.prototype.setFontRefsToPdfDoc = function(){
	  var self = this;

	  _.each(self.fontWrappers, function(fontFamily) {
	    _.each(fontFamily, function(fontWrapper){
	      _.each(fontWrapper.pdfFonts, function(font){
	        if (!self.pdfDoc.page.fonts[font.id]) {
	          self.pdfDoc.page.fonts[font.id] = font.ref();
	        }
	      });
	    });
	  });
	};

	module.exports = FontProvider;


/***/ },
/* 6 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var _ = __webpack_require__(11);
	var TraversalTracker = __webpack_require__(18);
	var DocMeasure = __webpack_require__(19);
	var DocumentContext = __webpack_require__(20);
	var PageElementWriter = __webpack_require__(21);
	var ColumnCalculator = __webpack_require__(22);
	var TableProcessor = __webpack_require__(23);
	var Line = __webpack_require__(24);
	var pack = __webpack_require__(25).pack;
	var offsetVector = __webpack_require__(25).offsetVector;
	var fontStringify = __webpack_require__(25).fontStringify;
	var isFunction = __webpack_require__(25).isFunction;
	var TextTools = __webpack_require__(26);
	var StyleContextStack = __webpack_require__(27);

	function addAll(target, otherArray){
	  _.each(otherArray, function(item){
	    target.push(item);
	  });
	}

	/**
	 * Creates an instance of LayoutBuilder - layout engine which turns document-definition-object
	 * into a set of pages, lines, inlines and vectors ready to be rendered into a PDF
	 *
	 * @param {Object} pageSize - an object defining page width and height
	 * @param {Object} pageMargins - an object defining top, left, right and bottom margins
	 */
	function LayoutBuilder(pageSize, pageMargins, imageMeasure) {
		this.pageSize = pageSize;
		this.pageMargins = pageMargins;
		this.tracker = new TraversalTracker();
	    this.imageMeasure = imageMeasure;
	    this.tableLayouts = {};
	}

	LayoutBuilder.prototype.registerTableLayouts = function (tableLayouts) {
	  this.tableLayouts = pack(this.tableLayouts, tableLayouts);
	};

	/**
	 * Executes layout engine on document-definition-object and creates an array of pages
	 * containing positioned Blocks, Lines and inlines
	 *
	 * @param {Object} docStructure document-definition-object
	 * @param {Object} fontProvider font provider
	 * @param {Object} styleDictionary dictionary with style definitions
	 * @param {Object} defaultStyle default style definition
	 * @return {Array} an array of pages
	 */
	LayoutBuilder.prototype.layoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) {

	  function addPageBreaksIfNecessary(linearNodeList, pages) {
	    linearNodeList = _.reject(linearNodeList, function(node){
	      return _.isEmpty(node.positions);
	    });

	    _.each(linearNodeList, function(node) {
	      var nodeInfo = _.pick(node, [
	        'id', 'text', 'ul', 'ol', 'table', 'image', 'qr', 'canvas', 'columns',
	        'headlineLevel', 'style', 'pageBreak', 'pageOrientation',
	        'width', 'height'
	      ]);
	      nodeInfo.startPosition = _.first(node.positions);
	      nodeInfo.pageNumbers = _.chain(node.positions).map('pageNumber').uniq().value();
	      nodeInfo.pages = pages.length;
	      nodeInfo.stack = _.isArray(node.stack);

	      node.nodeInfo = nodeInfo;
	    });

	    return _.any(linearNodeList, function (node, index, followingNodeList) {
	      if (node.pageBreak !== 'before' && !node.pageBreakCalculated) {
	        node.pageBreakCalculated = true;
	        var pageNumber = _.first(node.nodeInfo.pageNumbers);

					var followingNodesOnPage = _.chain(followingNodeList).drop(index + 1).filter(function (node0) {
	          return _.contains(node0.nodeInfo.pageNumbers, pageNumber);
	        }).value();

	        var nodesOnNextPage = _.chain(followingNodeList).drop(index + 1).filter(function (node0) {
	          return _.contains(node0.nodeInfo.pageNumbers, pageNumber + 1);
	        }).value();

	        var previousNodesOnPage = _.chain(followingNodeList).take(index).filter(function (node0) {
	          return _.contains(node0.nodeInfo.pageNumbers, pageNumber);
	        }).value();

	        if (pageBreakBeforeFct(node.nodeInfo,
	          _.map(followingNodesOnPage, 'nodeInfo'),
	          _.map(nodesOnNextPage, 'nodeInfo'),
	          _.map(previousNodesOnPage, 'nodeInfo'))) {
	          node.pageBreak = 'before';
	          return true;
	        }
	      }
	    });
	  }

	  if(!isFunction(pageBreakBeforeFct)){
	    pageBreakBeforeFct = function(){
	      return false;
	    };
	  }

	  this.docMeasure = new DocMeasure(fontProvider, styleDictionary, defaultStyle, this.imageMeasure, this.tableLayouts, images);


	  function resetXYs(result) {
	    _.each(result.linearNodeList, function (node) {
	      node.resetXY();
	    });
	  }

	  var result = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark);
	  while(addPageBreaksIfNecessary(result.linearNodeList, result.pages)){
	    resetXYs(result);
	    result = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark);
	  }

		return result.pages;
	};

	LayoutBuilder.prototype.tryLayoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) {

	  this.linearNodeList = [];
	  docStructure = this.docMeasure.measureDocument(docStructure);

	  this.writer = new PageElementWriter(
	    new DocumentContext(this.pageSize, this.pageMargins), this.tracker);

	  var _this = this;
	  this.writer.context().tracker.startTracking('pageAdded', function() {
	    _this.addBackground(background);
	  });

	  this.addBackground(background);
	  this.processNode(docStructure);
	  this.addHeadersAndFooters(header, footer);
	  /* jshint eqnull:true */
	  if(watermark != null)
	    this.addWatermark(watermark, fontProvider);

	  return {pages: this.writer.context().pages, linearNodeList: this.linearNodeList};
	};


	LayoutBuilder.prototype.addBackground = function(background) {
	    var backgroundGetter = isFunction(background) ? background : function() { return background; };

	    var pageBackground = backgroundGetter(this.writer.context().page + 1);

	    if (pageBackground) {
	      var pageSize = this.writer.context().getCurrentPage().pageSize;
	      this.writer.beginUnbreakableBlock(pageSize.width, pageSize.height);
	      this.processNode(this.docMeasure.measureDocument(pageBackground));
	      this.writer.commitUnbreakableBlock(0, 0);
	    }
	};

	LayoutBuilder.prototype.addStaticRepeatable = function(headerOrFooter, sizeFunction) {
	  this.addDynamicRepeatable(function() { return headerOrFooter; }, sizeFunction);
	};

	LayoutBuilder.prototype.addDynamicRepeatable = function(nodeGetter, sizeFunction) {
	  var pages = this.writer.context().pages;

	  for(var pageIndex = 0, l = pages.length; pageIndex < l; pageIndex++) {
	    this.writer.context().page = pageIndex;

	    var node = nodeGetter(pageIndex + 1, l);

	    if (node) {
	      var sizes = sizeFunction(this.writer.context().getCurrentPage().pageSize, this.pageMargins);
	      this.writer.beginUnbreakableBlock(sizes.width, sizes.height);
	      this.processNode(this.docMeasure.measureDocument(node));
	      this.writer.commitUnbreakableBlock(sizes.x, sizes.y);
	    }
	  }
	};

	LayoutBuilder.prototype.addHeadersAndFooters = function(header, footer) {
	  var headerSizeFct = function(pageSize, pageMargins){
	    return {
	      x: 0,
	      y: 0,
	      width: pageSize.width,
	      height: pageMargins.top
	    };
	  };

	  var footerSizeFct = function (pageSize, pageMargins) {
	    return {
	      x: 0,
	      y: pageSize.height - pageMargins.bottom,
	      width: pageSize.width,
	      height: pageMargins.bottom
	    };
	  };

	  if(isFunction(header)) {
	    this.addDynamicRepeatable(header, headerSizeFct);
	  } else if(header) {
	    this.addStaticRepeatable(header, headerSizeFct);
	  }

	  if(isFunction(footer)) {
	    this.addDynamicRepeatable(footer, footerSizeFct);
	  } else if(footer) {
	    this.addStaticRepeatable(footer, footerSizeFct);
	  }
	};

	LayoutBuilder.prototype.addWatermark = function(watermark, fontProvider){
	  var defaultFont = Object.getOwnPropertyNames(fontProvider.fonts)[0]; // TODO allow selection of other font
	  var watermarkObject = {
	    text: watermark,
	    font: fontProvider.provideFont(fontProvider[defaultFont], false, false),
	    size: getSize(this.pageSize, watermark, fontProvider)
	  };

	  var pages = this.writer.context().pages;
	  for(var i = 0, l = pages.length; i < l; i++) {
	    pages[i].watermark = watermarkObject;
	  }

	  function getSize(pageSize, watermark, fontProvider){
	    var width = pageSize.width;
	    var height = pageSize.height;
	    var targetWidth = Math.sqrt(width*width + height*height)*0.8; /* page diagnoal * sample factor */
	    var textTools = new TextTools(fontProvider);
	    var styleContextStack = new StyleContextStack();
	    var size;

	    /**
	     * Binary search the best font size.
	     * Initial bounds [0, 1000]
	     * Break when range < 1
	     */
	    var a = 0;
	    var b = 1000;
	    var c = (a+b)/2;
	    while(Math.abs(a - b) > 1){
	      styleContextStack.push({
	        fontSize: c
	      });
	      size = textTools.sizeOfString(watermark, styleContextStack);
	      if(size.width > targetWidth){
	        b = c;
	        c = (a+b)/2;
	      }
	      else if(size.width < targetWidth){
	        a = c;
	        c = (a+b)/2;
	      }
	      styleContextStack.pop();
	    }
	    /*
	      End binary search
	     */
	    return {size: size, fontSize: c};
	  }
	};

	function decorateNode(node){
	  var x = node.x, y = node.y;
	  node.positions = [];

	  _.each(node.canvas, function(vector){
	    var x = vector.x, y = vector.y;
	    vector.resetXY = function(){
	      vector.x = x;
	      vector.y = y;
	    };
	  });

	  node.resetXY = function(){
	    node.x = x;
	    node.y = y;
	    _.each(node.canvas, function(vector){
	      vector.resetXY();
	    });
	  };
	}

	LayoutBuilder.prototype.processNode = function(node) {
	  var self = this;

	  this.linearNodeList.push(node);
	  decorateNode(node);

	  applyMargins(function() {
	    var absPosition = node.absolutePosition;
	    if(absPosition){
	      self.writer.context().beginDetachedBlock();
	      self.writer.context().moveTo(absPosition.x || 0, absPosition.y || 0);
	    }

	    if (node.stack) {
	      self.processVerticalContainer(node);
	    } else if (node.columns) {
	      self.processColumns(node);
	    } else if (node.ul) {
	      self.processList(false, node);
	    } else if (node.ol) {
	      self.processList(true, node);
	    } else if (node.table) {
	      self.processTable(node);
	    } else if (node.text !== undefined) {
	      self.processLeaf(node);
	    } else if (node.image) {
	      self.processImage(node);
	    } else if (node.canvas) {
	      self.processCanvas(node);
	    } else if (node.qr) {
	      self.processQr(node);
	    }else if (!node._span) {
			throw 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);
			}

	    if(absPosition){
	      self.writer.context().endDetachedBlock();
	    }
		});

		function applyMargins(callback) {
			var margin = node._margin;

	    if (node.pageBreak === 'before') {
	        self.writer.moveToNextPage(node.pageOrientation);
	    }

			if (margin) {
				self.writer.context().moveDown(margin[1]);
				self.writer.context().addMargin(margin[0], margin[2]);
			}

			callback();

			if(margin) {
				self.writer.context().addMargin(-margin[0], -margin[2]);
				self.writer.context().moveDown(margin[3]);
			}

	    if (node.pageBreak === 'after') {
	        self.writer.moveToNextPage(node.pageOrientation);
	    }
		}
	};

	// vertical container
	LayoutBuilder.prototype.processVerticalContainer = function(node) {
		var self = this;
		node.stack.forEach(function(item) {
			self.processNode(item);
			addAll(node.positions, item.positions);

			//TODO: paragraph gap
		});
	};

	// columns
	LayoutBuilder.prototype.processColumns = function(columnNode) {
		var columns = columnNode.columns;
		var availableWidth = this.writer.context().availableWidth;
		var gaps = gapArray(columnNode._gap);

		if (gaps) availableWidth -= (gaps.length - 1) * columnNode._gap;

		ColumnCalculator.buildColumnWidths(columns, availableWidth);
		var result = this.processRow(columns, columns, gaps);
	    addAll(columnNode.positions, result.positions);


		function gapArray(gap) {
			if (!gap) return null;

			var gaps = [];
			gaps.push(0);

			for(var i = columns.length - 1; i > 0; i--) {
				gaps.push(gap);
			}

			return gaps;
		}
	};

	LayoutBuilder.prototype.processRow = function(columns, widths, gaps, tableBody, tableRow) {
	  var self = this;
	  var pageBreaks = [], positions = [];

	  this.tracker.auto('pageChanged', storePageBreakData, function() {
	    widths = widths || columns;

	    self.writer.context().beginColumnGroup();

	    for(var i = 0, l = columns.length; i < l; i++) {
	      var column = columns[i];
	      var width = widths[i]._calcWidth;
	      var leftOffset = colLeftOffset(i);

	      if (column.colSpan && column.colSpan > 1) {
	          for(var j = 1; j < column.colSpan; j++) {
	              width += widths[++i]._calcWidth + gaps[i];
	          }
	      }

	      self.writer.context().beginColumn(width, leftOffset, getEndingCell(column, i));
	      if (!column._span) {
	        self.processNode(column);
	        addAll(positions, column.positions);
	      } else if (column._columnEndingContext) {
	        // row-span ending
	        self.writer.context().markEnding(column);
	      }
	    }

	    self.writer.context().completeColumnGroup();
	  });

	  return {pageBreaks: pageBreaks, positions: positions};

	  function storePageBreakData(data) {
	    var pageDesc;

	    for(var i = 0, l = pageBreaks.length; i < l; i++) {
	      var desc = pageBreaks[i];
	      if (desc.prevPage === data.prevPage) {
	        pageDesc = desc;
	        break;
	      }
	    }

	    if (!pageDesc) {
	      pageDesc = data;
	      pageBreaks.push(pageDesc);
	    }
	    pageDesc.prevY = Math.max(pageDesc.prevY, data.prevY);
	    pageDesc.y = Math.min(pageDesc.y, data.y);
	  }

		function colLeftOffset(i) {
			if (gaps && gaps.length > i) return gaps[i];
			return 0;
		}

	  function getEndingCell(column, columnIndex) {
	    if (column.rowSpan && column.rowSpan > 1) {
	      var endingRow = tableRow + column.rowSpan - 1;
	      if (endingRow >= tableBody.length) throw 'Row span for column ' + columnIndex + ' (with indexes starting from 0) exceeded row count';
	      return tableBody[endingRow][columnIndex];
	    }

	    return null;
	  }
	};

	// lists
	LayoutBuilder.prototype.processList = function(orderedList, node) {
		var self = this,
	      items = orderedList ? node.ol : node.ul,
	      gapSize = node._gapSize;

		this.writer.context().addMargin(gapSize.width);

		var nextMarker;
		this.tracker.auto('lineAdded', addMarkerToFirstLeaf, function() {
			items.forEach(function(item) {
				nextMarker = item.listMarker;
				self.processNode(item);
	            addAll(node.positions, item.positions);
			});
		});

		this.writer.context().addMargin(-gapSize.width);

		function addMarkerToFirstLeaf(line) {
			// I'm not very happy with the way list processing is implemented
			// (both code and algorithm should be rethinked)
			if (nextMarker) {
				var marker = nextMarker;
				nextMarker = null;

				if (marker.canvas) {
					var vector = marker.canvas[0];

					offsetVector(vector, -marker._minWidth, 0);
					self.writer.addVector(vector);
				} else {
					var markerLine = new Line(self.pageSize.width);
					markerLine.addInline(marker._inlines[0]);
					markerLine.x = -marker._minWidth;
					markerLine.y = line.getAscenderHeight() - markerLine.getAscenderHeight();
					self.writer.addLine(markerLine, true);
				}
			}
		}
	};

	// tables
	LayoutBuilder.prototype.processTable = function(tableNode) {
	  var processor = new TableProcessor(tableNode);

	  processor.beginTable(this.writer);

	  for(var i = 0, l = tableNode.table.body.length; i < l; i++) {
	    processor.beginRow(i, this.writer);

	    var result = this.processRow(tableNode.table.body[i], tableNode.table.widths, tableNode._offsets.offsets, tableNode.table.body, i);
	    addAll(tableNode.positions, result.positions);

	    processor.endRow(i, this.writer, result.pageBreaks);
	  }

	  processor.endTable(this.writer);
	};

	// leafs (texts)
	LayoutBuilder.prototype.processLeaf = function(node) {
		var line = this.buildNextLine(node);

		while (line) {
			var positions = this.writer.addLine(line);
	    node.positions.push(positions);
			line = this.buildNextLine(node);
		}
	};

	LayoutBuilder.prototype.buildNextLine = function(textNode) {
		if (!textNode._inlines || textNode._inlines.length === 0) return null;

		var line = new Line(this.writer.context().availableWidth);

		while(textNode._inlines && textNode._inlines.length > 0 && line.hasEnoughSpaceForInline(textNode._inlines[0])) {
			line.addInline(textNode._inlines.shift());
		}

		line.lastLineInParagraph = textNode._inlines.length === 0;
		return line;
	};

	// images
	LayoutBuilder.prototype.processImage = function(node) {
	    var position = this.writer.addImage(node);
	    node.positions.push(position);
	};

	LayoutBuilder.prototype.processCanvas = function(node) {
		var height = node._minHeight;

		if (this.writer.context().availableHeight < height) {
			// TODO: support for canvas larger than a page
			// TODO: support for other overflow methods

			this.writer.moveToNextPage();
		}

		node.canvas.forEach(function(vector) {
			var position = this.writer.addVector(vector);
	        node.positions.push(position);
		}, this);

		this.writer.context().moveDown(height);
	};

	LayoutBuilder.prototype.processQr = function(node) {
		var position = this.writer.addQr(node);
	    node.positions.push(position);
	};

	module.exports = LayoutBuilder;


/***/ },
/* 7 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = {
		'4A0': [4767.87, 6740.79],
		'2A0': [3370.39, 4767.87],
		A0: [2383.94, 3370.39],
		A1: [1683.78, 2383.94],
		A2: [1190.55, 1683.78],
		A3: [841.89, 1190.55],
		A4: [595.28, 841.89],
		A5: [419.53, 595.28],
		A6: [297.64, 419.53],
		A7: [209.76, 297.64],
		A8: [147.40, 209.76],
		A9: [104.88, 147.40],
		A10: [73.70, 104.88],
		B0: [2834.65, 4008.19],
		B1: [2004.09, 2834.65],
		B2: [1417.32, 2004.09],
		B3: [1000.63, 1417.32],
		B4: [708.66, 1000.63],
		B5: [498.90, 708.66],
		B6: [354.33, 498.90],
		B7: [249.45, 354.33],
		B8: [175.75, 249.45],
		B9: [124.72, 175.75],
		B10: [87.87, 124.72],
		C0: [2599.37, 3676.54],
		C1: [1836.85, 2599.37],
		C2: [1298.27, 1836.85],
		C3: [918.43, 1298.27],
		C4: [649.13, 918.43],
		C5: [459.21, 649.13],
		C6: [323.15, 459.21],
		C7: [229.61, 323.15],
		C8: [161.57, 229.61],
		C9: [113.39, 161.57],
		C10: [79.37, 113.39],
		RA0: [2437.80, 3458.27],
		RA1: [1729.13, 2437.80],
		RA2: [1218.90, 1729.13],
		RA3: [864.57, 1218.90],
		RA4: [609.45, 864.57],
		SRA0: [2551.18, 3628.35],
		SRA1: [1814.17, 2551.18],
		SRA2: [1275.59, 1814.17],
		SRA3: [907.09, 1275.59],
		SRA4: [637.80, 907.09],
		EXECUTIVE: [521.86, 756.00],
		FOLIO: [612.00, 936.00],
		LEGAL: [612.00, 1008.00],
		LETTER: [612.00, 792.00],
		TABLOID: [792.00, 1224.00]
	};


/***/ },
/* 8 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {/* jslint node: true */
	'use strict';

	var pdfKit = __webpack_require__(28);
	var PDFImage = __webpack_require__(17);

	function ImageMeasure(pdfDoc, imageDictionary) {
		this.pdfDoc = pdfDoc;
		this.imageDictionary = imageDictionary || {};
	}

	ImageMeasure.prototype.measureImage = function(src) {
		var image, label;
		var that = this;

		if (!this.pdfDoc._imageRegistry[src]) {
			label = 'I' + (++this.pdfDoc._imageCount);
			image = PDFImage.open(realImageSrc(src), label);
			image.embed(this.pdfDoc);
			this.pdfDoc._imageRegistry[src] = image;
		} else {
			image = this.pdfDoc._imageRegistry[src];
		}

		return { width: image.width, height: image.height };

		function realImageSrc(src) {
			var img = that.imageDictionary[src];

			if (!img) return src;

			var index = img.indexOf('base64,');
			if (index < 0) {
				throw 'invalid image format, images dictionary should contain dataURL entries';
			}

			return new Buffer(img.substring(index + 7), 'base64');
		}
	};

	module.exports = ImageMeasure;

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 9 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';


	function groupDecorations(line) {
		var groups = [], curGroup = null;
		for(var i = 0, l = line.inlines.length; i < l; i++) {
			var inline = line.inlines[i];
			var decoration = inline.decoration;
			if(!decoration) {
				curGroup = null;
				continue;
			}
			var color = inline.decorationColor || inline.color || 'black';
			var style = inline.decorationStyle || 'solid';
			decoration = Array.isArray(decoration) ? decoration : [ decoration ];
			for(var ii = 0, ll = decoration.length; ii < ll; ii++) {
				var deco = decoration[ii];
				if(!curGroup || deco !== curGroup.decoration ||
						style !== curGroup.decorationStyle || color !== curGroup.decorationColor ||
						deco === 'lineThrough') {
			
					curGroup = {
						line: line,
						decoration: deco, 
						decorationColor: color, 
						decorationStyle: style,
						inlines: [ inline ]
					};
					groups.push(curGroup);
				} else {
					curGroup.inlines.push(inline);
				}
			}
		}
		
		return groups;
	}

	function drawDecoration(group, x, y, pdfKitDoc) {
		function maxInline() {
			var max = 0;
			for (var i = 0, l = group.inlines.length; i < l; i++) {
				var inl = group.inlines[i];
				max = inl.fontSize > max ? i : max;
			}
			return group.inlines[max];
		}
		function width() {
			var sum = 0;
			for (var i = 0, l = group.inlines.length; i < l; i++) {
				sum += group.inlines[i].width;
			}
			return sum;
		}
		var firstInline = group.inlines[0],
			biggerInline = maxInline(),
			totalWidth = width(),
			lineAscent = group.line.getAscenderHeight(),
			ascent = biggerInline.font.ascender / 1000 * biggerInline.fontSize,
			height = biggerInline.height,
			descent = height - ascent;
		
		var lw = 0.5 + Math.floor(Math.max(biggerInline.fontSize - 8, 0) / 2) * 0.12;
		
		switch (group.decoration) {
			case 'underline':
				y += lineAscent + descent * 0.45;
				break;
			case 'overline':
				y += lineAscent - (ascent * 0.85);
				break;
			case 'lineThrough':
				y += lineAscent - (ascent * 0.25);
				break;
			default:
				throw 'Unkown decoration : ' + group.decoration;
		}
		pdfKitDoc.save();
		
		if(group.decorationStyle === 'double') {
			var gap = Math.max(0.5, lw*2);
			pdfKitDoc	.fillColor(group.decorationColor)
						.rect(x + firstInline.x, y-lw/2, totalWidth, lw/2).fill()
						.rect(x + firstInline.x, y+gap-lw/2, totalWidth, lw/2).fill();
		} else if(group.decorationStyle === 'dashed') {
			var nbDashes = Math.ceil(totalWidth / (3.96+2.84));
			var rdx = x + firstInline.x;
			pdfKitDoc.rect(rdx, y, totalWidth, lw).clip();
			pdfKitDoc.fillColor(group.decorationColor);
			for (var i = 0; i < nbDashes; i++) {
				pdfKitDoc.rect(rdx, y-lw/2, 3.96, lw).fill();
				rdx += 3.96 + 2.84;
			}
		} else if(group.decorationStyle === 'dotted') {
			var nbDots = Math.ceil(totalWidth / (lw*3));
			var rx = x + firstInline.x;
			pdfKitDoc.rect(rx, y, totalWidth, lw).clip();
			pdfKitDoc.fillColor(group.decorationColor);
			for (var ii = 0; ii < nbDots; ii++) {
				pdfKitDoc.rect(rx, y-lw/2, lw, lw).fill();
				rx += (lw*3);
			}
		} else if(group.decorationStyle === 'wavy') {
			var sh = 0.7, sv = 1;
			var nbWaves = Math.ceil(totalWidth / (sh*2))+1;
			var rwx = x + firstInline.x - 1;
			pdfKitDoc.rect(x + firstInline.x, y-sv, totalWidth, y+sv).clip();
			pdfKitDoc.lineWidth(0.24);
			pdfKitDoc.moveTo(rwx, y);
			for(var iii = 0; iii < nbWaves; iii++) {
				pdfKitDoc   .bezierCurveTo(rwx+sh, y-sv, rwx+sh*2, y-sv, rwx+sh*3, y)
							.bezierCurveTo(rwx+sh*4, y+sv, rwx+sh*5, y+sv, rwx+sh*6, y);
					rwx += sh*6;
				}
			pdfKitDoc.stroke(group.decorationColor);
			
		} else {
			pdfKitDoc	.fillColor(group.decorationColor)
						.rect(x + firstInline.x, y-lw/2, totalWidth, lw)
						.fill();
		}
		pdfKitDoc.restore();
	}

	function drawDecorations(line, x, y, pdfKitDoc) {
		var groups = groupDecorations(line);
		for (var i = 0, l = groups.length; i < l; i++) {
			drawDecoration(groups[i], x, y, pdfKitDoc);
		}
	}

	function drawBackground(line, x, y, pdfKitDoc) {
		var height = line.getHeight();
		for(var i = 0, l = line.inlines.length; i < l; i++) {
			var inline = line.inlines[i];
				if(inline.background) {
					pdfKitDoc	.fillColor(inline.background)
								.rect(x + inline.x, y, inline.width, height)
								.fill();
				}
		}
	}

	module.exports = {
		drawBackground: drawBackground,
		drawDecorations: drawDecorations
	};

/***/ },
/* 10 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer, __dirname) {/* jslint node: true */
	'use strict';

	// var b64 = require('./base64.js').base64DecToArr;
	function VirtualFileSystem() {
		this.fileSystem = {};
		this.baseSystem = {};
	}

	VirtualFileSystem.prototype.readFileSync = function(filename) {
		filename = fixFilename(filename);

		var base64content = this.baseSystem[filename];
		if (base64content) {
			return new Buffer(base64content, 'base64');
		}

		return this.fileSystem[filename];
	};

	VirtualFileSystem.prototype.writeFileSync = function(filename, content) {
		this.fileSystem[fixFilename(filename)] = content;
	};

	VirtualFileSystem.prototype.bindFS = function(data) {
		this.baseSystem = data;
	};


	function fixFilename(filename) {
		if (filename.indexOf(__dirname) === 0) {
			filename = filename.substring(__dirname.length);
		}

		if (filename.indexOf('/') === 0) {
			filename = filename.substring(1);
		}

		return filename;
	}

	module.exports = new VirtualFileSystem();

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer, "/"))

/***/ },
/* 11 */
/***/ function(module, exports, __webpack_require__) {

	var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(module, global) {/**
	 * @license
	 * lodash 3.1.0 (Custom Build) <https://lodash.com/>
	 * Build: `lodash modern -d -o ./index.js`
	 * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>
	 * Based on Underscore.js 1.7.0 <http://underscorejs.org/LICENSE>
	 * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
	 * Available under MIT license <https://lodash.com/license>
	 */
	;(function() {

	  /** Used as a safe reference for `undefined` in pre-ES5 environments. */
	  var undefined;

	  /** Used as the semantic version number. */
	  var VERSION = '3.1.0';

	  /** Used to compose bitmasks for wrapper metadata. */
	  var BIND_FLAG = 1,
	      BIND_KEY_FLAG = 2,
	      CURRY_BOUND_FLAG = 4,
	      CURRY_FLAG = 8,
	      CURRY_RIGHT_FLAG = 16,
	      PARTIAL_FLAG = 32,
	      PARTIAL_RIGHT_FLAG = 64,
	      REARG_FLAG = 128,
	      ARY_FLAG = 256;

	  /** Used as default options for `_.trunc`. */
	  var DEFAULT_TRUNC_LENGTH = 30,
	      DEFAULT_TRUNC_OMISSION = '...';

	  /** Used to detect when a function becomes hot. */
	  var HOT_COUNT = 150,
	      HOT_SPAN = 16;

	  /** Used to indicate the type of lazy iteratees. */
	  var LAZY_FILTER_FLAG = 0,
	      LAZY_MAP_FLAG = 1,
	      LAZY_WHILE_FLAG = 2;

	  /** Used as the `TypeError` message for "Functions" methods. */
	  var FUNC_ERROR_TEXT = 'Expected a function';

	  /** Used as the internal argument placeholder. */
	  var PLACEHOLDER = '__lodash_placeholder__';

	  /** `Object#toString` result references. */
	  var argsTag = '[object Arguments]',
	      arrayTag = '[object Array]',
	      boolTag = '[object Boolean]',
	      dateTag = '[object Date]',
	      errorTag = '[object Error]',
	      funcTag = '[object Function]',
	      mapTag = '[object Map]',
	      numberTag = '[object Number]',
	      objectTag = '[object Object]',
	      regexpTag = '[object RegExp]',
	      setTag = '[object Set]',
	      stringTag = '[object String]',
	      weakMapTag = '[object WeakMap]';

	  var arrayBufferTag = '[object ArrayBuffer]',
	      float32Tag = '[object Float32Array]',
	      float64Tag = '[object Float64Array]',
	      int8Tag = '[object Int8Array]',
	      int16Tag = '[object Int16Array]',
	      int32Tag = '[object Int32Array]',
	      uint8Tag = '[object Uint8Array]',
	      uint8ClampedTag = '[object Uint8ClampedArray]',
	      uint16Tag = '[object Uint16Array]',
	      uint32Tag = '[object Uint32Array]';

	  /** Used to match empty string literals in compiled template source. */
	  var reEmptyStringLeading = /\b__p \+= '';/g,
	      reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
	      reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;

	  /** Used to match HTML entities and HTML characters. */
	  var reEscapedHtml = /&(?:amp|lt|gt|quot|#39|#96);/g,
	      reUnescapedHtml = /[&<>"'`]/g,
	      reHasEscapedHtml = RegExp(reEscapedHtml.source),
	      reHasUnescapedHtml = RegExp(reUnescapedHtml.source);

	  /** Used to match template delimiters. */
	  var reEscape = /<%-([\s\S]+?)%>/g,
	      reEvaluate = /<%([\s\S]+?)%>/g,
	      reInterpolate = /<%=([\s\S]+?)%>/g;

	  /**
	   * Used to match ES template delimiters.
	   * See the [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-template-literal-lexical-components)
	   * for more details.
	   */
	  var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;

	  /** Used to match `RegExp` flags from their coerced string values. */
	  var reFlags = /\w*$/;

	  /** Used to detect named functions. */
	  var reFuncName = /^\s*function[ \n\r\t]+\w/;

	  /** Used to detect hexadecimal string values. */
	  var reHexPrefix = /^0[xX]/;

	  /** Used to detect host constructors (Safari > 5). */
	  var reHostCtor = /^\[object .+?Constructor\]$/;

	  /** Used to match latin-1 supplementary letters (excluding mathematical operators). */
	  var reLatin1 = /[\xc0-\xd6\xd8-\xde\xdf-\xf6\xf8-\xff]/g;

	  /** Used to ensure capturing order of template delimiters. */
	  var reNoMatch = /($^)/;

	  /**
	   * Used to match `RegExp` special characters.
	   * See this [article on `RegExp` characters](http://www.regular-expressions.info/characters.html#special)
	   * for more details.
	   */
	  var reRegExpChars = /[.*+?^${}()|[\]\/\\]/g,
	      reHasRegExpChars = RegExp(reRegExpChars.source);

	  /** Used to detect functions containing a `this` reference. */
	  var reThis = /\bthis\b/;

	  /** Used to match unescaped characters in compiled string literals. */
	  var reUnescapedString = /['\n\r\u2028\u2029\\]/g;

	  /** Used to match words to create compound words. */
	  var reWords = (function() {
	    var upper = '[A-Z\\xc0-\\xd6\\xd8-\\xde]',
	        lower = '[a-z\\xdf-\\xf6\\xf8-\\xff]+';

	    return RegExp(upper + '{2,}(?=' + upper + lower + ')|' + upper + '?' + lower + '|' + upper + '+|[0-9]+', 'g');
	  }());

	  /** Used to detect and test for whitespace. */
	  var whitespace = (
	    // Basic whitespace characters.
	    ' \t\x0b\f\xa0\ufeff' +

	    // Line terminators.
	    '\n\r\u2028\u2029' +

	    // Unicode category "Zs" space separators.
	    '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000'
	  );

	  /** Used to assign default `context` object properties. */
	  var contextProps = [
	    'Array', 'ArrayBuffer', 'Date', 'Error', 'Float32Array', 'Float64Array',
	    'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Math', 'Number',
	    'Object', 'RegExp', 'Set', 'String', '_', 'clearTimeout', 'document',
	    'isFinite', 'parseInt', 'setTimeout', 'TypeError', 'Uint8Array',
	    'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap',
	    'window', 'WinRTError'
	  ];

	  /** Used to make template sourceURLs easier to identify. */
	  var templateCounter = -1;

	  /** Used to identify `toStringTag` values of typed arrays. */
	  var typedArrayTags = {};
	  typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
	  typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
	  typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
	  typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
	  typedArrayTags[uint32Tag] = true;
	  typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
	  typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
	  typedArrayTags[dateTag] = typedArrayTags[errorTag] =
	  typedArrayTags[funcTag] = typedArrayTags[mapTag] =
	  typedArrayTags[numberTag] = typedArrayTags[objectTag] =
	  typedArrayTags[regexpTag] = typedArrayTags[setTag] =
	  typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;

	  /** Used to identify `toStringTag` values supported by `_.clone`. */
	  var cloneableTags = {};
	  cloneableTags[argsTag] = cloneableTags[arrayTag] =
	  cloneableTags[arrayBufferTag] = cloneableTags[boolTag] =
	  cloneableTags[dateTag] = cloneableTags[float32Tag] =
	  cloneableTags[float64Tag] = cloneableTags[int8Tag] =
	  cloneableTags[int16Tag] = cloneableTags[int32Tag] =
	  cloneableTags[numberTag] = cloneableTags[objectTag] =
	  cloneableTags[regexpTag] = cloneableTags[stringTag] =
	  cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =
	  cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;
	  cloneableTags[errorTag] = cloneableTags[funcTag] =
	  cloneableTags[mapTag] = cloneableTags[setTag] =
	  cloneableTags[weakMapTag] = false;

	  /** Used as an internal `_.debounce` options object by `_.throttle`. */
	  var debounceOptions = {
	    'leading': false,
	    'maxWait': 0,
	    'trailing': false
	  };

	  /** Used to map latin-1 supplementary letters to basic latin letters. */
	  var deburredLetters = {
	    '\xc0': 'A',  '\xc1': 'A', '\xc2': 'A', '\xc3': 'A', '\xc4': 'A', '\xc5': 'A',
	    '\xe0': 'a',  '\xe1': 'a', '\xe2': 'a', '\xe3': 'a', '\xe4': 'a', '\xe5': 'a',
	    '\xc7': 'C',  '\xe7': 'c',
	    '\xd0': 'D',  '\xf0': 'd',
	    '\xc8': 'E',  '\xc9': 'E', '\xca': 'E', '\xcb': 'E',
	    '\xe8': 'e',  '\xe9': 'e', '\xea': 'e', '\xeb': 'e',
	    '\xcC': 'I',  '\xcd': 'I', '\xce': 'I', '\xcf': 'I',
	    '\xeC': 'i',  '\xed': 'i', '\xee': 'i', '\xef': 'i',
	    '\xd1': 'N',  '\xf1': 'n',
	    '\xd2': 'O',  '\xd3': 'O', '\xd4': 'O', '\xd5': 'O', '\xd6': 'O', '\xd8': 'O',
	    '\xf2': 'o',  '\xf3': 'o', '\xf4': 'o', '\xf5': 'o', '\xf6': 'o', '\xf8': 'o',
	    '\xd9': 'U',  '\xda': 'U', '\xdb': 'U', '\xdc': 'U',
	    '\xf9': 'u',  '\xfa': 'u', '\xfb': 'u', '\xfc': 'u',
	    '\xdd': 'Y',  '\xfd': 'y', '\xff': 'y',
	    '\xc6': 'Ae', '\xe6': 'ae',
	    '\xde': 'Th', '\xfe': 'th',
	    '\xdf': 'ss'
	  };

	  /** Used to map characters to HTML entities. */
	  var htmlEscapes = {
	    '&': '&amp;',
	    '<': '&lt;',
	    '>': '&gt;',
	    '"': '&quot;',
	    "'": '&#39;',
	    '`': '&#96;'
	  };

	  /** Used to map HTML entities to characters. */
	  var htmlUnescapes = {
	    '&amp;': '&',
	    '&lt;': '<',
	    '&gt;': '>',
	    '&quot;': '"',
	    '&#39;': "'",
	    '&#96;': '`'
	  };

	  /** Used to determine if values are of the language type `Object`. */
	  var objectTypes = {
	    'function': true,
	    'object': true
	  };

	  /** Used to escape characters for inclusion in compiled string literals. */
	  var stringEscapes = {
	    '\\': '\\',
	    "'": "'",
	    '\n': 'n',
	    '\r': 'r',
	    '\u2028': 'u2028',
	    '\u2029': 'u2029'
	  };

	  /**
	   * Used as a reference to the global object.
	   *
	   * The `this` value is used if it is the global object to avoid Greasemonkey's
	   * restricted `window` object, otherwise the `window` object is used.
	   */
	  var root = (objectTypes[typeof window] && window !== (this && this.window)) ? window : this;

	  /** Detect free variable `exports`. */
	  var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports;

	  /** Detect free variable `module`. */
	  var freeModule = objectTypes[typeof module] && module && !module.nodeType && module;

	  /** Detect free variable `global` from Node.js or Browserified code and use it as `root`. */
	  var freeGlobal = freeExports && freeModule && typeof global == 'object' && global;
	  if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal || freeGlobal.self === freeGlobal)) {
	    root = freeGlobal;
	  }

	  /** Detect the popular CommonJS extension `module.exports`. */
	  var moduleExports = freeModule && freeModule.exports === freeExports && freeExports;

	  /*--------------------------------------------------------------------------*/

	  /**
	   * The base implementation of `compareAscending` which compares values and
	   * sorts them in ascending order without guaranteeing a stable sort.
	   *
	   * @private
	   * @param {*} value The value to compare to `other`.
	   * @param {*} other The value to compare to `value`.
	   * @returns {number} Returns the sort order indicator for `value`.
	   */
	  function baseCompareAscending(value, other) {
	    if (value !== other) {
	      var valIsReflexive = value === value,
	          othIsReflexive = other === other;

	      if (value > other || !valIsReflexive || (typeof value == 'undefined' && othIsReflexive)) {
	        return 1;
	      }
	      if (value < other || !othIsReflexive || (typeof other == 'undefined' && valIsReflexive)) {
	        return -1;
	      }
	    }
	    return 0;
	  }

	  /**
	   * The base implementation of `_.indexOf` without support for binary searches.
	   *
	   * @private
	   * @param {Array} array The array to search.
	   * @param {*} value The value to search for.
	   * @param {number} [fromIndex=0] The index to search from.
	   * @returns {number} Returns the index of the matched value, else `-1`.
	   */
	  function baseIndexOf(array, value, fromIndex) {
	    if (value !== value) {
	      return indexOfNaN(array, fromIndex);
	    }
	    var index = (fromIndex || 0) - 1,
	        length = array.length;

	    while (++index < length) {
	      if (array[index] === value) {
	        return index;
	      }
	    }
	    return -1;
	  }

	  /**
	   * The base implementation of `_.sortBy` and `_.sortByAll` which uses `comparer`
	   * to define the sort order of `array` and replaces criteria objects with their
	   * corresponding values.
	   *
	   * @private
	   * @param {Array} array The array to sort.
	   * @param {Function} comparer The function to define sort order.
	   * @returns {Array} Returns `array`.
	   */
	  function baseSortBy(array, comparer) {
	    var length = array.length;

	    array.sort(comparer);
	    while (length--) {
	      array[length] = array[length].value;
	    }
	    return array;
	  }

	  /**
	   * Converts `value` to a string if it is not one. An empty string is returned
	   * for `null` or `undefined` values.
	   *
	   * @private
	   * @param {*} value The value to process.
	   * @returns {string} Returns the string.
	   */
	  function baseToString(value) {
	    if (typeof value == 'string') {
	      return value;
	    }
	    return value == null ? '' : (value + '');
	  }

	  /**
	   * Used by `_.max` and `_.min` as the default callback for string values.
	   *
	   * @private
	   * @param {string} string The string to inspect.
	   * @returns {number} Returns the code unit of the first character of the string.
	   */
	  function charAtCallback(string) {
	    return string.charCodeAt(0);
	  }

	  /**
	   * Used by `_.trim` and `_.trimLeft` to get the index of the first character
	   * of `string` that is not found in `chars`.
	   *
	   * @private
	   * @param {string} string The string to inspect.
	   * @param {string} chars The characters to find.
	   * @returns {number} Returns the index of the first character not found in `chars`.
	   */
	  function charsLeftIndex(string, chars) {
	    var index = -1,
	        length = string.length;

	    while (++index < length && chars.indexOf(string.charAt(index)) > -1) {}
	    return index;
	  }

	  /**
	   * Used by `_.trim` and `_.trimRight` to get the index of the last character
	   * of `string` that is not found in `chars`.
	   *
	   * @private
	   * @param {string} string The string to inspect.
	   * @param {string} chars The characters to find.
	   * @returns {number} Returns the index of the last character not found in `chars`.
	   */
	  function charsRightIndex(string, chars) {
	    var index = string.length;

	    while (index-- && chars.indexOf(string.charAt(index)) > -1) {}
	    return index;
	  }

	  /**
	   * Used by `_.sortBy` to compare transformed elements of a collection and stable
	   * sort them in ascending order.
	   *
	   * @private
	   * @param {Object} object The object to compare to `other`.
	   * @param {Object} other The object to compare to `object`.
	   * @returns {number} Returns the sort order indicator for `object`.
	   */
	  function compareAscending(object, other) {
	    return baseCompareAscending(object.criteria, other.criteria) || (object.index - other.index);
	  }

	  /**
	   * Used by `_.sortByAll` to compare multiple properties of each element
	   * in a collection and stable sort them in ascending order.
	   *
	   * @private
	   * @param {Object} object The object to compare to `other`.
	   * @param {Object} other The object to compare to `object`.
	   * @returns {number} Returns the sort order indicator for `object`.
	   */
	  function compareMultipleAscending(object, other) {
	    var index = -1,
	        objCriteria = object.criteria,
	        othCriteria = other.criteria,
	        length = objCriteria.length;

	    while (++index < length) {
	      var result = baseCompareAscending(objCriteria[index], othCriteria[index]);
	      if (result) {
	        return result;
	      }
	    }
	    // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications
	    // that causes it, under certain circumstances, to provide the same value for
	    // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247
	    // for more details.
	    //
	    // This also ensures a stable sort in V8 and other engines.
	    // See https://code.google.com/p/v8/issues/detail?id=90 for more details.
	    return object.index - other.index;
	  }

	  /**
	   * Used by `_.deburr` to convert latin-1 supplementary letters to basic latin letters.
	   *
	   * @private
	   * @param {string} letter The matched letter to deburr.
	   * @returns {string} Returns the deburred letter.
	   */
	  function deburrLetter(letter) {
	    return deburredLetters[letter];
	  }

	  /**
	   * Used by `_.escape` to convert characters to HTML entities.
	   *
	   * @private
	   * @param {string} chr The matched character to escape.
	   * @returns {string} Returns the escaped character.
	   */
	  function escapeHtmlChar(chr) {
	    return htmlEscapes[chr];
	  }

	  /**
	   * Used by `_.template` to escape characters for inclusion in compiled
	   * string literals.
	   *
	   * @private
	   * @param {string} chr The matched character to escape.
	   * @returns {string} Returns the escaped character.
	   */
	  function escapeStringChar(chr) {
	    return '\\' + stringEscapes[chr];
	  }

	  /**
	   * Gets the index at which the first occurrence of `NaN` is found in `array`.
	   * If `fromRight` is provided elements of `array` are iterated from right to left.
	   *
	   * @private
	   * @param {Array} array The array to search.
	   * @param {number} [fromIndex] The index to search from.
	   * @param {boolean} [fromRight] Specify iterating from right to left.
	   * @returns {number} Returns the index of the matched `NaN`, else `-1`.
	   */
	  function indexOfNaN(array, fromIndex, fromRight) {
	    var length = array.length,
	        index = fromRight ? (fromIndex || length) : ((fromIndex || 0) - 1);

	    while ((fromRight ? index-- : ++index < length)) {
	      var other = array[index];
	      if (other !== other) {
	        return index;
	      }
	    }
	    return -1;
	  }

	  /**
	   * Checks if `value` is object-like.
	   *
	   * @private
	   * @param {*} value The value to check.
	   * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
	   */
	  function isObjectLike(value) {
	    return (value && typeof value == 'object') || false;
	  }

	  /**
	   * Used by `trimmedLeftIndex` and `trimmedRightIndex` to determine if a
	   * character code is whitespace.
	   *
	   * @private
	   * @param {number} charCode The character code to inspect.
	   * @returns {boolean} Returns `true` if `charCode` is whitespace, else `false`.
	   */
	  function isSpace(charCode) {
	    return ((charCode <= 160 && (charCode >= 9 && charCode <= 13) || charCode == 32 || charCode == 160) || charCode == 5760 || charCode == 6158 ||
	      (charCode >= 8192 && (charCode <= 8202 || charCode == 8232 || charCode == 8233 || charCode == 8239 || charCode == 8287 || charCode == 12288 || charCode == 65279)));
	  }

	  /**
	   * Replaces all `placeholder` elements in `array` with an internal placeholder
	   * and returns an array of their indexes.
	   *
	   * @private
	   * @param {Array} array The array to modify.
	   * @param {*} placeholder The placeholder to replace.
	   * @returns {Array} Returns the new array of placeholder indexes.
	   */
	  function replaceHolders(array, placeholder) {
	    var index = -1,
	        length = array.length,
	        resIndex = -1,
	        result = [];

	    while (++index < length) {
	      if (array[index] === placeholder) {
	        array[index] = PLACEHOLDER;
	        result[++resIndex] = index;
	      }
	    }
	    return result;
	  }

	  /**
	   * An implementation of `_.uniq` optimized for sorted arrays without support
	   * for callback shorthands and `this` binding.
	   *
	   * @private
	   * @param {Array} array The array to inspect.
	   * @param {Function} [iteratee] The function invoked per iteration.
	   * @returns {Array} Returns the new duplicate-value-free array.
	   */
	  function sortedUniq(array, iteratee) {
	    var seen,
	        index = -1,
	        length = array.length,
	        resIndex = -1,
	        result = [];

	    while (++index < length) {
	      var value = array[index],
	          computed = iteratee ? iteratee(value, index, array) : value;

	      if (!index || seen !== computed) {
	        seen = computed;
	        result[++resIndex] = value;
	      }
	    }
	    return result;
	  }

	  /**
	   * Used by `_.trim` and `_.trimLeft` to get the index of the first non-whitespace
	   * character of `string`.
	   *
	   * @private
	   * @param {string} string The string to inspect.
	   * @returns {number} Returns the index of the first non-whitespace character.
	   */
	  function trimmedLeftIndex(string) {
	    var index = -1,
	        length = string.length;

	    while (++index < length && isSpace(string.charCodeAt(index))) {}
	    return index;
	  }

	  /**
	   * Used by `_.trim` and `_.trimRight` to get the index of the last non-whitespace
	   * character of `string`.
	   *
	   * @private
	   * @param {string} string The string to inspect.
	   * @returns {number} Returns the index of the last non-whitespace character.
	   */
	  function trimmedRightIndex(string) {
	    var index = string.length;

	    while (index-- && isSpace(string.charCodeAt(index))) {}
	    return index;
	  }

	  /**
	   * Used by `_.unescape` to convert HTML entities to characters.
	   *
	   * @private
	   * @param {string} chr The matched character to unescape.
	   * @returns {string} Returns the unescaped character.
	   */
	  function unescapeHtmlChar(chr) {
	    return htmlUnescapes[chr];
	  }

	  /*--------------------------------------------------------------------------*/

	  /**
	   * Create a new pristine `lodash` function using the given `context` object.
	   *
	   * @static
	   * @memberOf _
	   * @category Utility
	   * @param {Object} [context=root] The context object.
	   * @returns {Function} Returns a new `lodash` function.
	   * @example
	   *
	   * _.mixin({ 'add': function(a, b) { return a + b; } });
	   *
	   * var lodash = _.runInContext();
	   * lodash.mixin({ 'sub': function(a, b) { return a - b; } });
	   *
	   * _.isFunction(_.add);
	   * // => true
	   * _.isFunction(_.sub);
	   * // => false
	   *
	   * lodash.isFunction(lodash.add);
	   * // => false
	   * lodash.isFunction(lodash.sub);
	   * // => true
	   *
	   * // using `context` to mock `Date#getTime` use in `_.now`
	   * var mock = _.runInContext({
	   *   'Date': function() {
	   *     return { 'getTime': getTimeMock };
	   *   }
	   * });
	   *
	   * // or creating a suped-up `defer` in Node.js
	   * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;
	   */
	  function runInContext(context) {
	    // Avoid issues with some ES3 environments that attempt to use values, named
	    // after built-in constructors like `Object`, for the creation of literals.
	    // ES5 clears this up by stating that literals must use built-in constructors.
	    // See https://es5.github.io/#x11.1.5 for more details.
	    context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root;

	    /** Native constructor references. */
	    var Array = context.Array,
	        Date = context.Date,
	        Error = context.Error,
	        Function = context.Function,
	        Math = context.Math,
	        Number = context.Number,
	        Object = context.Object,
	        RegExp = context.RegExp,
	        String = context.String,
	        TypeError = context.TypeError;

	    /** Used for native method references. */
	    var arrayProto = Array.prototype,
	        objectProto = Object.prototype;

	    /** Used to detect DOM support. */
	    var document = (document = context.window) && document.document;

	    /** Used to resolve the decompiled source of functions. */
	    var fnToString = Function.prototype.toString;

	    /** Used to the length of n-tuples for `_.unzip`. */
	    var getLength = baseProperty('length');

	    /** Used to check objects for own properties. */
	    var hasOwnProperty = objectProto.hasOwnProperty;

	    /** Used to generate unique IDs. */
	    var idCounter = 0;

	    /**
	     * Used to resolve the `toStringTag` of values.
	     * See the [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
	     * for more details.
	     */
	    var objToString = objectProto.toString;

	    /** Used to restore the original `_` reference in `_.noConflict`. */
	    var oldDash = context._;

	    /** Used to detect if a method is native. */
	    var reNative = RegExp('^' +
	      escapeRegExp(objToString)
	      .replace(/toString|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
	    );

	    /** Native method references. */
	    var ArrayBuffer = isNative(ArrayBuffer = context.ArrayBuffer) && ArrayBuffer,
	        bufferSlice = isNative(bufferSlice = ArrayBuffer && new ArrayBuffer(0).slice) && bufferSlice,
	        ceil = Math.ceil,
	        clearTimeout = context.clearTimeout,
	        floor = Math.floor,
	        getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf,
	        push = arrayProto.push,
	        propertyIsEnumerable = objectProto.propertyIsEnumerable,
	        Set = isNative(Set = context.Set) && Set,
	        setTimeout = context.setTimeout,
	        splice = arrayProto.splice,
	        Uint8Array = isNative(Uint8Array = context.Uint8Array) && Uint8Array,
	        unshift = arrayProto.unshift,
	        WeakMap = isNative(WeakMap = context.WeakMap) && WeakMap;

	    /** Used to clone array buffers. */
	    var Float64Array = (function() {
	      // Safari 5 errors when using an array buffer to initialize a typed array
	      // where the array buffer's `byteLength` is not a multiple of the typed
	      // array's `BYTES_PER_ELEMENT`.
	      try {
	        var func = isNative(func = context.Float64Array) && func,
	            result = new func(new ArrayBuffer(10), 0, 1) && func;
	      } catch(e) {}
	      return result;
	    }());

	    /* Native method references for those with the same name as other `lodash` methods. */
	    var nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray,
	        nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate,
	        nativeIsFinite = context.isFinite,
	        nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys,
	        nativeMax = Math.max,
	        nativeMin = Math.min,
	        nativeNow = isNative(nativeNow = Date.now) && nativeNow,
	        nativeNumIsFinite = isNative(nativeNumIsFinite = Number.isFinite) && nativeNumIsFinite,
	        nativeParseInt = context.parseInt,
	        nativeRandom = Math.random;

	    /** Used as references for `-Infinity` and `Infinity`. */
	    var NEGATIVE_INFINITY = Number.NEGATIVE_INFINITY,
	        POSITIVE_INFINITY = Number.POSITIVE_INFINITY;

	    /** Used as references for the maximum length and index of an array. */
	    var MAX_ARRAY_LENGTH = Math.pow(2, 32) - 1,
	        MAX_ARRAY_INDEX =  MAX_ARRAY_LENGTH - 1,
	        HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;

	    /** Used as the size, in bytes, of each `Float64Array` element. */
	    var FLOAT64_BYTES_PER_ELEMENT = Float64Array ? Float64Array.BYTES_PER_ELEMENT : 0;

	    /**
	     * Used as the maximum length of an array-like value.
	     * See the [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer)
	     * for more details.
	     */
	    var MAX_SAFE_INTEGER = Math.pow(2, 53) - 1;

	    /** Used to store function metadata. */
	    var metaMap = WeakMap && new WeakMap;

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates a `lodash` object which wraps `value` to enable intuitive chaining.
	     * Methods that operate on and return arrays, collections, and functions can
	     * be chained together. Methods that return a boolean or single value will
	     * automatically end the chain returning the unwrapped value. Explicit chaining
	     * may be enabled using `_.chain`. The execution of chained methods is lazy,
	     * that is, execution is deferred until `_#value` is implicitly or explicitly
	     * called.
	     *
	     * Lazy evaluation allows several methods to support shortcut fusion. Shortcut
	     * fusion is an optimization that merges iteratees to avoid creating intermediate
	     * arrays and reduce the number of iteratee executions.
	     *
	     * Chaining is supported in custom builds as long as the `_#value` method is
	     * directly or indirectly included in the build.
	     *
	     * In addition to lodash methods, wrappers also have the following `Array` methods:
	     * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`,
	     * and `unshift`
	     *
	     * The wrapper functions that support shortcut fusion are:
	     * `drop`, `dropRight`, `dropRightWhile`, `dropWhile`, `filter`, `first`,
	     * `initial`, `last`, `map`, `pluck`, `reject`, `rest`, `reverse`, `slice`,
	     * `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `where`
	     *
	     * The chainable wrapper functions are:
	     * `after`, `ary`, `assign`, `at`, `before`, `bind`, `bindAll`, `bindKey`,
	     * `callback`, `chain`, `chunk`, `compact`, `concat`, `constant`, `countBy`,
	     * `create`, `curry`, `debounce`, `defaults`, `defer`, `delay`, `difference`,
	     * `drop`, `dropRight`, `dropRightWhile`, `dropWhile`, `filter`, `flatten`,
	     * `flattenDeep`, `flow`, `flowRight`, `forEach`, `forEachRight`, `forIn`,
	     * `forInRight`, `forOwn`, `forOwnRight`, `functions`, `groupBy`, `indexBy`,
	     * `initial`, `intersection`, `invert`, `invoke`, `keys`, `keysIn`, `map`,
	     * `mapValues`, `matches`, `memoize`, `merge`, `mixin`, `negate`, `noop`,
	     * `omit`, `once`, `pairs`, `partial`, `partialRight`, `partition`, `pick`,
	     * `pluck`, `property`, `propertyOf`, `pull`, `pullAt`, `push`, `range`,
	     * `rearg`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`,
	     * `sortBy`, `sortByAll`, `splice`, `take`, `takeRight`, `takeRightWhile`,
	     * `takeWhile`, `tap`, `throttle`, `thru`, `times`, `toArray`, `toPlainObject`,
	     * `transform`, `union`, `uniq`, `unshift`, `unzip`, `values`, `valuesIn`,
	     * `where`, `without`, `wrap`, `xor`, `zip`, and `zipObject`
	     *
	     * The wrapper functions that are **not** chainable by default are:
	     * `attempt`, `camelCase`, `capitalize`, `clone`, `cloneDeep`, `deburr`,
	     * `endsWith`, `escape`, `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`,
	     * `findLast`, `findLastIndex`, `findLastKey`, `findWhere`, `first`, `has`,
	     * `identity`, `includes`, `indexOf`, `isArguments`, `isArray`, `isBoolean`,
	     * `isDate`, `isElement`, `isEmpty`, `isEqual`, `isError`, `isFinite`,
	     * `isFunction`, `isMatch`, `isNative`, `isNaN`, `isNull`, `isNumber`,
	     * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`,
	     * `isTypedArray`, `join`, `kebabCase`, `last`, `lastIndexOf`, `max`, `min`,
	     * `noConflict`, `now`, `pad`, `padLeft`, `padRight`, `parseInt`, `pop`,
	     * `random`, `reduce`, `reduceRight`, `repeat`, `result`, `runInContext`,
	     * `shift`, `size`, `snakeCase`, `some`, `sortedIndex`, `sortedLastIndex`,
	     * `startCase`, `startsWith`, `template`, `trim`, `trimLeft`, `trimRight`,
	     * `trunc`, `unescape`, `uniqueId`, `value`, and `words`
	     *
	     * The wrapper function `sample` will return a wrapped value when `n` is provided,
	     * otherwise an unwrapped value is returned.
	     *
	     * @name _
	     * @constructor
	     * @category Chain
	     * @param {*} value The value to wrap in a `lodash` instance.
	     * @returns {Object} Returns a `lodash` instance.
	     * @example
	     *
	     * var wrapped = _([1, 2, 3]);
	     *
	     * // returns an unwrapped value
	     * wrapped.reduce(function(sum, n) { return sum + n; });
	     * // => 6
	     *
	     * // returns a wrapped value
	     * var squares = wrapped.map(function(n) { return n * n; });
	     *
	     * _.isArray(squares);
	     * // => false
	     *
	     * _.isArray(squares.value());
	     * // => true
	     */
	    function lodash(value) {
	      if (isObjectLike(value) && !isArray(value)) {
	        if (value instanceof LodashWrapper) {
	          return value;
	        }
	        if (hasOwnProperty.call(value, '__wrapped__')) {
	          return new LodashWrapper(value.__wrapped__, value.__chain__, arrayCopy(value.__actions__));
	        }
	      }
	      return new LodashWrapper(value);
	    }

	    /**
	     * The base constructor for creating `lodash` wrapper objects.
	     *
	     * @private
	     * @param {*} value The value to wrap.
	     * @param {boolean} [chainAll] Enable chaining for all wrapper methods.
	     * @param {Array} [actions=[]] Actions to peform to resolve the unwrapped value.
	     */
	    function LodashWrapper(value, chainAll, actions) {
	      this.__actions__ = actions || [];
	      this.__chain__ = !!chainAll;
	      this.__wrapped__ = value;
	    }

	    /**
	     * An object environment feature flags.
	     *
	     * @static
	     * @memberOf _
	     * @type Object
	     */
	    var support = lodash.support = {};

	    (function(x) {

	      /**
	       * Detect if functions can be decompiled by `Function#toString`
	       * (all but Firefox OS certified apps, older Opera mobile browsers, and
	       * the PlayStation 3; forced `false` for Windows 8 apps).
	       *
	       * @memberOf _.support
	       * @type boolean
	       */
	      support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext);

	      /**
	       * Detect if `Function#name` is supported (all but IE).
	       *
	       * @memberOf _.support
	       * @type boolean
	       */
	      support.funcNames = typeof Function.name == 'string';

	      /**
	       * Detect if the DOM is supported.
	       *
	       * @memberOf _.support
	       * @type boolean
	       */
	      try {
	        support.dom = document.createDocumentFragment().nodeType === 11;
	      } catch(e) {
	        support.dom = false;
	      }

	      /**
	       * Detect if `arguments` object indexes are non-enumerable.
	       *
	       * In Firefox < 4, IE < 9, PhantomJS, and Safari < 5.1 `arguments` object
	       * indexes are non-enumerable. Chrome < 25 and Node.js < 0.11.0 treat
	       * `arguments` object indexes as non-enumerable and fail `hasOwnProperty`
	       * checks for indexes that exceed their function's formal parameters with
	       * associated values of `0`.
	       *
	       * @memberOf _.support
	       * @type boolean
	       */
	      try {
	        support.nonEnumArgs = !propertyIsEnumerable.call(arguments, 1);
	      } catch(e) {
	        support.nonEnumArgs = true;
	      }
	    }(0, 0));

	    /**
	     * By default, the template delimiters used by lodash are like those in
	     * embedded Ruby (ERB). Change the following template settings to use
	     * alternative delimiters.
	     *
	     * @static
	     * @memberOf _
	     * @type Object
	     */
	    lodash.templateSettings = {

	      /**
	       * Used to detect `data` property values to be HTML-escaped.
	       *
	       * @memberOf _.templateSettings
	       * @type RegExp
	       */
	      'escape': reEscape,

	      /**
	       * Used to detect code to be evaluated.
	       *
	       * @memberOf _.templateSettings
	       * @type RegExp
	       */
	      'evaluate': reEvaluate,

	      /**
	       * Used to detect `data` property values to inject.
	       *
	       * @memberOf _.templateSettings
	       * @type RegExp
	       */
	      'interpolate': reInterpolate,

	      /**
	       * Used to reference the data object in the template text.
	       *
	       * @memberOf _.templateSettings
	       * @type string
	       */
	      'variable': '',

	      /**
	       * Used to import variables into the compiled template.
	       *
	       * @memberOf _.templateSettings
	       * @type Object
	       */
	      'imports': {

	        /**
	         * A reference to the `lodash` function.
	         *
	         * @memberOf _.templateSettings.imports
	         * @type Function
	         */
	        '_': lodash
	      }
	    };

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.
	     *
	     * @private
	     * @param {*} value The value to wrap.
	     */
	    function LazyWrapper(value) {
	      this.actions = null;
	      this.dir = 1;
	      this.dropCount = 0;
	      this.filtered = false;
	      this.iteratees = null;
	      this.takeCount = POSITIVE_INFINITY;
	      this.views = null;
	      this.wrapped = value;
	    }

	    /**
	     * Creates a clone of the lazy wrapper object.
	     *
	     * @private
	     * @name clone
	     * @memberOf LazyWrapper
	     * @returns {Object} Returns the cloned `LazyWrapper` object.
	     */
	    function lazyClone() {
	      var actions = this.actions,
	          iteratees = this.iteratees,
	          views = this.views,
	          result = new LazyWrapper(this.wrapped);

	      result.actions = actions ? arrayCopy(actions) : null;
	      result.dir = this.dir;
	      result.dropCount = this.dropCount;
	      result.filtered = this.filtered;
	      result.iteratees = iteratees ? arrayCopy(iteratees) : null;
	      result.takeCount = this.takeCount;
	      result.views = views ? arrayCopy(views) : null;
	      return result;
	    }

	    /**
	     * Reverses the direction of lazy iteration.
	     *
	     * @private
	     * @name reverse
	     * @memberOf LazyWrapper
	     * @returns {Object} Returns the new reversed `LazyWrapper` object.
	     */
	    function lazyReverse() {
	      if (this.filtered) {
	        var result = new LazyWrapper(this);
	        result.dir = -1;
	        result.filtered = true;
	      } else {
	        result = this.clone();
	        result.dir *= -1;
	      }
	      return result;
	    }

	    /**
	     * Extracts the unwrapped value from its lazy wrapper.
	     *
	     * @private
	     * @name value
	     * @memberOf LazyWrapper
	     * @returns {*} Returns the unwrapped value.
	     */
	    function lazyValue() {
	      var array = this.wrapped.value();
	      if (!isArray(array)) {
	        return baseWrapperValue(array, this.actions);
	      }
	      var dir = this.dir,
	          isRight = dir < 0,
	          view = getView(0, array.length, this.views),
	          start = view.start,
	          end = view.end,
	          length = end - start,
	          dropCount = this.dropCount,
	          takeCount = nativeMin(length, this.takeCount - dropCount),
	          index = isRight ? end : start - 1,
	          iteratees = this.iteratees,
	          iterLength = iteratees ? iteratees.length : 0,
	          resIndex = 0,
	          result = [];

	      outer:
	      while (length-- && resIndex < takeCount) {
	        index += dir;

	        var iterIndex = -1,
	            value = array[index];

	        while (++iterIndex < iterLength) {
	          var data = iteratees[iterIndex],
	              iteratee = data.iteratee,
	              computed = iteratee(value, index, array),
	              type = data.type;

	          if (type == LAZY_MAP_FLAG) {
	            value = computed;
	          } else if (!computed) {
	            if (type == LAZY_FILTER_FLAG) {
	              continue outer;
	            } else {
	              break outer;
	            }
	          }
	        }
	        if (dropCount) {
	          dropCount--;
	        } else {
	          result[resIndex++] = value;
	        }
	      }
	      return result;
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates a cache object to store key/value pairs.
	     *
	     * @private
	     * @static
	     * @name Cache
	     * @memberOf _.memoize
	     */
	    function MapCache() {
	      this.__data__ = {};
	    }

	    /**
	     * Removes `key` and its value from the cache.
	     *
	     * @private
	     * @name delete
	     * @memberOf _.memoize.Cache
	     * @param {string} key The key of the value to remove.
	     * @returns {boolean} Returns `true` if the entry was removed successfully, else `false`.
	     */
	    function mapDelete(key) {
	      return this.has(key) && delete this.__data__[key];
	    }

	    /**
	     * Gets the cached value for `key`.
	     *
	     * @private
	     * @name get
	     * @memberOf _.memoize.Cache
	     * @param {string} key The key of the value to get.
	     * @returns {*} Returns the cached value.
	     */
	    function mapGet(key) {
	      return key == '__proto__' ? undefined : this.__data__[key];
	    }

	    /**
	     * Checks if a cached value for `key` exists.
	     *
	     * @private
	     * @name has
	     * @memberOf _.memoize.Cache
	     * @param {string} key The key of the entry to check.
	     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
	     */
	    function mapHas(key) {
	      return key != '__proto__' && hasOwnProperty.call(this.__data__, key);
	    }

	    /**
	     * Adds `value` to `key` of the cache.
	     *
	     * @private
	     * @name set
	     * @memberOf _.memoize.Cache
	     * @param {string} key The key of the value to cache.
	     * @param {*} value The value to cache.
	     * @returns {Object} Returns the cache object.
	     */
	    function mapSet(key, value) {
	      if (key != '__proto__') {
	        this.__data__[key] = value;
	      }
	      return this;
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     *
	     * Creates a cache object to store unique values.
	     *
	     * @private
	     * @param {Array} [values] The values to cache.
	     */
	    function SetCache(values) {
	      var length = values ? values.length : 0;

	      this.data = { 'hash': nativeCreate(null), 'set': new Set };
	      while (length--) {
	        this.push(values[length]);
	      }
	    }

	    /**
	     * Checks if `value` is in `cache` mimicking the return signature of
	     * `_.indexOf` by returning `0` if the value is found, else `-1`.
	     *
	     * @private
	     * @param {Object} cache The cache to search.
	     * @param {*} value The value to search for.
	     * @returns {number} Returns `0` if `value` is found, else `-1`.
	     */
	    function cacheIndexOf(cache, value) {
	      var data = cache.data,
	          result = (typeof value == 'string' || isObject(value)) ? data.set.has(value) : data.hash[value];

	      return result ? 0 : -1;
	    }

	    /**
	     * Adds `value` to the cache.
	     *
	     * @private
	     * @name push
	     * @memberOf SetCache
	     * @param {*} value The value to cache.
	     */
	    function cachePush(value) {
	      var data = this.data;
	      if (typeof value == 'string' || isObject(value)) {
	        data.set.add(value);
	      } else {
	        data.hash[value] = true;
	      }
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Copies the values of `source` to `array`.
	     *
	     * @private
	     * @param {Array} source The array to copy values from.
	     * @param {Array} [array=[]] The array to copy values to.
	     * @returns {Array} Returns `array`.
	     */
	    function arrayCopy(source, array) {
	      var index = -1,
	          length = source.length;

	      array || (array = Array(length));
	      while (++index < length) {
	        array[index] = source[index];
	      }
	      return array;
	    }

	    /**
	     * A specialized version of `_.forEach` for arrays without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Array} Returns `array`.
	     */
	    function arrayEach(array, iteratee) {
	      var index = -1,
	          length = array.length;

	      while (++index < length) {
	        if (iteratee(array[index], index, array) === false) {
	          break;
	        }
	      }
	      return array;
	    }

	    /**
	     * A specialized version of `_.forEachRight` for arrays without support for
	     * callback shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Array} Returns `array`.
	     */
	    function arrayEachRight(array, iteratee) {
	      var length = array.length;

	      while (length--) {
	        if (iteratee(array[length], length, array) === false) {
	          break;
	        }
	      }
	      return array;
	    }

	    /**
	     * A specialized version of `_.every` for arrays without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {boolean} Returns `true` if all elements pass the predicate check,
	     *  else `false`.
	     */
	    function arrayEvery(array, predicate) {
	      var index = -1,
	          length = array.length;

	      while (++index < length) {
	        if (!predicate(array[index], index, array)) {
	          return false;
	        }
	      }
	      return true;
	    }

	    /**
	     * A specialized version of `_.filter` for arrays without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {Array} Returns the new filtered array.
	     */
	    function arrayFilter(array, predicate) {
	      var index = -1,
	          length = array.length,
	          resIndex = -1,
	          result = [];

	      while (++index < length) {
	        var value = array[index];
	        if (predicate(value, index, array)) {
	          result[++resIndex] = value;
	        }
	      }
	      return result;
	    }

	    /**
	     * A specialized version of `_.map` for arrays without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Array} Returns the new mapped array.
	     */
	    function arrayMap(array, iteratee) {
	      var index = -1,
	          length = array.length,
	          result = Array(length);

	      while (++index < length) {
	        result[index] = iteratee(array[index], index, array);
	      }
	      return result;
	    }

	    /**
	     * A specialized version of `_.max` for arrays without support for iteratees.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @returns {*} Returns the maximum value.
	     */
	    function arrayMax(array) {
	      var index = -1,
	          length = array.length,
	          result = NEGATIVE_INFINITY;

	      while (++index < length) {
	        var value = array[index];
	        if (value > result) {
	          result = value;
	        }
	      }
	      return result;
	    }

	    /**
	     * A specialized version of `_.min` for arrays without support for iteratees.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @returns {*} Returns the minimum value.
	     */
	    function arrayMin(array) {
	      var index = -1,
	          length = array.length,
	          result = POSITIVE_INFINITY;

	      while (++index < length) {
	        var value = array[index];
	        if (value < result) {
	          result = value;
	        }
	      }
	      return result;
	    }

	    /**
	     * A specialized version of `_.reduce` for arrays without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {*} [accumulator] The initial value.
	     * @param {boolean} [initFromArray] Specify using the first element of `array`
	     *  as the initial value.
	     * @returns {*} Returns the accumulated value.
	     */
	    function arrayReduce(array, iteratee, accumulator, initFromArray) {
	      var index = -1,
	          length = array.length;

	      if (initFromArray && length) {
	        accumulator = array[++index];
	      }
	      while (++index < length) {
	        accumulator = iteratee(accumulator, array[index], index, array);
	      }
	      return accumulator;
	    }

	    /**
	     * A specialized version of `_.reduceRight` for arrays without support for
	     * callback shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {*} [accumulator] The initial value.
	     * @param {boolean} [initFromArray] Specify using the last element of `array`
	     *  as the initial value.
	     * @returns {*} Returns the accumulated value.
	     */
	    function arrayReduceRight(array, iteratee, accumulator, initFromArray) {
	      var length = array.length;
	      if (initFromArray && length) {
	        accumulator = array[--length];
	      }
	      while (length--) {
	        accumulator = iteratee(accumulator, array[length], length, array);
	      }
	      return accumulator;
	    }

	    /**
	     * A specialized version of `_.some` for arrays without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to iterate over.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {boolean} Returns `true` if any element passes the predicate check,
	     *  else `false`.
	     */
	    function arraySome(array, predicate) {
	      var index = -1,
	          length = array.length;

	      while (++index < length) {
	        if (predicate(array[index], index, array)) {
	          return true;
	        }
	      }
	      return false;
	    }

	    /**
	     * Used by `_.defaults` to customize its `_.assign` use.
	     *
	     * @private
	     * @param {*} objectValue The destination object property value.
	     * @param {*} sourceValue The source object property value.
	     * @returns {*} Returns the value to assign to the destination object.
	     */
	    function assignDefaults(objectValue, sourceValue) {
	      return typeof objectValue == 'undefined' ? sourceValue : objectValue;
	    }

	    /**
	     * Used by `_.template` to customize its `_.assign` use.
	     *
	     * **Note:** This method is like `assignDefaults` except that it ignores
	     * inherited property values when checking if a property is `undefined`.
	     *
	     * @private
	     * @param {*} objectValue The destination object property value.
	     * @param {*} sourceValue The source object property value.
	     * @param {string} key The key associated with the object and source values.
	     * @param {Object} object The destination object.
	     * @returns {*} Returns the value to assign to the destination object.
	     */
	    function assignOwnDefaults(objectValue, sourceValue, key, object) {
	      return (typeof objectValue == 'undefined' || !hasOwnProperty.call(object, key))
	        ? sourceValue
	        : objectValue;
	    }

	    /**
	     * The base implementation of `_.assign` without support for argument juggling,
	     * multiple sources, and `this` binding `customizer` functions.
	     *
	     * @private
	     * @param {Object} object The destination object.
	     * @param {Object} source The source object.
	     * @param {Function} [customizer] The function to customize assigning values.
	     * @returns {Object} Returns the destination object.
	     */
	    function baseAssign(object, source, customizer) {
	      var props = keys(source);
	      if (!customizer) {
	        return baseCopy(source, object, props);
	      }
	      var index = -1,
	          length = props.length

	      while (++index < length) {
	        var key = props[index],
	            value = object[key],
	            result = customizer(value, source[key], key, object, source);

	        if ((result === result ? result !== value : value === value) ||
	            (typeof value == 'undefined' && !(key in object))) {
	          object[key] = result;
	        }
	      }
	      return object;
	    }

	    /**
	     * The base implementation of `_.at` without support for strings and individual
	     * key arguments.
	     *
	     * @private
	     * @param {Array|Object} collection The collection to iterate over.
	     * @param {number[]|string[]} [props] The property names or indexes of elements to pick.
	     * @returns {Array} Returns the new array of picked elements.
	     */
	    function baseAt(collection, props) {
	      var index = -1,
	          length = collection.length,
	          isArr = isLength(length),
	          propsLength = props.length,
	          result = Array(propsLength);

	      while(++index < propsLength) {
	        var key = props[index];
	        if (isArr) {
	          key = parseFloat(key);
	          result[index] = isIndex(key, length) ? collection[key] : undefined;
	        } else {
	          result[index] = collection[key];
	        }
	      }
	      return result;
	    }

	    /**
	     * Copies the properties of `source` to `object`.
	     *
	     * @private
	     * @param {Object} source The object to copy properties from.
	     * @param {Object} [object={}] The object to copy properties to.
	     * @param {Array} props The property names to copy.
	     * @returns {Object} Returns `object`.
	     */
	    function baseCopy(source, object, props) {
	      if (!props) {
	        props = object;
	        object = {};
	      }
	      var index = -1,
	          length = props.length;

	      while (++index < length) {
	        var key = props[index];
	        object[key] = source[key];
	      }
	      return object;
	    }

	    /**
	     * The base implementation of `_.bindAll` without support for individual
	     * method name arguments.
	     *
	     * @private
	     * @param {Object} object The object to bind and assign the bound methods to.
	     * @param {string[]} methodNames The object method names to bind.
	     * @returns {Object} Returns `object`.
	     */
	    function baseBindAll(object, methodNames) {
	      var index = -1,
	          length = methodNames.length;

	      while (++index < length) {
	        var key = methodNames[index];
	        object[key] = createWrapper(object[key], BIND_FLAG, object);
	      }
	      return object;
	    }

	    /**
	     * The base implementation of `_.callback` which supports specifying the
	     * number of arguments to provide to `func`.
	     *
	     * @private
	     * @param {*} [func=_.identity] The value to convert to a callback.
	     * @param {*} [thisArg] The `this` binding of `func`.
	     * @param {number} [argCount] The number of arguments to provide to `func`.
	     * @returns {Function} Returns the callback.
	     */
	    function baseCallback(func, thisArg, argCount) {
	      var type = typeof func;
	      if (type == 'function') {
	        return (typeof thisArg != 'undefined' && isBindable(func))
	          ? bindCallback(func, thisArg, argCount)
	          : func;
	      }
	      if (func == null) {
	        return identity;
	      }
	      // Handle "_.property" and "_.matches" style callback shorthands.
	      return type == 'object'
	        ? baseMatches(func)
	        : baseProperty(func + '');
	    }

	    /**
	     * The base implementation of `_.clone` without support for argument juggling
	     * and `this` binding `customizer` functions.
	     *
	     * @private
	     * @param {*} value The value to clone.
	     * @param {boolean} [isDeep] Specify a deep clone.
	     * @param {Function} [customizer] The function to customize cloning values.
	     * @param {string} [key] The key of `value`.
	     * @param {Object} [object] The object `value` belongs to.
	     * @param {Array} [stackA=[]] Tracks traversed source objects.
	     * @param {Array} [stackB=[]] Associates clones with source counterparts.
	     * @returns {*} Returns the cloned value.
	     */
	    function baseClone(value, isDeep, customizer, key, object, stackA, stackB) {
	      var result;
	      if (customizer) {
	        result = object ? customizer(value, key, object) : customizer(value);
	      }
	      if (typeof result != 'undefined') {
	        return result;
	      }
	      if (!isObject(value)) {
	        return value;
	      }
	      var isArr = isArray(value);
	      if (isArr) {
	        result = initCloneArray(value);
	        if (!isDeep) {
	          return arrayCopy(value, result);
	        }
	      } else {
	        var tag = objToString.call(value),
	            isFunc = tag == funcTag;

	        if (tag == objectTag || tag == argsTag || (isFunc && !object)) {
	          result = initCloneObject(isFunc ? {} : value);
	          if (!isDeep) {
	            return baseCopy(value, result, keys(value));
	          }
	        } else {
	          return cloneableTags[tag]
	            ? initCloneByTag(value, tag, isDeep)
	            : (object ? value : {});
	        }
	      }
	      // Check for circular references and return corresponding clone.
	      stackA || (stackA = []);
	      stackB || (stackB = []);

	      var length = stackA.length;
	      while (length--) {
	        if (stackA[length] == value) {
	          return stackB[length];
	        }
	      }
	      // Add the source value to the stack of traversed objects and associate it with its clone.
	      stackA.push(value);
	      stackB.push(result);

	      // Recursively populate clone (susceptible to call stack limits).
	      (isArr ? arrayEach : baseForOwn)(value, function(subValue, key) {
	        result[key] = baseClone(subValue, isDeep, customizer, key, value, stackA, stackB);
	      });
	      return result;
	    }

	    /**
	     * The base implementation of `_.create` without support for assigning
	     * properties to the created object.
	     *
	     * @private
	     * @param {Object} prototype The object to inherit from.
	     * @returns {Object} Returns the new object.
	     */
	    var baseCreate = (function() {
	      function Object() {}
	      return function(prototype) {
	        if (isObject(prototype)) {
	          Object.prototype = prototype;
	          var result = new Object;
	          Object.prototype = null;
	        }
	        return result || context.Object();
	      };
	    }());

	    /**
	     * The base implementation of `_.delay` and `_.defer` which accepts an index
	     * of where to slice the arguments to provide to `func`.
	     *
	     * @private
	     * @param {Function} func The function to delay.
	     * @param {number} wait The number of milliseconds to delay invocation.
	     * @param {Object} args The `arguments` object to slice and provide to `func`.
	     * @returns {number} Returns the timer id.
	     */
	    function baseDelay(func, wait, args, fromIndex) {
	      if (!isFunction(func)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      return setTimeout(function() { func.apply(undefined, baseSlice(args, fromIndex)); }, wait);
	    }

	    /**
	     * The base implementation of `_.difference` which accepts a single array
	     * of values to exclude.
	     *
	     * @private
	     * @param {Array} array The array to inspect.
	     * @param {Array} values The values to exclude.
	     * @returns {Array} Returns the new array of filtered values.
	     */
	    function baseDifference(array, values) {
	      var length = array ? array.length : 0,
	          result = [];

	      if (!length) {
	        return result;
	      }
	      var index = -1,
	          indexOf = getIndexOf(),
	          isCommon = indexOf == baseIndexOf,
	          cache = isCommon && values.length >= 200 && createCache(values),
	          valuesLength = values.length;

	      if (cache) {
	        indexOf = cacheIndexOf;
	        isCommon = false;
	        values = cache;
	      }
	      outer:
	      while (++index < length) {
	        var value = array[index];

	        if (isCommon && value === value) {
	          var valuesIndex = valuesLength;
	          while (valuesIndex--) {
	            if (values[valuesIndex] === value) {
	              continue outer;
	            }
	          }
	          result.push(value);
	        }
	        else if (indexOf(values, value) < 0) {
	          result.push(value);
	        }
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `_.forEach` without support for callback
	     * shorthands and `this` binding.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Array|Object|string} Returns `collection`.
	     */
	    function baseEach(collection, iteratee) {
	      var length = collection ? collection.length : 0;
	      if (!isLength(length)) {
	        return baseForOwn(collection, iteratee);
	      }
	      var index = -1,
	          iterable = toObject(collection);

	      while (++index < length) {
	        if (iteratee(iterable[index], index, iterable) === false) {
	          break;
	        }
	      }
	      return collection;
	    }

	    /**
	     * The base implementation of `_.forEachRight` without support for callback
	     * shorthands and `this` binding.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Array|Object|string} Returns `collection`.
	     */
	    function baseEachRight(collection, iteratee) {
	      var length = collection ? collection.length : 0;
	      if (!isLength(length)) {
	        return baseForOwnRight(collection, iteratee);
	      }
	      var iterable = toObject(collection);
	      while (length--) {
	        if (iteratee(iterable[length], length, iterable) === false) {
	          break;
	        }
	      }
	      return collection;
	    }

	    /**
	     * The base implementation of `_.every` without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {boolean} Returns `true` if all elements pass the predicate check,
	     *  else `false`
	     */
	    function baseEvery(collection, predicate) {
	      var result = true;
	      baseEach(collection, function(value, index, collection) {
	        result = !!predicate(value, index, collection);
	        return result;
	      });
	      return result;
	    }

	    /**
	     * The base implementation of `_.filter` without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {Array} Returns the new filtered array.
	     */
	    function baseFilter(collection, predicate) {
	      var result = [];
	      baseEach(collection, function(value, index, collection) {
	        if (predicate(value, index, collection)) {
	          result.push(value);
	        }
	      });
	      return result;
	    }

	    /**
	     * The base implementation of `_.find`, `_.findLast`, `_.findKey`, and `_.findLastKey`,
	     * without support for callback shorthands and `this` binding, which iterates
	     * over `collection` using the provided `eachFunc`.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to search.
	     * @param {Function} predicate The function invoked per iteration.
	     * @param {Function} eachFunc The function to iterate over `collection`.
	     * @param {boolean} [retKey] Specify returning the key of the found element
	     *  instead of the element itself.
	     * @returns {*} Returns the found element or its key, else `undefined`.
	     */
	    function baseFind(collection, predicate, eachFunc, retKey) {
	      var result;
	      eachFunc(collection, function(value, key, collection) {
	        if (predicate(value, key, collection)) {
	          result = retKey ? key : value;
	          return false;
	        }
	      });
	      return result;
	    }

	    /**
	     * The base implementation of `_.flatten` with added support for restricting
	     * flattening and specifying the start index.
	     *
	     * @private
	     * @param {Array} array The array to flatten.
	     * @param {boolean} [isDeep] Specify a deep flatten.
	     * @param {boolean} [isStrict] Restrict flattening to arrays and `arguments` objects.
	     * @param {number} [fromIndex=0] The index to start from.
	     * @returns {Array} Returns the new flattened array.
	     */
	    function baseFlatten(array, isDeep, isStrict, fromIndex) {
	      var index = (fromIndex || 0) - 1,
	          length = array.length,
	          resIndex = -1,
	          result = [];

	      while (++index < length) {
	        var value = array[index];

	        if (isObjectLike(value) && isLength(value.length) && (isArray(value) || isArguments(value))) {
	          if (isDeep) {
	            // Recursively flatten arrays (susceptible to call stack limits).
	            value = baseFlatten(value, isDeep, isStrict);
	          }
	          var valIndex = -1,
	              valLength = value.length;

	          result.length += valLength;
	          while (++valIndex < valLength) {
	            result[++resIndex] = value[valIndex];
	          }
	        } else if (!isStrict) {
	          result[++resIndex] = value;
	        }
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `baseForIn` and `baseForOwn` which iterates
	     * over `object` properties returned by `keysFunc` invoking `iteratee` for
	     * each property. Iterator functions may exit iteration early by explicitly
	     * returning `false`.
	     *
	     * @private
	     * @param {Object} object The object to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {Function} keysFunc The function to get the keys of `object`.
	     * @returns {Object} Returns `object`.
	     */
	    function baseFor(object, iteratee, keysFunc) {
	      var index = -1,
	          iterable = toObject(object),
	          props = keysFunc(object),
	          length = props.length;

	      while (++index < length) {
	        var key = props[index];
	        if (iteratee(iterable[key], key, iterable) === false) {
	          break;
	        }
	      }
	      return object;
	    }

	    /**
	     * This function is like `baseFor` except that it iterates over properties
	     * in the opposite order.
	     *
	     * @private
	     * @param {Object} object The object to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {Function} keysFunc The function to get the keys of `object`.
	     * @returns {Object} Returns `object`.
	     */
	    function baseForRight(object, iteratee, keysFunc) {
	      var iterable = toObject(object),
	          props = keysFunc(object),
	          length = props.length;

	      while (length--) {
	        var key = props[length];
	        if (iteratee(iterable[key], key, iterable) === false) {
	          break;
	        }
	      }
	      return object;
	    }

	    /**
	     * The base implementation of `_.forIn` without support for callback
	     * shorthands and `this` binding.
	     *
	     * @private
	     * @param {Object} object The object to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Object} Returns `object`.
	     */
	    function baseForIn(object, iteratee) {
	      return baseFor(object, iteratee, keysIn);
	    }

	    /**
	     * The base implementation of `_.forOwn` without support for callback
	     * shorthands and `this` binding.
	     *
	     * @private
	     * @param {Object} object The object to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Object} Returns `object`.
	     */
	    function baseForOwn(object, iteratee) {
	      return baseFor(object, iteratee, keys);
	    }

	    /**
	     * The base implementation of `_.forOwnRight` without support for callback
	     * shorthands and `this` binding.
	     *
	     * @private
	     * @param {Object} object The object to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Object} Returns `object`.
	     */
	    function baseForOwnRight(object, iteratee) {
	      return baseForRight(object, iteratee, keys);
	    }

	    /**
	     * The base implementation of `_.functions` which creates an array of
	     * `object` function property names filtered from those provided.
	     *
	     * @private
	     * @param {Object} object The object to inspect.
	     * @param {Array} props The property names to filter.
	     * @returns {Array} Returns the new array of filtered property names.
	     */
	    function baseFunctions(object, props) {
	      var index = -1,
	          length = props.length,
	          resIndex = -1,
	          result = [];

	      while (++index < length) {
	        var key = props[index];
	        if (isFunction(object[key])) {
	          result[++resIndex] = key;
	        }
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `_.invoke` which requires additional arguments
	     * to be provided as an array of arguments rather than individually.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|string} methodName The name of the method to invoke or
	     *  the function invoked per iteration.
	     * @param {Array} [args] The arguments to invoke the method with.
	     * @returns {Array} Returns the array of results.
	     */
	    function baseInvoke(collection, methodName, args) {
	      var index = -1,
	          isFunc = typeof methodName == 'function',
	          length = collection ? collection.length : 0,
	          result = isLength(length) ? Array(length) : [];

	      baseEach(collection, function(value) {
	        var func = isFunc ? methodName : (value != null && value[methodName]);
	        result[++index] = func ? func.apply(value, args) : undefined;
	      });
	      return result;
	    }

	    /**
	     * The base implementation of `_.isEqual` without support for `this` binding
	     * `customizer` functions.
	     *
	     * @private
	     * @param {*} value The value to compare.
	     * @param {*} other The other value to compare.
	     * @param {Function} [customizer] The function to customize comparing values.
	     * @param {boolean} [isWhere] Specify performing partial comparisons.
	     * @param {Array} [stackA] Tracks traversed `value` objects.
	     * @param {Array} [stackB] Tracks traversed `other` objects.
	     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
	     */
	    function baseIsEqual(value, other, customizer, isWhere, stackA, stackB) {
	      // Exit early for identical values.
	      if (value === other) {
	        // Treat `+0` vs. `-0` as not equal.
	        return value !== 0 || (1 / value == 1 / other);
	      }
	      var valType = typeof value,
	          othType = typeof other;

	      // Exit early for unlike primitive values.
	      if ((valType != 'function' && valType != 'object' && othType != 'function' && othType != 'object') ||
	          value == null || other == null) {
	        // Return `false` unless both values are `NaN`.
	        return value !== value && other !== other;
	      }
	      return baseIsEqualDeep(value, other, baseIsEqual, customizer, isWhere, stackA, stackB);
	    }

	    /**
	     * A specialized version of `baseIsEqual` for arrays and objects which performs
	     * deep comparisons and tracks traversed objects enabling objects with circular
	     * references to be compared.
	     *
	     * @private
	     * @param {Object} object The object to compare.
	     * @param {Object} other The other object to compare.
	     * @param {Function} equalFunc The function to determine equivalents of values.
	     * @param {Function} [customizer] The function to customize comparing objects.
	     * @param {boolean} [isWhere] Specify performing partial comparisons.
	     * @param {Array} [stackA=[]] Tracks traversed `value` objects.
	     * @param {Array} [stackB=[]] Tracks traversed `other` objects.
	     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
	     */
	    function baseIsEqualDeep(object, other, equalFunc, customizer, isWhere, stackA, stackB) {
	      var objIsArr = isArray(object),
	          othIsArr = isArray(other),
	          objTag = arrayTag,
	          othTag = arrayTag;

	      if (!objIsArr) {
	        objTag = objToString.call(object);
	        if (objTag == argsTag) {
	          objTag = objectTag;
	        } else if (objTag != objectTag) {
	          objIsArr = isTypedArray(object);
	        }
	      }
	      if (!othIsArr) {
	        othTag = objToString.call(other);
	        if (othTag == argsTag) {
	          othTag = objectTag;
	        } else if (othTag != objectTag) {
	          othIsArr = isTypedArray(other);
	        }
	      }
	      var objIsObj = objTag == objectTag,
	          othIsObj = othTag == objectTag,
	          isSameTag = objTag == othTag;

	      if (isSameTag && !(objIsArr || objIsObj)) {
	        return equalByTag(object, other, objTag);
	      }
	      var valWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),
	          othWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');

	      if (valWrapped || othWrapped) {
	        return equalFunc(valWrapped ? object.value() : object, othWrapped ? other.value() : other, customizer, isWhere, stackA, stackB);
	      }
	      if (!isSameTag) {
	        return false;
	      }
	      // Assume cyclic values are equal.
	      // For more information on detecting circular references see https://es5.github.io/#JO.
	      stackA || (stackA = []);
	      stackB || (stackB = []);

	      var length = stackA.length;
	      while (length--) {
	        if (stackA[length] == object) {
	          return stackB[length] == other;
	        }
	      }
	      // Add `object` and `other` to the stack of traversed objects.
	      stackA.push(object);
	      stackB.push(other);

	      var result = (objIsArr ? equalArrays : equalObjects)(object, other, equalFunc, customizer, isWhere, stackA, stackB);

	      stackA.pop();
	      stackB.pop();

	      return result;
	    }

	    /**
	     * The base implementation of `_.isMatch` without support for callback
	     * shorthands or `this` binding.
	     *
	     * @private
	     * @param {Object} source The object to inspect.
	     * @param {Array} props The source property names to match.
	     * @param {Array} values The source values to match.
	     * @param {Array} strictCompareFlags Strict comparison flags for source values.
	     * @param {Function} [customizer] The function to customize comparing objects.
	     * @returns {boolean} Returns `true` if `object` is a match, else `false`.
	     */
	    function baseIsMatch(object, props, values, strictCompareFlags, customizer) {
	      var length = props.length;
	      if (object == null) {
	        return !length;
	      }
	      var index = -1,
	          noCustomizer = !customizer;

	      while (++index < length) {
	        if ((noCustomizer && strictCompareFlags[index])
	              ? values[index] !== object[props[index]]
	              : !hasOwnProperty.call(object, props[index])
	            ) {
	          return false;
	        }
	      }
	      index = -1;
	      while (++index < length) {
	        var key = props[index];
	        if (noCustomizer && strictCompareFlags[index]) {
	          var result = hasOwnProperty.call(object, key);
	        } else {
	          var objValue = object[key],
	              srcValue = values[index];

	          result = customizer ? customizer(objValue, srcValue, key) : undefined;
	          if (typeof result == 'undefined') {
	            result = baseIsEqual(srcValue, objValue, customizer, true);
	          }
	        }
	        if (!result) {
	          return false;
	        }
	      }
	      return true;
	    }

	    /**
	     * The base implementation of `_.map` without support for callback shorthands
	     * or `this` binding.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @returns {Array} Returns the new mapped array.
	     */
	    function baseMap(collection, iteratee) {
	      var result = [];
	      baseEach(collection, function(value, key, collection) {
	        result.push(iteratee(value, key, collection));
	      });
	      return result;
	    }

	    /**
	     * The base implementation of `_.matches` which supports specifying whether
	     * `source` should be cloned.
	     *
	     * @private
	     * @param {Object} source The object of property values to match.
	     * @returns {Function} Returns the new function.
	     */
	    function baseMatches(source) {
	      var props = keys(source),
	          length = props.length;

	      if (length == 1) {
	        var key = props[0],
	            value = source[key];

	        if (isStrictComparable(value)) {
	          return function(object) {
	            return object != null && value === object[key] && hasOwnProperty.call(object, key);
	          };
	        }
	      }
	      var values = Array(length),
	          strictCompareFlags = Array(length);

	      while (length--) {
	        value = source[props[length]];
	        values[length] = value;
	        strictCompareFlags[length] = isStrictComparable(value);
	      }
	      return function(object) {
	        return baseIsMatch(object, props, values, strictCompareFlags);
	      };
	    }

	    /**
	     * The base implementation of `_.merge` without support for argument juggling,
	     * multiple sources, and `this` binding `customizer` functions.
	     *
	     * @private
	     * @param {Object} object The destination object.
	     * @param {Object} source The source object.
	     * @param {Function} [customizer] The function to customize merging properties.
	     * @param {Array} [stackA=[]] Tracks traversed source objects.
	     * @param {Array} [stackB=[]] Associates values with source counterparts.
	     * @returns {Object} Returns the destination object.
	     */
	    function baseMerge(object, source, customizer, stackA, stackB) {
	      var isSrcArr = isLength(source.length) && (isArray(source) || isTypedArray(source));

	      (isSrcArr ? arrayEach : baseForOwn)(source, function(srcValue, key, source) {
	        if (isObjectLike(srcValue)) {
	          stackA || (stackA = []);
	          stackB || (stackB = []);
	          return baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
	        }
	        var value = object[key],
	            result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
	            isCommon = typeof result == 'undefined';

	        if (isCommon) {
	          result = srcValue;
	        }
	        if ((isSrcArr || typeof result != 'undefined') &&
	            (isCommon || (result === result ? result !== value : value === value))) {
	          object[key] = result;
	        }
	      });
	      return object;
	    }

	    /**
	     * A specialized version of `baseMerge` for arrays and objects which performs
	     * deep merges and tracks traversed objects enabling objects with circular
	     * references to be merged.
	     *
	     * @private
	     * @param {Object} object The destination object.
	     * @param {Object} source The source object.
	     * @param {string} key The key of the value to merge.
	     * @param {Function} mergeFunc The function to merge values.
	     * @param {Function} [customizer] The function to customize merging properties.
	     * @param {Array} [stackA=[]] Tracks traversed source objects.
	     * @param {Array} [stackB=[]] Associates values with source counterparts.
	     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
	     */
	    function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
	      var length = stackA.length,
	          srcValue = source[key];

	      while (length--) {
	        if (stackA[length] == srcValue) {
	          object[key] = stackB[length];
	          return;
	        }
	      }
	      var value = object[key],
	          result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
	          isCommon = typeof result == 'undefined';

	      if (isCommon) {
	        result = srcValue;
	        if (isLength(srcValue.length) && (isArray(srcValue) || isTypedArray(srcValue))) {
	          result = isArray(value)
	            ? value
	            : (value ? arrayCopy(value) : []);
	        }
	        else if (isPlainObject(srcValue) || isArguments(srcValue)) {
	          result = isArguments(value)
	            ? toPlainObject(value)
	            : (isPlainObject(value) ? value : {});
	        }
	        else {
	          isCommon = false;
	        }
	      }
	      // Add the source value to the stack of traversed objects and associate
	      // it with its merged value.
	      stackA.push(srcValue);
	      stackB.push(result);

	      if (isCommon) {
	        // Recursively merge objects and arrays (susceptible to call stack limits).
	        object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
	      } else if (result === result ? result !== value : value === value) {
	        object[key] = result;
	      }
	    }

	    /**
	     * The base implementation of `_.property` which does not coerce `key` to a string.
	     *
	     * @private
	     * @param {string} key The key of the property to get.
	     * @returns {Function} Returns the new function.
	     */
	    function baseProperty(key) {
	      return function(object) {
	        return object == null ? undefined : object[key];
	      };
	    }

	    /**
	     * The base implementation of `_.pullAt` without support for individual
	     * index arguments.
	     *
	     * @private
	     * @param {Array} array The array to modify.
	     * @param {number[]} indexes The indexes of elements to remove.
	     * @returns {Array} Returns the new array of removed elements.
	     */
	    function basePullAt(array, indexes) {
	      var length = indexes.length,
	          result = baseAt(array, indexes);

	      indexes.sort(baseCompareAscending);
	      while (length--) {
	        var index = parseFloat(indexes[length]);
	        if (index != previous && isIndex(index)) {
	          var previous = index;
	          splice.call(array, index, 1);
	        }
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `_.random` without support for argument juggling
	     * and returning floating-point numbers.
	     *
	     * @private
	     * @param {number} min The minimum possible value.
	     * @param {number} max The maximum possible value.
	     * @returns {number} Returns the random number.
	     */
	    function baseRandom(min, max) {
	      return min + floor(nativeRandom() * (max - min + 1));
	    }

	    /**
	     * The base implementation of `_.reduce` and `_.reduceRight` without support
	     * for callback shorthands or `this` binding, which iterates over `collection`
	     * using the provided `eachFunc`.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {*} accumulator The initial value.
	     * @param {boolean} initFromCollection Specify using the first or last element
	     *  of `collection` as the initial value.
	     * @param {Function} eachFunc The function to iterate over `collection`.
	     * @returns {*} Returns the accumulated value.
	     */
	    function baseReduce(collection, iteratee, accumulator, initFromCollection, eachFunc) {
	      eachFunc(collection, function(value, index, collection) {
	        accumulator = initFromCollection
	          ? (initFromCollection = false, value)
	          : iteratee(accumulator, value, index, collection)
	      });
	      return accumulator;
	    }

	    /**
	     * The base implementation of `setData` without support for hot loop detection.
	     *
	     * @private
	     * @param {Function} func The function to associate metadata with.
	     * @param {*} data The metadata.
	     * @returns {Function} Returns `func`.
	     */
	    var baseSetData = !metaMap ? identity : function(func, data) {
	      metaMap.set(func, data);
	      return func;
	    };

	    /**
	     * The base implementation of `_.slice` without an iteratee call guard.
	     *
	     * @private
	     * @param {Array} array The array to slice.
	     * @param {number} [start=0] The start position.
	     * @param {number} [end=array.length] The end position.
	     * @returns {Array} Returns the slice of `array`.
	     */
	    function baseSlice(array, start, end) {
	      var index = -1,
	          length = array.length;

	      start = start == null ? 0 : (+start || 0);
	      if (start < 0) {
	        start = -start > length ? 0 : (length + start);
	      }
	      end = (typeof end == 'undefined' || end > length) ? length : (+end || 0);
	      if (end < 0) {
	        end += length;
	      }
	      length = start > end ? 0 : (end - start) >>> 0;
	      start >>>= 0;

	      var result = Array(length);
	      while (++index < length) {
	        result[index] = array[index + start];
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `_.some` without support for callback shorthands
	     * or `this` binding.
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {boolean} Returns `true` if any element passes the predicate check,
	     *  else `false`.
	     */
	    function baseSome(collection, predicate) {
	      var result;

	      baseEach(collection, function(value, index, collection) {
	        result = predicate(value, index, collection);
	        return !result;
	      });
	      return !!result;
	    }

	    /**
	     * The base implementation of `_.uniq` without support for callback shorthands
	     * and `this` binding.
	     *
	     * @private
	     * @param {Array} array The array to inspect.
	     * @param {Function} [iteratee] The function invoked per iteration.
	     * @returns {Array} Returns the new duplicate-value-free array.
	     */
	    function baseUniq(array, iteratee) {
	      var index = -1,
	          indexOf = getIndexOf(),
	          length = array.length,
	          isCommon = indexOf == baseIndexOf,
	          isLarge = isCommon && length >= 200,
	          seen = isLarge && createCache(),
	          result = [];

	      if (seen) {
	        indexOf = cacheIndexOf;
	        isCommon = false;
	      } else {
	        isLarge = false;
	        seen = iteratee ? [] : result;
	      }
	      outer:
	      while (++index < length) {
	        var value = array[index],
	            computed = iteratee ? iteratee(value, index, array) : value;

	        if (isCommon && value === value) {
	          var seenIndex = seen.length;
	          while (seenIndex--) {
	            if (seen[seenIndex] === computed) {
	              continue outer;
	            }
	          }
	          if (iteratee) {
	            seen.push(computed);
	          }
	          result.push(value);
	        }
	        else if (indexOf(seen, computed) < 0) {
	          if (iteratee || isLarge) {
	            seen.push(computed);
	          }
	          result.push(value);
	        }
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `_.values` and `_.valuesIn` which creates an
	     * array of `object` property values corresponding to the property names
	     * returned by `keysFunc`.
	     *
	     * @private
	     * @param {Object} object The object to query.
	     * @param {Array} props The property names to get values for.
	     * @returns {Object} Returns the array of property values.
	     */
	    function baseValues(object, props) {
	      var index = -1,
	          length = props.length,
	          result = Array(length);

	      while (++index < length) {
	        result[index] = object[props[index]];
	      }
	      return result;
	    }

	    /**
	     * The base implementation of `wrapperValue` which returns the result of
	     * performing a sequence of actions on the unwrapped `value`, where each
	     * successive action is supplied the return value of the previous.
	     *
	     * @private
	     * @param {*} value The unwrapped value.
	     * @param {Array} actions Actions to peform to resolve the unwrapped value.
	     * @returns {*} Returns the resolved unwrapped value.
	     */
	    function baseWrapperValue(value, actions) {
	      var result = value;
	      if (result instanceof LazyWrapper) {
	        result = result.value();
	      }
	      var index = -1,
	          length = actions.length;

	      while (++index < length) {
	        var args = [result],
	            action = actions[index];

	        push.apply(args, action.args);
	        result = action.func.apply(action.thisArg, args);
	      }
	      return result;
	    }

	    /**
	     * Performs a binary search of `array` to determine the index at which `value`
	     * should be inserted into `array` in order to maintain its sort order.
	     *
	     * @private
	     * @param {Array} array The sorted array to inspect.
	     * @param {*} value The value to evaluate.
	     * @param {boolean} [retHighest] Specify returning the highest, instead
	     *  of the lowest, index at which a value should be inserted into `array`.
	     * @returns {number} Returns the index at which `value` should be inserted
	     *  into `array`.
	     */
	    function binaryIndex(array, value, retHighest) {
	      var low = 0,
	          high = array ? array.length : low;

	      if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {
	        while (low < high) {
	          var mid = (low + high) >>> 1,
	              computed = array[mid];

	          if (retHighest ? (computed <= value) : (computed < value)) {
	            low = mid + 1;
	          } else {
	            high = mid;
	          }
	        }
	        return high;
	      }
	      return binaryIndexBy(array, value, identity, retHighest);
	    }

	    /**
	     * This function is like `binaryIndex` except that it invokes `iteratee` for
	     * `value` and each element of `array` to compute their sort ranking. The
	     * iteratee is invoked with one argument; (value).
	     *
	     * @private
	     * @param {Array} array The sorted array to inspect.
	     * @param {*} value The value to evaluate.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {boolean} [retHighest] Specify returning the highest, instead
	     *  of the lowest, index at which a value should be inserted into `array`.
	     * @returns {number} Returns the index at which `value` should be inserted
	     *  into `array`.
	     */
	    function binaryIndexBy(array, value, iteratee, retHighest) {
	      value = iteratee(value);

	      var low = 0,
	          high = array ? array.length : 0,
	          valIsNaN = value !== value,
	          valIsUndef = typeof value == 'undefined';

	      while (low < high) {
	        var mid = floor((low + high) / 2),
	            computed = iteratee(array[mid]),
	            isReflexive = computed === computed;

	        if (valIsNaN) {
	          var setLow = isReflexive || retHighest;
	        } else if (valIsUndef) {
	          setLow = isReflexive && (retHighest || typeof computed != 'undefined');
	        } else {
	          setLow = retHighest ? (computed <= value) : (computed < value);
	        }
	        if (setLow) {
	          low = mid + 1;
	        } else {
	          high = mid;
	        }
	      }
	      return nativeMin(high, MAX_ARRAY_INDEX);
	    }

	    /**
	     * A specialized version of `baseCallback` which only supports `this` binding
	     * and specifying the number of arguments to provide to `func`.
	     *
	     * @private
	     * @param {Function} func The function to bind.
	     * @param {*} thisArg The `this` binding of `func`.
	     * @param {number} [argCount] The number of arguments to provide to `func`.
	     * @returns {Function} Returns the callback.
	     */
	    function bindCallback(func, thisArg, argCount) {
	      if (typeof func != 'function') {
	        return identity;
	      }
	      if (typeof thisArg == 'undefined') {
	        return func;
	      }
	      switch (argCount) {
	        case 1: return function(value) {
	          return func.call(thisArg, value);
	        };
	        case 3: return function(value, index, collection) {
	          return func.call(thisArg, value, index, collection);
	        };
	        case 4: return function(accumulator, value, index, collection) {
	          return func.call(thisArg, accumulator, value, index, collection);
	        };
	        case 5: return function(value, other, key, object, source) {
	          return func.call(thisArg, value, other, key, object, source);
	        };
	      }
	      return function() {
	        return func.apply(thisArg, arguments);
	      };
	    }

	    /**
	     * Creates a clone of the given array buffer.
	     *
	     * @private
	     * @param {ArrayBuffer} buffer The array buffer to clone.
	     * @returns {ArrayBuffer} Returns the cloned array buffer.
	     */
	    function bufferClone(buffer) {
	      return bufferSlice.call(buffer, 0);
	    }
	    if (!bufferSlice) {
	      // PhantomJS has `ArrayBuffer` and `Uint8Array` but not `Float64Array`.
	      bufferClone = !(ArrayBuffer && Uint8Array) ? constant(null) : function(buffer) {
	        var byteLength = buffer.byteLength,
	            floatLength = Float64Array ? floor(byteLength / FLOAT64_BYTES_PER_ELEMENT) : 0,
	            offset = floatLength * FLOAT64_BYTES_PER_ELEMENT,
	            result = new ArrayBuffer(byteLength);

	        if (floatLength) {
	          var view = new Float64Array(result, 0, floatLength);
	          view.set(new Float64Array(buffer, 0, floatLength));
	        }
	        if (byteLength != offset) {
	          view = new Uint8Array(result, offset);
	          view.set(new Uint8Array(buffer, offset));
	        }
	        return result;
	      };
	    }

	    /**
	     * Creates an array that is the composition of partially applied arguments,
	     * placeholders, and provided arguments into a single array of arguments.
	     *
	     * @private
	     * @param {Array|Object} args The provided arguments.
	     * @param {Array} partials The arguments to prepend to those provided.
	     * @param {Array} holders The `partials` placeholder indexes.
	     * @returns {Array} Returns the new array of composed arguments.
	     */
	    function composeArgs(args, partials, holders) {
	      var holdersLength = holders.length,
	          argsIndex = -1,
	          argsLength = nativeMax(args.length - holdersLength, 0),
	          leftIndex = -1,
	          leftLength = partials.length,
	          result = Array(argsLength + leftLength);

	      while (++leftIndex < leftLength) {
	        result[leftIndex] = partials[leftIndex];
	      }
	      while (++argsIndex < holdersLength) {
	        result[holders[argsIndex]] = args[argsIndex];
	      }
	      while (argsLength--) {
	        result[leftIndex++] = args[argsIndex++];
	      }
	      return result;
	    }

	    /**
	     * This function is like `composeArgs` except that the arguments composition
	     * is tailored for `_.partialRight`.
	     *
	     * @private
	     * @param {Array|Object} args The provided arguments.
	     * @param {Array} partials The arguments to append to those provided.
	     * @param {Array} holders The `partials` placeholder indexes.
	     * @returns {Array} Returns the new array of composed arguments.
	     */
	    function composeArgsRight(args, partials, holders) {
	      var holdersIndex = -1,
	          holdersLength = holders.length,
	          argsIndex = -1,
	          argsLength = nativeMax(args.length - holdersLength, 0),
	          rightIndex = -1,
	          rightLength = partials.length,
	          result = Array(argsLength + rightLength);

	      while (++argsIndex < argsLength) {
	        result[argsIndex] = args[argsIndex];
	      }
	      var pad = argsIndex;
	      while (++rightIndex < rightLength) {
	        result[pad + rightIndex] = partials[rightIndex];
	      }
	      while (++holdersIndex < holdersLength) {
	        result[pad + holders[holdersIndex]] = args[argsIndex++];
	      }
	      return result;
	    }

	    /**
	     * Creates a function that aggregates a collection, creating an accumulator
	     * object composed from the results of running each element in the collection
	     * through an iteratee. The `setter` sets the keys and values of the accumulator
	     * object. If `initializer` is provided initializes the accumulator object.
	     *
	     * @private
	     * @param {Function} setter The function to set keys and values of the accumulator object.
	     * @param {Function} [initializer] The function to initialize the accumulator object.
	     * @returns {Function} Returns the new aggregator function.
	     */
	    function createAggregator(setter, initializer) {
	      return function(collection, iteratee, thisArg) {
	        var result = initializer ? initializer() : {};
	        iteratee = getCallback(iteratee, thisArg, 3);

	        if (isArray(collection)) {
	          var index = -1,
	              length = collection.length;

	          while (++index < length) {
	            var value = collection[index];
	            setter(result, value, iteratee(value, index, collection), collection);
	          }
	        } else {
	          baseEach(collection, function(value, key, collection) {
	            setter(result, value, iteratee(value, key, collection), collection);
	          });
	        }
	        return result;
	      };
	    }

	    /**
	     * Creates a function that assigns properties of source object(s) to a given
	     * destination object.
	     *
	     * @private
	     * @param {Function} assigner The function to assign values.
	     * @returns {Function} Returns the new assigner function.
	     */
	    function createAssigner(assigner) {
	      return function() {
	        var length = arguments.length,
	            object = arguments[0];

	        if (length < 2 || object == null) {
	          return object;
	        }
	        if (length > 3 && isIterateeCall(arguments[1], arguments[2], arguments[3])) {
	          length = 2;
	        }
	        // Juggle arguments.
	        if (length > 3 && typeof arguments[length - 2] == 'function') {
	          var customizer = bindCallback(arguments[--length - 1], arguments[length--], 5);
	        } else if (length > 2 && typeof arguments[length - 1] == 'function') {
	          customizer = arguments[--length];
	        }
	        var index = 0;
	        while (++index < length) {
	          var source = arguments[index];
	          if (source) {
	            assigner(object, source, customizer);
	          }
	        }
	        return object;
	      };
	    }

	    /**
	     * Creates a function that wraps `func` and invokes it with the `this`
	     * binding of `thisArg`.
	     *
	     * @private
	     * @param {Function} func The function to bind.
	     * @param {*} [thisArg] The `this` binding of `func`.
	     * @returns {Function} Returns the new bound function.
	     */
	    function createBindWrapper(func, thisArg) {
	      var Ctor = createCtorWrapper(func);

	      function wrapper() {
	        return (this instanceof wrapper ? Ctor : func).apply(thisArg, arguments);
	      }
	      return wrapper;
	    }

	    /**
	     * Creates a `Set` cache object to optimize linear searches of large arrays.
	     *
	     * @private
	     * @param {Array} [values] The values to cache.
	     * @returns {null|Object} Returns the new cache object if `Set` is supported, else `null`.
	     */
	    var createCache = !(nativeCreate && Set) ? constant(null) : function(values) {
	      return new SetCache(values);
	    };

	    /**
	     * Creates a function that produces compound words out of the words in a
	     * given string.
	     *
	     * @private
	     * @param {Function} callback The function to combine each word.
	     * @returns {Function} Returns the new compounder function.
	     */
	    function createCompounder(callback) {
	      return function(string) {
	        var index = -1,
	            array = words(deburr(string)),
	            length = array.length,
	            result = '';

	        while (++index < length) {
	          result = callback(result, array[index], index);
	        }
	        return result;
	      };
	    }

	    /**
	     * Creates a function that produces an instance of `Ctor` regardless of
	     * whether it was invoked as part of a `new` expression or by `call` or `apply`.
	     *
	     * @private
	     * @param {Function} Ctor The constructor to wrap.
	     * @returns {Function} Returns the new wrapped function.
	     */
	    function createCtorWrapper(Ctor) {
	      return function() {
	        var thisBinding = baseCreate(Ctor.prototype),
	            result = Ctor.apply(thisBinding, arguments);

	        // Mimic the constructor's `return` behavior.
	        // See https://es5.github.io/#x13.2.2 for more details.
	        return isObject(result) ? result : thisBinding;
	      };
	    }

	    /**
	     * Creates a function that gets the extremum value of a collection.
	     *
	     * @private
	     * @param {Function} arrayFunc The function to get the extremum value from an array.
	     * @param {boolean} [isMin] Specify returning the minimum, instead of the maximum,
	     *  extremum value.
	     * @returns {Function} Returns the new extremum function.
	     */
	    function createExtremum(arrayFunc, isMin) {
	      return function(collection, iteratee, thisArg) {
	        if (thisArg && isIterateeCall(collection, iteratee, thisArg)) {
	          iteratee = null;
	        }
	        var func = getCallback(),
	            noIteratee = iteratee == null;

	        if (!(func === baseCallback && noIteratee)) {
	          noIteratee = false;
	          iteratee = func(iteratee, thisArg, 3);
	        }
	        if (noIteratee) {
	          var isArr = isArray(collection);
	          if (!isArr && isString(collection)) {
	            iteratee = charAtCallback;
	          } else {
	            return arrayFunc(isArr ? collection : toIterable(collection));
	          }
	        }
	        return extremumBy(collection, iteratee, isMin);
	      };
	    }

	    /**
	     * Creates a function that wraps `func` and invokes it with optional `this`
	     * binding of, partial application, and currying.
	     *
	     * @private
	     * @param {Function|string} func The function or method name to reference.
	     * @param {number} bitmask The bitmask of flags. See `createWrapper` for more details.
	     * @param {*} [thisArg] The `this` binding of `func`.
	     * @param {Array} [partials] The arguments to prepend to those provided to the new function.
	     * @param {Array} [holders] The `partials` placeholder indexes.
	     * @param {Array} [partialsRight] The arguments to append to those provided to the new function.
	     * @param {Array} [holdersRight] The `partialsRight` placeholder indexes.
	     * @param {Array} [argPos] The argument positions of the new function.
	     * @param {number} [ary] The arity cap of `func`.
	     * @param {number} [arity] The arity of `func`.
	     * @returns {Function} Returns the new wrapped function.
	     */
	    function createHybridWrapper(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {
	      var isAry = bitmask & ARY_FLAG,
	          isBind = bitmask & BIND_FLAG,
	          isBindKey = bitmask & BIND_KEY_FLAG,
	          isCurry = bitmask & CURRY_FLAG,
	          isCurryBound = bitmask & CURRY_BOUND_FLAG,
	          isCurryRight = bitmask & CURRY_RIGHT_FLAG;

	      var Ctor = !isBindKey && createCtorWrapper(func),
	          key = func;

	      function wrapper() {
	        // Avoid `arguments` object use disqualifying optimizations by
	        // converting it to an array before providing it to other functions.
	        var length = arguments.length,
	            index = length,
	            args = Array(length);

	        while (index--) {
	          args[index] = arguments[index];
	        }
	        if (partials) {
	          args = composeArgs(args, partials, holders);
	        }
	        if (partialsRight) {
	          args = composeArgsRight(args, partialsRight, holdersRight);
	        }
	        if (isCurry || isCurryRight) {
	          var placeholder = wrapper.placeholder,
	              argsHolders = replaceHolders(args, placeholder);

	          length -= argsHolders.length;
	          if (length < arity) {
	            var newArgPos = argPos ? arrayCopy(argPos) : null,
	                newArity = nativeMax(arity - length, 0),
	                newsHolders = isCurry ? argsHolders : null,
	                newHoldersRight = isCurry ? null : argsHolders,
	                newPartials = isCurry ? args : null,
	                newPartialsRight = isCurry ? null : args;

	            bitmask |= (isCurry ? PARTIAL_FLAG : PARTIAL_RIGHT_FLAG);
	            bitmask &= ~(isCurry ? PARTIAL_RIGHT_FLAG : PARTIAL_FLAG);

	            if (!isCurryBound) {
	              bitmask &= ~(BIND_FLAG | BIND_KEY_FLAG);
	            }
	            var result = createHybridWrapper(func, bitmask, thisArg, newPartials, newsHolders, newPartialsRight, newHoldersRight, newArgPos, ary, newArity);
	            result.placeholder = placeholder;
	            return result;
	          }
	        }
	        var thisBinding = isBind ? thisArg : this;
	        if (isBindKey) {
	          func = thisBinding[key];
	        }
	        if (argPos) {
	          args = reorder(args, argPos);
	        }
	        if (isAry && ary < args.length) {
	          args.length = ary;
	        }
	        return (this instanceof wrapper ? (Ctor || createCtorWrapper(func)) : func).apply(thisBinding, args);
	      }
	      return wrapper;
	    }

	    /**
	     * Creates the pad required for `string` based on the given padding length.
	     * The `chars` string may be truncated if the number of padding characters
	     * exceeds the padding length.
	     *
	     * @private
	     * @param {string} string The string to create padding for.
	     * @param {number} [length=0] The padding length.
	     * @param {string} [chars=' '] The string used as padding.
	     * @returns {string} Returns the pad for `string`.
	     */
	    function createPad(string, length, chars) {
	      var strLength = string.length;
	      length = +length;

	      if (strLength >= length || !nativeIsFinite(length)) {
	        return '';
	      }
	      var padLength = length - strLength;
	      chars = chars == null ? ' ' : (chars + '');
	      return repeat(chars, ceil(padLength / chars.length)).slice(0, padLength);
	    }

	    /**
	     * Creates a function that wraps `func` and invokes it with the optional `this`
	     * binding of `thisArg` and the `partials` prepended to those provided to
	     * the wrapper.
	     *
	     * @private
	     * @param {Function} func The function to partially apply arguments to.
	     * @param {number} bitmask The bitmask of flags. See `createWrapper` for more details.
	     * @param {*} thisArg The `this` binding of `func`.
	     * @param {Array} partials The arguments to prepend to those provided to the new function.
	     * @returns {Function} Returns the new bound function.
	     */
	    function createPartialWrapper(func, bitmask, thisArg, partials) {
	      var isBind = bitmask & BIND_FLAG,
	          Ctor = createCtorWrapper(func);

	      function wrapper() {
	        // Avoid `arguments` object use disqualifying optimizations by
	        // converting it to an array before providing it `func`.
	        var argsIndex = -1,
	            argsLength = arguments.length,
	            leftIndex = -1,
	            leftLength = partials.length,
	            args = Array(argsLength + leftLength);

	        while (++leftIndex < leftLength) {
	          args[leftIndex] = partials[leftIndex];
	        }
	        while (argsLength--) {
	          args[leftIndex++] = arguments[++argsIndex];
	        }
	        return (this instanceof wrapper ? Ctor : func).apply(isBind ? thisArg : this, args);
	      }
	      return wrapper;
	    }

	    /**
	     * Creates a function that either curries or invokes `func` with optional
	     * `this` binding and partially applied arguments.
	     *
	     * @private
	     * @param {Function|string} func The function or method name to reference.
	     * @param {number} bitmask The bitmask of flags.
	     *  The bitmask may be composed of the following flags:
	     *     1 - `_.bind`
	     *     2 - `_.bindKey`
	     *     4 - `_.curry` or `_.curryRight` of a bound function
	     *     8 - `_.curry`
	     *    16 - `_.curryRight`
	     *    32 - `_.partial`
	     *    64 - `_.partialRight`
	     *   128 - `_.rearg`
	     *   256 - `_.ary`
	     * @param {*} [thisArg] The `this` binding of `func`.
	     * @param {Array} [partials] The arguments to be partially applied.
	     * @param {Array} [holders] The `partials` placeholder indexes.
	     * @param {Array} [argPos] The argument positions of the new function.
	     * @param {number} [ary] The arity cap of `func`.
	     * @param {number} [arity] The arity of `func`.
	     * @returns {Function} Returns the new wrapped function.
	     */
	    function createWrapper(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {
	      var isBindKey = bitmask & BIND_KEY_FLAG;
	      if (!isBindKey && !isFunction(func)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      var length = partials ? partials.length : 0;
	      if (!length) {
	        bitmask &= ~(PARTIAL_FLAG | PARTIAL_RIGHT_FLAG);
	        partials = holders = null;
	      }
	      length -= (holders ? holders.length : 0);
	      if (bitmask & PARTIAL_RIGHT_FLAG) {
	        var partialsRight = partials,
	            holdersRight = holders;

	        partials = holders = null;
	      }
	      var data = !isBindKey && getData(func),
	          newData = [func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity];

	      if (data && data !== true) {
	        mergeData(newData, data);
	        bitmask = newData[1];
	        arity = newData[9];
	      }
	      newData[9] = arity == null
	        ? (isBindKey ? 0 : func.length)
	        : (nativeMax(arity - length, 0) || 0);

	      if (bitmask == BIND_FLAG) {
	        var result = createBindWrapper(newData[0], newData[2]);
	      } else if ((bitmask == PARTIAL_FLAG || bitmask == (BIND_FLAG | PARTIAL_FLAG)) && !newData[4].length) {
	        result = createPartialWrapper.apply(null, newData);
	      } else {
	        result = createHybridWrapper.apply(null, newData);
	      }
	      var setter = data ? baseSetData : setData;
	      return setter(result, newData);
	    }

	    /**
	     * A specialized version of `baseIsEqualDeep` for arrays with support for
	     * partial deep comparisons.
	     *
	     * @private
	     * @param {Array} array The array to compare.
	     * @param {Array} other The other array to compare.
	     * @param {Function} equalFunc The function to determine equivalents of values.
	     * @param {Function} [customizer] The function to customize comparing arrays.
	     * @param {boolean} [isWhere] Specify performing partial comparisons.
	     * @param {Array} [stackA] Tracks traversed `value` objects.
	     * @param {Array} [stackB] Tracks traversed `other` objects.
	     * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.
	     */
	    function equalArrays(array, other, equalFunc, customizer, isWhere, stackA, stackB) {
	      var index = -1,
	          arrLength = array.length,
	          othLength = other.length,
	          result = true;

	      if (arrLength != othLength && !(isWhere && othLength > arrLength)) {
	        return false;
	      }
	      // Deep compare the contents, ignoring non-numeric properties.
	      while (result && ++index < arrLength) {
	        var arrValue = array[index],
	            othValue = other[index];

	        result = undefined;
	        if (customizer) {
	          result = isWhere
	            ? customizer(othValue, arrValue, index)
	            : customizer(arrValue, othValue, index);
	        }
	        if (typeof result == 'undefined') {
	          // Recursively compare arrays (susceptible to call stack limits).
	          if (isWhere) {
	            var othIndex = othLength;
	            while (othIndex--) {
	              othValue = other[othIndex];
	              result = (arrValue && arrValue === othValue) || equalFunc(arrValue, othValue, customizer, isWhere, stackA, stackB);
	              if (result) {
	                break;
	              }
	            }
	          } else {
	            result = (arrValue && arrValue === othValue) || equalFunc(arrValue, othValue, customizer, isWhere, stackA, stackB);
	          }
	        }
	      }
	      return !!result;
	    }

	    /**
	     * A specialized version of `baseIsEqualDeep` for comparing objects of
	     * the same `toStringTag`.
	     *
	     * **Note:** This function only supports comparing values with tags of
	     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.
	     *
	     * @private
	     * @param {Object} value The object to compare.
	     * @param {Object} other The other object to compare.
	     * @param {string} tag The `toStringTag` of the objects to compare.
	     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
	     */
	    function equalByTag(object, other, tag) {
	      switch (tag) {
	        case boolTag:
	        case dateTag:
	          // Coerce dates and booleans to numbers, dates to milliseconds and booleans
	          // to `1` or `0` treating invalid dates coerced to `NaN` as not equal.
	          return +object == +other;

	        case errorTag:
	          return object.name == other.name && object.message == other.message;

	        case numberTag:
	          // Treat `NaN` vs. `NaN` as equal.
	          return (object != +object)
	            ? other != +other
	            // But, treat `-0` vs. `+0` as not equal.
	            : (object == 0 ? ((1 / object) == (1 / other)) : object == +other);

	        case regexpTag:
	        case stringTag:
	          // Coerce regexes to strings and treat strings primitives and string
	          // objects as equal. See https://es5.github.io/#x15.10.6.4 for more details.
	          return object == (other + '');
	      }
	      return false;
	    }

	    /**
	     * A specialized version of `baseIsEqualDeep` for objects with support for
	     * partial deep comparisons.
	     *
	     * @private
	     * @param {Object} object The object to compare.
	     * @param {Object} other The other object to compare.
	     * @param {Function} equalFunc The function to determine equivalents of values.
	     * @param {Function} [customizer] The function to customize comparing values.
	     * @param {boolean} [isWhere] Specify performing partial comparisons.
	     * @param {Array} [stackA] Tracks traversed `value` objects.
	     * @param {Array} [stackB] Tracks traversed `other` objects.
	     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
	     */
	    function equalObjects(object, other, equalFunc, customizer, isWhere, stackA, stackB) {
	      var objProps = keys(object),
	          objLength = objProps.length,
	          othProps = keys(other),
	          othLength = othProps.length;

	      if (objLength != othLength && !isWhere) {
	        return false;
	      }
	      var hasCtor,
	          index = -1;

	      while (++index < objLength) {
	        var key = objProps[index],
	            result = hasOwnProperty.call(other, key);

	        if (result) {
	          var objValue = object[key],
	              othValue = other[key];

	          result = undefined;
	          if (customizer) {
	            result = isWhere
	              ? customizer(othValue, objValue, key)
	              : customizer(objValue, othValue, key);
	          }
	          if (typeof result == 'undefined') {
	            // Recursively compare objects (susceptible to call stack limits).
	            result = (objValue && objValue === othValue) || equalFunc(objValue, othValue, customizer, isWhere, stackA, stackB);
	          }
	        }
	        if (!result) {
	          return false;
	        }
	        hasCtor || (hasCtor = key == 'constructor');
	      }
	      if (!hasCtor) {
	        var objCtor = object.constructor,
	            othCtor = other.constructor;

	        // Non `Object` object instances with different constructors are not equal.
	        if (objCtor != othCtor && ('constructor' in object && 'constructor' in other) &&
	            !(typeof objCtor == 'function' && objCtor instanceof objCtor && typeof othCtor == 'function' && othCtor instanceof othCtor)) {
	          return false;
	        }
	      }
	      return true;
	    }

	    /**
	     * Gets the extremum value of `collection` invoking `iteratee` for each value
	     * in `collection` to generate the criterion by which the value is ranked.
	     * The `iteratee` is invoked with three arguments; (value, index, collection).
	     *
	     * @private
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} iteratee The function invoked per iteration.
	     * @param {boolean} [isMin] Specify returning the minimum, instead of the
	     *  maximum, extremum value.
	     * @returns {*} Returns the extremum value.
	     */
	    function extremumBy(collection, iteratee, isMin) {
	      var exValue = isMin ? POSITIVE_INFINITY : NEGATIVE_INFINITY,
	          computed = exValue,
	          result = computed;

	      baseEach(collection, function(value, index, collection) {
	        var current = iteratee(value, index, collection);
	        if ((isMin ? current < computed : current > computed) || (current === exValue && current === result)) {
	          computed = current;
	          result = value;
	        }
	      });
	      return result;
	    }

	    /**
	     * Gets the appropriate "callback" function. If the `_.callback` method is
	     * customized this function returns the custom method, otherwise it returns
	     * the `baseCallback` function. If arguments are provided the chosen function
	     * is invoked with them and its result is returned.
	     *
	     * @private
	     * @returns {Function} Returns the chosen function or its result.
	     */
	    function getCallback(func, thisArg, argCount) {
	      var result = lodash.callback || callback;
	      result = result === callback ? baseCallback : result;
	      return argCount ? result(func, thisArg, argCount) : result;
	    }

	    /**
	     * Gets metadata for `func`.
	     *
	     * @private
	     * @param {Function} func The function to query.
	     * @returns {*} Returns the metadata for `func`.
	     */
	    var getData = !metaMap ? noop : function(func) {
	      return metaMap.get(func);
	    };

	    /**
	     * Gets the appropriate "indexOf" function. If the `_.indexOf` method is
	     * customized this function returns the custom method, otherwise it returns
	     * the `baseIndexOf` function. If arguments are provided the chosen function
	     * is invoked with them and its result is returned.
	     *
	     * @private
	     * @returns {Function|number} Returns the chosen function or its result.
	     */
	    function getIndexOf(collection, target, fromIndex) {
	      var result = lodash.indexOf || indexOf;
	      result = result === indexOf ? baseIndexOf : result;
	      return collection ? result(collection, target, fromIndex) : result;
	    }

	    /**
	     * Gets the view, applying any `transforms` to the `start` and `end` positions.
	     *
	     * @private
	     * @param {number} start The start of the view.
	     * @param {number} end The end of the view.
	     * @param {Array} [transforms] The transformations to apply to the view.
	     * @returns {Object} Returns an object containing the `start` and `end`
	     *  positions of the view.
	     */
	    function getView(start, end, transforms) {
	      var index = -1,
	          length = transforms ? transforms.length : 0;

	      while (++index < length) {
	        var data = transforms[index],
	            size = data.size;

	        switch (data.type) {
	          case 'drop':      start += size; break;
	          case 'dropRight': end -= size; break;
	          case 'take':      end = nativeMin(end, start + size); break;
	          case 'takeRight': start = nativeMax(start, end - size); break;
	        }
	      }
	      return { 'start': start, 'end': end };
	    }

	    /**
	     * Initializes an array clone.
	     *
	     * @private
	     * @param {Array} array The array to clone.
	     * @returns {Array} Returns the initialized clone.
	     */
	    function initCloneArray(array) {
	      var length = array.length,
	          result = new array.constructor(length);

	      // Add array properties assigned by `RegExp#exec`.
	      if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {
	        result.index = array.index;
	        result.input = array.input;
	      }
	      return result;
	    }

	    /**
	     * Initializes an object clone.
	     *
	     * @private
	     * @param {Object} object The object to clone.
	     * @returns {Object} Returns the initialized clone.
	     */
	    function initCloneObject(object) {
	      var Ctor = object.constructor;
	      if (!(typeof Ctor == 'function' && Ctor instanceof Ctor)) {
	        Ctor = Object;
	      }
	      return new Ctor;
	    }

	    /**
	     * Initializes an object clone based on its `toStringTag`.
	     *
	     * **Note:** This function only supports cloning values with tags of
	     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.
	     *
	     *
	     * @private
	     * @param {Object} object The object to clone.
	     * @param {string} tag The `toStringTag` of the object to clone.
	     * @param {boolean} [isDeep] Specify a deep clone.
	     * @returns {Object} Returns the initialized clone.
	     */
	    function initCloneByTag(object, tag, isDeep) {
	      var Ctor = object.constructor;
	      switch (tag) {
	        case arrayBufferTag:
	          return bufferClone(object);

	        case boolTag:
	        case dateTag:
	          return new Ctor(+object);

	        case float32Tag: case float64Tag:
	        case int8Tag: case int16Tag: case int32Tag:
	        case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:
	          var buffer = object.buffer;
	          return new Ctor(isDeep ? bufferClone(buffer) : buffer, object.byteOffset, object.length);

	        case numberTag:
	        case stringTag:
	          return new Ctor(object);

	        case regexpTag:
	          var result = new Ctor(object.source, reFlags.exec(object));
	          result.lastIndex = object.lastIndex;
	      }
	      return result;
	    }

	    /**
	     * Checks if `func` is eligible for `this` binding.
	     *
	     * @private
	     * @param {Function} func The function to check.
	     * @returns {boolean} Returns `true` if `func` is eligible, else `false`.
	     */
	    function isBindable(func) {
	      var support = lodash.support,
	          result = !(support.funcNames ? func.name : support.funcDecomp);

	      if (!result) {
	        var source = fnToString.call(func);
	        if (!support.funcNames) {
	          result = !reFuncName.test(source);
	        }
	        if (!result) {
	          // Check if `func` references the `this` keyword and store the result.
	          result = reThis.test(source) || isNative(func);
	          baseSetData(func, result);
	        }
	      }
	      return result;
	    }

	    /**
	     * Checks if `value` is a valid array-like index.
	     *
	     * @private
	     * @param {*} value The value to check.
	     * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
	     * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
	     */
	    function isIndex(value, length) {
	      value = +value;
	      length = length == null ? MAX_SAFE_INTEGER : length;
	      return value > -1 && value % 1 == 0 && value < length;
	    }

	    /**
	     * Checks if the provided arguments are from an iteratee call.
	     *
	     * @private
	     * @param {*} value The potential iteratee value argument.
	     * @param {*} index The potential iteratee index or key argument.
	     * @param {*} object The potential iteratee object argument.
	     * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
	     */
	    function isIterateeCall(value, index, object) {
	      if (!isObject(object)) {
	        return false;
	      }
	      var type = typeof index;
	      if (type == 'number') {
	        var length = object.length,
	            prereq = isLength(length) && isIndex(index, length);
	      } else {
	        prereq = type == 'string' && index in object;
	      }
	      return prereq && object[index] === value;
	    }

	    /**
	     * Checks if `value` is a valid array-like length.
	     *
	     * **Note:** This function is based on ES `ToLength`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength)
	     * for more details.
	     *
	     * @private
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
	     */
	    function isLength(value) {
	      return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
	    }

	    /**
	     * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.
	     *
	     * @private
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` if suitable for strict
	     *  equality comparisons, else `false`.
	     */
	    function isStrictComparable(value) {
	      return value === value && (value === 0 ? ((1 / value) > 0) : !isObject(value));
	    }

	    /**
	     * Merges the function metadata of `source` into `data`.
	     *
	     * Merging metadata reduces the number of wrappers required to invoke a function.
	     * This is possible because methods like `_.bind`, `_.curry`, and `_.partial`
	     * may be applied regardless of execution order. Methods like `_.ary` and `_.rearg`
	     * augment function arguments, making the order in which they are executed important,
	     * preventing the merging of metadata. However, we make an exception for a safe
	     * common case where curried functions have `_.ary` and or `_.rearg` applied.
	     *
	     * @private
	     * @param {Array} data The destination metadata.
	     * @param {Array} source The source metadata.
	     * @returns {Array} Returns `data`.
	     */
	    function mergeData(data, source) {
	      var bitmask = data[1],
	          srcBitmask = source[1],
	          newBitmask = bitmask | srcBitmask;

	      var arityFlags = ARY_FLAG | REARG_FLAG,
	          bindFlags = BIND_FLAG | BIND_KEY_FLAG,
	          comboFlags = arityFlags | bindFlags | CURRY_BOUND_FLAG | CURRY_RIGHT_FLAG;

	      var isAry = bitmask & ARY_FLAG && !(srcBitmask & ARY_FLAG),
	          isRearg = bitmask & REARG_FLAG && !(srcBitmask & REARG_FLAG),
	          argPos = (isRearg ? data : source)[7],
	          ary = (isAry ? data : source)[8];

	      var isCommon = !(bitmask >= REARG_FLAG && srcBitmask > bindFlags) &&
	        !(bitmask > bindFlags && srcBitmask >= REARG_FLAG);

	      var isCombo = (newBitmask >= arityFlags && newBitmask <= comboFlags) &&
	        (bitmask < REARG_FLAG || ((isRearg || isAry) && argPos.length <= ary));

	      // Exit early if metadata can't be merged.
	      if (!(isCommon || isCombo)) {
	        return data;
	      }
	      // Use source `thisArg` if available.
	      if (srcBitmask & BIND_FLAG) {
	        data[2] = source[2];
	        // Set when currying a bound function.
	        newBitmask |= (bitmask & BIND_FLAG) ? 0 : CURRY_BOUND_FLAG;
	      }
	      // Compose partial arguments.
	      var value = source[3];
	      if (value) {
	        var partials = data[3];
	        data[3] = partials ? composeArgs(partials, value, source[4]) : arrayCopy(value);
	        data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : arrayCopy(source[4]);
	      }
	      // Compose partial right arguments.
	      value = source[5];
	      if (value) {
	        partials = data[5];
	        data[5] = partials ? composeArgsRight(partials, value, source[6]) : arrayCopy(value);
	        data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : arrayCopy(source[6]);
	      }
	      // Use source `argPos` if available.
	      value = source[7];
	      if (value) {
	        data[7] = arrayCopy(value);
	      }
	      // Use source `ary` if it's smaller.
	      if (srcBitmask & ARY_FLAG) {
	        data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);
	      }
	      // Use source `arity` if one is not provided.
	      if (data[9] == null) {
	        data[9] = source[9];
	      }
	      // Use source `func` and merge bitmasks.
	      data[0] = source[0];
	      data[1] = newBitmask;

	      return data;
	    }

	    /**
	     * A specialized version of `_.pick` that picks `object` properties specified
	     * by the `props` array.
	     *
	     * @private
	     * @param {Object} object The source object.
	     * @param {string[]} props The property names to pick.
	     * @returns {Object} Returns the new object.
	     */
	    function pickByArray(object, props) {
	      object = toObject(object);

	      var index = -1,
	          length = props.length,
	          result = {};

	      while (++index < length) {
	        var key = props[index];
	        if (key in object) {
	          result[key] = object[key];
	        }
	      }
	      return result;
	    }

	    /**
	     * A specialized version of `_.pick` that picks `object` properties `predicate`
	     * returns truthy for.
	     *
	     * @private
	     * @param {Object} object The source object.
	     * @param {Function} predicate The function invoked per iteration.
	     * @returns {Object} Returns the new object.
	     */
	    function pickByCallback(object, predicate) {
	      var result = {};
	      baseForIn(object, function(value, key, object) {
	        if (predicate(value, key, object)) {
	          result[key] = value;
	        }
	      });
	      return result;
	    }

	    /**
	     * Reorder `array` according to the specified indexes where the element at
	     * the first index is assigned as the first element, the element at
	     * the second index is assigned as the second element, and so on.
	     *
	     * @private
	     * @param {Array} array The array to reorder.
	     * @param {Array} indexes The arranged array indexes.
	     * @returns {Array} Returns `array`.
	     */
	    function reorder(array, indexes) {
	      var arrLength = array.length,
	          length = nativeMin(indexes.length, arrLength),
	          oldArray = arrayCopy(array);

	      while (length--) {
	        var index = indexes[length];
	        array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;
	      }
	      return array;
	    }

	    /**
	     * Sets metadata for `func`.
	     *
	     * **Note:** If this function becomes hot, i.e. is invoked a lot in a short
	     * period of time, it will trip its breaker and transition to an identity function
	     * to avoid garbage collection pauses in V8. See [V8 issue 2070](https://code.google.com/p/v8/issues/detail?id=2070)
	     * for more details.
	     *
	     * @private
	     * @param {Function} func The function to associate metadata with.
	     * @param {*} data The metadata.
	     * @returns {Function} Returns `func`.
	     */
	    var setData = (function() {
	      var count = 0,
	          lastCalled = 0;

	      return function(key, value) {
	        var stamp = now(),
	            remaining = HOT_SPAN - (stamp - lastCalled);

	        lastCalled = stamp;
	        if (remaining > 0) {
	          if (++count >= HOT_COUNT) {
	            return key;
	          }
	        } else {
	          count = 0;
	        }
	        return baseSetData(key, value);
	      };
	    }());

	    /**
	     * A fallback implementation of `_.isPlainObject` which checks if `value`
	     * is an object created by the `Object` constructor or has a `[[Prototype]]`
	     * of `null`.
	     *
	     * @private
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
	     */
	    function shimIsPlainObject(value) {
	      var Ctor,
	          support = lodash.support;

	      // Exit early for non `Object` objects.
	      if (!(isObjectLike(value) && objToString.call(value) == objectTag) ||
	          (!hasOwnProperty.call(value, 'constructor') &&
	            (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
	        return false;
	      }
	      // IE < 9 iterates inherited properties before own properties. If the first
	      // iterated property is an object's own property then there are no inherited
	      // enumerable properties.
	      var result;
	      // In most environments an object's own properties are iterated before
	      // its inherited properties. If the last iterated property is an object's
	      // own property then there are no inherited enumerable properties.
	      baseForIn(value, function(subValue, key) {
	        result = key;
	      });
	      return typeof result == 'undefined' || hasOwnProperty.call(value, result);
	    }

	    /**
	     * A fallback implementation of `Object.keys` which creates an array of the
	     * own enumerable property names of `object`.
	     *
	     * @private
	     * @param {Object} object The object to inspect.
	     * @returns {Array} Returns the array of property names.
	     */
	    function shimKeys(object) {
	      var props = keysIn(object),
	          propsLength = props.length,
	          length = propsLength && object.length,
	          support = lodash.support;

	      var allowIndexes = length && isLength(length) &&
	        (isArray(object) || (support.nonEnumArgs && isArguments(object)));

	      var index = -1,
	          result = [];

	      while (++index < propsLength) {
	        var key = props[index];
	        if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
	          result.push(key);
	        }
	      }
	      return result;
	    }

	    /**
	     * Converts `value` to an array-like object if it is not one.
	     *
	     * @private
	     * @param {*} value The value to process.
	     * @returns {Array|Object} Returns the array-like object.
	     */
	    function toIterable(value) {
	      if (value == null) {
	        return [];
	      }
	      if (!isLength(value.length)) {
	        return values(value);
	      }
	      return isObject(value) ? value : Object(value);
	    }

	    /**
	     * Converts `value` to an object if it is not one.
	     *
	     * @private
	     * @param {*} value The value to process.
	     * @returns {Object} Returns the object.
	     */
	    function toObject(value) {
	      return isObject(value) ? value : Object(value);
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates an array of elements split into groups the length of `size`.
	     * If `collection` can't be split evenly, the final chunk will be the remaining
	     * elements.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to process.
	     * @param {numer} [size=1] The length of each chunk.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the new array containing chunks.
	     * @example
	     *
	     * _.chunk(['a', 'b', 'c', 'd'], 2);
	     * // => [['a', 'b'], ['c', 'd']]
	     *
	     * _.chunk(['a', 'b', 'c', 'd'], 3);
	     * // => [['a', 'b', 'c'], ['d']]
	     */
	    function chunk(array, size, guard) {
	      if (guard ? isIterateeCall(array, size, guard) : size == null) {
	        size = 1;
	      } else {
	        size = nativeMax(+size || 1, 1);
	      }
	      var index = 0,
	          length = array ? array.length : 0,
	          resIndex = -1,
	          result = Array(ceil(length / size));

	      while (index < length) {
	        result[++resIndex] = baseSlice(array, index, (index += size));
	      }
	      return result;
	    }

	    /**
	     * Creates an array with all falsey values removed. The values `false`, `null`,
	     * `0`, `""`, `undefined`, and `NaN` are falsey.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to compact.
	     * @returns {Array} Returns the new array of filtered values.
	     * @example
	     *
	     * _.compact([0, 1, false, 2, '', 3]);
	     * // => [1, 2, 3]
	     */
	    function compact(array) {
	      var index = -1,
	          length = array ? array.length : 0,
	          resIndex = -1,
	          result = [];

	      while (++index < length) {
	        var value = array[index];
	        if (value) {
	          result[++resIndex] = value;
	        }
	      }
	      return result;
	    }

	    /**
	     * Creates an array excluding all values of the provided arrays using
	     * `SameValueZero` for equality comparisons.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to inspect.
	     * @param {...Array} [values] The arrays of values to exclude.
	     * @returns {Array} Returns the new array of filtered values.
	     * @example
	     *
	     * _.difference([1, 2, 3], [5, 2, 10]);
	     * // => [1, 3]
	     */
	    function difference() {
	      var index = -1,
	          length = arguments.length;

	      while (++index < length) {
	        var value = arguments[index];
	        if (isArray(value) || isArguments(value)) {
	          break;
	        }
	      }
	      return baseDifference(value, baseFlatten(arguments, false, true, ++index));
	    }

	    /**
	     * Creates a slice of `array` with `n` elements dropped from the beginning.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {number} [n=1] The number of elements to drop.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.drop([1, 2, 3]);
	     * // => [2, 3]
	     *
	     * _.drop([1, 2, 3], 2);
	     * // => [3]
	     *
	     * _.drop([1, 2, 3], 5);
	     * // => []
	     *
	     * _.drop([1, 2, 3], 0);
	     * // => [1, 2, 3]
	     */
	    function drop(array, n, guard) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      if (guard ? isIterateeCall(array, n, guard) : n == null) {
	        n = 1;
	      }
	      return baseSlice(array, n < 0 ? 0 : n);
	    }

	    /**
	     * Creates a slice of `array` with `n` elements dropped from the end.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {number} [n=1] The number of elements to drop.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.dropRight([1, 2, 3]);
	     * // => [1, 2]
	     *
	     * _.dropRight([1, 2, 3], 2);
	     * // => [1]
	     *
	     * _.dropRight([1, 2, 3], 5);
	     * // => []
	     *
	     * _.dropRight([1, 2, 3], 0);
	     * // => [1, 2, 3]
	     */
	    function dropRight(array, n, guard) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      if (guard ? isIterateeCall(array, n, guard) : n == null) {
	        n = 1;
	      }
	      n = length - (+n || 0);
	      return baseSlice(array, 0, n < 0 ? 0 : n);
	    }

	    /**
	     * Creates a slice of `array` excluding elements dropped from the end.
	     * Elements are dropped until `predicate` returns falsey. The predicate is
	     * bound to `thisArg` and invoked with three arguments; (value, index, array).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per element.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.dropRightWhile([1, 2, 3], function(n) { return n > 1; });
	     * // => [1]
	     *
	     * var users = [
	     *   { 'user': 'barney',  'status': 'busy', 'active': false },
	     *   { 'user': 'fred',    'status': 'busy', 'active': true },
	     *   { 'user': 'pebbles', 'status': 'away', 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.dropRightWhile(users, 'active'), 'user');
	     * // => ['barney']
	     *
	     * // using the "_.matches" callback shorthand
	     * _.pluck(_.dropRightWhile(users, { 'status': 'away' }), 'user');
	     * // => ['barney', 'fred']
	     */
	    function dropRightWhile(array, predicate, thisArg) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      predicate = getCallback(predicate, thisArg, 3);
	      while (length-- && predicate(array[length], length, array)) {}
	      return baseSlice(array, 0, length + 1);
	    }

	    /**
	     * Creates a slice of `array` excluding elements dropped from the beginning.
	     * Elements are dropped until `predicate` returns falsey. The predicate is
	     * bound to `thisArg` and invoked with three arguments; (value, index, array).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per element.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.dropWhile([1, 2, 3], function(n) { return n < 3; });
	     * // => [3]
	     *
	     * var users = [
	     *   { 'user': 'barney',  'status': 'busy', 'active': true },
	     *   { 'user': 'fred',    'status': 'busy', 'active': false },
	     *   { 'user': 'pebbles', 'status': 'away', 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.dropWhile(users, 'active'), 'user');
	     * // => ['fred', 'pebbles']
	     *
	     * // using the "_.matches" callback shorthand
	     * _.pluck(_.dropWhile(users, { 'status': 'busy' }), 'user');
	     * // => ['pebbles']
	     */
	    function dropWhile(array, predicate, thisArg) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      var index = -1;
	      predicate = getCallback(predicate, thisArg, 3);
	      while (++index < length && predicate(array[index], index, array)) {}
	      return baseSlice(array, index);
	    }

	    /**
	     * This method is like `_.find` except that it returns the index of the first
	     * element `predicate` returns truthy for, instead of the element itself.
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to search.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {number} Returns the index of the found element, else `-1`.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney',  'age': 36, 'active': false },
	     *   { 'user': 'fred',    'age': 40, 'active': true },
	     *   { 'user': 'pebbles', 'age': 1,  'active': false }
	     * ];
	     *
	     * _.findIndex(users, function(chr) { return chr.age < 40; });
	     * // => 0
	     *
	     * // using the "_.matches" callback shorthand
	     * _.findIndex(users, { 'age': 1 });
	     * // => 2
	     *
	     * // using the "_.property" callback shorthand
	     * _.findIndex(users, 'active');
	     * // => 1
	     */
	    function findIndex(array, predicate, thisArg) {
	      var index = -1,
	          length = array ? array.length : 0;

	      predicate = getCallback(predicate, thisArg, 3);
	      while (++index < length) {
	        if (predicate(array[index], index, array)) {
	          return index;
	        }
	      }
	      return -1;
	    }

	    /**
	     * This method is like `_.findIndex` except that it iterates over elements
	     * of `collection` from right to left.
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to search.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {number} Returns the index of the found element, else `-1`.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney',  'age': 36, 'active': true },
	     *   { 'user': 'fred',    'age': 40, 'active': false },
	     *   { 'user': 'pebbles', 'age': 1,  'active': false }
	     * ];
	     *
	     * _.findLastIndex(users, function(chr) { return chr.age < 40; });
	     * // => 2
	     *
	     * // using the "_.matches" callback shorthand
	     * _.findLastIndex(users, { 'age': 40 });
	     * // => 1
	     *
	     * // using the "_.property" callback shorthand
	     * _.findLastIndex(users, 'active');
	     * // => 0
	     */
	    function findLastIndex(array, predicate, thisArg) {
	      var length = array ? array.length : 0;
	      predicate = getCallback(predicate, thisArg, 3);
	      while (length--) {
	        if (predicate(array[length], length, array)) {
	          return length;
	        }
	      }
	      return -1;
	    }

	    /**
	     * Gets the first element of `array`.
	     *
	     * @static
	     * @memberOf _
	     * @alias head
	     * @category Array
	     * @param {Array} array The array to query.
	     * @returns {*} Returns the first element of `array`.
	     * @example
	     *
	     * _.first([1, 2, 3]);
	     * // => 1
	     *
	     * _.first([]);
	     * // => undefined
	     */
	    function first(array) {
	      return array ? array[0] : undefined;
	    }

	    /**
	     * Flattens a nested array. If `isDeep` is `true` the array is recursively
	     * flattened, otherwise it is only flattened a single level.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to flatten.
	     * @param {boolean} [isDeep] Specify a deep flatten.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the new flattened array.
	     * @example
	     *
	     * _.flatten([1, [2], [3, [[4]]]]);
	     * // => [1, 2, 3, [[4]]];
	     *
	     * // using `isDeep`
	     * _.flatten([1, [2], [3, [[4]]]], true);
	     * // => [1, 2, 3, 4];
	     */
	    function flatten(array, isDeep, guard) {
	      var length = array ? array.length : 0;
	      if (guard && isIterateeCall(array, isDeep, guard)) {
	        isDeep = false;
	      }
	      return length ? baseFlatten(array, isDeep) : [];
	    }

	    /**
	     * Recursively flattens a nested array.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to recursively flatten.
	     * @returns {Array} Returns the new flattened array.
	     * @example
	     *
	     * _.flattenDeep([1, [2], [3, [[4]]]]);
	     * // => [1, 2, 3, 4];
	     */
	    function flattenDeep(array) {
	      var length = array ? array.length : 0;
	      return length ? baseFlatten(array, true) : [];
	    }

	    /**
	     * Gets the index at which the first occurrence of `value` is found in `array`
	     * using `SameValueZero` for equality comparisons. If `fromIndex` is negative,
	     * it is used as the offset from the end of `array`. If `array` is sorted
	     * providing `true` for `fromIndex` performs a faster binary search.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to search.
	     * @param {*} value The value to search for.
	     * @param {boolean|number} [fromIndex=0] The index to search from or `true`
	     *  to perform a binary search on a sorted array.
	     * @returns {number} Returns the index of the matched value, else `-1`.
	     * @example
	     *
	     * _.indexOf([1, 2, 3, 1, 2, 3], 2);
	     * // => 1
	     *
	     * // using `fromIndex`
	     * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3);
	     * // => 4
	     *
	     * // performing a binary search
	     * _.indexOf([4, 4, 5, 5, 6, 6], 5, true);
	     * // => 2
	     */
	    function indexOf(array, value, fromIndex) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return -1;
	      }
	      if (typeof fromIndex == 'number') {
	        fromIndex = fromIndex < 0 ? nativeMax(length + fromIndex, 0) : (fromIndex || 0);
	      } else if (fromIndex) {
	        var index = binaryIndex(array, value),
	            other = array[index];

	        return (value === value ? value === other : other !== other) ? index : -1;
	      }
	      return baseIndexOf(array, value, fromIndex);
	    }

	    /**
	     * Gets all but the last element of `array`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to query.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.initial([1, 2, 3]);
	     * // => [1, 2]
	     */
	    function initial(array) {
	      return dropRight(array, 1);
	    }

	    /**
	     * Creates an array of unique values in all provided arrays using `SameValueZero`
	     * for equality comparisons.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {...Array} [arrays] The arrays to inspect.
	     * @returns {Array} Returns the new array of shared values.
	     * @example
	     *
	     * _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]);
	     * // => [1, 2]
	     */
	    function intersection() {
	      var args = [],
	          argsIndex = -1,
	          argsLength = arguments.length,
	          caches = [],
	          indexOf = getIndexOf(),
	          isCommon = indexOf == baseIndexOf;

	      while (++argsIndex < argsLength) {
	        var value = arguments[argsIndex];
	        if (isArray(value) || isArguments(value)) {
	          args.push(value);
	          caches.push(isCommon && value.length >= 120 && createCache(argsIndex && value));
	        }
	      }
	      argsLength = args.length;
	      var array = args[0],
	          index = -1,
	          length = array ? array.length : 0,
	          result = [],
	          seen = caches[0];

	      outer:
	      while (++index < length) {
	        value = array[index];
	        if ((seen ? cacheIndexOf(seen, value) : indexOf(result, value)) < 0) {
	          argsIndex = argsLength;
	          while (--argsIndex) {
	            var cache = caches[argsIndex];
	            if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) {
	              continue outer;
	            }
	          }
	          if (seen) {
	            seen.push(value);
	          }
	          result.push(value);
	        }
	      }
	      return result;
	    }

	    /**
	     * Gets the last element of `array`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to query.
	     * @returns {*} Returns the last element of `array`.
	     * @example
	     *
	     * _.last([1, 2, 3]);
	     * // => 3
	     */
	    function last(array) {
	      var length = array ? array.length : 0;
	      return length ? array[length - 1] : undefined;
	    }

	    /**
	     * This method is like `_.indexOf` except that it iterates over elements of
	     * `array` from right to left.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to search.
	     * @param {*} value The value to search for.
	     * @param {boolean|number} [fromIndex=array.length-1] The index to search from
	     *  or `true` to perform a binary search on a sorted array.
	     * @returns {number} Returns the index of the matched value, else `-1`.
	     * @example
	     *
	     * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2);
	     * // => 4
	     *
	     * // using `fromIndex`
	     * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3);
	     * // => 1
	     *
	     * // performing a binary search
	     * _.lastIndexOf([4, 4, 5, 5, 6, 6], 5, true);
	     * // => 3
	     */
	    function lastIndexOf(array, value, fromIndex) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return -1;
	      }
	      var index = length;
	      if (typeof fromIndex == 'number') {
	        index = (fromIndex < 0 ? nativeMax(length + fromIndex, 0) : nativeMin(fromIndex || 0, length - 1)) + 1;
	      } else if (fromIndex) {
	        index = binaryIndex(array, value, true) - 1;
	        var other = array[index];
	        return (value === value ? value === other : other !== other) ? index : -1;
	      }
	      if (value !== value) {
	        return indexOfNaN(array, index, true);
	      }
	      while (index--) {
	        if (array[index] === value) {
	          return index;
	        }
	      }
	      return -1;
	    }

	    /**
	     * Removes all provided values from `array` using `SameValueZero` for equality
	     * comparisons.
	     *
	     * **Notes:**
	     *  - Unlike `_.without`, this method mutates `array`.
	     *  - `SameValueZero` comparisons are like strict equality comparisons, e.g. `===`,
	     *    except that `NaN` matches `NaN`. See the [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     *    for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to modify.
	     * @param {...*} [values] The values to remove.
	     * @returns {Array} Returns `array`.
	     * @example
	     *
	     * var array = [1, 2, 3, 1, 2, 3];
	     * _.pull(array, 2, 3);
	     * console.log(array);
	     * // => [1, 1]
	     */
	    function pull() {
	      var array = arguments[0];
	      if (!(array && array.length)) {
	        return array;
	      }
	      var index = 0,
	          indexOf = getIndexOf(),
	          length = arguments.length;

	      while (++index < length) {
	        var fromIndex = 0,
	            value = arguments[index];

	        while ((fromIndex = indexOf(array, value, fromIndex)) > -1) {
	          splice.call(array, fromIndex, 1);
	        }
	      }
	      return array;
	    }

	    /**
	     * Removes elements from `array` corresponding to the given indexes and returns
	     * an array of the removed elements. Indexes may be specified as an array of
	     * indexes or as individual arguments.
	     *
	     * **Note:** Unlike `_.at`, this method mutates `array`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to modify.
	     * @param {...(number|number[])} [indexes] The indexes of elements to remove,
	     *  specified as individual indexes or arrays of indexes.
	     * @returns {Array} Returns the new array of removed elements.
	     * @example
	     *
	     * var array = [5, 10, 15, 20];
	     * var evens = _.pullAt(array, [1, 3]);
	     *
	     * console.log(array);
	     * // => [5, 15]
	     *
	     * console.log(evens);
	     * // => [10, 20]
	     */
	    function pullAt(array) {
	      return basePullAt(array || [], baseFlatten(arguments, false, false, 1));
	    }

	    /**
	     * Removes all elements from `array` that `predicate` returns truthy for
	     * and returns an array of the removed elements. The predicate is bound to
	     * `thisArg` and invoked with three arguments; (value, index, array).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * **Note:** Unlike `_.filter`, this method mutates `array`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to modify.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the new array of removed elements.
	     * @example
	     *
	     * var array = [1, 2, 3, 4];
	     * var evens = _.remove(array, function(n) { return n % 2 == 0; });
	     *
	     * console.log(array);
	     * // => [1, 3]
	     *
	     * console.log(evens);
	     * // => [2, 4]
	     */
	    function remove(array, predicate, thisArg) {
	      var index = -1,
	          length = array ? array.length : 0,
	          result = [];

	      predicate = getCallback(predicate, thisArg, 3);
	      while (++index < length) {
	        var value = array[index];
	        if (predicate(value, index, array)) {
	          result.push(value);
	          splice.call(array, index--, 1);
	          length--;
	        }
	      }
	      return result;
	    }

	    /**
	     * Gets all but the first element of `array`.
	     *
	     * @static
	     * @memberOf _
	     * @alias tail
	     * @category Array
	     * @param {Array} array The array to query.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.rest([1, 2, 3]);
	     * // => [2, 3]
	     */
	    function rest(array) {
	      return drop(array, 1);
	    }

	    /**
	     * Creates a slice of `array` from `start` up to, but not including, `end`.
	     *
	     * **Note:** This function is used instead of `Array#slice` to support node
	     * lists in IE < 9 and to ensure dense arrays are returned.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to slice.
	     * @param {number} [start=0] The start position.
	     * @param {number} [end=array.length] The end position.
	     * @returns {Array} Returns the slice of `array`.
	     */
	    function slice(array, start, end) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {
	        start = 0;
	        end = length;
	      }
	      return baseSlice(array, start, end);
	    }

	    /**
	     * Uses a binary search to determine the lowest index at which `value` should
	     * be inserted into `array` in order to maintain its sort order. If an iteratee
	     * function is provided it is invoked for `value` and each element of `array`
	     * to compute their sort ranking. The iteratee is bound to `thisArg` and
	     * invoked with one argument; (value).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The sorted array to inspect.
	     * @param {*} value The value to evaluate.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {number} Returns the index at which `value` should be inserted
	     *  into `array`.
	     * @example
	     *
	     * _.sortedIndex([30, 50], 40);
	     * // => 1
	     *
	     * _.sortedIndex([4, 4, 5, 5, 6, 6], 5);
	     * // => 2
	     *
	     * var dict = { 'data': { 'thirty': 30, 'forty': 40, 'fifty': 50 } };
	     *
	     * // using an iteratee function
	     * _.sortedIndex(['thirty', 'fifty'], 'forty', function(word) {
	     *   return this.data[word];
	     * }, dict);
	     * // => 1
	     *
	     * // using the "_.property" callback shorthand
	     * _.sortedIndex([{ 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');
	     * // => 1
	     */
	    function sortedIndex(array, value, iteratee, thisArg) {
	      var func = getCallback(iteratee);
	      return (func === baseCallback && iteratee == null)
	        ? binaryIndex(array, value)
	        : binaryIndexBy(array, value, func(iteratee, thisArg, 1));
	    }

	    /**
	     * This method is like `_.sortedIndex` except that it returns the highest
	     * index at which `value` should be inserted into `array` in order to
	     * maintain its sort order.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The sorted array to inspect.
	     * @param {*} value The value to evaluate.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {number} Returns the index at which `value` should be inserted
	     *  into `array`.
	     * @example
	     *
	     * _.sortedLastIndex([4, 4, 5, 5, 6, 6], 5);
	     * // => 4
	     */
	    function sortedLastIndex(array, value, iteratee, thisArg) {
	      var func = getCallback(iteratee);
	      return (func === baseCallback && iteratee == null)
	        ? binaryIndex(array, value, true)
	        : binaryIndexBy(array, value, func(iteratee, thisArg, 1), true);
	    }

	    /**
	     * Creates a slice of `array` with `n` elements taken from the beginning.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {number} [n=1] The number of elements to take.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.take([1, 2, 3]);
	     * // => [1]
	     *
	     * _.take([1, 2, 3], 2);
	     * // => [1, 2]
	     *
	     * _.take([1, 2, 3], 5);
	     * // => [1, 2, 3]
	     *
	     * _.take([1, 2, 3], 0);
	     * // => []
	     */
	    function take(array, n, guard) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      if (guard ? isIterateeCall(array, n, guard) : n == null) {
	        n = 1;
	      }
	      return baseSlice(array, 0, n < 0 ? 0 : n);
	    }

	    /**
	     * Creates a slice of `array` with `n` elements taken from the end.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {number} [n=1] The number of elements to take.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.takeRight([1, 2, 3]);
	     * // => [3]
	     *
	     * _.takeRight([1, 2, 3], 2);
	     * // => [2, 3]
	     *
	     * _.takeRight([1, 2, 3], 5);
	     * // => [1, 2, 3]
	     *
	     * _.takeRight([1, 2, 3], 0);
	     * // => []
	     */
	    function takeRight(array, n, guard) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      if (guard ? isIterateeCall(array, n, guard) : n == null) {
	        n = 1;
	      }
	      n = length - (+n || 0);
	      return baseSlice(array, n < 0 ? 0 : n);
	    }

	    /**
	     * Creates a slice of `array` with elements taken from the end. Elements are
	     * taken until `predicate` returns falsey. The predicate is bound to `thisArg`
	     * and invoked with three arguments; (value, index, array).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per element.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.takeRightWhile([1, 2, 3], function(n) { return n > 1; });
	     * // => [2, 3]
	     *
	     * var users = [
	     *   { 'user': 'barney',  'status': 'busy', 'active': false },
	     *   { 'user': 'fred',    'status': 'busy', 'active': true },
	     *   { 'user': 'pebbles', 'status': 'away', 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.takeRightWhile(users, 'active'), 'user');
	     * // => ['fred', 'pebbles']
	     *
	     * // using the "_.matches" callback shorthand
	     * _.pluck(_.takeRightWhile(users, { 'status': 'away' }), 'user');
	     * // => ['pebbles']
	     */
	    function takeRightWhile(array, predicate, thisArg) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      predicate = getCallback(predicate, thisArg, 3);
	      while (length-- && predicate(array[length], length, array)) {}
	      return baseSlice(array, length + 1);
	    }

	    /**
	     * Creates a slice of `array` with elements taken from the beginning. Elements
	     * are taken until `predicate` returns falsey. The predicate is bound to
	     * `thisArg` and invoked with three arguments; (value, index, array).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Array
	     * @param {Array} array The array to query.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per element.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the slice of `array`.
	     * @example
	     *
	     * _.takeWhile([1, 2, 3], function(n) { return n < 3; });
	     * // => [1, 2]
	     *
	     * var users = [
	     *   { 'user': 'barney',  'status': 'busy', 'active': true },
	     *   { 'user': 'fred',    'status': 'busy', 'active': false },
	     *   { 'user': 'pebbles', 'status': 'away', 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.takeWhile(users, 'active'), 'user');
	     * // => ['barney']
	     *
	     * // using the "_.matches" callback shorthand
	     * _.pluck(_.takeWhile(users, { 'status': 'busy' }), 'user');
	     * // => ['barney', 'fred']
	     */
	    function takeWhile(array, predicate, thisArg) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      var index = -1;
	      predicate = getCallback(predicate, thisArg, 3);
	      while (++index < length && predicate(array[index], index, array)) {}
	      return baseSlice(array, 0, index);
	    }

	    /**
	     * Creates an array of unique values, in order, of the provided arrays using
	     * `SameValueZero` for equality comparisons.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {...Array} [arrays] The arrays to inspect.
	     * @returns {Array} Returns the new array of combined values.
	     * @example
	     *
	     * _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]);
	     * // => [1, 2, 3, 5, 4]
	     */
	    function union() {
	      return baseUniq(baseFlatten(arguments, false, true));
	    }

	    /**
	     * Creates a duplicate-value-free version of an array using `SameValueZero`
	     * for equality comparisons. Providing `true` for `isSorted` performs a faster
	     * search algorithm for sorted arrays. If an iteratee function is provided it
	     * is invoked for each value in the array to generate the criterion by which
	     * uniqueness is computed. The `iteratee` is bound to `thisArg` and invoked
	     * with three arguments; (value, index, array).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @alias unique
	     * @category Array
	     * @param {Array} array The array to inspect.
	     * @param {boolean} [isSorted] Specify the array is sorted.
	     * @param {Function|Object|string} [iteratee] The function invoked per iteration.
	     *  If a property name or object is provided it is used to create a "_.property"
	     *  or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Array} Returns the new duplicate-value-free array.
	     * @example
	     *
	     * _.uniq([1, 2, 1]);
	     * // => [1, 2]
	     *
	     * // using `isSorted`
	     * _.uniq([1, 1, 2], true);
	     * // => [1, 2]
	     *
	     * // using an iteratee function
	     * _.uniq([1, 2.5, 1.5, 2], function(n) { return this.floor(n); }, Math);
	     * // => [1, 2.5]
	     *
	     * // using the "_.property" callback shorthand
	     * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');
	     * // => [{ 'x': 1 }, { 'x': 2 }]
	     */
	    function uniq(array, isSorted, iteratee, thisArg) {
	      var length = array ? array.length : 0;
	      if (!length) {
	        return [];
	      }
	      // Juggle arguments.
	      if (typeof isSorted != 'boolean' && isSorted != null) {
	        thisArg = iteratee;
	        iteratee = isIterateeCall(array, isSorted, thisArg) ? null : isSorted;
	        isSorted = false;
	      }
	      var func = getCallback();
	      if (!(func === baseCallback && iteratee == null)) {
	        iteratee = func(iteratee, thisArg, 3);
	      }
	      return (isSorted && getIndexOf() == baseIndexOf)
	        ? sortedUniq(array, iteratee)
	        : baseUniq(array, iteratee);
	    }

	    /**
	     * This method is like `_.zip` except that it accepts an array of grouped
	     * elements and creates an array regrouping the elements to their pre-`_.zip`
	     * configuration.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array of grouped elements to process.
	     * @returns {Array} Returns the new array of regrouped elements.
	     * @example
	     *
	     * var zipped = _.zip(['fred', 'barney'], [30, 40], [true, false]);
	     * // => [['fred', 30, true], ['barney', 40, false]]
	     *
	     * _.unzip(zipped);
	     * // => [['fred', 'barney'], [30, 40], [true, false]]
	     */
	    function unzip(array) {
	      var index = -1,
	          length = (array && array.length && arrayMax(arrayMap(array, getLength))) >>> 0,
	          result = Array(length);

	      while (++index < length) {
	        result[index] = arrayMap(array, baseProperty(index));
	      }
	      return result;
	    }

	    /**
	     * Creates an array excluding all provided values using `SameValueZero` for
	     * equality comparisons.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {Array} array The array to filter.
	     * @param {...*} [values] The values to exclude.
	     * @returns {Array} Returns the new array of filtered values.
	     * @example
	     *
	     * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1);
	     * // => [2, 3, 4]
	     */
	    function without(array) {
	      return baseDifference(array, baseSlice(arguments, 1));
	    }

	    /**
	     * Creates an array that is the symmetric difference of the provided arrays.
	     * See [Wikipedia](https://en.wikipedia.org/wiki/Symmetric_difference) for
	     * more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {...Array} [arrays] The arrays to inspect.
	     * @returns {Array} Returns the new array of values.
	     * @example
	     *
	     * _.xor([1, 2, 3], [5, 2, 1, 4]);
	     * // => [3, 5, 4]
	     *
	     * _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]);
	     * // => [1, 4, 5]
	     */
	    function xor() {
	      var index = -1,
	          length = arguments.length;

	      while (++index < length) {
	        var array = arguments[index];
	        if (isArray(array) || isArguments(array)) {
	          var result = result
	            ? baseDifference(result, array).concat(baseDifference(array, result))
	            : array;
	        }
	      }
	      return result ? baseUniq(result) : [];
	    }

	    /**
	     * Creates an array of grouped elements, the first of which contains the first
	     * elements of the given arrays, the second of which contains the second elements
	     * of the given arrays, and so on.
	     *
	     * @static
	     * @memberOf _
	     * @category Array
	     * @param {...Array} [arrays] The arrays to process.
	     * @returns {Array} Returns the new array of grouped elements.
	     * @example
	     *
	     * _.zip(['fred', 'barney'], [30, 40], [true, false]);
	     * // => [['fred', 30, true], ['barney', 40, false]]
	     */
	    function zip() {
	      var length = arguments.length,
	          array = Array(length);

	      while (length--) {
	        array[length] = arguments[length];
	      }
	      return unzip(array);
	    }

	    /**
	     * Creates an object composed from arrays of property names and values. Provide
	     * either a single two dimensional array, e.g. `[[key1, value1], [key2, value2]]`
	     * or two arrays, one of property names and one of corresponding values.
	     *
	     * @static
	     * @memberOf _
	     * @alias object
	     * @category Array
	     * @param {Array} props The property names.
	     * @param {Array} [values=[]] The property values.
	     * @returns {Object} Returns the new object.
	     * @example
	     *
	     * _.zipObject(['fred', 'barney'], [30, 40]);
	     * // => { 'fred': 30, 'barney': 40 }
	     */
	    function zipObject(props, values) {
	      var index = -1,
	          length = props ? props.length : 0,
	          result = {};

	      if (length && !values && !isArray(props[0])) {
	        values = [];
	      }
	      while (++index < length) {
	        var key = props[index];
	        if (values) {
	          result[key] = values[index];
	        } else if (key) {
	          result[key[0]] = key[1];
	        }
	      }
	      return result;
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates a `lodash` object that wraps `value` with explicit method
	     * chaining enabled.
	     *
	     * @static
	     * @memberOf _
	     * @category Chain
	     * @param {*} value The value to wrap.
	     * @returns {Object} Returns the new `lodash` object.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney',  'age': 36 },
	     *   { 'user': 'fred',    'age': 40 },
	     *   { 'user': 'pebbles', 'age': 1 }
	     * ];
	     *
	     * var youngest = _.chain(users)
	     *   .sortBy('age')
	     *   .map(function(chr) { return chr.user + ' is ' + chr.age; })
	     *   .first()
	     *   .value();
	     * // => 'pebbles is 1'
	     */
	    function chain(value) {
	      var result = lodash(value);
	      result.__chain__ = true;
	      return result;
	    }

	    /**
	     * This method invokes `interceptor` and returns `value`. The interceptor is
	     * bound to `thisArg` and invoked with one argument; (value). The purpose of
	     * this method is to "tap into" a method chain in order to perform operations
	     * on intermediate results within the chain.
	     *
	     * @static
	     * @memberOf _
	     * @category Chain
	     * @param {*} value The value to provide to `interceptor`.
	     * @param {Function} interceptor The function to invoke.
	     * @param {*} [thisArg] The `this` binding of `interceptor`.
	     * @returns {*} Returns `value`.
	     * @example
	     *
	     * _([1, 2, 3])
	     *  .tap(function(array) { array.pop(); })
	     *  .reverse()
	     *  .value();
	     * // => [2, 1]
	     */
	    function tap(value, interceptor, thisArg) {
	      interceptor.call(thisArg, value);
	      return value;
	    }

	    /**
	     * This method is like `_.tap` except that it returns the result of `interceptor`.
	     *
	     * @static
	     * @memberOf _
	     * @category Chain
	     * @param {*} value The value to provide to `interceptor`.
	     * @param {Function} interceptor The function to invoke.
	     * @param {*} [thisArg] The `this` binding of `interceptor`.
	     * @returns {*} Returns the result of `interceptor`.
	     * @example
	     *
	     * _([1, 2, 3])
	     *  .last()
	     *  .thru(function(value) { return [value]; })
	     *  .value();
	     * // => [3]
	     */
	    function thru(value, interceptor, thisArg) {
	      return interceptor.call(thisArg, value);
	    }

	    /**
	     * Enables explicit method chaining on the wrapper object.
	     *
	     * @name chain
	     * @memberOf _
	     * @category Chain
	     * @returns {*} Returns the `lodash` object.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 }
	     * ];
	     *
	     * // without explicit chaining
	     * _(users).first();
	     * // => { 'user': 'barney', 'age': 36 }
	     *
	     * // with explicit chaining
	     * _(users).chain()
	     *   .first()
	     *   .pick('user')
	     *   .value();
	     * // => { 'user': 'barney' }
	     */
	    function wrapperChain() {
	      return chain(this);
	    }

	    /**
	     * Reverses the wrapped array so the first element becomes the last, the
	     * second element becomes the second to last, and so on.
	     *
	     * **Note:** This method mutates the wrapped array.
	     *
	     * @name reverse
	     * @memberOf _
	     * @category Chain
	     * @returns {Object} Returns the new reversed `lodash` object.
	     * @example
	     *
	     * var array = [1, 2, 3];
	     *
	     * _(array).reverse().value()
	     * // => [3, 2, 1]
	     *
	     * console.log(array);
	     * // => [3, 2, 1]
	     */
	    function wrapperReverse() {
	      var value = this.__wrapped__;
	      if (value instanceof LazyWrapper) {
	        if (this.__actions__.length) {
	          value = new LazyWrapper(this);
	        }
	        return new LodashWrapper(value.reverse());
	      }
	      return this.thru(function(value) {
	        return value.reverse();
	      });
	    }

	    /**
	     * Produces the result of coercing the unwrapped value to a string.
	     *
	     * @name toString
	     * @memberOf _
	     * @category Chain
	     * @returns {string} Returns the coerced string value.
	     * @example
	     *
	     * _([1, 2, 3]).toString();
	     * // => '1,2,3'
	     */
	    function wrapperToString() {
	      return (this.value() + '');
	    }

	    /**
	     * Executes the chained sequence to extract the unwrapped value.
	     *
	     * @name value
	     * @memberOf _
	     * @alias toJSON, valueOf
	     * @category Chain
	     * @returns {*} Returns the resolved unwrapped value.
	     * @example
	     *
	     * _([1, 2, 3]).value();
	     * // => [1, 2, 3]
	     */
	    function wrapperValue() {
	      return baseWrapperValue(this.__wrapped__, this.__actions__);
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates an array of elements corresponding to the given keys, or indexes,
	     * of `collection`. Keys may be specified as individual arguments or as arrays
	     * of keys.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {...(number|number[]|string|string[])} [props] The property names
	     *  or indexes of elements to pick, specified individually or in arrays.
	     * @returns {Array} Returns the new array of picked elements.
	     * @example
	     *
	     * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]);
	     * // => ['a', 'c', 'e']
	     *
	     * _.at(['fred', 'barney', 'pebbles'], 0, 2);
	     * // => ['fred', 'pebbles']
	     */
	    function at(collection) {
	      var length = collection ? collection.length : 0;
	      if (isLength(length)) {
	        collection = toIterable(collection);
	      }
	      return baseAt(collection, baseFlatten(arguments, false, false, 1));
	    }

	    /**
	     * Checks if `value` is in `collection` using `SameValueZero` for equality
	     * comparisons. If `fromIndex` is negative, it is used as the offset from
	     * the end of `collection`.
	     *
	     * **Note:** `SameValueZero` comparisons are like strict equality comparisons,
	     * e.g. `===`, except that `NaN` matches `NaN`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @alias contains, include
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to search.
	     * @param {*} target The value to search for.
	     * @param {number} [fromIndex=0] The index to search from.
	     * @returns {boolean} Returns `true` if a matching element is found, else `false`.
	     * @example
	     *
	     * _.includes([1, 2, 3], 1);
	     * // => true
	     *
	     * _.includes([1, 2, 3], 1, 2);
	     * // => false
	     *
	     * _.includes({ 'user': 'fred', 'age': 40 }, 'fred');
	     * // => true
	     *
	     * _.includes('pebbles', 'eb');
	     * // => true
	     */
	    function includes(collection, target, fromIndex) {
	      var length = collection ? collection.length : 0;
	      if (!isLength(length)) {
	        collection = values(collection);
	        length = collection.length;
	      }
	      if (!length) {
	        return false;
	      }
	      if (typeof fromIndex == 'number') {
	        fromIndex = fromIndex < 0 ? nativeMax(length + fromIndex, 0) : (fromIndex || 0);
	      } else {
	        fromIndex = 0;
	      }
	      return (typeof collection == 'string' || !isArray(collection) && isString(collection))
	        ? (fromIndex < length && collection.indexOf(target, fromIndex) > -1)
	        : (getIndexOf(collection, target, fromIndex) > -1);
	    }

	    /**
	     * Creates an object composed of keys generated from the results of running
	     * each element of `collection` through `iteratee`. The corresponding value
	     * of each key is the number of times the key was returned by `iteratee`.
	     * The `iteratee` is bound to `thisArg` and invoked with three arguments;
	     * (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns the composed aggregate object.
	     * @example
	     *
	     * _.countBy([4.3, 6.1, 6.4], function(n) { return Math.floor(n); });
	     * // => { '4': 1, '6': 2 }
	     *
	     * _.countBy([4.3, 6.1, 6.4], function(n) { return this.floor(n); }, Math);
	     * // => { '4': 1, '6': 2 }
	     *
	     * _.countBy(['one', 'two', 'three'], 'length');
	     * // => { '3': 2, '5': 1 }
	     */
	    var countBy = createAggregator(function(result, value, key) {
	      hasOwnProperty.call(result, key) ? ++result[key] : (result[key] = 1);
	    });

	    /**
	     * Checks if `predicate` returns truthy for **all** elements of `collection`.
	     * The predicate is bound to `thisArg` and invoked with three arguments;
	     * (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @alias all
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {boolean} Returns `true` if all elements pass the predicate check,
	     *  else `false`.
	     * @example
	     *
	     * _.every([true, 1, null, 'yes']);
	     * // => false
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.every(users, 'age');
	     * // => true
	     *
	     * // using the "_.matches" callback shorthand
	     * _.every(users, { 'age': 36 });
	     * // => false
	     */
	    function every(collection, predicate, thisArg) {
	      var func = isArray(collection) ? arrayEvery : baseEvery;
	      if (typeof predicate != 'function' || typeof thisArg != 'undefined') {
	        predicate = getCallback(predicate, thisArg, 3);
	      }
	      return func(collection, predicate);
	    }

	    /**
	     * Iterates over elements of `collection`, returning an array of all elements
	     * `predicate` returns truthy for. The predicate is bound to `thisArg` and
	     * invoked with three arguments; (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @alias select
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the new filtered array.
	     * @example
	     *
	     * var evens = _.filter([1, 2, 3, 4], function(n) { return n % 2 == 0; });
	     * // => [2, 4]
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36, 'active': false },
	     *   { 'user': 'fred',   'age': 40, 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.filter(users, 'active'), 'user');
	     * // => ['fred']
	     *
	     * // using the "_.matches" callback shorthand
	     * _.pluck(_.filter(users, { 'age': 36 }), 'user');
	     * // => ['barney']
	     */
	    function filter(collection, predicate, thisArg) {
	      var func = isArray(collection) ? arrayFilter : baseFilter;
	      predicate = getCallback(predicate, thisArg, 3);
	      return func(collection, predicate);
	    }

	    /**
	     * Iterates over elements of `collection`, returning the first element
	     * `predicate` returns truthy for. The predicate is bound to `thisArg` and
	     * invoked with three arguments; (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @alias detect
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to search.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {*} Returns the matched element, else `undefined`.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney',  'age': 36, 'active': false },
	     *   { 'user': 'fred',    'age': 40, 'active': true },
	     *   { 'user': 'pebbles', 'age': 1,  'active': false }
	     * ];
	     *
	     * _.result(_.find(users, function(chr) { return chr.age < 40; }), 'user');
	     * // => 'barney'
	     *
	     * // using the "_.matches" callback shorthand
	     * _.result(_.find(users, { 'age': 1 }), 'user');
	     * // => 'pebbles'
	     *
	     * // using the "_.property" callback shorthand
	     * _.result(_.find(users, 'active'), 'user');
	     * // => 'fred'
	     */
	    function find(collection, predicate, thisArg) {
	      if (isArray(collection)) {
	        var index = findIndex(collection, predicate, thisArg);
	        return index > -1 ? collection[index] : undefined;
	      }
	      predicate = getCallback(predicate, thisArg, 3);
	      return baseFind(collection, predicate, baseEach);
	    }

	    /**
	     * This method is like `_.find` except that it iterates over elements of
	     * `collection` from right to left.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to search.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {*} Returns the matched element, else `undefined`.
	     * @example
	     *
	     * _.findLast([1, 2, 3, 4], function(n) { return n % 2 == 1; });
	     * // => 3
	     */
	    function findLast(collection, predicate, thisArg) {
	      predicate = getCallback(predicate, thisArg, 3);
	      return baseFind(collection, predicate, baseEachRight);
	    }

	    /**
	     * Performs a deep comparison between each element in `collection` and the
	     * source object, returning the first element that has equivalent property
	     * values.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to search.
	     * @param {Object} source The object of property values to match.
	     * @returns {*} Returns the matched element, else `undefined`.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36, 'status': 'busy' },
	     *   { 'user': 'fred',   'age': 40, 'status': 'busy' }
	     * ];
	     *
	     * _.result(_.findWhere(users, { 'status': 'busy' }), 'user');
	     * // => 'barney'
	     *
	     * _.result(_.findWhere(users, { 'age': 40 }), 'user');
	     * // => 'fred'
	     */
	    function findWhere(collection, source) {
	      return find(collection, baseMatches(source));
	    }

	    /**
	     * Iterates over elements of `collection` invoking `iteratee` for each element.
	     * The `iteratee` is bound to `thisArg` and invoked with three arguments;
	     * (value, index|key, collection). Iterator functions may exit iteration early
	     * by explicitly returning `false`.
	     *
	     * **Note:** As with other "Collections" methods, objects with a `length` property
	     * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn`
	     * may be used for object iteration.
	     *
	     * @static
	     * @memberOf _
	     * @alias each
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Array|Object|string} Returns `collection`.
	     * @example
	     *
	     * _([1, 2, 3]).forEach(function(n) { console.log(n); }).value();
	     * // => logs each value from left to right and returns the array
	     *
	     * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(n, key) { console.log(n, key); });
	     * // => logs each value-key pair and returns the object (iteration order is not guaranteed)
	     */
	    function forEach(collection, iteratee, thisArg) {
	      return (typeof iteratee == 'function' && typeof thisArg == 'undefined' && isArray(collection))
	        ? arrayEach(collection, iteratee)
	        : baseEach(collection, bindCallback(iteratee, thisArg, 3));
	    }

	    /**
	     * This method is like `_.forEach` except that it iterates over elements of
	     * `collection` from right to left.
	     *
	     * @static
	     * @memberOf _
	     * @alias eachRight
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Array|Object|string} Returns `collection`.
	     * @example
	     *
	     * _([1, 2, 3]).forEachRight(function(n) { console.log(n); }).join(',');
	     * // => logs each value from right to left and returns the array
	     */
	    function forEachRight(collection, iteratee, thisArg) {
	      return (typeof iteratee == 'function' && typeof thisArg == 'undefined' && isArray(collection))
	        ? arrayEachRight(collection, iteratee)
	        : baseEachRight(collection, bindCallback(iteratee, thisArg, 3));
	    }

	    /**
	     * Creates an object composed of keys generated from the results of running
	     * each element of `collection` through `iteratee`. The corresponding value
	     * of each key is an array of the elements responsible for generating the key.
	     * The `iteratee` is bound to `thisArg` and invoked with three arguments;
	     * (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns the composed aggregate object.
	     * @example
	     *
	     * _.groupBy([4.2, 6.1, 6.4], function(n) { return Math.floor(n); });
	     * // => { '4': [4.2], '6': [6.1, 6.4] }
	     *
	     * _.groupBy([4.2, 6.1, 6.4], function(n) { return this.floor(n); }, Math);
	     * // => { '4': [4.2], '6': [6.1, 6.4] }
	     *
	     * // using the "_.property" callback shorthand
	     * _.groupBy(['one', 'two', 'three'], 'length');
	     * // => { '3': ['one', 'two'], '5': ['three'] }
	     */
	    var groupBy = createAggregator(function(result, value, key) {
	      if (hasOwnProperty.call(result, key)) {
	        result[key].push(value);
	      } else {
	        result[key] = [value];
	      }
	    });

	    /**
	     * Creates an object composed of keys generated from the results of running
	     * each element of `collection` through `iteratee`. The corresponding value
	     * of each key is the last element responsible for generating the key. The
	     * iteratee function is bound to `thisArg` and invoked with three arguments;
	     * (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns the composed aggregate object.
	     * @example
	     *
	     * var keyData = [
	     *   { 'dir': 'left', 'code': 97 },
	     *   { 'dir': 'right', 'code': 100 }
	     * ];
	     *
	     * _.indexBy(keyData, 'dir');
	     * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }
	     *
	     * _.indexBy(keyData, function(object) { return String.fromCharCode(object.code); });
	     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
	     *
	     * _.indexBy(keyData, function(object) { return this.fromCharCode(object.code); }, String);
	     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
	     */
	    var indexBy = createAggregator(function(result, value, key) {
	      result[key] = value;
	    });

	    /**
	     * Invokes the method named by `methodName` on each element in `collection`,
	     * returning an array of the results of each invoked method. Any additional
	     * arguments are provided to each invoked method. If `methodName` is a function
	     * it is invoked for, and `this` bound to, each element in `collection`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|string} methodName The name of the method to invoke or
	     *  the function invoked per iteration.
	     * @param {...*} [args] The arguments to invoke the method with.
	     * @returns {Array} Returns the array of results.
	     * @example
	     *
	     * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');
	     * // => [[1, 5, 7], [1, 2, 3]]
	     *
	     * _.invoke([123, 456], String.prototype.split, '');
	     * // => [['1', '2', '3'], ['4', '5', '6']]
	     */
	    function invoke(collection, methodName) {
	      return baseInvoke(collection, methodName, baseSlice(arguments, 2));
	    }

	    /**
	     * Creates an array of values by running each element in `collection` through
	     * `iteratee`. The `iteratee` is bound to `thisArg` and invoked with three
	     * arguments; (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @alias collect
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Array} Returns the new mapped array.
	     * @example
	     *
	     * _.map([1, 2, 3], function(n) { return n * 3; });
	     * // => [3, 6, 9]
	     *
	     * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(n) { return n * 3; });
	     * // => [3, 6, 9] (iteration order is not guaranteed)
	     *
	     * var users = [
	     *   { 'user': 'barney' },
	     *   { 'user': 'fred' }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.map(users, 'user');
	     * // => ['barney', 'fred']
	     */
	    function map(collection, iteratee, thisArg) {
	      var func = isArray(collection) ? arrayMap : baseMap;
	      iteratee = getCallback(iteratee, thisArg, 3);
	      return func(collection, iteratee);
	    }

	    /**
	     * Gets the maximum value of `collection`. If `collection` is empty or falsey
	     * `-Infinity` is returned. If an iteratee function is provided it is invoked
	     * for each value in `collection` to generate the criterion by which the value
	     * is ranked. The `iteratee` is bound to `thisArg` and invoked with three
	     * arguments; (value, index, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [iteratee] The function invoked per iteration.
	     *  If a property name or object is provided it is used to create a "_.property"
	     *  or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {*} Returns the maximum value.
	     * @example
	     *
	     * _.max([4, 2, 8, 6]);
	     * // => 8
	     *
	     * _.max([]);
	     * // => -Infinity
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 }
	     * ];
	     *
	     * _.max(users, function(chr) { return chr.age; });
	     * // => { 'user': 'fred', 'age': 40 };
	     *
	     * // using the "_.property" callback shorthand
	     * _.max(users, 'age');
	     * // => { 'user': 'fred', 'age': 40 };
	     */
	    var max = createExtremum(arrayMax);

	    /**
	     * Gets the minimum value of `collection`. If `collection` is empty or falsey
	     * `Infinity` is returned. If an iteratee function is provided it is invoked
	     * for each value in `collection` to generate the criterion by which the value
	     * is ranked. The `iteratee` is bound to `thisArg` and invoked with three
	     * arguments; (value, index, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [iteratee] The function invoked per iteration.
	     *  If a property name or object is provided it is used to create a "_.property"
	     *  or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {*} Returns the minimum value.
	     * @example
	     *
	     * _.min([4, 2, 8, 6]);
	     * // => 2
	     *
	     * _.min([]);
	     * // => Infinity
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 }
	     * ];
	     *
	     * _.min(users, function(chr) { return chr.age; });
	     * // => { 'user': 'barney', 'age': 36 };
	     *
	     * // using the "_.property" callback shorthand
	     * _.min(users, 'age');
	     * // => { 'user': 'barney', 'age': 36 };
	     */
	    var min = createExtremum(arrayMin, true);

	    /**
	     * Creates an array of elements split into two groups, the first of which
	     * contains elements `predicate` returns truthy for, while the second of which
	     * contains elements `predicate` returns falsey for. The predicate is bound
	     * to `thisArg` and invoked with three arguments; (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the array of grouped elements.
	     * @example
	     *
	     * _.partition([1, 2, 3], function(n) { return n % 2; });
	     * // => [[1, 3], [2]]
	     *
	     * _.partition([1.2, 2.3, 3.4], function(n) { return this.floor(n) % 2; }, Math);
	     * // => [[1, 3], [2]]
	     *
	     * var users = [
	     *   { 'user': 'barney',  'age': 36, 'active': false },
	     *   { 'user': 'fred',    'age': 40, 'active': true },
	     *   { 'user': 'pebbles', 'age': 1,  'active': false }
	     * ];
	     *
	     * // using the "_.matches" callback shorthand
	     * _.map(_.partition(users, { 'age': 1 }), function(array) { return _.pluck(array, 'user'); });
	     * // => [['pebbles'], ['barney', 'fred']]
	     *
	     * // using the "_.property" callback shorthand
	     * _.map(_.partition(users, 'active'), function(array) { return _.pluck(array, 'user'); });
	     * // => [['fred'], ['barney', 'pebbles']]
	     */
	    var partition = createAggregator(function(result, value, key) {
	      result[key ? 0 : 1].push(value);
	    }, function() { return [[], []]; });

	    /**
	     * Gets the value of `key` from all elements in `collection`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {string} key The key of the property to pluck.
	     * @returns {Array} Returns the property values.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 }
	     * ];
	     *
	     * _.pluck(users, 'user');
	     * // => ['barney', 'fred']
	     *
	     * var userIndex = _.indexBy(users, 'user');
	     * _.pluck(userIndex, 'age');
	     * // => [36, 40] (iteration order is not guaranteed)
	     */
	    function pluck(collection, key) {
	      return map(collection, baseProperty(key + ''));
	    }

	    /**
	     * Reduces `collection` to a value which is the accumulated result of running
	     * each element in `collection` through `iteratee`, where each successive
	     * invocation is supplied the return value of the previous. If `accumulator`
	     * is not provided the first element of `collection` is used as the initial
	     * value. The `iteratee` is bound to `thisArg`and invoked with four arguments;
	     * (accumulator, value, index|key, collection).
	     *
	     * @static
	     * @memberOf _
	     * @alias foldl, inject
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [accumulator] The initial value.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {*} Returns the accumulated value.
	     * @example
	     *
	     * var sum = _.reduce([1, 2, 3], function(sum, n) { return sum + n; });
	     * // => 6
	     *
	     * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, n, key) {
	     *   result[key] = n * 3;
	     *   return result;
	     * }, {});
	     * // => { 'a': 3, 'b': 6, 'c': 9 } (iteration order is not guaranteed)
	     */
	    function reduce(collection, iteratee, accumulator, thisArg) {
	      var func = isArray(collection) ? arrayReduce : baseReduce;
	      return func(collection, getCallback(iteratee, thisArg, 4), accumulator, arguments.length < 3, baseEach);
	    }

	    /**
	     * This method is like `_.reduce` except that it iterates over elements of
	     * `collection` from right to left.
	     *
	     * @static
	     * @memberOf _
	     * @alias foldr
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [accumulator] The initial value.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {*} Returns the accumulated value.
	     * @example
	     *
	     * var array = [[0, 1], [2, 3], [4, 5]];
	     * _.reduceRight(array, function(flattened, other) { return flattened.concat(other); }, []);
	     * // => [4, 5, 2, 3, 0, 1]
	     */
	    function reduceRight(collection, iteratee, accumulator, thisArg) {
	      var func = isArray(collection) ? arrayReduceRight : baseReduce;
	      return func(collection, getCallback(iteratee, thisArg, 4), accumulator, arguments.length < 3, baseEachRight);
	    }

	    /**
	     * The opposite of `_.filter`; this method returns the elements of `collection`
	     * that `predicate` does **not** return truthy for.
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Array} Returns the new filtered array.
	     * @example
	     *
	     * var odds = _.reject([1, 2, 3, 4], function(n) { return n % 2 == 0; });
	     * // => [1, 3]
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36, 'active': false },
	     *   { 'user': 'fred',   'age': 40, 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.reject(users, 'active'), 'user');
	     * // => ['barney']
	     *
	     * // using the "_.matches" callback shorthand
	     * _.pluck(_.reject(users, { 'age': 36 }), 'user');
	     * // => ['fred']
	     */
	    function reject(collection, predicate, thisArg) {
	      var func = isArray(collection) ? arrayFilter : baseFilter;
	      predicate = getCallback(predicate, thisArg, 3);
	      return func(collection, function(value, index, collection) {
	        return !predicate(value, index, collection);
	      });
	    }

	    /**
	     * Gets a random element or `n` random elements from a collection.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to sample.
	     * @param {number} [n] The number of elements to sample.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {*} Returns the random sample(s).
	     * @example
	     *
	     * _.sample([1, 2, 3, 4]);
	     * // => 2
	     *
	     * _.sample([1, 2, 3, 4], 2);
	     * // => [3, 1]
	     */
	    function sample(collection, n, guard) {
	      if (guard ? isIterateeCall(collection, n, guard) : n == null) {
	        collection = toIterable(collection);
	        var length = collection.length;
	        return length > 0 ? collection[baseRandom(0, length - 1)] : undefined;
	      }
	      var result = shuffle(collection);
	      result.length = nativeMin(n < 0 ? 0 : (+n || 0), result.length);
	      return result;
	    }

	    /**
	     * Creates an array of shuffled values, using a version of the Fisher-Yates
	     * shuffle. See [Wikipedia](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to shuffle.
	     * @returns {Array} Returns the new shuffled array.
	     * @example
	     *
	     * _.shuffle([1, 2, 3, 4]);
	     * // => [4, 1, 3, 2]
	     */
	    function shuffle(collection) {
	      collection = toIterable(collection);

	      var index = -1,
	          length = collection.length,
	          result = Array(length);

	      while (++index < length) {
	        var rand = baseRandom(0, index);
	        if (index != rand) {
	          result[index] = result[rand];
	        }
	        result[rand] = collection[index];
	      }
	      return result;
	    }

	    /**
	     * Gets the size of `collection` by returning `collection.length` for
	     * array-like values or the number of own enumerable properties for objects.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to inspect.
	     * @returns {number} Returns the size of `collection`.
	     * @example
	     *
	     * _.size([1, 2]);
	     * // => 2
	     *
	     * _.size({ 'one': 1, 'two': 2, 'three': 3 });
	     * // => 3
	     *
	     * _.size('pebbles');
	     * // => 7
	     */
	    function size(collection) {
	      var length = collection ? collection.length : 0;
	      return isLength(length) ? length : keys(collection).length;
	    }

	    /**
	     * Checks if `predicate` returns truthy for **any** element of `collection`.
	     * The function returns as soon as it finds a passing value and does not iterate
	     * over the entire collection. The predicate is bound to `thisArg` and invoked
	     * with three arguments; (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @alias any
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {boolean} Returns `true` if any element passes the predicate check,
	     *  else `false`.
	     * @example
	     *
	     * _.some([null, 0, 'yes', false], Boolean);
	     * // => true
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36, 'active': false },
	     *   { 'user': 'fred',   'age': 40, 'active': true }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.some(users, 'active');
	     * // => true
	     *
	     * // using the "_.matches" callback shorthand
	     * _.some(users, { 'age': 1 });
	     * // => false
	     */
	    function some(collection, predicate, thisArg) {
	      var func = isArray(collection) ? arraySome : baseSome;
	      if (typeof predicate != 'function' || typeof thisArg != 'undefined') {
	        predicate = getCallback(predicate, thisArg, 3);
	      }
	      return func(collection, predicate);
	    }

	    /**
	     * Creates an array of elements, sorted in ascending order by the results of
	     * running each element in a collection through `iteratee`. This method performs
	     * a stable sort, that is, it preserves the original sort order of equal elements.
	     * The `iteratee` is bound to `thisArg` and invoked with three arguments;
	     * (value, index|key, collection).
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {Array|Function|Object|string} [iteratee=_.identity] The function
	     *  invoked per iteration. If a property name or an object is provided it is
	     *  used to create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Array} Returns the new sorted array.
	     * @example
	     *
	     * _.sortBy([1, 2, 3], function(n) { return Math.sin(n); });
	     * // => [3, 1, 2]
	     *
	     * _.sortBy([1, 2, 3], function(n) { return this.sin(n); }, Math);
	     * // => [3, 1, 2]
	     *
	     * var users = [
	     *   { 'user': 'fred' },
	     *   { 'user': 'pebbles' },
	     *   { 'user': 'barney' }
	     * ];
	     *
	     * // using the "_.property" callback shorthand
	     * _.pluck(_.sortBy(users, 'user'), 'user');
	     * // => ['barney', 'fred', 'pebbles']
	     */
	    function sortBy(collection, iteratee, thisArg) {
	      var index = -1,
	          length = collection ? collection.length : 0,
	          result = isLength(length) ? Array(length) : [];

	      if (thisArg && isIterateeCall(collection, iteratee, thisArg)) {
	        iteratee = null;
	      }
	      iteratee = getCallback(iteratee, thisArg, 3);
	      baseEach(collection, function(value, key, collection) {
	        result[++index] = { 'criteria': iteratee(value, key, collection), 'index': index, 'value': value };
	      });
	      return baseSortBy(result, compareAscending);
	    }

	    /**
	     * This method is like `_.sortBy` except that it sorts by property names
	     * instead of an iteratee function.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to iterate over.
	     * @param {...(string|string[])} props The property names to sort by,
	     *  specified as individual property names or arrays of property names.
	     * @returns {Array} Returns the new sorted array.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 },
	     *   { 'user': 'barney', 'age': 26 },
	     *   { 'user': 'fred',   'age': 30 }
	     * ];
	     *
	     * _.map(_.sortByAll(users, ['user', 'age']), _.values);
	     * // => [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]]
	     */
	    function sortByAll(collection) {
	      var args = arguments;
	      if (args.length > 3 && isIterateeCall(args[1], args[2], args[3])) {
	        args = [collection, args[1]];
	      }
	      var index = -1,
	          length = collection ? collection.length : 0,
	          props = baseFlatten(args, false, false, 1),
	          result = isLength(length) ? Array(length) : [];

	      baseEach(collection, function(value, key, collection) {
	        var length = props.length,
	            criteria = Array(length);

	        while (length--) {
	          criteria[length] = value == null ? undefined : value[props[length]];
	        }
	        result[++index] = { 'criteria': criteria, 'index': index, 'value': value };
	      });
	      return baseSortBy(result, compareMultipleAscending);
	    }

	    /**
	     * Performs a deep comparison between each element in `collection` and the
	     * source object, returning an array of all elements that have equivalent
	     * property values.
	     *
	     * @static
	     * @memberOf _
	     * @category Collection
	     * @param {Array|Object|string} collection The collection to search.
	     * @param {Object} source The object of property values to match.
	     * @returns {Array} Returns the new filtered array.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36, 'status': 'busy', 'pets': ['hoppy'] },
	     *   { 'user': 'fred',   'age': 40, 'status': 'busy', 'pets': ['baby puss', 'dino'] }
	     * ];
	     *
	     * _.pluck(_.where(users, { 'age': 36 }), 'user');
	     * // => ['barney']
	     *
	     * _.pluck(_.where(users, { 'pets': ['dino'] }), 'user');
	     * // => ['fred']
	     *
	     * _.pluck(_.where(users, { 'status': 'busy' }), 'user');
	     * // => ['barney', 'fred']
	     */
	    function where(collection, source) {
	      return filter(collection, baseMatches(source));
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Gets the number of milliseconds that have elapsed since the Unix epoch
	     * (1 January 1970 00:00:00 UTC).
	     *
	     * @static
	     * @memberOf _
	     * @category Date
	     * @example
	     *
	     * _.defer(function(stamp) { console.log(_.now() - stamp); }, _.now());
	     * // => logs the number of milliseconds it took for the deferred function to be invoked
	     */
	    var now = nativeNow || function() {
	      return new Date().getTime();
	    };

	    /*------------------------------------------------------------------------*/

	    /**
	     * The opposite of `_.before`; this method creates a function that invokes
	     * `func` once it is called `n` or more times.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {number} n The number of calls before `func` is invoked.
	     * @param {Function} func The function to restrict.
	     * @returns {Function} Returns the new restricted function.
	     * @example
	     *
	     * var saves = ['profile', 'settings'];
	     *
	     * var done = _.after(saves.length, function() {
	     *   console.log('done saving!');
	     * });
	     *
	     * _.forEach(saves, function(type) {
	     *   asyncSave({ 'type': type, 'complete': done });
	     * });
	     * // => logs 'done saving!' after the two async saves have completed
	     */
	    function after(n, func) {
	      if (!isFunction(func)) {
	        if (isFunction(n)) {
	          var temp = n;
	          n = func;
	          func = temp;
	        } else {
	          throw new TypeError(FUNC_ERROR_TEXT);
	        }
	      }
	      n = nativeIsFinite(n = +n) ? n : 0;
	      return function() {
	        if (--n < 1) {
	          return func.apply(this, arguments);
	        }
	      };
	    }

	    /**
	     * Creates a function that accepts up to `n` arguments ignoring any
	     * additional arguments.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to cap arguments for.
	     * @param {number} [n=func.length] The arity cap.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * _.map(['6', '8', '10'], _.ary(parseInt, 1));
	     * // => [6, 8, 10]
	     */
	    function ary(func, n, guard) {
	      if (guard && isIterateeCall(func, n, guard)) {
	        n = null;
	      }
	      n = (func && n == null) ? func.length : nativeMax(+n || 0, 0);
	      return createWrapper(func, ARY_FLAG, null, null, null, null, n);
	    }

	    /**
	     * Creates a function that invokes `func`, with the `this` binding and arguments
	     * of the created function, while it is called less than `n` times. Subsequent
	     * calls to the created function return the result of the last `func` invocation.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {number} n The number of calls at which `func` is no longer invoked.
	     * @param {Function} func The function to restrict.
	     * @returns {Function} Returns the new restricted function.
	     * @example
	     *
	     * jQuery('#add').on('click', _.before(5, addContactToList));
	     * // => allows adding up to 4 contacts to the list
	     */
	    function before(n, func) {
	      var result;
	      if (!isFunction(func)) {
	        if (isFunction(n)) {
	          var temp = n;
	          n = func;
	          func = temp;
	        } else {
	          throw new TypeError(FUNC_ERROR_TEXT);
	        }
	      }
	      return function() {
	        if (--n > 0) {
	          result = func.apply(this, arguments);
	        } else {
	          func = null;
	        }
	        return result;
	      };
	    }

	    /**
	     * Creates a function that invokes `func` with the `this` binding of `thisArg`
	     * and prepends any additional `_.bind` arguments to those provided to the
	     * bound function.
	     *
	     * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,
	     * may be used as a placeholder for partially applied arguments.
	     *
	     * **Note:** Unlike native `Function#bind` this method does not set the `length`
	     * property of bound functions.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to bind.
	     * @param {*} thisArg The `this` binding of `func`.
	     * @param {...*} [args] The arguments to be partially applied.
	     * @returns {Function} Returns the new bound function.
	     * @example
	     *
	     * var greet = function(greeting, punctuation) {
	     *   return greeting + ' ' + this.user + punctuation;
	     * };
	     *
	     * var object = { 'user': 'fred' };
	     *
	     * var bound = _.bind(greet, object, 'hi');
	     * bound('!');
	     * // => 'hi fred!'
	     *
	     * // using placeholders
	     * var bound = _.bind(greet, object, _, '!');
	     * bound('hi');
	     * // => 'hi fred!'
	     */
	    function bind(func, thisArg) {
	      var bitmask = BIND_FLAG;
	      if (arguments.length > 2) {
	        var partials = baseSlice(arguments, 2),
	            holders = replaceHolders(partials, bind.placeholder);

	        bitmask |= PARTIAL_FLAG;
	      }
	      return createWrapper(func, bitmask, thisArg, partials, holders);
	    }

	    /**
	     * Binds methods of an object to the object itself, overwriting the existing
	     * method. Method names may be specified as individual arguments or as arrays
	     * of method names. If no method names are provided all enumerable function
	     * properties, own and inherited, of `object` are bound.
	     *
	     * **Note:** This method does not set the `length` property of bound functions.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Object} object The object to bind and assign the bound methods to.
	     * @param {...(string|string[])} [methodNames] The object method names to bind,
	     *  specified as individual method names or arrays of method names.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * var view = {
	     *   'label': 'docs',
	     *   'onClick': function() { console.log('clicked ' + this.label); }
	     * };
	     *
	     * _.bindAll(view);
	     * jQuery('#docs').on('click', view.onClick);
	     * // => logs 'clicked docs' when the element is clicked
	     */
	    function bindAll(object) {
	      return baseBindAll(object,
	        arguments.length > 1
	          ? baseFlatten(arguments, false, false, 1)
	          : functions(object)
	      );
	    }

	    /**
	     * Creates a function that invokes the method at `object[key]` and prepends
	     * any additional `_.bindKey` arguments to those provided to the bound function.
	     *
	     * This method differs from `_.bind` by allowing bound functions to reference
	     * methods that may be redefined or don't yet exist.
	     * See [Peter Michaux's article](http://michaux.ca/articles/lazy-function-definition-pattern)
	     * for more details.
	     *
	     * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic
	     * builds, may be used as a placeholder for partially applied arguments.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Object} object The object the method belongs to.
	     * @param {string} key The key of the method.
	     * @param {...*} [args] The arguments to be partially applied.
	     * @returns {Function} Returns the new bound function.
	     * @example
	     *
	     * var object = {
	     *   'user': 'fred',
	     *   'greet': function(greeting, punctuation) {
	     *     return greeting + ' ' + this.user + punctuation;
	     *   }
	     * };
	     *
	     * var bound = _.bindKey(object, 'greet', 'hi');
	     * bound('!');
	     * // => 'hi fred!'
	     *
	     * object.greet = function(greeting, punctuation) {
	     *   return greeting + 'ya ' + this.user + punctuation;
	     * };
	     *
	     * bound('!');
	     * // => 'hiya fred!'
	     *
	     * // using placeholders
	     * var bound = _.bindKey(object, 'greet', _, '!');
	     * bound('hi');
	     * // => 'hiya fred!'
	     */
	    function bindKey(object, key) {
	      var bitmask = BIND_FLAG | BIND_KEY_FLAG;
	      if (arguments.length > 2) {
	        var partials = baseSlice(arguments, 2),
	            holders = replaceHolders(partials, bindKey.placeholder);

	        bitmask |= PARTIAL_FLAG;
	      }
	      return createWrapper(key, bitmask, object, partials, holders);
	    }

	    /**
	     * Creates a function that accepts one or more arguments of `func` that when
	     * called either invokes `func` returning its result, if all `func` arguments
	     * have been provided, or returns a function that accepts one or more of the
	     * remaining `func` arguments, and so on. The arity of `func` may be specified
	     * if `func.length` is not sufficient.
	     *
	     * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,
	     * may be used as a placeholder for provided arguments.
	     *
	     * **Note:** This method does not set the `length` property of curried functions.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to curry.
	     * @param {number} [arity=func.length] The arity of `func`.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Function} Returns the new curried function.
	     * @example
	     *
	     * var abc = function(a, b, c) {
	     *   return [a, b, c];
	     * };
	     *
	     * var curried = _.curry(abc);
	     *
	     * curried(1)(2)(3);
	     * // => [1, 2, 3]
	     *
	     * curried(1, 2)(3);
	     * // => [1, 2, 3]
	     *
	     * curried(1, 2, 3);
	     * // => [1, 2, 3]
	     *
	     * // using placeholders
	     * curried(1)(_, 3)(2);
	     * // => [1, 2, 3]
	     */
	    function curry(func, arity, guard) {
	      if (guard && isIterateeCall(func, arity, guard)) {
	        arity = null;
	      }
	      var result = createWrapper(func, CURRY_FLAG, null, null, null, null, null, arity);
	      result.placeholder = curry.placeholder;
	      return result;
	    }

	    /**
	     * This method is like `_.curry` except that arguments are applied to `func`
	     * in the manner of `_.partialRight` instead of `_.partial`.
	     *
	     * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic
	     * builds, may be used as a placeholder for provided arguments.
	     *
	     * **Note:** This method does not set the `length` property of curried functions.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to curry.
	     * @param {number} [arity=func.length] The arity of `func`.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Function} Returns the new curried function.
	     * @example
	     *
	     * var abc = function(a, b, c) {
	     *   return [a, b, c];
	     * };
	     *
	     * var curried = _.curryRight(abc);
	     *
	     * curried(3)(2)(1);
	     * // => [1, 2, 3]
	     *
	     * curried(2, 3)(1);
	     * // => [1, 2, 3]
	     *
	     * curried(1, 2, 3);
	     * // => [1, 2, 3]
	     *
	     * // using placeholders
	     * curried(3)(1, _)(2);
	     * // => [1, 2, 3]
	     */
	    function curryRight(func, arity, guard) {
	      if (guard && isIterateeCall(func, arity, guard)) {
	        arity = null;
	      }
	      var result = createWrapper(func, CURRY_RIGHT_FLAG, null, null, null, null, null, arity);
	      result.placeholder = curryRight.placeholder;
	      return result;
	    }

	    /**
	     * Creates a function that delays invoking `func` until after `wait` milliseconds
	     * have elapsed since the last time it was invoked. The created function comes
	     * with a `cancel` method to cancel delayed invocations. Provide an options
	     * object to indicate that `func` should be invoked on the leading and/or
	     * trailing edge of the `wait` timeout. Subsequent calls to the debounced
	     * function return the result of the last `func` invocation.
	     *
	     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
	     * on the trailing edge of the timeout only if the the debounced function is
	     * invoked more than once during the `wait` timeout.
	     *
	     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
	     * for details over the differences between `_.debounce` and `_.throttle`.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to debounce.
	     * @param {number} wait The number of milliseconds to delay.
	     * @param {Object} [options] The options object.
	     * @param {boolean} [options.leading=false] Specify invoking on the leading
	     *  edge of the timeout.
	     * @param {number} [options.maxWait] The maximum time `func` is allowed to be
	     *  delayed before it is invoked.
	     * @param {boolean} [options.trailing=true] Specify invoking on the trailing
	     *  edge of the timeout.
	     * @returns {Function} Returns the new debounced function.
	     * @example
	     *
	     * // avoid costly calculations while the window size is in flux
	     * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
	     *
	     * // invoke `sendMail` when the click event is fired, debouncing subsequent calls
	     * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
	     *   'leading': true,
	     *   'trailing': false
	     * }));
	     *
	     * // ensure `batchLog` is invoked once after 1 second of debounced calls
	     * var source = new EventSource('/stream');
	     * jQuery(source).on('message', _.debounce(batchLog, 250, {
	     *   'maxWait': 1000
	     * }));
	     *
	     * // cancel a debounced call
	     * var todoChanges = _.debounce(batchLog, 1000);
	     * Object.observe(models.todo, todoChanges);
	     *
	     * Object.observe(models, function(changes) {
	     *   if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
	     *     todoChanges.cancel();
	     *   }
	     * }, ['delete']);
	     *
	     * // ...at some point `models.todo` is changed
	     * models.todo.completed = true;
	     *
	     * // ...before 1 second has passed `models.todo` is deleted
	     * // which cancels the debounced `todoChanges` call
	     * delete models.todo;
	     */
	    function debounce(func, wait, options) {
	      var args,
	          maxTimeoutId,
	          result,
	          stamp,
	          thisArg,
	          timeoutId,
	          trailingCall,
	          lastCalled = 0,
	          maxWait = false,
	          trailing = true;

	      if (!isFunction(func)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      wait = wait < 0 ? 0 : wait;
	      if (options === true) {
	        var leading = true;
	        trailing = false;
	      } else if (isObject(options)) {
	        leading = options.leading;
	        maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);
	        trailing = 'trailing' in options ? options.trailing : trailing;
	      }

	      function cancel() {
	        if (timeoutId) {
	          clearTimeout(timeoutId);
	        }
	        if (maxTimeoutId) {
	          clearTimeout(maxTimeoutId);
	        }
	        maxTimeoutId = timeoutId = trailingCall = undefined;
	      }

	      function delayed() {
	        var remaining = wait - (now() - stamp);
	        if (remaining <= 0 || remaining > wait) {
	          if (maxTimeoutId) {
	            clearTimeout(maxTimeoutId);
	          }
	          var isCalled = trailingCall;
	          maxTimeoutId = timeoutId = trailingCall = undefined;
	          if (isCalled) {
	            lastCalled = now();
	            result = func.apply(thisArg, args);
	            if (!timeoutId && !maxTimeoutId) {
	              args = thisArg = null;
	            }
	          }
	        } else {
	          timeoutId = setTimeout(delayed, remaining);
	        }
	      }

	      function maxDelayed() {
	        if (timeoutId) {
	          clearTimeout(timeoutId);
	        }
	        maxTimeoutId = timeoutId = trailingCall = undefined;
	        if (trailing || (maxWait !== wait)) {
	          lastCalled = now();
	          result = func.apply(thisArg, args);
	          if (!timeoutId && !maxTimeoutId) {
	            args = thisArg = null;
	          }
	        }
	      }

	      function debounced() {
	        args = arguments;
	        stamp = now();
	        thisArg = this;
	        trailingCall = trailing && (timeoutId || !leading);

	        if (maxWait === false) {
	          var leadingCall = leading && !timeoutId;
	        } else {
	          if (!maxTimeoutId && !leading) {
	            lastCalled = stamp;
	          }
	          var remaining = maxWait - (stamp - lastCalled),
	              isCalled = remaining <= 0 || remaining > maxWait;

	          if (isCalled) {
	            if (maxTimeoutId) {
	              maxTimeoutId = clearTimeout(maxTimeoutId);
	            }
	            lastCalled = stamp;
	            result = func.apply(thisArg, args);
	          }
	          else if (!maxTimeoutId) {
	            maxTimeoutId = setTimeout(maxDelayed, remaining);
	          }
	        }
	        if (isCalled && timeoutId) {
	          timeoutId = clearTimeout(timeoutId);
	        }
	        else if (!timeoutId && wait !== maxWait) {
	          timeoutId = setTimeout(delayed, wait);
	        }
	        if (leadingCall) {
	          isCalled = true;
	          result = func.apply(thisArg, args);
	        }
	        if (isCalled && !timeoutId && !maxTimeoutId) {
	          args = thisArg = null;
	        }
	        return result;
	      }
	      debounced.cancel = cancel;
	      return debounced;
	    }

	    /**
	     * Defers invoking the `func` until the current call stack has cleared. Any
	     * additional arguments are provided to `func` when it is invoked.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to defer.
	     * @param {...*} [args] The arguments to invoke the function with.
	     * @returns {number} Returns the timer id.
	     * @example
	     *
	     * _.defer(function(text) { console.log(text); }, 'deferred');
	     * // logs 'deferred' after one or more milliseconds
	     */
	    function defer(func) {
	      return baseDelay(func, 1, arguments, 1);
	    }

	    /**
	     * Invokes `func` after `wait` milliseconds. Any additional arguments are
	     * provided to `func` when it is invoked.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to delay.
	     * @param {number} wait The number of milliseconds to delay invocation.
	     * @param {...*} [args] The arguments to invoke the function with.
	     * @returns {number} Returns the timer id.
	     * @example
	     *
	     * _.delay(function(text) { console.log(text); }, 1000, 'later');
	     * // => logs 'later' after one second
	     */
	    function delay(func, wait) {
	      return baseDelay(func, wait, arguments, 2);
	    }

	    /**
	     * Creates a function that returns the result of invoking the provided
	     * functions with the `this` binding of the created function, where each
	     * successive invocation is supplied the return value of the previous.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {...Function} [funcs] Functions to invoke.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * function add(x, y) {
	     *   return x + y;
	     * }
	     *
	     * function square(n) {
	     *   return n * n;
	     * }
	     *
	     * var addSquare = _.flow(add, square);
	     * addSquare(1, 2);
	     * // => 9
	     */
	    function flow() {
	      var funcs = arguments,
	          length = funcs.length;

	      if (!length) {
	        return function() {};
	      }
	      if (!arrayEvery(funcs, isFunction)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      return function() {
	        var index = 0,
	            result = funcs[index].apply(this, arguments);

	        while (++index < length) {
	          result = funcs[index].call(this, result);
	        }
	        return result;
	      };
	    }

	    /**
	     * This method is like `_.flow` except that it creates a function that
	     * invokes the provided functions from right to left.
	     *
	     * @static
	     * @memberOf _
	     * @alias backflow, compose
	     * @category Function
	     * @param {...Function} [funcs] Functions to invoke.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * function add(x, y) {
	     *   return x + y;
	     * }
	     *
	     * function square(n) {
	     *   return n * n;
	     * }
	     *
	     * var addSquare = _.flowRight(square, add);
	     * addSquare(1, 2);
	     * // => 9
	     */
	    function flowRight() {
	      var funcs = arguments,
	          fromIndex = funcs.length - 1;

	      if (fromIndex < 0) {
	        return function() {};
	      }
	      if (!arrayEvery(funcs, isFunction)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      return function() {
	        var index = fromIndex,
	            result = funcs[index].apply(this, arguments);

	        while (index--) {
	          result = funcs[index].call(this, result);
	        }
	        return result;
	      };
	    }

	    /**
	     * Creates a function that memoizes the result of `func`. If `resolver` is
	     * provided it determines the cache key for storing the result based on the
	     * arguments provided to the memoized function. By default, the first argument
	     * provided to the memoized function is coerced to a string and used as the
	     * cache key. The `func` is invoked with the `this` binding of the memoized
	     * function.
	     *
	     * **Note:** The cache is exposed as the `cache` property on the memoized
	     * function. Its creation may be customized by replacing the `_.memoize.Cache`
	     * constructor with one whose instances implement the ES `Map` method interface
	     * of `get`, `has`, and `set`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-properties-of-the-map-prototype-object)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to have its output memoized.
	     * @param {Function} [resolver] The function to resolve the cache key.
	     * @returns {Function} Returns the new memoizing function.
	     * @example
	     *
	     * var upperCase = _.memoize(function(string) {
	     *   return string.toUpperCase();
	     * });
	     *
	     * upperCase('fred');
	     * // => 'FRED'
	     *
	     * // modifying the result cache
	     * upperCase.cache.set('fred', 'BARNEY');
	     * upperCase('fred');
	     * // => 'BARNEY'
	     *
	     * // replacing `_.memoize.Cache`
	     * var object = { 'user': 'fred' };
	     * var other = { 'user': 'barney' };
	     * var identity = _.memoize(_.identity);
	     *
	     * identity(object);
	     * // => { 'user': 'fred' }
	     * identity(other);
	     * // => { 'user': 'fred' }
	     *
	     * _.memoize.Cache = WeakMap;
	     * var identity = _.memoize(_.identity);
	     *
	     * identity(object);
	     * // => { 'user': 'fred' }
	     * identity(other);
	     * // => { 'user': 'barney' }
	     */
	    function memoize(func, resolver) {
	      if (!isFunction(func) || (resolver && !isFunction(resolver))) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      var memoized = function() {
	        var cache = memoized.cache,
	            key = resolver ? resolver.apply(this, arguments) : arguments[0];

	        if (cache.has(key)) {
	          return cache.get(key);
	        }
	        var result = func.apply(this, arguments);
	        cache.set(key, result);
	        return result;
	      };
	      memoized.cache = new memoize.Cache;
	      return memoized;
	    }

	    /**
	     * Creates a function that negates the result of the predicate `func`. The
	     * `func` predicate is invoked with the `this` binding and arguments of the
	     * created function.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} predicate The predicate to negate.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * function isEven(n) {
	     *   return n % 2 == 0;
	     * }
	     *
	     * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));
	     * // => [1, 3, 5]
	     */
	    function negate(predicate) {
	      if (!isFunction(predicate)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      return function() {
	        return !predicate.apply(this, arguments);
	      };
	    }

	    /**
	     * Creates a function that is restricted to invoking `func` once. Repeat calls
	     * to the function return the value of the first call. The `func` is invoked
	     * with the `this` binding of the created function.
	     *
	     * @static
	     * @memberOf _
	     * @type Function
	     * @category Function
	     * @param {Function} func The function to restrict.
	     * @returns {Function} Returns the new restricted function.
	     * @example
	     *
	     * var initialize = _.once(createApplication);
	     * initialize();
	     * initialize();
	     * // `initialize` invokes `createApplication` once
	     */
	    function once(func) {
	      return before(func, 2);
	    }

	    /**
	     * Creates a function that invokes `func` with `partial` arguments prepended
	     * to those provided to the new function. This method is like `_.bind` except
	     * it does **not** alter the `this` binding.
	     *
	     * The `_.partial.placeholder` value, which defaults to `_` in monolithic
	     * builds, may be used as a placeholder for partially applied arguments.
	     *
	     * **Note:** This method does not set the `length` property of partially
	     * applied functions.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to partially apply arguments to.
	     * @param {...*} [args] The arguments to be partially applied.
	     * @returns {Function} Returns the new partially applied function.
	     * @example
	     *
	     * var greet = function(greeting, name) {
	     *   return greeting + ' ' + name;
	     * };
	     *
	     * var sayHelloTo = _.partial(greet, 'hello');
	     * sayHelloTo('fred');
	     * // => 'hello fred'
	     *
	     * // using placeholders
	     * var greetFred = _.partial(greet, _, 'fred');
	     * greetFred('hi');
	     * // => 'hi fred'
	     */
	    function partial(func) {
	      var partials = baseSlice(arguments, 1),
	          holders = replaceHolders(partials, partial.placeholder);

	      return createWrapper(func, PARTIAL_FLAG, null, partials, holders);
	    }

	    /**
	     * This method is like `_.partial` except that partially applied arguments
	     * are appended to those provided to the new function.
	     *
	     * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic
	     * builds, may be used as a placeholder for partially applied arguments.
	     *
	     * **Note:** This method does not set the `length` property of partially
	     * applied functions.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to partially apply arguments to.
	     * @param {...*} [args] The arguments to be partially applied.
	     * @returns {Function} Returns the new partially applied function.
	     * @example
	     *
	     * var greet = function(greeting, name) {
	     *   return greeting + ' ' + name;
	     * };
	     *
	     * var greetFred = _.partialRight(greet, 'fred');
	     * greetFred('hi');
	     * // => 'hi fred'
	     *
	     * // using placeholders
	     * var sayHelloTo = _.partialRight(greet, 'hello', _);
	     * sayHelloTo('fred');
	     * // => 'hello fred'
	     */
	    function partialRight(func) {
	      var partials = baseSlice(arguments, 1),
	          holders = replaceHolders(partials, partialRight.placeholder);

	      return createWrapper(func, PARTIAL_RIGHT_FLAG, null, partials, holders);
	    }

	    /**
	     * Creates a function that invokes `func` with arguments arranged according
	     * to the specified indexes where the argument value at the first index is
	     * provided as the first argument, the argument value at the second index is
	     * provided as the second argument, and so on.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to rearrange arguments for.
	     * @param {...(number|number[])} indexes The arranged argument indexes,
	     *  specified as individual indexes or arrays of indexes.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * var rearged = _.rearg(function(a, b, c) {
	     *   return [a, b, c];
	     * }, 2, 0, 1);
	     *
	     * rearged('b', 'c', 'a')
	     * // => ['a', 'b', 'c']
	     *
	     * var map = _.rearg(_.map, [1, 0]);
	     * map(function(n) { return n * 3; }, [1, 2, 3]);
	     * // => [3, 6, 9]
	     */
	    function rearg(func) {
	      var indexes = baseFlatten(arguments, false, false, 1);
	      return createWrapper(func, REARG_FLAG, null, null, null, indexes);
	    }

	    /**
	     * Creates a function that only invokes `func` at most once per every `wait`
	     * milliseconds. The created function comes with a `cancel` method to cancel
	     * delayed invocations. Provide an options object to indicate that `func`
	     * should be invoked on the leading and/or trailing edge of the `wait` timeout.
	     * Subsequent calls to the throttled function return the result of the last
	     * `func` call.
	     *
	     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
	     * on the trailing edge of the timeout only if the the throttled function is
	     * invoked more than once during the `wait` timeout.
	     *
	     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
	     * for details over the differences between `_.throttle` and `_.debounce`.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {Function} func The function to throttle.
	     * @param {number} wait The number of milliseconds to throttle invocations to.
	     * @param {Object} [options] The options object.
	     * @param {boolean} [options.leading=true] Specify invoking on the leading
	     *  edge of the timeout.
	     * @param {boolean} [options.trailing=true] Specify invoking on the trailing
	     *  edge of the timeout.
	     * @returns {Function} Returns the new throttled function.
	     * @example
	     *
	     * // avoid excessively updating the position while scrolling
	     * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
	     *
	     * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
	     * var throttled =  _.throttle(renewToken, 300000, { 'trailing': false })
	     * jQuery('.interactive').on('click', throttled);
	     *
	     * // cancel a trailing throttled call
	     * jQuery(window).on('popstate', throttled.cancel);
	     */
	    function throttle(func, wait, options) {
	      var leading = true,
	          trailing = true;

	      if (!isFunction(func)) {
	        throw new TypeError(FUNC_ERROR_TEXT);
	      }
	      if (options === false) {
	        leading = false;
	      } else if (isObject(options)) {
	        leading = 'leading' in options ? !!options.leading : leading;
	        trailing = 'trailing' in options ? !!options.trailing : trailing;
	      }
	      debounceOptions.leading = leading;
	      debounceOptions.maxWait = +wait;
	      debounceOptions.trailing = trailing;
	      return debounce(func, wait, debounceOptions);
	    }

	    /**
	     * Creates a function that provides `value` to the wrapper function as its
	     * first argument. Any additional arguments provided to the function are
	     * appended to those provided to the wrapper function. The wrapper is invoked
	     * with the `this` binding of the created function.
	     *
	     * @static
	     * @memberOf _
	     * @category Function
	     * @param {*} value The value to wrap.
	     * @param {Function} wrapper The wrapper function.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * var p = _.wrap(_.escape, function(func, text) {
	     *   return '<p>' + func(text) + '</p>';
	     * });
	     *
	     * p('fred, barney, & pebbles');
	     * // => '<p>fred, barney, &amp; pebbles</p>'
	     */
	    function wrap(value, wrapper) {
	      wrapper = wrapper == null ? identity : wrapper;
	      return createWrapper(wrapper, PARTIAL_FLAG, null, [value], []);
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Creates a clone of `value`. If `isDeep` is `true` nested objects are cloned,
	     * otherwise they are assigned by reference. If `customizer` is provided it is
	     * invoked to produce the cloned values. If `customizer` returns `undefined`
	     * cloning is handled by the method instead. The `customizer` is bound to
	     * `thisArg` and invoked with two argument; (value [, index|key, object]).
	     *
	     * **Note:** This method is loosely based on the structured clone algorithm.
	     * The enumerable properties of `arguments` objects and objects created by
	     * constructors other than `Object` are cloned to plain `Object` objects. An
	     * empty object is returned for uncloneable values such as functions, DOM nodes,
	     * Maps, Sets, and WeakMaps. See the [HTML5 specification](http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to clone.
	     * @param {boolean} [isDeep] Specify a deep clone.
	     * @param {Function} [customizer] The function to customize cloning values.
	     * @param {*} [thisArg] The `this` binding of `customizer`.
	     * @returns {*} Returns the cloned value.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney' },
	     *   { 'user': 'fred' }
	     * ];
	     *
	     * var shallow = _.clone(users);
	     * shallow[0] === users[0];
	     * // => true
	     *
	     * var deep = _.clone(users, true);
	     * deep[0] === users[0];
	     * // => false
	     *
	     * // using a customizer callback
	     * var body = _.clone(document.body, function(value) {
	     *   return _.isElement(value) ? value.cloneNode(false) : undefined;
	     * });
	     *
	     * body === document.body
	     * // => false
	     * body.nodeName
	     * // => BODY
	     * body.childNodes.length;
	     * // => 0
	     */
	    function clone(value, isDeep, customizer, thisArg) {
	      // Juggle arguments.
	      if (typeof isDeep != 'boolean' && isDeep != null) {
	        thisArg = customizer;
	        customizer = isIterateeCall(value, isDeep, thisArg) ? null : isDeep;
	        isDeep = false;
	      }
	      customizer = typeof customizer == 'function' && bindCallback(customizer, thisArg, 1);
	      return baseClone(value, isDeep, customizer);
	    }

	    /**
	     * Creates a deep clone of `value`. If `customizer` is provided it is invoked
	     * to produce the cloned values. If `customizer` returns `undefined` cloning
	     * is handled by the method instead. The `customizer` is bound to `thisArg`
	     * and invoked with two argument; (value [, index|key, object]).
	     *
	     * **Note:** This method is loosely based on the structured clone algorithm.
	     * The enumerable properties of `arguments` objects and objects created by
	     * constructors other than `Object` are cloned to plain `Object` objects. An
	     * empty object is returned for uncloneable values such as functions, DOM nodes,
	     * Maps, Sets, and WeakMaps. See the [HTML5 specification](http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to deep clone.
	     * @param {Function} [customizer] The function to customize cloning values.
	     * @param {*} [thisArg] The `this` binding of `customizer`.
	     * @returns {*} Returns the deep cloned value.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney' },
	     *   { 'user': 'fred' }
	     * ];
	     *
	     * var deep = _.cloneDeep(users);
	     * deep[0] === users[0];
	     * // => false
	     *
	     * // using a customizer callback
	     * var el = _.cloneDeep(document.body, function(value) {
	     *   return _.isElement(value) ? value.cloneNode(true) : undefined;
	     * });
	     *
	     * body === document.body
	     * // => false
	     * body.nodeName
	     * // => BODY
	     * body.childNodes.length;
	     * // => 20
	     */
	    function cloneDeep(value, customizer, thisArg) {
	      customizer = typeof customizer == 'function' && bindCallback(customizer, thisArg, 1);
	      return baseClone(value, true, customizer);
	    }

	    /**
	     * Checks if `value` is classified as an `arguments` object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * (function() { return _.isArguments(arguments); })();
	     * // => true
	     *
	     * _.isArguments([1, 2, 3]);
	     * // => false
	     */
	    function isArguments(value) {
	      var length = isObjectLike(value) ? value.length : undefined;
	      return (isLength(length) && objToString.call(value) == argsTag) || false;
	    }

	    /**
	     * Checks if `value` is classified as an `Array` object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isArray([1, 2, 3]);
	     * // => true
	     *
	     * (function() { return _.isArray(arguments); })();
	     * // => false
	     */
	    var isArray = nativeIsArray || function(value) {
	      return (isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag) || false;
	    };

	    /**
	     * Checks if `value` is classified as a boolean primitive or object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isBoolean(false);
	     * // => true
	     *
	     * _.isBoolean(null);
	     * // => false
	     */
	    function isBoolean(value) {
	      return (value === true || value === false || isObjectLike(value) && objToString.call(value) == boolTag) || false;
	    }

	    /**
	     * Checks if `value` is classified as a `Date` object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isDate(new Date);
	     * // => true
	     *
	     * _.isDate('Mon April 23 2012');
	     * // => false
	     */
	    function isDate(value) {
	      return (isObjectLike(value) && objToString.call(value) == dateTag) || false;
	    }

	    /**
	     * Checks if `value` is a DOM element.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.
	     * @example
	     *
	     * _.isElement(document.body);
	     * // => true
	     *
	     * _.isElement('<body>');
	     * // => false
	     */
	    function isElement(value) {
	      return (value && value.nodeType === 1 && isObjectLike(value) &&
	        objToString.call(value).indexOf('Element') > -1) || false;
	    }
	    // Fallback for environments without DOM support.
	    if (!support.dom) {
	      isElement = function(value) {
	        return (value && value.nodeType === 1 && isObjectLike(value) && !isPlainObject(value)) || false;
	      };
	    }

	    /**
	     * Checks if a value is empty. A value is considered empty unless it is an
	     * `arguments` object, array, string, or jQuery-like collection with a length
	     * greater than `0` or an object with own enumerable properties.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {Array|Object|string} value The value to inspect.
	     * @returns {boolean} Returns `true` if `value` is empty, else `false`.
	     * @example
	     *
	     * _.isEmpty(null);
	     * // => true
	     *
	     * _.isEmpty(true);
	     * // => true
	     *
	     * _.isEmpty(1);
	     * // => true
	     *
	     * _.isEmpty([1, 2, 3]);
	     * // => false
	     *
	     * _.isEmpty({ 'a': 1 });
	     * // => false
	     */
	    function isEmpty(value) {
	      if (value == null) {
	        return true;
	      }
	      var length = value.length;
	      if (isLength(length) && (isArray(value) || isString(value) || isArguments(value) ||
	          (isObjectLike(value) && isFunction(value.splice)))) {
	        return !length;
	      }
	      return !keys(value).length;
	    }

	    /**
	     * Performs a deep comparison between two values to determine if they are
	     * equivalent. If `customizer` is provided it is invoked to compare values.
	     * If `customizer` returns `undefined` comparisons are handled by the method
	     * instead. The `customizer` is bound to `thisArg` and invoked with three
	     * arguments; (value, other [, index|key]).
	     *
	     * **Note:** This method supports comparing arrays, booleans, `Date` objects,
	     * numbers, `Object` objects, regexes, and strings. Functions and DOM nodes
	     * are **not** supported. Provide a customizer function to extend support
	     * for comparing other values.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to compare.
	     * @param {*} other The other value to compare.
	     * @param {Function} [customizer] The function to customize comparing values.
	     * @param {*} [thisArg] The `this` binding of `customizer`.
	     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
	     * @example
	     *
	     * var object = { 'user': 'fred' };
	     * var other = { 'user': 'fred' };
	     *
	     * object == other;
	     * // => false
	     *
	     * _.isEqual(object, other);
	     * // => true
	     *
	     * // using a customizer callback
	     * var array = ['hello', 'goodbye'];
	     * var other = ['hi', 'goodbye'];
	     *
	     * _.isEqual(array, other, function(value, other) {
	     *   return _.every([value, other], RegExp.prototype.test, /^h(?:i|ello)$/) || undefined;
	     * });
	     * // => true
	     */
	    function isEqual(value, other, customizer, thisArg) {
	      customizer = typeof customizer == 'function' && bindCallback(customizer, thisArg, 3);
	      if (!customizer && isStrictComparable(value) && isStrictComparable(other)) {
	        return value === other;
	      }
	      var result = customizer ? customizer(value, other) : undefined;
	      return typeof result == 'undefined' ? baseIsEqual(value, other, customizer) : !!result;
	    }

	    /**
	     * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,
	     * `SyntaxError`, `TypeError`, or `URIError` object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is an error object, else `false`.
	     * @example
	     *
	     * _.isError(new Error);
	     * // => true
	     *
	     * _.isError(Error);
	     * // => false
	     */
	    function isError(value) {
	      return (isObjectLike(value) && typeof value.message == 'string' && objToString.call(value) == errorTag) || false;
	    }

	    /**
	     * Checks if `value` is a finite primitive number.
	     *
	     * **Note:** This method is based on ES `Number.isFinite`. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.isfinite)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is a finite number, else `false`.
	     * @example
	     *
	     * _.isFinite(10);
	     * // => true
	     *
	     * _.isFinite('10');
	     * // => false
	     *
	     * _.isFinite(true);
	     * // => false
	     *
	     * _.isFinite(Object(10));
	     * // => false
	     *
	     * _.isFinite(Infinity);
	     * // => false
	     */
	    var isFinite = nativeNumIsFinite || function(value) {
	      return typeof value == 'number' && nativeIsFinite(value);
	    };

	    /**
	     * Checks if `value` is classified as a `Function` object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isFunction(_);
	     * // => true
	     *
	     * _.isFunction(/abc/);
	     * // => false
	     */
	    function isFunction(value) {
	      // Avoid a Chakra JIT bug in compatibility modes of IE 11.
	      // See https://github.com/jashkenas/underscore/issues/1621 for more details.
	      return typeof value == 'function' || false;
	    }
	    // Fallback for environments that return incorrect `typeof` operator results.
	    if (isFunction(/x/) || (Uint8Array && !isFunction(Uint8Array))) {
	      isFunction = function(value) {
	        // The use of `Object#toString` avoids issues with the `typeof` operator
	        // in older versions of Chrome and Safari which return 'function' for regexes
	        // and Safari 8 equivalents which return 'object' for typed array constructors.
	        return objToString.call(value) == funcTag;
	      };
	    }

	    /**
	     * Checks if `value` is the language type of `Object`.
	     * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
	     *
	     * **Note:** See the [ES5 spec](https://es5.github.io/#x8) for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is an object, else `false`.
	     * @example
	     *
	     * _.isObject({});
	     * // => true
	     *
	     * _.isObject([1, 2, 3]);
	     * // => true
	     *
	     * _.isObject(1);
	     * // => false
	     */
	    function isObject(value) {
	      // Avoid a V8 JIT bug in Chrome 19-20.
	      // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
	      var type = typeof value;
	      return type == 'function' || (value && type == 'object') || false;
	    }

	    /**
	     * Performs a deep comparison between `object` and `source` to determine if
	     * `object` contains equivalent property values. If `customizer` is provided
	     * it is invoked to compare values. If `customizer` returns `undefined`
	     * comparisons are handled by the method instead. The `customizer` is bound
	     * to `thisArg` and invoked with three arguments; (value, other, index|key).
	     *
	     * **Note:** This method supports comparing properties of arrays, booleans,
	     * `Date` objects, numbers, `Object` objects, regexes, and strings. Functions
	     * and DOM nodes are **not** supported. Provide a customizer function to extend
	     * support for comparing other values.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {Object} source The object to inspect.
	     * @param {Object} source The object of property values to match.
	     * @param {Function} [customizer] The function to customize comparing values.
	     * @param {*} [thisArg] The `this` binding of `customizer`.
	     * @returns {boolean} Returns `true` if `object` is a match, else `false`.
	     * @example
	     *
	     * var object = { 'user': 'fred', 'age': 40 };
	     *
	     * _.isMatch(object, { 'age': 40 });
	     * // => true
	     *
	     * _.isMatch(object, { 'age': 36 });
	     * // => false
	     *
	     * // using a customizer callback
	     * var object = { 'greeting': 'hello' };
	     * var source = { 'greeting': 'hi' };
	     *
	     * _.isMatch(object, source, function(value, other) {
	     *   return _.every([value, other], RegExp.prototype.test, /^h(?:i|ello)$/) || undefined;
	     * });
	     * // => true
	     */
	    function isMatch(object, source, customizer, thisArg) {
	      var props = keys(source),
	          length = props.length;

	      customizer = typeof customizer == 'function' && bindCallback(customizer, thisArg, 3);
	      if (!customizer && length == 1) {
	        var key = props[0],
	            value = source[key];

	        if (isStrictComparable(value)) {
	          return object != null && value === object[key] && hasOwnProperty.call(object, key);
	        }
	      }
	      var values = Array(length),
	          strictCompareFlags = Array(length);

	      while (length--) {
	        value = values[length] = source[props[length]];
	        strictCompareFlags[length] = isStrictComparable(value);
	      }
	      return baseIsMatch(object, props, values, strictCompareFlags, customizer);
	    }

	    /**
	     * Checks if `value` is `NaN`.
	     *
	     * **Note:** This method is not the same as native `isNaN` which returns `true`
	     * for `undefined` and other non-numeric values. See the [ES5 spec](https://es5.github.io/#x15.1.2.4)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.
	     * @example
	     *
	     * _.isNaN(NaN);
	     * // => true
	     *
	     * _.isNaN(new Number(NaN));
	     * // => true
	     *
	     * isNaN(undefined);
	     * // => true
	     *
	     * _.isNaN(undefined);
	     * // => false
	     */
	    function isNaN(value) {
	      // An `NaN` primitive is the only value that is not equal to itself.
	      // Perform the `toStringTag` check first to avoid errors with some host objects in IE.
	      return isNumber(value) && value != +value;
	    }

	    /**
	     * Checks if `value` is a native function.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
	     * @example
	     *
	     * _.isNative(Array.prototype.push);
	     * // => true
	     *
	     * _.isNative(_);
	     * // => false
	     */
	    function isNative(value) {
	      if (value == null) {
	        return false;
	      }
	      if (objToString.call(value) == funcTag) {
	        return reNative.test(fnToString.call(value));
	      }
	      return (isObjectLike(value) && reHostCtor.test(value)) || false;
	    }

	    /**
	     * Checks if `value` is `null`.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is `null`, else `false`.
	     * @example
	     *
	     * _.isNull(null);
	     * // => true
	     *
	     * _.isNull(void 0);
	     * // => false
	     */
	    function isNull(value) {
	      return value === null;
	    }

	    /**
	     * Checks if `value` is classified as a `Number` primitive or object.
	     *
	     * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are classified
	     * as numbers, use the `_.isFinite` method.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isNumber(8.4);
	     * // => true
	     *
	     * _.isNumber(NaN);
	     * // => true
	     *
	     * _.isNumber('8.4');
	     * // => false
	     */
	    function isNumber(value) {
	      return typeof value == 'number' || (isObjectLike(value) && objToString.call(value) == numberTag) || false;
	    }

	    /**
	     * Checks if `value` is a plain object, that is, an object created by the
	     * `Object` constructor or one with a `[[Prototype]]` of `null`.
	     *
	     * **Note:** This method assumes objects created by the `Object` constructor
	     * have no inherited enumerable properties.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     * }
	     *
	     * _.isPlainObject(new Foo);
	     * // => false
	     *
	     * _.isPlainObject([1, 2, 3]);
	     * // => false
	     *
	     * _.isPlainObject({ 'x': 0, 'y': 0 });
	     * // => true
	     *
	     * _.isPlainObject(Object.create(null));
	     * // => true
	     */
	    var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) {
	      if (!(value && objToString.call(value) == objectTag)) {
	        return false;
	      }
	      var valueOf = value.valueOf,
	          objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);

	      return objProto
	        ? (value == objProto || getPrototypeOf(value) == objProto)
	        : shimIsPlainObject(value);
	    };

	    /**
	     * Checks if `value` is classified as a `RegExp` object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isRegExp(/abc/);
	     * // => true
	     *
	     * _.isRegExp('/abc/');
	     * // => false
	     */
	    function isRegExp(value) {
	      return (isObjectLike(value) && objToString.call(value) == regexpTag) || false;
	    }

	    /**
	     * Checks if `value` is classified as a `String` primitive or object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isString('abc');
	     * // => true
	     *
	     * _.isString(1);
	     * // => false
	     */
	    function isString(value) {
	      return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag) || false;
	    }

	    /**
	     * Checks if `value` is classified as a typed array.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
	     * @example
	     *
	     * _.isTypedArray(new Uint8Array);
	     * // => true
	     *
	     * _.isTypedArray([]);
	     * // => false
	     */
	    function isTypedArray(value) {
	      return (isObjectLike(value) && isLength(value.length) && typedArrayTags[objToString.call(value)]) || false;
	    }

	    /**
	     * Checks if `value` is `undefined`.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to check.
	     * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.
	     * @example
	     *
	     * _.isUndefined(void 0);
	     * // => true
	     *
	     * _.isUndefined(null);
	     * // => false
	     */
	    function isUndefined(value) {
	      return typeof value == 'undefined';
	    }

	    /**
	     * Converts `value` to an array.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to convert.
	     * @returns {Array} Returns the converted array.
	     * @example
	     *
	     * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3);
	     * // => [2, 3]
	     */
	    function toArray(value) {
	      var length = value ? value.length : 0;
	      if (!isLength(length)) {
	        return values(value);
	      }
	      if (!length) {
	        return [];
	      }
	      return arrayCopy(value);
	    }

	    /**
	     * Converts `value` to a plain object flattening inherited enumerable
	     * properties of `value` to own properties of the plain object.
	     *
	     * @static
	     * @memberOf _
	     * @category Lang
	     * @param {*} value The value to convert.
	     * @returns {Object} Returns the converted plain object.
	     * @example
	     *
	     * function Foo() {
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.assign({ 'a': 1 }, new Foo);
	     * // => { 'a': 1, 'b': 2 }
	     *
	     * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
	     * // => { 'a': 1, 'b': 2, 'c': 3 }
	     */
	    function toPlainObject(value) {
	      return baseCopy(value, keysIn(value));
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Assigns own enumerable properties of source object(s) to the destination
	     * object. Subsequent sources overwrite property assignments of previous sources.
	     * If `customizer` is provided it is invoked to produce the assigned values.
	     * The `customizer` is bound to `thisArg` and invoked with five arguments;
	     * (objectValue, sourceValue, key, object, source).
	     *
	     * @static
	     * @memberOf _
	     * @alias extend
	     * @category Object
	     * @param {Object} object The destination object.
	     * @param {...Object} [sources] The source objects.
	     * @param {Function} [customizer] The function to customize assigning values.
	     * @param {*} [thisArg] The `this` binding of `customizer`.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * _.assign({ 'user': 'barney' }, { 'age': 40 }, { 'user': 'fred' });
	     * // => { 'user': 'fred', 'age': 40 }
	     *
	     * // using a customizer callback
	     * var defaults = _.partialRight(_.assign, function(value, other) {
	     *   return typeof value == 'undefined' ? other : value;
	     * });
	     *
	     * defaults({ 'user': 'barney' }, { 'age': 36 }, { 'user': 'fred' });
	     * // => { 'user': 'barney', 'age': 36 }
	     */
	    var assign = createAssigner(baseAssign);

	    /**
	     * Creates an object that inherits from the given `prototype` object. If a
	     * `properties` object is provided its own enumerable properties are assigned
	     * to the created object.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} prototype The object to inherit from.
	     * @param {Object} [properties] The properties to assign to the object.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Object} Returns the new object.
	     * @example
	     *
	     * function Shape() {
	     *   this.x = 0;
	     *   this.y = 0;
	     * }
	     *
	     * function Circle() {
	     *   Shape.call(this);
	     * }
	     *
	     * Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle });
	     *
	     * var circle = new Circle;
	     * circle instanceof Circle;
	     * // => true
	     *
	     * circle instanceof Shape;
	     * // => true
	     */
	    function create(prototype, properties, guard) {
	      var result = baseCreate(prototype);
	      if (guard && isIterateeCall(prototype, properties, guard)) {
	        properties = null;
	      }
	      return properties ? baseCopy(properties, result, keys(properties)) : result;
	    }

	    /**
	     * Assigns own enumerable properties of source object(s) to the destination
	     * object for all destination properties that resolve to `undefined`. Once a
	     * property is set, additional defaults of the same property are ignored.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The destination object.
	     * @param {...Object} [sources] The source objects.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * _.defaults({ 'user': 'barney' }, { 'age': 36 }, { 'user': 'fred' });
	     * // => { 'user': 'barney', 'age': 36 }
	     */
	    function defaults(object) {
	      if (object == null) {
	        return object;
	      }
	      var args = arrayCopy(arguments);
	      args.push(assignDefaults);
	      return assign.apply(undefined, args);
	    }

	    /**
	     * This method is like `_.findIndex` except that it returns the key of the
	     * first element `predicate` returns truthy for, instead of the element itself.
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to search.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {string|undefined} Returns the key of the matched element, else `undefined`.
	     * @example
	     *
	     * var users = {
	     *   'barney':  { 'age': 36, 'active': true },
	     *   'fred':    { 'age': 40, 'active': false },
	     *   'pebbles': { 'age': 1,  'active': true }
	     * };
	     *
	     * _.findKey(users, function(chr) { return chr.age < 40; });
	     * // => 'barney' (iteration order is not guaranteed)
	     *
	     * // using the "_.matches" callback shorthand
	     * _.findKey(users, { 'age': 1 });
	     * // => 'pebbles'
	     *
	     * // using the "_.property" callback shorthand
	     * _.findKey(users, 'active');
	     * // => 'barney'
	     */
	    function findKey(object, predicate, thisArg) {
	      predicate = getCallback(predicate, thisArg, 3);
	      return baseFind(object, predicate, baseForOwn, true);
	    }

	    /**
	     * This method is like `_.findKey` except that it iterates over elements of
	     * a collection in the opposite order.
	     *
	     * If a property name is provided for `predicate` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `predicate` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to search.
	     * @param {Function|Object|string} [predicate=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {string|undefined} Returns the key of the matched element, else `undefined`.
	     * @example
	     *
	     * var users = {
	     *   'barney':  { 'age': 36, 'active': true },
	     *   'fred':    { 'age': 40, 'active': false },
	     *   'pebbles': { 'age': 1,  'active': true }
	     * };
	     *
	     * _.findLastKey(users, function(chr) { return chr.age < 40; });
	     * // => returns `pebbles` assuming `_.findKey` returns `barney`
	     *
	     * // using the "_.matches" callback shorthand
	     * _.findLastKey(users, { 'age': 36 });
	     * // => 'barney'
	     *
	     * // using the "_.property" callback shorthand
	     * _.findLastKey(users, 'active');
	     * // => 'pebbles'
	     */
	    function findLastKey(object, predicate, thisArg) {
	      predicate = getCallback(predicate, thisArg, 3);
	      return baseFind(object, predicate, baseForOwnRight, true);
	    }

	    /**
	     * Iterates over own and inherited enumerable properties of an object invoking
	     * `iteratee` for each property. The `iteratee` is bound to `thisArg` and invoked
	     * with three arguments; (value, key, object). Iterator functions may exit
	     * iteration early by explicitly returning `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.forIn(new Foo, function(value, key) {
	     *   console.log(key);
	     * });
	     * // => logs 'a', 'b', and 'c' (iteration order is not guaranteed)
	     */
	    function forIn(object, iteratee, thisArg) {
	      if (typeof iteratee != 'function' || typeof thisArg != 'undefined') {
	        iteratee = bindCallback(iteratee, thisArg, 3);
	      }
	      return baseFor(object, iteratee, keysIn);
	    }

	    /**
	     * This method is like `_.forIn` except that it iterates over properties of
	     * `object` in the opposite order.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.forInRight(new Foo, function(value, key) {
	     *   console.log(key);
	     * });
	     * // => logs 'c', 'b', and 'a' assuming `_.forIn ` logs 'a', 'b', and 'c'
	     */
	    function forInRight(object, iteratee, thisArg) {
	      iteratee = bindCallback(iteratee, thisArg, 3);
	      return baseForRight(object, iteratee, keysIn);
	    }

	    /**
	     * Iterates over own enumerable properties of an object invoking `iteratee`
	     * for each property. The `iteratee` is bound to `thisArg` and invoked with
	     * three arguments; (value, key, object). Iterator functions may exit iteration
	     * early by explicitly returning `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(n, key) {
	     *   console.log(key);
	     * });
	     * // => logs '0', '1', and 'length' (iteration order is not guaranteed)
	     */
	    function forOwn(object, iteratee, thisArg) {
	      if (typeof iteratee != 'function' || typeof thisArg != 'undefined') {
	        iteratee = bindCallback(iteratee, thisArg, 3);
	      }
	      return baseForOwn(object, iteratee);
	    }

	    /**
	     * This method is like `_.forOwn` except that it iterates over properties of
	     * `object` in the opposite order.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(n, key) {
	     *   console.log(key);
	     * });
	     * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length'
	     */
	    function forOwnRight(object, iteratee, thisArg) {
	      iteratee = bindCallback(iteratee, thisArg, 3);
	      return baseForRight(object, iteratee, keys);
	    }

	    /**
	     * Creates an array of function property names from all enumerable properties,
	     * own and inherited, of `object`.
	     *
	     * @static
	     * @memberOf _
	     * @alias methods
	     * @category Object
	     * @param {Object} object The object to inspect.
	     * @returns {Array} Returns the new array of property names.
	     * @example
	     *
	     * _.functions(_);
	     * // => ['all', 'any', 'bind', ...]
	     */
	    function functions(object) {
	      return baseFunctions(object, keysIn(object));
	    }

	    /**
	     * Checks if `key` exists as a direct property of `object` instead of an
	     * inherited property.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to inspect.
	     * @param {string} key The key to check.
	     * @returns {boolean} Returns `true` if `key` is a direct property, else `false`.
	     * @example
	     *
	     * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b');
	     * // => true
	     */
	    function has(object, key) {
	      return object ? hasOwnProperty.call(object, key) : false;
	    }

	    /**
	     * Creates an object composed of the inverted keys and values of `object`.
	     * If `object` contains duplicate values, subsequent values overwrite property
	     * assignments of previous values unless `multiValue` is `true`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to invert.
	     * @param {boolean} [multiValue] Allow multiple values per key.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Object} Returns the new inverted object.
	     * @example
	     *
	     * _.invert({ 'first': 'fred', 'second': 'barney' });
	     * // => { 'fred': 'first', 'barney': 'second' }
	     *
	     * // without `multiValue`
	     * _.invert({ 'first': 'fred', 'second': 'barney', 'third': 'fred' });
	     * // => { 'fred': 'third', 'barney': 'second' }
	     *
	     * // with `multiValue`
	     * _.invert({ 'first': 'fred', 'second': 'barney', 'third': 'fred' }, true);
	     * // => { 'fred': ['first', 'third'], 'barney': ['second'] }
	     */
	    function invert(object, multiValue, guard) {
	      if (guard && isIterateeCall(object, multiValue, guard)) {
	        multiValue = null;
	      }
	      var index = -1,
	          props = keys(object),
	          length = props.length,
	          result = {};

	      while (++index < length) {
	        var key = props[index],
	            value = object[key];

	        if (multiValue) {
	          if (hasOwnProperty.call(result, value)) {
	            result[value].push(key);
	          } else {
	            result[value] = [key];
	          }
	        }
	        else {
	          result[value] = key;
	        }
	      }
	      return result;
	    }

	    /**
	     * Creates an array of the own enumerable property names of `object`.
	     *
	     * **Note:** Non-object values are coerced to objects. See the
	     * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.keys)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to inspect.
	     * @returns {Array} Returns the array of property names.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.keys(new Foo);
	     * // => ['a', 'b'] (iteration order is not guaranteed)
	     *
	     * _.keys('hi');
	     * // => ['0', '1']
	     */
	    var keys = !nativeKeys ? shimKeys : function(object) {
	      if (object) {
	        var Ctor = object.constructor,
	            length = object.length;
	      }
	      if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
	         (typeof object != 'function' && (length && isLength(length)))) {
	        return shimKeys(object);
	      }
	      return isObject(object) ? nativeKeys(object) : [];
	    };

	    /**
	     * Creates an array of the own and inherited enumerable property names of `object`.
	     *
	     * **Note:** Non-object values are coerced to objects.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to inspect.
	     * @returns {Array} Returns the array of property names.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.keysIn(new Foo);
	     * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
	     */
	    function keysIn(object) {
	      if (object == null) {
	        return [];
	      }
	      if (!isObject(object)) {
	        object = Object(object);
	      }
	      var length = object.length;
	      length = (length && isLength(length) &&
	        (isArray(object) || (support.nonEnumArgs && isArguments(object))) && length) || 0;

	      var Ctor = object.constructor,
	          index = -1,
	          isProto = typeof Ctor == 'function' && Ctor.prototype == object,
	          result = Array(length),
	          skipIndexes = length > 0;

	      while (++index < length) {
	        result[index] = (index + '');
	      }
	      for (var key in object) {
	        if (!(skipIndexes && isIndex(key, length)) &&
	            !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
	          result.push(key);
	        }
	      }
	      return result;
	    }

	    /**
	     * Creates an object with the same keys as `object` and values generated by
	     * running each own enumerable property of `object` through `iteratee`. The
	     * iteratee function is bound to `thisArg` and invoked with three arguments;
	     * (value, key, object).
	     *
	     * If a property name is provided for `iteratee` the created "_.property"
	     * style callback returns the property value of the given element.
	     *
	     * If an object is provided for `iteratee` the created "_.matches" style
	     * callback returns `true` for elements that have the properties of the given
	     * object, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to iterate over.
	     * @param {Function|Object|string} [iteratee=_.identity] The function invoked
	     *  per iteration. If a property name or object is provided it is used to
	     *  create a "_.property" or "_.matches" style callback respectively.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Object} Returns the new mapped object.
	     * @example
	     *
	     * _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(n) { return n * 3; });
	     * // => { 'a': 3, 'b': 6, 'c': 9 }
	     *
	     * var users = {
	     *   'fred':    { 'user': 'fred',    'age': 40 },
	     *   'pebbles': { 'user': 'pebbles', 'age': 1 }
	     * };
	     *
	     * // using the "_.property" callback shorthand
	     * _.mapValues(users, 'age');
	     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)
	     */
	    function mapValues(object, iteratee, thisArg) {
	      var result = {};
	      iteratee = getCallback(iteratee, thisArg, 3);

	      baseForOwn(object, function(value, key, object) {
	        result[key] = iteratee(value, key, object);
	      });
	      return result;
	    }

	    /**
	     * Recursively merges own enumerable properties of the source object(s), that
	     * don't resolve to `undefined` into the destination object. Subsequent sources
	     * overwrite property assignments of previous sources. If `customizer` is
	     * provided it is invoked to produce the merged values of the destination and
	     * source properties. If `customizer` returns `undefined` merging is handled
	     * by the method instead. The `customizer` is bound to `thisArg` and invoked
	     * with five arguments; (objectValue, sourceValue, key, object, source).
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The destination object.
	     * @param {...Object} [sources] The source objects.
	     * @param {Function} [customizer] The function to customize merging properties.
	     * @param {*} [thisArg] The `this` binding of `customizer`.
	     * @returns {Object} Returns `object`.
	     * @example
	     *
	     * var users = {
	     *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
	     * };
	     *
	     * var ages = {
	     *   'data': [{ 'age': 36 }, { 'age': 40 }]
	     * };
	     *
	     * _.merge(users, ages);
	     * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
	     *
	     * // using a customizer callback
	     * var object = {
	     *   'fruits': ['apple'],
	     *   'vegetables': ['beet']
	     * };
	     *
	     * var other = {
	     *   'fruits': ['banana'],
	     *   'vegetables': ['carrot']
	     * };
	     *
	     * _.merge(object, other, function(a, b) {
	     *   return _.isArray(a) ? a.concat(b) : undefined;
	     * });
	     * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
	     */
	    var merge = createAssigner(baseMerge);

	    /**
	     * The opposite of `_.pick`; this method creates an object composed of the
	     * own and inherited enumerable properties of `object` that are not omitted.
	     * Property names may be specified as individual arguments or as arrays of
	     * property names. If `predicate` is provided it is invoked for each property
	     * of `object` omitting the properties `predicate` returns truthy for. The
	     * predicate is bound to `thisArg` and invoked with three arguments;
	     * (value, key, object).
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The source object.
	     * @param {Function|...(string|string[])} [predicate] The function invoked per
	     *  iteration or property names to omit, specified as individual property
	     *  names or arrays of property names.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Object} Returns the new object.
	     * @example
	     *
	     * var object = { 'user': 'fred', 'age': 40 };
	     *
	     * _.omit(object, 'age');
	     * // => { 'user': 'fred' }
	     *
	     * _.omit(object, _.isNumber);
	     * // => { 'user': 'fred' }
	     */
	    function omit(object, predicate, thisArg) {
	      if (object == null) {
	        return {};
	      }
	      if (typeof predicate != 'function') {
	        var props = arrayMap(baseFlatten(arguments, false, false, 1), String);
	        return pickByArray(object, baseDifference(keysIn(object), props));
	      }
	      predicate = bindCallback(predicate, thisArg, 3);
	      return pickByCallback(object, function(value, key, object) {
	        return !predicate(value, key, object);
	      });
	    }

	    /**
	     * Creates a two dimensional array of the key-value pairs for `object`,
	     * e.g. `[[key1, value1], [key2, value2]]`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to inspect.
	     * @returns {Array} Returns the new array of key-value pairs.
	     * @example
	     *
	     * _.pairs({ 'barney': 36, 'fred': 40 });
	     * // => [['barney', 36], ['fred', 40]] (iteration order is not guaranteed)
	     */
	    function pairs(object) {
	      var index = -1,
	          props = keys(object),
	          length = props.length,
	          result = Array(length);

	      while (++index < length) {
	        var key = props[index];
	        result[index] = [key, object[key]];
	      }
	      return result;
	    }

	    /**
	     * Creates an object composed of the picked `object` properties. Property
	     * names may be specified as individual arguments or as arrays of property
	     * names. If `predicate` is provided it is invoked for each property of `object`
	     * picking the properties `predicate` returns truthy for. The predicate is
	     * bound to `thisArg` and invoked with three arguments; (value, key, object).
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The source object.
	     * @param {Function|...(string|string[])} [predicate] The function invoked per
	     *  iteration or property names to pick, specified as individual property
	     *  names or arrays of property names.
	     * @param {*} [thisArg] The `this` binding of `predicate`.
	     * @returns {Object} Returns the new object.
	     * @example
	     *
	     * var object = { 'user': 'fred', 'age': 40 };
	     *
	     * _.pick(object, 'user');
	     * // => { 'user': 'fred' }
	     *
	     * _.pick(object, _.isString);
	     * // => { 'user': 'fred' }
	     */
	    function pick(object, predicate, thisArg) {
	      if (object == null) {
	        return {};
	      }
	      return typeof predicate == 'function'
	        ? pickByCallback(object, bindCallback(predicate, thisArg, 3))
	        : pickByArray(object, baseFlatten(arguments, false, false, 1));
	    }

	    /**
	     * Resolves the value of property `key` on `object`. If the value of `key` is
	     * a function it is invoked with the `this` binding of `object` and its result
	     * is returned, else the property value is returned. If the property value is
	     * `undefined` the `defaultValue` is used in its place.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to query.
	     * @param {string} key The key of the property to resolve.
	     * @param {*} [defaultValue] The value returned if the property value
	     *  resolves to `undefined`.
	     * @returns {*} Returns the resolved value.
	     * @example
	     *
	     * var object = { 'user': 'fred', 'age': _.constant(40) };
	     *
	     * _.result(object, 'user');
	     * // => 'fred'
	     *
	     * _.result(object, 'age');
	     * // => 40
	     *
	     * _.result(object, 'status', 'busy');
	     * // => 'busy'
	     *
	     * _.result(object, 'status', _.constant('busy'));
	     * // => 'busy'
	     */
	    function result(object, key, defaultValue) {
	      var value = object == null ? undefined : object[key];
	      if (typeof value == 'undefined') {
	        value = defaultValue;
	      }
	      return isFunction(value) ? value.call(object) : value;
	    }

	    /**
	     * An alternative to `_.reduce`; this method transforms `object` to a new
	     * `accumulator` object which is the result of running each of its own enumerable
	     * properties through `iteratee`, with each invocation potentially mutating
	     * the `accumulator` object. The `iteratee` is bound to `thisArg` and invoked
	     * with four arguments; (accumulator, value, key, object). Iterator functions
	     * may exit iteration early by explicitly returning `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Array|Object} object The object to iterate over.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [accumulator] The custom accumulator value.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {*} Returns the accumulated value.
	     * @example
	     *
	     * var squares = _.transform([1, 2, 3, 4, 5, 6], function(result, n) {
	     *   n *= n;
	     *   if (n % 2) {
	     *     return result.push(n) < 3;
	     *   }
	     * });
	     * // => [1, 9, 25]
	     *
	     * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, n, key) {
	     *   result[key] = n * 3;
	     * });
	     * // => { 'a': 3, 'b': 6, 'c': 9 }
	     */
	    function transform(object, iteratee, accumulator, thisArg) {
	      var isArr = isArray(object) || isTypedArray(object);
	      iteratee = getCallback(iteratee, thisArg, 4);

	      if (accumulator == null) {
	        if (isArr || isObject(object)) {
	          var Ctor = object.constructor;
	          if (isArr) {
	            accumulator = isArray(object) ? new Ctor : [];
	          } else {
	            accumulator = baseCreate(typeof Ctor == 'function' && Ctor.prototype);
	          }
	        } else {
	          accumulator = {};
	        }
	      }
	      (isArr ? arrayEach : baseForOwn)(object, function(value, index, object) {
	        return iteratee(accumulator, value, index, object);
	      });
	      return accumulator;
	    }

	    /**
	     * Creates an array of the own enumerable property values of `object`.
	     *
	     * **Note:** Non-object values are coerced to objects.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to query.
	     * @returns {Array} Returns the array of property values.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.values(new Foo);
	     * // => [1, 2] (iteration order is not guaranteed)
	     *
	     * _.values('hi');
	     * // => ['h', 'i']
	     */
	    function values(object) {
	      return baseValues(object, keys(object));
	    }

	    /**
	     * Creates an array of the own and inherited enumerable property values
	     * of `object`.
	     *
	     * **Note:** Non-object values are coerced to objects.
	     *
	     * @static
	     * @memberOf _
	     * @category Object
	     * @param {Object} object The object to query.
	     * @returns {Array} Returns the array of property values.
	     * @example
	     *
	     * function Foo() {
	     *   this.a = 1;
	     *   this.b = 2;
	     * }
	     *
	     * Foo.prototype.c = 3;
	     *
	     * _.valuesIn(new Foo);
	     * // => [1, 2, 3] (iteration order is not guaranteed)
	     */
	    function valuesIn(object) {
	      return baseValues(object, keysIn(object));
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Produces a random number between `min` and `max` (inclusive). If only one
	     * argument is provided a number between `0` and the given number is returned.
	     * If `floating` is `true`, or either `min` or `max` are floats, a floating-point
	     * number is returned instead of an integer.
	     *
	     * @static
	     * @memberOf _
	     * @category Number
	     * @param {number} [min=0] The minimum possible value.
	     * @param {number} [max=1] The maximum possible value.
	     * @param {boolean} [floating] Specify returning a floating-point number.
	     * @returns {number} Returns the random number.
	     * @example
	     *
	     * _.random(0, 5);
	     * // => an integer between 0 and 5
	     *
	     * _.random(5);
	     * // => also an integer between 0 and 5
	     *
	     * _.random(5, true);
	     * // => a floating-point number between 0 and 5
	     *
	     * _.random(1.2, 5.2);
	     * // => a floating-point number between 1.2 and 5.2
	     */
	    function random(min, max, floating) {
	      if (floating && isIterateeCall(min, max, floating)) {
	        max = floating = null;
	      }
	      var noMin = min == null,
	          noMax = max == null;

	      if (floating == null) {
	        if (noMax && typeof min == 'boolean') {
	          floating = min;
	          min = 1;
	        }
	        else if (typeof max == 'boolean') {
	          floating = max;
	          noMax = true;
	        }
	      }
	      if (noMin && noMax) {
	        max = 1;
	        noMax = false;
	      }
	      min = +min || 0;
	      if (noMax) {
	        max = min;
	        min = 0;
	      } else {
	        max = +max || 0;
	      }
	      if (floating || min % 1 || max % 1) {
	        var rand = nativeRandom();
	        return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand + '').length - 1)))), max);
	      }
	      return baseRandom(min, max);
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Converts `string` to camel case.
	     * See [Wikipedia](https://en.wikipedia.org/wiki/CamelCase) for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to convert.
	     * @returns {string} Returns the camel cased string.
	     * @example
	     *
	     * _.camelCase('Foo Bar');
	     * // => 'fooBar'
	     *
	     * _.camelCase('--foo-bar');
	     * // => 'fooBar'
	     *
	     * _.camelCase('__foo_bar__');
	     * // => 'fooBar'
	     */
	    var camelCase = createCompounder(function(result, word, index) {
	      word = word.toLowerCase();
	      return result + (index ? (word.charAt(0).toUpperCase() + word.slice(1)) : word);
	    });

	    /**
	     * Capitalizes the first character of `string`.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to capitalize.
	     * @returns {string} Returns the capitalized string.
	     * @example
	     *
	     * _.capitalize('fred');
	     * // => 'Fred'
	     */
	    function capitalize(string) {
	      string = baseToString(string);
	      return string && (string.charAt(0).toUpperCase() + string.slice(1));
	    }

	    /**
	     * Deburrs `string` by converting latin-1 supplementary letters to basic latin letters.
	     * See [Wikipedia](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to deburr.
	     * @returns {string} Returns the deburred string.
	     * @example
	     *
	     * _.deburr('déjà vu');
	     * // => 'deja vu'
	     */
	    function deburr(string) {
	      string = baseToString(string);
	      return string && string.replace(reLatin1, deburrLetter);
	    }

	    /**
	     * Checks if `string` ends with the given target string.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to search.
	     * @param {string} [target] The string to search for.
	     * @param {number} [position=string.length] The position to search from.
	     * @returns {boolean} Returns `true` if `string` ends with `target`, else `false`.
	     * @example
	     *
	     * _.endsWith('abc', 'c');
	     * // => true
	     *
	     * _.endsWith('abc', 'b');
	     * // => false
	     *
	     * _.endsWith('abc', 'b', 2);
	     * // => true
	     */
	    function endsWith(string, target, position) {
	      string = baseToString(string);
	      target = (target + '');

	      var length = string.length;
	      position = (typeof position == 'undefined' ? length : nativeMin(position < 0 ? 0 : (+position || 0), length)) - target.length;
	      return position >= 0 && string.indexOf(target, position) == position;
	    }

	    /**
	     * Converts the characters "&", "<", ">", '"', "'", and '`', in `string` to
	     * their corresponding HTML entities.
	     *
	     * **Note:** No other characters are escaped. To escape additional characters
	     * use a third-party library like [_he_](https://mths.be/he).
	     *
	     * Though the ">" character is escaped for symmetry, characters like
	     * ">" and "/" don't require escaping in HTML and have no special meaning
	     * unless they're part of a tag or unquoted attribute value.
	     * See [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)
	     * (under "semi-related fun fact") for more details.
	     *
	     * Backticks are escaped because in Internet Explorer < 9, they can break out
	     * of attribute values or HTML comments. See [#102](https://html5sec.org/#102),
	     * [#108](https://html5sec.org/#108), and [#133](https://html5sec.org/#133) of
	     * the [HTML5 Security Cheatsheet](https://html5sec.org/) for more details.
	     *
	     * When working with HTML you should always quote attribute values to reduce
	     * XSS vectors. See [Ryan Grove's article](http://wonko.com/post/html-escaping)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to escape.
	     * @returns {string} Returns the escaped string.
	     * @example
	     *
	     * _.escape('fred, barney, & pebbles');
	     * // => 'fred, barney, &amp; pebbles'
	     */
	    function escape(string) {
	      // Reset `lastIndex` because in IE < 9 `String#replace` does not.
	      string = baseToString(string);
	      return (string && reHasUnescapedHtml.test(string))
	        ? string.replace(reUnescapedHtml, escapeHtmlChar)
	        : string;
	    }

	    /**
	     * Escapes the `RegExp` special characters "\", "^", "$", ".", "|", "?", "*",
	     * "+", "(", ")", "[", "]", "{" and "}" in `string`.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to escape.
	     * @returns {string} Returns the escaped string.
	     * @example
	     *
	     * _.escapeRegExp('[lodash](https://lodash.com/)');
	     * // => '\[lodash\]\(https://lodash\.com/\)'
	     */
	    function escapeRegExp(string) {
	      string = baseToString(string);
	      return (string && reHasRegExpChars.test(string))
	        ? string.replace(reRegExpChars, '\\$&')
	        : string;
	    }

	    /**
	     * Converts `string` to kebab case (a.k.a. spinal case).
	     * See [Wikipedia](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles) for
	     * more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to convert.
	     * @returns {string} Returns the kebab cased string.
	     * @example
	     *
	     * _.kebabCase('Foo Bar');
	     * // => 'foo-bar'
	     *
	     * _.kebabCase('fooBar');
	     * // => 'foo-bar'
	     *
	     * _.kebabCase('__foo_bar__');
	     * // => 'foo-bar'
	     */
	    var kebabCase = createCompounder(function(result, word, index) {
	      return result + (index ? '-' : '') + word.toLowerCase();
	    });

	    /**
	     * Pads `string` on the left and right sides if it is shorter then the given
	     * padding length. The `chars` string may be truncated if the number of padding
	     * characters can't be evenly divided by the padding length.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to pad.
	     * @param {number} [length=0] The padding length.
	     * @param {string} [chars=' '] The string used as padding.
	     * @returns {string} Returns the padded string.
	     * @example
	     *
	     * _.pad('abc', 8);
	     * // => '  abc   '
	     *
	     * _.pad('abc', 8, '_-');
	     * // => '_-abc_-_'
	     *
	     * _.pad('abc', 3);
	     * // => 'abc'
	     */
	    function pad(string, length, chars) {
	      string = baseToString(string);
	      length = +length;

	      var strLength = string.length;
	      if (strLength >= length || !nativeIsFinite(length)) {
	        return string;
	      }
	      var mid = (length - strLength) / 2,
	          leftLength = floor(mid),
	          rightLength = ceil(mid);

	      chars = createPad('', rightLength, chars);
	      return chars.slice(0, leftLength) + string + chars;
	    }

	    /**
	     * Pads `string` on the left side if it is shorter then the given padding
	     * length. The `chars` string may be truncated if the number of padding
	     * characters exceeds the padding length.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to pad.
	     * @param {number} [length=0] The padding length.
	     * @param {string} [chars=' '] The string used as padding.
	     * @returns {string} Returns the padded string.
	     * @example
	     *
	     * _.padLeft('abc', 6);
	     * // => '   abc'
	     *
	     * _.padLeft('abc', 6, '_-');
	     * // => '_-_abc'
	     *
	     * _.padLeft('abc', 3);
	     * // => 'abc'
	     */
	    function padLeft(string, length, chars) {
	      string = baseToString(string);
	      return string && (createPad(string, length, chars) + string);
	    }

	    /**
	     * Pads `string` on the right side if it is shorter then the given padding
	     * length. The `chars` string may be truncated if the number of padding
	     * characters exceeds the padding length.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to pad.
	     * @param {number} [length=0] The padding length.
	     * @param {string} [chars=' '] The string used as padding.
	     * @returns {string} Returns the padded string.
	     * @example
	     *
	     * _.padRight('abc', 6);
	     * // => 'abc   '
	     *
	     * _.padRight('abc', 6, '_-');
	     * // => 'abc_-_'
	     *
	     * _.padRight('abc', 3);
	     * // => 'abc'
	     */
	    function padRight(string, length, chars) {
	      string = baseToString(string);
	      return string && (string + createPad(string, length, chars));
	    }

	    /**
	     * Converts `string` to an integer of the specified radix. If `radix` is
	     * `undefined` or `0`, a `radix` of `10` is used unless `value` is a hexadecimal,
	     * in which case a `radix` of `16` is used.
	     *
	     * **Note:** This method aligns with the ES5 implementation of `parseInt`.
	     * See the [ES5 spec](https://es5.github.io/#E) for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} string The string to convert.
	     * @param {number} [radix] The radix to interpret `value` by.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {number} Returns the converted integer.
	     * @example
	     *
	     * _.parseInt('08');
	     * // => 8
	     *
	     * _.map(['6', '08', '10'], _.parseInt);
	     * // => [6, 8, 10]
	     */
	    function parseInt(string, radix, guard) {
	      if (guard && isIterateeCall(string, radix, guard)) {
	        radix = 0;
	      }
	      return nativeParseInt(string, radix);
	    }
	    // Fallback for environments with pre-ES5 implementations.
	    if (nativeParseInt(whitespace + '08') != 8) {
	      parseInt = function(string, radix, guard) {
	        // Firefox < 21 and Opera < 15 follow ES3 for `parseInt`.
	        // Chrome fails to trim leading <BOM> whitespace characters.
	        // See https://code.google.com/p/v8/issues/detail?id=3109 for more details.
	        if (guard ? isIterateeCall(string, radix, guard) : radix == null) {
	          radix = 0;
	        } else if (radix) {
	          radix = +radix;
	        }
	        string = trim(string);
	        return nativeParseInt(string, radix || (reHexPrefix.test(string) ? 16 : 10));
	      };
	    }

	    /**
	     * Repeats the given string `n` times.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to repeat.
	     * @param {number} [n=0] The number of times to repeat the string.
	     * @returns {string} Returns the repeated string.
	     * @example
	     *
	     * _.repeat('*', 3);
	     * // => '***'
	     *
	     * _.repeat('abc', 2);
	     * // => 'abcabc'
	     *
	     * _.repeat('abc', 0);
	     * // => ''
	     */
	    function repeat(string, n) {
	      var result = '';
	      string = baseToString(string);
	      n = +n;
	      if (n < 1 || !string || !nativeIsFinite(n)) {
	        return result;
	      }
	      // Leverage the exponentiation by squaring algorithm for a faster repeat.
	      // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.
	      do {
	        if (n % 2) {
	          result += string;
	        }
	        n = floor(n / 2);
	        string += string;
	      } while (n);

	      return result;
	    }

	    /**
	     * Converts `string` to snake case.
	     * See [Wikipedia](https://en.wikipedia.org/wiki/Snake_case) for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to convert.
	     * @returns {string} Returns the snake cased string.
	     * @example
	     *
	     * _.snakeCase('Foo Bar');
	     * // => 'foo_bar'
	     *
	     * _.snakeCase('fooBar');
	     * // => 'foo_bar'
	     *
	     * _.snakeCase('--foo-bar');
	     * // => 'foo_bar'
	     */
	    var snakeCase = createCompounder(function(result, word, index) {
	      return result + (index ? '_' : '') + word.toLowerCase();
	    });

	    /**
	     * Converts `string` to start case.
	     * See [Wikipedia](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage)
	     * for more details.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to convert.
	     * @returns {string} Returns the start cased string.
	     * @example
	     *
	     * _.startCase('--foo-bar');
	     * // => 'Foo Bar'
	     *
	     * _.startCase('fooBar');
	     * // => 'Foo Bar'
	     *
	     * _.startCase('__foo_bar__');
	     * // => 'Foo Bar'
	     */
	    var startCase = createCompounder(function(result, word, index) {
	      return result + (index ? ' ' : '') + (word.charAt(0).toUpperCase() + word.slice(1));
	    });

	    /**
	     * Checks if `string` starts with the given target string.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to search.
	     * @param {string} [target] The string to search for.
	     * @param {number} [position=0] The position to search from.
	     * @returns {boolean} Returns `true` if `string` starts with `target`, else `false`.
	     * @example
	     *
	     * _.startsWith('abc', 'a');
	     * // => true
	     *
	     * _.startsWith('abc', 'b');
	     * // => false
	     *
	     * _.startsWith('abc', 'b', 1);
	     * // => true
	     */
	    function startsWith(string, target, position) {
	      string = baseToString(string);
	      position = position == null ? 0 : nativeMin(position < 0 ? 0 : (+position || 0), string.length);
	      return string.lastIndexOf(target, position) == position;
	    }

	    /**
	     * Creates a compiled template function that can interpolate data properties
	     * in "interpolate" delimiters, HTML-escape interpolated data properties in
	     * "escape" delimiters, and execute JavaScript in "evaluate" delimiters. Data
	     * properties may be accessed as free variables in the template. If a setting
	     * object is provided it takes precedence over `_.templateSettings` values.
	     *
	     * **Note:** In the development build `_.template` utilizes sourceURLs for easier debugging.
	     * See the [HTML5 Rocks article on sourcemaps](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)
	     * for more details.
	     *
	     * For more information on precompiling templates see
	     * [lodash's custom builds documentation](https://lodash.com/custom-builds).
	     *
	     * For more information on Chrome extension sandboxes see
	     * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The template string.
	     * @param {Object} [options] The options object.
	     * @param {RegExp} [options.escape] The HTML "escape" delimiter.
	     * @param {RegExp} [options.evaluate] The "evaluate" delimiter.
	     * @param {Object} [options.imports] An object to import into the template as free variables.
	     * @param {RegExp} [options.interpolate] The "interpolate" delimiter.
	     * @param {string} [options.sourceURL] The sourceURL of the template's compiled source.
	     * @param {string} [options.variable] The data object variable name.
	     * @param- {Object} [otherOptions] Enables the legacy `options` param signature.
	     * @returns {Function} Returns the compiled template function.
	     * @example
	     *
	     * // using the "interpolate" delimiter to create a compiled template
	     * var compiled = _.template('hello <%= user %>!');
	     * compiled({ 'user': 'fred' });
	     * // => 'hello fred!'
	     *
	     * // using the HTML "escape" delimiter to escape data property values
	     * var compiled = _.template('<b><%- value %></b>');
	     * compiled({ 'value': '<script>' });
	     * // => '<b>&lt;script&gt;</b>'
	     *
	     * // using the "evaluate" delimiter to execute JavaScript and generate HTML
	     * var compiled = _.template('<% _.forEach(users, function(user) { %><li><%- user %></li><% }); %>');
	     * compiled({ 'users': ['fred', 'barney'] });
	     * // => '<li>fred</li><li>barney</li>'
	     *
	     * // using the internal `print` function in "evaluate" delimiters
	     * var compiled = _.template('<% print("hello " + user); %>!');
	     * compiled({ 'user': 'barney' });
	     * // => 'hello barney!'
	     *
	     * // using the ES delimiter as an alternative to the default "interpolate" delimiter
	     * var compiled = _.template('hello ${ user }!');
	     * compiled({ 'user': 'pebbles' });
	     * // => 'hello pebbles!'
	     *
	     * // using custom template delimiters
	     * _.templateSettings.interpolate = /{{([\s\S]+?)}}/g;
	     * var compiled = _.template('hello {{ user }}!');
	     * compiled({ 'user': 'mustache' });
	     * // => 'hello mustache!'
	     *
	     * // using backslashes to treat delimiters as plain text
	     * var compiled = _.template('<%= "\\<%- value %\\>" %>');
	     * compiled({ 'value': 'ignored' });
	     * // => '<%- value %>'
	     *
	     * // using the `imports` option to import `jQuery` as `jq`
	     * var text = '<% jq.each(users, function(user) { %><li><%- user %></li><% }); %>';
	     * var compiled = _.template(text, { 'imports': { 'jq': jQuery } });
	     * compiled({ 'users': ['fred', 'barney'] });
	     * // => '<li>fred</li><li>barney</li>'
	     *
	     * // using the `sourceURL` option to specify a custom sourceURL for the template
	     * var compiled = _.template('hello <%= user %>!', { 'sourceURL': '/basic/greeting.jst' });
	     * compiled(data);
	     * // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector
	     *
	     * // using the `variable` option to ensure a with-statement isn't used in the compiled template
	     * var compiled = _.template('hi <%= data.user %>!', { 'variable': 'data' });
	     * compiled.source;
	     * // => function(data) {
	     *   var __t, __p = '';
	     *   __p += 'hi ' + ((__t = ( data.user )) == null ? '' : __t) + '!';
	     *   return __p;
	     * }
	     *
	     * // using the `source` property to inline compiled templates for meaningful
	     * // line numbers in error messages and a stack trace
	     * fs.writeFileSync(path.join(cwd, 'jst.js'), '\
	     *   var JST = {\
	     *     "main": ' + _.template(mainText).source + '\
	     *   };\
	     * ');
	     */
	    function template(string, options, otherOptions) {
	      // Based on John Resig's `tmpl` implementation (http://ejohn.org/blog/javascript-micro-templating/)
	      // and Laura Doktorova's doT.js (https://github.com/olado/doT).
	      var settings = lodash.templateSettings;

	      if (otherOptions && isIterateeCall(string, options, otherOptions)) {
	        options = otherOptions = null;
	      }
	      string = baseToString(string);
	      options = baseAssign(baseAssign({}, otherOptions || options), settings, assignOwnDefaults);

	      var imports = baseAssign(baseAssign({}, options.imports), settings.imports, assignOwnDefaults),
	          importsKeys = keys(imports),
	          importsValues = baseValues(imports, importsKeys);

	      var isEscaping,
	          isEvaluating,
	          index = 0,
	          interpolate = options.interpolate || reNoMatch,
	          source = "__p += '";

	      // Compile the regexp to match each delimiter.
	      var reDelimiters = RegExp(
	        (options.escape || reNoMatch).source + '|' +
	        interpolate.source + '|' +
	        (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +
	        (options.evaluate || reNoMatch).source + '|$'
	      , 'g');

	      // Use a sourceURL for easier debugging.
	      var sourceURL = '//# sourceURL=' +
	        ('sourceURL' in options
	          ? options.sourceURL
	          : ('lodash.templateSources[' + (++templateCounter) + ']')
	        ) + '\n';

	      string.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {
	        interpolateValue || (interpolateValue = esTemplateValue);

	        // Escape characters that can't be included in string literals.
	        source += string.slice(index, offset).replace(reUnescapedString, escapeStringChar);

	        // Replace delimiters with snippets.
	        if (escapeValue) {
	          isEscaping = true;
	          source += "' +\n__e(" + escapeValue + ") +\n'";
	        }
	        if (evaluateValue) {
	          isEvaluating = true;
	          source += "';\n" + evaluateValue + ";\n__p += '";
	        }
	        if (interpolateValue) {
	          source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'";
	        }
	        index = offset + match.length;

	        // The JS engine embedded in Adobe products requires returning the `match`
	        // string in order to produce the correct `offset` value.
	        return match;
	      });

	      source += "';\n";

	      // If `variable` is not specified wrap a with-statement around the generated
	      // code to add the data object to the top of the scope chain.
	      var variable = options.variable;
	      if (!variable) {
	        source = 'with (obj) {\n' + source + '\n}\n';
	      }
	      // Cleanup code by stripping empty strings.
	      source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)
	        .replace(reEmptyStringMiddle, '$1')
	        .replace(reEmptyStringTrailing, '$1;');

	      // Frame code as the function body.
	      source = 'function(' + (variable || 'obj') + ') {\n' +
	        (variable
	          ? ''
	          : 'obj || (obj = {});\n'
	        ) +
	        "var __t, __p = ''" +
	        (isEscaping
	           ? ', __e = _.escape'
	           : ''
	        ) +
	        (isEvaluating
	          ? ', __j = Array.prototype.join;\n' +
	            "function print() { __p += __j.call(arguments, '') }\n"
	          : ';\n'
	        ) +
	        source +
	        'return __p\n}';

	      var result = attempt(function() {
	        return Function(importsKeys, sourceURL + 'return ' + source).apply(undefined, importsValues);
	      });

	      // Provide the compiled function's source by its `toString` method or
	      // the `source` property as a convenience for inlining compiled templates.
	      result.source = source;
	      if (isError(result)) {
	        throw result;
	      }
	      return result;
	    }

	    /**
	     * Removes leading and trailing whitespace or specified characters from `string`.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to trim.
	     * @param {string} [chars=whitespace] The characters to trim.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {string} Returns the trimmed string.
	     * @example
	     *
	     * _.trim('  abc  ');
	     * // => 'abc'
	     *
	     * _.trim('-_-abc-_-', '_-');
	     * // => 'abc'
	     *
	     * _.map(['  foo  ', '  bar  '], _.trim);
	     * // => ['foo', 'bar]
	     */
	    function trim(string, chars, guard) {
	      var value = string;
	      string = baseToString(string);
	      if (!string) {
	        return string;
	      }
	      if (guard ? isIterateeCall(value, chars, guard) : chars == null) {
	        return string.slice(trimmedLeftIndex(string), trimmedRightIndex(string) + 1);
	      }
	      chars = (chars + '');
	      return string.slice(charsLeftIndex(string, chars), charsRightIndex(string, chars) + 1);
	    }

	    /**
	     * Removes leading whitespace or specified characters from `string`.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to trim.
	     * @param {string} [chars=whitespace] The characters to trim.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {string} Returns the trimmed string.
	     * @example
	     *
	     * _.trimLeft('  abc  ');
	     * // => 'abc  '
	     *
	     * _.trimLeft('-_-abc-_-', '_-');
	     * // => 'abc-_-'
	     */
	    function trimLeft(string, chars, guard) {
	      var value = string;
	      string = baseToString(string);
	      if (!string) {
	        return string;
	      }
	      if (guard ? isIterateeCall(value, chars, guard) : chars == null) {
	        return string.slice(trimmedLeftIndex(string))
	      }
	      return string.slice(charsLeftIndex(string, (chars + '')));
	    }

	    /**
	     * Removes trailing whitespace or specified characters from `string`.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to trim.
	     * @param {string} [chars=whitespace] The characters to trim.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {string} Returns the trimmed string.
	     * @example
	     *
	     * _.trimRight('  abc  ');
	     * // => '  abc'
	     *
	     * _.trimRight('-_-abc-_-', '_-');
	     * // => '-_-abc'
	     */
	    function trimRight(string, chars, guard) {
	      var value = string;
	      string = baseToString(string);
	      if (!string) {
	        return string;
	      }
	      if (guard ? isIterateeCall(value, chars, guard) : chars == null) {
	        return string.slice(0, trimmedRightIndex(string) + 1)
	      }
	      return string.slice(0, charsRightIndex(string, (chars + '')) + 1);
	    }

	    /**
	     * Truncates `string` if it is longer than the given maximum string length.
	     * The last characters of the truncated string are replaced with the omission
	     * string which defaults to "...".
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to truncate.
	     * @param {Object|number} [options] The options object or maximum string length.
	     * @param {number} [options.length=30] The maximum string length.
	     * @param {string} [options.omission='...'] The string to indicate text is omitted.
	     * @param {RegExp|string} [options.separator] The separator pattern to truncate to.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {string} Returns the truncated string.
	     * @example
	     *
	     * _.trunc('hi-diddly-ho there, neighborino');
	     * // => 'hi-diddly-ho there, neighbo...'
	     *
	     * _.trunc('hi-diddly-ho there, neighborino', 24);
	     * // => 'hi-diddly-ho there, n...'
	     *
	     * _.trunc('hi-diddly-ho there, neighborino', { 'length': 24, 'separator': ' ' });
	     * // => 'hi-diddly-ho there,...'
	     *
	     * _.trunc('hi-diddly-ho there, neighborino', { 'length': 24, 'separator': /,? +/ });
	     * //=> 'hi-diddly-ho there...'
	     *
	     * _.trunc('hi-diddly-ho there, neighborino', { 'omission': ' [...]' });
	     * // => 'hi-diddly-ho there, neig [...]'
	     */
	    function trunc(string, options, guard) {
	      if (guard && isIterateeCall(string, options, guard)) {
	        options = null;
	      }
	      var length = DEFAULT_TRUNC_LENGTH,
	          omission = DEFAULT_TRUNC_OMISSION;

	      if (options != null) {
	        if (isObject(options)) {
	          var separator = 'separator' in options ? options.separator : separator;
	          length = 'length' in options ? +options.length || 0 : length;
	          omission = 'omission' in options ? baseToString(options.omission) : omission;
	        } else {
	          length = +options || 0;
	        }
	      }
	      string = baseToString(string);
	      if (length >= string.length) {
	        return string;
	      }
	      var end = length - omission.length;
	      if (end < 1) {
	        return omission;
	      }
	      var result = string.slice(0, end);
	      if (separator == null) {
	        return result + omission;
	      }
	      if (isRegExp(separator)) {
	        if (string.slice(end).search(separator)) {
	          var match,
	              newEnd,
	              substring = string.slice(0, end);

	          if (!separator.global) {
	            separator = RegExp(separator.source, (reFlags.exec(separator) || '') + 'g');
	          }
	          separator.lastIndex = 0;
	          while ((match = separator.exec(substring))) {
	            newEnd = match.index;
	          }
	          result = result.slice(0, newEnd == null ? end : newEnd);
	        }
	      } else if (string.indexOf(separator, end) != end) {
	        var index = result.lastIndexOf(separator);
	        if (index > -1) {
	          result = result.slice(0, index);
	        }
	      }
	      return result + omission;
	    }

	    /**
	     * The inverse of `_.escape`; this method converts the HTML entities
	     * `&amp;`, `&lt;`, `&gt;`, `&quot;`, `&#39;`, and `&#96;` in `string` to their
	     * corresponding characters.
	     *
	     * **Note:** No other HTML entities are unescaped. To unescape additional HTML
	     * entities use a third-party library like [_he_](https://mths.be/he).
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to unescape.
	     * @returns {string} Returns the unescaped string.
	     * @example
	     *
	     * _.unescape('fred, barney, &amp; pebbles');
	     * // => 'fred, barney, & pebbles'
	     */
	    function unescape(string) {
	      string = baseToString(string);
	      return (string && reHasEscapedHtml.test(string))
	        ? string.replace(reEscapedHtml, unescapeHtmlChar)
	        : string;
	    }

	    /**
	     * Splits `string` into an array of its words.
	     *
	     * @static
	     * @memberOf _
	     * @category String
	     * @param {string} [string=''] The string to inspect.
	     * @param {RegExp|string} [pattern] The pattern to match words.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Array} Returns the words of `string`.
	     * @example
	     *
	     * _.words('fred, barney, & pebbles');
	     * // => ['fred', 'barney', 'pebbles']
	     *
	     * _.words('fred, barney, & pebbles', /[^, ]+/g);
	     * // => ['fred', 'barney', '&', 'pebbles']
	     */
	    function words(string, pattern, guard) {
	      if (guard && isIterateeCall(string, pattern, guard)) {
	        pattern = null;
	      }
	      string = baseToString(string);
	      return string.match(pattern || reWords) || [];
	    }

	    /*------------------------------------------------------------------------*/

	    /**
	     * Attempts to invoke `func`, returning either the result or the caught
	     * error object.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {*} func The function to attempt.
	     * @returns {*} Returns the `func` result or error object.
	     * @example
	     *
	     * // avoid throwing errors for invalid selectors
	     * var elements = _.attempt(function() {
	     *   return document.querySelectorAll(selector);
	     * });
	     *
	     * if (_.isError(elements)) {
	     *   elements = [];
	     * }
	     */
	    function attempt(func) {
	      try {
	        return func();
	      } catch(e) {
	        return isError(e) ? e : Error(e);
	      }
	    }

	    /**
	     * Creates a function bound to an optional `thisArg`. If `func` is a property
	     * name the created callback returns the property value for a given element.
	     * If `func` is an object the created callback returns `true` for elements
	     * that contain the equivalent object properties, otherwise it returns `false`.
	     *
	     * @static
	     * @memberOf _
	     * @alias iteratee
	     * @category Utility
	     * @param {*} [func=_.identity] The value to convert to a callback.
	     * @param {*} [thisArg] The `this` binding of `func`.
	     * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
	     * @returns {Function} Returns the callback.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'barney', 'age': 36 },
	     *   { 'user': 'fred',   'age': 40 }
	     * ];
	     *
	     * // wrap to create custom callback shorthands
	     * _.callback = _.wrap(_.callback, function(callback, func, thisArg) {
	     *   var match = /^(.+?)__([gl]t)(.+)$/.exec(func);
	     *   if (!match) {
	     *     return callback(func, thisArg);
	     *   }
	     *   return function(object) {
	     *     return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3];
	     *   };
	     * });
	     *
	     * _.filter(users, 'age__gt36');
	     * // => [{ 'user': 'fred', 'age': 40 }]
	     */
	    function callback(func, thisArg, guard) {
	      if (guard && isIterateeCall(func, thisArg, guard)) {
	        thisArg = null;
	      }
	      return isObjectLike(func)
	        ? matches(func)
	        : baseCallback(func, thisArg);
	    }

	    /**
	     * Creates a function that returns `value`.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {*} value The value to return from the new function.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * var object = { 'user': 'fred' };
	     * var getter = _.constant(object);
	     * getter() === object;
	     * // => true
	     */
	    function constant(value) {
	      return function() {
	        return value;
	      };
	    }

	    /**
	     * This method returns the first argument provided to it.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {*} value Any value.
	     * @returns {*} Returns `value`.
	     * @example
	     *
	     * var object = { 'user': 'fred' };
	     * _.identity(object) === object;
	     * // => true
	     */
	    function identity(value) {
	      return value;
	    }

	    /**
	     * Creates a function which performs a deep comparison between a given object
	     * and `source`, returning `true` if the given object has equivalent property
	     * values, else `false`.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {Object} source The object of property values to match.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'fred',   'age': 40 },
	     *   { 'user': 'barney', 'age': 36 }
	     * ];
	     *
	     * var matchesAge = _.matches({ 'age': 36 });
	     *
	     * _.filter(users, matchesAge);
	     * // => [{ 'user': 'barney', 'age': 36 }]
	     *
	     * _.find(users, matchesAge);
	     * // => { 'user': 'barney', 'age': 36 }
	     */
	    function matches(source) {
	      return baseMatches(baseClone(source, true));
	    }

	    /**
	     * Adds all own enumerable function properties of a source object to the
	     * destination object. If `object` is a function then methods are added to
	     * its prototype as well.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {Function|Object} [object=this] object The destination object.
	     * @param {Object} source The object of functions to add.
	     * @param {Object} [options] The options object.
	     * @param {boolean} [options.chain=true] Specify whether the functions added
	     *  are chainable.
	     * @returns {Function|Object} Returns `object`.
	     * @example
	     *
	     * function vowels(string) {
	     *   return _.filter(string, function(v) {
	     *     return /[aeiou]/i.test(v);
	     *   });
	     * }
	     *
	     * _.mixin({ 'vowels': vowels });
	     * _.vowels('fred');
	     * // => ['e']
	     *
	     * _('fred').vowels().value();
	     * // => ['e']
	     *
	     * _.mixin({ 'vowels': vowels }, { 'chain': false });
	     * _('fred').vowels();
	     * // => ['e']
	     */
	    function mixin(object, source, options) {
	      if (options == null) {
	        var isObj = isObject(source),
	            props = isObj && keys(source),
	            methodNames = props && props.length && baseFunctions(source, props);

	        if (!(methodNames ? methodNames.length : isObj)) {
	          methodNames = false;
	          options = source;
	          source = object;
	          object = this;
	        }
	      }
	      if (!methodNames) {
	        methodNames = baseFunctions(source, keys(source));
	      }
	      var chain = true,
	          index = -1,
	          isFunc = isFunction(object),
	          length = methodNames.length;

	      if (options === false) {
	        chain = false;
	      } else if (isObject(options) && 'chain' in options) {
	        chain = options.chain;
	      }
	      while (++index < length) {
	        var methodName = methodNames[index],
	            func = source[methodName];

	        object[methodName] = func;
	        if (isFunc) {
	          object.prototype[methodName] = (function(func) {
	            return function() {
	              var chainAll = this.__chain__;
	              if (chain || chainAll) {
	                var result = object(this.__wrapped__);
	                (result.__actions__ = arrayCopy(this.__actions__)).push({ 'func': func, 'args': arguments, 'thisArg': object });
	                result.__chain__ = chainAll;
	                return result;
	              }
	              var args = [this.value()];
	              push.apply(args, arguments);
	              return func.apply(object, args);
	            };
	          }(func));
	        }
	      }
	      return object;
	    }

	    /**
	     * Reverts the `_` variable to its previous value and returns a reference to
	     * the `lodash` function.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @returns {Function} Returns the `lodash` function.
	     * @example
	     *
	     * var lodash = _.noConflict();
	     */
	    function noConflict() {
	      context._ = oldDash;
	      return this;
	    }

	    /**
	     * A no-operation function.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @example
	     *
	     * var object = { 'user': 'fred' };
	     * _.noop(object) === undefined;
	     * // => true
	     */
	    function noop() {
	      // No operation performed.
	    }

	    /**
	     * Creates a function which returns the property value of `key` on a given object.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {string} key The key of the property to get.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * var users = [
	     *   { 'user': 'fred' },
	     *   { 'user': 'barney' }
	     * ];
	     *
	     * var getName = _.property('user');
	     *
	     * _.map(users, getName);
	     * // => ['fred', barney']
	     *
	     * _.pluck(_.sortBy(users, getName), 'user');
	     * // => ['barney', 'fred']
	     */
	    function property(key) {
	      return baseProperty(key + '');
	    }

	    /**
	     * The inverse of `_.property`; this method creates a function which returns
	     * the property value of a given key on `object`.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {Object} object The object to inspect.
	     * @returns {Function} Returns the new function.
	     * @example
	     *
	     * var object = { 'user': 'fred', 'age': 40, 'active': true };
	     * _.map(['active', 'user'], _.propertyOf(object));
	     * // => [true, 'fred']
	     *
	     * var object = { 'a': 3, 'b': 1, 'c': 2 };
	     * _.sortBy(['a', 'b', 'c'], _.propertyOf(object));
	     * // => ['b', 'c', 'a']
	     */
	    function propertyOf(object) {
	      return function(key) {
	        return object == null ? undefined : object[key];
	      };
	    }

	    /**
	     * Creates an array of numbers (positive and/or negative) progressing from
	     * `start` up to, but not including, `end`. If `start` is less than `end` a
	     * zero-length range is created unless a negative `step` is specified.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {number} [start=0] The start of the range.
	     * @param {number} end The end of the range.
	     * @param {number} [step=1] The value to increment or decrement by.
	     * @returns {Array} Returns the new array of numbers.
	     * @example
	     *
	     * _.range(4);
	     * // => [0, 1, 2, 3]
	     *
	     * _.range(1, 5);
	     * // => [1, 2, 3, 4]
	     *
	     * _.range(0, 20, 5);
	     * // => [0, 5, 10, 15]
	     *
	     * _.range(0, -4, -1);
	     * // => [0, -1, -2, -3]
	     *
	     * _.range(1, 4, 0);
	     * // => [1, 1, 1]
	     *
	     * _.range(0);
	     * // => []
	     */
	    function range(start, end, step) {
	      if (step && isIterateeCall(start, end, step)) {
	        end = step = null;
	      }
	      start = +start || 0;
	      step = step == null ? 1 : (+step || 0);

	      if (end == null) {
	        end = start;
	        start = 0;
	      } else {
	        end = +end || 0;
	      }
	      // Use `Array(length)` so engines like Chakra and V8 avoid slower modes.
	      // See https://youtu.be/XAqIpGU8ZZk#t=17m25s for more details.
	      var index = -1,
	          length = nativeMax(ceil((end - start) / (step || 1)), 0),
	          result = Array(length);

	      while (++index < length) {
	        result[index] = start;
	        start += step;
	      }
	      return result;
	    }

	    /**
	     * Invokes the iteratee function `n` times, returning an array of the results
	     * of each invocation. The `iteratee` is bound to `thisArg` and invoked with
	     * one argument; (index).
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {number} n The number of times to invoke `iteratee`.
	     * @param {Function} [iteratee=_.identity] The function invoked per iteration.
	     * @param {*} [thisArg] The `this` binding of `iteratee`.
	     * @returns {Array} Returns the array of results.
	     * @example
	     *
	     * var diceRolls = _.times(3, _.partial(_.random, 1, 6, false));
	     * // => [3, 6, 4]
	     *
	     * _.times(3, function(n) { mage.castSpell(n); });
	     * // => invokes `mage.castSpell(n)` three times with `n` of `0`, `1`, and `2` respectively
	     *
	     * _.times(3, function(n) { this.cast(n); }, mage);
	     * // => also invokes `mage.castSpell(n)` three times
	     */
	    function times(n, iteratee, thisArg) {
	      n = +n;

	      // Exit early to avoid a JSC JIT bug in Safari 8
	      // where `Array(0)` is treated as `Array(1)`.
	      if (n < 1 || !nativeIsFinite(n)) {
	        return [];
	      }
	      var index = -1,
	          result = Array(nativeMin(n, MAX_ARRAY_LENGTH));

	      iteratee = bindCallback(iteratee, thisArg, 1);
	      while (++index < n) {
	        if (index < MAX_ARRAY_LENGTH) {
	          result[index] = iteratee(index);
	        } else {
	          iteratee(index);
	        }
	      }
	      return result;
	    }

	    /**
	     * Generates a unique ID. If `prefix` is provided the ID is appended to it.
	     *
	     * @static
	     * @memberOf _
	     * @category Utility
	     * @param {string} [prefix] The value to prefix the ID with.
	     * @returns {string} Returns the unique ID.
	     * @example
	     *
	     * _.uniqueId('contact_');
	     * // => 'contact_104'
	     *
	     * _.uniqueId();
	     * // => '105'
	     */
	    function uniqueId(prefix) {
	      var id = ++idCounter;
	      return baseToString(prefix) + id;
	    }

	    /*------------------------------------------------------------------------*/

	    // Ensure `new LodashWrapper` is an instance of `lodash`.
	    LodashWrapper.prototype = lodash.prototype;

	    // Add functions to the `Map` cache.
	    MapCache.prototype['delete'] = mapDelete;
	    MapCache.prototype.get = mapGet;
	    MapCache.prototype.has = mapHas;
	    MapCache.prototype.set = mapSet;

	    // Add functions to the `Set` cache.
	    SetCache.prototype.push = cachePush;

	    // Assign cache to `_.memoize`.
	    memoize.Cache = MapCache;

	    // Add functions that return wrapped values when chaining.
	    lodash.after = after;
	    lodash.ary = ary;
	    lodash.assign = assign;
	    lodash.at = at;
	    lodash.before = before;
	    lodash.bind = bind;
	    lodash.bindAll = bindAll;
	    lodash.bindKey = bindKey;
	    lodash.callback = callback;
	    lodash.chain = chain;
	    lodash.chunk = chunk;
	    lodash.compact = compact;
	    lodash.constant = constant;
	    lodash.countBy = countBy;
	    lodash.create = create;
	    lodash.curry = curry;
	    lodash.curryRight = curryRight;
	    lodash.debounce = debounce;
	    lodash.defaults = defaults;
	    lodash.defer = defer;
	    lodash.delay = delay;
	    lodash.difference = difference;
	    lodash.drop = drop;
	    lodash.dropRight = dropRight;
	    lodash.dropRightWhile = dropRightWhile;
	    lodash.dropWhile = dropWhile;
	    lodash.filter = filter;
	    lodash.flatten = flatten;
	    lodash.flattenDeep = flattenDeep;
	    lodash.flow = flow;
	    lodash.flowRight = flowRight;
	    lodash.forEach = forEach;
	    lodash.forEachRight = forEachRight;
	    lodash.forIn = forIn;
	    lodash.forInRight = forInRight;
	    lodash.forOwn = forOwn;
	    lodash.forOwnRight = forOwnRight;
	    lodash.functions = functions;
	    lodash.groupBy = groupBy;
	    lodash.indexBy = indexBy;
	    lodash.initial = initial;
	    lodash.intersection = intersection;
	    lodash.invert = invert;
	    lodash.invoke = invoke;
	    lodash.keys = keys;
	    lodash.keysIn = keysIn;
	    lodash.map = map;
	    lodash.mapValues = mapValues;
	    lodash.matches = matches;
	    lodash.memoize = memoize;
	    lodash.merge = merge;
	    lodash.mixin = mixin;
	    lodash.negate = negate;
	    lodash.omit = omit;
	    lodash.once = once;
	    lodash.pairs = pairs;
	    lodash.partial = partial;
	    lodash.partialRight = partialRight;
	    lodash.partition = partition;
	    lodash.pick = pick;
	    lodash.pluck = pluck;
	    lodash.property = property;
	    lodash.propertyOf = propertyOf;
	    lodash.pull = pull;
	    lodash.pullAt = pullAt;
	    lodash.range = range;
	    lodash.rearg = rearg;
	    lodash.reject = reject;
	    lodash.remove = remove;
	    lodash.rest = rest;
	    lodash.shuffle = shuffle;
	    lodash.slice = slice;
	    lodash.sortBy = sortBy;
	    lodash.sortByAll = sortByAll;
	    lodash.take = take;
	    lodash.takeRight = takeRight;
	    lodash.takeRightWhile = takeRightWhile;
	    lodash.takeWhile = takeWhile;
	    lodash.tap = tap;
	    lodash.throttle = throttle;
	    lodash.thru = thru;
	    lodash.times = times;
	    lodash.toArray = toArray;
	    lodash.toPlainObject = toPlainObject;
	    lodash.transform = transform;
	    lodash.union = union;
	    lodash.uniq = uniq;
	    lodash.unzip = unzip;
	    lodash.values = values;
	    lodash.valuesIn = valuesIn;
	    lodash.where = where;
	    lodash.without = without;
	    lodash.wrap = wrap;
	    lodash.xor = xor;
	    lodash.zip = zip;
	    lodash.zipObject = zipObject;

	    // Add aliases.
	    lodash.backflow = flowRight;
	    lodash.collect = map;
	    lodash.compose = flowRight;
	    lodash.each = forEach;
	    lodash.eachRight = forEachRight;
	    lodash.extend = assign;
	    lodash.iteratee = callback;
	    lodash.methods = functions;
	    lodash.object = zipObject;
	    lodash.select = filter;
	    lodash.tail = rest;
	    lodash.unique = uniq;

	    // Add functions to `lodash.prototype`.
	    mixin(lodash, lodash);

	    /*------------------------------------------------------------------------*/

	    // Add functions that return unwrapped values when chaining.
	    lodash.attempt = attempt;
	    lodash.camelCase = camelCase;
	    lodash.capitalize = capitalize;
	    lodash.clone = clone;
	    lodash.cloneDeep = cloneDeep;
	    lodash.deburr = deburr;
	    lodash.endsWith = endsWith;
	    lodash.escape = escape;
	    lodash.escapeRegExp = escapeRegExp;
	    lodash.every = every;
	    lodash.find = find;
	    lodash.findIndex = findIndex;
	    lodash.findKey = findKey;
	    lodash.findLast = findLast;
	    lodash.findLastIndex = findLastIndex;
	    lodash.findLastKey = findLastKey;
	    lodash.findWhere = findWhere;
	    lodash.first = first;
	    lodash.has = has;
	    lodash.identity = identity;
	    lodash.includes = includes;
	    lodash.indexOf = indexOf;
	    lodash.isArguments = isArguments;
	    lodash.isArray = isArray;
	    lodash.isBoolean = isBoolean;
	    lodash.isDate = isDate;
	    lodash.isElement = isElement;
	    lodash.isEmpty = isEmpty;
	    lodash.isEqual = isEqual;
	    lodash.isError = isError;
	    lodash.isFinite = isFinite;
	    lodash.isFunction = isFunction;
	    lodash.isMatch = isMatch;
	    lodash.isNaN = isNaN;
	    lodash.isNative = isNative;
	    lodash.isNull = isNull;
	    lodash.isNumber = isNumber;
	    lodash.isObject = isObject;
	    lodash.isPlainObject = isPlainObject;
	    lodash.isRegExp = isRegExp;
	    lodash.isString = isString;
	    lodash.isTypedArray = isTypedArray;
	    lodash.isUndefined = isUndefined;
	    lodash.kebabCase = kebabCase;
	    lodash.last = last;
	    lodash.lastIndexOf = lastIndexOf;
	    lodash.max = max;
	    lodash.min = min;
	    lodash.noConflict = noConflict;
	    lodash.noop = noop;
	    lodash.now = now;
	    lodash.pad = pad;
	    lodash.padLeft = padLeft;
	    lodash.padRight = padRight;
	    lodash.parseInt = parseInt;
	    lodash.random = random;
	    lodash.reduce = reduce;
	    lodash.reduceRight = reduceRight;
	    lodash.repeat = repeat;
	    lodash.result = result;
	    lodash.runInContext = runInContext;
	    lodash.size = size;
	    lodash.snakeCase = snakeCase;
	    lodash.some = some;
	    lodash.sortedIndex = sortedIndex;
	    lodash.sortedLastIndex = sortedLastIndex;
	    lodash.startCase = startCase;
	    lodash.startsWith = startsWith;
	    lodash.template = template;
	    lodash.trim = trim;
	    lodash.trimLeft = trimLeft;
	    lodash.trimRight = trimRight;
	    lodash.trunc = trunc;
	    lodash.unescape = unescape;
	    lodash.uniqueId = uniqueId;
	    lodash.words = words;

	    // Add aliases.
	    lodash.all = every;
	    lodash.any = some;
	    lodash.contains = includes;
	    lodash.detect = find;
	    lodash.foldl = reduce;
	    lodash.foldr = reduceRight;
	    lodash.head = first;
	    lodash.include = includes;
	    lodash.inject = reduce;

	    mixin(lodash, (function() {
	      var source = {};
	      baseForOwn(lodash, function(func, methodName) {
	        if (!lodash.prototype[methodName]) {
	          source[methodName] = func;
	        }
	      });
	      return source;
	    }()), false);

	    /*------------------------------------------------------------------------*/

	    // Add functions capable of returning wrapped and unwrapped values when chaining.
	    lodash.sample = sample;

	    lodash.prototype.sample = function(n) {
	      if (!this.__chain__ && n == null) {
	        return sample(this.value());
	      }
	      return this.thru(function(value) {
	        return sample(value, n);
	      });
	    };

	    /*------------------------------------------------------------------------*/

	    /**
	     * The semantic version number.
	     *
	     * @static
	     * @memberOf _
	     * @type string
	     */
	    lodash.VERSION = VERSION;

	    // Assign default placeholders.
	    arrayEach(['bind', 'bindKey', 'curry', 'curryRight', 'partial', 'partialRight'], function(methodName) {
	      lodash[methodName].placeholder = lodash;
	    });

	    // Add `LazyWrapper` methods that accept an `iteratee` value.
	    arrayEach(['filter', 'map', 'takeWhile'], function(methodName, index) {
	      var isFilter = index == LAZY_FILTER_FLAG;

	      LazyWrapper.prototype[methodName] = function(iteratee, thisArg) {
	        var result = this.clone(),
	            filtered = result.filtered,
	            iteratees = result.iteratees || (result.iteratees = []);

	        result.filtered = filtered || isFilter || (index == LAZY_WHILE_FLAG && result.dir < 0);
	        iteratees.push({ 'iteratee': getCallback(iteratee, thisArg, 3), 'type': index });
	        return result;
	      };
	    });

	    // Add `LazyWrapper` methods for `_.drop` and `_.take` variants.
	    arrayEach(['drop', 'take'], function(methodName, index) {
	      var countName = methodName + 'Count',
	          whileName = methodName + 'While';

	      LazyWrapper.prototype[methodName] = function(n) {
	        n = n == null ? 1 : nativeMax(+n || 0, 0);

	        var result = this.clone();
	        if (result.filtered) {
	          var value = result[countName];
	          result[countName] = index ? nativeMin(value, n) : (value + n);
	        } else {
	          var views = result.views || (result.views = []);
	          views.push({ 'size': n, 'type': methodName + (result.dir < 0 ? 'Right' : '') });
	        }
	        return result;
	      };

	      LazyWrapper.prototype[methodName + 'Right'] = function(n) {
	        return this.reverse()[methodName](n).reverse();
	      };

	      LazyWrapper.prototype[methodName + 'RightWhile'] = function(predicate, thisArg) {
	        return this.reverse()[whileName](predicate, thisArg).reverse();
	      };
	    });

	    // Add `LazyWrapper` methods for `_.first` and `_.last`.
	    arrayEach(['first', 'last'], function(methodName, index) {
	      var takeName = 'take' + (index ? 'Right': '');

	      LazyWrapper.prototype[methodName] = function() {
	        return this[takeName](1).value()[0];
	      };
	    });

	    // Add `LazyWrapper` methods for `_.initial` and `_.rest`.
	    arrayEach(['initial', 'rest'], function(methodName, index) {
	      var dropName = 'drop' + (index ? '' : 'Right');

	      LazyWrapper.prototype[methodName] = function() {
	        return this[dropName](1);
	      };
	    });

	    // Add `LazyWrapper` methods for `_.pluck` and `_.where`.
	    arrayEach(['pluck', 'where'], function(methodName, index) {
	      var operationName = index ? 'filter' : 'map',
	          createCallback = index ? baseMatches : baseProperty;

	      LazyWrapper.prototype[methodName] = function(value) {
	        return this[operationName](createCallback(index ? value : (value + '')));
	      };
	    });

	    LazyWrapper.prototype.dropWhile = function(iteratee, thisArg) {
	      var done,
	          lastIndex,
	          isRight = this.dir < 0;

	      iteratee = getCallback(iteratee, thisArg, 3);
	      return this.filter(function(value, index, array) {
	        done = done && (isRight ? index < lastIndex : index > lastIndex);
	        lastIndex = index;
	        return done || (done = !iteratee(value, index, array));
	      });
	    };

	    LazyWrapper.prototype.reject = function(iteratee, thisArg) {
	      iteratee = getCallback(iteratee, thisArg, 3);
	      return this.filter(function(value, index, array) {
	        return !iteratee(value, index, array);
	      });
	    };

	    LazyWrapper.prototype.slice = function(start, end) {
	      start = start == null ? 0 : (+start || 0);
	      var result = start < 0 ? this.takeRight(-start) : this.drop(start);

	      if (typeof end != 'undefined') {
	        end = (+end || 0);
	        result = end < 0 ? result.dropRight(-end) : result.take(end - start);
	      }
	      return result;
	    };

	    // Add `LazyWrapper` methods to `lodash.prototype`.
	    baseForOwn(LazyWrapper.prototype, function(func, methodName) {
	      var lodashFunc = lodash[methodName],
	          retUnwrapped = /^(?:first|last)$/.test(methodName);

	      lodash.prototype[methodName] = function() {
	        var value = this.__wrapped__,
	            args = arguments,
	            chainAll = this.__chain__,
	            isHybrid = !!this.__actions__.length,
	            isLazy = value instanceof LazyWrapper,
	            onlyLazy = isLazy && !isHybrid;

	        if (retUnwrapped && !chainAll) {
	          return onlyLazy
	            ? func.call(value)
	            : lodashFunc.call(lodash, this.value());
	        }
	        var interceptor = function(value) {
	          var otherArgs = [value];
	          push.apply(otherArgs, args);
	          return lodashFunc.apply(lodash, otherArgs);
	        };
	        if (isLazy || isArray(value)) {
	          var wrapper = onlyLazy ? value : new LazyWrapper(this),
	              result = func.apply(wrapper, args);

	          if (!retUnwrapped && (isHybrid || result.actions)) {
	            var actions = result.actions || (result.actions = []);
	            actions.push({ 'func': thru, 'args': [interceptor], 'thisArg': lodash });
	          }
	          return new LodashWrapper(result, chainAll);
	        }
	        return this.thru(interceptor);
	      };
	    });

	    // Add `Array.prototype` functions to `lodash.prototype`.
	    arrayEach(['concat', 'join', 'pop', 'push', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {
	      var func = arrayProto[methodName],
	          chainName = /^(?:push|sort|unshift)$/.test(methodName) ? 'tap' : 'thru',
	          retUnwrapped = /^(?:join|pop|shift)$/.test(methodName);

	      lodash.prototype[methodName] = function() {
	        var args = arguments;
	        if (retUnwrapped && !this.__chain__) {
	          return func.apply(this.value(), args);
	        }
	        return this[chainName](function(value) {
	          return func.apply(value, args);
	        });
	      };
	    });

	    // Add functions to the lazy wrapper.
	    LazyWrapper.prototype.clone = lazyClone;
	    LazyWrapper.prototype.reverse = lazyReverse;
	    LazyWrapper.prototype.value = lazyValue;

	    // Add chaining functions to the lodash wrapper.
	    lodash.prototype.chain = wrapperChain;
	    lodash.prototype.reverse = wrapperReverse;
	    lodash.prototype.toString = wrapperToString;
	    lodash.prototype.toJSON = lodash.prototype.valueOf = lodash.prototype.value = wrapperValue;

	    // Add function aliases to the lodash wrapper.
	    lodash.prototype.collect = lodash.prototype.map;
	    lodash.prototype.head = lodash.prototype.first;
	    lodash.prototype.select = lodash.prototype.filter;
	    lodash.prototype.tail = lodash.prototype.rest;

	    return lodash;
	  }

	  /*--------------------------------------------------------------------------*/

	  // Export lodash.
	  var _ = runInContext();

	  // Some AMD build optimizers like r.js check for condition patterns like the following:
	  if (true) {
	    // Expose lodash to the global object when an AMD loader is present to avoid
	    // errors in cases where lodash is loaded by a script tag and not intended
	    // as an AMD module. See http://requirejs.org/docs/errors.html#mismatch for
	    // more details.
	    root._ = _;

	    // Define as an anonymous module so, through path mapping, it can be
	    // referenced as the "underscore" module.
	    !(__WEBPACK_AMD_DEFINE_RESULT__ = function() {
	      return _;
	    }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
	  }
	  // Check for `exports` after `define` in case a build optimizer adds an `exports` object.
	  else if (freeExports && freeModule) {
	    // Export for Node.js or RingoJS.
	    if (moduleExports) {
	      (freeModule.exports = _)._ = _;
	    }
	    // Export for Narwhal or Rhino -require.
	    else {
	      freeExports._ = _;
	    }
	  }
	  else {
	    // Export for a browser or Rhino.
	    root._ = _;
	  }
	}.call(this));

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(15)(module), (function() { return this; }())))

/***/ },
/* 12 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1

	/*
	PDFReference - represents a reference to another object in the PDF object heirarchy
	By Devon Govett
	 */

	(function() {
	  var PDFObject, PDFReference, zlib,
	    __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; };

	  zlib = __webpack_require__(45);

	  PDFReference = (function() {
	    function PDFReference(document, id, data) {
	      this.document = document;
	      this.id = id;
	      this.data = data != null ? data : {};
	      this.finalize = __bind(this.finalize, this);
	      this.gen = 0;
	      this.deflate = null;
	      this.compress = this.document.compress && !this.data.Filter;
	      this.uncompressedLength = 0;
	      this.chunks = [];
	    }

	    PDFReference.prototype.initDeflate = function() {
	      this.data.Filter = 'FlateDecode';
	      this.deflate = zlib.createDeflate();
	      this.deflate.on('data', (function(_this) {
	        return function(chunk) {
	          _this.chunks.push(chunk);
	          return _this.data.Length += chunk.length;
	        };
	      })(this));
	      return this.deflate.on('end', this.finalize);
	    };

	    PDFReference.prototype.write = function(chunk) {
	      var _base;
	      if (!Buffer.isBuffer(chunk)) {
	        chunk = new Buffer(chunk + '\n', 'binary');
	      }
	      this.uncompressedLength += chunk.length;
	      if ((_base = this.data).Length == null) {
	        _base.Length = 0;
	      }
	      if (this.compress) {
	        if (!this.deflate) {
	          this.initDeflate();
	        }
	        return this.deflate.write(chunk);
	      } else {
	        this.chunks.push(chunk);
	        return this.data.Length += chunk.length;
	      }
	    };

	    PDFReference.prototype.end = function(chunk) {
	      if (typeof chunk === 'string' || Buffer.isBuffer(chunk)) {
	        this.write(chunk);
	      }
	      if (this.deflate) {
	        return this.deflate.end();
	      } else {
	        return this.finalize();
	      }
	    };

	    PDFReference.prototype.finalize = function() {
	      var chunk, _i, _len, _ref;
	      this.offset = this.document._offset;
	      this.document._write("" + this.id + " " + this.gen + " obj");
	      this.document._write(PDFObject.convert(this.data));
	      if (this.chunks.length) {
	        this.document._write('stream');
	        _ref = this.chunks;
	        for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	          chunk = _ref[_i];
	          this.document._write(chunk);
	        }
	        this.chunks.length = 0;
	        this.document._write('\nendstream');
	      }
	      this.document._write('endobj');
	      return this.document._refEnd(this);
	    };

	    PDFReference.prototype.toString = function() {
	      return "" + this.id + " " + this.gen + " R";
	    };

	    return PDFReference;

	  })();

	  module.exports = PDFReference;

	  PDFObject = __webpack_require__(32);

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 13 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = function() { throw new Error("define cannot be used indirect"); };


/***/ },
/* 14 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__;

	/* WEBPACK VAR INJECTION */}.call(exports, {}))

/***/ },
/* 15 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = function(module) {
		if(!module.webpackPolyfill) {
			module.deprecate = function() {};
			module.paths = [];
			// module.parent = undefined by default
			module.children = [];
			module.webpackPolyfill = 1;
		}
		return module;
	}


/***/ },
/* 16 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var _ = __webpack_require__(11);

	function FontWrapper(pdfkitDoc, path, fontName){
		this.MAX_CHAR_TYPES = 92;

		this.pdfkitDoc = pdfkitDoc;
		this.path = path;
		this.pdfFonts = [];
		this.charCatalogue = [];
		this.name = fontName;

	  this.__defineGetter__('ascender', function(){
	    var font = this.getFont(0);
	    return font.ascender;
	  });
	  this.__defineGetter__('decender', function(){
	    var font = this.getFont(0);
	    return font.decender;
	  });

	}
	// private

	FontWrapper.prototype.getFont = function(index){
		if(!this.pdfFonts[index]){

			var pseudoName = this.name + index;

			if(this.postscriptName){
				delete this.pdfkitDoc._fontFamilies[this.postscriptName];
			}

			this.pdfFonts[index] = this.pdfkitDoc.font(this.path, pseudoName)._font;
			if(!this.postscriptName){
				this.postscriptName = this.pdfFonts[index].name;
			}
		}

		return this.pdfFonts[index];
	};

	// public
	FontWrapper.prototype.widthOfString = function(){
		var font = this.getFont(0);
		return font.widthOfString.apply(font, arguments);
	};

	FontWrapper.prototype.lineHeight = function(){
		var font = this.getFont(0);
		return font.lineHeight.apply(font, arguments);
	};

	FontWrapper.prototype.ref = function(){
		var font = this.getFont(0);
		return font.ref.apply(font, arguments);
	};

	var toCharCode = function(char){
	  return char.charCodeAt(0);
	};

	FontWrapper.prototype.encode = function(text){
	  var self = this;

	  var charTypesInInline = _.chain(text.split('')).map(toCharCode).uniq().value();
		if (charTypesInInline.length > self.MAX_CHAR_TYPES) {
			throw new Error('Inline has more than '+ self.MAX_CHAR_TYPES + ': ' + text + ' different character types and therefore cannot be properly embedded into pdf.');
		}


	  var characterFitInFontWithIndex = function (charCatalogue) {
	    return _.uniq(charCatalogue.concat(charTypesInInline)).length <= self.MAX_CHAR_TYPES;
	  };

	  var index = _.findIndex(self.charCatalogue, characterFitInFontWithIndex);

	  if(index < 0){
	    index = self.charCatalogue.length;
	    self.charCatalogue[index] = [];
	  }

		var font = this.getFont(index);
		font.use(text);

	  _.each(charTypesInInline, function(charCode){
	    if(!_.includes(self.charCatalogue[index], charCode)){
	      self.charCatalogue[index].push(charCode);
	    }
	  });

	  var encodedText = _.map(font.encode(text), function (char) {
	    return char.charCodeAt(0).toString(16);
	  }).join('');

	  return {
	    encodedText: encodedText,
	    fontId: font.id
	  };
	};


	module.exports = FontWrapper;


/***/ },
/* 17 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1

	/*
	PDFImage - embeds images in PDF documents
	By Devon Govett
	 */

	(function() {
	  var Data, JPEG, PDFImage, PNG, fs;

	  fs = __webpack_require__(10);

	  Data = __webpack_require__(34);

	  JPEG = __webpack_require__(35);

	  PNG = __webpack_require__(36);

	  PDFImage = (function() {
	    function PDFImage() {}

	    PDFImage.open = function(src, label) {
	      var data, match;
	      if (Buffer.isBuffer(src)) {
	        data = src;
	      } else {
	        if (match = /^data:.+;base64,(.*)$/.exec(src)) {
	          data = new Buffer(match[1], 'base64');
	        } else {
	          data = fs.readFileSync(src);
	          if (!data) {
	            return;
	          }
	        }
	      }
	      if (data[0] === 0xff && data[1] === 0xd8) {
	        return new JPEG(data, label);
	      } else if (data[0] === 0x89 && data.toString('ascii', 1, 4) === 'PNG') {
	        return new PNG(data, label);
	      } else {
	        throw new Error('Unknown image format.');
	      }
	    };

	    return PDFImage;

	  })();

	  module.exports = PDFImage;

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 18 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	/**
	* Creates an instance of TraversalTracker
	*
	* @constructor
	*/
	function TraversalTracker() {
		this.events = {};
	}

	TraversalTracker.prototype.startTracking = function(event, cb) {
		var callbacks = (this.events[event] || (this.events[event] = []));

		if (callbacks.indexOf(cb) < 0) {
			callbacks.push(cb);
		}
	};

	TraversalTracker.prototype.stopTracking = function(event, cb) {
		var callbacks = this.events[event];

		if (callbacks) {
			var index = callbacks.indexOf(cb);
			if (index >= 0) {
				callbacks.splice(index, 1);
			}
		}
	};

	TraversalTracker.prototype.emit = function(event) {
		var args = Array.prototype.slice.call(arguments, 1);

		var callbacks = this.events[event];

		if (callbacks) {
			callbacks.forEach(function(cb) {
				cb.apply(this, args);
			});
		}
	};

	TraversalTracker.prototype.auto = function(event, cb, innerBlock) {
		this.startTracking(event, cb);
		innerBlock();
		this.stopTracking(event, cb);
	};

	module.exports = TraversalTracker;


/***/ },
/* 19 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var TextTools = __webpack_require__(26);
	var StyleContextStack = __webpack_require__(27);
	var ColumnCalculator = __webpack_require__(22);
	var fontStringify = __webpack_require__(25).fontStringify;
	var pack = __webpack_require__(25).pack;
	var qrEncoder = __webpack_require__(33);

	/**
	* @private
	*/
	function DocMeasure(fontProvider, styleDictionary, defaultStyle, imageMeasure, tableLayouts, images) {
		this.textTools = new TextTools(fontProvider);
		this.styleStack = new StyleContextStack(styleDictionary, defaultStyle);
		this.imageMeasure = imageMeasure;
		this.tableLayouts = tableLayouts;
		this.images = images;
		this.autoImageIndex = 1;
	}

	/**
	* Measures all nodes and sets min/max-width properties required for the second
	* layout-pass.
	* @param  {Object} docStructure document-definition-object
	* @return {Object}              document-measurement-object
	*/
	DocMeasure.prototype.measureDocument = function(docStructure) {
		return this.measureNode(docStructure);
	};

	DocMeasure.prototype.measureNode = function(node) {
		// expand shortcuts
		if (node instanceof Array) {
			node = { stack: node };
		} else if (typeof node == 'string' || node instanceof String) {
			node = { text: node };
		}

		var self = this;

		return this.styleStack.auto(node, function() {
			// TODO: refactor + rethink whether this is the proper way to handle margins
			node._margin = getNodeMargin(node);

			if (node.columns) {
				return extendMargins(self.measureColumns(node));
			} else if (node.stack) {
				return extendMargins(self.measureVerticalContainer(node));
			} else if (node.ul) {
				return extendMargins(self.measureList(false, node));
			} else if (node.ol) {
				return extendMargins(self.measureList(true, node));
			} else if (node.table) {
				return extendMargins(self.measureTable(node));
			} else if (node.text !== undefined) {
				return extendMargins(self.measureLeaf(node));
			} else if (node.image) {
				return extendMargins(self.measureImage(node));
			} else if (node.canvas) {
				return extendMargins(self.measureCanvas(node));
			} else if (node.qr) {
				return extendMargins(self.measureQr(node));
			} else {
				throw 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);
			}
		});

		function extendMargins(node) {
			var margin = node._margin;

			if (margin) {
				node._minWidth += margin[0] + margin[2];
				node._maxWidth += margin[0] + margin[2];
			}

			return node;
		}

		function getNodeMargin() {

			function processSingleMargins(node, currentMargin){
				if (node.marginLeft || node.marginTop || node.marginRight || node.marginBottom) {
					return [
						node.marginLeft || currentMargin[0] || 0,
						node.marginTop || currentMargin[1] || 0,
						node.marginRight || currentMargin[2]  || 0,
						node.marginBottom || currentMargin[3]  || 0
					];
				}
				return currentMargin;
			}

			function flattenStyleArray(styleArray){
				var flattenedStyles = {};
				for (var i = styleArray.length - 1; i >= 0; i--) {
					var styleName = styleArray[i];
					var style = self.styleStack.styleDictionary[styleName];
					for(var key in style){
						if(style.hasOwnProperty(key)){
							flattenedStyles[key] = style[key];
						}
					}
				}
				return flattenedStyles;
			}

			function convertMargin(margin) {
				if (typeof margin === 'number' || margin instanceof Number) {
					margin = [ margin, margin, margin, margin ];
				} else if (margin instanceof Array) {
					if (margin.length === 2) {
						margin = [ margin[0], margin[1], margin[0], margin[1] ];
					}
				}
				return margin;
			}

			var margin = [undefined, undefined, undefined, undefined];

			if(node.style) {
				var styleArray = (node.style instanceof Array) ? node.style : [node.style];
				var flattenedStyleArray = flattenStyleArray(styleArray);

				if(flattenedStyleArray) {
					margin = processSingleMargins(flattenedStyleArray, margin);
				}

				if(flattenedStyleArray.margin){
					margin = convertMargin(flattenedStyleArray.margin);
				}
			}
			
			margin = processSingleMargins(node, margin);

			if(node.margin){
				margin = convertMargin(node.margin);
			}

			if(margin[0] === undefined && margin[1] === undefined && margin[2] === undefined && margin[3] === undefined) {
				return null;
			} else {
				return margin;
			}
		}
	};

	DocMeasure.prototype.convertIfBase64Image = function(node) {
		if (/^data:image\/(jpeg|jpg|png);base64,/.test(node.image)) {
			var label = '$$pdfmake$$' + this.autoImageIndex++;
			this.images[label] = node.image;
			node.image = label;
	}
	};

	DocMeasure.prototype.measureImage = function(node) {
		if (this.images) {
			this.convertIfBase64Image(node);
		}

		var imageSize = this.imageMeasure.measureImage(node.image);

		if (node.fit) {
			var factor = (imageSize.width / imageSize.height > node.fit[0] / node.fit[1]) ? node.fit[0] / imageSize.width : node.fit[1] / imageSize.height;
			node._width = node._minWidth = node._maxWidth = imageSize.width * factor;
			node._height = imageSize.height * factor;
		} else {
			node._width = node._minWidth = node._maxWidth = node.width || imageSize.width;
			node._height = node.height || (imageSize.height * node._width / imageSize.width);
		}

		node._alignment = this.styleStack.getProperty('alignment');
		return node;
	};

	DocMeasure.prototype.measureLeaf = function(node) {
		var data = this.textTools.buildInlines(node.text, this.styleStack);

		node._inlines = data.items;
		node._minWidth = data.minWidth;
		node._maxWidth = data.maxWidth;

		return node;
	};

	DocMeasure.prototype.measureVerticalContainer = function(node) {
		var items = node.stack;

		node._minWidth = 0;
		node._maxWidth = 0;

		for(var i = 0, l = items.length; i < l; i++) {
			items[i] = this.measureNode(items[i]);

			node._minWidth = Math.max(node._minWidth, items[i]._minWidth);
			node._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth);
		}

		return node;
	};

	DocMeasure.prototype.gapSizeForList = function(isOrderedList, listItems) {
		if (isOrderedList) {
			var longestNo = (listItems.length).toString().replace(/./g, '9');
			return this.textTools.sizeOfString(longestNo + '. ', this.styleStack);
		} else {
			return this.textTools.sizeOfString('9. ', this.styleStack);
		}
	};

	DocMeasure.prototype.buildMarker = function(isOrderedList, counter, styleStack, gapSize) {
		var marker;

		if (isOrderedList) {
			marker = { _inlines: this.textTools.buildInlines(counter, styleStack).items };
		}
		else {
			// TODO: ascender-based calculations
			var radius = gapSize.fontSize / 6;
			marker = {
				canvas: [ {
					x: radius,
					y: (gapSize.height / gapSize.lineHeight) + gapSize.decender - gapSize.fontSize / 3,//0,// gapSize.fontSize * 2 / 3,
					r1: radius,
					r2: radius,
					type: 'ellipse',
					color: 'black'
				} ]
			};
		}

		marker._minWidth = marker._maxWidth = gapSize.width;
		marker._minHeight = marker._maxHeight = gapSize.height;

		return marker;
	};

	DocMeasure.prototype.measureList = function(isOrdered, node) {
		var style = this.styleStack.clone();

		var items = isOrdered ? node.ol : node.ul;
		node._gapSize = this.gapSizeForList(isOrdered, items);
		node._minWidth = 0;
		node._maxWidth = 0;

		var counter = 1;

		for(var i = 0, l = items.length; i < l; i++) {
			var nextItem = items[i] = this.measureNode(items[i]);

			var marker = counter++ + '. ';

			if (!nextItem.ol && !nextItem.ul) {
				nextItem.listMarker = this.buildMarker(isOrdered, nextItem.counter || marker, style, node._gapSize);
			}  // TODO: else - nested lists numbering

			node._minWidth = Math.max(node._minWidth, items[i]._minWidth + node._gapSize.width);
			node._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth + node._gapSize.width);
		}

		return node;
	};

	DocMeasure.prototype.measureColumns = function(node) {
		var columns = node.columns;
		node._gap = this.styleStack.getProperty('columnGap') || 0;

		for(var i = 0, l = columns.length; i < l; i++) {
			columns[i] = this.measureNode(columns[i]);
		}

		var measures = ColumnCalculator.measureMinMax(columns);

		node._minWidth = measures.min + node._gap * (columns.length - 1);
		node._maxWidth = measures.max + node._gap * (columns.length - 1);

		return node;
	};

	DocMeasure.prototype.measureTable = function(node) {
		extendTableWidths(node);
		node._layout = getLayout(this.tableLayouts);
		node._offsets = getOffsets(node._layout);

		var colSpans = [];
		var col, row, cols, rows;

		for(col = 0, cols = node.table.body[0].length; col < cols; col++) {
			var c = node.table.widths[col];
			c._minWidth = 0;
			c._maxWidth = 0;

			for(row = 0, rows = node.table.body.length; row < rows; row++) {
				var rowData = node.table.body[row];
				var data = rowData[col];
				if (!data._span) {
					var _this = this;
					data = rowData[col] = this.styleStack.auto(data, measureCb(this, data));

					if (data.colSpan && data.colSpan > 1) {
						markSpans(rowData, col, data.colSpan);
						colSpans.push({ col: col, span: data.colSpan, minWidth: data._minWidth, maxWidth: data._maxWidth });
					} else {
						c._minWidth = Math.max(c._minWidth, data._minWidth);
						c._maxWidth = Math.max(c._maxWidth, data._maxWidth);
					}
				}

				if (data.rowSpan && data.rowSpan > 1) {
					markVSpans(node.table, row, col, data.rowSpan);
				}
			}
		}

		extendWidthsForColSpans();

		var measures = ColumnCalculator.measureMinMax(node.table.widths);

		node._minWidth = measures.min + node._offsets.total;
		node._maxWidth = measures.max + node._offsets.total;

		return node;

		function measureCb(_this, data) {
			return function() {
				if (data !== null && typeof data === 'object') {
					data.fillColor = _this.styleStack.getProperty('fillColor');
				}
				return _this.measureNode(data);
			};
		}

		function getLayout(tableLayouts) {
			var layout = node.layout;

			if (typeof node.layout === 'string' || node instanceof String) {
				layout = tableLayouts[layout];
			}

			var defaultLayout = {
				hLineWidth: function(i, node) { return 1; }, //return node.table.headerRows && i === node.table.headerRows && 3 || 0; },
				vLineWidth: function(i, node) { return 1; },
				hLineColor: function(i, node) { return 'black'; },
				vLineColor: function(i, node) { return 'black'; },
				paddingLeft: function(i, node) { return 4; }, //i && 4 || 0; },
				paddingRight: function(i, node) { return 4; }, //(i < node.table.widths.length - 1) ? 4 : 0; },
				paddingTop: function(i, node) { return 2; },
				paddingBottom: function(i, node) { return 2; }
			};

			return pack(defaultLayout, layout);
		}

		function getOffsets(layout) {
			var offsets = [];
			var totalOffset = 0;
			var prevRightPadding = 0;

			for(var i = 0, l = node.table.widths.length; i < l; i++) {
				var lOffset = prevRightPadding + layout.vLineWidth(i, node) + layout.paddingLeft(i, node);
				offsets.push(lOffset);
				totalOffset += lOffset;
				prevRightPadding = layout.paddingRight(i, node);
			}

			totalOffset += prevRightPadding + layout.vLineWidth(node.table.widths.length, node);

			return {
				total: totalOffset,
				offsets: offsets
			};
		}

		function extendWidthsForColSpans() {
			var q, j;

			for (var i = 0, l = colSpans.length; i < l; i++) {
				var span = colSpans[i];

				var currentMinMax = getMinMax(span.col, span.span, node._offsets);
				var minDifference = span.minWidth - currentMinMax.minWidth;
				var maxDifference = span.maxWidth - currentMinMax.maxWidth;

				if (minDifference > 0) {
					q = minDifference / span.span;

					for(j = 0; j < span.span; j++) {
						node.table.widths[span.col + j]._minWidth += q;
					}
				}

				if (maxDifference > 0) {
					q = maxDifference / span.span;

					for(j = 0; j < span.span; j++) {
						node.table.widths[span.col + j]._maxWidth += q;
					}
				}
			}
		}

		function getMinMax(col, span, offsets) {
			var result = { minWidth: 0, maxWidth: 0 };

			for(var i = 0; i < span; i++) {
				result.minWidth += node.table.widths[col + i]._minWidth + (i? offsets.offsets[col + i] : 0);
				result.maxWidth += node.table.widths[col + i]._maxWidth + (i? offsets.offsets[col + i] : 0);
			}

			return result;
		}

		function markSpans(rowData, col, span) {
			for (var i = 1; i < span; i++) {
				rowData[col + i] = {
					_span: true,
					_minWidth: 0,
					_maxWidth: 0,
					rowSpan: rowData[col].rowSpan
				};
			}
		}

		function markVSpans(table, row, col, span) {
			for (var i = 1; i < span; i++) {
				table.body[row + i][col] = {
					_span: true,
					_minWidth: 0,
					_maxWidth: 0,
					fillColor: table.body[row][col].fillColor
				};
			}
		}

		function extendTableWidths(node) {
			if (!node.table.widths) {
				node.table.widths = 'auto';
			}

			if (typeof node.table.widths === 'string' || node.table.widths instanceof String) {
				node.table.widths = [ node.table.widths ];

				while(node.table.widths.length < node.table.body[0].length) {
					node.table.widths.push(node.table.widths[node.table.widths.length - 1]);
				}
			}

			for(var i = 0, l = node.table.widths.length; i < l; i++) {
				var w = node.table.widths[i];
				if (typeof w === 'number' || w instanceof Number || typeof w === 'string' || w instanceof String) {
					node.table.widths[i] = { width: w };
				}
			}
		}
	};

	DocMeasure.prototype.measureCanvas = function(node) {
		var w = 0, h = 0;

		for(var i = 0, l = node.canvas.length; i < l; i++) {
			var vector = node.canvas[i];

			switch(vector.type) {
			case 'ellipse':
				w = Math.max(w, vector.x + vector.r1);
				h = Math.max(h, vector.y + vector.r2);
				break;
			case 'rect':
				w = Math.max(w, vector.x + vector.w);
				h = Math.max(h, vector.y + vector.h);
				break;
			case 'line':
				w = Math.max(w, vector.x1, vector.x2);
				h = Math.max(h, vector.y1, vector.y2);
				break;
			case 'polyline':
				for(var i2 = 0, l2 = vector.points.length; i2 < l2; i2++) {
					w = Math.max(w, vector.points[i2].x);
					h = Math.max(h, vector.points[i2].y);
				}
				break;
			}
		}

		node._minWidth = node._maxWidth = w;
		node._minHeight = node._maxHeight = h;

		return node;
	};

	DocMeasure.prototype.measureQr = function(node) {
		node = qrEncoder.measure(node);
		node._alignment = this.styleStack.getProperty('alignment');
		return node;
	};

	module.exports = DocMeasure;


/***/ },
/* 20 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var TraversalTracker = __webpack_require__(18);

	/**
	* Creates an instance of DocumentContext - a store for current x, y positions and available width/height.
	* It facilitates column divisions and vertical sync
	*/
	function DocumentContext(pageSize, pageMargins) {
		this.pages = [];

		this.pageMargins = pageMargins;

		this.x = pageMargins.left;
		this.availableWidth = pageSize.width - pageMargins.left - pageMargins.right;
		this.availableHeight = 0;
		this.page = -1;

		this.snapshots = [];

		this.endingCell = null;

	  this.tracker = new TraversalTracker();

		this.addPage(pageSize);
	}

	DocumentContext.prototype.beginColumnGroup = function() {
		this.snapshots.push({
			x: this.x,
			y: this.y,
			availableHeight: this.availableHeight,
			availableWidth: this.availableWidth,
			page: this.page,
			bottomMost: { y: this.y, page: this.page },
			endingCell: this.endingCell,
			lastColumnWidth: this.lastColumnWidth
		});

		this.lastColumnWidth = 0;
	};

	DocumentContext.prototype.beginColumn = function(width, offset, endingCell) {
		var saved = this.snapshots[this.snapshots.length - 1];

		this.calculateBottomMost(saved);

	  this.endingCell = endingCell;
		this.page = saved.page;
		this.x = this.x + this.lastColumnWidth + (offset || 0);
		this.y = saved.y;
		this.availableWidth = width;	//saved.availableWidth - offset;
		this.availableHeight = saved.availableHeight;

		this.lastColumnWidth = width;
	};

	DocumentContext.prototype.calculateBottomMost = function(destContext) {
		if (this.endingCell) {
			this.saveContextInEndingCell(this.endingCell);
			this.endingCell = null;
		} else {
			destContext.bottomMost = bottomMostContext(this, destContext.bottomMost);
		}
	};

	DocumentContext.prototype.markEnding = function(endingCell) {
		this.page = endingCell._columnEndingContext.page;
		this.x = endingCell._columnEndingContext.x;
		this.y = endingCell._columnEndingContext.y;
		this.availableWidth = endingCell._columnEndingContext.availableWidth;
		this.availableHeight = endingCell._columnEndingContext.availableHeight;
		this.lastColumnWidth = endingCell._columnEndingContext.lastColumnWidth;
	};

	DocumentContext.prototype.saveContextInEndingCell = function(endingCell) {
		endingCell._columnEndingContext = {
			page: this.page,
			x: this.x,
			y: this.y,
			availableHeight: this.availableHeight,
			availableWidth: this.availableWidth,
			lastColumnWidth: this.lastColumnWidth
		};
	};

	DocumentContext.prototype.completeColumnGroup = function() {
		var saved = this.snapshots.pop();

		this.calculateBottomMost(saved);

		this.endingCell = null;
		this.x = saved.x;
		this.y = saved.bottomMost.y;
		this.page = saved.bottomMost.page;
		this.availableWidth = saved.availableWidth;
		this.availableHeight = saved.bottomMost.availableHeight;
		this.lastColumnWidth = saved.lastColumnWidth;
	};

	DocumentContext.prototype.addMargin = function(left, right) {
		this.x += left;
		this.availableWidth -= left + (right || 0);
	};

	DocumentContext.prototype.moveDown = function(offset) {
		this.y += offset;
		this.availableHeight -= offset;

		return this.availableHeight > 0;
	};

	DocumentContext.prototype.initializePage = function() {
		this.y = this.pageMargins.top;
		this.availableHeight = this.getCurrentPage().pageSize.height - this.pageMargins.top - this.pageMargins.bottom;
		this.pageSnapshot().availableWidth = this.getCurrentPage().pageSize.width - this.pageMargins.left - this.pageMargins.right;
	};

	DocumentContext.prototype.pageSnapshot = function(){
	  if(this.snapshots[0]){
	    return this.snapshots[0];
	  } else {
	    return this;
	  }
	};

	DocumentContext.prototype.moveTo = function(x,y) {
		if(x !== undefined && x !== null) {
			this.x = x;
			this.availableWidth = this.getCurrentPage().pageSize.width - this.x - this.pageMargins.right;
		}
		if(y !== undefined && y !== null){
			this.y = y;
			this.availableHeight = this.getCurrentPage().pageSize.height - this.y - this.pageMargins.bottom;
		}
	};

	DocumentContext.prototype.beginDetachedBlock = function() {
		this.snapshots.push({
			x: this.x,
			y: this.y,
			availableHeight: this.availableHeight,
			availableWidth: this.availableWidth,
			page: this.page,
			endingCell: this.endingCell,
			lastColumnWidth: this.lastColumnWidth
		});
	};

	DocumentContext.prototype.endDetachedBlock = function() {
		var saved = this.snapshots.pop();

		this.x = saved.x;
		this.y = saved.y;
		this.availableWidth = saved.availableWidth;
		this.availableHeight = saved.availableHeight;
		this.page = saved.page;
		this.endingCell = saved.endingCell;
		this.lastColumnWidth = saved.lastColumnWidth;
	};

	function pageOrientation(pageOrientationString, currentPageOrientation){
		if(pageOrientationString === undefined) {
			return currentPageOrientation;
		} else if(pageOrientationString === 'landscape'){
			return 'landscape';
		} else {
			return 'portrait';
		}
	}

	var getPageSize = function (currentPage, newPageOrientation) {

		newPageOrientation = pageOrientation(newPageOrientation, currentPage.pageSize.orientation);

		if(newPageOrientation !== currentPage.pageSize.orientation) {
			return {
				orientation: newPageOrientation,
				width: currentPage.pageSize.height,
				height: currentPage.pageSize.width
			};
		} else {
			return {
				orientation: currentPage.pageSize.orientation,
				width: currentPage.pageSize.width,
				height: currentPage.pageSize.height
			};
		}

	};


	DocumentContext.prototype.moveToNextPage = function(pageOrientation) {
		var nextPageIndex = this.page + 1;

		var prevPage = this.page;
		var prevY = this.y;

		var createNewPage = nextPageIndex >= this.pages.length;
		if (createNewPage) {
			this.addPage(getPageSize(this.getCurrentPage(), pageOrientation));
		} else {
			this.page = nextPageIndex;
			this.initializePage();
		}

	  return {
			newPageCreated: createNewPage,
			prevPage: prevPage,
			prevY: prevY,
			y: this.y
		};
	};


	DocumentContext.prototype.addPage = function(pageSize) {
		var page = { items: [], pageSize: pageSize };
		this.pages.push(page);
		this.page = this.pages.length - 1;
		this.initializePage();

		this.tracker.emit('pageAdded');

		return page;
	};

	DocumentContext.prototype.getCurrentPage = function() {
		if (this.page < 0 || this.page >= this.pages.length) return null;

		return this.pages[this.page];
	};

	DocumentContext.prototype.getCurrentPosition = function() {
	  var pageSize = this.getCurrentPage().pageSize;
	  var innerHeight = pageSize.height - this.pageMargins.top - this.pageMargins.bottom;
	  var innerWidth = pageSize.width - this.pageMargins.left - this.pageMargins.right;

	  return {
	    pageNumber: this.page + 1,
	    pageOrientation: pageSize.orientation,
	    pageInnerHeight: innerHeight,
	    pageInnerWidth: innerWidth,
	    left: this.x,
	    top: this.y,
	    verticalRatio: ((this.y - this.pageMargins.top) / innerHeight),
	    horizontalRatio: ((this.x - this.pageMargins.left) / innerWidth)
	  };
	};

	function bottomMostContext(c1, c2) {
		var r;

		if (c1.page > c2.page) r = c1;
		else if (c2.page > c1.page) r = c2;
		else r = (c1.y > c2.y) ? c1 : c2;

		return {
			page: r.page,
			x: r.x,
			y: r.y,
			availableHeight: r.availableHeight,
			availableWidth: r.availableWidth
		};
	}

	/****TESTS**** (add a leading '/' to uncomment)
	DocumentContext.bottomMostContext = bottomMostContext;
	// */

	module.exports = DocumentContext;


/***/ },
/* 21 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var ElementWriter = __webpack_require__(37);

	/**
	* Creates an instance of PageElementWriter - an extended ElementWriter
	* which can handle:
	* - page-breaks (it adds new pages when there's not enough space left),
	* - repeatable fragments (like table-headers, which are repeated everytime
	*                         a page-break occurs)
	* - transactions (used for unbreakable-blocks when we want to make sure
	*                 whole block will be rendered on the same page)
	*/
	function PageElementWriter(context, tracker) {
		this.transactionLevel = 0;
		this.repeatables = [];
		this.tracker = tracker;
		this.writer = new ElementWriter(context, tracker);
	}

	function fitOnPage(self, addFct){
	  var position = addFct(self);
	  if (!position) {
	    self.moveToNextPage();
	    position = addFct(self);
	  }
	  return position;
	}

	PageElementWriter.prototype.addLine = function(line, dontUpdateContextPosition, index) {
	  return fitOnPage(this, function(self){
	    return self.writer.addLine(line, dontUpdateContextPosition, index);
	  });
	};

	PageElementWriter.prototype.addImage = function(image, index) {
	  return fitOnPage(this, function(self){
	    return self.writer.addImage(image, index);
	  });
	};

	PageElementWriter.prototype.addQr = function(qr, index) {
	  return fitOnPage(this, function(self){
			return self.writer.addQr(qr, index);
		});
	};

	PageElementWriter.prototype.addVector = function(vector, ignoreContextX, ignoreContextY, index) {
		return this.writer.addVector(vector, ignoreContextX, ignoreContextY, index);
	};

	PageElementWriter.prototype.addFragment = function(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) {
		if (!this.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition)) {
			this.moveToNextPage();
			this.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition);
		}
	};

	PageElementWriter.prototype.moveToNextPage = function(pageOrientation) {
		
		var nextPage = this.writer.context.moveToNextPage(pageOrientation);
		
	  if (nextPage.newPageCreated) {
			this.repeatables.forEach(function(rep) {
				this.writer.addFragment(rep, true);
			}, this);
		} else {
			this.repeatables.forEach(function(rep) {
				this.writer.context.moveDown(rep.height);
			}, this);
		}

		this.writer.tracker.emit('pageChanged', {
			prevPage: nextPage.prevPage,
			prevY: nextPage.prevY,
			y: nextPage.y
		});
	};

	PageElementWriter.prototype.beginUnbreakableBlock = function(width, height) {
		if (this.transactionLevel++ === 0) {
			this.originalX = this.writer.context.x;
			this.writer.pushContext(width, height);
		}
	};

	PageElementWriter.prototype.commitUnbreakableBlock = function(forcedX, forcedY) {
		if (--this.transactionLevel === 0) {
			var unbreakableContext = this.writer.context;
			this.writer.popContext();

			var nbPages = unbreakableContext.pages.length;
			if(nbPages > 0) {
				// no support for multi-page unbreakableBlocks
				var fragment = unbreakableContext.pages[0];
				fragment.xOffset = forcedX;
				fragment.yOffset = forcedY;

				//TODO: vectors can influence height in some situations
				if(nbPages > 1) {
					// on out-of-context blocs (headers, footers, background) height should be the whole DocumentContext height
					if (forcedX !== undefined || forcedY !== undefined) {
						fragment.height = unbreakableContext.getCurrentPage().pageSize.height - unbreakableContext.pageMargins.top - unbreakableContext.pageMargins.bottom;
					} else {
						fragment.height = this.writer.context.getCurrentPage().pageSize.height - this.writer.context.pageMargins.top - this.writer.context.pageMargins.bottom;
						for (var i = 0, l = this.repeatables.length; i < l; i++) {
							fragment.height -= this.repeatables[i].height;
						}
					}
				} else {
					fragment.height = unbreakableContext.y;
				}

				if (forcedX !== undefined || forcedY !== undefined) {
					this.writer.addFragment(fragment, true, true, true);
				} else {
					this.addFragment(fragment);
				}
			}
		}
	};

	PageElementWriter.prototype.currentBlockToRepeatable = function() {
		var unbreakableContext = this.writer.context;
		var rep = { items: [] };

	    unbreakableContext.pages[0].items.forEach(function(item) {
	        rep.items.push(item);
	    });

		rep.xOffset = this.originalX;

		//TODO: vectors can influence height in some situations
		rep.height = unbreakableContext.y;

		return rep;
	};

	PageElementWriter.prototype.pushToRepeatables = function(rep) {
		this.repeatables.push(rep);
	};

	PageElementWriter.prototype.popFromRepeatables = function() {
		this.repeatables.pop();
	};

	PageElementWriter.prototype.context = function() {
		return this.writer.context;
	};

	module.exports = PageElementWriter;


/***/ },
/* 22 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	function buildColumnWidths(columns, availableWidth) {
		var autoColumns = [],
			autoMin = 0, autoMax = 0,
			starColumns = [],
			starMaxMin = 0,
			starMaxMax = 0,
			fixedColumns = [],
			initial_availableWidth = availableWidth;

		columns.forEach(function(column) {
			if (isAutoColumn(column)) {
				autoColumns.push(column);
				autoMin += column._minWidth;
				autoMax += column._maxWidth;
			} else if (isStarColumn(column)) {
				starColumns.push(column);
				starMaxMin = Math.max(starMaxMin, column._minWidth);
				starMaxMax = Math.max(starMaxMax, column._maxWidth);
			} else {
				fixedColumns.push(column);
			}
		});

		fixedColumns.forEach(function(col) {
			// width specified as %
			if (typeof col.width === 'string' && /\d+%/.test(col.width) ) {
				col.width = parseFloat(col.width)*initial_availableWidth/100;
			}
			if (col.width < (col._minWidth) && col.elasticWidth) {
				col._calcWidth = col._minWidth;
			} else {
				col._calcWidth = col.width;
			}

			availableWidth -= col._calcWidth;
		});

		// http://www.freesoft.org/CIE/RFC/1942/18.htm
		// http://www.w3.org/TR/CSS2/tables.html#width-layout
		// http://dev.w3.org/csswg/css3-tables-algorithms/Overview.src.htm
		var minW = autoMin + starMaxMin * starColumns.length;
		var maxW = autoMax + starMaxMax * starColumns.length;
		if (minW >= availableWidth) {
			// case 1 - there's no way to fit all columns within available width
			// that's actually pretty bad situation with PDF as we have no horizontal scroll
			// no easy workaround (unless we decide, in the future, to split single words)
			// currently we simply use minWidths for all columns
			autoColumns.forEach(function(col) {
				col._calcWidth = col._minWidth;
			});

			starColumns.forEach(function(col) {
				col._calcWidth = starMaxMin; // starMaxMin already contains padding
			});
		} else {
			if (maxW < availableWidth) {
				// case 2 - we can fit rest of the table within available space
				autoColumns.forEach(function(col) {
					col._calcWidth = col._maxWidth;
					availableWidth -= col._calcWidth;
				});
			} else {
				// maxW is too large, but minW fits within available width
				var W = availableWidth - minW;
				var D = maxW - minW;

				autoColumns.forEach(function(col) {
					var d = col._maxWidth - col._minWidth;
					col._calcWidth = col._minWidth + d * W / D;
					availableWidth -= col._calcWidth;
				});
			}

			if (starColumns.length > 0) {
				var starSize = availableWidth / starColumns.length;

				starColumns.forEach(function(col) {
					col._calcWidth = starSize;
				});
			}
		}
	}

	function isAutoColumn(column) {
		return column.width === 'auto';
	}

	function isStarColumn(column) {
		return column.width === null || column.width === undefined || column.width === '*' || column.width === 'star';
	}

	//TODO: refactor and reuse in measureTable
	function measureMinMax(columns) {
		var result = { min: 0, max: 0 };

		var maxStar = { min: 0, max: 0 };
		var starCount = 0;

		for(var i = 0, l = columns.length; i < l; i++) {
			var c = columns[i];

			if (isStarColumn(c)) {
				maxStar.min = Math.max(maxStar.min, c._minWidth);
				maxStar.max = Math.max(maxStar.max, c._maxWidth);
				starCount++;
			} else if (isAutoColumn(c)) {
				result.min += c._minWidth;
				result.max += c._maxWidth;
			} else {
				result.min += ((c.width !== undefined && c.width) || c._minWidth);
				result.max += ((c.width  !== undefined && c.width) || c._maxWidth);
			}
		}

		if (starCount) {
			result.min += starCount * maxStar.min;
			result.max += starCount * maxStar.max;
		}

		return result;
	}

	/**
	* Calculates column widths
	* @private
	*/
	module.exports = {
		buildColumnWidths: buildColumnWidths,
		measureMinMax: measureMinMax,
		isAutoColumn: isAutoColumn,
		isStarColumn: isStarColumn
	};


/***/ },
/* 23 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var ColumnCalculator = __webpack_require__(22);

	function TableProcessor(tableNode) {
	  this.tableNode = tableNode;
	}

	TableProcessor.prototype.beginTable = function(writer) {
	  var tableNode;
	  var availableWidth;
	  var self = this;

	  tableNode = this.tableNode;
	  this.offsets = tableNode._offsets;
	  this.layout = tableNode._layout;

	  availableWidth = writer.context().availableWidth - this.offsets.total;
	  ColumnCalculator.buildColumnWidths(tableNode.table.widths, availableWidth);

	  this.tableWidth = tableNode._offsets.total + getTableInnerContentWidth();
	  this.rowSpanData = prepareRowSpanData();
	  this.cleanUpRepeatables = false;

	  this.headerRows = tableNode.table.headerRows || 0;
	  this.rowsWithoutPageBreak = this.headerRows + (tableNode.table.keepWithHeaderRows || 0);
	  this.dontBreakRows = tableNode.table.dontBreakRows || false;

	  if (this.rowsWithoutPageBreak) {
	    writer.beginUnbreakableBlock();
	  }

	  this.drawHorizontalLine(0, writer);

	  function getTableInnerContentWidth() {
	    var width = 0;

	    tableNode.table.widths.forEach(function(w) {
	      width += w._calcWidth;
	    });

	    return width;
	  }

	  function prepareRowSpanData() {
	    var rsd = [];
	    var x = 0;
	    var lastWidth = 0;

	    rsd.push({ left: 0, rowSpan: 0 });

	    for(var i = 0, l = self.tableNode.table.body[0].length; i < l; i++) {
	      var paddings = self.layout.paddingLeft(i, self.tableNode) + self.layout.paddingRight(i, self.tableNode);
	      var lBorder = self.layout.vLineWidth(i, self.tableNode);
	      lastWidth = paddings + lBorder + self.tableNode.table.widths[i]._calcWidth;
	      rsd[rsd.length - 1].width = lastWidth;
	      x += lastWidth;
	      rsd.push({ left: x, rowSpan: 0, width: 0 });
	    }

	    return rsd;
	  }
	};

	TableProcessor.prototype.onRowBreak = function(rowIndex, writer) {
	  var self = this;
	  return function() {
	    //console.log('moving by : ', topLineWidth, rowPaddingTop);
	    var offset = self.rowPaddingTop + (!self.headerRows ? self.topLineWidth : 0);
	    writer.context().moveDown(offset);
	  };

	};

	TableProcessor.prototype.beginRow = function(rowIndex, writer) {
	  this.topLineWidth = this.layout.hLineWidth(rowIndex, this.tableNode);
	  this.rowPaddingTop = this.layout.paddingTop(rowIndex, this.tableNode);
	  this.bottomLineWidth = this.layout.hLineWidth(rowIndex+1, this.tableNode);
	  this.rowPaddingBottom = this.layout.paddingBottom(rowIndex, this.tableNode);

	  this.rowCallback = this.onRowBreak(rowIndex, writer);
	  writer.tracker.startTracking('pageChanged', this.rowCallback );
	    if(this.dontBreakRows) {
	        writer.beginUnbreakableBlock();
	    }
	  this.rowTopY = writer.context().y;
	  this.reservedAtBottom = this.bottomLineWidth + this.rowPaddingBottom;

	  writer.context().availableHeight -= this.reservedAtBottom;

	  writer.context().moveDown(this.rowPaddingTop);
	};

	TableProcessor.prototype.drawHorizontalLine = function(lineIndex, writer, overrideY) {
	  var lineWidth = this.layout.hLineWidth(lineIndex, this.tableNode);
	  if (lineWidth) {
	    var offset = lineWidth / 2;
	    var currentLine = null;

	    for(var i = 0, l = this.rowSpanData.length; i < l; i++) {
	      var data = this.rowSpanData[i];
	      var shouldDrawLine = !data.rowSpan;

	      if (!currentLine && shouldDrawLine) {
	        currentLine = { left: data.left, width: 0 };
	      }

	      if (shouldDrawLine) {
	        currentLine.width += (data.width || 0);
	      }

	      var y = (overrideY || 0) + offset;

	      if (!shouldDrawLine || i === l - 1) {
	        if (currentLine) {
	          writer.addVector({
	            type: 'line',
	            x1: currentLine.left,
	            x2: currentLine.left + currentLine.width,
	            y1: y,
	            y2: y,
	            lineWidth: lineWidth,
	            lineColor: typeof this.layout.hLineColor === 'function' ? this.layout.hLineColor(lineIndex, this.tableNode) : this.layout.hLineColor
	          }, false, overrideY);
	          currentLine = null;
	        }
	      }
	    }

	    writer.context().moveDown(lineWidth);
	  }
	};

	TableProcessor.prototype.drawVerticalLine = function(x, y0, y1, vLineIndex, writer) {
	  var width = this.layout.vLineWidth(vLineIndex, this.tableNode);
	  if (width === 0) return;
	  writer.addVector({
	    type: 'line',
	    x1: x + width/2,
	    x2: x + width/2,
	    y1: y0,
	    y2: y1,
	    lineWidth: width,
	    lineColor: typeof this.layout.vLineColor === 'function' ? this.layout.vLineColor(vLineIndex, this.tableNode) : this.layout.vLineColor
	  }, false, true);
	};

	TableProcessor.prototype.endTable = function(writer) {
	  if (this.cleanUpRepeatables) {
	    writer.popFromRepeatables();
	  }
	};

	TableProcessor.prototype.endRow = function(rowIndex, writer, pageBreaks) {
	    var l, i;
	    var self = this;
	    writer.tracker.stopTracking('pageChanged', this.rowCallback);
	    writer.context().moveDown(this.layout.paddingBottom(rowIndex, this.tableNode));
	    writer.context().availableHeight += this.reservedAtBottom;

	    var endingPage = writer.context().page;
	    var endingY = writer.context().y;

	    var xs = getLineXs();

	    var ys = [];

	    var hasBreaks = pageBreaks && pageBreaks.length > 0;

	    ys.push({
	      y0: this.rowTopY,
	      page: hasBreaks ? pageBreaks[0].prevPage : endingPage
	    });

	    if (hasBreaks) {
	      for(i = 0, l = pageBreaks.length; i < l; i++) {
	        var pageBreak = pageBreaks[i];
	        ys[ys.length - 1].y1 = pageBreak.prevY;

	        ys.push({y0: pageBreak.y, page: pageBreak.prevPage + 1});
	      }
	    }

	    ys[ys.length - 1].y1 = endingY;

	    var skipOrphanePadding = (ys[0].y1 - ys[0].y0 === this.rowPaddingTop);
	    for(var yi = (skipOrphanePadding ? 1 : 0), yl = ys.length; yi < yl; yi++) {
	      var willBreak = yi < ys.length - 1;
	      var rowBreakWithoutHeader = (yi > 0 && !this.headerRows);
	      var hzLineOffset =  rowBreakWithoutHeader ? 0 : this.topLineWidth;
	      var y1 = ys[yi].y0;
	      var y2 = ys[yi].y1;

				if(willBreak) {
					y2 = y2 + this.rowPaddingBottom;
				}

	      if (writer.context().page != ys[yi].page) {
	        writer.context().page = ys[yi].page;

	        //TODO: buggy, availableHeight should be updated on every pageChanged event
	        // TableProcessor should be pageChanged listener, instead of processRow
	        this.reservedAtBottom = 0;
	      }

	      for(i = 0, l = xs.length; i < l; i++) {
	        this.drawVerticalLine(xs[i].x, y1 - hzLineOffset, y2 + this.bottomLineWidth, xs[i].index, writer);
	        if(i < l-1) {
	          var colIndex = xs[i].index;
	          var fillColor=  this.tableNode.table.body[rowIndex][colIndex].fillColor;
	          if(fillColor ) {
	            var wBorder = this.layout.vLineWidth(colIndex, this.tableNode);
	            var xf = xs[i].x+wBorder;
	            var yf = y1 - hzLineOffset;
	            writer.addVector({
	              type: 'rect',
	              x: xf,
	              y: yf,
	              w: xs[i+1].x-xf,
	              h: y2+this.bottomLineWidth-yf,
	              lineWidth: 0,
	              color: fillColor
	            }, false, true, 0);
	          }
	        }
	      }

	      if (willBreak && this.layout.hLineWhenBroken !== false) {
	        this.drawHorizontalLine(rowIndex + 1, writer, y2);
	      }
	      if(rowBreakWithoutHeader && this.layout.hLineWhenBroken !== false) {
	        this.drawHorizontalLine(rowIndex, writer, y1);
	      }
	    }

	    writer.context().page = endingPage;
	    writer.context().y = endingY;

	    var row = this.tableNode.table.body[rowIndex];
	    for(i = 0, l = row.length; i < l; i++) {
	      if (row[i].rowSpan) {
	        this.rowSpanData[i].rowSpan = row[i].rowSpan;

	        // fix colSpans
	        if (row[i].colSpan && row[i].colSpan > 1) {
	          for(var j = 1; j < row[i].rowSpan; j++) {
	            this.tableNode.table.body[rowIndex + j][i]._colSpan = row[i].colSpan;
	          }
	        }
	      }

	      if(this.rowSpanData[i].rowSpan > 0) {
	        this.rowSpanData[i].rowSpan--;
	      }
	    }

	    this.drawHorizontalLine(rowIndex + 1, writer);

	    if(this.headerRows && rowIndex === this.headerRows - 1) {
	      this.headerRepeatable = writer.currentBlockToRepeatable();
	    }

	    if(this.dontBreakRows) {
	      writer.tracker.auto('pageChanged',
	        function() {
	          self.drawHorizontalLine(rowIndex, writer);
	        },
	        function() {
	          writer.commitUnbreakableBlock();
	          self.drawHorizontalLine(rowIndex, writer);
	        }
	      );
	    }

	    if(this.headerRepeatable && (rowIndex === (this.rowsWithoutPageBreak - 1) || rowIndex === this.tableNode.table.body.length - 1)) {
	      writer.commitUnbreakableBlock();
	      writer.pushToRepeatables(this.headerRepeatable);
	      this.cleanUpRepeatables = true;
	      this.headerRepeatable = null;
	    }

	    function getLineXs() {
	      var result = [];
	      var cols = 0;

	      for(var i = 0, l = self.tableNode.table.body[rowIndex].length; i < l; i++) {
	        if (!cols) {
	          result.push({ x: self.rowSpanData[i].left, index: i});

	          var item = self.tableNode.table.body[rowIndex][i];
	          cols = (item._colSpan || item.colSpan || 0);
	        }
	        if (cols > 0) {
	          cols--;
	        }
	      }

	      result.push({ x: self.rowSpanData[self.rowSpanData.length - 1].left, index: self.rowSpanData.length - 1});

	      return result;
	    }
	};

	module.exports = TableProcessor;


/***/ },
/* 24 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	/**
	* Creates an instance of Line
	*
	* @constructor
	* @this {Line}
	* @param {Number} Maximum width this line can have
	*/
	function Line(maxWidth) {
		this.maxWidth = maxWidth;
		this.leadingCut = 0;
		this.trailingCut = 0;
		this.inlineWidths = 0;
		this.inlines = [];
	}

	Line.prototype.getAscenderHeight = function() {
		var y = 0;

		this.inlines.forEach(function(inline) {
			y = Math.max(y, inline.font.ascender / 1000 * inline.fontSize);
		});
		return y;
	};

	Line.prototype.hasEnoughSpaceForInline = function(inline) {
		if (this.inlines.length === 0) return true;
		if (this.newLineForced) return false;

		return this.inlineWidths + inline.width - this.leadingCut - (inline.trailingCut || 0) <= this.maxWidth;
	};

	Line.prototype.addInline = function(inline) {
		if (this.inlines.length === 0) {
			this.leadingCut = inline.leadingCut || 0;
		}
		this.trailingCut = inline.trailingCut || 0;

		inline.x = this.inlineWidths - this.leadingCut;

		this.inlines.push(inline);
		this.inlineWidths += inline.width;

		if (inline.lineEnd) {
			this.newLineForced = true;
		}
	};

	Line.prototype.getWidth = function() {
		return this.inlineWidths - this.leadingCut - this.trailingCut;
	};

	/**
	* Returns line height
	* @return {Number}
	*/
	Line.prototype.getHeight = function() {
		var max = 0;

		this.inlines.forEach(function(item) {
			max = Math.max(max, item.height || 0);
		});

		return max;
	};

	module.exports = Line;


/***/ },
/* 25 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	function pack() {
		var result = {};

		for(var i = 0, l = arguments.length; i < l; i++) {
			var obj = arguments[i];

			if (obj) {
				for(var key in obj) {
					if (obj.hasOwnProperty(key)) {
						result[key] = obj[key];
					}
				}
			}
		}

		return result;
	}

	function offsetVector(vector, x, y) {
		switch(vector.type) {
		case 'ellipse':
		case 'rect':
			vector.x += x;
			vector.y += y;
			break;
		case 'line':
			vector.x1 += x;
			vector.x2 += x;
			vector.y1 += y;
			vector.y2 += y;
			break;
		case 'polyline':
			for(var i = 0, l = vector.points.length; i < l; i++) {
				vector.points[i].x += x;
				vector.points[i].y += y;
			}
			break;
		}
	}

	function fontStringify(key, val) {
		if (key === 'font') {
			return 'font';
		}
		return val;
	}

	function isFunction(functionToCheck) {
		var getType = {};
		return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';
	}


	module.exports = {
		pack: pack,
		fontStringify: fontStringify,
		offsetVector: offsetVector,
		isFunction: isFunction
	};


/***/ },
/* 26 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var WORD_RE = /([^ ,\/!.?:;\-\n]*[ ,\/!.?:;\-]*)|\n/g;
	// /\S*\s*/g to be considered (I'm not sure however - we shouldn't split 'aaa !!!!')

	var LEADING = /^(\s)+/g;
	var TRAILING = /(\s)+$/g;

	/**
	* Creates an instance of TextTools - text measurement utility
	*
	* @constructor
	* @param {FontProvider} fontProvider
	*/
	function TextTools(fontProvider) {
		this.fontProvider = fontProvider;
	}

	/**
	* Converts an array of strings (or inline-definition-objects) into a set of inlines
	* and their min/max widths
	* @param  {Object} textArray - an array of inline-definition-objects (or strings)
	* @param  {Number} maxWidth - max width a single Line should have
	* @return {Array} an array of Lines
	*/
	TextTools.prototype.buildInlines = function(textArray, styleContextStack) {
		var measured = measure(this.fontProvider, textArray, styleContextStack);

		var minWidth = 0,
			maxWidth = 0,
			currentLineWidth;

		measured.forEach(function (inline) {
			minWidth = Math.max(minWidth, inline.width - inline.leadingCut - inline.trailingCut);

			if (!currentLineWidth) {
				currentLineWidth = { width: 0, leadingCut: inline.leadingCut, trailingCut: 0 };
			}

			currentLineWidth.width += inline.width;
			currentLineWidth.trailingCut = inline.trailingCut;

			maxWidth = Math.max(maxWidth, getTrimmedWidth(currentLineWidth));

			if (inline.lineEnd) {
				currentLineWidth = null;
			}
		});

		return {
			items: measured,
			minWidth: minWidth,
			maxWidth: maxWidth
		};

		function getTrimmedWidth(item) {
			return Math.max(0, item.width - item.leadingCut - item.trailingCut);
		}
	};

	/**
	* Returns size of the specified string (without breaking it) using the current style
	* @param  {String} text              text to be measured
	* @param  {Object} styleContextStack current style stack
	* @return {Object}                   size of the specified string
	*/
	TextTools.prototype.sizeOfString = function(text, styleContextStack) {
		text = text.replace('\t', '    ');

		//TODO: refactor - extract from measure
		var fontName = getStyleProperty({}, styleContextStack, 'font', 'Roboto');
		var fontSize = getStyleProperty({}, styleContextStack, 'fontSize', 12);
		var bold = getStyleProperty({}, styleContextStack, 'bold', false);
		var italics = getStyleProperty({}, styleContextStack, 'italics', false);
		var lineHeight = getStyleProperty({}, styleContextStack, 'lineHeight', 1);

		var font = this.fontProvider.provideFont(fontName, bold, italics);

		return {
			width: font.widthOfString(removeDiacritics(text), fontSize),
			height: font.lineHeight(fontSize) * lineHeight,
			fontSize: fontSize,
			lineHeight: lineHeight,
			ascender: font.ascender / 1000 * fontSize,
			decender: font.decender / 1000 * fontSize
		};
	};

	function splitWords(text) {
		var results = [];
		text = text.replace('\t', '    ');

		var array = text.match(WORD_RE);

		// i < l - 1, because the last match is always an empty string
		// other empty strings however are treated as new-lines
		for(var i = 0, l = array.length; i < l - 1; i++) {
			var item = array[i];

			var isNewLine = item.length === 0;

			if (!isNewLine) {
				results.push({text: item});
			}
			else {
				var shouldAddLine = (results.length === 0 || results[results.length - 1].lineEnd);

				if (shouldAddLine) {
					results.push({ text: '', lineEnd: true });
				}
				else {
					results[results.length - 1].lineEnd = true;
				}
			}
		}

		return results;
	}

	function copyStyle(source, destination) {
		destination = destination || {};
		source = source || {}; //TODO: default style

		for(var key in source) {
			if (key != 'text' && source.hasOwnProperty(key)) {
				destination[key] = source[key];
			}
		}

		return destination;
	}

	function normalizeTextArray(array) {
		var results = [];

		if (typeof array == 'string' || array instanceof String) {
			array = [ array ];
		}

		for(var i = 0, l = array.length; i < l; i++) {
			var item = array[i];
			var style = null;
			var words;

			if (typeof item == 'string' || item instanceof String) {
				words = splitWords(item);
			} else {
				words = splitWords(item.text);
				style = copyStyle(item);
			}

			for(var i2 = 0, l2 = words.length; i2 < l2; i2++) {
				var result = {
					text: words[i2].text
				};

				if (words[i2].lineEnd) {
					result.lineEnd = true;
				}

				copyStyle(style, result);

				results.push(result);
			}
		}

		return results;
	}

	//TODO: support for other languages (currently only polish is supported)
	var diacriticsMap = { 'Ą': 'A', 'Ć': 'C', 'Ę': 'E', 'Ł': 'L', 'Ń': 'N', 'Ó': 'O', 'Ś': 'S', 'Ź': 'Z', 'Ż': 'Z', 'ą': 'a', 'ć': 'c', 'ę': 'e', 'ł': 'l', 'ń': 'n', 'ó': 'o', 'ś': 's', 'ź': 'z', 'ż': 'z' };
	// '  << atom.io workaround

	function removeDiacritics(text) {
		return text.replace(/[^A-Za-z0-9\[\] ]/g, function(a) {
			return diacriticsMap[a] || a;
		});
	}

	function getStyleProperty(item, styleContextStack, property, defaultValue) {
		var value;

		if (item[property] !== undefined && item[property] !== null) {
			// item defines this property
			return item[property];
		}

		if (!styleContextStack) return defaultValue;

		styleContextStack.auto(item, function() {
			value = styleContextStack.getProperty(property);
		});

		if (value !== null && value !== undefined) {
			return value;
		} else {
			return defaultValue;
		}
	}

	function measure(fontProvider, textArray, styleContextStack) {
		var normalized = normalizeTextArray(textArray);

		normalized.forEach(function(item) {
			var fontName = getStyleProperty(item, styleContextStack, 'font', 'Roboto');
			var fontSize = getStyleProperty(item, styleContextStack, 'fontSize', 12);
			var bold = getStyleProperty(item, styleContextStack, 'bold', false);
			var italics = getStyleProperty(item, styleContextStack, 'italics', false);
			var color = getStyleProperty(item, styleContextStack, 'color', 'black');
			var decoration = getStyleProperty(item, styleContextStack, 'decoration', null);
			var decorationColor = getStyleProperty(item, styleContextStack, 'decorationColor', null);
			var decorationStyle = getStyleProperty(item, styleContextStack, 'decorationStyle', null);
			var background = getStyleProperty(item, styleContextStack, 'background', null);
			var lineHeight = getStyleProperty(item, styleContextStack, 'lineHeight', 1);

			var font = fontProvider.provideFont(fontName, bold, italics);

			// TODO: character spacing
			item.width = font.widthOfString(removeDiacritics(item.text), fontSize);
			item.height = font.lineHeight(fontSize) * lineHeight;

			var leadingSpaces = item.text.match(LEADING);
			var trailingSpaces = item.text.match(TRAILING);
			if (leadingSpaces) {
				item.leadingCut = font.widthOfString(leadingSpaces[0], fontSize);
			}
			else {
				item.leadingCut = 0;
			}

			if (trailingSpaces) {
				item.trailingCut = font.widthOfString(trailingSpaces[0], fontSize);
			}
			else {
				item.trailingCut = 0;
			}

			item.alignment = getStyleProperty(item, styleContextStack, 'alignment', 'left');
			item.font = font;
			item.fontSize = fontSize;
			item.color = color;
			item.decoration = decoration;
			item.decorationColor = decorationColor;
			item.decorationStyle = decorationStyle;
			item.background = background;
		});

		return normalized;
	}

	/****TESTS**** (add a leading '/' to uncomment)
	TextTools.prototype.splitWords = splitWords;
	TextTools.prototype.normalizeTextArray = normalizeTextArray;
	TextTools.prototype.measure = measure;
	// */


	module.exports = TextTools;


/***/ },
/* 27 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	/**
	* Creates an instance of StyleContextStack used for style inheritance and style overrides
	*
	* @constructor
	* @this {StyleContextStack}
	* @param {Object} named styles dictionary
	* @param {Object} optional default style definition
	*/
	function StyleContextStack (styleDictionary, defaultStyle) {
		this.defaultStyle = defaultStyle || {};
		this.styleDictionary = styleDictionary;
		this.styleOverrides = [];
	}

	/**
	* Creates cloned version of current stack
	* @return {StyleContextStack} current stack snapshot
	*/
	StyleContextStack.prototype.clone = function() {
		var stack = new StyleContextStack(this.styleDictionary, this.defaultStyle);

		this.styleOverrides.forEach(function(item) {
			stack.styleOverrides.push(item);
		});

		return stack;
	};

	/**
	* Pushes style-name or style-overrides-object onto the stack for future evaluation
	*
	* @param {String|Object} styleNameOrOverride style-name (referring to styleDictionary) or
	*                                            a new dictionary defining overriding properties
	*/
	StyleContextStack.prototype.push = function(styleNameOrOverride) {
		this.styleOverrides.push(styleNameOrOverride);
	};

	/**
	* Removes last style-name or style-overrides-object from the stack
	*
	* @param {Number} howMany - optional number of elements to be popped (if not specified,
	*                           one element will be removed from the stack)
	*/
	StyleContextStack.prototype.pop = function(howMany) {
		howMany = howMany || 1;

		while(howMany-- > 0) {
			this.styleOverrides.pop();
		}
	};

	/**
	* Creates a set of named styles or/and a style-overrides-object based on the item,
	* pushes those elements onto the stack for future evaluation and returns the number
	* of elements pushed, so they can be easily poped then.
	*
	* @param {Object} item - an object with optional style property and/or style overrides
	* @return the number of items pushed onto the stack
	*/
	StyleContextStack.prototype.autopush = function(item) {
		if (typeof item === 'string' || item instanceof String) return 0;

		var styleNames = [];

		if (item.style) {
			if (item.style instanceof Array) {
				styleNames = item.style;
			} else {
				styleNames = [ item.style ];
			}
		}

		for(var i = 0, l = styleNames.length; i < l; i++) {
			this.push(styleNames[i]);
		}

		var styleOverrideObject = {};
		var pushSOO = false;

		[
			'font',
			'fontSize',
			'bold',
			'italics',
			'alignment',
			'color',
			'columnGap',
			'fillColor',
			'decoration',
			'decorationStyle',
			'decorationColor',
			'background',
			'lineHeight'
			//'tableCellPadding'
			// 'cellBorder',
			// 'headerCellBorder',
			// 'oddRowCellBorder',
			// 'evenRowCellBorder',
			// 'tableBorder'
		].forEach(function(key) {
			if (item[key] !== undefined && item[key] !== null) {
				styleOverrideObject[key] = item[key];
				pushSOO = true;
			}
		});

		if (pushSOO) {
			this.push(styleOverrideObject);
		}

		return styleNames.length + (pushSOO ? 1 : 0);
	};

	/**
	* Automatically pushes elements onto the stack, using autopush based on item,
	* executes callback and then pops elements back. Returns value returned by callback
	*
	* @param  {Object}   item - an object with optional style property and/or style overrides
	* @param  {Function} function to be called between autopush and pop
	* @return {Object} value returned by callback
	*/
	StyleContextStack.prototype.auto = function(item, callback) {
		var pushedItems = this.autopush(item);
		var result = callback();

		if (pushedItems > 0) {
			this.pop(pushedItems);
		}

		return result;
	};

	/**
	* Evaluates stack and returns value of a named property
	*
	* @param {String} property - property name
	* @return property value or null if not found
	*/
	StyleContextStack.prototype.getProperty = function(property) {
		if (this.styleOverrides) {
			for(var i = this.styleOverrides.length - 1; i >= 0; i--) {
				var item = this.styleOverrides[i];

				if (typeof item == 'string' || item instanceof String) {
					// named-style-override

					var style = this.styleDictionary[item];
					if (style && style[property] !== null && style[property] !== undefined) {
						return style[property];
					}
				} else {
					// style-overrides-object
					if (item[property] !== undefined && item[property] !== null) {
						return item[property];
					}
				}
			}
		}

		return this.defaultStyle && this.defaultStyle[property];
	};

	module.exports = StyleContextStack;


/***/ },
/* 28 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1

	/*
	PDFDocument - represents an entire PDF document
	By Devon Govett
	 */

	(function() {
	  var PDFDocument, PDFObject, PDFPage, PDFReference, fs, stream,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  stream = __webpack_require__(46);

	  fs = __webpack_require__(10);

	  PDFObject = __webpack_require__(32);

	  PDFReference = __webpack_require__(12);

	  PDFPage = __webpack_require__(38);

	  PDFDocument = (function(_super) {
	    var mixin;

	    __extends(PDFDocument, _super);

	    function PDFDocument(options) {
	      var key, val, _ref, _ref1;
	      this.options = options != null ? options : {};
	      PDFDocument.__super__.constructor.apply(this, arguments);
	      this.version = 1.3;
	      this.compress = (_ref = this.options.compress) != null ? _ref : true;
	      this._pageBuffer = [];
	      this._pageBufferStart = 0;
	      this._offsets = [];
	      this._waiting = 0;
	      this._ended = false;
	      this._offset = 0;
	      this._root = this.ref({
	        Type: 'Catalog',
	        Pages: this.ref({
	          Type: 'Pages',
	          Count: 0,
	          Kids: []
	        })
	      });
	      this.page = null;
	      this.initColor();
	      this.initVector();
	      this.initFonts();
	      this.initText();
	      this.initImages();
	      this.info = {
	        Producer: 'PDFKit',
	        Creator: 'PDFKit',
	        CreationDate: new Date()
	      };
	      if (this.options.info) {
	        _ref1 = this.options.info;
	        for (key in _ref1) {
	          val = _ref1[key];
	          this.info[key] = val;
	        }
	      }
	      this._write("%PDF-" + this.version);
	      this._write("%\xFF\xFF\xFF\xFF");
	      this.addPage();
	    }

	    mixin = function(methods) {
	      var method, name, _results;
	      _results = [];
	      for (name in methods) {
	        method = methods[name];
	        _results.push(PDFDocument.prototype[name] = method);
	      }
	      return _results;
	    };

	    mixin(__webpack_require__(41));

	    mixin(__webpack_require__(39));

	    mixin(__webpack_require__(44));

	    mixin(__webpack_require__(40));

	    mixin(__webpack_require__(42));

	    mixin(__webpack_require__(43));

	    PDFDocument.prototype.addPage = function(options) {
	      var pages;
	      if (options == null) {
	        options = this.options;
	      }
	      if (!this.options.bufferPages) {
	        this.flushPages();
	      }
	      this.page = new PDFPage(this, options);
	      this._pageBuffer.push(this.page);
	      pages = this._root.data.Pages.data;
	      pages.Kids.push(this.page.dictionary);
	      pages.Count++;
	      this.x = this.page.margins.left;
	      this.y = this.page.margins.top;
	      this._ctm = [1, 0, 0, 1, 0, 0];
	      this.transform(1, 0, 0, -1, 0, this.page.height);
	      return this;
	    };

	    PDFDocument.prototype.bufferedPageRange = function() {
	      return {
	        start: this._pageBufferStart,
	        count: this._pageBuffer.length
	      };
	    };

	    PDFDocument.prototype.switchToPage = function(n) {
	      var page;
	      if (!(page = this._pageBuffer[n - this._pageBufferStart])) {
	        throw new Error("switchToPage(" + n + ") out of bounds, current buffer covers pages " + this._pageBufferStart + " to " + (this._pageBufferStart + this._pageBuffer.length - 1));
	      }
	      return this.page = page;
	    };

	    PDFDocument.prototype.flushPages = function() {
	      var page, pages, _i, _len;
	      pages = this._pageBuffer;
	      this._pageBuffer = [];
	      this._pageBufferStart += pages.length;
	      for (_i = 0, _len = pages.length; _i < _len; _i++) {
	        page = pages[_i];
	        page.end();
	      }
	    };

	    PDFDocument.prototype.ref = function(data) {
	      var ref;
	      ref = new PDFReference(this, this._offsets.length + 1, data);
	      this._offsets.push(null);
	      this._waiting++;
	      return ref;
	    };

	    PDFDocument.prototype._read = function() {};

	    PDFDocument.prototype._write = function(data) {
	      if (!Buffer.isBuffer(data)) {
	        data = new Buffer(data + '\n', 'binary');
	      }
	      this.push(data);
	      return this._offset += data.length;
	    };

	    PDFDocument.prototype.addContent = function(data) {
	      this.page.write(data);
	      return this;
	    };

	    PDFDocument.prototype._refEnd = function(ref) {
	      this._offsets[ref.id - 1] = ref.offset;
	      if (--this._waiting === 0 && this._ended) {
	        this._finalize();
	        return this._ended = false;
	      }
	    };

	    PDFDocument.prototype.write = function(filename, fn) {
	      var err;
	      err = new Error('PDFDocument#write is deprecated, and will be removed in a future version of PDFKit. Please pipe the document into a Node stream.');
	      console.warn(err.stack);
	      this.pipe(fs.createWriteStream(filename));
	      this.end();
	      return this.once('end', fn);
	    };

	    PDFDocument.prototype.output = function(fn) {
	      throw new Error('PDFDocument#output is deprecated, and has been removed from PDFKit. Please pipe the document into a Node stream.');
	    };

	    PDFDocument.prototype.end = function() {
	      var font, key, name, val, _ref, _ref1;
	      this.flushPages();
	      this._info = this.ref();
	      _ref = this.info;
	      for (key in _ref) {
	        val = _ref[key];
	        if (typeof val === 'string') {
	          val = new String(val);
	        }
	        this._info.data[key] = val;
	      }
	      this._info.end();
	      _ref1 = this._fontFamilies;
	      for (name in _ref1) {
	        font = _ref1[name];
	        font.embed();
	      }
	      this._root.end();
	      this._root.data.Pages.end();
	      if (this._waiting === 0) {
	        return this._finalize();
	      } else {
	        return this._ended = true;
	      }
	    };

	    PDFDocument.prototype._finalize = function(fn) {
	      var offset, xRefOffset, _i, _len, _ref;
	      xRefOffset = this._offset;
	      this._write("xref");
	      this._write("0 " + (this._offsets.length + 1));
	      this._write("0000000000 65535 f ");
	      _ref = this._offsets;
	      for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	        offset = _ref[_i];
	        offset = ('0000000000' + offset).slice(-10);
	        this._write(offset + ' 00000 n ');
	      }
	      this._write('trailer');
	      this._write(PDFObject.convert({
	        Size: this._offsets.length + 1,
	        Root: this._root,
	        Info: this._info
	      }));
	      this._write('startxref');
	      this._write("" + xRefOffset);
	      this._write('%%EOF');
	      return this.push(null);
	    };

	    PDFDocument.prototype.toString = function() {
	      return "[object PDFDocument]";
	    };

	    return PDFDocument;

	  })(stream.Readable);

	  module.exports = PDFDocument;

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 29 */
/***/ function(module, exports, __webpack_require__) {

	exports.read = function(buffer, offset, isLE, mLen, nBytes) {
	  var e, m,
	      eLen = nBytes * 8 - mLen - 1,
	      eMax = (1 << eLen) - 1,
	      eBias = eMax >> 1,
	      nBits = -7,
	      i = isLE ? (nBytes - 1) : 0,
	      d = isLE ? -1 : 1,
	      s = buffer[offset + i];

	  i += d;

	  e = s & ((1 << (-nBits)) - 1);
	  s >>= (-nBits);
	  nBits += eLen;
	  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);

	  m = e & ((1 << (-nBits)) - 1);
	  e >>= (-nBits);
	  nBits += mLen;
	  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);

	  if (e === 0) {
	    e = 1 - eBias;
	  } else if (e === eMax) {
	    return m ? NaN : ((s ? -1 : 1) * Infinity);
	  } else {
	    m = m + Math.pow(2, mLen);
	    e = e - eBias;
	  }
	  return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
	};

	exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
	  var e, m, c,
	      eLen = nBytes * 8 - mLen - 1,
	      eMax = (1 << eLen) - 1,
	      eBias = eMax >> 1,
	      rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
	      i = isLE ? 0 : (nBytes - 1),
	      d = isLE ? 1 : -1,
	      s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;

	  value = Math.abs(value);

	  if (isNaN(value) || value === Infinity) {
	    m = isNaN(value) ? 1 : 0;
	    e = eMax;
	  } else {
	    e = Math.floor(Math.log(value) / Math.LN2);
	    if (value * (c = Math.pow(2, -e)) < 1) {
	      e--;
	      c *= 2;
	    }
	    if (e + eBias >= 1) {
	      value += rt / c;
	    } else {
	      value += rt * Math.pow(2, 1 - eBias);
	    }
	    if (value * c >= 2) {
	      e++;
	      c /= 2;
	    }

	    if (e + eBias >= eMax) {
	      m = 0;
	      e = eMax;
	    } else if (e + eBias >= 1) {
	      m = (value * c - 1) * Math.pow(2, mLen);
	      e = e + eBias;
	    } else {
	      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
	      e = 0;
	    }
	  }

	  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);

	  e = (e << mLen) | m;
	  eLen += mLen;
	  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);

	  buffer[offset + i - d] |= s * 128;
	};


/***/ },
/* 30 */
/***/ function(module, exports, __webpack_require__) {

	
	/**
	 * isArray
	 */

	var isArray = Array.isArray;

	/**
	 * toString
	 */

	var str = Object.prototype.toString;

	/**
	 * Whether or not the given `val`
	 * is an array.
	 *
	 * example:
	 *
	 *        isArray([]);
	 *        // > true
	 *        isArray(arguments);
	 *        // > false
	 *        isArray('');
	 *        // > false
	 *
	 * @param {mixed} val
	 * @return {bool}
	 */

	module.exports = isArray || function (val) {
	  return !! val && '[object Array]' == str.call(val);
	};


/***/ },
/* 31 */
/***/ function(module, exports, __webpack_require__) {

	var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

	;(function (exports) {
		'use strict';

	  var Arr = (typeof Uint8Array !== 'undefined')
	    ? Uint8Array
	    : Array

		var PLUS   = '+'.charCodeAt(0)
		var SLASH  = '/'.charCodeAt(0)
		var NUMBER = '0'.charCodeAt(0)
		var LOWER  = 'a'.charCodeAt(0)
		var UPPER  = 'A'.charCodeAt(0)
		var PLUS_URL_SAFE = '-'.charCodeAt(0)
		var SLASH_URL_SAFE = '_'.charCodeAt(0)

		function decode (elt) {
			var code = elt.charCodeAt(0)
			if (code === PLUS ||
			    code === PLUS_URL_SAFE)
				return 62 // '+'
			if (code === SLASH ||
			    code === SLASH_URL_SAFE)
				return 63 // '/'
			if (code < NUMBER)
				return -1 //no match
			if (code < NUMBER + 10)
				return code - NUMBER + 26 + 26
			if (code < UPPER + 26)
				return code - UPPER
			if (code < LOWER + 26)
				return code - LOWER + 26
		}

		function b64ToByteArray (b64) {
			var i, j, l, tmp, placeHolders, arr

			if (b64.length % 4 > 0) {
				throw new Error('Invalid string. Length must be a multiple of 4')
			}

			// the number of equal signs (place holders)
			// if there are two placeholders, than the two characters before it
			// represent one byte
			// if there is only one, then the three characters before it represent 2 bytes
			// this is just a cheap hack to not do indexOf twice
			var len = b64.length
			placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0

			// base64 is 4/3 + up to two characters of the original data
			arr = new Arr(b64.length * 3 / 4 - placeHolders)

			// if there are placeholders, only get up to the last complete 4 chars
			l = placeHolders > 0 ? b64.length - 4 : b64.length

			var L = 0

			function push (v) {
				arr[L++] = v
			}

			for (i = 0, j = 0; i < l; i += 4, j += 3) {
				tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
				push((tmp & 0xFF0000) >> 16)
				push((tmp & 0xFF00) >> 8)
				push(tmp & 0xFF)
			}

			if (placeHolders === 2) {
				tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
				push(tmp & 0xFF)
			} else if (placeHolders === 1) {
				tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
				push((tmp >> 8) & 0xFF)
				push(tmp & 0xFF)
			}

			return arr
		}

		function uint8ToBase64 (uint8) {
			var i,
				extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
				output = "",
				temp, length

			function encode (num) {
				return lookup.charAt(num)
			}

			function tripletToBase64 (num) {
				return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
			}

			// go through the array every three bytes, we'll deal with trailing stuff later
			for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
				temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
				output += tripletToBase64(temp)
			}

			// pad the end with zeros, but make sure to not forget the extra bytes
			switch (extraBytes) {
				case 1:
					temp = uint8[uint8.length - 1]
					output += encode(temp >> 2)
					output += encode((temp << 4) & 0x3F)
					output += '=='
					break
				case 2:
					temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
					output += encode(temp >> 10)
					output += encode((temp >> 4) & 0x3F)
					output += encode((temp << 2) & 0x3F)
					output += '='
					break
			}

			return output
		}

		exports.toByteArray = b64ToByteArray
		exports.fromByteArray = uint8ToBase64
	}(false ? (this.base64js = {}) : exports))


/***/ },
/* 32 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1

	/*
	PDFObject - converts JavaScript types into their corrisponding PDF types.
	By Devon Govett
	 */

	(function() {
	  var PDFObject, PDFReference;

	  PDFObject = (function() {
	    var escapable, escapableRe, pad, swapBytes;

	    function PDFObject() {}

	    pad = function(str, length) {
	      return (Array(length + 1).join('0') + str).slice(-length);
	    };

	    escapableRe = /[\n\r\t\b\f\(\)\\]/g;

	    escapable = {
	      '\n': '\\n',
	      '\r': '\\r',
	      '\t': '\\t',
	      '\b': '\\b',
	      '\f': '\\f',
	      '\\': '\\\\',
	      '(': '\\(',
	      ')': '\\)'
	    };

	    swapBytes = function(buff) {
	      var a, i, l, _i, _ref;
	      l = buff.length;
	      if (l & 0x01) {
	        throw new Error("Buffer length must be even");
	      } else {
	        for (i = _i = 0, _ref = l - 1; _i < _ref; i = _i += 2) {
	          a = buff[i];
	          buff[i] = buff[i + 1];
	          buff[i + 1] = a;
	        }
	      }
	      return buff;
	    };

	    PDFObject.convert = function(object) {
	      var e, i, isUnicode, items, key, out, string, val, _i, _ref;
	      if (typeof object === 'string') {
	        return '/' + object;
	      } else if (object instanceof String) {
	        string = object.replace(escapableRe, function(c) {
	          return escapable[c];
	        });
	        isUnicode = false;
	        for (i = _i = 0, _ref = string.length; _i < _ref; i = _i += 1) {
	          if (string.charCodeAt(i) > 0x7f) {
	            isUnicode = true;
	            break;
	          }
	        }
	        if (isUnicode) {
	          string = swapBytes(new Buffer('\ufeff' + string, 'utf16le')).toString('binary');
	        }
	        return '(' + string + ')';
	      } else if (Buffer.isBuffer(object)) {
	        return '<' + object.toString('hex') + '>';
	      } else if (object instanceof PDFReference) {
	        return object.toString();
	      } else if (object instanceof Date) {
	        return '(D:' + pad(object.getUTCFullYear(), 4) + pad(object.getUTCMonth(), 2) + pad(object.getUTCDate(), 2) + pad(object.getUTCHours(), 2) + pad(object.getUTCMinutes(), 2) + pad(object.getUTCSeconds(), 2) + 'Z)';
	      } else if (Array.isArray(object)) {
	        items = ((function() {
	          var _j, _len, _results;
	          _results = [];
	          for (_j = 0, _len = object.length; _j < _len; _j++) {
	            e = object[_j];
	            _results.push(PDFObject.convert(e));
	          }
	          return _results;
	        })()).join(' ');
	        return '[' + items + ']';
	      } else if ({}.toString.call(object) === '[object Object]') {
	        out = ['<<'];
	        for (key in object) {
	          val = object[key];
	          out.push('/' + key + ' ' + PDFObject.convert(val));
	        }
	        out.push('>>');
	        return out.join('\n');
	      } else {
	        return '' + object;
	      }
	    };

	    return PDFObject;

	  })();

	  module.exports = PDFObject;

	  PDFReference = __webpack_require__(12);

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 33 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';
	/*jshint -W004 */
	/* qr.js -- QR code generator in Javascript (revision 2011-01-19)
	 * Written by Kang Seonghoon <public+qrjs@mearie.org>.
	 *
	 * This source code is in the public domain; if your jurisdiction does not
	 * recognize the public domain the terms of Creative Commons CC0 license
	 * apply. In the other words, you can always do what you want.
	 */


	// per-version information (cf. JIS X 0510:2004 pp. 30--36, 71)
	//
	// [0]: the degree of generator polynomial by ECC levels
	// [1]: # of code blocks by ECC levels
	// [2]: left-top positions of alignment patterns
	//
	// the number in this table (in particular, [0]) does not exactly match with
	// the numbers in the specficiation. see augumenteccs below for the reason.
	var VERSIONS = [
		null,
		[[10, 7,17,13], [ 1, 1, 1, 1], []],
		[[16,10,28,22], [ 1, 1, 1, 1], [4,16]],
		[[26,15,22,18], [ 1, 1, 2, 2], [4,20]],
		[[18,20,16,26], [ 2, 1, 4, 2], [4,24]],
		[[24,26,22,18], [ 2, 1, 4, 4], [4,28]],
		[[16,18,28,24], [ 4, 2, 4, 4], [4,32]],
		[[18,20,26,18], [ 4, 2, 5, 6], [4,20,36]],
		[[22,24,26,22], [ 4, 2, 6, 6], [4,22,40]],
		[[22,30,24,20], [ 5, 2, 8, 8], [4,24,44]],
		[[26,18,28,24], [ 5, 4, 8, 8], [4,26,48]],
		[[30,20,24,28], [ 5, 4,11, 8], [4,28,52]],
		[[22,24,28,26], [ 8, 4,11,10], [4,30,56]],
		[[22,26,22,24], [ 9, 4,16,12], [4,32,60]],
		[[24,30,24,20], [ 9, 4,16,16], [4,24,44,64]],
		[[24,22,24,30], [10, 6,18,12], [4,24,46,68]],
		[[28,24,30,24], [10, 6,16,17], [4,24,48,72]],
		[[28,28,28,28], [11, 6,19,16], [4,28,52,76]],
		[[26,30,28,28], [13, 6,21,18], [4,28,54,80]],
		[[26,28,26,26], [14, 7,25,21], [4,28,56,84]],
		[[26,28,28,30], [16, 8,25,20], [4,32,60,88]],
		[[26,28,30,28], [17, 8,25,23], [4,26,48,70,92]],
		[[28,28,24,30], [17, 9,34,23], [4,24,48,72,96]],
		[[28,30,30,30], [18, 9,30,25], [4,28,52,76,100]],
		[[28,30,30,30], [20,10,32,27], [4,26,52,78,104]],
		[[28,26,30,30], [21,12,35,29], [4,30,56,82,108]],
		[[28,28,30,28], [23,12,37,34], [4,28,56,84,112]],
		[[28,30,30,30], [25,12,40,34], [4,32,60,88,116]],
		[[28,30,30,30], [26,13,42,35], [4,24,48,72,96,120]],
		[[28,30,30,30], [28,14,45,38], [4,28,52,76,100,124]],
		[[28,30,30,30], [29,15,48,40], [4,24,50,76,102,128]],
		[[28,30,30,30], [31,16,51,43], [4,28,54,80,106,132]],
		[[28,30,30,30], [33,17,54,45], [4,32,58,84,110,136]],
		[[28,30,30,30], [35,18,57,48], [4,28,56,84,112,140]],
		[[28,30,30,30], [37,19,60,51], [4,32,60,88,116,144]],
		[[28,30,30,30], [38,19,63,53], [4,28,52,76,100,124,148]],
		[[28,30,30,30], [40,20,66,56], [4,22,48,74,100,126,152]],
		[[28,30,30,30], [43,21,70,59], [4,26,52,78,104,130,156]],
		[[28,30,30,30], [45,22,74,62], [4,30,56,82,108,134,160]],
		[[28,30,30,30], [47,24,77,65], [4,24,52,80,108,136,164]],
		[[28,30,30,30], [49,25,81,68], [4,28,56,84,112,140,168]]];

	// mode constants (cf. Table 2 in JIS X 0510:2004 p. 16)
	var MODE_TERMINATOR = 0;
	var MODE_NUMERIC = 1, MODE_ALPHANUMERIC = 2, MODE_OCTET = 4, MODE_KANJI = 8;

	// validation regexps
	var NUMERIC_REGEXP = /^\d*$/;
	var ALPHANUMERIC_REGEXP = /^[A-Za-z0-9 $%*+\-./:]*$/;
	var ALPHANUMERIC_OUT_REGEXP = /^[A-Z0-9 $%*+\-./:]*$/;

	// ECC levels (cf. Table 22 in JIS X 0510:2004 p. 45)
	var ECCLEVEL_L = 1, ECCLEVEL_M = 0, ECCLEVEL_Q = 3, ECCLEVEL_H = 2;

	// GF(2^8)-to-integer mapping with a reducing polynomial x^8+x^4+x^3+x^2+1
	// invariant: GF256_MAP[GF256_INVMAP[i]] == i for all i in [1,256)
	var GF256_MAP = [], GF256_INVMAP = [-1];
	for (var i = 0, v = 1; i < 255; ++i) {
		GF256_MAP.push(v);
		GF256_INVMAP[v] = i;
		v = (v * 2) ^ (v >= 128 ? 0x11d : 0);
	}

	// generator polynomials up to degree 30
	// (should match with polynomials in JIS X 0510:2004 Appendix A)
	//
	// generator polynomial of degree K is product of (x-\alpha^0), (x-\alpha^1),
	// ..., (x-\alpha^(K-1)). by convention, we omit the K-th coefficient (always 1)
	// from the result; also other coefficients are written in terms of the exponent
	// to \alpha to avoid the redundant calculation. (see also calculateecc below.)
	var GF256_GENPOLY = [[]];
	for (var i = 0; i < 30; ++i) {
		var prevpoly = GF256_GENPOLY[i], poly = [];
		for (var j = 0; j <= i; ++j) {
			var a = (j < i ? GF256_MAP[prevpoly[j]] : 0);
			var b = GF256_MAP[(i + (prevpoly[j-1] || 0)) % 255];
			poly.push(GF256_INVMAP[a ^ b]);
		}
		GF256_GENPOLY.push(poly);
	}

	// alphanumeric character mapping (cf. Table 5 in JIS X 0510:2004 p. 19)
	var ALPHANUMERIC_MAP = {};
	for (var i = 0; i < 45; ++i) {
		ALPHANUMERIC_MAP['0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ $%*+-./:'.charAt(i)] = i;
	}

	// mask functions in terms of row # and column #
	// (cf. Table 20 in JIS X 0510:2004 p. 42)
	var MASKFUNCS = [
		function(i,j) { return (i+j) % 2 === 0; },
		function(i,j) { return i % 2 === 0; },
		function(i,j) { return j % 3 === 0; },
		function(i,j) { return (i+j) % 3 === 0; },
		function(i,j) { return (((i/2)|0) + ((j/3)|0)) % 2 === 0; },
		function(i,j) { return (i*j) % 2 + (i*j) % 3 === 0; },
		function(i,j) { return ((i*j) % 2 + (i*j) % 3) % 2 === 0; },
		function(i,j) { return ((i+j) % 2 + (i*j) % 3) % 2 === 0; }];

	// returns true when the version information has to be embeded.
	var needsverinfo = function(ver) { return ver > 6; };

	// returns the size of entire QR code for given version.
	var getsizebyver = function(ver) { return 4 * ver + 17; };

	// returns the number of bits available for code words in this version.
	var nfullbits = function(ver) {
		/*
		 * |<--------------- n --------------->|
		 * |        |<----- n-17 ---->|        |
		 * +-------+                ///+-------+ ----
		 * |       |                ///|       |    ^
		 * |  9x9  |       @@@@@    ///|  9x8  |    |
		 * |       | # # # @5x5@ # # # |       |    |
		 * +-------+       @@@@@       +-------+    |
		 *       #                               ---|
		 *                                        ^ |
		 *       #                                |
		 *     @@@@@       @@@@@       @@@@@      | n
		 *     @5x5@       @5x5@       @5x5@   n-17
		 *     @@@@@       @@@@@       @@@@@      | |
		 *       #                                | |
		 * //////                                 v |
		 * //////#                               ---|
		 * +-------+       @@@@@       @@@@@        |
		 * |       |       @5x5@       @5x5@        |
		 * |  8x9  |       @@@@@       @@@@@        |
		 * |       |                                v
		 * +-------+                             ----
		 *
		 * when the entire code has n^2 modules and there are m^2-3 alignment
		 * patterns, we have:
		 * - 225 (= 9x9 + 9x8 + 8x9) modules for finder patterns and
		 *   format information;
		 * - 2n-34 (= 2(n-17)) modules for timing patterns;
		 * - 36 (= 3x6 + 6x3) modules for version information, if any;
		 * - 25m^2-75 (= (m^2-3)(5x5)) modules for alignment patterns
		 *   if any, but 10m-20 (= 2(m-2)x5) of them overlaps with
		 *   timing patterns.
		 */
		var v = VERSIONS[ver];
		var nbits = 16*ver*ver + 128*ver + 64; // finder, timing and format info.
		if (needsverinfo(ver)) nbits -= 36; // version information
		if (v[2].length) { // alignment patterns
			nbits -= 25 * v[2].length * v[2].length - 10 * v[2].length - 55;
		}
		return nbits;
	};

	// returns the number of bits available for data portions (i.e. excludes ECC
	// bits but includes mode and length bits) in this version and ECC level.
	var ndatabits = function(ver, ecclevel) {
		var nbits = nfullbits(ver) & ~7; // no sub-octet code words
		var v = VERSIONS[ver];
		nbits -= 8 * v[0][ecclevel] * v[1][ecclevel]; // ecc bits
		return nbits;
	};

	// returns the number of bits required for the length of data.
	// (cf. Table 3 in JIS X 0510:2004 p. 16)
	var ndatalenbits = function(ver, mode) {
		switch (mode) {
		case MODE_NUMERIC: return (ver < 10 ? 10 : ver < 27 ? 12 : 14);
		case MODE_ALPHANUMERIC: return (ver < 10 ? 9 : ver < 27 ? 11 : 13);
		case MODE_OCTET: return (ver < 10 ? 8 : 16);
		case MODE_KANJI: return (ver < 10 ? 8 : ver < 27 ? 10 : 12);
		}
	};

	// returns the maximum length of data possible in given configuration.
	var getmaxdatalen = function(ver, mode, ecclevel) {
		var nbits = ndatabits(ver, ecclevel) - 4 - ndatalenbits(ver, mode); // 4 for mode bits
		switch (mode) {
		case MODE_NUMERIC:
			return ((nbits/10) | 0) * 3 + (nbits%10 < 4 ? 0 : nbits%10 < 7 ? 1 : 2);
		case MODE_ALPHANUMERIC:
			return ((nbits/11) | 0) * 2 + (nbits%11 < 6 ? 0 : 1);
		case MODE_OCTET:
			return (nbits/8) | 0;
		case MODE_KANJI:
			return (nbits/13) | 0;
		}
	};

	// checks if the given data can be encoded in given mode, and returns
	// the converted data for the further processing if possible. otherwise
	// returns null.
	//
	// this function does not check the length of data; it is a duty of
	// encode function below (as it depends on the version and ECC level too).
	var validatedata = function(mode, data) {
		switch (mode) {
		case MODE_NUMERIC:
			if (!data.match(NUMERIC_REGEXP)) return null;
			return data;

		case MODE_ALPHANUMERIC:
			if (!data.match(ALPHANUMERIC_REGEXP)) return null;
			return data.toUpperCase();

		case MODE_OCTET:
			if (typeof data === 'string') { // encode as utf-8 string
				var newdata = [];
				for (var i = 0; i < data.length; ++i) {
					var ch = data.charCodeAt(i);
					if (ch < 0x80) {
						newdata.push(ch);
					} else if (ch < 0x800) {
						newdata.push(0xc0 | (ch >> 6),
							0x80 | (ch & 0x3f));
					} else if (ch < 0x10000) {
						newdata.push(0xe0 | (ch >> 12),
							0x80 | ((ch >> 6) & 0x3f),
							0x80 | (ch & 0x3f));
					} else {
						newdata.push(0xf0 | (ch >> 18),
							0x80 | ((ch >> 12) & 0x3f),
							0x80 | ((ch >> 6) & 0x3f),
							0x80 | (ch & 0x3f));
					}
				}
				return newdata;
			} else {
				return data;
			}
		}
	};

	// returns the code words (sans ECC bits) for given data and configurations.
	// requires data to be preprocessed by validatedata. no length check is
	// performed, and everything has to be checked before calling this function.
	var encode = function(ver, mode, data, maxbuflen) {
		var buf = [];
		var bits = 0, remaining = 8;
		var datalen = data.length;

		// this function is intentionally no-op when n=0.
		var pack = function(x, n) {
			if (n >= remaining) {
				buf.push(bits | (x >> (n -= remaining)));
				while (n >= 8) buf.push((x >> (n -= 8)) & 255);
				bits = 0;
				remaining = 8;
			}
			if (n > 0) bits |= (x & ((1 << n) - 1)) << (remaining -= n);
		};

		var nlenbits = ndatalenbits(ver, mode);
		pack(mode, 4);
		pack(datalen, nlenbits);

		switch (mode) {
		case MODE_NUMERIC:
			for (var i = 2; i < datalen; i += 3) {
				pack(parseInt(data.substring(i-2,i+1), 10), 10);
			}
			pack(parseInt(data.substring(i-2), 10), [0,4,7][datalen%3]);
			break;

		case MODE_ALPHANUMERIC:
			for (var i = 1; i < datalen; i += 2) {
				pack(ALPHANUMERIC_MAP[data.charAt(i-1)] * 45 +
					ALPHANUMERIC_MAP[data.charAt(i)], 11);
			}
			if (datalen % 2 == 1) {
				pack(ALPHANUMERIC_MAP[data.charAt(i-1)], 6);
			}
			break;

		case MODE_OCTET:
			for (var i = 0; i < datalen; ++i) {
				pack(data[i], 8);
			}
			break;
		}

		// final bits. it is possible that adding terminator causes the buffer
		// to overflow, but then the buffer truncated to the maximum size will
		// be valid as the truncated terminator mode bits and padding is
		// identical in appearance (cf. JIS X 0510:2004 sec 8.4.8).
		pack(MODE_TERMINATOR, 4);
		if (remaining < 8) buf.push(bits);

		// the padding to fill up the remaining space. we should not add any
		// words when the overflow already occurred.
		while (buf.length + 1 < maxbuflen) buf.push(0xec, 0x11);
		if (buf.length < maxbuflen) buf.push(0xec);
		return buf;
	};

	// calculates ECC code words for given code words and generator polynomial.
	//
	// this is quite similar to CRC calculation as both Reed-Solomon and CRC use
	// the certain kind of cyclic codes, which is effectively the division of
	// zero-augumented polynomial by the generator polynomial. the only difference
	// is that Reed-Solomon uses GF(2^8), instead of CRC's GF(2), and Reed-Solomon
	// uses the different generator polynomial than CRC's.
	var calculateecc = function(poly, genpoly) {
		var modulus = poly.slice(0);
		var polylen = poly.length, genpolylen = genpoly.length;
		for (var i = 0; i < genpolylen; ++i) modulus.push(0);
		for (var i = 0; i < polylen; ) {
			var quotient = GF256_INVMAP[modulus[i++]];
			if (quotient >= 0) {
				for (var j = 0; j < genpolylen; ++j) {
					modulus[i+j] ^= GF256_MAP[(quotient + genpoly[j]) % 255];
				}
			}
		}
		return modulus.slice(polylen);
	};

	// auguments ECC code words to given code words. the resulting words are
	// ready to be encoded in the matrix.
	//
	// the much of actual augumenting procedure follows JIS X 0510:2004 sec 8.7.
	// the code is simplified using the fact that the size of each code & ECC
	// blocks is almost same; for example, when we have 4 blocks and 46 data words
	// the number of code words in those blocks are 11, 11, 12, 12 respectively.
	var augumenteccs = function(poly, nblocks, genpoly) {
		var subsizes = [];
		var subsize = (poly.length / nblocks) | 0, subsize0 = 0;
		var pivot = nblocks - poly.length % nblocks;
		for (var i = 0; i < pivot; ++i) {
			subsizes.push(subsize0);
			subsize0 += subsize;
		}
		for (var i = pivot; i < nblocks; ++i) {
			subsizes.push(subsize0);
			subsize0 += subsize+1;
		}
		subsizes.push(subsize0);

		var eccs = [];
		for (var i = 0; i < nblocks; ++i) {
			eccs.push(calculateecc(poly.slice(subsizes[i], subsizes[i+1]), genpoly));
		}

		var result = [];
		var nitemsperblock = (poly.length / nblocks) | 0;
		for (var i = 0; i < nitemsperblock; ++i) {
			for (var j = 0; j < nblocks; ++j) {
				result.push(poly[subsizes[j] + i]);
			}
		}
		for (var j = pivot; j < nblocks; ++j) {
			result.push(poly[subsizes[j+1] - 1]);
		}
		for (var i = 0; i < genpoly.length; ++i) {
			for (var j = 0; j < nblocks; ++j) {
				result.push(eccs[j][i]);
			}
		}
		return result;
	};

	// auguments BCH(p+q,q) code to the polynomial over GF(2), given the proper
	// genpoly. the both input and output are in binary numbers, and unlike
	// calculateecc genpoly should include the 1 bit for the highest degree.
	//
	// actual polynomials used for this procedure are as follows:
	// - p=10, q=5, genpoly=x^10+x^8+x^5+x^4+x^2+x+1 (JIS X 0510:2004 Appendix C)
	// - p=18, q=6, genpoly=x^12+x^11+x^10+x^9+x^8+x^5+x^2+1 (ibid. Appendix D)
	var augumentbch = function(poly, p, genpoly, q) {
		var modulus = poly << q;
		for (var i = p - 1; i >= 0; --i) {
			if ((modulus >> (q+i)) & 1) modulus ^= genpoly << i;
		}
		return (poly << q) | modulus;
	};

	// creates the base matrix for given version. it returns two matrices, one of
	// them is the actual one and the another represents the "reserved" portion
	// (e.g. finder and timing patterns) of the matrix.
	//
	// some entries in the matrix may be undefined, rather than 0 or 1. this is
	// intentional (no initialization needed!), and putdata below will fill
	// the remaining ones.
	var makebasematrix = function(ver) {
		var v = VERSIONS[ver], n = getsizebyver(ver);
		var matrix = [], reserved = [];
		for (var i = 0; i < n; ++i) {
			matrix.push([]);
			reserved.push([]);
		}

		var blit = function(y, x, h, w, bits) {
			for (var i = 0; i < h; ++i) {
				for (var j = 0; j < w; ++j) {
					matrix[y+i][x+j] = (bits[i] >> j) & 1;
					reserved[y+i][x+j] = 1;
				}
			}
		};

		// finder patterns and a part of timing patterns
		// will also mark the format information area (not yet written) as reserved.
		blit(0, 0, 9, 9, [0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x17f, 0x00, 0x40]);
		blit(n-8, 0, 8, 9, [0x100, 0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x7f]);
		blit(0, n-8, 9, 8, [0xfe, 0x82, 0xba, 0xba, 0xba, 0x82, 0xfe, 0x00, 0x00]);

		// the rest of timing patterns
		for (var i = 9; i < n-8; ++i) {
			matrix[6][i] = matrix[i][6] = ~i & 1;
			reserved[6][i] = reserved[i][6] = 1;
		}

		// alignment patterns
		var aligns = v[2], m = aligns.length;
		for (var i = 0; i < m; ++i) {
			var minj = (i===0 || i===m-1 ? 1 : 0), maxj = (i===0 ? m-1 : m);
			for (var j = minj; j < maxj; ++j) {
				blit(aligns[i], aligns[j], 5, 5, [0x1f, 0x11, 0x15, 0x11, 0x1f]);
			}
		}

		// version information
		if (needsverinfo(ver)) {
			var code = augumentbch(ver, 6, 0x1f25, 12);
			var k = 0;
			for (var i = 0; i < 6; ++i) {
				for (var j = 0; j < 3; ++j) {
					matrix[i][(n-11)+j] = matrix[(n-11)+j][i] = (code >> k++) & 1;
					reserved[i][(n-11)+j] = reserved[(n-11)+j][i] = 1;
				}
			}
		}

		return {matrix: matrix, reserved: reserved};
	};

	// fills the data portion (i.e. unmarked in reserved) of the matrix with given
	// code words. the size of code words should be no more than available bits,
	// and remaining bits are padded to 0 (cf. JIS X 0510:2004 sec 8.7.3).
	var putdata = function(matrix, reserved, buf) {
		var n = matrix.length;
		var k = 0, dir = -1;
		for (var i = n-1; i >= 0; i -= 2) {
			if (i == 6) --i; // skip the entire timing pattern column
			var jj = (dir < 0 ? n-1 : 0);
			for (var j = 0; j < n; ++j) {
				for (var ii = i; ii > i-2; --ii) {
					if (!reserved[jj][ii]) {
						// may overflow, but (undefined >> x)
						// is 0 so it will auto-pad to zero.
						matrix[jj][ii] = (buf[k >> 3] >> (~k&7)) & 1;
						++k;
					}
				}
				jj += dir;
			}
			dir = -dir;
		}
		return matrix;
	};

	// XOR-masks the data portion of the matrix. repeating the call with the same
	// arguments will revert the prior call (convenient in the matrix evaluation).
	var maskdata = function(matrix, reserved, mask) {
		var maskf = MASKFUNCS[mask];
		var n = matrix.length;
		for (var i = 0; i < n; ++i) {
			for (var j = 0; j < n; ++j) {
				if (!reserved[i][j]) matrix[i][j] ^= maskf(i,j);
			}
		}
		return matrix;
	};

	// puts the format information.
	var putformatinfo = function(matrix, reserved, ecclevel, mask) {
		var n = matrix.length;
		var code = augumentbch((ecclevel << 3) | mask, 5, 0x537, 10) ^ 0x5412;
		for (var i = 0; i < 15; ++i) {
			var r = [0,1,2,3,4,5,7,8,n-7,n-6,n-5,n-4,n-3,n-2,n-1][i];
			var c = [n-1,n-2,n-3,n-4,n-5,n-6,n-7,n-8,7,5,4,3,2,1,0][i];
			matrix[r][8] = matrix[8][c] = (code >> i) & 1;
			// we don't have to mark those bits reserved; always done
			// in makebasematrix above.
		}
		return matrix;
	};

	// evaluates the resulting matrix and returns the score (lower is better).
	// (cf. JIS X 0510:2004 sec 8.8.2)
	//
	// the evaluation procedure tries to avoid the problematic patterns naturally
	// occuring from the original matrix. for example, it penaltizes the patterns
	// which just look like the finder pattern which will confuse the decoder.
	// we choose the mask which results in the lowest score among 8 possible ones.
	//
	// note: zxing seems to use the same procedure and in many cases its choice
	// agrees to ours, but sometimes it does not. practically it doesn't matter.
	var evaluatematrix = function(matrix) {
		// N1+(k-5) points for each consecutive row of k same-colored modules,
		// where k >= 5. no overlapping row counts.
		var PENALTY_CONSECUTIVE = 3;
		// N2 points for each 2x2 block of same-colored modules.
		// overlapping block does count.
		var PENALTY_TWOBYTWO = 3;
		// N3 points for each pattern with >4W:1B:1W:3B:1W:1B or
		// 1B:1W:3B:1W:1B:>4W, or their multiples (e.g. highly unlikely,
		// but 13W:3B:3W:9B:3W:3B counts).
		var PENALTY_FINDERLIKE = 40;
		// N4*k points for every (5*k)% deviation from 50% black density.
		// i.e. k=1 for 55~60% and 40~45%, k=2 for 60~65% and 35~40%, etc.
		var PENALTY_DENSITY = 10;

		var evaluategroup = function(groups) { // assumes [W,B,W,B,W,...,B,W]
			var score = 0;
			for (var i = 0; i < groups.length; ++i) {
				if (groups[i] >= 5) score += PENALTY_CONSECUTIVE + (groups[i]-5);
			}
			for (var i = 5; i < groups.length; i += 2) {
				var p = groups[i];
				if (groups[i-1] == p && groups[i-2] == 3*p && groups[i-3] == p &&
						groups[i-4] == p && (groups[i-5] >= 4*p || groups[i+1] >= 4*p)) {
					// this part differs from zxing...
					score += PENALTY_FINDERLIKE;
				}
			}
			return score;
		};

		var n = matrix.length;
		var score = 0, nblacks = 0;
		for (var i = 0; i < n; ++i) {
			var row = matrix[i];
			var groups;

			// evaluate the current row
			groups = [0]; // the first empty group of white
			for (var j = 0; j < n; ) {
				var k;
				for (k = 0; j < n && row[j]; ++k) ++j;
				groups.push(k);
				for (k = 0; j < n && !row[j]; ++k) ++j;
				groups.push(k);
			}
			score += evaluategroup(groups);

			// evaluate the current column
			groups = [0];
			for (var j = 0; j < n; ) {
				var k;
				for (k = 0; j < n && matrix[j][i]; ++k) ++j;
				groups.push(k);
				for (k = 0; j < n && !matrix[j][i]; ++k) ++j;
				groups.push(k);
			}
			score += evaluategroup(groups);

			// check the 2x2 box and calculate the density
			var nextrow = matrix[i+1] || [];
			nblacks += row[0];
			for (var j = 1; j < n; ++j) {
				var p = row[j];
				nblacks += p;
				// at least comparison with next row should be strict...
				if (row[j-1] == p && nextrow[j] === p && nextrow[j-1] === p) {
					score += PENALTY_TWOBYTWO;
				}
			}
		}

		score += PENALTY_DENSITY * ((Math.abs(nblacks / n / n - 0.5) / 0.05) | 0);
		return score;
	};

	// returns the fully encoded QR code matrix which contains given data.
	// it also chooses the best mask automatically when mask is -1.
	var generate = function(data, ver, mode, ecclevel, mask) {
		var v = VERSIONS[ver];
		var buf = encode(ver, mode, data, ndatabits(ver, ecclevel) >> 3);
		buf = augumenteccs(buf, v[1][ecclevel], GF256_GENPOLY[v[0][ecclevel]]);

		var result = makebasematrix(ver);
		var matrix = result.matrix, reserved = result.reserved;
		putdata(matrix, reserved, buf);

		if (mask < 0) {
			// find the best mask
			maskdata(matrix, reserved, 0);
			putformatinfo(matrix, reserved, ecclevel, 0);
			var bestmask = 0, bestscore = evaluatematrix(matrix);
			maskdata(matrix, reserved, 0);
			for (mask = 1; mask < 8; ++mask) {
				maskdata(matrix, reserved, mask);
				putformatinfo(matrix, reserved, ecclevel, mask);
				var score = evaluatematrix(matrix);
				if (bestscore > score) {
					bestscore = score;
					bestmask = mask;
				}
				maskdata(matrix, reserved, mask);
			}
			mask = bestmask;
		}

		maskdata(matrix, reserved, mask);
		putformatinfo(matrix, reserved, ecclevel, mask);
		return matrix;
	};

	// the public interface is trivial; the options available are as follows:
	//
	// - version: an integer in [1,40]. when omitted (or -1) the smallest possible
	//   version is chosen.
	// - mode: one of 'numeric', 'alphanumeric', 'octet'. when omitted the smallest
	//   possible mode is chosen.
	// - eccLevel: one of 'L', 'M', 'Q', 'H'. defaults to 'L'.
	// - mask: an integer in [0,7]. when omitted (or -1) the best mask is chosen.
	//

	function generateFrame(data, options) {
			var MODES = {'numeric': MODE_NUMERIC, 'alphanumeric': MODE_ALPHANUMERIC,
				'octet': MODE_OCTET};
			var ECCLEVELS = {'L': ECCLEVEL_L, 'M': ECCLEVEL_M, 'Q': ECCLEVEL_Q,
				'H': ECCLEVEL_H};

			options = options || {};
			var ver = options.version || -1;
			var ecclevel = ECCLEVELS[(options.eccLevel || 'L').toUpperCase()];
			var mode = options.mode ? MODES[options.mode.toLowerCase()] : -1;
			var mask = 'mask' in options ? options.mask : -1;

			if (mode < 0) {
				if (typeof data === 'string') {
					if (data.match(NUMERIC_REGEXP)) {
						mode = MODE_NUMERIC;
					} else if (data.match(ALPHANUMERIC_OUT_REGEXP)) {
						// while encode supports case-insensitive encoding, we restrict the data to be uppercased when auto-selecting the mode.
						mode = MODE_ALPHANUMERIC;
					} else {
						mode = MODE_OCTET;
					}
				} else {
					mode = MODE_OCTET;
				}
			} else if (!(mode == MODE_NUMERIC || mode == MODE_ALPHANUMERIC ||
					mode == MODE_OCTET)) {
				throw 'invalid or unsupported mode';
			}

			data = validatedata(mode, data);
			if (data === null) throw 'invalid data format';

			if (ecclevel < 0 || ecclevel > 3) throw 'invalid ECC level';

			if (ver < 0) {
				for (ver = 1; ver <= 40; ++ver) {
					if (data.length <= getmaxdatalen(ver, mode, ecclevel)) break;
				}
				if (ver > 40) throw 'too large data for the Qr format';
			} else if (ver < 1 || ver > 40) {
				throw 'invalid Qr version! should be between 1 and 40';
			}

			if (mask != -1 && (mask < 0 || mask > 8)) throw 'invalid mask';
	        //console.log('version:', ver, 'mode:', mode, 'ECC:', ecclevel, 'mask:', mask )
			return generate(data, ver, mode, ecclevel, mask);
		}


	// options
	// - modulesize: a number. this is a size of each modules in pixels, and
	//   defaults to 5px.
	// - margin: a number. this is a size of margin in *modules*, and defaults to
	//   4 (white modules). the specficiation mandates the margin no less than 4
	//   modules, so it is better not to alter this value unless you know what
	//   you're doing.
	function buildCanvas(data, options) {
	   
	    var canvas = [];
	    var background = data.background || '#fff';
	    var foreground = data.foreground || '#000';
	    //var margin = options.margin || 4;
		var matrix = generateFrame(data, options);
		var n = matrix.length;
		var modSize = Math.floor( options.fit ? options.fit/n : 5 );
		var size = n * modSize;
		
	    canvas.push({
	      type: 'rect',
	      x: 0, y: 0, w: size, h: size, lineWidth: 0, color: background
	    });
	    
		for (var i = 0; i < n; ++i) {
			for (var j = 0; j < n; ++j) {
	            if(matrix[i][j]) {
	              canvas.push({
	                type: 'rect',
	                x: modSize * i,
	                y: modSize * j,
	                w: modSize,
	                h: modSize,
	                lineWidth: 0,
	                color: foreground
	              });
	            }
	        }
	    }
	    
	    return {
	        canvas: canvas,
	        size: size
	    };
			
	}

	function measure(node) {
	    var cd = buildCanvas(node.qr, node);
	    node._canvas = cd.canvas;
	    node._width = node._height = node._minWidth = node._maxWidth = node._minHeight = node._maxHeight = cd.size;
	    return node;
	}

	module.exports = {
	  measure: measure
	};

/***/ },
/* 34 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data;

	  Data = (function() {
	    function Data(data) {
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	    Data.prototype.readBool = function() {
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	    };

	    Data.prototype.readUInt32 = function() {
	      var b1, b2, b3, b4;
	      b1 = this.readByte() * 0x1000000;
	      b2 = this.readByte() << 16;
	      b3 = this.readByte() << 8;
	      b4 = this.readByte();
	      return b1 + b2 + b3 + b4;
	    };

	    Data.prototype.writeUInt32 = function(val) {
	      this.writeByte((val >>> 24) & 0xff);
	      this.writeByte((val >> 16) & 0xff);
	      this.writeByte((val >> 8) & 0xff);
	      return this.writeByte(val & 0xff);
	    };

	    Data.prototype.readInt32 = function() {
	      var int;
	      int = this.readUInt32();
	      if (int >= 0x80000000) {
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	      }
	    };

	    Data.prototype.writeInt32 = function(val) {
	      if (val < 0) {
	        val += 0x100000000;
	      }
	      return this.writeUInt32(val);
	    };

	    Data.prototype.readUInt16 = function() {
	      var b1, b2;
	      b1 = this.readByte() << 8;
	      b2 = this.readByte();
	      return b1 | b2;
	    };

	    Data.prototype.writeUInt16 = function(val) {
	      this.writeByte((val >> 8) & 0xff);
	      return this.writeByte(val & 0xff);
	    };

	    Data.prototype.readInt16 = function() {
	      var int;
	      int = this.readUInt16();
	      if (int >= 0x8000) {
	        return int - 0x10000;
	      } else {
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	      }
	    };

	    Data.prototype.writeInt16 = function(val) {
	      if (val < 0) {
	        val += 0x10000;
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	      return this.writeUInt16(val);
	    };

	    Data.prototype.readString = function(length) {
	      var i, ret, _i;
	      ret = [];
	      for (i = _i = 0; 0 <= length ? _i < length : _i > length; i = 0 <= length ? ++_i : --_i) {
	        ret[i] = String.fromCharCode(this.readByte());
	      }
	      return ret.join('');
	    };

	    Data.prototype.writeString = function(val) {
	      var i, _i, _ref, _results;
	      _results = [];
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	    };

	    Data.prototype.stringAt = function(pos, length) {
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	      return this.readString(length);
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	    Data.prototype.readShort = function() {
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	    Data.prototype.writeShort = function(val) {
	      return this.writeInt16(val);
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	    Data.prototype.readLongLong = function() {
	      var b1, b2, b3, b4, b5, b6, b7, b8;
	      b1 = this.readByte();
	      b2 = this.readByte();
	      b3 = this.readByte();
	      b4 = this.readByte();
	      b5 = this.readByte();
	      b6 = this.readByte();
	      b7 = this.readByte();
	      b8 = this.readByte();
	      if (b1 & 0x80) {
	        return ((b1 ^ 0xff) * 0x100000000000000 + (b2 ^ 0xff) * 0x1000000000000 + (b3 ^ 0xff) * 0x10000000000 + (b4 ^ 0xff) * 0x100000000 + (b5 ^ 0xff) * 0x1000000 + (b6 ^ 0xff) * 0x10000 + (b7 ^ 0xff) * 0x100 + (b8 ^ 0xff) + 1) * -1;
	      }
	      return b1 * 0x100000000000000 + b2 * 0x1000000000000 + b3 * 0x10000000000 + b4 * 0x100000000 + b5 * 0x1000000 + b6 * 0x10000 + b7 * 0x100 + b8;
	    };

	    Data.prototype.writeLongLong = function(val) {
	      var high, low;
	      high = Math.floor(val / 0x100000000);
	      low = val & 0xffffffff;
	      this.writeByte((high >> 24) & 0xff);
	      this.writeByte((high >> 16) & 0xff);
	      this.writeByte((high >> 8) & 0xff);
	      this.writeByte(high & 0xff);
	      this.writeByte((low >> 24) & 0xff);
	      this.writeByte((low >> 16) & 0xff);
	      this.writeByte((low >> 8) & 0xff);
	      return this.writeByte(low & 0xff);
	    };

	    Data.prototype.readInt = function() {
	      return this.readInt32();
	    };

	    Data.prototype.writeInt = function(val) {
	      return this.writeInt32(val);
	    };

	    Data.prototype.slice = function(start, end) {
	      return this.data.slice(start, end);
	    };

	    Data.prototype.read = function(bytes) {
	      var buf, i, _i;
	      buf = [];
	      for (i = _i = 0; 0 <= bytes ? _i < bytes : _i > bytes; i = 0 <= bytes ? ++_i : --_i) {
	        buf.push(this.readByte());
	      }
	      return buf;
	    };

	    Data.prototype.write = function(bytes) {
	      var byte, _i, _len, _results;
	      _results = [];
	      for (_i = 0, _len = bytes.length; _i < _len; _i++) {
	        byte = bytes[_i];
	        _results.push(this.writeByte(byte));
	      }
	      return _results;
	    };

	    return Data;

	  })();

	  module.exports = Data;

	}).call(this);


/***/ },
/* 35 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var JPEG, fs,
	    __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };

	  fs = __webpack_require__(10);

	  JPEG = (function() {
	    var MARKERS;

	    MARKERS = [0xFFC0, 0xFFC1, 0xFFC2, 0xFFC3, 0xFFC5, 0xFFC6, 0xFFC7, 0xFFC8, 0xFFC9, 0xFFCA, 0xFFCB, 0xFFCC, 0xFFCD, 0xFFCE, 0xFFCF];

	    function JPEG(data, label) {
	      var channels, marker, pos;
	      this.data = data;
	      this.label = label;
	      if (this.data.readUInt16BE(0) !== 0xFFD8) {
	        throw "SOI not found in JPEG";
	      }
	      pos = 2;
	      while (pos < this.data.length) {
	        marker = this.data.readUInt16BE(pos);
	        pos += 2;
	        if (__indexOf.call(MARKERS, marker) >= 0) {
	          break;
	        }
	        pos += this.data.readUInt16BE(pos);
	      }
	      if (__indexOf.call(MARKERS, marker) < 0) {
	        throw "Invalid JPEG.";
	      }
	      pos += 2;
	      this.bits = this.data[pos++];
	      this.height = this.data.readUInt16BE(pos);
	      pos += 2;
	      this.width = this.data.readUInt16BE(pos);
	      pos += 2;
	      channels = this.data[pos++];
	      this.colorSpace = (function() {
	        switch (channels) {
	          case 1:
	            return 'DeviceGray';
	          case 3:
	            return 'DeviceRGB';
	          case 4:
	            return 'DeviceCMYK';
	        }
	      })();
	      this.obj = null;
	    }

	    JPEG.prototype.embed = function(document) {
	      if (this.obj) {
	        return;
	      }
	      this.obj = document.ref({
	        Type: 'XObject',
	        Subtype: 'Image',
	        BitsPerComponent: this.bits,
	        Width: this.width,
	        Height: this.height,
	        ColorSpace: this.colorSpace,
	        Filter: 'DCTDecode'
	      });
	      if (this.colorSpace === 'DeviceCMYK') {
	        this.obj.data['Decode'] = [1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0];
	      }
	      this.obj.end(this.data);
	      return this.data = null;
	    };

	    return JPEG;

	  })();

	  module.exports = JPEG;

	}).call(this);


/***/ },
/* 36 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1
	(function() {
	  var PNG, PNGImage, zlib;

	  zlib = __webpack_require__(45);

	  PNG = __webpack_require__(51);

	  PNGImage = (function() {
	    function PNGImage(data, label) {
	      this.label = label;
	      this.image = new PNG(data);
	      this.width = this.image.width;
	      this.height = this.image.height;
	      this.imgData = this.image.imgData;
	      this.obj = null;
	    }

	    PNGImage.prototype.embed = function(document) {
	      var mask, palette, params, rgb, val, x, _i, _len;
	      this.document = document;
	      if (this.obj) {
	        return;
	      }
	      this.obj = document.ref({
	        Type: 'XObject',
	        Subtype: 'Image',
	        BitsPerComponent: this.image.bits,
	        Width: this.width,
	        Height: this.height,
	        Filter: 'FlateDecode'
	      });
	      if (!this.image.hasAlphaChannel) {
	        params = document.ref({
	          Predictor: 15,
	          Colors: this.image.colors,
	          BitsPerComponent: this.image.bits,
	          Columns: this.width
	        });
	        this.obj.data['DecodeParms'] = params;
	        params.end();
	      }
	      if (this.image.palette.length === 0) {
	        this.obj.data['ColorSpace'] = this.image.colorSpace;
	      } else {
	        palette = document.ref();
	        palette.end(new Buffer(this.image.palette));
	        this.obj.data['ColorSpace'] = ['Indexed', 'DeviceRGB', (this.image.palette.length / 3) - 1, palette];
	      }
	      if (this.image.transparency.grayscale) {
	        val = this.image.transparency.greyscale;
	        return this.obj.data['Mask'] = [val, val];
	      } else if (this.image.transparency.rgb) {
	        rgb = this.image.transparency.rgb;
	        mask = [];
	        for (_i = 0, _len = rgb.length; _i < _len; _i++) {
	          x = rgb[_i];
	          mask.push(x, x);
	        }
	        return this.obj.data['Mask'] = mask;
	      } else if (this.image.transparency.indexed) {
	        return this.loadIndexedAlphaChannel();
	      } else if (this.image.hasAlphaChannel) {
	        return this.splitAlphaChannel();
	      } else {
	        return this.finalize();
	      }
	    };

	    PNGImage.prototype.finalize = function() {
	      var sMask;
	      if (this.alphaChannel) {
	        sMask = this.document.ref({
	          Type: 'XObject',
	          Subtype: 'Image',
	          Height: this.height,
	          Width: this.width,
	          BitsPerComponent: 8,
	          Filter: 'FlateDecode',
	          ColorSpace: 'DeviceGray',
	          Decode: [0, 1]
	        });
	        sMask.end(this.alphaChannel);
	        this.obj.data['SMask'] = sMask;
	      }
	      this.obj.end(this.imgData);
	      this.image = null;
	      return this.imgData = null;
	    };

	    PNGImage.prototype.splitAlphaChannel = function() {
	      return this.image.decodePixels((function(_this) {
	        return function(pixels) {
	          var a, alphaChannel, colorByteSize, done, i, imgData, len, p, pixelCount;
	          colorByteSize = _this.image.colors * _this.image.bits / 8;
	          pixelCount = _this.width * _this.height;
	          imgData = new Buffer(pixelCount * colorByteSize);
	          alphaChannel = new Buffer(pixelCount);
	          i = p = a = 0;
	          len = pixels.length;
	          while (i < len) {
	            imgData[p++] = pixels[i++];
	            imgData[p++] = pixels[i++];
	            imgData[p++] = pixels[i++];
	            alphaChannel[a++] = pixels[i++];
	          }
	          done = 0;
	          zlib.deflate(imgData, function(err, imgData) {
	            _this.imgData = imgData;
	            if (err) {
	              throw err;
	            }
	            if (++done === 2) {
	              return _this.finalize();
	            }
	          });
	          return zlib.deflate(alphaChannel, function(err, alphaChannel) {
	            _this.alphaChannel = alphaChannel;
	            if (err) {
	              throw err;
	            }
	            if (++done === 2) {
	              return _this.finalize();
	            }
	          });
	        };
	      })(this));
	    };

	    PNGImage.prototype.loadIndexedAlphaChannel = function(fn) {
	      var transparency;
	      transparency = this.image.transparency.indexed;
	      return this.image.decodePixels((function(_this) {
	        return function(pixels) {
	          var alphaChannel, i, j, _i, _ref;
	          alphaChannel = new Buffer(_this.width * _this.height);
	          i = 0;
	          for (j = _i = 0, _ref = pixels.length; _i < _ref; j = _i += 1) {
	            alphaChannel[i++] = transparency[pixels[j]];
	          }
	          return zlib.deflate(alphaChannel, function(err, alphaChannel) {
	            _this.alphaChannel = alphaChannel;
	            if (err) {
	              throw err;
	            }
	            return _this.finalize();
	          });
	        };
	      })(this));
	    };

	    return PNGImage;

	  })();

	  module.exports = PNGImage;

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 37 */
/***/ function(module, exports, __webpack_require__) {

	/* jslint node: true */
	'use strict';

	var Line = __webpack_require__(24);
	var pack = __webpack_require__(25).pack;
	var offsetVector = __webpack_require__(25).offsetVector;
	var DocumentContext = __webpack_require__(20);

	/**
	* Creates an instance of ElementWriter - a line/vector writer, which adds
	* elements to current page and sets their positions based on the context
	*/
	function ElementWriter(context, tracker) {
		this.context = context;
		this.contextStack = [];
		this.tracker = tracker;
	}

	function addPageItem(page, item, index) {
		if(index === null || index === undefined || index < 0 || index > page.items.length) {
			page.items.push(item);
		} else {
			page.items.splice(index, 0, item);
		}
	}

	ElementWriter.prototype.addLine = function(line, dontUpdateContextPosition, index) {
		var height = line.getHeight();
		var context = this.context;
		var page = context.getCurrentPage(),
	      position = this.getCurrentPositionOnPage();

		if (context.availableHeight < height || !page) {
			return false;
		}

		line.x = context.x + (line.x || 0);
		line.y = context.y + (line.y || 0);

		this.alignLine(line);

	    addPageItem(page, {
	        type: 'line',
	        item: line
	    }, index);
		this.tracker.emit('lineAdded', line);

		if (!dontUpdateContextPosition) context.moveDown(height);

		return position;
	};

	ElementWriter.prototype.alignLine = function(line) {
		var width = this.context.availableWidth;
		var lineWidth = line.getWidth();

		var alignment = line.inlines && line.inlines.length > 0 && line.inlines[0].alignment;

		var offset = 0;
		switch(alignment) {
			case 'right':
				offset = width - lineWidth;
				break;
			case 'center':
				offset = (width - lineWidth) / 2;
				break;
		}

		if (offset) {
			line.x = (line.x || 0) + offset;
		}

		if (alignment === 'justify' &&
			!line.newLineForced &&
			!line.lastLineInParagraph &&
			line.inlines.length > 1) {
			var additionalSpacing = (width - lineWidth) / (line.inlines.length - 1);

			for(var i = 1, l = line.inlines.length; i < l; i++) {
				offset = i * additionalSpacing;

				line.inlines[i].x += offset;
			}
		}
	};

	ElementWriter.prototype.addImage = function(image, index) {
		var context = this.context;
		var page = context.getCurrentPage(),
	      position = this.getCurrentPositionOnPage();

		if (context.availableHeight < image._height || !page) {
			return false;
		}

		image.x = context.x + (image.x || 0);
		image.y = context.y;

		this.alignImage(image);

		addPageItem(page, {
	        type: 'image',
	        item: image
	    }, index);

		context.moveDown(image._height);

		return position;
	};

	ElementWriter.prototype.addQr = function(qr, index) {
		var context = this.context;
		var page = context.getCurrentPage(),
	      position = this.getCurrentPositionOnPage();

		if (context.availableHeight < qr._height || !page) {
			return false;
		}

		qr.x = context.x + (qr.x || 0);
		qr.y = context.y;

		this.alignImage(qr);

		for (var i=0, l=qr._canvas.length; i < l; i++) {
			var vector = qr._canvas[i];
			vector.x += qr.x;
			vector.y += qr.y;
			this.addVector(vector, true, true, index);
		}

		context.moveDown(qr._height);

		return position;
	};

	ElementWriter.prototype.alignImage = function(image) {
		var width = this.context.availableWidth;
		var imageWidth = image._minWidth;
		var offset = 0;
		switch(image._alignment) {
			case 'right':
				offset = width - imageWidth;
				break;
			case 'center':
				offset = (width - imageWidth) / 2;
				break;
		}

		if (offset) {
			image.x = (image.x || 0) + offset;
		}
	};

	ElementWriter.prototype.addVector = function(vector, ignoreContextX, ignoreContextY, index) {
		var context = this.context;
		var page = context.getCurrentPage(),
	      position = this.getCurrentPositionOnPage();

		if (page) {
			offsetVector(vector, ignoreContextX ? 0 : context.x, ignoreContextY ? 0 : context.y);
	        addPageItem(page, {
	            type: 'vector',
	            item: vector
	        }, index);
			return position;
		}
	};

	function cloneLine(line) {
		var result = new Line(line.maxWidth);

		for(var key in line) {
			if (line.hasOwnProperty(key)) {
				result[key] = line[key];
			}
		}

		return result;
	}

	ElementWriter.prototype.addFragment = function(block, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) {
		var ctx = this.context;
		var page = ctx.getCurrentPage();

		if (!useBlockXOffset && block.height > ctx.availableHeight) return false;

		block.items.forEach(function(item) {
	        switch(item.type) {
	            case 'line':
	                var l = cloneLine(item.item);

	                l.x = (l.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);
	                l.y = (l.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y);

	                page.items.push({
	                    type: 'line',
	                    item: l
	                });
	                break;

	            case 'vector':
	                var v = pack(item.item);

	                offsetVector(v, useBlockXOffset ? (block.xOffset || 0) : ctx.x, useBlockYOffset ? (block.yOffset || 0) : ctx.y);
	                page.items.push({
	                    type: 'vector',
	                    item: v
	                });
	                break;

	            case 'image':
	                var img = pack(item.item);

	                img.x = (img.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);
	                img.y = (img.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y);

	                page.items.push({
	                    type: 'image',
	                    item: img
	                });
	                break;
	        }
		});

		if (!dontUpdateContextPosition) ctx.moveDown(block.height);

		return true;
	};

	/**
	* Pushes the provided context onto the stack or creates a new one
	*
	* pushContext(context) - pushes the provided context and makes it current
	* pushContext(width, height) - creates and pushes a new context with the specified width and height
	* pushContext() - creates a new context for unbreakable blocks (with current availableWidth and full-page-height)
	*/
	ElementWriter.prototype.pushContext = function(contextOrWidth, height) {
		if (contextOrWidth === undefined) {
			height = this.context.getCurrentPage().height - this.context.pageMargins.top - this.context.pageMargins.bottom;
			contextOrWidth = this.context.availableWidth;
		}

		if (typeof contextOrWidth === 'number' || contextOrWidth instanceof Number) {
			contextOrWidth = new DocumentContext({ width: contextOrWidth, height: height }, { left: 0, right: 0, top: 0, bottom: 0 });
		}

		this.contextStack.push(this.context);
		this.context = contextOrWidth;
	};

	ElementWriter.prototype.popContext = function() {
		this.context = this.contextStack.pop();
	};

	ElementWriter.prototype.getCurrentPositionOnPage = function(){
		return (this.contextStack[0] || this.context).getCurrentPosition();
	};


	module.exports = ElementWriter;


/***/ },
/* 38 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1

	/*
	PDFPage - represents a single page in the PDF document
	By Devon Govett
	 */

	(function() {
	  var PDFPage;

	  PDFPage = (function() {
	    var DEFAULT_MARGINS, SIZES;

	    function PDFPage(document, options) {
	      var dimensions;
	      this.document = document;
	      if (options == null) {
	        options = {};
	      }
	      this.size = options.size || 'letter';
	      this.layout = options.layout || 'portrait';
	      if (typeof options.margin === 'number') {
	        this.margins = {
	          top: options.margin,
	          left: options.margin,
	          bottom: options.margin,
	          right: options.margin
	        };
	      } else {
	        this.margins = options.margins || DEFAULT_MARGINS;
	      }
	      dimensions = Array.isArray(this.size) ? this.size : SIZES[this.size.toUpperCase()];
	      this.width = dimensions[this.layout === 'portrait' ? 0 : 1];
	      this.height = dimensions[this.layout === 'portrait' ? 1 : 0];
	      this.content = this.document.ref();
	      this.resources = this.document.ref({
	        ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI']
	      });
	      Object.defineProperties(this, {
	        fonts: {
	          get: (function(_this) {
	            return function() {
	              var _base;
	              return (_base = _this.resources.data).Font != null ? _base.Font : _base.Font = {};
	            };
	          })(this)
	        },
	        xobjects: {
	          get: (function(_this) {
	            return function() {
	              var _base;
	              return (_base = _this.resources.data).XObject != null ? _base.XObject : _base.XObject = {};
	            };
	          })(this)
	        },
	        ext_gstates: {
	          get: (function(_this) {
	            return function() {
	              var _base;
	              return (_base = _this.resources.data).ExtGState != null ? _base.ExtGState : _base.ExtGState = {};
	            };
	          })(this)
	        },
	        patterns: {
	          get: (function(_this) {
	            return function() {
	              var _base;
	              return (_base = _this.resources.data).Pattern != null ? _base.Pattern : _base.Pattern = {};
	            };
	          })(this)
	        },
	        annotations: {
	          get: (function(_this) {
	            return function() {
	              var _base;
	              return (_base = _this.dictionary.data).Annots != null ? _base.Annots : _base.Annots = [];
	            };
	          })(this)
	        }
	      });
	      this.dictionary = this.document.ref({
	        Type: 'Page',
	        Parent: this.document._root.data.Pages,
	        MediaBox: [0, 0, this.width, this.height],
	        Contents: this.content,
	        Resources: this.resources
	      });
	    }

	    PDFPage.prototype.maxY = function() {
	      return this.height - this.margins.bottom;
	    };

	    PDFPage.prototype.write = function(chunk) {
	      return this.content.write(chunk);
	    };

	    PDFPage.prototype.end = function() {
	      this.dictionary.end();
	      this.resources.end();
	      return this.content.end();
	    };

	    DEFAULT_MARGINS = {
	      top: 72,
	      left: 72,
	      bottom: 72,
	      right: 72
	    };

	    SIZES = {
	      '4A0': [4767.87, 6740.79],
	      '2A0': [3370.39, 4767.87],
	      A0: [2383.94, 3370.39],
	      A1: [1683.78, 2383.94],
	      A2: [1190.55, 1683.78],
	      A3: [841.89, 1190.55],
	      A4: [595.28, 841.89],
	      A5: [419.53, 595.28],
	      A6: [297.64, 419.53],
	      A7: [209.76, 297.64],
	      A8: [147.40, 209.76],
	      A9: [104.88, 147.40],
	      A10: [73.70, 104.88],
	      B0: [2834.65, 4008.19],
	      B1: [2004.09, 2834.65],
	      B2: [1417.32, 2004.09],
	      B3: [1000.63, 1417.32],
	      B4: [708.66, 1000.63],
	      B5: [498.90, 708.66],
	      B6: [354.33, 498.90],
	      B7: [249.45, 354.33],
	      B8: [175.75, 249.45],
	      B9: [124.72, 175.75],
	      B10: [87.87, 124.72],
	      C0: [2599.37, 3676.54],
	      C1: [1836.85, 2599.37],
	      C2: [1298.27, 1836.85],
	      C3: [918.43, 1298.27],
	      C4: [649.13, 918.43],
	      C5: [459.21, 649.13],
	      C6: [323.15, 459.21],
	      C7: [229.61, 323.15],
	      C8: [161.57, 229.61],
	      C9: [113.39, 161.57],
	      C10: [79.37, 113.39],
	      RA0: [2437.80, 3458.27],
	      RA1: [1729.13, 2437.80],
	      RA2: [1218.90, 1729.13],
	      RA3: [864.57, 1218.90],
	      RA4: [609.45, 864.57],
	      SRA0: [2551.18, 3628.35],
	      SRA1: [1814.17, 2551.18],
	      SRA2: [1275.59, 1814.17],
	      SRA3: [907.09, 1275.59],
	      SRA4: [637.80, 907.09],
	      EXECUTIVE: [521.86, 756.00],
	      FOLIO: [612.00, 936.00],
	      LEGAL: [612.00, 1008.00],
	      LETTER: [612.00, 792.00],
	      TABLOID: [792.00, 1224.00]
	    };

	    return PDFPage;

	  })();

	  module.exports = PDFPage;

	}).call(this);


/***/ },
/* 39 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var KAPPA, SVGPath,
	    __slice = [].slice;

	  SVGPath = __webpack_require__(47);

	  KAPPA = 4.0 * ((Math.sqrt(2) - 1.0) / 3.0);

	  module.exports = {
	    initVector: function() {
	      this._ctm = [1, 0, 0, 1, 0, 0];
	      return this._ctmStack = [];
	    },
	    save: function() {
	      this._ctmStack.push(this._ctm.slice());
	      return this.addContent('q');
	    },
	    restore: function() {
	      this._ctm = this._ctmStack.pop() || [1, 0, 0, 1, 0, 0];
	      return this.addContent('Q');
	    },
	    closePath: function() {
	      return this.addContent('h');
	    },
	    lineWidth: function(w) {
	      return this.addContent("" + w + " w");
	    },
	    _CAP_STYLES: {
	      BUTT: 0,
	      ROUND: 1,
	      SQUARE: 2
	    },
	    lineCap: function(c) {
	      if (typeof c === 'string') {
	        c = this._CAP_STYLES[c.toUpperCase()];
	      }
	      return this.addContent("" + c + " J");
	    },
	    _JOIN_STYLES: {
	      MITER: 0,
	      ROUND: 1,
	      BEVEL: 2
	    },
	    lineJoin: function(j) {
	      if (typeof j === 'string') {
	        j = this._JOIN_STYLES[j.toUpperCase()];
	      }
	      return this.addContent("" + j + " j");
	    },
	    miterLimit: function(m) {
	      return this.addContent("" + m + " M");
	    },
	    dash: function(length, options) {
	      var phase, space, _ref;
	      if (options == null) {
	        options = {};
	      }
	      if (length == null) {
	        return this;
	      }
	      space = (_ref = options.space) != null ? _ref : length;
	      phase = options.phase || 0;
	      return this.addContent("[" + length + " " + space + "] " + phase + " d");
	    },
	    undash: function() {
	      return this.addContent("[] 0 d");
	    },
	    moveTo: function(x, y) {
	      return this.addContent("" + x + " " + y + " m");
	    },
	    lineTo: function(x, y) {
	      return this.addContent("" + x + " " + y + " l");
	    },
	    bezierCurveTo: function(cp1x, cp1y, cp2x, cp2y, x, y) {
	      return this.addContent("" + cp1x + " " + cp1y + " " + cp2x + " " + cp2y + " " + x + " " + y + " c");
	    },
	    quadraticCurveTo: function(cpx, cpy, x, y) {
	      return this.addContent("" + cpx + " " + cpy + " " + x + " " + y + " v");
	    },
	    rect: function(x, y, w, h) {
	      return this.addContent("" + x + " " + y + " " + w + " " + h + " re");
	    },
	    roundedRect: function(x, y, w, h, r) {
	      if (r == null) {
	        r = 0;
	      }
	      this.moveTo(x + r, y);
	      this.lineTo(x + w - r, y);
	      this.quadraticCurveTo(x + w, y, x + w, y + r);
	      this.lineTo(x + w, y + h - r);
	      this.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
	      this.lineTo(x + r, y + h);
	      this.quadraticCurveTo(x, y + h, x, y + h - r);
	      this.lineTo(x, y + r);
	      return this.quadraticCurveTo(x, y, x + r, y);
	    },
	    ellipse: function(x, y, r1, r2) {
	      var ox, oy, xe, xm, ye, ym;
	      if (r2 == null) {
	        r2 = r1;
	      }
	      x -= r1;
	      y -= r2;
	      ox = r1 * KAPPA;
	      oy = r2 * KAPPA;
	      xe = x + r1 * 2;
	      ye = y + r2 * 2;
	      xm = x + r1;
	      ym = y + r2;
	      this.moveTo(x, ym);
	      this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y);
	      this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym);
	      this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye);
	      this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym);
	      return this.closePath();
	    },
	    circle: function(x, y, radius) {
	      return this.ellipse(x, y, radius);
	    },
	    polygon: function() {
	      var point, points, _i, _len;
	      points = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
	      this.moveTo.apply(this, points.shift());
	      for (_i = 0, _len = points.length; _i < _len; _i++) {
	        point = points[_i];
	        this.lineTo.apply(this, point);
	      }
	      return this.closePath();
	    },
	    path: function(path) {
	      SVGPath.apply(this, path);
	      return this;
	    },
	    _windingRule: function(rule) {
	      if (/even-?odd/.test(rule)) {
	        return '*';
	      }
	      return '';
	    },
	    fill: function(color, rule) {
	      if (/(even-?odd)|(non-?zero)/.test(color)) {
	        rule = color;
	        color = null;
	      }
	      if (color) {
	        this.fillColor(color);
	      }
	      return this.addContent('f' + this._windingRule(rule));
	    },
	    stroke: function(color) {
	      if (color) {
	        this.strokeColor(color);
	      }
	      return this.addContent('S');
	    },
	    fillAndStroke: function(fillColor, strokeColor, rule) {
	      var isFillRule;
	      if (strokeColor == null) {
	        strokeColor = fillColor;
	      }
	      isFillRule = /(even-?odd)|(non-?zero)/;
	      if (isFillRule.test(fillColor)) {
	        rule = fillColor;
	        fillColor = null;
	      }
	      if (isFillRule.test(strokeColor)) {
	        rule = strokeColor;
	        strokeColor = fillColor;
	      }
	      if (fillColor) {
	        this.fillColor(fillColor);
	        this.strokeColor(strokeColor);
	      }
	      return this.addContent('B' + this._windingRule(rule));
	    },
	    clip: function(rule) {
	      return this.addContent('W' + this._windingRule(rule) + ' n');
	    },
	    transform: function(m11, m12, m21, m22, dx, dy) {
	      var m, m0, m1, m2, m3, m4, m5, v, values;
	      m = this._ctm;
	      m0 = m[0], m1 = m[1], m2 = m[2], m3 = m[3], m4 = m[4], m5 = m[5];
	      m[0] = m0 * m11 + m2 * m12;
	      m[1] = m1 * m11 + m3 * m12;
	      m[2] = m0 * m21 + m2 * m22;
	      m[3] = m1 * m21 + m3 * m22;
	      m[4] = m0 * dx + m2 * dy + m4;
	      m[5] = m1 * dx + m3 * dy + m5;
	      values = ((function() {
	        var _i, _len, _ref, _results;
	        _ref = [m11, m12, m21, m22, dx, dy];
	        _results = [];
	        for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	          v = _ref[_i];
	          _results.push(+v.toFixed(5));
	        }
	        return _results;
	      })()).join(' ');
	      return this.addContent("" + values + " cm");
	    },
	    translate: function(x, y) {
	      return this.transform(1, 0, 0, 1, x, y);
	    },
	    rotate: function(angle, options) {
	      var cos, rad, sin, x, x1, y, y1, _ref;
	      if (options == null) {
	        options = {};
	      }
	      rad = angle * Math.PI / 180;
	      cos = Math.cos(rad);
	      sin = Math.sin(rad);
	      x = y = 0;
	      if (options.origin != null) {
	        _ref = options.origin, x = _ref[0], y = _ref[1];
	        x1 = x * cos - y * sin;
	        y1 = x * sin + y * cos;
	        x -= x1;
	        y -= y1;
	      }
	      return this.transform(cos, sin, -sin, cos, x, y);
	    },
	    scale: function(xFactor, yFactor, options) {
	      var x, y, _ref;
	      if (yFactor == null) {
	        yFactor = xFactor;
	      }
	      if (options == null) {
	        options = {};
	      }
	      if (arguments.length === 2) {
	        yFactor = xFactor;
	        options = yFactor;
	      }
	      x = y = 0;
	      if (options.origin != null) {
	        _ref = options.origin, x = _ref[0], y = _ref[1];
	        x -= xFactor * x;
	        y -= yFactor * y;
	      }
	      return this.transform(xFactor, 0, 0, yFactor, x, y);
	    }
	  };

	}).call(this);


/***/ },
/* 40 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var LineWrapper;

	  LineWrapper = __webpack_require__(48);

	  module.exports = {
	    initText: function() {
	      this.x = 0;
	      this.y = 0;
	      return this._lineGap = 0;
	    },
	    lineGap: function(_lineGap) {
	      this._lineGap = _lineGap;
	      return this;
	    },
	    moveDown: function(lines) {
	      if (lines == null) {
	        lines = 1;
	      }
	      this.y += this.currentLineHeight(true) * lines + this._lineGap;
	      return this;
	    },
	    moveUp: function(lines) {
	      if (lines == null) {
	        lines = 1;
	      }
	      this.y -= this.currentLineHeight(true) * lines + this._lineGap;
	      return this;
	    },
	    _text: function(text, x, y, options, lineCallback) {
	      var line, wrapper, _i, _len, _ref;
	      options = this._initOptions(x, y, options);
	      text = '' + text;
	      if (options.wordSpacing) {
	        text = text.replace(/\s{2,}/g, ' ');
	      }
	      if (options.width) {
	        wrapper = this._wrapper;
	        if (!wrapper) {
	          wrapper = new LineWrapper(this, options);
	          wrapper.on('line', lineCallback);
	        }
	        this._wrapper = options.continued ? wrapper : null;
	        this._textOptions = options.continued ? options : null;
	        wrapper.wrap(text, options);
	      } else {
	        _ref = text.split('\n');
	        for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	          line = _ref[_i];
	          lineCallback(line, options);
	        }
	      }
	      return this;
	    },
	    text: function(text, x, y, options) {
	      return this._text(text, x, y, options, this._line.bind(this));
	    },
	    widthOfString: function(string, options) {
	      if (options == null) {
	        options = {};
	      }
	      return this._font.widthOfString(string, this._fontSize) + (options.characterSpacing || 0) * (string.length - 1);
	    },
	    heightOfString: function(text, options) {
	      var height, lineGap, x, y;
	      if (options == null) {
	        options = {};
	      }
	      x = this.x, y = this.y;
	      options = this._initOptions(options);
	      options.height = Infinity;
	      lineGap = options.lineGap || this._lineGap || 0;
	      this._text(text, this.x, this.y, options, (function(_this) {
	        return function(line, options) {
	          return _this.y += _this.currentLineHeight(true) + lineGap;
	        };
	      })(this));
	      height = this.y - y;
	      this.x = x;
	      this.y = y;
	      return height;
	    },
	    list: function(list, x, y, options, wrapper) {
	      var flatten, i, indent, itemIndent, items, level, levels, r;
	      options = this._initOptions(x, y, options);
	      r = Math.round((this._font.ascender / 1000 * this._fontSize) / 3);
	      indent = options.textIndent || r * 5;
	      itemIndent = options.bulletIndent || r * 8;
	      level = 1;
	      items = [];
	      levels = [];
	      flatten = function(list) {
	        var i, item, _i, _len, _results;
	        _results = [];
	        for (i = _i = 0, _len = list.length; _i < _len; i = ++_i) {
	          item = list[i];
	          if (Array.isArray(item)) {
	            level++;
	            flatten(item);
	            _results.push(level--);
	          } else {
	            items.push(item);
	            _results.push(levels.push(level));
	          }
	        }
	        return _results;
	      };
	      flatten(list);
	      wrapper = new LineWrapper(this, options);
	      wrapper.on('line', this._line.bind(this));
	      level = 1;
	      i = 0;
	      wrapper.on('firstLine', (function(_this) {
	        return function() {
	          var diff, l;
	          if ((l = levels[i++]) !== level) {
	            diff = itemIndent * (l - level);
	            _this.x += diff;
	            wrapper.lineWidth -= diff;
	            level = l;
	          }
	          _this.circle(_this.x - indent + r, _this.y + r + (r / 2), r);
	          return _this.fill();
	        };
	      })(this));
	      wrapper.on('sectionStart', (function(_this) {
	        return function() {
	          var pos;
	          pos = indent + itemIndent * (level - 1);
	          _this.x += pos;
	          return wrapper.lineWidth -= pos;
	        };
	      })(this));
	      wrapper.on('sectionEnd', (function(_this) {
	        return function() {
	          var pos;
	          pos = indent + itemIndent * (level - 1);
	          _this.x -= pos;
	          return wrapper.lineWidth += pos;
	        };
	      })(this));
	      wrapper.wrap(items.join('\n'), options);
	      return this;
	    },
	    _initOptions: function(x, y, options) {
	      var key, margins, val, _ref;
	      if (x == null) {
	        x = {};
	      }
	      if (options == null) {
	        options = {};
	      }
	      if (typeof x === 'object') {
	        options = x;
	        x = null;
	      }
	      options = (function() {
	        var k, opts, v;
	        opts = {};
	        for (k in options) {
	          v = options[k];
	          opts[k] = v;
	        }
	        return opts;
	      })();
	      if (this._textOptions) {
	        _ref = this._textOptions;
	        for (key in _ref) {
	          val = _ref[key];
	          if (key !== 'continued') {
	            if (options[key] == null) {
	              options[key] = val;
	            }
	          }
	        }
	      }
	      if (x != null) {
	        this.x = x;
	      }
	      if (y != null) {
	        this.y = y;
	      }
	      if (options.lineBreak !== false) {
	        margins = this.page.margins;
	        if (options.width == null) {
	          options.width = this.page.width - this.x - margins.right;
	        }
	      }
	      options.columns || (options.columns = 0);
	      if (options.columnGap == null) {
	        options.columnGap = 18;
	      }
	      return options;
	    },
	    _line: function(text, options, wrapper) {
	      var lineGap;
	      if (options == null) {
	        options = {};
	      }
	      this._fragment(text, this.x, this.y, options);
	      lineGap = options.lineGap || this._lineGap || 0;
	      if (!wrapper) {
	        return this.x += this.widthOfString(text);
	      } else {
	        return this.y += this.currentLineHeight(true) + lineGap;
	      }
	    },
	    _fragment: function(text, x, y, options) {
	      var align, characterSpacing, commands, d, encoded, i, lineWidth, lineY, mode, renderedWidth, spaceWidth, textWidth, word, wordSpacing, words, _base, _i, _len, _name;
	      text = '' + text;
	      if (text.length === 0) {
	        return;
	      }
	      align = options.align || 'left';
	      wordSpacing = options.wordSpacing || 0;
	      characterSpacing = options.characterSpacing || 0;
	      if (options.width) {
	        switch (align) {
	          case 'right':
	            textWidth = this.widthOfString(text.replace(/\s+$/, ''), options);
	            x += options.lineWidth - textWidth;
	            break;
	          case 'center':
	            x += options.lineWidth / 2 - options.textWidth / 2;
	            break;
	          case 'justify':
	            words = text.trim().split(/\s+/);
	            textWidth = this.widthOfString(text.replace(/\s+/g, ''), options);
	            spaceWidth = this.widthOfString(' ') + characterSpacing;
	            wordSpacing = Math.max(0, (options.lineWidth - textWidth) / Math.max(1, words.length - 1) - spaceWidth);
	        }
	      }
	      renderedWidth = options.textWidth + (wordSpacing * (options.wordCount - 1)) + (characterSpacing * (text.length - 1));
	      if (options.link) {
	        this.link(x, y, renderedWidth, this.currentLineHeight(), options.link);
	      }
	      if (options.underline || options.strike) {
	        this.save();
	        if (!options.stroke) {
	          this.strokeColor.apply(this, this._fillColor);
	        }
	        lineWidth = this._fontSize < 10 ? 0.5 : Math.floor(this._fontSize / 10);
	        this.lineWidth(lineWidth);
	        d = options.underline ? 1 : 2;
	        lineY = y + this.currentLineHeight() / d;
	        if (options.underline) {
	          lineY -= lineWidth;
	        }
	        this.moveTo(x, lineY);
	        this.lineTo(x + renderedWidth, lineY);
	        this.stroke();
	        this.restore();
	      }
	      this.save();
	      this.transform(1, 0, 0, -1, 0, this.page.height);
	      y = this.page.height - y - (this._font.ascender / 1000 * this._fontSize);
	      if ((_base = this.page.fonts)[_name = this._font.id] == null) {
	        _base[_name] = this._font.ref();
	      }
	      this._font.use(text);
	      this.addContent("BT");
	      this.addContent("" + x + " " + y + " Td");
	      this.addContent("/" + this._font.id + " " + this._fontSize + " Tf");
	      mode = options.fill && options.stroke ? 2 : options.stroke ? 1 : 0;
	      if (mode) {
	        this.addContent("" + mode + " Tr");
	      }
	      if (characterSpacing) {
	        this.addContent("" + characterSpacing + " Tc");
	      }
	      if (wordSpacing) {
	        words = text.trim().split(/\s+/);
	        wordSpacing += this.widthOfString(' ') + characterSpacing;
	        wordSpacing *= 1000 / this._fontSize;
	        commands = [];
	        for (_i = 0, _len = words.length; _i < _len; _i++) {
	          word = words[_i];
	          encoded = this._font.encode(word);
	          encoded = ((function() {
	            var _j, _ref, _results;
	            _results = [];
	            for (i = _j = 0, _ref = encoded.length; _j < _ref; i = _j += 1) {
	              _results.push(encoded.charCodeAt(i).toString(16));
	            }
	            return _results;
	          })()).join('');
	          commands.push("<" + encoded + "> " + (-wordSpacing));
	        }
	        this.addContent("[" + (commands.join(' ')) + "] TJ");
	      } else {
	        encoded = this._font.encode(text);
	        encoded = ((function() {
	          var _j, _ref, _results;
	          _results = [];
	          for (i = _j = 0, _ref = encoded.length; _j < _ref; i = _j += 1) {
	            _results.push(encoded.charCodeAt(i).toString(16));
	          }
	          return _results;
	        })()).join('');
	        this.addContent("<" + encoded + "> Tj");
	      }
	      this.addContent("ET");
	      return this.restore();
	    }
	  };

	}).call(this);


/***/ },
/* 41 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var PDFGradient, PDFLinearGradient, PDFRadialGradient, namedColors, _ref;

	  _ref = __webpack_require__(49), PDFGradient = _ref.PDFGradient, PDFLinearGradient = _ref.PDFLinearGradient, PDFRadialGradient = _ref.PDFRadialGradient;

	  module.exports = {
	    initColor: function() {
	      this._opacityRegistry = {};
	      this._opacityCount = 0;
	      return this._gradCount = 0;
	    },
	    _normalizeColor: function(color) {
	      var hex, part;
	      if (color instanceof PDFGradient) {
	        return color;
	      }
	      if (typeof color === 'string') {
	        if (color.charAt(0) === '#') {
	          if (color.length === 4) {
	            color = color.replace(/#([0-9A-F])([0-9A-F])([0-9A-F])/i, "#$1$1$2$2$3$3");
	          }
	          hex = parseInt(color.slice(1), 16);
	          color = [hex >> 16, hex >> 8 & 0xff, hex & 0xff];
	        } else if (namedColors[color]) {
	          color = namedColors[color];
	        }
	      }
	      if (Array.isArray(color)) {
	        if (color.length === 3) {
	          color = (function() {
	            var _i, _len, _results;
	            _results = [];
	            for (_i = 0, _len = color.length; _i < _len; _i++) {
	              part = color[_i];
	              _results.push(part / 255);
	            }
	            return _results;
	          })();
	        } else if (color.length === 4) {
	          color = (function() {
	            var _i, _len, _results;
	            _results = [];
	            for (_i = 0, _len = color.length; _i < _len; _i++) {
	              part = color[_i];
	              _results.push(part / 100);
	            }
	            return _results;
	          })();
	        }
	        return color;
	      }
	      return null;
	    },
	    _setColor: function(color, stroke) {
	      var gstate, name, op, space;
	      color = this._normalizeColor(color);
	      if (!color) {
	        return false;
	      }
	      if (this._sMasked) {
	        gstate = this.ref({
	          Type: 'ExtGState',
	          SMask: 'None'
	        });
	        gstate.end();
	        name = "Gs" + (++this._opacityCount);
	        this.page.ext_gstates[name] = gstate;
	        this.addContent("/" + name + " gs");
	        this._sMasked = false;
	      }
	      op = stroke ? 'SCN' : 'scn';
	      if (color instanceof PDFGradient) {
	        this._setColorSpace('Pattern', stroke);
	        color.apply(op);
	      } else {
	        space = color.length === 4 ? 'DeviceCMYK' : 'DeviceRGB';
	        this._setColorSpace(space, stroke);
	        color = color.join(' ');
	        this.addContent("" + color + " " + op);
	      }
	      return true;
	    },
	    _setColorSpace: function(space, stroke) {
	      var op;
	      op = stroke ? 'CS' : 'cs';
	      return this.addContent("/" + space + " " + op);
	    },
	    fillColor: function(color, opacity) {
	      var set;
	      if (opacity == null) {
	        opacity = 1;
	      }
	      set = this._setColor(color, false);
	      if (set) {
	        this.fillOpacity(opacity);
	      }
	      this._fillColor = [color, opacity];
	      return this;
	    },
	    strokeColor: function(color, opacity) {
	      var set;
	      if (opacity == null) {
	        opacity = 1;
	      }
	      set = this._setColor(color, true);
	      if (set) {
	        this.strokeOpacity(opacity);
	      }
	      return this;
	    },
	    opacity: function(opacity) {
	      this._doOpacity(opacity, opacity);
	      return this;
	    },
	    fillOpacity: function(opacity) {
	      this._doOpacity(opacity, null);
	      return this;
	    },
	    strokeOpacity: function(opacity) {
	      this._doOpacity(null, opacity);
	      return this;
	    },
	    _doOpacity: function(fillOpacity, strokeOpacity) {
	      var dictionary, id, key, name, _ref1;
	      if (!((fillOpacity != null) || (strokeOpacity != null))) {
	        return;
	      }
	      if (fillOpacity != null) {
	        fillOpacity = Math.max(0, Math.min(1, fillOpacity));
	      }
	      if (strokeOpacity != null) {
	        strokeOpacity = Math.max(0, Math.min(1, strokeOpacity));
	      }
	      key = "" + fillOpacity + "_" + strokeOpacity;
	      if (this._opacityRegistry[key]) {
	        _ref1 = this._opacityRegistry[key], dictionary = _ref1[0], name = _ref1[1];
	      } else {
	        dictionary = {
	          Type: 'ExtGState'
	        };
	        if (fillOpacity != null) {
	          dictionary.ca = fillOpacity;
	        }
	        if (strokeOpacity != null) {
	          dictionary.CA = strokeOpacity;
	        }
	        dictionary = this.ref(dictionary);
	        dictionary.end();
	        id = ++this._opacityCount;
	        name = "Gs" + id;
	        this._opacityRegistry[key] = [dictionary, name];
	      }
	      this.page.ext_gstates[name] = dictionary;
	      return this.addContent("/" + name + " gs");
	    },
	    linearGradient: function(x1, y1, x2, y2) {
	      return new PDFLinearGradient(this, x1, y1, x2, y2);
	    },
	    radialGradient: function(x1, y1, r1, x2, y2, r2) {
	      return new PDFRadialGradient(this, x1, y1, r1, x2, y2, r2);
	    }
	  };

	  namedColors = {
	    aliceblue: [240, 248, 255],
	    antiquewhite: [250, 235, 215],
	    aqua: [0, 255, 255],
	    aquamarine: [127, 255, 212],
	    azure: [240, 255, 255],
	    beige: [245, 245, 220],
	    bisque: [255, 228, 196],
	    black: [0, 0, 0],
	    blanchedalmond: [255, 235, 205],
	    blue: [0, 0, 255],
	    blueviolet: [138, 43, 226],
	    brown: [165, 42, 42],
	    burlywood: [222, 184, 135],
	    cadetblue: [95, 158, 160],
	    chartreuse: [127, 255, 0],
	    chocolate: [210, 105, 30],
	    coral: [255, 127, 80],
	    cornflowerblue: [100, 149, 237],
	    cornsilk: [255, 248, 220],
	    crimson: [220, 20, 60],
	    cyan: [0, 255, 255],
	    darkblue: [0, 0, 139],
	    darkcyan: [0, 139, 139],
	    darkgoldenrod: [184, 134, 11],
	    darkgray: [169, 169, 169],
	    darkgreen: [0, 100, 0],
	    darkgrey: [169, 169, 169],
	    darkkhaki: [189, 183, 107],
	    darkmagenta: [139, 0, 139],
	    darkolivegreen: [85, 107, 47],
	    darkorange: [255, 140, 0],
	    darkorchid: [153, 50, 204],
	    darkred: [139, 0, 0],
	    darksalmon: [233, 150, 122],
	    darkseagreen: [143, 188, 143],
	    darkslateblue: [72, 61, 139],
	    darkslategray: [47, 79, 79],
	    darkslategrey: [47, 79, 79],
	    darkturquoise: [0, 206, 209],
	    darkviolet: [148, 0, 211],
	    deeppink: [255, 20, 147],
	    deepskyblue: [0, 191, 255],
	    dimgray: [105, 105, 105],
	    dimgrey: [105, 105, 105],
	    dodgerblue: [30, 144, 255],
	    firebrick: [178, 34, 34],
	    floralwhite: [255, 250, 240],
	    forestgreen: [34, 139, 34],
	    fuchsia: [255, 0, 255],
	    gainsboro: [220, 220, 220],
	    ghostwhite: [248, 248, 255],
	    gold: [255, 215, 0],
	    goldenrod: [218, 165, 32],
	    gray: [128, 128, 128],
	    grey: [128, 128, 128],
	    green: [0, 128, 0],
	    greenyellow: [173, 255, 47],
	    honeydew: [240, 255, 240],
	    hotpink: [255, 105, 180],
	    indianred: [205, 92, 92],
	    indigo: [75, 0, 130],
	    ivory: [255, 255, 240],
	    khaki: [240, 230, 140],
	    lavender: [230, 230, 250],
	    lavenderblush: [255, 240, 245],
	    lawngreen: [124, 252, 0],
	    lemonchiffon: [255, 250, 205],
	    lightblue: [173, 216, 230],
	    lightcoral: [240, 128, 128],
	    lightcyan: [224, 255, 255],
	    lightgoldenrodyellow: [250, 250, 210],
	    lightgray: [211, 211, 211],
	    lightgreen: [144, 238, 144],
	    lightgrey: [211, 211, 211],
	    lightpink: [255, 182, 193],
	    lightsalmon: [255, 160, 122],
	    lightseagreen: [32, 178, 170],
	    lightskyblue: [135, 206, 250],
	    lightslategray: [119, 136, 153],
	    lightslategrey: [119, 136, 153],
	    lightsteelblue: [176, 196, 222],
	    lightyellow: [255, 255, 224],
	    lime: [0, 255, 0],
	    limegreen: [50, 205, 50],
	    linen: [250, 240, 230],
	    magenta: [255, 0, 255],
	    maroon: [128, 0, 0],
	    mediumaquamarine: [102, 205, 170],
	    mediumblue: [0, 0, 205],
	    mediumorchid: [186, 85, 211],
	    mediumpurple: [147, 112, 219],
	    mediumseagreen: [60, 179, 113],
	    mediumslateblue: [123, 104, 238],
	    mediumspringgreen: [0, 250, 154],
	    mediumturquoise: [72, 209, 204],
	    mediumvioletred: [199, 21, 133],
	    midnightblue: [25, 25, 112],
	    mintcream: [245, 255, 250],
	    mistyrose: [255, 228, 225],
	    moccasin: [255, 228, 181],
	    navajowhite: [255, 222, 173],
	    navy: [0, 0, 128],
	    oldlace: [253, 245, 230],
	    olive: [128, 128, 0],
	    olivedrab: [107, 142, 35],
	    orange: [255, 165, 0],
	    orangered: [255, 69, 0],
	    orchid: [218, 112, 214],
	    palegoldenrod: [238, 232, 170],
	    palegreen: [152, 251, 152],
	    paleturquoise: [175, 238, 238],
	    palevioletred: [219, 112, 147],
	    papayawhip: [255, 239, 213],
	    peachpuff: [255, 218, 185],
	    peru: [205, 133, 63],
	    pink: [255, 192, 203],
	    plum: [221, 160, 221],
	    powderblue: [176, 224, 230],
	    purple: [128, 0, 128],
	    red: [255, 0, 0],
	    rosybrown: [188, 143, 143],
	    royalblue: [65, 105, 225],
	    saddlebrown: [139, 69, 19],
	    salmon: [250, 128, 114],
	    sandybrown: [244, 164, 96],
	    seagreen: [46, 139, 87],
	    seashell: [255, 245, 238],
	    sienna: [160, 82, 45],
	    silver: [192, 192, 192],
	    skyblue: [135, 206, 235],
	    slateblue: [106, 90, 205],
	    slategray: [112, 128, 144],
	    slategrey: [112, 128, 144],
	    snow: [255, 250, 250],
	    springgreen: [0, 255, 127],
	    steelblue: [70, 130, 180],
	    tan: [210, 180, 140],
	    teal: [0, 128, 128],
	    thistle: [216, 191, 216],
	    tomato: [255, 99, 71],
	    turquoise: [64, 224, 208],
	    violet: [238, 130, 238],
	    wheat: [245, 222, 179],
	    white: [255, 255, 255],
	    whitesmoke: [245, 245, 245],
	    yellow: [255, 255, 0],
	    yellowgreen: [154, 205, 50]
	  };

	}).call(this);


/***/ },
/* 42 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1
	(function() {
	  var PDFImage;

	  PDFImage = __webpack_require__(17);

	  module.exports = {
	    initImages: function() {
	      this._imageRegistry = {};
	      return this._imageCount = 0;
	    },
	    image: function(src, x, y, options) {
	      var bh, bp, bw, h, hp, image, ip, w, wp, _base, _name, _ref, _ref1, _ref2;
	      if (options == null) {
	        options = {};
	      }
	      if (typeof x === 'object') {
	        options = x;
	        x = null;
	      }
	      x = (_ref = x != null ? x : options.x) != null ? _ref : this.x;
	      y = (_ref1 = y != null ? y : options.y) != null ? _ref1 : this.y;
	      if (!Buffer.isBuffer(src)) {
	        image = this._imageRegistry[src];
	      }
	      if (!image) {
	        image = PDFImage.open(src, 'I' + (++this._imageCount));
	        image.embed(this);
	        if (!Buffer.isBuffer(src)) {
	          this._imageRegistry[src] = image;
	        }
	      }
	      if ((_base = this.page.xobjects)[_name = image.label] == null) {
	        _base[_name] = image.obj;
	      }
	      w = options.width || image.width;
	      h = options.height || image.height;
	      if (options.width && !options.height) {
	        wp = w / image.width;
	        w = image.width * wp;
	        h = image.height * wp;
	      } else if (options.height && !options.width) {
	        hp = h / image.height;
	        w = image.width * hp;
	        h = image.height * hp;
	      } else if (options.scale) {
	        w = image.width * options.scale;
	        h = image.height * options.scale;
	      } else if (options.fit) {
	        _ref2 = options.fit, bw = _ref2[0], bh = _ref2[1];
	        bp = bw / bh;
	        ip = image.width / image.height;
	        if (ip > bp) {
	          w = bw;
	          h = bw / ip;
	        } else {
	          h = bh;
	          w = bh * ip;
	        }
	        if (options.align === 'center') {
	          x = x + bw / 2 - w / 2;
	        } else if (options.align === 'right') {
	          x = x + bw - w;
	        }
	        if (options.valign === 'center') {
	          y = y + bh / 2 - h / 2;
	        } else if (options.valign === 'bottom') {
	          y = y + bh - h;
	        }
	      }
	      if (this.y === y) {
	        this.y += h;
	      }
	      this.save();
	      this.transform(w, 0, 0, -h, x, y + h);
	      this.addContent("/" + image.label + " Do");
	      this.restore();
	      return this;
	    }
	  };

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 43 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  module.exports = {
	    annotate: function(x, y, w, h, options) {
	      var key, ref, val;
	      options.Type = 'Annot';
	      options.Rect = this._convertRect(x, y, w, h);
	      options.Border = [0, 0, 0];
	      if (options.Subtype !== 'Link') {
	        if (options.C == null) {
	          options.C = this._normalizeColor(options.color || [0, 0, 0]);
	        }
	      }
	      delete options.color;
	      if (typeof options.Dest === 'string') {
	        options.Dest = new String(options.Dest);
	      }
	      for (key in options) {
	        val = options[key];
	        options[key[0].toUpperCase() + key.slice(1)] = val;
	      }
	      ref = this.ref(options);
	      this.page.annotations.push(ref);
	      ref.end();
	      return this;
	    },
	    note: function(x, y, w, h, contents, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Text';
	      options.Contents = new String(contents);
	      options.Name = 'Comment';
	      if (options.color == null) {
	        options.color = [243, 223, 92];
	      }
	      return this.annotate(x, y, w, h, options);
	    },
	    link: function(x, y, w, h, url, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Link';
	      options.A = this.ref({
	        S: 'URI',
	        URI: new String(url)
	      });
	      options.A.end();
	      return this.annotate(x, y, w, h, options);
	    },
	    _markup: function(x, y, w, h, options) {
	      var x1, x2, y1, y2, _ref;
	      if (options == null) {
	        options = {};
	      }
	      _ref = this._convertRect(x, y, w, h), x1 = _ref[0], y1 = _ref[1], x2 = _ref[2], y2 = _ref[3];
	      options.QuadPoints = [x1, y2, x2, y2, x1, y1, x2, y1];
	      options.Contents = new String;
	      return this.annotate(x, y, w, h, options);
	    },
	    highlight: function(x, y, w, h, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Highlight';
	      if (options.color == null) {
	        options.color = [241, 238, 148];
	      }
	      return this._markup(x, y, w, h, options);
	    },
	    underline: function(x, y, w, h, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Underline';
	      return this._markup(x, y, w, h, options);
	    },
	    strike: function(x, y, w, h, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'StrikeOut';
	      return this._markup(x, y, w, h, options);
	    },
	    lineAnnotation: function(x1, y1, x2, y2, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Line';
	      options.Contents = new String;
	      options.L = [x1, this.page.height - y1, x2, this.page.height - y2];
	      return this.annotate(x1, y1, x2, y2, options);
	    },
	    rectAnnotation: function(x, y, w, h, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Square';
	      options.Contents = new String;
	      return this.annotate(x, y, w, h, options);
	    },
	    ellipseAnnotation: function(x, y, w, h, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'Circle';
	      options.Contents = new String;
	      return this.annotate(x, y, w, h, options);
	    },
	    textAnnotation: function(x, y, w, h, text, options) {
	      if (options == null) {
	        options = {};
	      }
	      options.Subtype = 'FreeText';
	      options.Contents = new String(text);
	      options.DA = new String;
	      return this.annotate(x, y, w, h, options);
	    },
	    _convertRect: function(x1, y1, w, h) {
	      var m0, m1, m2, m3, m4, m5, x2, y2, _ref;
	      y2 = y1;
	      y1 += h;
	      x2 = x1 + w;
	      _ref = this._ctm, m0 = _ref[0], m1 = _ref[1], m2 = _ref[2], m3 = _ref[3], m4 = _ref[4], m5 = _ref[5];
	      x1 = m0 * x1 + m2 * y1 + m4;
	      y1 = m1 * x1 + m3 * y1 + m5;
	      x2 = m0 * x2 + m2 * y2 + m4;
	      y2 = m1 * x2 + m3 * y2 + m5;
	      return [x1, y1, x2, y2];
	    }
	  };

	}).call(this);


/***/ },
/* 44 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var PDFFont;

	  PDFFont = __webpack_require__(52);

	  module.exports = {
	    initFonts: function() {
	      this._fontFamilies = {};
	      this._fontCount = 0;
	      this._fontSize = 12;
	      this._font = null;
	      this._registeredFonts = {};
	      
	    },
	    font: function(src, family, size) {
	      var cacheKey, font, id, _ref;
	      if (typeof family === 'number') {
	        size = family;
	        family = null;
	      }
	      if (typeof src === 'string' && this._registeredFonts[src]) {
	        cacheKey = src;
	        _ref = this._registeredFonts[src], src = _ref.src, family = _ref.family;
	      } else {
	        cacheKey = family || src;
	        if (typeof cacheKey !== 'string') {
	          cacheKey = null;
	        }
	      }
	      if (size != null) {
	        this.fontSize(size);
	      }
	      if (font = this._fontFamilies[cacheKey]) {
	        this._font = font;
	        return this;
	      }
	      id = 'F' + (++this._fontCount);
	      this._font = new PDFFont(this, src, family, id);
	      if (font = this._fontFamilies[this._font.name]) {
	        this._font = font;
	        return this;
	      }
	      if (cacheKey) {
	        this._fontFamilies[cacheKey] = this._font;
	      }
	      this._fontFamilies[this._font.name] = this._font;
	      return this;
	    },
	    fontSize: function(_fontSize) {
	      this._fontSize = _fontSize;
	      return this;
	    },
	    currentLineHeight: function(includeGap) {
	      if (includeGap == null) {
	        includeGap = false;
	      }
	      return this._font.lineHeight(this._fontSize, includeGap);
	    },
	    registerFont: function(name, src, family) {
	      this._registeredFonts[name] = {
	        src: src,
	        family: family
	      };
	      return this;
	    }
	  };

	}).call(this);


/***/ },
/* 45 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer, process) {// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	var Transform = __webpack_require__(55);

	var binding = __webpack_require__(50);
	var util = __webpack_require__(60);
	var assert = __webpack_require__(53).ok;

	// zlib doesn't provide these, so kludge them in following the same
	// const naming scheme zlib uses.
	binding.Z_MIN_WINDOWBITS = 8;
	binding.Z_MAX_WINDOWBITS = 15;
	binding.Z_DEFAULT_WINDOWBITS = 15;

	// fewer than 64 bytes per chunk is stupid.
	// technically it could work with as few as 8, but even 64 bytes
	// is absurdly low.  Usually a MB or more is best.
	binding.Z_MIN_CHUNK = 64;
	binding.Z_MAX_CHUNK = Infinity;
	binding.Z_DEFAULT_CHUNK = (16 * 1024);

	binding.Z_MIN_MEMLEVEL = 1;
	binding.Z_MAX_MEMLEVEL = 9;
	binding.Z_DEFAULT_MEMLEVEL = 8;

	binding.Z_MIN_LEVEL = -1;
	binding.Z_MAX_LEVEL = 9;
	binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;

	// expose all the zlib constants
	Object.keys(binding).forEach(function(k) {
	  if (k.match(/^Z/)) exports[k] = binding[k];
	});

	// translation table for return codes.
	exports.codes = {
	  Z_OK: binding.Z_OK,
	  Z_STREAM_END: binding.Z_STREAM_END,
	  Z_NEED_DICT: binding.Z_NEED_DICT,
	  Z_ERRNO: binding.Z_ERRNO,
	  Z_STREAM_ERROR: binding.Z_STREAM_ERROR,
	  Z_DATA_ERROR: binding.Z_DATA_ERROR,
	  Z_MEM_ERROR: binding.Z_MEM_ERROR,
	  Z_BUF_ERROR: binding.Z_BUF_ERROR,
	  Z_VERSION_ERROR: binding.Z_VERSION_ERROR
	};

	Object.keys(exports.codes).forEach(function(k) {
	  exports.codes[exports.codes[k]] = k;
	});

	exports.Deflate = Deflate;
	exports.Inflate = Inflate;
	exports.Gzip = Gzip;
	exports.Gunzip = Gunzip;
	exports.DeflateRaw = DeflateRaw;
	exports.InflateRaw = InflateRaw;
	exports.Unzip = Unzip;

	exports.createDeflate = function(o) {
	  return new Deflate(o);
	};

	exports.createInflate = function(o) {
	  return new Inflate(o);
	};

	exports.createDeflateRaw = function(o) {
	  return new DeflateRaw(o);
	};

	exports.createInflateRaw = function(o) {
	  return new InflateRaw(o);
	};

	exports.createGzip = function(o) {
	  return new Gzip(o);
	};

	exports.createGunzip = function(o) {
	  return new Gunzip(o);
	};

	exports.createUnzip = function(o) {
	  return new Unzip(o);
	};


	// Convenience methods.
	// compress/decompress a string or buffer in one step.
	exports.deflate = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new Deflate(opts), buffer, callback);
	};

	exports.deflateSync = function(buffer, opts) {
	  return zlibBufferSync(new Deflate(opts), buffer);
	};

	exports.gzip = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new Gzip(opts), buffer, callback);
	};

	exports.gzipSync = function(buffer, opts) {
	  return zlibBufferSync(new Gzip(opts), buffer);
	};

	exports.deflateRaw = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new DeflateRaw(opts), buffer, callback);
	};

	exports.deflateRawSync = function(buffer, opts) {
	  return zlibBufferSync(new DeflateRaw(opts), buffer);
	};

	exports.unzip = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new Unzip(opts), buffer, callback);
	};

	exports.unzipSync = function(buffer, opts) {
	  return zlibBufferSync(new Unzip(opts), buffer);
	};

	exports.inflate = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new Inflate(opts), buffer, callback);
	};

	exports.inflateSync = function(buffer, opts) {
	  return zlibBufferSync(new Inflate(opts), buffer);
	};

	exports.gunzip = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new Gunzip(opts), buffer, callback);
	};

	exports.gunzipSync = function(buffer, opts) {
	  return zlibBufferSync(new Gunzip(opts), buffer);
	};

	exports.inflateRaw = function(buffer, opts, callback) {
	  if (typeof opts === 'function') {
	    callback = opts;
	    opts = {};
	  }
	  return zlibBuffer(new InflateRaw(opts), buffer, callback);
	};

	exports.inflateRawSync = function(buffer, opts) {
	  return zlibBufferSync(new InflateRaw(opts), buffer);
	};

	function zlibBuffer(engine, buffer, callback) {
	  var buffers = [];
	  var nread = 0;

	  engine.on('error', onError);
	  engine.on('end', onEnd);

	  engine.end(buffer);
	  flow();

	  function flow() {
	    var chunk;
	    while (null !== (chunk = engine.read())) {
	      buffers.push(chunk);
	      nread += chunk.length;
	    }
	    engine.once('readable', flow);
	  }

	  function onError(err) {
	    engine.removeListener('end', onEnd);
	    engine.removeListener('readable', flow);
	    callback(err);
	  }

	  function onEnd() {
	    var buf = Buffer.concat(buffers, nread);
	    buffers = [];
	    callback(null, buf);
	    engine.close();
	  }
	}

	function zlibBufferSync(engine, buffer) {
	  if (typeof buffer === 'string')
	    buffer = new Buffer(buffer);
	  if (!Buffer.isBuffer(buffer))
	    throw new TypeError('Not a string or buffer');

	  var flushFlag = binding.Z_FINISH;

	  return engine._processChunk(buffer, flushFlag);
	}

	// generic zlib
	// minimal 2-byte header
	function Deflate(opts) {
	  if (!(this instanceof Deflate)) return new Deflate(opts);
	  Zlib.call(this, opts, binding.DEFLATE);
	}

	function Inflate(opts) {
	  if (!(this instanceof Inflate)) return new Inflate(opts);
	  Zlib.call(this, opts, binding.INFLATE);
	}



	// gzip - bigger header, same deflate compression
	function Gzip(opts) {
	  if (!(this instanceof Gzip)) return new Gzip(opts);
	  Zlib.call(this, opts, binding.GZIP);
	}

	function Gunzip(opts) {
	  if (!(this instanceof Gunzip)) return new Gunzip(opts);
	  Zlib.call(this, opts, binding.GUNZIP);
	}



	// raw - no header
	function DeflateRaw(opts) {
	  if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
	  Zlib.call(this, opts, binding.DEFLATERAW);
	}

	function InflateRaw(opts) {
	  if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
	  Zlib.call(this, opts, binding.INFLATERAW);
	}


	// auto-detect header.
	function Unzip(opts) {
	  if (!(this instanceof Unzip)) return new Unzip(opts);
	  Zlib.call(this, opts, binding.UNZIP);
	}


	// the Zlib class they all inherit from
	// This thing manages the queue of requests, and returns
	// true or false if there is anything in the queue when
	// you call the .write() method.

	function Zlib(opts, mode) {
	  this._opts = opts = opts || {};
	  this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;

	  Transform.call(this, opts);

	  if (opts.flush) {
	    if (opts.flush !== binding.Z_NO_FLUSH &&
	        opts.flush !== binding.Z_PARTIAL_FLUSH &&
	        opts.flush !== binding.Z_SYNC_FLUSH &&
	        opts.flush !== binding.Z_FULL_FLUSH &&
	        opts.flush !== binding.Z_FINISH &&
	        opts.flush !== binding.Z_BLOCK) {
	      throw new Error('Invalid flush flag: ' + opts.flush);
	    }
	  }
	  this._flushFlag = opts.flush || binding.Z_NO_FLUSH;

	  if (opts.chunkSize) {
	    if (opts.chunkSize < exports.Z_MIN_CHUNK ||
	        opts.chunkSize > exports.Z_MAX_CHUNK) {
	      throw new Error('Invalid chunk size: ' + opts.chunkSize);
	    }
	  }

	  if (opts.windowBits) {
	    if (opts.windowBits < exports.Z_MIN_WINDOWBITS ||
	        opts.windowBits > exports.Z_MAX_WINDOWBITS) {
	      throw new Error('Invalid windowBits: ' + opts.windowBits);
	    }
	  }

	  if (opts.level) {
	    if (opts.level < exports.Z_MIN_LEVEL ||
	        opts.level > exports.Z_MAX_LEVEL) {
	      throw new Error('Invalid compression level: ' + opts.level);
	    }
	  }

	  if (opts.memLevel) {
	    if (opts.memLevel < exports.Z_MIN_MEMLEVEL ||
	        opts.memLevel > exports.Z_MAX_MEMLEVEL) {
	      throw new Error('Invalid memLevel: ' + opts.memLevel);
	    }
	  }

	  if (opts.strategy) {
	    if (opts.strategy != exports.Z_FILTERED &&
	        opts.strategy != exports.Z_HUFFMAN_ONLY &&
	        opts.strategy != exports.Z_RLE &&
	        opts.strategy != exports.Z_FIXED &&
	        opts.strategy != exports.Z_DEFAULT_STRATEGY) {
	      throw new Error('Invalid strategy: ' + opts.strategy);
	    }
	  }

	  if (opts.dictionary) {
	    if (!Buffer.isBuffer(opts.dictionary)) {
	      throw new Error('Invalid dictionary: it should be a Buffer instance');
	    }
	  }

	  this._binding = new binding.Zlib(mode);

	  var self = this;
	  this._hadError = false;
	  this._binding.onerror = function(message, errno) {
	    // there is no way to cleanly recover.
	    // continuing only obscures problems.
	    self._binding = null;
	    self._hadError = true;

	    var error = new Error(message);
	    error.errno = errno;
	    error.code = exports.codes[errno];
	    self.emit('error', error);
	  };

	  var level = exports.Z_DEFAULT_COMPRESSION;
	  if (typeof opts.level === 'number') level = opts.level;

	  var strategy = exports.Z_DEFAULT_STRATEGY;
	  if (typeof opts.strategy === 'number') strategy = opts.strategy;

	  this._binding.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS,
	                     level,
	                     opts.memLevel || exports.Z_DEFAULT_MEMLEVEL,
	                     strategy,
	                     opts.dictionary);

	  this._buffer = new Buffer(this._chunkSize);
	  this._offset = 0;
	  this._closed = false;
	  this._level = level;
	  this._strategy = strategy;

	  this.once('end', this.close);
	}

	util.inherits(Zlib, Transform);

	Zlib.prototype.params = function(level, strategy, callback) {
	  if (level < exports.Z_MIN_LEVEL ||
	      level > exports.Z_MAX_LEVEL) {
	    throw new RangeError('Invalid compression level: ' + level);
	  }
	  if (strategy != exports.Z_FILTERED &&
	      strategy != exports.Z_HUFFMAN_ONLY &&
	      strategy != exports.Z_RLE &&
	      strategy != exports.Z_FIXED &&
	      strategy != exports.Z_DEFAULT_STRATEGY) {
	    throw new TypeError('Invalid strategy: ' + strategy);
	  }

	  if (this._level !== level || this._strategy !== strategy) {
	    var self = this;
	    this.flush(binding.Z_SYNC_FLUSH, function() {
	      self._binding.params(level, strategy);
	      if (!self._hadError) {
	        self._level = level;
	        self._strategy = strategy;
	        if (callback) callback();
	      }
	    });
	  } else {
	    process.nextTick(callback);
	  }
	};

	Zlib.prototype.reset = function() {
	  return this._binding.reset();
	};

	// This is the _flush function called by the transform class,
	// internally, when the last chunk has been written.
	Zlib.prototype._flush = function(callback) {
	  this._transform(new Buffer(0), '', callback);
	};

	Zlib.prototype.flush = function(kind, callback) {
	  var ws = this._writableState;

	  if (typeof kind === 'function' || (kind === void 0 && !callback)) {
	    callback = kind;
	    kind = binding.Z_FULL_FLUSH;
	  }

	  if (ws.ended) {
	    if (callback)
	      process.nextTick(callback);
	  } else if (ws.ending) {
	    if (callback)
	      this.once('end', callback);
	  } else if (ws.needDrain) {
	    var self = this;
	    this.once('drain', function() {
	      self.flush(callback);
	    });
	  } else {
	    this._flushFlag = kind;
	    this.write(new Buffer(0), '', callback);
	  }
	};

	Zlib.prototype.close = function(callback) {
	  if (callback)
	    process.nextTick(callback);

	  if (this._closed)
	    return;

	  this._closed = true;

	  this._binding.close();

	  var self = this;
	  process.nextTick(function() {
	    self.emit('close');
	  });
	};

	Zlib.prototype._transform = function(chunk, encoding, cb) {
	  var flushFlag;
	  var ws = this._writableState;
	  var ending = ws.ending || ws.ended;
	  var last = ending && (!chunk || ws.length === chunk.length);

	  if (!chunk === null && !Buffer.isBuffer(chunk))
	    return cb(new Error('invalid input'));

	  // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag.
	  // If it's explicitly flushing at some other time, then we use
	  // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
	  // goodness.
	  if (last)
	    flushFlag = binding.Z_FINISH;
	  else {
	    flushFlag = this._flushFlag;
	    // once we've flushed the last of the queue, stop flushing and
	    // go back to the normal behavior.
	    if (chunk.length >= ws.length) {
	      this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;
	    }
	  }

	  var self = this;
	  this._processChunk(chunk, flushFlag, cb);
	};

	Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {
	  var availInBefore = chunk && chunk.length;
	  var availOutBefore = this._chunkSize - this._offset;
	  var inOff = 0;

	  var self = this;

	  var async = typeof cb === 'function';

	  if (!async) {
	    var buffers = [];
	    var nread = 0;

	    var error;
	    this.on('error', function(er) {
	      error = er;
	    });

	    do {
	      var res = this._binding.writeSync(flushFlag,
	                                        chunk, // in
	                                        inOff, // in_off
	                                        availInBefore, // in_len
	                                        this._buffer, // out
	                                        this._offset, //out_off
	                                        availOutBefore); // out_len
	    } while (!this._hadError && callback(res[0], res[1]));

	    if (this._hadError) {
	      throw error;
	    }

	    var buf = Buffer.concat(buffers, nread);
	    this.close();

	    return buf;
	  }

	  var req = this._binding.write(flushFlag,
	                                chunk, // in
	                                inOff, // in_off
	                                availInBefore, // in_len
	                                this._buffer, // out
	                                this._offset, //out_off
	                                availOutBefore); // out_len

	  req.buffer = chunk;
	  req.callback = callback;

	  function callback(availInAfter, availOutAfter) {
	    if (self._hadError)
	      return;

	    var have = availOutBefore - availOutAfter;
	    assert(have >= 0, 'have should not go down');

	    if (have > 0) {
	      var out = self._buffer.slice(self._offset, self._offset + have);
	      self._offset += have;
	      // serve some output to the consumer.
	      if (async) {
	        self.push(out);
	      } else {
	        buffers.push(out);
	        nread += out.length;
	      }
	    }

	    // exhausted the output buffer, or used all the input create a new one.
	    if (availOutAfter === 0 || self._offset >= self._chunkSize) {
	      availOutBefore = self._chunkSize;
	      self._offset = 0;
	      self._buffer = new Buffer(self._chunkSize);
	    }

	    if (availOutAfter === 0) {
	      // Not actually done.  Need to reprocess.
	      // Also, update the availInBefore to the availInAfter value,
	      // so that if we have to hit it a third (fourth, etc.) time,
	      // it'll have the correct byte counts.
	      inOff += (availInBefore - availInAfter);
	      availInBefore = availInAfter;

	      if (!async)
	        return true;

	      var newReq = self._binding.write(flushFlag,
	                                       chunk,
	                                       inOff,
	                                       availInBefore,
	                                       self._buffer,
	                                       self._offset,
	                                       self._chunkSize);
	      newReq.callback = callback; // this same function
	      newReq.buffer = chunk;
	      return;
	    }

	    if (!async)
	      return false;

	    // finished with the chunk.
	    cb();
	  }
	};

	util.inherits(Deflate, Zlib);
	util.inherits(Inflate, Zlib);
	util.inherits(Gzip, Zlib);
	util.inherits(Gunzip, Zlib);
	util.inherits(DeflateRaw, Zlib);
	util.inherits(InflateRaw, Zlib);
	util.inherits(Unzip, Zlib);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer, __webpack_require__(61)))

/***/ },
/* 46 */
/***/ function(module, exports, __webpack_require__) {

	// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	module.exports = Stream;

	var EE = __webpack_require__(54).EventEmitter;
	var inherits = __webpack_require__(62);

	inherits(Stream, EE);
	Stream.Readable = __webpack_require__(56);
	Stream.Writable = __webpack_require__(57);
	Stream.Duplex = __webpack_require__(58);
	Stream.Transform = __webpack_require__(55);
	Stream.PassThrough = __webpack_require__(59);

	// Backwards-compat with node 0.4.x
	Stream.Stream = Stream;



	// old-style streams.  Note that the pipe method (the only relevant
	// part of this class) is overridden in the Readable class.

	function Stream() {
	  EE.call(this);
	}

	Stream.prototype.pipe = function(dest, options) {
	  var source = this;

	  function ondata(chunk) {
	    if (dest.writable) {
	      if (false === dest.write(chunk) && source.pause) {
	        source.pause();
	      }
	    }
	  }

	  source.on('data', ondata);

	  function ondrain() {
	    if (source.readable && source.resume) {
	      source.resume();
	    }
	  }

	  dest.on('drain', ondrain);

	  // If the 'end' option is not supplied, dest.end() will be called when
	  // source gets the 'end' or 'close' events.  Only dest.end() once.
	  if (!dest._isStdio && (!options || options.end !== false)) {
	    source.on('end', onend);
	    source.on('close', onclose);
	  }

	  var didOnEnd = false;
	  function onend() {
	    if (didOnEnd) return;
	    didOnEnd = true;

	    dest.end();
	  }


	  function onclose() {
	    if (didOnEnd) return;
	    didOnEnd = true;

	    if (typeof dest.destroy === 'function') dest.destroy();
	  }

	  // don't leave dangling pipes when there are errors.
	  function onerror(er) {
	    cleanup();
	    if (EE.listenerCount(this, 'error') === 0) {
	      throw er; // Unhandled stream error in pipe.
	    }
	  }

	  source.on('error', onerror);
	  dest.on('error', onerror);

	  // remove all the event listeners that were added.
	  function cleanup() {
	    source.removeListener('data', ondata);
	    dest.removeListener('drain', ondrain);

	    source.removeListener('end', onend);
	    source.removeListener('close', onclose);

	    source.removeListener('error', onerror);
	    dest.removeListener('error', onerror);

	    source.removeListener('end', cleanup);
	    source.removeListener('close', cleanup);

	    dest.removeListener('close', cleanup);
	  }

	  source.on('end', cleanup);
	  source.on('close', cleanup);

	  dest.on('close', cleanup);

	  dest.emit('pipe', source);

	  // Allow for unix-like usage: A.pipe(B).pipe(C)
	  return dest;
	};


/***/ },
/* 47 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var SVGPath;

	  SVGPath = (function() {
	    var apply, arcToSegments, cx, cy, parameters, parse, px, py, runners, segmentToBezier, solveArc, sx, sy;

	    function SVGPath() {}

	    SVGPath.apply = function(doc, path) {
	      var commands;
	      commands = parse(path);
	      return apply(commands, doc);
	    };

	    parameters = {
	      A: 7,
	      a: 7,
	      C: 6,
	      c: 6,
	      H: 1,
	      h: 1,
	      L: 2,
	      l: 2,
	      M: 2,
	      m: 2,
	      Q: 4,
	      q: 4,
	      S: 4,
	      s: 4,
	      T: 2,
	      t: 2,
	      V: 1,
	      v: 1,
	      Z: 0,
	      z: 0
	    };

	    parse = function(path) {
	      var args, c, cmd, curArg, foundDecimal, params, ret, _i, _len;
	      ret = [];
	      args = [];
	      curArg = "";
	      foundDecimal = false;
	      params = 0;
	      for (_i = 0, _len = path.length; _i < _len; _i++) {
	        c = path[_i];
	        if (parameters[c] != null) {
	          params = parameters[c];
	          if (cmd) {
	            if (curArg.length > 0) {
	              args[args.length] = +curArg;
	            }
	            ret[ret.length] = {
	              cmd: cmd,
	              args: args
	            };
	            args = [];
	            curArg = "";
	            foundDecimal = false;
	          }
	          cmd = c;
	        } else if ((c === " " || c === ",") || (c === "-" && curArg.length > 0 && curArg[curArg.length - 1] !== 'e') || (c === "." && foundDecimal)) {
	          if (curArg.length === 0) {
	            continue;
	          }
	          if (args.length === params) {
	            ret[ret.length] = {
	              cmd: cmd,
	              args: args
	            };
	            args = [+curArg];
	            if (cmd === "M") {
	              cmd = "L";
	            }
	            if (cmd === "m") {
	              cmd = "l";
	            }
	          } else {
	            args[args.length] = +curArg;
	          }
	          foundDecimal = c === ".";
	          curArg = c === '-' || c === '.' ? c : '';
	        } else {
	          curArg += c;
	          if (c === '.') {
	            foundDecimal = true;
	          }
	        }
	      }
	      if (curArg.length > 0) {
	        if (args.length === params) {
	          ret[ret.length] = {
	            cmd: cmd,
	            args: args
	          };
	          args = [+curArg];
	          if (cmd === "M") {
	            cmd = "L";
	          }
	          if (cmd === "m") {
	            cmd = "l";
	          }
	        } else {
	          args[args.length] = +curArg;
	        }
	      }
	      ret[ret.length] = {
	        cmd: cmd,
	        args: args
	      };
	      return ret;
	    };

	    cx = cy = px = py = sx = sy = 0;

	    apply = function(commands, doc) {
	      var c, i, _i, _len, _name;
	      cx = cy = px = py = sx = sy = 0;
	      for (i = _i = 0, _len = commands.length; _i < _len; i = ++_i) {
	        c = commands[i];
	        if (typeof runners[_name = c.cmd] === "function") {
	          runners[_name](doc, c.args);
	        }
	      }
	      return cx = cy = px = py = 0;
	    };

	    runners = {
	      M: function(doc, a) {
	        cx = a[0];
	        cy = a[1];
	        px = py = null;
	        sx = cx;
	        sy = cy;
	        return doc.moveTo(cx, cy);
	      },
	      m: function(doc, a) {
	        cx += a[0];
	        cy += a[1];
	        px = py = null;
	        sx = cx;
	        sy = cy;
	        return doc.moveTo(cx, cy);
	      },
	      C: function(doc, a) {
	        cx = a[4];
	        cy = a[5];
	        px = a[2];
	        py = a[3];
	        return doc.bezierCurveTo.apply(doc, a);
	      },
	      c: function(doc, a) {
	        doc.bezierCurveTo(a[0] + cx, a[1] + cy, a[2] + cx, a[3] + cy, a[4] + cx, a[5] + cy);
	        px = cx + a[2];
	        py = cy + a[3];
	        cx += a[4];
	        return cy += a[5];
	      },
	      S: function(doc, a) {
	        if (px === null) {
	          px = cx;
	          py = cy;
	        }
	        doc.bezierCurveTo(cx - (px - cx), cy - (py - cy), a[0], a[1], a[2], a[3]);
	        px = a[0];
	        py = a[1];
	        cx = a[2];
	        return cy = a[3];
	      },
	      s: function(doc, a) {
	        if (px === null) {
	          px = cx;
	          py = cy;
	        }
	        doc.bezierCurveTo(cx - (px - cx), cy - (py - cy), cx + a[0], cy + a[1], cx + a[2], cy + a[3]);
	        px = cx + a[0];
	        py = cy + a[1];
	        cx += a[2];
	        return cy += a[3];
	      },
	      Q: function(doc, a) {
	        px = a[0];
	        py = a[1];
	        cx = a[2];
	        cy = a[3];
	        return doc.quadraticCurveTo(a[0], a[1], cx, cy);
	      },
	      q: function(doc, a) {
	        doc.quadraticCurveTo(a[0] + cx, a[1] + cy, a[2] + cx, a[3] + cy);
	        px = cx + a[0];
	        py = cy + a[1];
	        cx += a[2];
	        return cy += a[3];
	      },
	      T: function(doc, a) {
	        if (px === null) {
	          px = cx;
	          py = cy;
	        } else {
	          px = cx - (px - cx);
	          py = cy - (py - cy);
	        }
	        doc.quadraticCurveTo(px, py, a[0], a[1]);
	        px = cx - (px - cx);
	        py = cy - (py - cy);
	        cx = a[0];
	        return cy = a[1];
	      },
	      t: function(doc, a) {
	        if (px === null) {
	          px = cx;
	          py = cy;
	        } else {
	          px = cx - (px - cx);
	          py = cy - (py - cy);
	        }
	        doc.quadraticCurveTo(px, py, cx + a[0], cy + a[1]);
	        cx += a[0];
	        return cy += a[1];
	      },
	      A: function(doc, a) {
	        solveArc(doc, cx, cy, a);
	        cx = a[5];
	        return cy = a[6];
	      },
	      a: function(doc, a) {
	        a[5] += cx;
	        a[6] += cy;
	        solveArc(doc, cx, cy, a);
	        cx = a[5];
	        return cy = a[6];
	      },
	      L: function(doc, a) {
	        cx = a[0];
	        cy = a[1];
	        px = py = null;
	        return doc.lineTo(cx, cy);
	      },
	      l: function(doc, a) {
	        cx += a[0];
	        cy += a[1];
	        px = py = null;
	        return doc.lineTo(cx, cy);
	      },
	      H: function(doc, a) {
	        cx = a[0];
	        px = py = null;
	        return doc.lineTo(cx, cy);
	      },
	      h: function(doc, a) {
	        cx += a[0];
	        px = py = null;
	        return doc.lineTo(cx, cy);
	      },
	      V: function(doc, a) {
	        cy = a[0];
	        px = py = null;
	        return doc.lineTo(cx, cy);
	      },
	      v: function(doc, a) {
	        cy += a[0];
	        px = py = null;
	        return doc.lineTo(cx, cy);
	      },
	      Z: function(doc) {
	        doc.closePath();
	        cx = sx;
	        return cy = sy;
	      },
	      z: function(doc) {
	        doc.closePath();
	        cx = sx;
	        return cy = sy;
	      }
	    };

	    solveArc = function(doc, x, y, coords) {
	      var bez, ex, ey, large, rot, rx, ry, seg, segs, sweep, _i, _len, _results;
	      rx = coords[0], ry = coords[1], rot = coords[2], large = coords[3], sweep = coords[4], ex = coords[5], ey = coords[6];
	      segs = arcToSegments(ex, ey, rx, ry, large, sweep, rot, x, y);
	      _results = [];
	      for (_i = 0, _len = segs.length; _i < _len; _i++) {
	        seg = segs[_i];
	        bez = segmentToBezier.apply(null, seg);
	        _results.push(doc.bezierCurveTo.apply(doc, bez));
	      }
	      return _results;
	    };

	    arcToSegments = function(x, y, rx, ry, large, sweep, rotateX, ox, oy) {
	      var a00, a01, a10, a11, cos_th, d, i, pl, result, segments, sfactor, sfactor_sq, sin_th, th, th0, th1, th2, th3, th_arc, x0, x1, xc, y0, y1, yc, _i;
	      th = rotateX * (Math.PI / 180);
	      sin_th = Math.sin(th);
	      cos_th = Math.cos(th);
	      rx = Math.abs(rx);
	      ry = Math.abs(ry);
	      px = cos_th * (ox - x) * 0.5 + sin_th * (oy - y) * 0.5;
	      py = cos_th * (oy - y) * 0.5 - sin_th * (ox - x) * 0.5;
	      pl = (px * px) / (rx * rx) + (py * py) / (ry * ry);
	      if (pl > 1) {
	        pl = Math.sqrt(pl);
	        rx *= pl;
	        ry *= pl;
	      }
	      a00 = cos_th / rx;
	      a01 = sin_th / rx;
	      a10 = (-sin_th) / ry;
	      a11 = cos_th / ry;
	      x0 = a00 * ox + a01 * oy;
	      y0 = a10 * ox + a11 * oy;
	      x1 = a00 * x + a01 * y;
	      y1 = a10 * x + a11 * y;
	      d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);
	      sfactor_sq = 1 / d - 0.25;
	      if (sfactor_sq < 0) {
	        sfactor_sq = 0;
	      }
	      sfactor = Math.sqrt(sfactor_sq);
	      if (sweep === large) {
	        sfactor = -sfactor;
	      }
	      xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);
	      yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);
	      th0 = Math.atan2(y0 - yc, x0 - xc);
	      th1 = Math.atan2(y1 - yc, x1 - xc);
	      th_arc = th1 - th0;
	      if (th_arc < 0 && sweep === 1) {
	        th_arc += 2 * Math.PI;
	      } else if (th_arc > 0 && sweep === 0) {
	        th_arc -= 2 * Math.PI;
	      }
	      segments = Math.ceil(Math.abs(th_arc / (Math.PI * 0.5 + 0.001)));
	      result = [];
	      for (i = _i = 0; 0 <= segments ? _i < segments : _i > segments; i = 0 <= segments ? ++_i : --_i) {
	        th2 = th0 + i * th_arc / segments;
	        th3 = th0 + (i + 1) * th_arc / segments;
	        result[i] = [xc, yc, th2, th3, rx, ry, sin_th, cos_th];
	      }
	      return result;
	    };

	    segmentToBezier = function(cx, cy, th0, th1, rx, ry, sin_th, cos_th) {
	      var a00, a01, a10, a11, t, th_half, x1, x2, x3, y1, y2, y3;
	      a00 = cos_th * rx;
	      a01 = -sin_th * ry;
	      a10 = sin_th * rx;
	      a11 = cos_th * ry;
	      th_half = 0.5 * (th1 - th0);
	      t = (8 / 3) * Math.sin(th_half * 0.5) * Math.sin(th_half * 0.5) / Math.sin(th_half);
	      x1 = cx + Math.cos(th0) - t * Math.sin(th0);
	      y1 = cy + Math.sin(th0) + t * Math.cos(th0);
	      x3 = cx + Math.cos(th1);
	      y3 = cy + Math.sin(th1);
	      x2 = x3 + t * Math.sin(th1);
	      y2 = y3 - t * Math.cos(th1);
	      return [a00 * x1 + a01 * y1, a10 * x1 + a11 * y1, a00 * x2 + a01 * y2, a10 * x2 + a11 * y2, a00 * x3 + a01 * y3, a10 * x3 + a11 * y3];
	    };

	    return SVGPath;

	  })();

	  module.exports = SVGPath;

	}).call(this);


/***/ },
/* 48 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var EventEmitter, LineBreaker, LineWrapper,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  EventEmitter = __webpack_require__(54).EventEmitter;

	  LineBreaker = __webpack_require__(66);

	  LineWrapper = (function(_super) {
	    __extends(LineWrapper, _super);

	    function LineWrapper(document, options) {
	      var _ref;
	      this.document = document;
	      this.indent = options.indent || 0;
	      this.characterSpacing = options.characterSpacing || 0;
	      this.wordSpacing = options.wordSpacing === 0;
	      this.columns = options.columns || 1;
	      this.columnGap = (_ref = options.columnGap) != null ? _ref : 18;
	      this.lineWidth = (options.width - (this.columnGap * (this.columns - 1))) / this.columns;
	      this.spaceLeft = this.lineWidth;
	      this.startX = this.document.x;
	      this.startY = this.document.y;
	      this.column = 1;
	      this.ellipsis = options.ellipsis;
	      this.continuedX = 0;
	      if (options.height != null) {
	        this.height = options.height;
	        this.maxY = this.startY + options.height;
	      } else {
	        this.maxY = this.document.page.maxY();
	      }
	      this.on('firstLine', (function(_this) {
	        return function(options) {
	          var indent;
	          indent = _this.continuedX || _this.indent;
	          _this.document.x += indent;
	          _this.lineWidth -= indent;
	          return _this.once('line', function() {
	            _this.document.x -= indent;
	            _this.lineWidth += indent;
	            if (options.continued && !_this.continuedX) {
	              _this.continuedX = _this.indent;
	            }
	            if (!options.continued) {
	              return _this.continuedX = 0;
	            }
	          });
	        };
	      })(this));
	      this.on('lastLine', (function(_this) {
	        return function(options) {
	          var align;
	          align = options.align;
	          if (align === 'justify') {
	            options.align = 'left';
	          }
	          _this.lastLine = true;
	          return _this.once('line', function() {
	            _this.document.y += options.paragraphGap || 0;
	            options.align = align;
	            return _this.lastLine = false;
	          });
	        };
	      })(this));
	    }

	    LineWrapper.prototype.wordWidth = function(word) {
	      return this.document.widthOfString(word, this) + this.characterSpacing + this.wordSpacing;
	    };

	    LineWrapper.prototype.eachWord = function(text, fn) {
	      var bk, breaker, fbk, l, last, lbk, shouldContinue, w, word, wordWidths;
	      breaker = new LineBreaker(text);
	      last = null;
	      wordWidths = {};
	      while (bk = breaker.nextBreak()) {
	        word = text.slice((last != null ? last.position : void 0) || 0, bk.position);
	        w = wordWidths[word] != null ? wordWidths[word] : wordWidths[word] = this.wordWidth(word);
	        if (w > this.lineWidth + this.continuedX) {
	          lbk = last;
	          fbk = {};
	          while (word.length) {
	            l = word.length;
	            while (w > this.spaceLeft) {
	              w = this.wordWidth(word.slice(0, --l));
	            }
	            fbk.required = l < word.length;
	            shouldContinue = fn(word.slice(0, l), w, fbk, lbk);
	            lbk = {
	              required: false
	            };
	            word = word.slice(l);
	            w = this.wordWidth(word);
	            if (shouldContinue === false) {
	              break;
	            }
	          }
	        } else {
	          shouldContinue = fn(word, w, bk, last);
	        }
	        if (shouldContinue === false) {
	          break;
	        }
	        last = bk;
	      }
	    };

	    LineWrapper.prototype.wrap = function(text, options) {
	      var buffer, emitLine, lc, nextY, textWidth, wc, y;
	      if (options.indent != null) {
	        this.indent = options.indent;
	      }
	      if (options.characterSpacing != null) {
	        this.characterSpacing = options.characterSpacing;
	      }
	      if (options.wordSpacing != null) {
	        this.wordSpacing = options.wordSpacing;
	      }
	      if (options.ellipsis != null) {
	        this.ellipsis = options.ellipsis;
	      }
	      nextY = this.document.y + this.document.currentLineHeight(true);
	      if (this.document.y > this.maxY || nextY > this.maxY) {
	        this.nextSection();
	      }
	      buffer = '';
	      textWidth = 0;
	      wc = 0;
	      lc = 0;
	      y = this.document.y;
	      emitLine = (function(_this) {
	        return function() {
	          options.textWidth = textWidth + _this.wordSpacing * (wc - 1);
	          options.wordCount = wc;
	          options.lineWidth = _this.lineWidth;
	          y = _this.document.y;
	          _this.emit('line', buffer, options, _this);
	          return lc++;
	        };
	      })(this);
	      this.emit('sectionStart', options, this);
	      this.eachWord(text, (function(_this) {
	        return function(word, w, bk, last) {
	          var lh, shouldContinue;
	          if ((last == null) || last.required) {
	            _this.emit('firstLine', options, _this);
	            _this.spaceLeft = _this.lineWidth;
	          }
	          if (w <= _this.spaceLeft) {
	            buffer += word;
	            textWidth += w;
	            wc++;
	          }
	          if (bk.required || w > _this.spaceLeft) {
	            if (bk.required) {
	              _this.emit('lastLine', options, _this);
	            }
	            lh = _this.document.currentLineHeight(true);
	            if ((_this.height != null) && _this.ellipsis && _this.document.y + lh * 2 > _this.maxY && _this.column >= _this.columns) {
	              if (_this.ellipsis === true) {
	                _this.ellipsis = '…';
	              }
	              buffer = buffer.replace(/\s+$/, '');
	              textWidth = _this.wordWidth(buffer + _this.ellipsis);
	              while (textWidth > _this.lineWidth) {
	                buffer = buffer.slice(0, -1).replace(/\s+$/, '');
	                textWidth = _this.wordWidth(buffer + _this.ellipsis);
	              }
	              buffer = buffer + _this.ellipsis;
	            }
	            emitLine();
	            if (_this.document.y + lh > _this.maxY) {
	              shouldContinue = _this.nextSection();
	              if (!shouldContinue) {
	                wc = 0;
	                buffer = '';
	                return false;
	              }
	            }
	            if (bk.required) {
	              if (w > _this.spaceLeft) {
	                buffer = word;
	                textWidth = w;
	                wc = 1;
	                emitLine();
	              }
	              _this.spaceLeft = _this.lineWidth;
	              buffer = '';
	              textWidth = 0;
	              return wc = 0;
	            } else {
	              _this.spaceLeft = _this.lineWidth - w;
	              buffer = word;
	              textWidth = w;
	              return wc = 1;
	            }
	          } else {
	            return _this.spaceLeft -= w;
	          }
	        };
	      })(this));
	      if (wc > 0) {
	        this.emit('lastLine', options, this);
	        emitLine();
	      }
	      this.emit('sectionEnd', options, this);
	      if (options.continued === true) {
	        if (lc > 1) {
	          this.continuedX = 0;
	        }
	        this.continuedX += options.textWidth;
	        return this.document.y = y;
	      } else {
	        return this.document.x = this.startX;
	      }
	    };

	    LineWrapper.prototype.nextSection = function(options) {
	      var _ref;
	      this.emit('sectionEnd', options, this);
	      if (++this.column > this.columns) {
	        if (this.height != null) {
	          return false;
	        }
	        this.document.addPage();
	        this.column = 1;
	        this.startY = this.document.page.margins.top;
	        this.maxY = this.document.page.maxY();
	        this.document.x = this.startX;
	        if (this.document._fillColor) {
	          (_ref = this.document).fillColor.apply(_ref, this.document._fillColor);
	        }
	        this.emit('pageBreak', options, this);
	      } else {
	        this.document.x += this.lineWidth + this.columnGap;
	        this.document.y = this.startY;
	        this.emit('columnBreak', options, this);
	      }
	      this.emit('sectionStart', options, this);
	      return true;
	    };

	    return LineWrapper;

	  })(EventEmitter);

	  module.exports = LineWrapper;

	}).call(this);


/***/ },
/* 49 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var PDFGradient, PDFLinearGradient, PDFRadialGradient,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  PDFGradient = (function() {
	    function PDFGradient(doc) {
	      this.doc = doc;
	      this.stops = [];
	      this.embedded = false;
	      this.transform = [1, 0, 0, 1, 0, 0];
	      this._colorSpace = 'DeviceRGB';
	    }

	    PDFGradient.prototype.stop = function(pos, color, opacity) {
	      if (opacity == null) {
	        opacity = 1;
	      }
	      opacity = Math.max(0, Math.min(1, opacity));
	      this.stops.push([pos, this.doc._normalizeColor(color), opacity]);
	      return this;
	    };

	    PDFGradient.prototype.embed = function() {
	      var bounds, dx, dy, encode, fn, form, grad, group, gstate, i, last, m, m0, m1, m11, m12, m2, m21, m22, m3, m4, m5, name, pattern, resources, sMask, shader, stop, stops, v, _i, _j, _len, _ref, _ref1, _ref2;
	      if (this.embedded || this.stops.length === 0) {
	        return;
	      }
	      this.embedded = true;
	      last = this.stops[this.stops.length - 1];
	      if (last[0] < 1) {
	        this.stops.push([1, last[1], last[2]]);
	      }
	      bounds = [];
	      encode = [];
	      stops = [];
	      for (i = _i = 0, _ref = this.stops.length - 1; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        encode.push(0, 1);
	        if (i + 2 !== this.stops.length) {
	          bounds.push(this.stops[i + 1][0]);
	        }
	        fn = this.doc.ref({
	          FunctionType: 2,
	          Domain: [0, 1],
	          C0: this.stops[i + 0][1],
	          C1: this.stops[i + 1][1],
	          N: 1
	        });
	        stops.push(fn);
	        fn.end();
	      }
	      if (stops.length === 1) {
	        fn = stops[0];
	      } else {
	        fn = this.doc.ref({
	          FunctionType: 3,
	          Domain: [0, 1],
	          Functions: stops,
	          Bounds: bounds,
	          Encode: encode
	        });
	        fn.end();
	      }
	      this.id = 'Sh' + (++this.doc._gradCount);
	      m = this.doc._ctm.slice();
	      m0 = m[0], m1 = m[1], m2 = m[2], m3 = m[3], m4 = m[4], m5 = m[5];
	      _ref1 = this.transform, m11 = _ref1[0], m12 = _ref1[1], m21 = _ref1[2], m22 = _ref1[3], dx = _ref1[4], dy = _ref1[5];
	      m[0] = m0 * m11 + m2 * m12;
	      m[1] = m1 * m11 + m3 * m12;
	      m[2] = m0 * m21 + m2 * m22;
	      m[3] = m1 * m21 + m3 * m22;
	      m[4] = m0 * dx + m2 * dy + m4;
	      m[5] = m1 * dx + m3 * dy + m5;
	      shader = this.shader(fn);
	      shader.end();
	      pattern = this.doc.ref({
	        Type: 'Pattern',
	        PatternType: 2,
	        Shading: shader,
	        Matrix: (function() {
	          var _j, _len, _results;
	          _results = [];
	          for (_j = 0, _len = m.length; _j < _len; _j++) {
	            v = m[_j];
	            _results.push(+v.toFixed(5));
	          }
	          return _results;
	        })()
	      });
	      this.doc.page.patterns[this.id] = pattern;
	      pattern.end();
	      if (this.stops.some(function(stop) {
	        return stop[2] < 1;
	      })) {
	        grad = this.opacityGradient();
	        grad._colorSpace = 'DeviceGray';
	        _ref2 = this.stops;
	        for (_j = 0, _len = _ref2.length; _j < _len; _j++) {
	          stop = _ref2[_j];
	          grad.stop(stop[0], [stop[2]]);
	        }
	        grad = grad.embed();
	        group = this.doc.ref({
	          Type: 'Group',
	          S: 'Transparency',
	          CS: 'DeviceGray'
	        });
	        group.end();
	        resources = this.doc.ref({
	          ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI'],
	          Shading: {
	            Sh1: grad.data.Shading
	          }
	        });
	        resources.end();
	        form = this.doc.ref({
	          Type: 'XObject',
	          Subtype: 'Form',
	          FormType: 1,
	          BBox: [0, 0, this.doc.page.width, this.doc.page.height],
	          Group: group,
	          Resources: resources
	        });
	        form.end("/Sh1 sh");
	        sMask = this.doc.ref({
	          Type: 'Mask',
	          S: 'Luminosity',
	          G: form
	        });
	        sMask.end();
	        gstate = this.doc.ref({
	          Type: 'ExtGState',
	          SMask: sMask
	        });
	        this.opacity_id = ++this.doc._opacityCount;
	        name = "Gs" + this.opacity_id;
	        this.doc.page.ext_gstates[name] = gstate;
	        gstate.end();
	      }
	      return pattern;
	    };

	    PDFGradient.prototype.apply = function(op) {
	      if (!this.embedded) {
	        this.embed();
	      }
	      this.doc.addContent("/" + this.id + " " + op);
	      if (this.opacity_id) {
	        this.doc.addContent("/Gs" + this.opacity_id + " gs");
	        return this.doc._sMasked = true;
	      }
	    };

	    return PDFGradient;

	  })();

	  PDFLinearGradient = (function(_super) {
	    __extends(PDFLinearGradient, _super);

	    function PDFLinearGradient(doc, x1, y1, x2, y2) {
	      this.doc = doc;
	      this.x1 = x1;
	      this.y1 = y1;
	      this.x2 = x2;
	      this.y2 = y2;
	      PDFLinearGradient.__super__.constructor.apply(this, arguments);
	    }

	    PDFLinearGradient.prototype.shader = function(fn) {
	      return this.doc.ref({
	        ShadingType: 2,
	        ColorSpace: this._colorSpace,
	        Coords: [this.x1, this.y1, this.x2, this.y2],
	        Function: fn,
	        Extend: [true, true]
	      });
	    };

	    PDFLinearGradient.prototype.opacityGradient = function() {
	      return new PDFLinearGradient(this.doc, this.x1, this.y1, this.x2, this.y2);
	    };

	    return PDFLinearGradient;

	  })(PDFGradient);

	  PDFRadialGradient = (function(_super) {
	    __extends(PDFRadialGradient, _super);

	    function PDFRadialGradient(doc, x1, y1, r1, x2, y2, r2) {
	      this.doc = doc;
	      this.x1 = x1;
	      this.y1 = y1;
	      this.r1 = r1;
	      this.x2 = x2;
	      this.y2 = y2;
	      this.r2 = r2;
	      PDFRadialGradient.__super__.constructor.apply(this, arguments);
	    }

	    PDFRadialGradient.prototype.shader = function(fn) {
	      return this.doc.ref({
	        ShadingType: 3,
	        ColorSpace: this._colorSpace,
	        Coords: [this.x1, this.y1, this.r1, this.x2, this.y2, this.r2],
	        Function: fn,
	        Extend: [true, true]
	      });
	    };

	    PDFRadialGradient.prototype.opacityGradient = function() {
	      return new PDFRadialGradient(this.doc, this.x1, this.y1, this.r1, this.x2, this.y2, this.r2);
	    };

	    return PDFRadialGradient;

	  })(PDFGradient);

	  module.exports = {
	    PDFGradient: PDFGradient,
	    PDFLinearGradient: PDFLinearGradient,
	    PDFRadialGradient: PDFRadialGradient
	  };

	}).call(this);


/***/ },
/* 50 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(process, Buffer) {var msg = __webpack_require__(73);
	var zstream = __webpack_require__(77);
	var zlib_deflate = __webpack_require__(74);
	var zlib_inflate = __webpack_require__(75);
	var constants = __webpack_require__(76);

	for (var key in constants) {
	  exports[key] = constants[key];
	}

	// zlib modes
	exports.NONE = 0;
	exports.DEFLATE = 1;
	exports.INFLATE = 2;
	exports.GZIP = 3;
	exports.GUNZIP = 4;
	exports.DEFLATERAW = 5;
	exports.INFLATERAW = 6;
	exports.UNZIP = 7;

	/**
	 * Emulate Node's zlib C++ layer for use by the JS layer in index.js
	 */
	function Zlib(mode) {
	  if (mode < exports.DEFLATE || mode > exports.UNZIP)
	    throw new TypeError("Bad argument");
	    
	  this.mode = mode;
	  this.init_done = false;
	  this.write_in_progress = false;
	  this.pending_close = false;
	  this.windowBits = 0;
	  this.level = 0;
	  this.memLevel = 0;
	  this.strategy = 0;
	  this.dictionary = null;
	}

	Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) {
	  this.windowBits = windowBits;
	  this.level = level;
	  this.memLevel = memLevel;
	  this.strategy = strategy;
	  // dictionary not supported.
	  
	  if (this.mode === exports.GZIP || this.mode === exports.GUNZIP)
	    this.windowBits += 16;
	    
	  if (this.mode === exports.UNZIP)
	    this.windowBits += 32;
	    
	  if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW)
	    this.windowBits = -this.windowBits;
	    
	  this.strm = new zstream();
	  
	  switch (this.mode) {
	    case exports.DEFLATE:
	    case exports.GZIP:
	    case exports.DEFLATERAW:
	      var status = zlib_deflate.deflateInit2(
	        this.strm,
	        this.level,
	        exports.Z_DEFLATED,
	        this.windowBits,
	        this.memLevel,
	        this.strategy
	      );
	      break;
	    case exports.INFLATE:
	    case exports.GUNZIP:
	    case exports.INFLATERAW:
	    case exports.UNZIP:
	      var status  = zlib_inflate.inflateInit2(
	        this.strm,
	        this.windowBits
	      );
	      break;
	    default:
	      throw new Error("Unknown mode " + this.mode);
	  }
	  
	  if (status !== exports.Z_OK) {
	    this._error(status);
	    return;
	  }
	  
	  this.write_in_progress = false;
	  this.init_done = true;
	};

	Zlib.prototype.params = function() {
	  throw new Error("deflateParams Not supported");
	};

	Zlib.prototype._writeCheck = function() {
	  if (!this.init_done)
	    throw new Error("write before init");
	    
	  if (this.mode === exports.NONE)
	    throw new Error("already finalized");
	    
	  if (this.write_in_progress)
	    throw new Error("write already in progress");
	    
	  if (this.pending_close)
	    throw new Error("close is pending");
	};

	Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) {    
	  this._writeCheck();
	  this.write_in_progress = true;
	  
	  var self = this;
	  process.nextTick(function() {
	    self.write_in_progress = false;
	    var res = self._write(flush, input, in_off, in_len, out, out_off, out_len);
	    self.callback(res[0], res[1]);
	    
	    if (self.pending_close)
	      self.close();
	  });
	  
	  return this;
	};

	// set method for Node buffers, used by pako
	function bufferSet(data, offset) {
	  for (var i = 0; i < data.length; i++) {
	    this[offset + i] = data[i];
	  }
	}

	Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) {
	  this._writeCheck();
	  return this._write(flush, input, in_off, in_len, out, out_off, out_len);
	};

	Zlib.prototype._write = function(flush, input, in_off, in_len, out, out_off, out_len) {
	  this.write_in_progress = true;
	  
	  if (flush !== exports.Z_NO_FLUSH &&
	      flush !== exports.Z_PARTIAL_FLUSH &&
	      flush !== exports.Z_SYNC_FLUSH &&
	      flush !== exports.Z_FULL_FLUSH &&
	      flush !== exports.Z_FINISH &&
	      flush !== exports.Z_BLOCK) {
	    throw new Error("Invalid flush value");
	  }
	  
	  if (input == null) {
	    input = new Buffer(0);
	    in_len = 0;
	    in_off = 0;
	  }
	  
	  if (out._set)
	    out.set = out._set;
	  else
	    out.set = bufferSet;
	  
	  var strm = this.strm;
	  strm.avail_in = in_len;
	  strm.input = input;
	  strm.next_in = in_off;
	  strm.avail_out = out_len;
	  strm.output = out;
	  strm.next_out = out_off;
	  
	  switch (this.mode) {
	    case exports.DEFLATE:
	    case exports.GZIP:
	    case exports.DEFLATERAW:
	      var status = zlib_deflate.deflate(strm, flush);
	      break;
	    case exports.UNZIP:
	    case exports.INFLATE:
	    case exports.GUNZIP:
	    case exports.INFLATERAW:
	      var status = zlib_inflate.inflate(strm, flush);
	      break;
	    default:
	      throw new Error("Unknown mode " + this.mode);
	  }
	  
	  if (status !== exports.Z_STREAM_END && status !== exports.Z_OK) {
	    this._error(status);
	  }
	  
	  this.write_in_progress = false;
	  return [strm.avail_in, strm.avail_out];
	};

	Zlib.prototype.close = function() {
	  if (this.write_in_progress) {
	    this.pending_close = true;
	    return;
	  }
	  
	  this.pending_close = false;
	  
	  if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {
	    zlib_deflate.deflateEnd(this.strm);
	  } else {
	    zlib_inflate.inflateEnd(this.strm);
	  }
	  
	  this.mode = exports.NONE;
	};

	Zlib.prototype.reset = function() {
	  switch (this.mode) {
	    case exports.DEFLATE:
	    case exports.DEFLATERAW:
	      var status = zlib_deflate.deflateReset(this.strm);
	      break;
	    case exports.INFLATE:
	    case exports.INFLATERAW:
	      var status = zlib_inflate.inflateReset(this.strm);
	      break;
	  }
	  
	  if (status !== exports.Z_OK) {
	    this._error(status);
	  }
	};

	Zlib.prototype._error = function(status) {
	  this.onerror(msg[status] + ': ' + this.strm.msg, status);
	  
	  this.write_in_progress = false;
	  if (this.pending_close)
	    this.close();
	};

	exports.Zlib = Zlib;

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(61), __webpack_require__(4).Buffer))

/***/ },
/* 51 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.4.0

	/*
	# MIT LICENSE
	# Copyright (c) 2011 Devon Govett
	# 
	# Permission is hereby granted, free of charge, to any person obtaining a copy of this 
	# software and associated documentation files (the "Software"), to deal in the Software 
	# without restriction, including without limitation the rights to use, copy, modify, merge, 
	# publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons 
	# to whom the Software is furnished to do so, subject to the following conditions:
	# 
	# The above copyright notice and this permission notice shall be included in all copies or 
	# substantial portions of the Software.
	# 
	# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING 
	# BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
	# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 
	# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
	# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
	*/


	(function() {
	  var PNG, fs, zlib;

	  fs = __webpack_require__(10);

	  zlib = __webpack_require__(45);

	  module.exports = PNG = (function() {

	    PNG.decode = function(path, fn) {
	      return fs.readFile(path, function(err, file) {
	        var png;
	        png = new PNG(file);
	        return png.decode(function(pixels) {
	          return fn(pixels);
	        });
	      });
	    };

	    PNG.load = function(path) {
	      var file;
	      file = fs.readFileSync(path);
	      return new PNG(file);
	    };

	    function PNG(data) {
	      var chunkSize, colors, i, index, key, section, short, text, _i, _j, _ref;
	      this.data = data;
	      this.pos = 8;
	      this.palette = [];
	      this.imgData = [];
	      this.transparency = {};
	      this.text = {};
	      while (true) {
	        chunkSize = this.readUInt32();
	        section = ((function() {
	          var _i, _results;
	          _results = [];
	          for (i = _i = 0; _i < 4; i = ++_i) {
	            _results.push(String.fromCharCode(this.data[this.pos++]));
	          }
	          return _results;
	        }).call(this)).join('');
	        switch (section) {
	          case 'IHDR':
	            this.width = this.readUInt32();
	            this.height = this.readUInt32();
	            this.bits = this.data[this.pos++];
	            this.colorType = this.data[this.pos++];
	            this.compressionMethod = this.data[this.pos++];
	            this.filterMethod = this.data[this.pos++];
	            this.interlaceMethod = this.data[this.pos++];
	            break;
	          case 'PLTE':
	            this.palette = this.read(chunkSize);
	            break;
	          case 'IDAT':
	            for (i = _i = 0; _i < chunkSize; i = _i += 1) {
	              this.imgData.push(this.data[this.pos++]);
	            }
	            break;
	          case 'tRNS':
	            this.transparency = {};
	            switch (this.colorType) {
	              case 3:
	                this.transparency.indexed = this.read(chunkSize);
	                short = 255 - this.transparency.indexed.length;
	                if (short > 0) {
	                  for (i = _j = 0; 0 <= short ? _j < short : _j > short; i = 0 <= short ? ++_j : --_j) {
	                    this.transparency.indexed.push(255);
	                  }
	                }
	                break;
	              case 0:
	                this.transparency.grayscale = this.read(chunkSize)[0];
	                break;
	              case 2:
	                this.transparency.rgb = this.read(chunkSize);
	            }
	            break;
	          case 'tEXt':
	            text = this.read(chunkSize);
	            index = text.indexOf(0);
	            key = String.fromCharCode.apply(String, text.slice(0, index));
	            this.text[key] = String.fromCharCode.apply(String, text.slice(index + 1));
	            break;
	          case 'IEND':
	            this.colors = (function() {
	              switch (this.colorType) {
	                case 0:
	                case 3:
	                case 4:
	                  return 1;
	                case 2:
	                case 6:
	                  return 3;
	              }
	            }).call(this);
	            this.hasAlphaChannel = (_ref = this.colorType) === 4 || _ref === 6;
	            colors = this.colors + (this.hasAlphaChannel ? 1 : 0);
	            this.pixelBitlength = this.bits * colors;
	            this.colorSpace = (function() {
	              switch (this.colors) {
	                case 1:
	                  return 'DeviceGray';
	                case 3:
	                  return 'DeviceRGB';
	              }
	            }).call(this);
	            this.imgData = new Buffer(this.imgData);
	            return;
	          default:
	            this.pos += chunkSize;
	        }
	        this.pos += 4;
	        if (this.pos > this.data.length) {
	          throw new Error("Incomplete or corrupt PNG file");
	        }
	      }
	      return;
	    }

	    PNG.prototype.read = function(bytes) {
	      var i, _i, _results;
	      _results = [];
	      for (i = _i = 0; 0 <= bytes ? _i < bytes : _i > bytes; i = 0 <= bytes ? ++_i : --_i) {
	        _results.push(this.data[this.pos++]);
	      }
	      return _results;
	    };

	    PNG.prototype.readUInt32 = function() {
	      var b1, b2, b3, b4;
	      b1 = this.data[this.pos++] << 24;
	      b2 = this.data[this.pos++] << 16;
	      b3 = this.data[this.pos++] << 8;
	      b4 = this.data[this.pos++];
	      return b1 | b2 | b3 | b4;
	    };

	    PNG.prototype.readUInt16 = function() {
	      var b1, b2;
	      b1 = this.data[this.pos++] << 8;
	      b2 = this.data[this.pos++];
	      return b1 | b2;
	    };

	    PNG.prototype.decodePixels = function(fn) {
	      var _this = this;
	      return zlib.inflate(this.imgData, function(err, data) {
	        var byte, c, col, i, left, length, p, pa, paeth, pb, pc, pixelBytes, pixels, pos, row, scanlineLength, upper, upperLeft, _i, _j, _k, _l, _m;
	        if (err) {
	          throw err;
	        }
	        pixelBytes = _this.pixelBitlength / 8;
	        scanlineLength = pixelBytes * _this.width;
	        pixels = new Buffer(scanlineLength * _this.height);
	        length = data.length;
	        row = 0;
	        pos = 0;
	        c = 0;
	        while (pos < length) {
	          switch (data[pos++]) {
	            case 0:
	              for (i = _i = 0; _i < scanlineLength; i = _i += 1) {
	                pixels[c++] = data[pos++];
	              }
	              break;
	            case 1:
	              for (i = _j = 0; _j < scanlineLength; i = _j += 1) {
	                byte = data[pos++];
	                left = i < pixelBytes ? 0 : pixels[c - pixelBytes];
	                pixels[c++] = (byte + left) % 256;
	              }
	              break;
	            case 2:
	              for (i = _k = 0; _k < scanlineLength; i = _k += 1) {
	                byte = data[pos++];
	                col = (i - (i % pixelBytes)) / pixelBytes;
	                upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];
	                pixels[c++] = (upper + byte) % 256;
	              }
	              break;
	            case 3:
	              for (i = _l = 0; _l < scanlineLength; i = _l += 1) {
	                byte = data[pos++];
	                col = (i - (i % pixelBytes)) / pixelBytes;
	                left = i < pixelBytes ? 0 : pixels[c - pixelBytes];
	                upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];
	                pixels[c++] = (byte + Math.floor((left + upper) / 2)) % 256;
	              }
	              break;
	            case 4:
	              for (i = _m = 0; _m < scanlineLength; i = _m += 1) {
	                byte = data[pos++];
	                col = (i - (i % pixelBytes)) / pixelBytes;
	                left = i < pixelBytes ? 0 : pixels[c - pixelBytes];
	                if (row === 0) {
	                  upper = upperLeft = 0;
	                } else {
	                  upper = pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];
	                  upperLeft = col && pixels[(row - 1) * scanlineLength + (col - 1) * pixelBytes + (i % pixelBytes)];
	                }
	                p = left + upper - upperLeft;
	                pa = Math.abs(p - left);
	                pb = Math.abs(p - upper);
	                pc = Math.abs(p - upperLeft);
	                if (pa <= pb && pa <= pc) {
	                  paeth = left;
	                } else if (pb <= pc) {
	                  paeth = upper;
	                } else {
	                  paeth = upperLeft;
	                }
	                pixels[c++] = (byte + paeth) % 256;
	              }
	              break;
	            default:
	              throw new Error("Invalid filter algorithm: " + data[pos - 1]);
	          }
	          row++;
	        }
	        return fn(pixels);
	      });
	    };

	    PNG.prototype.decodePalette = function() {
	      var c, i, length, palette, pos, ret, transparency, _i, _ref, _ref1;
	      palette = this.palette;
	      transparency = this.transparency.indexed || [];
	      ret = new Buffer(transparency.length + palette.length);
	      pos = 0;
	      length = palette.length;
	      c = 0;
	      for (i = _i = 0, _ref = palette.length; _i < _ref; i = _i += 3) {
	        ret[pos++] = palette[i];
	        ret[pos++] = palette[i + 1];
	        ret[pos++] = palette[i + 2];
	        ret[pos++] = (_ref1 = transparency[c++]) != null ? _ref1 : 255;
	      }
	      return ret;
	    };

	    PNG.prototype.copyToImageData = function(imageData, pixels) {
	      var alpha, colors, data, i, input, j, k, length, palette, v, _ref;
	      colors = this.colors;
	      palette = null;
	      alpha = this.hasAlphaChannel;
	      if (this.palette.length) {
	        palette = (_ref = this._decodedPalette) != null ? _ref : this._decodedPalette = this.decodePalette();
	        colors = 4;
	        alpha = true;
	      }
	      data = (imageData != null ? imageData.data : void 0) || imageData;
	      length = data.length;
	      input = palette || pixels;
	      i = j = 0;
	      if (colors === 1) {
	        while (i < length) {
	          k = palette ? pixels[i / 4] * 4 : j;
	          v = input[k++];
	          data[i++] = v;
	          data[i++] = v;
	          data[i++] = v;
	          data[i++] = alpha ? input[k++] : 255;
	          j = k;
	        }
	      } else {
	        while (i < length) {
	          k = palette ? pixels[i / 4] * 4 : j;
	          data[i++] = input[k++];
	          data[i++] = input[k++];
	          data[i++] = input[k++];
	          data[i++] = alpha ? input[k++] : 255;
	          j = k;
	        }
	      }
	    };

	    PNG.prototype.decode = function(fn) {
	      var ret,
	        _this = this;
	      ret = new Buffer(this.width * this.height * 4);
	      return this.decodePixels(function(pixels) {
	        _this.copyToImageData(ret, pixels);
	        return fn(ret);
	      });
	    };

	    return PNG;

	  })();

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 52 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer, __dirname) {// Generated by CoffeeScript 1.7.1

	/*
	PDFFont - embeds fonts in PDF documents
	By Devon Govett
	 */

	(function() {
	  var AFMFont, PDFFont, Subset, TTFFont, fs;

	  TTFFont = __webpack_require__(64);

	  AFMFont = __webpack_require__(63);

	  Subset = __webpack_require__(65);

	  fs = __webpack_require__(10);

	  PDFFont = (function() {
	    var STANDARD_FONTS, toUnicodeCmap;

	    function PDFFont(document, src, family, id) {
	      this.document = document;
	      this.id = id;
	      if (typeof src === 'string') {
	        if (src in STANDARD_FONTS) {
	          this.isAFM = true;
	          this.font = new AFMFont(STANDARD_FONTS[src]());
	          this.registerAFM(src);
	          return;
	        } else if (/\.(ttf|ttc)$/i.test(src)) {
	          this.font = TTFFont.open(src, family);
	        } else if (/\.dfont$/i.test(src)) {
	          this.font = TTFFont.fromDFont(src, family);
	        } else {
	          throw new Error('Not a supported font format or standard PDF font.');
	        }
	      } else if (Buffer.isBuffer(src)) {
	        this.font = TTFFont.fromBuffer(src, family);
	      } else if (src instanceof Uint8Array) {
	        this.font = TTFFont.fromBuffer(new Buffer(src), family);
	      } else if (src instanceof ArrayBuffer) {
	        this.font = TTFFont.fromBuffer(new Buffer(new Uint8Array(src)), family);
	      } else {
	        throw new Error('Not a supported font format or standard PDF font.');
	      }
	      this.subset = new Subset(this.font);
	      this.registerTTF();
	    }

	    STANDARD_FONTS = {
	      "Courier": function() {
	        return fs.readFileSync(__dirname + "/font/data/Courier.afm", 'utf8');
	      },
	      "Courier-Bold": function() {
	        return fs.readFileSync(__dirname + "/font/data/Courier-Bold.afm", 'utf8');
	      },
	      "Courier-Oblique": function() {
	        return fs.readFileSync(__dirname + "/font/data/Courier-Oblique.afm", 'utf8');
	      },
	      "Courier-BoldOblique": function() {
	        return fs.readFileSync(__dirname + "/font/data/Courier-BoldOblique.afm", 'utf8');
	      },
	      "Helvetica": function() {
	        return fs.readFileSync(__dirname + "/font/data/Helvetica.afm", 'utf8');
	      },
	      "Helvetica-Bold": function() {
	        return fs.readFileSync(__dirname + "/font/data/Helvetica-Bold.afm", 'utf8');
	      },
	      "Helvetica-Oblique": function() {
	        return fs.readFileSync(__dirname + "/font/data/Helvetica-Oblique.afm", 'utf8');
	      },
	      "Helvetica-BoldOblique": function() {
	        return fs.readFileSync(__dirname + "/font/data/Helvetica-BoldOblique.afm", 'utf8');
	      },
	      "Times-Roman": function() {
	        return fs.readFileSync(__dirname + "/font/data/Times-Roman.afm", 'utf8');
	      },
	      "Times-Bold": function() {
	        return fs.readFileSync(__dirname + "/font/data/Times-Bold.afm", 'utf8');
	      },
	      "Times-Italic": function() {
	        return fs.readFileSync(__dirname + "/font/data/Times-Italic.afm", 'utf8');
	      },
	      "Times-BoldItalic": function() {
	        return fs.readFileSync(__dirname + "/font/data/Times-BoldItalic.afm", 'utf8');
	      },
	      "Symbol": function() {
	        return fs.readFileSync(__dirname + "/font/data/Symbol.afm", 'utf8');
	      },
	      "ZapfDingbats": function() {
	        return fs.readFileSync(__dirname + "/font/data/ZapfDingbats.afm", 'utf8');
	      }
	    };

	    PDFFont.prototype.use = function(characters) {
	      var _ref;
	      return (_ref = this.subset) != null ? _ref.use(characters) : void 0;
	    };

	    PDFFont.prototype.embed = function() {
	      if (this.embedded || (this.dictionary == null)) {
	        return;
	      }
	      if (this.isAFM) {
	        this.embedAFM();
	      } else {
	        this.embedTTF();
	      }
	      return this.embedded = true;
	    };

	    PDFFont.prototype.encode = function(text) {
	      var _ref;
	      if (this.isAFM) {
	        return this.font.encodeText(text);
	      } else {
	        return ((_ref = this.subset) != null ? _ref.encodeText(text) : void 0) || text;
	      }
	    };

	    PDFFont.prototype.ref = function() {
	      return this.dictionary != null ? this.dictionary : this.dictionary = this.document.ref();
	    };

	    PDFFont.prototype.registerTTF = function() {
	      var e, hi, low, raw, _ref;
	      this.name = this.font.name.postscriptName;
	      this.scaleFactor = 1000.0 / this.font.head.unitsPerEm;
	      this.bbox = (function() {
	        var _i, _len, _ref, _results;
	        _ref = this.font.bbox;
	        _results = [];
	        for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	          e = _ref[_i];
	          _results.push(Math.round(e * this.scaleFactor));
	        }
	        return _results;
	      }).call(this);
	      this.stemV = 0;
	      if (this.font.post.exists) {
	        raw = this.font.post.italic_angle;
	        hi = raw >> 16;
	        low = raw & 0xFF;
	        if (hi & 0x8000 !== 0) {
	          hi = -((hi ^ 0xFFFF) + 1);
	        }
	        this.italicAngle = +("" + hi + "." + low);
	      } else {
	        this.italicAngle = 0;
	      }
	      this.ascender = Math.round(this.font.ascender * this.scaleFactor);
	      this.decender = Math.round(this.font.decender * this.scaleFactor);
	      this.lineGap = Math.round(this.font.lineGap * this.scaleFactor);
	      this.capHeight = (this.font.os2.exists && this.font.os2.capHeight) || this.ascender;
	      this.xHeight = (this.font.os2.exists && this.font.os2.xHeight) || 0;
	      this.familyClass = (this.font.os2.exists && this.font.os2.familyClass || 0) >> 8;
	      this.isSerif = (_ref = this.familyClass) === 1 || _ref === 2 || _ref === 3 || _ref === 4 || _ref === 5 || _ref === 7;
	      this.isScript = this.familyClass === 10;
	      this.flags = 0;
	      if (this.font.post.isFixedPitch) {
	        this.flags |= 1 << 0;
	      }
	      if (this.isSerif) {
	        this.flags |= 1 << 1;
	      }
	      if (this.isScript) {
	        this.flags |= 1 << 3;
	      }
	      if (this.italicAngle !== 0) {
	        this.flags |= 1 << 6;
	      }
	      this.flags |= 1 << 5;
	      if (!this.font.cmap.unicode) {
	        throw new Error('No unicode cmap for font');
	      }
	    };

	    PDFFont.prototype.embedTTF = function() {
	      var charWidths, cmap, code, data, descriptor, firstChar, fontfile, glyph;
	      data = this.subset.encode();
	      fontfile = this.document.ref();
	      fontfile.write(data);
	      fontfile.data.Length1 = fontfile.uncompressedLength;
	      fontfile.end();
	      descriptor = this.document.ref({
	        Type: 'FontDescriptor',
	        FontName: this.subset.postscriptName,
	        FontFile2: fontfile,
	        FontBBox: this.bbox,
	        Flags: this.flags,
	        StemV: this.stemV,
	        ItalicAngle: this.italicAngle,
	        Ascent: this.ascender,
	        Descent: this.decender,
	        CapHeight: this.capHeight,
	        XHeight: this.xHeight
	      });
	      descriptor.end();
	      firstChar = +Object.keys(this.subset.cmap)[0];
	      charWidths = (function() {
	        var _ref, _results;
	        _ref = this.subset.cmap;
	        _results = [];
	        for (code in _ref) {
	          glyph = _ref[code];
	          _results.push(Math.round(this.font.widthOfGlyph(glyph)));
	        }
	        return _results;
	      }).call(this);
	      cmap = this.document.ref();
	      cmap.end(toUnicodeCmap(this.subset.subset));
	      this.dictionary.data = {
	        Type: 'Font',
	        BaseFont: this.subset.postscriptName,
	        Subtype: 'TrueType',
	        FontDescriptor: descriptor,
	        FirstChar: firstChar,
	        LastChar: firstChar + charWidths.length - 1,
	        Widths: charWidths,
	        Encoding: 'MacRomanEncoding',
	        ToUnicode: cmap
	      };
	      return this.dictionary.end();
	    };

	    toUnicodeCmap = function(map) {
	      var code, codes, range, unicode, unicodeMap, _i, _len;
	      unicodeMap = '/CIDInit /ProcSet findresource begin\n12 dict begin\nbegincmap\n/CIDSystemInfo <<\n  /Registry (Adobe)\n  /Ordering (UCS)\n  /Supplement 0\n>> def\n/CMapName /Adobe-Identity-UCS def\n/CMapType 2 def\n1 begincodespacerange\n<00><ff>\nendcodespacerange';
	      codes = Object.keys(map).sort(function(a, b) {
	        return a - b;
	      });
	      range = [];
	      for (_i = 0, _len = codes.length; _i < _len; _i++) {
	        code = codes[_i];
	        if (range.length >= 100) {
	          unicodeMap += "\n" + range.length + " beginbfchar\n" + (range.join('\n')) + "\nendbfchar";
	          range = [];
	        }
	        unicode = ('0000' + map[code].toString(16)).slice(-4);
	        code = (+code).toString(16);
	        range.push("<" + code + "><" + unicode + ">");
	      }
	      if (range.length) {
	        unicodeMap += "\n" + range.length + " beginbfchar\n" + (range.join('\n')) + "\nendbfchar\n";
	      }
	      return unicodeMap += 'endcmap\nCMapName currentdict /CMap defineresource pop\nend\nend';
	    };

	    PDFFont.prototype.registerAFM = function(name) {
	      var _ref;
	      this.name = name;
	      return _ref = this.font, this.ascender = _ref.ascender, this.decender = _ref.decender, this.bbox = _ref.bbox, this.lineGap = _ref.lineGap, _ref;
	    };

	    PDFFont.prototype.embedAFM = function() {
	      this.dictionary.data = {
	        Type: 'Font',
	        BaseFont: this.name,
	        Subtype: 'Type1',
	        Encoding: 'WinAnsiEncoding'
	      };
	      return this.dictionary.end();
	    };

	    PDFFont.prototype.widthOfString = function(string, size) {
	      var charCode, i, scale, width, _i, _ref;
	      string = '' + string;
	      width = 0;
	      for (i = _i = 0, _ref = string.length; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        charCode = string.charCodeAt(i);
	        width += this.font.widthOfGlyph(this.font.characterToGlyph(charCode)) || 0;
	      }
	      scale = size / 1000;
	      return width * scale;
	    };

	    PDFFont.prototype.lineHeight = function(size, includeGap) {
	      var gap;
	      if (includeGap == null) {
	        includeGap = false;
	      }
	      gap = includeGap ? this.lineGap : 0;
	      return (this.ascender + gap - this.decender) / 1000 * size;
	    };

	    return PDFFont;

	  })();

	  module.exports = PDFFont;

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer, "/"))

/***/ },
/* 53 */
/***/ function(module, exports, __webpack_require__) {

	// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
	//
	// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
	//
	// Originally from narwhal.js (http://narwhaljs.org)
	// Copyright (c) 2009 Thomas Robinson <280north.com>
	//
	// Permission is hereby granted, free of charge, to any person obtaining a copy
	// of this software and associated documentation files (the 'Software'), to
	// deal in the Software without restriction, including without limitation the
	// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
	// sell copies of the Software, and to permit persons to whom the Software is
	// furnished to do so, subject to the following conditions:
	//
	// The above copyright notice and this permission notice shall be included in
	// all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
	// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
	// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
	// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
	// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
	// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

	// when used in node, this will actually load the util module we depend on
	// versus loading the builtin util module as happens otherwise
	// this is a bug in node module loading as far as I am concerned
	var util = __webpack_require__(60);

	var pSlice = Array.prototype.slice;
	var hasOwn = Object.prototype.hasOwnProperty;

	// 1. The assert module provides functions that throw
	// AssertionError's when particular conditions are not met. The
	// assert module must conform to the following interface.

	var assert = module.exports = ok;

	// 2. The AssertionError is defined in assert.
	// new assert.AssertionError({ message: message,
	//                             actual: actual,
	//                             expected: expected })

	assert.AssertionError = function AssertionError(options) {
	  this.name = 'AssertionError';
	  this.actual = options.actual;
	  this.expected = options.expected;
	  this.operator = options.operator;
	  if (options.message) {
	    this.message = options.message;
	    this.generatedMessage = false;
	  } else {
	    this.message = getMessage(this);
	    this.generatedMessage = true;
	  }
	  var stackStartFunction = options.stackStartFunction || fail;

	  if (Error.captureStackTrace) {
	    Error.captureStackTrace(this, stackStartFunction);
	  }
	  else {
	    // non v8 browsers so we can have a stacktrace
	    var err = new Error();
	    if (err.stack) {
	      var out = err.stack;

	      // try to strip useless frames
	      var fn_name = stackStartFunction.name;
	      var idx = out.indexOf('\n' + fn_name);
	      if (idx >= 0) {
	        // once we have located the function frame
	        // we need to strip out everything before it (and its line)
	        var next_line = out.indexOf('\n', idx + 1);
	        out = out.substring(next_line + 1);
	      }

	      this.stack = out;
	    }
	  }
	};

	// assert.AssertionError instanceof Error
	util.inherits(assert.AssertionError, Error);

	function replacer(key, value) {
	  if (util.isUndefined(value)) {
	    return '' + value;
	  }
	  if (util.isNumber(value) && !isFinite(value)) {
	    return value.toString();
	  }
	  if (util.isFunction(value) || util.isRegExp(value)) {
	    return value.toString();
	  }
	  return value;
	}

	function truncate(s, n) {
	  if (util.isString(s)) {
	    return s.length < n ? s : s.slice(0, n);
	  } else {
	    return s;
	  }
	}

	function getMessage(self) {
	  return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' +
	         self.operator + ' ' +
	         truncate(JSON.stringify(self.expected, replacer), 128);
	}

	// At present only the three keys mentioned above are used and
	// understood by the spec. Implementations or sub modules can pass
	// other keys to the AssertionError's constructor - they will be
	// ignored.

	// 3. All of the following functions must throw an AssertionError
	// when a corresponding condition is not met, with a message that
	// may be undefined if not provided.  All assertion methods provide
	// both the actual and expected values to the assertion error for
	// display purposes.

	function fail(actual, expected, message, operator, stackStartFunction) {
	  throw new assert.AssertionError({
	    message: message,
	    actual: actual,
	    expected: expected,
	    operator: operator,
	    stackStartFunction: stackStartFunction
	  });
	}

	// EXTENSION! allows for well behaved errors defined elsewhere.
	assert.fail = fail;

	// 4. Pure assertion tests whether a value is truthy, as determined
	// by !!guard.
	// assert.ok(guard, message_opt);
	// This statement is equivalent to assert.equal(true, !!guard,
	// message_opt);. To test strictly for the value true, use
	// assert.strictEqual(true, guard, message_opt);.

	function ok(value, message) {
	  if (!value) fail(value, true, message, '==', assert.ok);
	}
	assert.ok = ok;

	// 5. The equality assertion tests shallow, coercive equality with
	// ==.
	// assert.equal(actual, expected, message_opt);

	assert.equal = function equal(actual, expected, message) {
	  if (actual != expected) fail(actual, expected, message, '==', assert.equal);
	};

	// 6. The non-equality assertion tests for whether two objects are not equal
	// with != assert.notEqual(actual, expected, message_opt);

	assert.notEqual = function notEqual(actual, expected, message) {
	  if (actual == expected) {
	    fail(actual, expected, message, '!=', assert.notEqual);
	  }
	};

	// 7. The equivalence assertion tests a deep equality relation.
	// assert.deepEqual(actual, expected, message_opt);

	assert.deepEqual = function deepEqual(actual, expected, message) {
	  if (!_deepEqual(actual, expected)) {
	    fail(actual, expected, message, 'deepEqual', assert.deepEqual);
	  }
	};

	function _deepEqual(actual, expected) {
	  // 7.1. All identical values are equivalent, as determined by ===.
	  if (actual === expected) {
	    return true;

	  } else if (util.isBuffer(actual) && util.isBuffer(expected)) {
	    if (actual.length != expected.length) return false;

	    for (var i = 0; i < actual.length; i++) {
	      if (actual[i] !== expected[i]) return false;
	    }

	    return true;

	  // 7.2. If the expected value is a Date object, the actual value is
	  // equivalent if it is also a Date object that refers to the same time.
	  } else if (util.isDate(actual) && util.isDate(expected)) {
	    return actual.getTime() === expected.getTime();

	  // 7.3 If the expected value is a RegExp object, the actual value is
	  // equivalent if it is also a RegExp object with the same source and
	  // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
	  } else if (util.isRegExp(actual) && util.isRegExp(expected)) {
	    return actual.source === expected.source &&
	           actual.global === expected.global &&
	           actual.multiline === expected.multiline &&
	           actual.lastIndex === expected.lastIndex &&
	           actual.ignoreCase === expected.ignoreCase;

	  // 7.4. Other pairs that do not both pass typeof value == 'object',
	  // equivalence is determined by ==.
	  } else if (!util.isObject(actual) && !util.isObject(expected)) {
	    return actual == expected;

	  // 7.5 For all other Object pairs, including Array objects, equivalence is
	  // determined by having the same number of owned properties (as verified
	  // with Object.prototype.hasOwnProperty.call), the same set of keys
	  // (although not necessarily the same order), equivalent values for every
	  // corresponding key, and an identical 'prototype' property. Note: this
	  // accounts for both named and indexed properties on Arrays.
	  } else {
	    return objEquiv(actual, expected);
	  }
	}

	function isArguments(object) {
	  return Object.prototype.toString.call(object) == '[object Arguments]';
	}

	function objEquiv(a, b) {
	  if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b))
	    return false;
	  // an identical 'prototype' property.
	  if (a.prototype !== b.prototype) return false;
	  // if one is a primitive, the other must be same
	  if (util.isPrimitive(a) || util.isPrimitive(b)) {
	    return a === b;
	  }
	  var aIsArgs = isArguments(a),
	      bIsArgs = isArguments(b);
	  if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
	    return false;
	  if (aIsArgs) {
	    a = pSlice.call(a);
	    b = pSlice.call(b);
	    return _deepEqual(a, b);
	  }
	  var ka = objectKeys(a),
	      kb = objectKeys(b),
	      key, i;
	  // having the same number of owned properties (keys incorporates
	  // hasOwnProperty)
	  if (ka.length != kb.length)
	    return false;
	  //the same set of keys (although not necessarily the same order),
	  ka.sort();
	  kb.sort();
	  //~~~cheap key test
	  for (i = ka.length - 1; i >= 0; i--) {
	    if (ka[i] != kb[i])
	      return false;
	  }
	  //equivalent values for every corresponding key, and
	  //~~~possibly expensive deep test
	  for (i = ka.length - 1; i >= 0; i--) {
	    key = ka[i];
	    if (!_deepEqual(a[key], b[key])) return false;
	  }
	  return true;
	}

	// 8. The non-equivalence assertion tests for any deep inequality.
	// assert.notDeepEqual(actual, expected, message_opt);

	assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
	  if (_deepEqual(actual, expected)) {
	    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
	  }
	};

	// 9. The strict equality assertion tests strict equality, as determined by ===.
	// assert.strictEqual(actual, expected, message_opt);

	assert.strictEqual = function strictEqual(actual, expected, message) {
	  if (actual !== expected) {
	    fail(actual, expected, message, '===', assert.strictEqual);
	  }
	};

	// 10. The strict non-equality assertion tests for strict inequality, as
	// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);

	assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
	  if (actual === expected) {
	    fail(actual, expected, message, '!==', assert.notStrictEqual);
	  }
	};

	function expectedException(actual, expected) {
	  if (!actual || !expected) {
	    return false;
	  }

	  if (Object.prototype.toString.call(expected) == '[object RegExp]') {
	    return expected.test(actual);
	  } else if (actual instanceof expected) {
	    return true;
	  } else if (expected.call({}, actual) === true) {
	    return true;
	  }

	  return false;
	}

	function _throws(shouldThrow, block, expected, message) {
	  var actual;

	  if (util.isString(expected)) {
	    message = expected;
	    expected = null;
	  }

	  try {
	    block();
	  } catch (e) {
	    actual = e;
	  }

	  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
	            (message ? ' ' + message : '.');

	  if (shouldThrow && !actual) {
	    fail(actual, expected, 'Missing expected exception' + message);
	  }

	  if (!shouldThrow && expectedException(actual, expected)) {
	    fail(actual, expected, 'Got unwanted exception' + message);
	  }

	  if ((shouldThrow && actual && expected &&
	      !expectedException(actual, expected)) || (!shouldThrow && actual)) {
	    throw actual;
	  }
	}

	// 11. Expected to throw an error:
	// assert.throws(block, Error_opt, message_opt);

	assert.throws = function(block, /*optional*/error, /*optional*/message) {
	  _throws.apply(this, [true].concat(pSlice.call(arguments)));
	};

	// EXTENSION! This is annoying to write outside this module.
	assert.doesNotThrow = function(block, /*optional*/message) {
	  _throws.apply(this, [false].concat(pSlice.call(arguments)));
	};

	assert.ifError = function(err) { if (err) {throw err;}};

	var objectKeys = Object.keys || function (obj) {
	  var keys = [];
	  for (var key in obj) {
	    if (hasOwn.call(obj, key)) keys.push(key);
	  }
	  return keys;
	};


/***/ },
/* 54 */
/***/ function(module, exports, __webpack_require__) {

	// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	function EventEmitter() {
	  this._events = this._events || {};
	  this._maxListeners = this._maxListeners || undefined;
	}
	module.exports = EventEmitter;

	// Backwards-compat with node 0.10.x
	EventEmitter.EventEmitter = EventEmitter;

	EventEmitter.prototype._events = undefined;
	EventEmitter.prototype._maxListeners = undefined;

	// By default EventEmitters will print a warning if more than 10 listeners are
	// added to it. This is a useful default which helps finding memory leaks.
	EventEmitter.defaultMaxListeners = 10;

	// Obviously not all Emitters should be limited to 10. This function allows
	// that to be increased. Set to zero for unlimited.
	EventEmitter.prototype.setMaxListeners = function(n) {
	  if (!isNumber(n) || n < 0 || isNaN(n))
	    throw TypeError('n must be a positive number');
	  this._maxListeners = n;
	  return this;
	};

	EventEmitter.prototype.emit = function(type) {
	  var er, handler, len, args, i, listeners;

	  if (!this._events)
	    this._events = {};

	  // If there is no 'error' event listener then throw.
	  if (type === 'error') {
	    if (!this._events.error ||
	        (isObject(this._events.error) && !this._events.error.length)) {
	      er = arguments[1];
	      if (er instanceof Error) {
	        throw er; // Unhandled 'error' event
	      }
	      throw TypeError('Uncaught, unspecified "error" event.');
	    }
	  }

	  handler = this._events[type];

	  if (isUndefined(handler))
	    return false;

	  if (isFunction(handler)) {
	    switch (arguments.length) {
	      // fast cases
	      case 1:
	        handler.call(this);
	        break;
	      case 2:
	        handler.call(this, arguments[1]);
	        break;
	      case 3:
	        handler.call(this, arguments[1], arguments[2]);
	        break;
	      // slower
	      default:
	        len = arguments.length;
	        args = new Array(len - 1);
	        for (i = 1; i < len; i++)
	          args[i - 1] = arguments[i];
	        handler.apply(this, args);
	    }
	  } else if (isObject(handler)) {
	    len = arguments.length;
	    args = new Array(len - 1);
	    for (i = 1; i < len; i++)
	      args[i - 1] = arguments[i];

	    listeners = handler.slice();
	    len = listeners.length;
	    for (i = 0; i < len; i++)
	      listeners[i].apply(this, args);
	  }

	  return true;
	};

	EventEmitter.prototype.addListener = function(type, listener) {
	  var m;

	  if (!isFunction(listener))
	    throw TypeError('listener must be a function');

	  if (!this._events)
	    this._events = {};

	  // To avoid recursion in the case that type === "newListener"! Before
	  // adding it to the listeners, first emit "newListener".
	  if (this._events.newListener)
	    this.emit('newListener', type,
	              isFunction(listener.listener) ?
	              listener.listener : listener);

	  if (!this._events[type])
	    // Optimize the case of one listener. Don't need the extra array object.
	    this._events[type] = listener;
	  else if (isObject(this._events[type]))
	    // If we've already got an array, just append.
	    this._events[type].push(listener);
	  else
	    // Adding the second element, need to change to array.
	    this._events[type] = [this._events[type], listener];

	  // Check for listener leak
	  if (isObject(this._events[type]) && !this._events[type].warned) {
	    var m;
	    if (!isUndefined(this._maxListeners)) {
	      m = this._maxListeners;
	    } else {
	      m = EventEmitter.defaultMaxListeners;
	    }

	    if (m && m > 0 && this._events[type].length > m) {
	      this._events[type].warned = true;
	      console.error('(node) warning: possible EventEmitter memory ' +
	                    'leak detected. %d listeners added. ' +
	                    'Use emitter.setMaxListeners() to increase limit.',
	                    this._events[type].length);
	      if (typeof console.trace === 'function') {
	        // not supported in IE 10
	        console.trace();
	      }
	    }
	  }

	  return this;
	};

	EventEmitter.prototype.on = EventEmitter.prototype.addListener;

	EventEmitter.prototype.once = function(type, listener) {
	  if (!isFunction(listener))
	    throw TypeError('listener must be a function');

	  var fired = false;

	  function g() {
	    this.removeListener(type, g);

	    if (!fired) {
	      fired = true;
	      listener.apply(this, arguments);
	    }
	  }

	  g.listener = listener;
	  this.on(type, g);

	  return this;
	};

	// emits a 'removeListener' event iff the listener was removed
	EventEmitter.prototype.removeListener = function(type, listener) {
	  var list, position, length, i;

	  if (!isFunction(listener))
	    throw TypeError('listener must be a function');

	  if (!this._events || !this._events[type])
	    return this;

	  list = this._events[type];
	  length = list.length;
	  position = -1;

	  if (list === listener ||
	      (isFunction(list.listener) && list.listener === listener)) {
	    delete this._events[type];
	    if (this._events.removeListener)
	      this.emit('removeListener', type, listener);

	  } else if (isObject(list)) {
	    for (i = length; i-- > 0;) {
	      if (list[i] === listener ||
	          (list[i].listener && list[i].listener === listener)) {
	        position = i;
	        break;
	      }
	    }

	    if (position < 0)
	      return this;

	    if (list.length === 1) {
	      list.length = 0;
	      delete this._events[type];
	    } else {
	      list.splice(position, 1);
	    }

	    if (this._events.removeListener)
	      this.emit('removeListener', type, listener);
	  }

	  return this;
	};

	EventEmitter.prototype.removeAllListeners = function(type) {
	  var key, listeners;

	  if (!this._events)
	    return this;

	  // not listening for removeListener, no need to emit
	  if (!this._events.removeListener) {
	    if (arguments.length === 0)
	      this._events = {};
	    else if (this._events[type])
	      delete this._events[type];
	    return this;
	  }

	  // emit removeListener for all listeners on all events
	  if (arguments.length === 0) {
	    for (key in this._events) {
	      if (key === 'removeListener') continue;
	      this.removeAllListeners(key);
	    }
	    this.removeAllListeners('removeListener');
	    this._events = {};
	    return this;
	  }

	  listeners = this._events[type];

	  if (isFunction(listeners)) {
	    this.removeListener(type, listeners);
	  } else {
	    // LIFO order
	    while (listeners.length)
	      this.removeListener(type, listeners[listeners.length - 1]);
	  }
	  delete this._events[type];

	  return this;
	};

	EventEmitter.prototype.listeners = function(type) {
	  var ret;
	  if (!this._events || !this._events[type])
	    ret = [];
	  else if (isFunction(this._events[type]))
	    ret = [this._events[type]];
	  else
	    ret = this._events[type].slice();
	  return ret;
	};

	EventEmitter.listenerCount = function(emitter, type) {
	  var ret;
	  if (!emitter._events || !emitter._events[type])
	    ret = 0;
	  else if (isFunction(emitter._events[type]))
	    ret = 1;
	  else
	    ret = emitter._events[type].length;
	  return ret;
	};

	function isFunction(arg) {
	  return typeof arg === 'function';
	}

	function isNumber(arg) {
	  return typeof arg === 'number';
	}

	function isObject(arg) {
	  return typeof arg === 'object' && arg !== null;
	}

	function isUndefined(arg) {
	  return arg === void 0;
	}


/***/ },
/* 55 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = __webpack_require__(70)


/***/ },
/* 56 */
/***/ function(module, exports, __webpack_require__) {

	exports = module.exports = __webpack_require__(71);
	exports.Stream = __webpack_require__(46);
	exports.Readable = exports;
	exports.Writable = __webpack_require__(67);
	exports.Duplex = __webpack_require__(69);
	exports.Transform = __webpack_require__(70);
	exports.PassThrough = __webpack_require__(68);


/***/ },
/* 57 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = __webpack_require__(67)


/***/ },
/* 58 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = __webpack_require__(69)


/***/ },
/* 59 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = __webpack_require__(68)


/***/ },
/* 60 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	var formatRegExp = /%[sdj%]/g;
	exports.format = function(f) {
	  if (!isString(f)) {
	    var objects = [];
	    for (var i = 0; i < arguments.length; i++) {
	      objects.push(inspect(arguments[i]));
	    }
	    return objects.join(' ');
	  }

	  var i = 1;
	  var args = arguments;
	  var len = args.length;
	  var str = String(f).replace(formatRegExp, function(x) {
	    if (x === '%%') return '%';
	    if (i >= len) return x;
	    switch (x) {
	      case '%s': return String(args[i++]);
	      case '%d': return Number(args[i++]);
	      case '%j':
	        try {
	          return JSON.stringify(args[i++]);
	        } catch (_) {
	          return '[Circular]';
	        }
	      default:
	        return x;
	    }
	  });
	  for (var x = args[i]; i < len; x = args[++i]) {
	    if (isNull(x) || !isObject(x)) {
	      str += ' ' + x;
	    } else {
	      str += ' ' + inspect(x);
	    }
	  }
	  return str;
	};


	// Mark that a method should not be used.
	// Returns a modified function which warns once by default.
	// If --no-deprecation is set, then it is a no-op.
	exports.deprecate = function(fn, msg) {
	  // Allow for deprecating things in the process of starting up.
	  if (isUndefined(global.process)) {
	    return function() {
	      return exports.deprecate(fn, msg).apply(this, arguments);
	    };
	  }

	  if (process.noDeprecation === true) {
	    return fn;
	  }

	  var warned = false;
	  function deprecated() {
	    if (!warned) {
	      if (process.throwDeprecation) {
	        throw new Error(msg);
	      } else if (process.traceDeprecation) {
	        console.trace(msg);
	      } else {
	        console.error(msg);
	      }
	      warned = true;
	    }
	    return fn.apply(this, arguments);
	  }

	  return deprecated;
	};


	var debugs = {};
	var debugEnviron;
	exports.debuglog = function(set) {
	  if (isUndefined(debugEnviron))
	    debugEnviron = process.env.NODE_DEBUG || '';
	  set = set.toUpperCase();
	  if (!debugs[set]) {
	    if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
	      var pid = process.pid;
	      debugs[set] = function() {
	        var msg = exports.format.apply(exports, arguments);
	        console.error('%s %d: %s', set, pid, msg);
	      };
	    } else {
	      debugs[set] = function() {};
	    }
	  }
	  return debugs[set];
	};


	/**
	 * Echos the value of a value. Trys to print the value out
	 * in the best way possible given the different types.
	 *
	 * @param {Object} obj The object to print out.
	 * @param {Object} opts Optional options object that alters the output.
	 */
	/* legacy: obj, showHidden, depth, colors*/
	function inspect(obj, opts) {
	  // default options
	  var ctx = {
	    seen: [],
	    stylize: stylizeNoColor
	  };
	  // legacy...
	  if (arguments.length >= 3) ctx.depth = arguments[2];
	  if (arguments.length >= 4) ctx.colors = arguments[3];
	  if (isBoolean(opts)) {
	    // legacy...
	    ctx.showHidden = opts;
	  } else if (opts) {
	    // got an "options" object
	    exports._extend(ctx, opts);
	  }
	  // set default options
	  if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
	  if (isUndefined(ctx.depth)) ctx.depth = 2;
	  if (isUndefined(ctx.colors)) ctx.colors = false;
	  if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
	  if (ctx.colors) ctx.stylize = stylizeWithColor;
	  return formatValue(ctx, obj, ctx.depth);
	}
	exports.inspect = inspect;


	// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
	inspect.colors = {
	  'bold' : [1, 22],
	  'italic' : [3, 23],
	  'underline' : [4, 24],
	  'inverse' : [7, 27],
	  'white' : [37, 39],
	  'grey' : [90, 39],
	  'black' : [30, 39],
	  'blue' : [34, 39],
	  'cyan' : [36, 39],
	  'green' : [32, 39],
	  'magenta' : [35, 39],
	  'red' : [31, 39],
	  'yellow' : [33, 39]
	};

	// Don't use 'blue' not visible on cmd.exe
	inspect.styles = {
	  'special': 'cyan',
	  'number': 'yellow',
	  'boolean': 'yellow',
	  'undefined': 'grey',
	  'null': 'bold',
	  'string': 'green',
	  'date': 'magenta',
	  // "name": intentionally not styling
	  'regexp': 'red'
	};


	function stylizeWithColor(str, styleType) {
	  var style = inspect.styles[styleType];

	  if (style) {
	    return '\u001b[' + inspect.colors[style][0] + 'm' + str +
	           '\u001b[' + inspect.colors[style][1] + 'm';
	  } else {
	    return str;
	  }
	}


	function stylizeNoColor(str, styleType) {
	  return str;
	}


	function arrayToHash(array) {
	  var hash = {};

	  array.forEach(function(val, idx) {
	    hash[val] = true;
	  });

	  return hash;
	}


	function formatValue(ctx, value, recurseTimes) {
	  // Provide a hook for user-specified inspect functions.
	  // Check that value is an object with an inspect function on it
	  if (ctx.customInspect &&
	      value &&
	      isFunction(value.inspect) &&
	      // Filter out the util module, it's inspect function is special
	      value.inspect !== exports.inspect &&
	      // Also filter out any prototype objects using the circular check.
	      !(value.constructor && value.constructor.prototype === value)) {
	    var ret = value.inspect(recurseTimes, ctx);
	    if (!isString(ret)) {
	      ret = formatValue(ctx, ret, recurseTimes);
	    }
	    return ret;
	  }

	  // Primitive types cannot have properties
	  var primitive = formatPrimitive(ctx, value);
	  if (primitive) {
	    return primitive;
	  }

	  // Look up the keys of the object.
	  var keys = Object.keys(value);
	  var visibleKeys = arrayToHash(keys);

	  if (ctx.showHidden) {
	    keys = Object.getOwnPropertyNames(value);
	  }

	  // IE doesn't make error fields non-enumerable
	  // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
	  if (isError(value)
	      && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
	    return formatError(value);
	  }

	  // Some type of object without properties can be shortcutted.
	  if (keys.length === 0) {
	    if (isFunction(value)) {
	      var name = value.name ? ': ' + value.name : '';
	      return ctx.stylize('[Function' + name + ']', 'special');
	    }
	    if (isRegExp(value)) {
	      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
	    }
	    if (isDate(value)) {
	      return ctx.stylize(Date.prototype.toString.call(value), 'date');
	    }
	    if (isError(value)) {
	      return formatError(value);
	    }
	  }

	  var base = '', array = false, braces = ['{', '}'];

	  // Make Array say that they are Array
	  if (isArray(value)) {
	    array = true;
	    braces = ['[', ']'];
	  }

	  // Make functions say that they are functions
	  if (isFunction(value)) {
	    var n = value.name ? ': ' + value.name : '';
	    base = ' [Function' + n + ']';
	  }

	  // Make RegExps say that they are RegExps
	  if (isRegExp(value)) {
	    base = ' ' + RegExp.prototype.toString.call(value);
	  }

	  // Make dates with properties first say the date
	  if (isDate(value)) {
	    base = ' ' + Date.prototype.toUTCString.call(value);
	  }

	  // Make error with message first say the error
	  if (isError(value)) {
	    base = ' ' + formatError(value);
	  }

	  if (keys.length === 0 && (!array || value.length == 0)) {
	    return braces[0] + base + braces[1];
	  }

	  if (recurseTimes < 0) {
	    if (isRegExp(value)) {
	      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
	    } else {
	      return ctx.stylize('[Object]', 'special');
	    }
	  }

	  ctx.seen.push(value);

	  var output;
	  if (array) {
	    output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
	  } else {
	    output = keys.map(function(key) {
	      return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
	    });
	  }

	  ctx.seen.pop();

	  return reduceToSingleString(output, base, braces);
	}


	function formatPrimitive(ctx, value) {
	  if (isUndefined(value))
	    return ctx.stylize('undefined', 'undefined');
	  if (isString(value)) {
	    var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
	                                             .replace(/'/g, "\\'")
	                                             .replace(/\\"/g, '"') + '\'';
	    return ctx.stylize(simple, 'string');
	  }
	  if (isNumber(value))
	    return ctx.stylize('' + value, 'number');
	  if (isBoolean(value))
	    return ctx.stylize('' + value, 'boolean');
	  // For some reason typeof null is "object", so special case here.
	  if (isNull(value))
	    return ctx.stylize('null', 'null');
	}


	function formatError(value) {
	  return '[' + Error.prototype.toString.call(value) + ']';
	}


	function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
	  var output = [];
	  for (var i = 0, l = value.length; i < l; ++i) {
	    if (hasOwnProperty(value, String(i))) {
	      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
	          String(i), true));
	    } else {
	      output.push('');
	    }
	  }
	  keys.forEach(function(key) {
	    if (!key.match(/^\d+$/)) {
	      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
	          key, true));
	    }
	  });
	  return output;
	}


	function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
	  var name, str, desc;
	  desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
	  if (desc.get) {
	    if (desc.set) {
	      str = ctx.stylize('[Getter/Setter]', 'special');
	    } else {
	      str = ctx.stylize('[Getter]', 'special');
	    }
	  } else {
	    if (desc.set) {
	      str = ctx.stylize('[Setter]', 'special');
	    }
	  }
	  if (!hasOwnProperty(visibleKeys, key)) {
	    name = '[' + key + ']';
	  }
	  if (!str) {
	    if (ctx.seen.indexOf(desc.value) < 0) {
	      if (isNull(recurseTimes)) {
	        str = formatValue(ctx, desc.value, null);
	      } else {
	        str = formatValue(ctx, desc.value, recurseTimes - 1);
	      }
	      if (str.indexOf('\n') > -1) {
	        if (array) {
	          str = str.split('\n').map(function(line) {
	            return '  ' + line;
	          }).join('\n').substr(2);
	        } else {
	          str = '\n' + str.split('\n').map(function(line) {
	            return '   ' + line;
	          }).join('\n');
	        }
	      }
	    } else {
	      str = ctx.stylize('[Circular]', 'special');
	    }
	  }
	  if (isUndefined(name)) {
	    if (array && key.match(/^\d+$/)) {
	      return str;
	    }
	    name = JSON.stringify('' + key);
	    if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
	      name = name.substr(1, name.length - 2);
	      name = ctx.stylize(name, 'name');
	    } else {
	      name = name.replace(/'/g, "\\'")
	                 .replace(/\\"/g, '"')
	                 .replace(/(^"|"$)/g, "'");
	      name = ctx.stylize(name, 'string');
	    }
	  }

	  return name + ': ' + str;
	}


	function reduceToSingleString(output, base, braces) {
	  var numLinesEst = 0;
	  var length = output.reduce(function(prev, cur) {
	    numLinesEst++;
	    if (cur.indexOf('\n') >= 0) numLinesEst++;
	    return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
	  }, 0);

	  if (length > 60) {
	    return braces[0] +
	           (base === '' ? '' : base + '\n ') +
	           ' ' +
	           output.join(',\n  ') +
	           ' ' +
	           braces[1];
	  }

	  return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
	}


	// NOTE: These type checking functions intentionally don't use `instanceof`
	// because it is fragile and can be easily faked with `Object.create()`.
	function isArray(ar) {
	  return Array.isArray(ar);
	}
	exports.isArray = isArray;

	function isBoolean(arg) {
	  return typeof arg === 'boolean';
	}
	exports.isBoolean = isBoolean;

	function isNull(arg) {
	  return arg === null;
	}
	exports.isNull = isNull;

	function isNullOrUndefined(arg) {
	  return arg == null;
	}
	exports.isNullOrUndefined = isNullOrUndefined;

	function isNumber(arg) {
	  return typeof arg === 'number';
	}
	exports.isNumber = isNumber;

	function isString(arg) {
	  return typeof arg === 'string';
	}
	exports.isString = isString;

	function isSymbol(arg) {
	  return typeof arg === 'symbol';
	}
	exports.isSymbol = isSymbol;

	function isUndefined(arg) {
	  return arg === void 0;
	}
	exports.isUndefined = isUndefined;

	function isRegExp(re) {
	  return isObject(re) && objectToString(re) === '[object RegExp]';
	}
	exports.isRegExp = isRegExp;

	function isObject(arg) {
	  return typeof arg === 'object' && arg !== null;
	}
	exports.isObject = isObject;

	function isDate(d) {
	  return isObject(d) && objectToString(d) === '[object Date]';
	}
	exports.isDate = isDate;

	function isError(e) {
	  return isObject(e) &&
	      (objectToString(e) === '[object Error]' || e instanceof Error);
	}
	exports.isError = isError;

	function isFunction(arg) {
	  return typeof arg === 'function';
	}
	exports.isFunction = isFunction;

	function isPrimitive(arg) {
	  return arg === null ||
	         typeof arg === 'boolean' ||
	         typeof arg === 'number' ||
	         typeof arg === 'string' ||
	         typeof arg === 'symbol' ||  // ES6 symbol
	         typeof arg === 'undefined';
	}
	exports.isPrimitive = isPrimitive;

	exports.isBuffer = __webpack_require__(72);

	function objectToString(o) {
	  return Object.prototype.toString.call(o);
	}


	function pad(n) {
	  return n < 10 ? '0' + n.toString(10) : n.toString(10);
	}


	var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
	              'Oct', 'Nov', 'Dec'];

	// 26 Feb 16:19:34
	function timestamp() {
	  var d = new Date();
	  var time = [pad(d.getHours()),
	              pad(d.getMinutes()),
	              pad(d.getSeconds())].join(':');
	  return [d.getDate(), months[d.getMonth()], time].join(' ');
	}


	// log is just a thin wrapper to console.log that prepends a timestamp
	exports.log = function() {
	  console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
	};


	/**
	 * Inherit the prototype methods from one constructor into another.
	 *
	 * The Function.prototype.inherits from lang.js rewritten as a standalone
	 * function (not on Function.prototype). NOTE: If this file is to be loaded
	 * during bootstrapping this function needs to be rewritten using some native
	 * functions as prototype setup using normal JavaScript does not work as
	 * expected during bootstrapping (see mirror.js in r114903).
	 *
	 * @param {function} ctor Constructor function which needs to inherit the
	 *     prototype.
	 * @param {function} superCtor Constructor function to inherit prototype from.
	 */
	exports.inherits = __webpack_require__(94);

	exports._extend = function(origin, add) {
	  // Don't do anything if add isn't an object
	  if (!add || !isObject(add)) return origin;

	  var keys = Object.keys(add);
	  var i = keys.length;
	  while (i--) {
	    origin[keys[i]] = add[keys[i]];
	  }
	  return origin;
	};

	function hasOwnProperty(obj, prop) {
	  return Object.prototype.hasOwnProperty.call(obj, prop);
	}

	/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(61)))

/***/ },
/* 61 */
/***/ function(module, exports, __webpack_require__) {

	// shim for using process in browser

	var process = module.exports = {};
	var queue = [];
	var draining = false;

	function drainQueue() {
	    if (draining) {
	        return;
	    }
	    draining = true;
	    var currentQueue;
	    var len = queue.length;
	    while(len) {
	        currentQueue = queue;
	        queue = [];
	        var i = -1;
	        while (++i < len) {
	            currentQueue[i]();
	        }
	        len = queue.length;
	    }
	    draining = false;
	}
	process.nextTick = function (fun) {
	    queue.push(fun);
	    if (!draining) {
	        setTimeout(drainQueue, 0);
	    }
	};

	process.title = 'browser';
	process.browser = true;
	process.env = {};
	process.argv = [];
	process.version = ''; // empty string to avoid regexp issues
	process.versions = {};

	function noop() {}

	process.on = noop;
	process.addListener = noop;
	process.once = noop;
	process.off = noop;
	process.removeListener = noop;
	process.removeAllListeners = noop;
	process.emit = noop;

	process.binding = function (name) {
	    throw new Error('process.binding is not supported');
	};

	// TODO(shtylman)
	process.cwd = function () { return '/' };
	process.chdir = function (dir) {
	    throw new Error('process.chdir is not supported');
	};
	process.umask = function() { return 0; };


/***/ },
/* 62 */
/***/ function(module, exports, __webpack_require__) {

	if (typeof Object.create === 'function') {
	  // implementation from standard node.js 'util' module
	  module.exports = function inherits(ctor, superCtor) {
	    ctor.super_ = superCtor
	    ctor.prototype = Object.create(superCtor.prototype, {
	      constructor: {
	        value: ctor,
	        enumerable: false,
	        writable: true,
	        configurable: true
	      }
	    });
	  };
	} else {
	  // old school shim for old browsers
	  module.exports = function inherits(ctor, superCtor) {
	    ctor.super_ = superCtor
	    var TempCtor = function () {}
	    TempCtor.prototype = superCtor.prototype
	    ctor.prototype = new TempCtor()
	    ctor.prototype.constructor = ctor
	  }
	}


/***/ },
/* 63 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var AFMFont, fs;

	  fs = __webpack_require__(10);

	  AFMFont = (function() {
	    var WIN_ANSI_MAP, characters;

	    AFMFont.open = function(filename) {
	      return new AFMFont(fs.readFileSync(filename, 'utf8'));
	    };

	    function AFMFont(contents) {
	      var e, i;
	      this.contents = contents;
	      this.attributes = {};
	      this.glyphWidths = {};
	      this.boundingBoxes = {};
	      this.parse();
	      this.charWidths = (function() {
	        var _i, _results;
	        _results = [];
	        for (i = _i = 0; _i <= 255; i = ++_i) {
	          _results.push(this.glyphWidths[characters[i]]);
	        }
	        return _results;
	      }).call(this);
	      this.bbox = (function() {
	        var _i, _len, _ref, _results;
	        _ref = this.attributes['FontBBox'].split(/\s+/);
	        _results = [];
	        for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	          e = _ref[_i];
	          _results.push(+e);
	        }
	        return _results;
	      }).call(this);
	      this.ascender = +(this.attributes['Ascender'] || 0);
	      this.decender = +(this.attributes['Descender'] || 0);
	      this.lineGap = (this.bbox[3] - this.bbox[1]) - (this.ascender - this.decender);
	    }

	    AFMFont.prototype.parse = function() {
	      var a, key, line, match, name, section, value, _i, _len, _ref;
	      section = '';
	      _ref = this.contents.split('\n');
	      for (_i = 0, _len = _ref.length; _i < _len; _i++) {
	        line = _ref[_i];
	        if (match = line.match(/^Start(\w+)/)) {
	          section = match[1];
	          continue;
	        } else if (match = line.match(/^End(\w+)/)) {
	          section = '';
	          continue;
	        }
	        switch (section) {
	          case 'FontMetrics':
	            match = line.match(/(^\w+)\s+(.*)/);
	            key = match[1];
	            value = match[2];
	            if (a = this.attributes[key]) {
	              if (!Array.isArray(a)) {
	                a = this.attributes[key] = [a];
	              }
	              a.push(value);
	            } else {
	              this.attributes[key] = value;
	            }
	            break;
	          case 'CharMetrics':
	            if (!/^CH?\s/.test(line)) {
	              continue;
	            }
	            name = line.match(/\bN\s+(\.?\w+)\s*;/)[1];
	            this.glyphWidths[name] = +line.match(/\bWX\s+(\d+)\s*;/)[1];
	        }
	      }
	    };

	    WIN_ANSI_MAP = {
	      402: 131,
	      8211: 150,
	      8212: 151,
	      8216: 145,
	      8217: 146,
	      8218: 130,
	      8220: 147,
	      8221: 148,
	      8222: 132,
	      8224: 134,
	      8225: 135,
	      8226: 149,
	      8230: 133,
	      8364: 128,
	      8240: 137,
	      8249: 139,
	      8250: 155,
	      710: 136,
	      8482: 153,
	      338: 140,
	      339: 156,
	      732: 152,
	      352: 138,
	      353: 154,
	      376: 159,
	      381: 142,
	      382: 158
	    };

	    AFMFont.prototype.encodeText = function(text) {
	      var char, i, string, _i, _ref;
	      string = '';
	      for (i = _i = 0, _ref = text.length; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        char = text.charCodeAt(i);
	        char = WIN_ANSI_MAP[char] || char;
	        string += String.fromCharCode(char);
	      }
	      return string;
	    };

	    AFMFont.prototype.characterToGlyph = function(character) {
	      return characters[WIN_ANSI_MAP[character] || character];
	    };

	    AFMFont.prototype.widthOfGlyph = function(glyph) {
	      return this.glyphWidths[glyph];
	    };

	    characters = '.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n.notdef       .notdef        .notdef        .notdef\n\nspace         exclam         quotedbl       numbersign\ndollar        percent        ampersand      quotesingle\nparenleft     parenright     asterisk       plus\ncomma         hyphen         period         slash\nzero          one            two            three\nfour          five           six            seven\neight         nine           colon          semicolon\nless          equal          greater        question\n\nat            A              B              C\nD             E              F              G\nH             I              J              K\nL             M              N              O\nP             Q              R              S\nT             U              V              W\nX             Y              Z              bracketleft\nbackslash     bracketright   asciicircum    underscore\n\ngrave         a              b              c\nd             e              f              g\nh             i              j              k\nl             m              n              o\np             q              r              s\nt             u              v              w\nx             y              z              braceleft\nbar           braceright     asciitilde     .notdef\n\nEuro          .notdef        quotesinglbase florin\nquotedblbase  ellipsis       dagger         daggerdbl\ncircumflex    perthousand    Scaron         guilsinglleft\nOE            .notdef        Zcaron         .notdef\n.notdef       quoteleft      quoteright     quotedblleft\nquotedblright bullet         endash         emdash\ntilde         trademark      scaron         guilsinglright\noe            .notdef        zcaron         ydieresis\n\nspace         exclamdown     cent           sterling\ncurrency      yen            brokenbar      section\ndieresis      copyright      ordfeminine    guillemotleft\nlogicalnot    hyphen         registered     macron\ndegree        plusminus      twosuperior    threesuperior\nacute         mu             paragraph      periodcentered\ncedilla       onesuperior    ordmasculine   guillemotright\nonequarter    onehalf        threequarters  questiondown\n\nAgrave        Aacute         Acircumflex    Atilde\nAdieresis     Aring          AE             Ccedilla\nEgrave        Eacute         Ecircumflex    Edieresis\nIgrave        Iacute         Icircumflex    Idieresis\nEth           Ntilde         Ograve         Oacute\nOcircumflex   Otilde         Odieresis      multiply\nOslash        Ugrave         Uacute         Ucircumflex\nUdieresis     Yacute         Thorn          germandbls\n\nagrave        aacute         acircumflex    atilde\nadieresis     aring          ae             ccedilla\negrave        eacute         ecircumflex    edieresis\nigrave        iacute         icircumflex    idieresis\neth           ntilde         ograve         oacute\nocircumflex   otilde         odieresis      divide\noslash        ugrave         uacute         ucircumflex\nudieresis     yacute         thorn          ydieresis'.split(/\s+/);

	    return AFMFont;

	  })();

	  module.exports = AFMFont;

	}).call(this);


/***/ },
/* 64 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var CmapTable, DFont, Data, Directory, GlyfTable, HeadTable, HheaTable, HmtxTable, LocaTable, MaxpTable, NameTable, OS2Table, PostTable, TTFFont, fs;

	  fs = __webpack_require__(10);

	  Data = __webpack_require__(34);

	  DFont = __webpack_require__(78);

	  Directory = __webpack_require__(79);

	  NameTable = __webpack_require__(80);

	  HeadTable = __webpack_require__(81);

	  CmapTable = __webpack_require__(82);

	  HmtxTable = __webpack_require__(83);

	  HheaTable = __webpack_require__(84);

	  MaxpTable = __webpack_require__(85);

	  PostTable = __webpack_require__(86);

	  OS2Table = __webpack_require__(87);

	  LocaTable = __webpack_require__(88);

	  GlyfTable = __webpack_require__(90);

	  TTFFont = (function() {
	    TTFFont.open = function(filename, name) {
	      var contents;
	      contents = fs.readFileSync(filename);
	      return new TTFFont(contents, name);
	    };

	    TTFFont.fromDFont = function(filename, family) {
	      var dfont;
	      dfont = DFont.open(filename);
	      return new TTFFont(dfont.getNamedFont(family));
	    };

	    TTFFont.fromBuffer = function(buffer, family) {
	      var dfont, e, ttf;
	      try {
	        ttf = new TTFFont(buffer, family);
	        if (!(ttf.head.exists && ttf.name.exists && ttf.cmap.exists)) {
	          dfont = new DFont(buffer);
	          ttf = new TTFFont(dfont.getNamedFont(family));
	          if (!(ttf.head.exists && ttf.name.exists && ttf.cmap.exists)) {
	            throw new Error('Invalid TTF file in DFont');
	          }
	        }
	        return ttf;
	      } catch (_error) {
	        e = _error;
	        throw new Error('Unknown font format in buffer: ' + e.message);
	      }
	    };

	    function TTFFont(rawData, name) {
	      var data, i, numFonts, offset, offsets, version, _i, _j, _len;
	      this.rawData = rawData;
	      data = this.contents = new Data(this.rawData);
	      if (data.readString(4) === 'ttcf') {
	        if (!name) {
	          throw new Error("Must specify a font name for TTC files.");
	        }
	        version = data.readInt();
	        numFonts = data.readInt();
	        offsets = [];
	        for (i = _i = 0; 0 <= numFonts ? _i < numFonts : _i > numFonts; i = 0 <= numFonts ? ++_i : --_i) {
	          offsets[i] = data.readInt();
	        }
	        for (i = _j = 0, _len = offsets.length; _j < _len; i = ++_j) {
	          offset = offsets[i];
	          data.pos = offset;
	          this.parse();
	          if (this.name.postscriptName === name) {
	            return;
	          }
	        }
	        throw new Error("Font " + name + " not found in TTC file.");
	      } else {
	        data.pos = 0;
	        this.parse();
	      }
	    }

	    TTFFont.prototype.parse = function() {
	      this.directory = new Directory(this.contents);
	      this.head = new HeadTable(this);
	      this.name = new NameTable(this);
	      this.cmap = new CmapTable(this);
	      this.hhea = new HheaTable(this);
	      this.maxp = new MaxpTable(this);
	      this.hmtx = new HmtxTable(this);
	      this.post = new PostTable(this);
	      this.os2 = new OS2Table(this);
	      this.loca = new LocaTable(this);
	      this.glyf = new GlyfTable(this);
	      this.ascender = (this.os2.exists && this.os2.ascender) || this.hhea.ascender;
	      this.decender = (this.os2.exists && this.os2.decender) || this.hhea.decender;
	      this.lineGap = (this.os2.exists && this.os2.lineGap) || this.hhea.lineGap;
	      return this.bbox = [this.head.xMin, this.head.yMin, this.head.xMax, this.head.yMax];
	    };

	    TTFFont.prototype.characterToGlyph = function(character) {
	      var _ref;
	      return ((_ref = this.cmap.unicode) != null ? _ref.codeMap[character] : void 0) || 0;
	    };

	    TTFFont.prototype.widthOfGlyph = function(glyph) {
	      var scale;
	      scale = 1000.0 / this.head.unitsPerEm;
	      return this.hmtx.forGlyph(glyph).advance * scale;
	    };

	    return TTFFont;

	  })();

	  module.exports = TTFFont;

	}).call(this);


/***/ },
/* 65 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var CmapTable, Subset, utils,
	    __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };

	  CmapTable = __webpack_require__(82);

	  utils = __webpack_require__(89);

	  Subset = (function() {
	    function Subset(font) {
	      this.font = font;
	      this.subset = {};
	      this.unicodes = {};
	      this.next = 33;
	    }

	    Subset.prototype.use = function(character) {
	      var i, _i, _ref;
	      if (typeof character === 'string') {
	        for (i = _i = 0, _ref = character.length; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	          this.use(character.charCodeAt(i));
	        }
	        return;
	      }
	      if (!this.unicodes[character]) {
	        this.subset[this.next] = character;
	        return this.unicodes[character] = this.next++;
	      }
	    };

	    Subset.prototype.encodeText = function(text) {
	      var char, i, string, _i, _ref;
	      string = '';
	      for (i = _i = 0, _ref = text.length; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        char = this.unicodes[text.charCodeAt(i)];
	        string += String.fromCharCode(char);
	      }
	      return string;
	    };

	    Subset.prototype.generateCmap = function() {
	      var mapping, roman, unicode, unicodeCmap, _ref;
	      unicodeCmap = this.font.cmap.tables[0].codeMap;
	      mapping = {};
	      _ref = this.subset;
	      for (roman in _ref) {
	        unicode = _ref[roman];
	        mapping[roman] = unicodeCmap[unicode];
	      }
	      return mapping;
	    };

	    Subset.prototype.glyphIDs = function() {
	      var ret, roman, unicode, unicodeCmap, val, _ref;
	      unicodeCmap = this.font.cmap.tables[0].codeMap;
	      ret = [0];
	      _ref = this.subset;
	      for (roman in _ref) {
	        unicode = _ref[roman];
	        val = unicodeCmap[unicode];
	        if ((val != null) && __indexOf.call(ret, val) < 0) {
	          ret.push(val);
	        }
	      }
	      return ret.sort();
	    };

	    Subset.prototype.glyphsFor = function(glyphIDs) {
	      var additionalIDs, glyph, glyphs, id, _i, _len, _ref;
	      glyphs = {};
	      for (_i = 0, _len = glyphIDs.length; _i < _len; _i++) {
	        id = glyphIDs[_i];
	        glyphs[id] = this.font.glyf.glyphFor(id);
	      }
	      additionalIDs = [];
	      for (id in glyphs) {
	        glyph = glyphs[id];
	        if (glyph != null ? glyph.compound : void 0) {
	          additionalIDs.push.apply(additionalIDs, glyph.glyphIDs);
	        }
	      }
	      if (additionalIDs.length > 0) {
	        _ref = this.glyphsFor(additionalIDs);
	        for (id in _ref) {
	          glyph = _ref[id];
	          glyphs[id] = glyph;
	        }
	      }
	      return glyphs;
	    };

	    Subset.prototype.encode = function() {
	      var cmap, code, glyf, glyphs, id, ids, loca, name, new2old, newIDs, nextGlyphID, old2new, oldID, oldIDs, tables, _ref, _ref1;
	      cmap = CmapTable.encode(this.generateCmap(), 'unicode');
	      glyphs = this.glyphsFor(this.glyphIDs());
	      old2new = {
	        0: 0
	      };
	      _ref = cmap.charMap;
	      for (code in _ref) {
	        ids = _ref[code];
	        old2new[ids.old] = ids["new"];
	      }
	      nextGlyphID = cmap.maxGlyphID;
	      for (oldID in glyphs) {
	        if (!(oldID in old2new)) {
	          old2new[oldID] = nextGlyphID++;
	        }
	      }
	      new2old = utils.invert(old2new);
	      newIDs = Object.keys(new2old).sort(function(a, b) {
	        return a - b;
	      });
	      oldIDs = (function() {
	        var _i, _len, _results;
	        _results = [];
	        for (_i = 0, _len = newIDs.length; _i < _len; _i++) {
	          id = newIDs[_i];
	          _results.push(new2old[id]);
	        }
	        return _results;
	      })();
	      glyf = this.font.glyf.encode(glyphs, oldIDs, old2new);
	      loca = this.font.loca.encode(glyf.offsets);
	      name = this.font.name.encode();
	      this.postscriptName = name.postscriptName;
	      this.cmap = {};
	      _ref1 = cmap.charMap;
	      for (code in _ref1) {
	        ids = _ref1[code];
	        this.cmap[code] = ids.old;
	      }
	      tables = {
	        cmap: cmap.table,
	        glyf: glyf.table,
	        loca: loca.table,
	        hmtx: this.font.hmtx.encode(oldIDs),
	        hhea: this.font.hhea.encode(oldIDs),
	        maxp: this.font.maxp.encode(oldIDs),
	        post: this.font.post.encode(oldIDs),
	        name: name.table,
	        head: this.font.head.encode(loca)
	      };
	      if (this.font.os2.exists) {
	        tables['OS/2'] = this.font.os2.raw();
	      }
	      return this.font.directory.encode(tables);
	    };

	    return Subset;

	  })();

	  module.exports = Subset;

	}).call(this);


/***/ },
/* 66 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var AI, AL, BA, BK, CB, CI_BRK, CJ, CP_BRK, CR, DI_BRK, ID, IN_BRK, LF, LineBreaker, NL, NS, PR_BRK, SA, SG, SP, UnicodeTrie, WJ, XX, characterClasses, classTrie, pairTable, _ref, _ref1;

	  UnicodeTrie = __webpack_require__(100);

	  classTrie = new UnicodeTrie(__webpack_require__(106));

	  _ref = __webpack_require__(92), BK = _ref.BK, CR = _ref.CR, LF = _ref.LF, NL = _ref.NL, CB = _ref.CB, BA = _ref.BA, SP = _ref.SP, WJ = _ref.WJ, SP = _ref.SP, BK = _ref.BK, LF = _ref.LF, NL = _ref.NL, AI = _ref.AI, AL = _ref.AL, SA = _ref.SA, SG = _ref.SG, XX = _ref.XX, CJ = _ref.CJ, ID = _ref.ID, NS = _ref.NS, characterClasses = _ref.characterClasses;

	  _ref1 = __webpack_require__(91), DI_BRK = _ref1.DI_BRK, IN_BRK = _ref1.IN_BRK, CI_BRK = _ref1.CI_BRK, CP_BRK = _ref1.CP_BRK, PR_BRK = _ref1.PR_BRK, pairTable = _ref1.pairTable;

	  LineBreaker = (function() {
	    var Break, mapClass, mapFirst;

	    function LineBreaker(string) {
	      this.string = string;
	      this.pos = 0;
	      this.lastPos = 0;
	      this.curClass = null;
	      this.nextClass = null;
	    }

	    LineBreaker.prototype.nextCodePoint = function() {
	      var code, next;
	      code = this.string.charCodeAt(this.pos++);
	      next = this.string.charCodeAt(this.pos);
	      if ((0xd800 <= code && code <= 0xdbff) && (0xdc00 <= next && next <= 0xdfff)) {
	        this.pos++;
	        return ((code - 0xd800) * 0x400) + (next - 0xdc00) + 0x10000;
	      }
	      return code;
	    };

	    mapClass = function(c) {
	      switch (c) {
	        case AI:
	          return AL;
	        case SA:
	        case SG:
	        case XX:
	          return AL;
	        case CJ:
	          return NS;
	        default:
	          return c;
	      }
	    };

	    mapFirst = function(c) {
	      switch (c) {
	        case LF:
	        case NL:
	          return BK;
	        case CB:
	          return BA;
	        case SP:
	          return WJ;
	        default:
	          return c;
	      }
	    };

	    LineBreaker.prototype.nextCharClass = function(first) {
	      if (first == null) {
	        first = false;
	      }
	      return mapClass(classTrie.get(this.nextCodePoint()));
	    };

	    Break = (function() {
	      function Break(position, required) {
	        this.position = position;
	        this.required = required != null ? required : false;
	      }

	      return Break;

	    })();

	    LineBreaker.prototype.nextBreak = function() {
	      var cur, lastClass, shouldBreak;
	      if (this.curClass == null) {
	        this.curClass = mapFirst(this.nextCharClass());
	      }
	      while (this.pos < this.string.length) {
	        this.lastPos = this.pos;
	        lastClass = this.nextClass;
	        this.nextClass = this.nextCharClass();
	        if (this.curClass === BK || (this.curClass === CR && this.nextClass !== LF)) {
	          this.curClass = mapFirst(mapClass(this.nextClass));
	          return new Break(this.lastPos, true);
	        }
	        cur = (function() {
	          switch (this.nextClass) {
	            case SP:
	              return this.curClass;
	            case BK:
	            case LF:
	            case NL:
	              return BK;
	            case CR:
	              return CR;
	            case CB:
	              return BA;
	          }
	        }).call(this);
	        if (cur != null) {
	          this.curClass = cur;
	          if (this.nextClass === CB) {
	            return new Break(this.lastPos);
	          }
	          continue;
	        }
	        shouldBreak = false;
	        switch (pairTable[this.curClass][this.nextClass]) {
	          case DI_BRK:
	            shouldBreak = true;
	            break;
	          case IN_BRK:
	            shouldBreak = lastClass === SP;
	            break;
	          case CI_BRK:
	            shouldBreak = lastClass === SP;
	            if (!shouldBreak) {
	              continue;
	            }
	            break;
	          case CP_BRK:
	            if (lastClass !== SP) {
	              continue;
	            }
	        }
	        this.curClass = this.nextClass;
	        if (shouldBreak) {
	          return new Break(this.lastPos);
	        }
	      }
	      if (this.pos >= this.string.length) {
	        if (this.lastPos < this.string.length) {
	          this.lastPos = this.string.length;
	          return new Break(this.string.length);
	        } else {
	          return null;
	        }
	      }
	    };

	    return LineBreaker;

	  })();

	  module.exports = LineBreaker;

	}).call(this);


/***/ },
/* 67 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	// A bit simpler than readable streams.
	// Implement an async ._write(chunk, cb), and it'll handle all
	// the drain event emission and buffering.

	module.exports = Writable;

	/*<replacement>*/
	var Buffer = __webpack_require__(4).Buffer;
	/*</replacement>*/

	Writable.WritableState = WritableState;


	/*<replacement>*/
	var util = __webpack_require__(105);
	util.inherits = __webpack_require__(104);
	/*</replacement>*/

	var Stream = __webpack_require__(46);

	util.inherits(Writable, Stream);

	function WriteReq(chunk, encoding, cb) {
	  this.chunk = chunk;
	  this.encoding = encoding;
	  this.callback = cb;
	}

	function WritableState(options, stream) {
	  var Duplex = __webpack_require__(69);

	  options = options || {};

	  // the point at which write() starts returning false
	  // Note: 0 is a valid value, means that we always return false if
	  // the entire buffer is not flushed immediately on write()
	  var hwm = options.highWaterMark;
	  var defaultHwm = options.objectMode ? 16 : 16 * 1024;
	  this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;

	  // object stream flag to indicate whether or not this stream
	  // contains buffers or objects.
	  this.objectMode = !!options.objectMode;

	  if (stream instanceof Duplex)
	    this.objectMode = this.objectMode || !!options.writableObjectMode;

	  // cast to ints.
	  this.highWaterMark = ~~this.highWaterMark;

	  this.needDrain = false;
	  // at the start of calling end()
	  this.ending = false;
	  // when end() has been called, and returned
	  this.ended = false;
	  // when 'finish' is emitted
	  this.finished = false;

	  // should we decode strings into buffers before passing to _write?
	  // this is here so that some node-core streams can optimize string
	  // handling at a lower level.
	  var noDecode = options.decodeStrings === false;
	  this.decodeStrings = !noDecode;

	  // Crypto is kind of old and crusty.  Historically, its default string
	  // encoding is 'binary' so we have to make this configurable.
	  // Everything else in the universe uses 'utf8', though.
	  this.defaultEncoding = options.defaultEncoding || 'utf8';

	  // not an actual buffer we keep track of, but a measurement
	  // of how much we're waiting to get pushed to some underlying
	  // socket or file.
	  this.length = 0;

	  // a flag to see when we're in the middle of a write.
	  this.writing = false;

	  // when true all writes will be buffered until .uncork() call
	  this.corked = 0;

	  // a flag to be able to tell if the onwrite cb is called immediately,
	  // or on a later tick.  We set this to true at first, because any
	  // actions that shouldn't happen until "later" should generally also
	  // not happen before the first write call.
	  this.sync = true;

	  // a flag to know if we're processing previously buffered items, which
	  // may call the _write() callback in the same tick, so that we don't
	  // end up in an overlapped onwrite situation.
	  this.bufferProcessing = false;

	  // the callback that's passed to _write(chunk,cb)
	  this.onwrite = function(er) {
	    onwrite(stream, er);
	  };

	  // the callback that the user supplies to write(chunk,encoding,cb)
	  this.writecb = null;

	  // the amount that is being written when _write is called.
	  this.writelen = 0;

	  this.buffer = [];

	  // number of pending user-supplied write callbacks
	  // this must be 0 before 'finish' can be emitted
	  this.pendingcb = 0;

	  // emit prefinish if the only thing we're waiting for is _write cbs
	  // This is relevant for synchronous Transform streams
	  this.prefinished = false;

	  // True if the error was already emitted and should not be thrown again
	  this.errorEmitted = false;
	}

	function Writable(options) {
	  var Duplex = __webpack_require__(69);

	  // Writable ctor is applied to Duplexes, though they're not
	  // instanceof Writable, they're instanceof Readable.
	  if (!(this instanceof Writable) && !(this instanceof Duplex))
	    return new Writable(options);

	  this._writableState = new WritableState(options, this);

	  // legacy.
	  this.writable = true;

	  Stream.call(this);
	}

	// Otherwise people can pipe Writable streams, which is just wrong.
	Writable.prototype.pipe = function() {
	  this.emit('error', new Error('Cannot pipe. Not readable.'));
	};


	function writeAfterEnd(stream, state, cb) {
	  var er = new Error('write after end');
	  // TODO: defer error events consistently everywhere, not just the cb
	  stream.emit('error', er);
	  process.nextTick(function() {
	    cb(er);
	  });
	}

	// If we get something that is not a buffer, string, null, or undefined,
	// and we're not in objectMode, then that's an error.
	// Otherwise stream chunks are all considered to be of length=1, and the
	// watermarks determine how many objects to keep in the buffer, rather than
	// how many bytes or characters.
	function validChunk(stream, state, chunk, cb) {
	  var valid = true;
	  if (!util.isBuffer(chunk) &&
	      !util.isString(chunk) &&
	      !util.isNullOrUndefined(chunk) &&
	      !state.objectMode) {
	    var er = new TypeError('Invalid non-string/buffer chunk');
	    stream.emit('error', er);
	    process.nextTick(function() {
	      cb(er);
	    });
	    valid = false;
	  }
	  return valid;
	}

	Writable.prototype.write = function(chunk, encoding, cb) {
	  var state = this._writableState;
	  var ret = false;

	  if (util.isFunction(encoding)) {
	    cb = encoding;
	    encoding = null;
	  }

	  if (util.isBuffer(chunk))
	    encoding = 'buffer';
	  else if (!encoding)
	    encoding = state.defaultEncoding;

	  if (!util.isFunction(cb))
	    cb = function() {};

	  if (state.ended)
	    writeAfterEnd(this, state, cb);
	  else if (validChunk(this, state, chunk, cb)) {
	    state.pendingcb++;
	    ret = writeOrBuffer(this, state, chunk, encoding, cb);
	  }

	  return ret;
	};

	Writable.prototype.cork = function() {
	  var state = this._writableState;

	  state.corked++;
	};

	Writable.prototype.uncork = function() {
	  var state = this._writableState;

	  if (state.corked) {
	    state.corked--;

	    if (!state.writing &&
	        !state.corked &&
	        !state.finished &&
	        !state.bufferProcessing &&
	        state.buffer.length)
	      clearBuffer(this, state);
	  }
	};

	function decodeChunk(state, chunk, encoding) {
	  if (!state.objectMode &&
	      state.decodeStrings !== false &&
	      util.isString(chunk)) {
	    chunk = new Buffer(chunk, encoding);
	  }
	  return chunk;
	}

	// if we're already writing something, then just put this
	// in the queue, and wait our turn.  Otherwise, call _write
	// If we return false, then we need a drain event, so set that flag.
	function writeOrBuffer(stream, state, chunk, encoding, cb) {
	  chunk = decodeChunk(state, chunk, encoding);
	  if (util.isBuffer(chunk))
	    encoding = 'buffer';
	  var len = state.objectMode ? 1 : chunk.length;

	  state.length += len;

	  var ret = state.length < state.highWaterMark;
	  // we must ensure that previous needDrain will not be reset to false.
	  if (!ret)
	    state.needDrain = true;

	  if (state.writing || state.corked)
	    state.buffer.push(new WriteReq(chunk, encoding, cb));
	  else
	    doWrite(stream, state, false, len, chunk, encoding, cb);

	  return ret;
	}

	function doWrite(stream, state, writev, len, chunk, encoding, cb) {
	  state.writelen = len;
	  state.writecb = cb;
	  state.writing = true;
	  state.sync = true;
	  if (writev)
	    stream._writev(chunk, state.onwrite);
	  else
	    stream._write(chunk, encoding, state.onwrite);
	  state.sync = false;
	}

	function onwriteError(stream, state, sync, er, cb) {
	  if (sync)
	    process.nextTick(function() {
	      state.pendingcb--;
	      cb(er);
	    });
	  else {
	    state.pendingcb--;
	    cb(er);
	  }

	  stream._writableState.errorEmitted = true;
	  stream.emit('error', er);
	}

	function onwriteStateUpdate(state) {
	  state.writing = false;
	  state.writecb = null;
	  state.length -= state.writelen;
	  state.writelen = 0;
	}

	function onwrite(stream, er) {
	  var state = stream._writableState;
	  var sync = state.sync;
	  var cb = state.writecb;

	  onwriteStateUpdate(state);

	  if (er)
	    onwriteError(stream, state, sync, er, cb);
	  else {
	    // Check if we're actually ready to finish, but don't emit yet
	    var finished = needFinish(stream, state);

	    if (!finished &&
	        !state.corked &&
	        !state.bufferProcessing &&
	        state.buffer.length) {
	      clearBuffer(stream, state);
	    }

	    if (sync) {
	      process.nextTick(function() {
	        afterWrite(stream, state, finished, cb);
	      });
	    } else {
	      afterWrite(stream, state, finished, cb);
	    }
	  }
	}

	function afterWrite(stream, state, finished, cb) {
	  if (!finished)
	    onwriteDrain(stream, state);
	  state.pendingcb--;
	  cb();
	  finishMaybe(stream, state);
	}

	// Must force callback to be called on nextTick, so that we don't
	// emit 'drain' before the write() consumer gets the 'false' return
	// value, and has a chance to attach a 'drain' listener.
	function onwriteDrain(stream, state) {
	  if (state.length === 0 && state.needDrain) {
	    state.needDrain = false;
	    stream.emit('drain');
	  }
	}


	// if there's something in the buffer waiting, then process it
	function clearBuffer(stream, state) {
	  state.bufferProcessing = true;

	  if (stream._writev && state.buffer.length > 1) {
	    // Fast case, write everything using _writev()
	    var cbs = [];
	    for (var c = 0; c < state.buffer.length; c++)
	      cbs.push(state.buffer[c].callback);

	    // count the one we are adding, as well.
	    // TODO(isaacs) clean this up
	    state.pendingcb++;
	    doWrite(stream, state, true, state.length, state.buffer, '', function(err) {
	      for (var i = 0; i < cbs.length; i++) {
	        state.pendingcb--;
	        cbs[i](err);
	      }
	    });

	    // Clear buffer
	    state.buffer = [];
	  } else {
	    // Slow case, write chunks one-by-one
	    for (var c = 0; c < state.buffer.length; c++) {
	      var entry = state.buffer[c];
	      var chunk = entry.chunk;
	      var encoding = entry.encoding;
	      var cb = entry.callback;
	      var len = state.objectMode ? 1 : chunk.length;

	      doWrite(stream, state, false, len, chunk, encoding, cb);

	      // if we didn't call the onwrite immediately, then
	      // it means that we need to wait until it does.
	      // also, that means that the chunk and cb are currently
	      // being processed, so move the buffer counter past them.
	      if (state.writing) {
	        c++;
	        break;
	      }
	    }

	    if (c < state.buffer.length)
	      state.buffer = state.buffer.slice(c);
	    else
	      state.buffer.length = 0;
	  }

	  state.bufferProcessing = false;
	}

	Writable.prototype._write = function(chunk, encoding, cb) {
	  cb(new Error('not implemented'));

	};

	Writable.prototype._writev = null;

	Writable.prototype.end = function(chunk, encoding, cb) {
	  var state = this._writableState;

	  if (util.isFunction(chunk)) {
	    cb = chunk;
	    chunk = null;
	    encoding = null;
	  } else if (util.isFunction(encoding)) {
	    cb = encoding;
	    encoding = null;
	  }

	  if (!util.isNullOrUndefined(chunk))
	    this.write(chunk, encoding);

	  // .end() fully uncorks
	  if (state.corked) {
	    state.corked = 1;
	    this.uncork();
	  }

	  // ignore unnecessary end() calls.
	  if (!state.ending && !state.finished)
	    endWritable(this, state, cb);
	};


	function needFinish(stream, state) {
	  return (state.ending &&
	          state.length === 0 &&
	          !state.finished &&
	          !state.writing);
	}

	function prefinish(stream, state) {
	  if (!state.prefinished) {
	    state.prefinished = true;
	    stream.emit('prefinish');
	  }
	}

	function finishMaybe(stream, state) {
	  var need = needFinish(stream, state);
	  if (need) {
	    if (state.pendingcb === 0) {
	      prefinish(stream, state);
	      state.finished = true;
	      stream.emit('finish');
	    } else
	      prefinish(stream, state);
	  }
	  return need;
	}

	function endWritable(stream, state, cb) {
	  state.ending = true;
	  finishMaybe(stream, state);
	  if (cb) {
	    if (state.finished)
	      process.nextTick(cb);
	    else
	      stream.once('finish', cb);
	  }
	  state.ended = true;
	}

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(61)))

/***/ },
/* 68 */
/***/ function(module, exports, __webpack_require__) {

	// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	// a passthrough stream.
	// basically just the most minimal sort of Transform stream.
	// Every written chunk gets output as-is.

	module.exports = PassThrough;

	var Transform = __webpack_require__(70);

	/*<replacement>*/
	var util = __webpack_require__(105);
	util.inherits = __webpack_require__(104);
	/*</replacement>*/

	util.inherits(PassThrough, Transform);

	function PassThrough(options) {
	  if (!(this instanceof PassThrough))
	    return new PassThrough(options);

	  Transform.call(this, options);
	}

	PassThrough.prototype._transform = function(chunk, encoding, cb) {
	  cb(null, chunk);
	};


/***/ },
/* 69 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	// a duplex stream is just a stream that is both readable and writable.
	// Since JS doesn't have multiple prototypal inheritance, this class
	// prototypally inherits from Readable, and then parasitically from
	// Writable.

	module.exports = Duplex;

	/*<replacement>*/
	var objectKeys = Object.keys || function (obj) {
	  var keys = [];
	  for (var key in obj) keys.push(key);
	  return keys;
	}
	/*</replacement>*/


	/*<replacement>*/
	var util = __webpack_require__(105);
	util.inherits = __webpack_require__(104);
	/*</replacement>*/

	var Readable = __webpack_require__(71);
	var Writable = __webpack_require__(67);

	util.inherits(Duplex, Readable);

	forEach(objectKeys(Writable.prototype), function(method) {
	  if (!Duplex.prototype[method])
	    Duplex.prototype[method] = Writable.prototype[method];
	});

	function Duplex(options) {
	  if (!(this instanceof Duplex))
	    return new Duplex(options);

	  Readable.call(this, options);
	  Writable.call(this, options);

	  if (options && options.readable === false)
	    this.readable = false;

	  if (options && options.writable === false)
	    this.writable = false;

	  this.allowHalfOpen = true;
	  if (options && options.allowHalfOpen === false)
	    this.allowHalfOpen = false;

	  this.once('end', onend);
	}

	// the no-half-open enforcer
	function onend() {
	  // if we allow half-open state, or if the writable side ended,
	  // then we're ok.
	  if (this.allowHalfOpen || this._writableState.ended)
	    return;

	  // no more data can be written.
	  // But allow more writes to happen in this tick.
	  process.nextTick(this.end.bind(this));
	}

	function forEach (xs, f) {
	  for (var i = 0, l = xs.length; i < l; i++) {
	    f(xs[i], i);
	  }
	}

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(61)))

/***/ },
/* 70 */
/***/ function(module, exports, __webpack_require__) {

	// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.


	// a transform stream is a readable/writable stream where you do
	// something with the data.  Sometimes it's called a "filter",
	// but that's not a great name for it, since that implies a thing where
	// some bits pass through, and others are simply ignored.  (That would
	// be a valid example of a transform, of course.)
	//
	// While the output is causally related to the input, it's not a
	// necessarily symmetric or synchronous transformation.  For example,
	// a zlib stream might take multiple plain-text writes(), and then
	// emit a single compressed chunk some time in the future.
	//
	// Here's how this works:
	//
	// The Transform stream has all the aspects of the readable and writable
	// stream classes.  When you write(chunk), that calls _write(chunk,cb)
	// internally, and returns false if there's a lot of pending writes
	// buffered up.  When you call read(), that calls _read(n) until
	// there's enough pending readable data buffered up.
	//
	// In a transform stream, the written data is placed in a buffer.  When
	// _read(n) is called, it transforms the queued up data, calling the
	// buffered _write cb's as it consumes chunks.  If consuming a single
	// written chunk would result in multiple output chunks, then the first
	// outputted bit calls the readcb, and subsequent chunks just go into
	// the read buffer, and will cause it to emit 'readable' if necessary.
	//
	// This way, back-pressure is actually determined by the reading side,
	// since _read has to be called to start processing a new chunk.  However,
	// a pathological inflate type of transform can cause excessive buffering
	// here.  For example, imagine a stream where every byte of input is
	// interpreted as an integer from 0-255, and then results in that many
	// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
	// 1kb of data being output.  In this case, you could write a very small
	// amount of input, and end up with a very large amount of output.  In
	// such a pathological inflating mechanism, there'd be no way to tell
	// the system to stop doing the transform.  A single 4MB write could
	// cause the system to run out of memory.
	//
	// However, even in such a pathological case, only a single written chunk
	// would be consumed, and then the rest would wait (un-transformed) until
	// the results of the previous transformed chunk were consumed.

	module.exports = Transform;

	var Duplex = __webpack_require__(69);

	/*<replacement>*/
	var util = __webpack_require__(105);
	util.inherits = __webpack_require__(104);
	/*</replacement>*/

	util.inherits(Transform, Duplex);


	function TransformState(options, stream) {
	  this.afterTransform = function(er, data) {
	    return afterTransform(stream, er, data);
	  };

	  this.needTransform = false;
	  this.transforming = false;
	  this.writecb = null;
	  this.writechunk = null;
	}

	function afterTransform(stream, er, data) {
	  var ts = stream._transformState;
	  ts.transforming = false;

	  var cb = ts.writecb;

	  if (!cb)
	    return stream.emit('error', new Error('no writecb in Transform class'));

	  ts.writechunk = null;
	  ts.writecb = null;

	  if (!util.isNullOrUndefined(data))
	    stream.push(data);

	  if (cb)
	    cb(er);

	  var rs = stream._readableState;
	  rs.reading = false;
	  if (rs.needReadable || rs.length < rs.highWaterMark) {
	    stream._read(rs.highWaterMark);
	  }
	}


	function Transform(options) {
	  if (!(this instanceof Transform))
	    return new Transform(options);

	  Duplex.call(this, options);

	  this._transformState = new TransformState(options, this);

	  // when the writable side finishes, then flush out anything remaining.
	  var stream = this;

	  // start out asking for a readable event once data is transformed.
	  this._readableState.needReadable = true;

	  // we have implemented the _read method, and done the other things
	  // that Readable wants before the first _read call, so unset the
	  // sync guard flag.
	  this._readableState.sync = false;

	  this.once('prefinish', function() {
	    if (util.isFunction(this._flush))
	      this._flush(function(er) {
	        done(stream, er);
	      });
	    else
	      done(stream);
	  });
	}

	Transform.prototype.push = function(chunk, encoding) {
	  this._transformState.needTransform = false;
	  return Duplex.prototype.push.call(this, chunk, encoding);
	};

	// This is the part where you do stuff!
	// override this function in implementation classes.
	// 'chunk' is an input chunk.
	//
	// Call `push(newChunk)` to pass along transformed output
	// to the readable side.  You may call 'push' zero or more times.
	//
	// Call `cb(err)` when you are done with this chunk.  If you pass
	// an error, then that'll put the hurt on the whole operation.  If you
	// never call cb(), then you'll never get another chunk.
	Transform.prototype._transform = function(chunk, encoding, cb) {
	  throw new Error('not implemented');
	};

	Transform.prototype._write = function(chunk, encoding, cb) {
	  var ts = this._transformState;
	  ts.writecb = cb;
	  ts.writechunk = chunk;
	  ts.writeencoding = encoding;
	  if (!ts.transforming) {
	    var rs = this._readableState;
	    if (ts.needTransform ||
	        rs.needReadable ||
	        rs.length < rs.highWaterMark)
	      this._read(rs.highWaterMark);
	  }
	};

	// Doesn't matter what the args are here.
	// _transform does all the work.
	// That we got here means that the readable side wants more data.
	Transform.prototype._read = function(n) {
	  var ts = this._transformState;

	  if (!util.isNull(ts.writechunk) && ts.writecb && !ts.transforming) {
	    ts.transforming = true;
	    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
	  } else {
	    // mark that we need a transform, so that any data that comes in
	    // will get processed, now that we've asked for it.
	    ts.needTransform = true;
	  }
	};


	function done(stream, er) {
	  if (er)
	    return stream.emit('error', er);

	  // if there's nothing in the write buffer, then that means
	  // that nothing more will ever be provided
	  var ws = stream._writableState;
	  var ts = stream._transformState;

	  if (ws.length)
	    throw new Error('calling transform done when ws.length != 0');

	  if (ts.transforming)
	    throw new Error('calling transform done when still transforming');

	  return stream.push(null);
	}


/***/ },
/* 71 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	module.exports = Readable;

	/*<replacement>*/
	var isArray = __webpack_require__(107);
	/*</replacement>*/


	/*<replacement>*/
	var Buffer = __webpack_require__(4).Buffer;
	/*</replacement>*/

	Readable.ReadableState = ReadableState;

	var EE = __webpack_require__(54).EventEmitter;

	/*<replacement>*/
	if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
	  return emitter.listeners(type).length;
	};
	/*</replacement>*/

	var Stream = __webpack_require__(46);

	/*<replacement>*/
	var util = __webpack_require__(105);
	util.inherits = __webpack_require__(104);
	/*</replacement>*/

	var StringDecoder;


	/*<replacement>*/
	var debug = __webpack_require__(93);
	if (debug && debug.debuglog) {
	  debug = debug.debuglog('stream');
	} else {
	  debug = function () {};
	}
	/*</replacement>*/


	util.inherits(Readable, Stream);

	function ReadableState(options, stream) {
	  var Duplex = __webpack_require__(69);

	  options = options || {};

	  // the point at which it stops calling _read() to fill the buffer
	  // Note: 0 is a valid value, means "don't call _read preemptively ever"
	  var hwm = options.highWaterMark;
	  var defaultHwm = options.objectMode ? 16 : 16 * 1024;
	  this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;

	  // cast to ints.
	  this.highWaterMark = ~~this.highWaterMark;

	  this.buffer = [];
	  this.length = 0;
	  this.pipes = null;
	  this.pipesCount = 0;
	  this.flowing = null;
	  this.ended = false;
	  this.endEmitted = false;
	  this.reading = false;

	  // a flag to be able to tell if the onwrite cb is called immediately,
	  // or on a later tick.  We set this to true at first, because any
	  // actions that shouldn't happen until "later" should generally also
	  // not happen before the first write call.
	  this.sync = true;

	  // whenever we return null, then we set a flag to say
	  // that we're awaiting a 'readable' event emission.
	  this.needReadable = false;
	  this.emittedReadable = false;
	  this.readableListening = false;


	  // object stream flag. Used to make read(n) ignore n and to
	  // make all the buffer merging and length checks go away
	  this.objectMode = !!options.objectMode;

	  if (stream instanceof Duplex)
	    this.objectMode = this.objectMode || !!options.readableObjectMode;

	  // Crypto is kind of old and crusty.  Historically, its default string
	  // encoding is 'binary' so we have to make this configurable.
	  // Everything else in the universe uses 'utf8', though.
	  this.defaultEncoding = options.defaultEncoding || 'utf8';

	  // when piping, we only care about 'readable' events that happen
	  // after read()ing all the bytes and not getting any pushback.
	  this.ranOut = false;

	  // the number of writers that are awaiting a drain event in .pipe()s
	  this.awaitDrain = 0;

	  // if true, a maybeReadMore has been scheduled
	  this.readingMore = false;

	  this.decoder = null;
	  this.encoding = null;
	  if (options.encoding) {
	    if (!StringDecoder)
	      StringDecoder = __webpack_require__(101).StringDecoder;
	    this.decoder = new StringDecoder(options.encoding);
	    this.encoding = options.encoding;
	  }
	}

	function Readable(options) {
	  var Duplex = __webpack_require__(69);

	  if (!(this instanceof Readable))
	    return new Readable(options);

	  this._readableState = new ReadableState(options, this);

	  // legacy
	  this.readable = true;

	  Stream.call(this);
	}

	// Manually shove something into the read() buffer.
	// This returns true if the highWaterMark has not been hit yet,
	// similar to how Writable.write() returns true if you should
	// write() some more.
	Readable.prototype.push = function(chunk, encoding) {
	  var state = this._readableState;

	  if (util.isString(chunk) && !state.objectMode) {
	    encoding = encoding || state.defaultEncoding;
	    if (encoding !== state.encoding) {
	      chunk = new Buffer(chunk, encoding);
	      encoding = '';
	    }
	  }

	  return readableAddChunk(this, state, chunk, encoding, false);
	};

	// Unshift should *always* be something directly out of read()
	Readable.prototype.unshift = function(chunk) {
	  var state = this._readableState;
	  return readableAddChunk(this, state, chunk, '', true);
	};

	function readableAddChunk(stream, state, chunk, encoding, addToFront) {
	  var er = chunkInvalid(state, chunk);
	  if (er) {
	    stream.emit('error', er);
	  } else if (util.isNullOrUndefined(chunk)) {
	    state.reading = false;
	    if (!state.ended)
	      onEofChunk(stream, state);
	  } else if (state.objectMode || chunk && chunk.length > 0) {
	    if (state.ended && !addToFront) {
	      var e = new Error('stream.push() after EOF');
	      stream.emit('error', e);
	    } else if (state.endEmitted && addToFront) {
	      var e = new Error('stream.unshift() after end event');
	      stream.emit('error', e);
	    } else {
	      if (state.decoder && !addToFront && !encoding)
	        chunk = state.decoder.write(chunk);

	      if (!addToFront)
	        state.reading = false;

	      // if we want the data now, just emit it.
	      if (state.flowing && state.length === 0 && !state.sync) {
	        stream.emit('data', chunk);
	        stream.read(0);
	      } else {
	        // update the buffer info.
	        state.length += state.objectMode ? 1 : chunk.length;
	        if (addToFront)
	          state.buffer.unshift(chunk);
	        else
	          state.buffer.push(chunk);

	        if (state.needReadable)
	          emitReadable(stream);
	      }

	      maybeReadMore(stream, state);
	    }
	  } else if (!addToFront) {
	    state.reading = false;
	  }

	  return needMoreData(state);
	}



	// if it's past the high water mark, we can push in some more.
	// Also, if we have no data yet, we can stand some
	// more bytes.  This is to work around cases where hwm=0,
	// such as the repl.  Also, if the push() triggered a
	// readable event, and the user called read(largeNumber) such that
	// needReadable was set, then we ought to push more, so that another
	// 'readable' event will be triggered.
	function needMoreData(state) {
	  return !state.ended &&
	         (state.needReadable ||
	          state.length < state.highWaterMark ||
	          state.length === 0);
	}

	// backwards compatibility.
	Readable.prototype.setEncoding = function(enc) {
	  if (!StringDecoder)
	    StringDecoder = __webpack_require__(101).StringDecoder;
	  this._readableState.decoder = new StringDecoder(enc);
	  this._readableState.encoding = enc;
	  return this;
	};

	// Don't raise the hwm > 128MB
	var MAX_HWM = 0x800000;
	function roundUpToNextPowerOf2(n) {
	  if (n >= MAX_HWM) {
	    n = MAX_HWM;
	  } else {
	    // Get the next highest power of 2
	    n--;
	    for (var p = 1; p < 32; p <<= 1) n |= n >> p;
	    n++;
	  }
	  return n;
	}

	function howMuchToRead(n, state) {
	  if (state.length === 0 && state.ended)
	    return 0;

	  if (state.objectMode)
	    return n === 0 ? 0 : 1;

	  if (isNaN(n) || util.isNull(n)) {
	    // only flow one buffer at a time
	    if (state.flowing && state.buffer.length)
	      return state.buffer[0].length;
	    else
	      return state.length;
	  }

	  if (n <= 0)
	    return 0;

	  // If we're asking for more than the target buffer level,
	  // then raise the water mark.  Bump up to the next highest
	  // power of 2, to prevent increasing it excessively in tiny
	  // amounts.
	  if (n > state.highWaterMark)
	    state.highWaterMark = roundUpToNextPowerOf2(n);

	  // don't have that much.  return null, unless we've ended.
	  if (n > state.length) {
	    if (!state.ended) {
	      state.needReadable = true;
	      return 0;
	    } else
	      return state.length;
	  }

	  return n;
	}

	// you can override either this method, or the async _read(n) below.
	Readable.prototype.read = function(n) {
	  debug('read', n);
	  var state = this._readableState;
	  var nOrig = n;

	  if (!util.isNumber(n) || n > 0)
	    state.emittedReadable = false;

	  // if we're doing read(0) to trigger a readable event, but we
	  // already have a bunch of data in the buffer, then just trigger
	  // the 'readable' event and move on.
	  if (n === 0 &&
	      state.needReadable &&
	      (state.length >= state.highWaterMark || state.ended)) {
	    debug('read: emitReadable', state.length, state.ended);
	    if (state.length === 0 && state.ended)
	      endReadable(this);
	    else
	      emitReadable(this);
	    return null;
	  }

	  n = howMuchToRead(n, state);

	  // if we've ended, and we're now clear, then finish it up.
	  if (n === 0 && state.ended) {
	    if (state.length === 0)
	      endReadable(this);
	    return null;
	  }

	  // All the actual chunk generation logic needs to be
	  // *below* the call to _read.  The reason is that in certain
	  // synthetic stream cases, such as passthrough streams, _read
	  // may be a completely synchronous operation which may change
	  // the state of the read buffer, providing enough data when
	  // before there was *not* enough.
	  //
	  // So, the steps are:
	  // 1. Figure out what the state of things will be after we do
	  // a read from the buffer.
	  //
	  // 2. If that resulting state will trigger a _read, then call _read.
	  // Note that this may be asynchronous, or synchronous.  Yes, it is
	  // deeply ugly to write APIs this way, but that still doesn't mean
	  // that the Readable class should behave improperly, as streams are
	  // designed to be sync/async agnostic.
	  // Take note if the _read call is sync or async (ie, if the read call
	  // has returned yet), so that we know whether or not it's safe to emit
	  // 'readable' etc.
	  //
	  // 3. Actually pull the requested chunks out of the buffer and return.

	  // if we need a readable event, then we need to do some reading.
	  var doRead = state.needReadable;
	  debug('need readable', doRead);

	  // if we currently have less than the highWaterMark, then also read some
	  if (state.length === 0 || state.length - n < state.highWaterMark) {
	    doRead = true;
	    debug('length less than watermark', doRead);
	  }

	  // however, if we've ended, then there's no point, and if we're already
	  // reading, then it's unnecessary.
	  if (state.ended || state.reading) {
	    doRead = false;
	    debug('reading or ended', doRead);
	  }

	  if (doRead) {
	    debug('do read');
	    state.reading = true;
	    state.sync = true;
	    // if the length is currently zero, then we *need* a readable event.
	    if (state.length === 0)
	      state.needReadable = true;
	    // call internal read method
	    this._read(state.highWaterMark);
	    state.sync = false;
	  }

	  // If _read pushed data synchronously, then `reading` will be false,
	  // and we need to re-evaluate how much data we can return to the user.
	  if (doRead && !state.reading)
	    n = howMuchToRead(nOrig, state);

	  var ret;
	  if (n > 0)
	    ret = fromList(n, state);
	  else
	    ret = null;

	  if (util.isNull(ret)) {
	    state.needReadable = true;
	    n = 0;
	  }

	  state.length -= n;

	  // If we have nothing in the buffer, then we want to know
	  // as soon as we *do* get something into the buffer.
	  if (state.length === 0 && !state.ended)
	    state.needReadable = true;

	  // If we tried to read() past the EOF, then emit end on the next tick.
	  if (nOrig !== n && state.ended && state.length === 0)
	    endReadable(this);

	  if (!util.isNull(ret))
	    this.emit('data', ret);

	  return ret;
	};

	function chunkInvalid(state, chunk) {
	  var er = null;
	  if (!util.isBuffer(chunk) &&
	      !util.isString(chunk) &&
	      !util.isNullOrUndefined(chunk) &&
	      !state.objectMode) {
	    er = new TypeError('Invalid non-string/buffer chunk');
	  }
	  return er;
	}


	function onEofChunk(stream, state) {
	  if (state.decoder && !state.ended) {
	    var chunk = state.decoder.end();
	    if (chunk && chunk.length) {
	      state.buffer.push(chunk);
	      state.length += state.objectMode ? 1 : chunk.length;
	    }
	  }
	  state.ended = true;

	  // emit 'readable' now to make sure it gets picked up.
	  emitReadable(stream);
	}

	// Don't emit readable right away in sync mode, because this can trigger
	// another read() call => stack overflow.  This way, it might trigger
	// a nextTick recursion warning, but that's not so bad.
	function emitReadable(stream) {
	  var state = stream._readableState;
	  state.needReadable = false;
	  if (!state.emittedReadable) {
	    debug('emitReadable', state.flowing);
	    state.emittedReadable = true;
	    if (state.sync)
	      process.nextTick(function() {
	        emitReadable_(stream);
	      });
	    else
	      emitReadable_(stream);
	  }
	}

	function emitReadable_(stream) {
	  debug('emit readable');
	  stream.emit('readable');
	  flow(stream);
	}


	// at this point, the user has presumably seen the 'readable' event,
	// and called read() to consume some data.  that may have triggered
	// in turn another _read(n) call, in which case reading = true if
	// it's in progress.
	// However, if we're not ended, or reading, and the length < hwm,
	// then go ahead and try to read some more preemptively.
	function maybeReadMore(stream, state) {
	  if (!state.readingMore) {
	    state.readingMore = true;
	    process.nextTick(function() {
	      maybeReadMore_(stream, state);
	    });
	  }
	}

	function maybeReadMore_(stream, state) {
	  var len = state.length;
	  while (!state.reading && !state.flowing && !state.ended &&
	         state.length < state.highWaterMark) {
	    debug('maybeReadMore read 0');
	    stream.read(0);
	    if (len === state.length)
	      // didn't get any data, stop spinning.
	      break;
	    else
	      len = state.length;
	  }
	  state.readingMore = false;
	}

	// abstract method.  to be overridden in specific implementation classes.
	// call cb(er, data) where data is <= n in length.
	// for virtual (non-string, non-buffer) streams, "length" is somewhat
	// arbitrary, and perhaps not very meaningful.
	Readable.prototype._read = function(n) {
	  this.emit('error', new Error('not implemented'));
	};

	Readable.prototype.pipe = function(dest, pipeOpts) {
	  var src = this;
	  var state = this._readableState;

	  switch (state.pipesCount) {
	    case 0:
	      state.pipes = dest;
	      break;
	    case 1:
	      state.pipes = [state.pipes, dest];
	      break;
	    default:
	      state.pipes.push(dest);
	      break;
	  }
	  state.pipesCount += 1;
	  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);

	  var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
	              dest !== process.stdout &&
	              dest !== process.stderr;

	  var endFn = doEnd ? onend : cleanup;
	  if (state.endEmitted)
	    process.nextTick(endFn);
	  else
	    src.once('end', endFn);

	  dest.on('unpipe', onunpipe);
	  function onunpipe(readable) {
	    debug('onunpipe');
	    if (readable === src) {
	      cleanup();
	    }
	  }

	  function onend() {
	    debug('onend');
	    dest.end();
	  }

	  // when the dest drains, it reduces the awaitDrain counter
	  // on the source.  This would be more elegant with a .once()
	  // handler in flow(), but adding and removing repeatedly is
	  // too slow.
	  var ondrain = pipeOnDrain(src);
	  dest.on('drain', ondrain);

	  function cleanup() {
	    debug('cleanup');
	    // cleanup event handlers once the pipe is broken
	    dest.removeListener('close', onclose);
	    dest.removeListener('finish', onfinish);
	    dest.removeListener('drain', ondrain);
	    dest.removeListener('error', onerror);
	    dest.removeListener('unpipe', onunpipe);
	    src.removeListener('end', onend);
	    src.removeListener('end', cleanup);
	    src.removeListener('data', ondata);

	    // if the reader is waiting for a drain event from this
	    // specific writer, then it would cause it to never start
	    // flowing again.
	    // So, if this is awaiting a drain, then we just call it now.
	    // If we don't know, then assume that we are waiting for one.
	    if (state.awaitDrain &&
	        (!dest._writableState || dest._writableState.needDrain))
	      ondrain();
	  }

	  src.on('data', ondata);
	  function ondata(chunk) {
	    debug('ondata');
	    var ret = dest.write(chunk);
	    if (false === ret) {
	      debug('false write response, pause',
	            src._readableState.awaitDrain);
	      src._readableState.awaitDrain++;
	      src.pause();
	    }
	  }

	  // if the dest has an error, then stop piping into it.
	  // however, don't suppress the throwing behavior for this.
	  function onerror(er) {
	    debug('onerror', er);
	    unpipe();
	    dest.removeListener('error', onerror);
	    if (EE.listenerCount(dest, 'error') === 0)
	      dest.emit('error', er);
	  }
	  // This is a brutally ugly hack to make sure that our error handler
	  // is attached before any userland ones.  NEVER DO THIS.
	  if (!dest._events || !dest._events.error)
	    dest.on('error', onerror);
	  else if (isArray(dest._events.error))
	    dest._events.error.unshift(onerror);
	  else
	    dest._events.error = [onerror, dest._events.error];



	  // Both close and finish should trigger unpipe, but only once.
	  function onclose() {
	    dest.removeListener('finish', onfinish);
	    unpipe();
	  }
	  dest.once('close', onclose);
	  function onfinish() {
	    debug('onfinish');
	    dest.removeListener('close', onclose);
	    unpipe();
	  }
	  dest.once('finish', onfinish);

	  function unpipe() {
	    debug('unpipe');
	    src.unpipe(dest);
	  }

	  // tell the dest that it's being piped to
	  dest.emit('pipe', src);

	  // start the flow if it hasn't been started already.
	  if (!state.flowing) {
	    debug('pipe resume');
	    src.resume();
	  }

	  return dest;
	};

	function pipeOnDrain(src) {
	  return function() {
	    var state = src._readableState;
	    debug('pipeOnDrain', state.awaitDrain);
	    if (state.awaitDrain)
	      state.awaitDrain--;
	    if (state.awaitDrain === 0 && EE.listenerCount(src, 'data')) {
	      state.flowing = true;
	      flow(src);
	    }
	  };
	}


	Readable.prototype.unpipe = function(dest) {
	  var state = this._readableState;

	  // if we're not piping anywhere, then do nothing.
	  if (state.pipesCount === 0)
	    return this;

	  // just one destination.  most common case.
	  if (state.pipesCount === 1) {
	    // passed in one, but it's not the right one.
	    if (dest && dest !== state.pipes)
	      return this;

	    if (!dest)
	      dest = state.pipes;

	    // got a match.
	    state.pipes = null;
	    state.pipesCount = 0;
	    state.flowing = false;
	    if (dest)
	      dest.emit('unpipe', this);
	    return this;
	  }

	  // slow case. multiple pipe destinations.

	  if (!dest) {
	    // remove all.
	    var dests = state.pipes;
	    var len = state.pipesCount;
	    state.pipes = null;
	    state.pipesCount = 0;
	    state.flowing = false;

	    for (var i = 0; i < len; i++)
	      dests[i].emit('unpipe', this);
	    return this;
	  }

	  // try to find the right one.
	  var i = indexOf(state.pipes, dest);
	  if (i === -1)
	    return this;

	  state.pipes.splice(i, 1);
	  state.pipesCount -= 1;
	  if (state.pipesCount === 1)
	    state.pipes = state.pipes[0];

	  dest.emit('unpipe', this);

	  return this;
	};

	// set up data events if they are asked for
	// Ensure readable listeners eventually get something
	Readable.prototype.on = function(ev, fn) {
	  var res = Stream.prototype.on.call(this, ev, fn);

	  // If listening to data, and it has not explicitly been paused,
	  // then call resume to start the flow of data on the next tick.
	  if (ev === 'data' && false !== this._readableState.flowing) {
	    this.resume();
	  }

	  if (ev === 'readable' && this.readable) {
	    var state = this._readableState;
	    if (!state.readableListening) {
	      state.readableListening = true;
	      state.emittedReadable = false;
	      state.needReadable = true;
	      if (!state.reading) {
	        var self = this;
	        process.nextTick(function() {
	          debug('readable nexttick read 0');
	          self.read(0);
	        });
	      } else if (state.length) {
	        emitReadable(this, state);
	      }
	    }
	  }

	  return res;
	};
	Readable.prototype.addListener = Readable.prototype.on;

	// pause() and resume() are remnants of the legacy readable stream API
	// If the user uses them, then switch into old mode.
	Readable.prototype.resume = function() {
	  var state = this._readableState;
	  if (!state.flowing) {
	    debug('resume');
	    state.flowing = true;
	    if (!state.reading) {
	      debug('resume read 0');
	      this.read(0);
	    }
	    resume(this, state);
	  }
	  return this;
	};

	function resume(stream, state) {
	  if (!state.resumeScheduled) {
	    state.resumeScheduled = true;
	    process.nextTick(function() {
	      resume_(stream, state);
	    });
	  }
	}

	function resume_(stream, state) {
	  state.resumeScheduled = false;
	  stream.emit('resume');
	  flow(stream);
	  if (state.flowing && !state.reading)
	    stream.read(0);
	}

	Readable.prototype.pause = function() {
	  debug('call pause flowing=%j', this._readableState.flowing);
	  if (false !== this._readableState.flowing) {
	    debug('pause');
	    this._readableState.flowing = false;
	    this.emit('pause');
	  }
	  return this;
	};

	function flow(stream) {
	  var state = stream._readableState;
	  debug('flow', state.flowing);
	  if (state.flowing) {
	    do {
	      var chunk = stream.read();
	    } while (null !== chunk && state.flowing);
	  }
	}

	// wrap an old-style stream as the async data source.
	// This is *not* part of the readable stream interface.
	// It is an ugly unfortunate mess of history.
	Readable.prototype.wrap = function(stream) {
	  var state = this._readableState;
	  var paused = false;

	  var self = this;
	  stream.on('end', function() {
	    debug('wrapped end');
	    if (state.decoder && !state.ended) {
	      var chunk = state.decoder.end();
	      if (chunk && chunk.length)
	        self.push(chunk);
	    }

	    self.push(null);
	  });

	  stream.on('data', function(chunk) {
	    debug('wrapped data');
	    if (state.decoder)
	      chunk = state.decoder.write(chunk);
	    if (!chunk || !state.objectMode && !chunk.length)
	      return;

	    var ret = self.push(chunk);
	    if (!ret) {
	      paused = true;
	      stream.pause();
	    }
	  });

	  // proxy all the other methods.
	  // important when wrapping filters and duplexes.
	  for (var i in stream) {
	    if (util.isFunction(stream[i]) && util.isUndefined(this[i])) {
	      this[i] = function(method) { return function() {
	        return stream[method].apply(stream, arguments);
	      }}(i);
	    }
	  }

	  // proxy certain important events.
	  var events = ['error', 'close', 'destroy', 'pause', 'resume'];
	  forEach(events, function(ev) {
	    stream.on(ev, self.emit.bind(self, ev));
	  });

	  // when we try to consume some more bytes, simply unpause the
	  // underlying stream.
	  self._read = function(n) {
	    debug('wrapped _read', n);
	    if (paused) {
	      paused = false;
	      stream.resume();
	    }
	  };

	  return self;
	};



	// exposed for testing purposes only.
	Readable._fromList = fromList;

	// Pluck off n bytes from an array of buffers.
	// Length is the combined lengths of all the buffers in the list.
	function fromList(n, state) {
	  var list = state.buffer;
	  var length = state.length;
	  var stringMode = !!state.decoder;
	  var objectMode = !!state.objectMode;
	  var ret;

	  // nothing in the list, definitely empty.
	  if (list.length === 0)
	    return null;

	  if (length === 0)
	    ret = null;
	  else if (objectMode)
	    ret = list.shift();
	  else if (!n || n >= length) {
	    // read it all, truncate the array.
	    if (stringMode)
	      ret = list.join('');
	    else
	      ret = Buffer.concat(list, length);
	    list.length = 0;
	  } else {
	    // read just some of it.
	    if (n < list[0].length) {
	      // just take a part of the first list item.
	      // slice is the same for buffers and strings.
	      var buf = list[0];
	      ret = buf.slice(0, n);
	      list[0] = buf.slice(n);
	    } else if (n === list[0].length) {
	      // first list is a perfect match
	      ret = list.shift();
	    } else {
	      // complex case.
	      // we have enough to cover it, but it spans past the first buffer.
	      if (stringMode)
	        ret = '';
	      else
	        ret = new Buffer(n);

	      var c = 0;
	      for (var i = 0, l = list.length; i < l && c < n; i++) {
	        var buf = list[0];
	        var cpy = Math.min(n - c, buf.length);

	        if (stringMode)
	          ret += buf.slice(0, cpy);
	        else
	          buf.copy(ret, c, 0, cpy);

	        if (cpy < buf.length)
	          list[0] = buf.slice(cpy);
	        else
	          list.shift();

	        c += cpy;
	      }
	    }
	  }

	  return ret;
	}

	function endReadable(stream) {
	  var state = stream._readableState;

	  // If we get here before consuming all the bytes, then that is a
	  // bug in node.  Should never happen.
	  if (state.length > 0)
	    throw new Error('endReadable called on non-empty stream');

	  if (!state.endEmitted) {
	    state.ended = true;
	    process.nextTick(function() {
	      // Check that we didn't get one last unshift.
	      if (!state.endEmitted && state.length === 0) {
	        state.endEmitted = true;
	        stream.readable = false;
	        stream.emit('end');
	      }
	    });
	  }
	}

	function forEach (xs, f) {
	  for (var i = 0, l = xs.length; i < l; i++) {
	    f(xs[i], i);
	  }
	}

	function indexOf (xs, x) {
	  for (var i = 0, l = xs.length; i < l; i++) {
	    if (xs[i] === x) return i;
	  }
	  return -1;
	}

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(61)))

/***/ },
/* 72 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = function isBuffer(arg) {
	  return arg && typeof arg === 'object'
	    && typeof arg.copy === 'function'
	    && typeof arg.fill === 'function'
	    && typeof arg.readUInt8 === 'function';
	}

/***/ },
/* 73 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';

	module.exports = {
	  '2':    'need dictionary',     /* Z_NEED_DICT       2  */
	  '1':    'stream end',          /* Z_STREAM_END      1  */
	  '0':    '',                    /* Z_OK              0  */
	  '-1':   'file error',          /* Z_ERRNO         (-1) */
	  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
	  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
	  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
	  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
	  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
	};

/***/ },
/* 74 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';

	var utils   = __webpack_require__(98);
	var trees   = __webpack_require__(95);
	var adler32 = __webpack_require__(96);
	var crc32   = __webpack_require__(97);
	var msg   = __webpack_require__(73);

	/* Public constants ==========================================================*/
	/* ===========================================================================*/


	/* Allowed flush values; see deflate() and inflate() below for details */
	var Z_NO_FLUSH      = 0;
	var Z_PARTIAL_FLUSH = 1;
	//var Z_SYNC_FLUSH    = 2;
	var Z_FULL_FLUSH    = 3;
	var Z_FINISH        = 4;
	var Z_BLOCK         = 5;
	//var Z_TREES         = 6;


	/* Return codes for the compression/decompression functions. Negative values
	 * are errors, positive values are used for special but normal events.
	 */
	var Z_OK            = 0;
	var Z_STREAM_END    = 1;
	//var Z_NEED_DICT     = 2;
	//var Z_ERRNO         = -1;
	var Z_STREAM_ERROR  = -2;
	var Z_DATA_ERROR    = -3;
	//var Z_MEM_ERROR     = -4;
	var Z_BUF_ERROR     = -5;
	//var Z_VERSION_ERROR = -6;


	/* compression levels */
	//var Z_NO_COMPRESSION      = 0;
	//var Z_BEST_SPEED          = 1;
	//var Z_BEST_COMPRESSION    = 9;
	var Z_DEFAULT_COMPRESSION = -1;


	var Z_FILTERED            = 1;
	var Z_HUFFMAN_ONLY        = 2;
	var Z_RLE                 = 3;
	var Z_FIXED               = 4;
	var Z_DEFAULT_STRATEGY    = 0;

	/* Possible values of the data_type field (though see inflate()) */
	//var Z_BINARY              = 0;
	//var Z_TEXT                = 1;
	//var Z_ASCII               = 1; // = Z_TEXT
	var Z_UNKNOWN             = 2;


	/* The deflate compression method */
	var Z_DEFLATED  = 8;

	/*============================================================================*/


	var MAX_MEM_LEVEL = 9;
	/* Maximum value for memLevel in deflateInit2 */
	var MAX_WBITS = 15;
	/* 32K LZ77 window */
	var DEF_MEM_LEVEL = 8;


	var LENGTH_CODES  = 29;
	/* number of length codes, not counting the special END_BLOCK code */
	var LITERALS      = 256;
	/* number of literal bytes 0..255 */
	var L_CODES       = LITERALS + 1 + LENGTH_CODES;
	/* number of Literal or Length codes, including the END_BLOCK code */
	var D_CODES       = 30;
	/* number of distance codes */
	var BL_CODES      = 19;
	/* number of codes used to transfer the bit lengths */
	var HEAP_SIZE     = 2*L_CODES + 1;
	/* maximum heap size */
	var MAX_BITS  = 15;
	/* All codes must not exceed MAX_BITS bits */

	var MIN_MATCH = 3;
	var MAX_MATCH = 258;
	var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);

	var PRESET_DICT = 0x20;

	var INIT_STATE = 42;
	var EXTRA_STATE = 69;
	var NAME_STATE = 73;
	var COMMENT_STATE = 91;
	var HCRC_STATE = 103;
	var BUSY_STATE = 113;
	var FINISH_STATE = 666;

	var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
	var BS_BLOCK_DONE     = 2; /* block flush performed */
	var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
	var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */

	var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.

	function err(strm, errorCode) {
	  strm.msg = msg[errorCode];
	  return errorCode;
	}

	function rank(f) {
	  return ((f) << 1) - ((f) > 4 ? 9 : 0);
	}

	function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }


	/* =========================================================================
	 * Flush as much pending output as possible. All deflate() output goes
	 * through this function so some applications may wish to modify it
	 * to avoid allocating a large strm->output buffer and copying into it.
	 * (See also read_buf()).
	 */
	function flush_pending(strm) {
	  var s = strm.state;

	  //_tr_flush_bits(s);
	  var len = s.pending;
	  if (len > strm.avail_out) {
	    len = strm.avail_out;
	  }
	  if (len === 0) { return; }

	  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
	  strm.next_out += len;
	  s.pending_out += len;
	  strm.total_out += len;
	  strm.avail_out -= len;
	  s.pending -= len;
	  if (s.pending === 0) {
	    s.pending_out = 0;
	  }
	}


	function flush_block_only (s, last) {
	  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
	  s.block_start = s.strstart;
	  flush_pending(s.strm);
	}


	function put_byte(s, b) {
	  s.pending_buf[s.pending++] = b;
	}


	/* =========================================================================
	 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
	 * IN assertion: the stream state is correct and there is enough room in
	 * pending_buf.
	 */
	function putShortMSB(s, b) {
	//  put_byte(s, (Byte)(b >> 8));
	//  put_byte(s, (Byte)(b & 0xff));
	  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
	  s.pending_buf[s.pending++] = b & 0xff;
	}


	/* ===========================================================================
	 * Read a new buffer from the current input stream, update the adler32
	 * and total number of bytes read.  All deflate() input goes through
	 * this function so some applications may wish to modify it to avoid
	 * allocating a large strm->input buffer and copying from it.
	 * (See also flush_pending()).
	 */
	function read_buf(strm, buf, start, size) {
	  var len = strm.avail_in;

	  if (len > size) { len = size; }
	  if (len === 0) { return 0; }

	  strm.avail_in -= len;

	  utils.arraySet(buf, strm.input, strm.next_in, len, start);
	  if (strm.state.wrap === 1) {
	    strm.adler = adler32(strm.adler, buf, len, start);
	  }

	  else if (strm.state.wrap === 2) {
	    strm.adler = crc32(strm.adler, buf, len, start);
	  }

	  strm.next_in += len;
	  strm.total_in += len;

	  return len;
	}


	/* ===========================================================================
	 * Set match_start to the longest match starting at the given string and
	 * return its length. Matches shorter or equal to prev_length are discarded,
	 * in which case the result is equal to prev_length and match_start is
	 * garbage.
	 * IN assertions: cur_match is the head of the hash chain for the current
	 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
	 * OUT assertion: the match length is not greater than s->lookahead.
	 */
	function longest_match(s, cur_match) {
	  var chain_length = s.max_chain_length;      /* max hash chain length */
	  var scan = s.strstart; /* current string */
	  var match;                       /* matched string */
	  var len;                           /* length of current match */
	  var best_len = s.prev_length;              /* best match length so far */
	  var nice_match = s.nice_match;             /* stop if match long enough */
	  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
	      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;

	  var _win = s.window; // shortcut

	  var wmask = s.w_mask;
	  var prev  = s.prev;

	  /* Stop when cur_match becomes <= limit. To simplify the code,
	   * we prevent matches with the string of window index 0.
	   */

	  var strend = s.strstart + MAX_MATCH;
	  var scan_end1  = _win[scan + best_len - 1];
	  var scan_end   = _win[scan + best_len];

	  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
	   * It is easy to get rid of this optimization if necessary.
	   */
	  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

	  /* Do not waste too much time if we already have a good match: */
	  if (s.prev_length >= s.good_match) {
	    chain_length >>= 2;
	  }
	  /* Do not look for matches beyond the end of the input. This is necessary
	   * to make deflate deterministic.
	   */
	  if (nice_match > s.lookahead) { nice_match = s.lookahead; }

	  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

	  do {
	    // Assert(cur_match < s->strstart, "no future");
	    match = cur_match;

	    /* Skip to next match if the match length cannot increase
	     * or if the match length is less than 2.  Note that the checks below
	     * for insufficient lookahead only occur occasionally for performance
	     * reasons.  Therefore uninitialized memory will be accessed, and
	     * conditional jumps will be made that depend on those values.
	     * However the length of the match is limited to the lookahead, so
	     * the output of deflate is not affected by the uninitialized values.
	     */

	    if (_win[match + best_len]     !== scan_end  ||
	        _win[match + best_len - 1] !== scan_end1 ||
	        _win[match]                !== _win[scan] ||
	        _win[++match]              !== _win[scan + 1]) {
	      continue;
	    }

	    /* The check at best_len-1 can be removed because it will be made
	     * again later. (This heuristic is not always a win.)
	     * It is not necessary to compare scan[2] and match[2] since they
	     * are always equal when the other bytes match, given that
	     * the hash keys are equal and that HASH_BITS >= 8.
	     */
	    scan += 2;
	    match++;
	    // Assert(*scan == *match, "match[2]?");

	    /* We check for insufficient lookahead only every 8th comparison;
	     * the 256th check will be made at strstart+258.
	     */
	    do {
	      /*jshint noempty:false*/
	    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
	             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
	             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
	             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
	             scan < strend);

	    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

	    len = MAX_MATCH - (strend - scan);
	    scan = strend - MAX_MATCH;

	    if (len > best_len) {
	      s.match_start = cur_match;
	      best_len = len;
	      if (len >= nice_match) {
	        break;
	      }
	      scan_end1  = _win[scan + best_len - 1];
	      scan_end   = _win[scan + best_len];
	    }
	  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);

	  if (best_len <= s.lookahead) {
	    return best_len;
	  }
	  return s.lookahead;
	}


	/* ===========================================================================
	 * Fill the window when the lookahead becomes insufficient.
	 * Updates strstart and lookahead.
	 *
	 * IN assertion: lookahead < MIN_LOOKAHEAD
	 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
	 *    At least one byte has been read, or avail_in == 0; reads are
	 *    performed for at least two bytes (required for the zip translate_eol
	 *    option -- not supported here).
	 */
	function fill_window(s) {
	  var _w_size = s.w_size;
	  var p, n, m, more, str;

	  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");

	  do {
	    more = s.window_size - s.lookahead - s.strstart;

	    // JS ints have 32 bit, block below not needed
	    /* Deal with !@#$% 64K limit: */
	    //if (sizeof(int) <= 2) {
	    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
	    //        more = wsize;
	    //
	    //  } else if (more == (unsigned)(-1)) {
	    //        /* Very unlikely, but possible on 16 bit machine if
	    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
	    //         */
	    //        more--;
	    //    }
	    //}


	    /* If the window is almost full and there is insufficient lookahead,
	     * move the upper half to the lower one to make room in the upper half.
	     */
	    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {

	      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
	      s.match_start -= _w_size;
	      s.strstart -= _w_size;
	      /* we now have strstart >= MAX_DIST */
	      s.block_start -= _w_size;

	      /* Slide the hash table (could be avoided with 32 bit values
	       at the expense of memory usage). We slide even when level == 0
	       to keep the hash table consistent if we switch back to level > 0
	       later. (Using level 0 permanently is not an optimal usage of
	       zlib, so we don't care about this pathological case.)
	       */

	      n = s.hash_size;
	      p = n;
	      do {
	        m = s.head[--p];
	        s.head[p] = (m >= _w_size ? m - _w_size : 0);
	      } while (--n);

	      n = _w_size;
	      p = n;
	      do {
	        m = s.prev[--p];
	        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
	        /* If n is not on any hash chain, prev[n] is garbage but
	         * its value will never be used.
	         */
	      } while (--n);

	      more += _w_size;
	    }
	    if (s.strm.avail_in === 0) {
	      break;
	    }

	    /* If there was no sliding:
	     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
	     *    more == window_size - lookahead - strstart
	     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
	     * => more >= window_size - 2*WSIZE + 2
	     * In the BIG_MEM or MMAP case (not yet supported),
	     *   window_size == input_size + MIN_LOOKAHEAD  &&
	     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
	     * Otherwise, window_size == 2*WSIZE so more >= 2.
	     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
	     */
	    //Assert(more >= 2, "more < 2");
	    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
	    s.lookahead += n;

	    /* Initialize the hash value now that we have some input: */
	    if (s.lookahead + s.insert >= MIN_MATCH) {
	      str = s.strstart - s.insert;
	      s.ins_h = s.window[str];

	      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
	      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
	//#if MIN_MATCH != 3
	//        Call update_hash() MIN_MATCH-3 more times
	//#endif
	      while (s.insert) {
	        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
	        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask;

	        s.prev[str & s.w_mask] = s.head[s.ins_h];
	        s.head[s.ins_h] = str;
	        str++;
	        s.insert--;
	        if (s.lookahead + s.insert < MIN_MATCH) {
	          break;
	        }
	      }
	    }
	    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
	     * but this is not important since only literal bytes will be emitted.
	     */

	  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);

	  /* If the WIN_INIT bytes after the end of the current data have never been
	   * written, then zero those bytes in order to avoid memory check reports of
	   * the use of uninitialized (or uninitialised as Julian writes) bytes by
	   * the longest match routines.  Update the high water mark for the next
	   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
	   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
	   */
	//  if (s.high_water < s.window_size) {
	//    var curr = s.strstart + s.lookahead;
	//    var init = 0;
	//
	//    if (s.high_water < curr) {
	//      /* Previous high water mark below current data -- zero WIN_INIT
	//       * bytes or up to end of window, whichever is less.
	//       */
	//      init = s.window_size - curr;
	//      if (init > WIN_INIT)
	//        init = WIN_INIT;
	//      zmemzero(s->window + curr, (unsigned)init);
	//      s->high_water = curr + init;
	//    }
	//    else if (s->high_water < (ulg)curr + WIN_INIT) {
	//      /* High water mark at or above current data, but below current data
	//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
	//       * to end of window, whichever is less.
	//       */
	//      init = (ulg)curr + WIN_INIT - s->high_water;
	//      if (init > s->window_size - s->high_water)
	//        init = s->window_size - s->high_water;
	//      zmemzero(s->window + s->high_water, (unsigned)init);
	//      s->high_water += init;
	//    }
	//  }
	//
	//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
	//    "not enough room for search");
	}

	/* ===========================================================================
	 * Copy without compression as much as possible from the input stream, return
	 * the current block state.
	 * This function does not insert new strings in the dictionary since
	 * uncompressible data is probably not useful. This function is used
	 * only for the level=0 compression option.
	 * NOTE: this function should be optimized to avoid extra copying from
	 * window to pending_buf.
	 */
	function deflate_stored(s, flush) {
	  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
	   * to pending_buf_size, and each stored block has a 5 byte header:
	   */
	  var max_block_size = 0xffff;

	  if (max_block_size > s.pending_buf_size - 5) {
	    max_block_size = s.pending_buf_size - 5;
	  }

	  /* Copy as much as possible from input to output: */
	  for (;;) {
	    /* Fill the window as much as possible: */
	    if (s.lookahead <= 1) {

	      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
	      //  s->block_start >= (long)s->w_size, "slide too late");
	//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
	//        s.block_start >= s.w_size)) {
	//        throw  new Error("slide too late");
	//      }

	      fill_window(s);
	      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
	        return BS_NEED_MORE;
	      }

	      if (s.lookahead === 0) {
	        break;
	      }
	      /* flush the current block */
	    }
	    //Assert(s->block_start >= 0L, "block gone");
	//    if (s.block_start < 0) throw new Error("block gone");

	    s.strstart += s.lookahead;
	    s.lookahead = 0;

	    /* Emit a stored block if pending_buf will be full: */
	    var max_start = s.block_start + max_block_size;

	    if (s.strstart === 0 || s.strstart >= max_start) {
	      /* strstart == 0 is possible when wraparound on 16-bit machine */
	      s.lookahead = s.strstart - max_start;
	      s.strstart = max_start;
	      /*** FLUSH_BLOCK(s, 0); ***/
	      flush_block_only(s, false);
	      if (s.strm.avail_out === 0) {
	        return BS_NEED_MORE;
	      }
	      /***/


	    }
	    /* Flush if we may have to slide, otherwise block_start may become
	     * negative and the data will be gone:
	     */
	    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
	      /*** FLUSH_BLOCK(s, 0); ***/
	      flush_block_only(s, false);
	      if (s.strm.avail_out === 0) {
	        return BS_NEED_MORE;
	      }
	      /***/
	    }
	  }

	  s.insert = 0;

	  if (flush === Z_FINISH) {
	    /*** FLUSH_BLOCK(s, 1); ***/
	    flush_block_only(s, true);
	    if (s.strm.avail_out === 0) {
	      return BS_FINISH_STARTED;
	    }
	    /***/
	    return BS_FINISH_DONE;
	  }

	  if (s.strstart > s.block_start) {
	    /*** FLUSH_BLOCK(s, 0); ***/
	    flush_block_only(s, false);
	    if (s.strm.avail_out === 0) {
	      return BS_NEED_MORE;
	    }
	    /***/
	  }

	  return BS_NEED_MORE;
	}

	/* ===========================================================================
	 * Compress as much as possible from the input stream, return the current
	 * block state.
	 * This function does not perform lazy evaluation of matches and inserts
	 * new strings in the dictionary only for unmatched strings or for short
	 * matches. It is used only for the fast compression options.
	 */
	function deflate_fast(s, flush) {
	  var hash_head;        /* head of the hash chain */
	  var bflush;           /* set if current block must be flushed */

	  for (;;) {
	    /* Make sure that we always have enough lookahead, except
	     * at the end of the input file. We need MAX_MATCH bytes
	     * for the next match, plus MIN_MATCH bytes to insert the
	     * string following the next match.
	     */
	    if (s.lookahead < MIN_LOOKAHEAD) {
	      fill_window(s);
	      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
	        return BS_NEED_MORE;
	      }
	      if (s.lookahead === 0) {
	        break; /* flush the current block */
	      }
	    }

	    /* Insert the string window[strstart .. strstart+2] in the
	     * dictionary, and set hash_head to the head of the hash chain:
	     */
	    hash_head = 0/*NIL*/;
	    if (s.lookahead >= MIN_MATCH) {
	      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
	      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
	      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
	      s.head[s.ins_h] = s.strstart;
	      /***/
	    }

	    /* Find the longest match, discarding those <= prev_length.
	     * At this point we have always match_length < MIN_MATCH
	     */
	    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
	      /* To simplify the code, we prevent matches with the string
	       * of window index 0 (in particular we have to avoid a match
	       * of the string with itself at the start of the input file).
	       */
	      s.match_length = longest_match(s, hash_head);
	      /* longest_match() sets match_start */
	    }
	    if (s.match_length >= MIN_MATCH) {
	      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only

	      /*** _tr_tally_dist(s, s.strstart - s.match_start,
	                     s.match_length - MIN_MATCH, bflush); ***/
	      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);

	      s.lookahead -= s.match_length;

	      /* Insert new strings in the hash table only if the match length
	       * is not too large. This saves time but degrades compression.
	       */
	      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
	        s.match_length--; /* string at strstart already in table */
	        do {
	          s.strstart++;
	          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
	          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
	          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
	          s.head[s.ins_h] = s.strstart;
	          /***/
	          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
	           * always MIN_MATCH bytes ahead.
	           */
	        } while (--s.match_length !== 0);
	        s.strstart++;
	      } else
	      {
	        s.strstart += s.match_length;
	        s.match_length = 0;
	        s.ins_h = s.window[s.strstart];
	        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
	        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;

	//#if MIN_MATCH != 3
	//                Call UPDATE_HASH() MIN_MATCH-3 more times
	//#endif
	        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
	         * matter since it will be recomputed at next deflate call.
	         */
	      }
	    } else {
	      /* No match, output a literal byte */
	      //Tracevv((stderr,"%c", s.window[s.strstart]));
	      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
	      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);

	      s.lookahead--;
	      s.strstart++;
	    }
	    if (bflush) {
	      /*** FLUSH_BLOCK(s, 0); ***/
	      flush_block_only(s, false);
	      if (s.strm.avail_out === 0) {
	        return BS_NEED_MORE;
	      }
	      /***/
	    }
	  }
	  s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1);
	  if (flush === Z_FINISH) {
	    /*** FLUSH_BLOCK(s, 1); ***/
	    flush_block_only(s, true);
	    if (s.strm.avail_out === 0) {
	      return BS_FINISH_STARTED;
	    }
	    /***/
	    return BS_FINISH_DONE;
	  }
	  if (s.last_lit) {
	    /*** FLUSH_BLOCK(s, 0); ***/
	    flush_block_only(s, false);
	    if (s.strm.avail_out === 0) {
	      return BS_NEED_MORE;
	    }
	    /***/
	  }
	  return BS_BLOCK_DONE;
	}

	/* ===========================================================================
	 * Same as above, but achieves better compression. We use a lazy
	 * evaluation for matches: a match is finally adopted only if there is
	 * no better match at the next window position.
	 */
	function deflate_slow(s, flush) {
	  var hash_head;          /* head of hash chain */
	  var bflush;              /* set if current block must be flushed */

	  var max_insert;

	  /* Process the input block. */
	  for (;;) {
	    /* Make sure that we always have enough lookahead, except
	     * at the end of the input file. We need MAX_MATCH bytes
	     * for the next match, plus MIN_MATCH bytes to insert the
	     * string following the next match.
	     */
	    if (s.lookahead < MIN_LOOKAHEAD) {
	      fill_window(s);
	      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
	        return BS_NEED_MORE;
	      }
	      if (s.lookahead === 0) { break; } /* flush the current block */
	    }

	    /* Insert the string window[strstart .. strstart+2] in the
	     * dictionary, and set hash_head to the head of the hash chain:
	     */
	    hash_head = 0/*NIL*/;
	    if (s.lookahead >= MIN_MATCH) {
	      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
	      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
	      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
	      s.head[s.ins_h] = s.strstart;
	      /***/
	    }

	    /* Find the longest match, discarding those <= prev_length.
	     */
	    s.prev_length = s.match_length;
	    s.prev_match = s.match_start;
	    s.match_length = MIN_MATCH-1;

	    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
	        s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
	      /* To simplify the code, we prevent matches with the string
	       * of window index 0 (in particular we have to avoid a match
	       * of the string with itself at the start of the input file).
	       */
	      s.match_length = longest_match(s, hash_head);
	      /* longest_match() sets match_start */

	      if (s.match_length <= 5 &&
	         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {

	        /* If prev_match is also MIN_MATCH, match_start is garbage
	         * but we will ignore the current match anyway.
	         */
	        s.match_length = MIN_MATCH-1;
	      }
	    }
	    /* If there was a match at the previous step and the current
	     * match is not better, output the previous match:
	     */
	    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
	      max_insert = s.strstart + s.lookahead - MIN_MATCH;
	      /* Do not insert strings in hash table beyond this. */

	      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);

	      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
	                     s.prev_length - MIN_MATCH, bflush);***/
	      bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH);
	      /* Insert in hash table all strings up to the end of the match.
	       * strstart-1 and strstart are already inserted. If there is not
	       * enough lookahead, the last two strings are not inserted in
	       * the hash table.
	       */
	      s.lookahead -= s.prev_length-1;
	      s.prev_length -= 2;
	      do {
	        if (++s.strstart <= max_insert) {
	          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
	          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
	          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
	          s.head[s.ins_h] = s.strstart;
	          /***/
	        }
	      } while (--s.prev_length !== 0);
	      s.match_available = 0;
	      s.match_length = MIN_MATCH-1;
	      s.strstart++;

	      if (bflush) {
	        /*** FLUSH_BLOCK(s, 0); ***/
	        flush_block_only(s, false);
	        if (s.strm.avail_out === 0) {
	          return BS_NEED_MORE;
	        }
	        /***/
	      }

	    } else if (s.match_available) {
	      /* If there was no match at the previous position, output a
	       * single literal. If there was a match but the current match
	       * is longer, truncate the previous match to a single literal.
	       */
	      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
	      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
	      bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);

	      if (bflush) {
	        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
	        flush_block_only(s, false);
	        /***/
	      }
	      s.strstart++;
	      s.lookahead--;
	      if (s.strm.avail_out === 0) {
	        return BS_NEED_MORE;
	      }
	    } else {
	      /* There is no previous match to compare with, wait for
	       * the next step to decide.
	       */
	      s.match_available = 1;
	      s.strstart++;
	      s.lookahead--;
	    }
	  }
	  //Assert (flush != Z_NO_FLUSH, "no flush?");
	  if (s.match_available) {
	    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
	    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
	    bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);

	    s.match_available = 0;
	  }
	  s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1;
	  if (flush === Z_FINISH) {
	    /*** FLUSH_BLOCK(s, 1); ***/
	    flush_block_only(s, true);
	    if (s.strm.avail_out === 0) {
	      return BS_FINISH_STARTED;
	    }
	    /***/
	    return BS_FINISH_DONE;
	  }
	  if (s.last_lit) {
	    /*** FLUSH_BLOCK(s, 0); ***/
	    flush_block_only(s, false);
	    if (s.strm.avail_out === 0) {
	      return BS_NEED_MORE;
	    }
	    /***/
	  }

	  return BS_BLOCK_DONE;
	}


	/* ===========================================================================
	 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
	 * one.  Do not maintain a hash table.  (It will be regenerated if this run of
	 * deflate switches away from Z_RLE.)
	 */
	function deflate_rle(s, flush) {
	  var bflush;            /* set if current block must be flushed */
	  var prev;              /* byte at distance one to match */
	  var scan, strend;      /* scan goes up to strend for length of run */

	  var _win = s.window;

	  for (;;) {
	    /* Make sure that we always have enough lookahead, except
	     * at the end of the input file. We need MAX_MATCH bytes
	     * for the longest run, plus one for the unrolled loop.
	     */
	    if (s.lookahead <= MAX_MATCH) {
	      fill_window(s);
	      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
	        return BS_NEED_MORE;
	      }
	      if (s.lookahead === 0) { break; } /* flush the current block */
	    }

	    /* See how many times the previous byte repeats */
	    s.match_length = 0;
	    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
	      scan = s.strstart - 1;
	      prev = _win[scan];
	      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
	        strend = s.strstart + MAX_MATCH;
	        do {
	          /*jshint noempty:false*/
	        } while (prev === _win[++scan] && prev === _win[++scan] &&
	                 prev === _win[++scan] && prev === _win[++scan] &&
	                 prev === _win[++scan] && prev === _win[++scan] &&
	                 prev === _win[++scan] && prev === _win[++scan] &&
	                 scan < strend);
	        s.match_length = MAX_MATCH - (strend - scan);
	        if (s.match_length > s.lookahead) {
	          s.match_length = s.lookahead;
	        }
	      }
	      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
	    }

	    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
	    if (s.match_length >= MIN_MATCH) {
	      //check_match(s, s.strstart, s.strstart - 1, s.match_length);

	      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
	      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);

	      s.lookahead -= s.match_length;
	      s.strstart += s.match_length;
	      s.match_length = 0;
	    } else {
	      /* No match, output a literal byte */
	      //Tracevv((stderr,"%c", s->window[s->strstart]));
	      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
	      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);

	      s.lookahead--;
	      s.strstart++;
	    }
	    if (bflush) {
	      /*** FLUSH_BLOCK(s, 0); ***/
	      flush_block_only(s, false);
	      if (s.strm.avail_out === 0) {
	        return BS_NEED_MORE;
	      }
	      /***/
	    }
	  }
	  s.insert = 0;
	  if (flush === Z_FINISH) {
	    /*** FLUSH_BLOCK(s, 1); ***/
	    flush_block_only(s, true);
	    if (s.strm.avail_out === 0) {
	      return BS_FINISH_STARTED;
	    }
	    /***/
	    return BS_FINISH_DONE;
	  }
	  if (s.last_lit) {
	    /*** FLUSH_BLOCK(s, 0); ***/
	    flush_block_only(s, false);
	    if (s.strm.avail_out === 0) {
	      return BS_NEED_MORE;
	    }
	    /***/
	  }
	  return BS_BLOCK_DONE;
	}

	/* ===========================================================================
	 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
	 * (It will be regenerated if this run of deflate switches away from Huffman.)
	 */
	function deflate_huff(s, flush) {
	  var bflush;             /* set if current block must be flushed */

	  for (;;) {
	    /* Make sure that we have a literal to write. */
	    if (s.lookahead === 0) {
	      fill_window(s);
	      if (s.lookahead === 0) {
	        if (flush === Z_NO_FLUSH) {
	          return BS_NEED_MORE;
	        }
	        break;      /* flush the current block */
	      }
	    }

	    /* Output a literal byte */
	    s.match_length = 0;
	    //Tracevv((stderr,"%c", s->window[s->strstart]));
	    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
	    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
	    s.lookahead--;
	    s.strstart++;
	    if (bflush) {
	      /*** FLUSH_BLOCK(s, 0); ***/
	      flush_block_only(s, false);
	      if (s.strm.avail_out === 0) {
	        return BS_NEED_MORE;
	      }
	      /***/
	    }
	  }
	  s.insert = 0;
	  if (flush === Z_FINISH) {
	    /*** FLUSH_BLOCK(s, 1); ***/
	    flush_block_only(s, true);
	    if (s.strm.avail_out === 0) {
	      return BS_FINISH_STARTED;
	    }
	    /***/
	    return BS_FINISH_DONE;
	  }
	  if (s.last_lit) {
	    /*** FLUSH_BLOCK(s, 0); ***/
	    flush_block_only(s, false);
	    if (s.strm.avail_out === 0) {
	      return BS_NEED_MORE;
	    }
	    /***/
	  }
	  return BS_BLOCK_DONE;
	}

	/* Values for max_lazy_match, good_match and max_chain_length, depending on
	 * the desired pack level (0..9). The values given below have been tuned to
	 * exclude worst case performance for pathological files. Better values may be
	 * found for specific files.
	 */
	var Config = function (good_length, max_lazy, nice_length, max_chain, func) {
	  this.good_length = good_length;
	  this.max_lazy = max_lazy;
	  this.nice_length = nice_length;
	  this.max_chain = max_chain;
	  this.func = func;
	};

	var configuration_table;

	configuration_table = [
	  /*      good lazy nice chain */
	  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
	  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
	  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
	  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */

	  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
	  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
	  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
	  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
	  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
	  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
	];


	/* ===========================================================================
	 * Initialize the "longest match" routines for a new zlib stream
	 */
	function lm_init(s) {
	  s.window_size = 2 * s.w_size;

	  /*** CLEAR_HASH(s); ***/
	  zero(s.head); // Fill with NIL (= 0);

	  /* Set the default configuration parameters:
	   */
	  s.max_lazy_match = configuration_table[s.level].max_lazy;
	  s.good_match = configuration_table[s.level].good_length;
	  s.nice_match = configuration_table[s.level].nice_length;
	  s.max_chain_length = configuration_table[s.level].max_chain;

	  s.strstart = 0;
	  s.block_start = 0;
	  s.lookahead = 0;
	  s.insert = 0;
	  s.match_length = s.prev_length = MIN_MATCH - 1;
	  s.match_available = 0;
	  s.ins_h = 0;
	}


	function DeflateState() {
	  this.strm = null;            /* pointer back to this zlib stream */
	  this.status = 0;            /* as the name implies */
	  this.pending_buf = null;      /* output still pending */
	  this.pending_buf_size = 0;  /* size of pending_buf */
	  this.pending_out = 0;       /* next pending byte to output to the stream */
	  this.pending = 0;           /* nb of bytes in the pending buffer */
	  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
	  this.gzhead = null;         /* gzip header information to write */
	  this.gzindex = 0;           /* where in extra, name, or comment */
	  this.method = Z_DEFLATED; /* can only be DEFLATED */
	  this.last_flush = -1;   /* value of flush param for previous deflate call */

	  this.w_size = 0;  /* LZ77 window size (32K by default) */
	  this.w_bits = 0;  /* log2(w_size)  (8..16) */
	  this.w_mask = 0;  /* w_size - 1 */

	  this.window = null;
	  /* Sliding window. Input bytes are read into the second half of the window,
	   * and move to the first half later to keep a dictionary of at least wSize
	   * bytes. With this organization, matches are limited to a distance of
	   * wSize-MAX_MATCH bytes, but this ensures that IO is always
	   * performed with a length multiple of the block size.
	   */

	  this.window_size = 0;
	  /* Actual size of window: 2*wSize, except when the user input buffer
	   * is directly used as sliding window.
	   */

	  this.prev = null;
	  /* Link to older string with same hash index. To limit the size of this
	   * array to 64K, this link is maintained only for the last 32K strings.
	   * An index in this array is thus a window index modulo 32K.
	   */

	  this.head = null;   /* Heads of the hash chains or NIL. */

	  this.ins_h = 0;       /* hash index of string to be inserted */
	  this.hash_size = 0;   /* number of elements in hash table */
	  this.hash_bits = 0;   /* log2(hash_size) */
	  this.hash_mask = 0;   /* hash_size-1 */

	  this.hash_shift = 0;
	  /* Number of bits by which ins_h must be shifted at each input
	   * step. It must be such that after MIN_MATCH steps, the oldest
	   * byte no longer takes part in the hash key, that is:
	   *   hash_shift * MIN_MATCH >= hash_bits
	   */

	  this.block_start = 0;
	  /* Window position at the beginning of the current output block. Gets
	   * negative when the window is moved backwards.
	   */

	  this.match_length = 0;      /* length of best match */
	  this.prev_match = 0;        /* previous match */
	  this.match_available = 0;   /* set if previous match exists */
	  this.strstart = 0;          /* start of string to insert */
	  this.match_start = 0;       /* start of matching string */
	  this.lookahead = 0;         /* number of valid bytes ahead in window */

	  this.prev_length = 0;
	  /* Length of the best match at previous step. Matches not greater than this
	   * are discarded. This is used in the lazy match evaluation.
	   */

	  this.max_chain_length = 0;
	  /* To speed up deflation, hash chains are never searched beyond this
	   * length.  A higher limit improves compression ratio but degrades the
	   * speed.
	   */

	  this.max_lazy_match = 0;
	  /* Attempt to find a better match only when the current match is strictly
	   * smaller than this value. This mechanism is used only for compression
	   * levels >= 4.
	   */
	  // That's alias to max_lazy_match, don't use directly
	  //this.max_insert_length = 0;
	  /* Insert new strings in the hash table only if the match length is not
	   * greater than this length. This saves time but degrades compression.
	   * max_insert_length is used only for compression levels <= 3.
	   */

	  this.level = 0;     /* compression level (1..9) */
	  this.strategy = 0;  /* favor or force Huffman coding*/

	  this.good_match = 0;
	  /* Use a faster search when the previous match is longer than this */

	  this.nice_match = 0; /* Stop searching when current match exceeds this */

	              /* used by trees.c: */

	  /* Didn't use ct_data typedef below to suppress compiler warning */

	  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
	  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
	  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */

	  // Use flat array of DOUBLE size, with interleaved fata,
	  // because JS does not support effective
	  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
	  this.dyn_dtree  = new utils.Buf16((2*D_CODES+1) * 2);
	  this.bl_tree    = new utils.Buf16((2*BL_CODES+1) * 2);
	  zero(this.dyn_ltree);
	  zero(this.dyn_dtree);
	  zero(this.bl_tree);

	  this.l_desc   = null;         /* desc. for literal tree */
	  this.d_desc   = null;         /* desc. for distance tree */
	  this.bl_desc  = null;         /* desc. for bit length tree */

	  //ush bl_count[MAX_BITS+1];
	  this.bl_count = new utils.Buf16(MAX_BITS+1);
	  /* number of codes at each bit length for an optimal tree */

	  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
	  this.heap = new utils.Buf16(2*L_CODES+1);  /* heap used to build the Huffman trees */
	  zero(this.heap);

	  this.heap_len = 0;               /* number of elements in the heap */
	  this.heap_max = 0;               /* element of largest frequency */
	  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
	   * The same heap array is used to build all trees.
	   */

	  this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1];
	  zero(this.depth);
	  /* Depth of each subtree used as tie breaker for trees of equal frequency
	   */

	  this.l_buf = 0;          /* buffer index for literals or lengths */

	  this.lit_bufsize = 0;
	  /* Size of match buffer for literals/lengths.  There are 4 reasons for
	   * limiting lit_bufsize to 64K:
	   *   - frequencies can be kept in 16 bit counters
	   *   - if compression is not successful for the first block, all input
	   *     data is still in the window so we can still emit a stored block even
	   *     when input comes from standard input.  (This can also be done for
	   *     all blocks if lit_bufsize is not greater than 32K.)
	   *   - if compression is not successful for a file smaller than 64K, we can
	   *     even emit a stored file instead of a stored block (saving 5 bytes).
	   *     This is applicable only for zip (not gzip or zlib).
	   *   - creating new Huffman trees less frequently may not provide fast
	   *     adaptation to changes in the input data statistics. (Take for
	   *     example a binary file with poorly compressible code followed by
	   *     a highly compressible string table.) Smaller buffer sizes give
	   *     fast adaptation but have of course the overhead of transmitting
	   *     trees more frequently.
	   *   - I can't count above 4
	   */

	  this.last_lit = 0;      /* running index in l_buf */

	  this.d_buf = 0;
	  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
	   * the same number of elements. To use different lengths, an extra flag
	   * array would be necessary.
	   */

	  this.opt_len = 0;       /* bit length of current block with optimal trees */
	  this.static_len = 0;    /* bit length of current block with static trees */
	  this.matches = 0;       /* number of string matches in current block */
	  this.insert = 0;        /* bytes at end of window left to insert */


	  this.bi_buf = 0;
	  /* Output buffer. bits are inserted starting at the bottom (least
	   * significant bits).
	   */
	  this.bi_valid = 0;
	  /* Number of valid bits in bi_buf.  All bits above the last valid bit
	   * are always zero.
	   */

	  // Used for window memory init. We safely ignore it for JS. That makes
	  // sense only for pointers and memory check tools.
	  //this.high_water = 0;
	  /* High water mark offset in window for initialized bytes -- bytes above
	   * this are set to zero in order to avoid memory check warnings when
	   * longest match routines access bytes past the input.  This is then
	   * updated to the new high water mark.
	   */
	}


	function deflateResetKeep(strm) {
	  var s;

	  if (!strm || !strm.state) {
	    return err(strm, Z_STREAM_ERROR);
	  }

	  strm.total_in = strm.total_out = 0;
	  strm.data_type = Z_UNKNOWN;

	  s = strm.state;
	  s.pending = 0;
	  s.pending_out = 0;

	  if (s.wrap < 0) {
	    s.wrap = -s.wrap;
	    /* was made negative by deflate(..., Z_FINISH); */
	  }
	  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
	  strm.adler = (s.wrap === 2) ?
	    0  // crc32(0, Z_NULL, 0)
	  :
	    1; // adler32(0, Z_NULL, 0)
	  s.last_flush = Z_NO_FLUSH;
	  trees._tr_init(s);
	  return Z_OK;
	}


	function deflateReset(strm) {
	  var ret = deflateResetKeep(strm);
	  if (ret === Z_OK) {
	    lm_init(strm.state);
	  }
	  return ret;
	}


	function deflateSetHeader(strm, head) {
	  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
	  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
	  strm.state.gzhead = head;
	  return Z_OK;
	}


	function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
	  if (!strm) { // === Z_NULL
	    return Z_STREAM_ERROR;
	  }
	  var wrap = 1;

	  if (level === Z_DEFAULT_COMPRESSION) {
	    level = 6;
	  }

	  if (windowBits < 0) { /* suppress zlib wrapper */
	    wrap = 0;
	    windowBits = -windowBits;
	  }

	  else if (windowBits > 15) {
	    wrap = 2;           /* write gzip wrapper instead */
	    windowBits -= 16;
	  }


	  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
	    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
	    strategy < 0 || strategy > Z_FIXED) {
	    return err(strm, Z_STREAM_ERROR);
	  }


	  if (windowBits === 8) {
	    windowBits = 9;
	  }
	  /* until 256-byte window bug fixed */

	  var s = new DeflateState();

	  strm.state = s;
	  s.strm = strm;

	  s.wrap = wrap;
	  s.gzhead = null;
	  s.w_bits = windowBits;
	  s.w_size = 1 << s.w_bits;
	  s.w_mask = s.w_size - 1;

	  s.hash_bits = memLevel + 7;
	  s.hash_size = 1 << s.hash_bits;
	  s.hash_mask = s.hash_size - 1;
	  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);

	  s.window = new utils.Buf8(s.w_size * 2);
	  s.head = new utils.Buf16(s.hash_size);
	  s.prev = new utils.Buf16(s.w_size);

	  // Don't need mem init magic for JS.
	  //s.high_water = 0;  /* nothing written to s->window yet */

	  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

	  s.pending_buf_size = s.lit_bufsize * 4;
	  s.pending_buf = new utils.Buf8(s.pending_buf_size);

	  s.d_buf = s.lit_bufsize >> 1;
	  s.l_buf = (1 + 2) * s.lit_bufsize;

	  s.level = level;
	  s.strategy = strategy;
	  s.method = method;

	  return deflateReset(strm);
	}

	function deflateInit(strm, level) {
	  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
	}


	function deflate(strm, flush) {
	  var old_flush, s;
	  var beg, val; // for gzip header write only

	  if (!strm || !strm.state ||
	    flush > Z_BLOCK || flush < 0) {
	    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
	  }

	  s = strm.state;

	  if (!strm.output ||
	      (!strm.input && strm.avail_in !== 0) ||
	      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
	    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
	  }

	  s.strm = strm; /* just in case */
	  old_flush = s.last_flush;
	  s.last_flush = flush;

	  /* Write the header */
	  if (s.status === INIT_STATE) {

	    if (s.wrap === 2) { // GZIP header
	      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
	      put_byte(s, 31);
	      put_byte(s, 139);
	      put_byte(s, 8);
	      if (!s.gzhead) { // s->gzhead == Z_NULL
	        put_byte(s, 0);
	        put_byte(s, 0);
	        put_byte(s, 0);
	        put_byte(s, 0);
	        put_byte(s, 0);
	        put_byte(s, s.level === 9 ? 2 :
	                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
	                     4 : 0));
	        put_byte(s, OS_CODE);
	        s.status = BUSY_STATE;
	      }
	      else {
	        put_byte(s, (s.gzhead.text ? 1 : 0) +
	                    (s.gzhead.hcrc ? 2 : 0) +
	                    (!s.gzhead.extra ? 0 : 4) +
	                    (!s.gzhead.name ? 0 : 8) +
	                    (!s.gzhead.comment ? 0 : 16)
	                );
	        put_byte(s, s.gzhead.time & 0xff);
	        put_byte(s, (s.gzhead.time >> 8) & 0xff);
	        put_byte(s, (s.gzhead.time >> 16) & 0xff);
	        put_byte(s, (s.gzhead.time >> 24) & 0xff);
	        put_byte(s, s.level === 9 ? 2 :
	                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
	                     4 : 0));
	        put_byte(s, s.gzhead.os & 0xff);
	        if (s.gzhead.extra && s.gzhead.extra.length) {
	          put_byte(s, s.gzhead.extra.length & 0xff);
	          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
	        }
	        if (s.gzhead.hcrc) {
	          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
	        }
	        s.gzindex = 0;
	        s.status = EXTRA_STATE;
	      }
	    }
	    else // DEFLATE header
	    {
	      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
	      var level_flags = -1;

	      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
	        level_flags = 0;
	      } else if (s.level < 6) {
	        level_flags = 1;
	      } else if (s.level === 6) {
	        level_flags = 2;
	      } else {
	        level_flags = 3;
	      }
	      header |= (level_flags << 6);
	      if (s.strstart !== 0) { header |= PRESET_DICT; }
	      header += 31 - (header % 31);

	      s.status = BUSY_STATE;
	      putShortMSB(s, header);

	      /* Save the adler32 of the preset dictionary: */
	      if (s.strstart !== 0) {
	        putShortMSB(s, strm.adler >>> 16);
	        putShortMSB(s, strm.adler & 0xffff);
	      }
	      strm.adler = 1; // adler32(0L, Z_NULL, 0);
	    }
	  }

	//#ifdef GZIP
	  if (s.status === EXTRA_STATE) {
	    if (s.gzhead.extra/* != Z_NULL*/) {
	      beg = s.pending;  /* start of bytes to update crc */

	      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
	        if (s.pending === s.pending_buf_size) {
	          if (s.gzhead.hcrc && s.pending > beg) {
	            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
	          }
	          flush_pending(strm);
	          beg = s.pending;
	          if (s.pending === s.pending_buf_size) {
	            break;
	          }
	        }
	        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
	        s.gzindex++;
	      }
	      if (s.gzhead.hcrc && s.pending > beg) {
	        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
	      }
	      if (s.gzindex === s.gzhead.extra.length) {
	        s.gzindex = 0;
	        s.status = NAME_STATE;
	      }
	    }
	    else {
	      s.status = NAME_STATE;
	    }
	  }
	  if (s.status === NAME_STATE) {
	    if (s.gzhead.name/* != Z_NULL*/) {
	      beg = s.pending;  /* start of bytes to update crc */
	      //int val;

	      do {
	        if (s.pending === s.pending_buf_size) {
	          if (s.gzhead.hcrc && s.pending > beg) {
	            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
	          }
	          flush_pending(strm);
	          beg = s.pending;
	          if (s.pending === s.pending_buf_size) {
	            val = 1;
	            break;
	          }
	        }
	        // JS specific: little magic to add zero terminator to end of string
	        if (s.gzindex < s.gzhead.name.length) {
	          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
	        } else {
	          val = 0;
	        }
	        put_byte(s, val);
	      } while (val !== 0);

	      if (s.gzhead.hcrc && s.pending > beg){
	        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
	      }
	      if (val === 0) {
	        s.gzindex = 0;
	        s.status = COMMENT_STATE;
	      }
	    }
	    else {
	      s.status = COMMENT_STATE;
	    }
	  }
	  if (s.status === COMMENT_STATE) {
	    if (s.gzhead.comment/* != Z_NULL*/) {
	      beg = s.pending;  /* start of bytes to update crc */
	      //int val;

	      do {
	        if (s.pending === s.pending_buf_size) {
	          if (s.gzhead.hcrc && s.pending > beg) {
	            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
	          }
	          flush_pending(strm);
	          beg = s.pending;
	          if (s.pending === s.pending_buf_size) {
	            val = 1;
	            break;
	          }
	        }
	        // JS specific: little magic to add zero terminator to end of string
	        if (s.gzindex < s.gzhead.comment.length) {
	          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
	        } else {
	          val = 0;
	        }
	        put_byte(s, val);
	      } while (val !== 0);

	      if (s.gzhead.hcrc && s.pending > beg) {
	        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
	      }
	      if (val === 0) {
	        s.status = HCRC_STATE;
	      }
	    }
	    else {
	      s.status = HCRC_STATE;
	    }
	  }
	  if (s.status === HCRC_STATE) {
	    if (s.gzhead.hcrc) {
	      if (s.pending + 2 > s.pending_buf_size) {
	        flush_pending(strm);
	      }
	      if (s.pending + 2 <= s.pending_buf_size) {
	        put_byte(s, strm.adler & 0xff);
	        put_byte(s, (strm.adler >> 8) & 0xff);
	        strm.adler = 0; //crc32(0L, Z_NULL, 0);
	        s.status = BUSY_STATE;
	      }
	    }
	    else {
	      s.status = BUSY_STATE;
	    }
	  }
	//#endif

	  /* Flush as much pending output as possible */
	  if (s.pending !== 0) {
	    flush_pending(strm);
	    if (strm.avail_out === 0) {
	      /* Since avail_out is 0, deflate will be called again with
	       * more output space, but possibly with both pending and
	       * avail_in equal to zero. There won't be anything to do,
	       * but this is not an error situation so make sure we
	       * return OK instead of BUF_ERROR at next call of deflate:
	       */
	      s.last_flush = -1;
	      return Z_OK;
	    }

	    /* Make sure there is something to do and avoid duplicate consecutive
	     * flushes. For repeated and useless calls with Z_FINISH, we keep
	     * returning Z_STREAM_END instead of Z_BUF_ERROR.
	     */
	  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
	    flush !== Z_FINISH) {
	    return err(strm, Z_BUF_ERROR);
	  }

	  /* User must not provide more input after the first FINISH: */
	  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
	    return err(strm, Z_BUF_ERROR);
	  }

	  /* Start a new block or continue the current one.
	   */
	  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
	    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
	    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
	      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
	        configuration_table[s.level].func(s, flush));

	    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
	      s.status = FINISH_STATE;
	    }
	    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
	      if (strm.avail_out === 0) {
	        s.last_flush = -1;
	        /* avoid BUF_ERROR next call, see above */
	      }
	      return Z_OK;
	      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
	       * of deflate should use the same flush parameter to make sure
	       * that the flush is complete. So we don't have to output an
	       * empty block here, this will be done at next call. This also
	       * ensures that for a very small output buffer, we emit at most
	       * one empty block.
	       */
	    }
	    if (bstate === BS_BLOCK_DONE) {
	      if (flush === Z_PARTIAL_FLUSH) {
	        trees._tr_align(s);
	      }
	      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */

	        trees._tr_stored_block(s, 0, 0, false);
	        /* For a full flush, this empty block will be recognized
	         * as a special marker by inflate_sync().
	         */
	        if (flush === Z_FULL_FLUSH) {
	          /*** CLEAR_HASH(s); ***/             /* forget history */
	          zero(s.head); // Fill with NIL (= 0);

	          if (s.lookahead === 0) {
	            s.strstart = 0;
	            s.block_start = 0;
	            s.insert = 0;
	          }
	        }
	      }
	      flush_pending(strm);
	      if (strm.avail_out === 0) {
	        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
	        return Z_OK;
	      }
	    }
	  }
	  //Assert(strm->avail_out > 0, "bug2");
	  //if (strm.avail_out <= 0) { throw new Error("bug2");}

	  if (flush !== Z_FINISH) { return Z_OK; }
	  if (s.wrap <= 0) { return Z_STREAM_END; }

	  /* Write the trailer */
	  if (s.wrap === 2) {
	    put_byte(s, strm.adler & 0xff);
	    put_byte(s, (strm.adler >> 8) & 0xff);
	    put_byte(s, (strm.adler >> 16) & 0xff);
	    put_byte(s, (strm.adler >> 24) & 0xff);
	    put_byte(s, strm.total_in & 0xff);
	    put_byte(s, (strm.total_in >> 8) & 0xff);
	    put_byte(s, (strm.total_in >> 16) & 0xff);
	    put_byte(s, (strm.total_in >> 24) & 0xff);
	  }
	  else
	  {
	    putShortMSB(s, strm.adler >>> 16);
	    putShortMSB(s, strm.adler & 0xffff);
	  }

	  flush_pending(strm);
	  /* If avail_out is zero, the application will call deflate again
	   * to flush the rest.
	   */
	  if (s.wrap > 0) { s.wrap = -s.wrap; }
	  /* write the trailer only once! */
	  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
	}

	function deflateEnd(strm) {
	  var status;

	  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
	    return Z_STREAM_ERROR;
	  }

	  status = strm.state.status;
	  if (status !== INIT_STATE &&
	    status !== EXTRA_STATE &&
	    status !== NAME_STATE &&
	    status !== COMMENT_STATE &&
	    status !== HCRC_STATE &&
	    status !== BUSY_STATE &&
	    status !== FINISH_STATE
	  ) {
	    return err(strm, Z_STREAM_ERROR);
	  }

	  strm.state = null;

	  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
	}

	/* =========================================================================
	 * Copy the source state to the destination state
	 */
	//function deflateCopy(dest, source) {
	//
	//}

	exports.deflateInit = deflateInit;
	exports.deflateInit2 = deflateInit2;
	exports.deflateReset = deflateReset;
	exports.deflateResetKeep = deflateResetKeep;
	exports.deflateSetHeader = deflateSetHeader;
	exports.deflate = deflate;
	exports.deflateEnd = deflateEnd;
	exports.deflateInfo = 'pako deflate (from Nodeca project)';

	/* Not implemented
	exports.deflateBound = deflateBound;
	exports.deflateCopy = deflateCopy;
	exports.deflateSetDictionary = deflateSetDictionary;
	exports.deflateParams = deflateParams;
	exports.deflatePending = deflatePending;
	exports.deflatePrime = deflatePrime;
	exports.deflateTune = deflateTune;
	*/

/***/ },
/* 75 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';


	var utils = __webpack_require__(98);
	var adler32 = __webpack_require__(96);
	var crc32   = __webpack_require__(97);
	var inflate_fast = __webpack_require__(102);
	var inflate_table = __webpack_require__(103);

	var CODES = 0;
	var LENS = 1;
	var DISTS = 2;

	/* Public constants ==========================================================*/
	/* ===========================================================================*/


	/* Allowed flush values; see deflate() and inflate() below for details */
	//var Z_NO_FLUSH      = 0;
	//var Z_PARTIAL_FLUSH = 1;
	//var Z_SYNC_FLUSH    = 2;
	//var Z_FULL_FLUSH    = 3;
	var Z_FINISH        = 4;
	var Z_BLOCK         = 5;
	var Z_TREES         = 6;


	/* Return codes for the compression/decompression functions. Negative values
	 * are errors, positive values are used for special but normal events.
	 */
	var Z_OK            = 0;
	var Z_STREAM_END    = 1;
	var Z_NEED_DICT     = 2;
	//var Z_ERRNO         = -1;
	var Z_STREAM_ERROR  = -2;
	var Z_DATA_ERROR    = -3;
	var Z_MEM_ERROR     = -4;
	var Z_BUF_ERROR     = -5;
	//var Z_VERSION_ERROR = -6;

	/* The deflate compression method */
	var Z_DEFLATED  = 8;


	/* STATES ====================================================================*/
	/* ===========================================================================*/


	var    HEAD = 1;       /* i: waiting for magic header */
	var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
	var    TIME = 3;       /* i: waiting for modification time (gzip) */
	var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
	var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
	var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
	var    NAME = 7;       /* i: waiting for end of file name (gzip) */
	var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
	var    HCRC = 9;       /* i: waiting for header crc (gzip) */
	var    DICTID = 10;    /* i: waiting for dictionary check value */
	var    DICT = 11;      /* waiting for inflateSetDictionary() call */
	var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
	var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
	var        STORED = 14;    /* i: waiting for stored size (length and complement) */
	var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
	var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
	var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
	var        LENLENS = 18;   /* i: waiting for code length code lengths */
	var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
	var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
	var            LEN = 21;       /* i: waiting for length/lit/eob code */
	var            LENEXT = 22;    /* i: waiting for length extra bits */
	var            DIST = 23;      /* i: waiting for distance code */
	var            DISTEXT = 24;   /* i: waiting for distance extra bits */
	var            MATCH = 25;     /* o: waiting for output space to copy string */
	var            LIT = 26;       /* o: waiting for output space to write literal */
	var    CHECK = 27;     /* i: waiting for 32-bit check value */
	var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
	var    DONE = 29;      /* finished check, done -- remain here until reset */
	var    BAD = 30;       /* got a data error -- remain here until reset */
	var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
	var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */

	/* ===========================================================================*/



	var ENOUGH_LENS = 852;
	var ENOUGH_DISTS = 592;
	//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);

	var MAX_WBITS = 15;
	/* 32K LZ77 window */
	var DEF_WBITS = MAX_WBITS;


	function ZSWAP32(q) {
	  return  (((q >>> 24) & 0xff) +
	          ((q >>> 8) & 0xff00) +
	          ((q & 0xff00) << 8) +
	          ((q & 0xff) << 24));
	}


	function InflateState() {
	  this.mode = 0;             /* current inflate mode */
	  this.last = false;          /* true if processing last block */
	  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
	  this.havedict = false;      /* true if dictionary provided */
	  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
	  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
	  this.check = 0;             /* protected copy of check value */
	  this.total = 0;             /* protected copy of output count */
	  // TODO: may be {}
	  this.head = null;           /* where to save gzip header information */

	  /* sliding window */
	  this.wbits = 0;             /* log base 2 of requested window size */
	  this.wsize = 0;             /* window size or zero if not using window */
	  this.whave = 0;             /* valid bytes in the window */
	  this.wnext = 0;             /* window write index */
	  this.window = null;         /* allocated sliding window, if needed */

	  /* bit accumulator */
	  this.hold = 0;              /* input bit accumulator */
	  this.bits = 0;              /* number of bits in "in" */

	  /* for string and stored block copying */
	  this.length = 0;            /* literal or length of data to copy */
	  this.offset = 0;            /* distance back to copy string from */

	  /* for table and code decoding */
	  this.extra = 0;             /* extra bits needed */

	  /* fixed and dynamic code tables */
	  this.lencode = null;          /* starting table for length/literal codes */
	  this.distcode = null;         /* starting table for distance codes */
	  this.lenbits = 0;           /* index bits for lencode */
	  this.distbits = 0;          /* index bits for distcode */

	  /* dynamic table building */
	  this.ncode = 0;             /* number of code length code lengths */
	  this.nlen = 0;              /* number of length code lengths */
	  this.ndist = 0;             /* number of distance code lengths */
	  this.have = 0;              /* number of code lengths in lens[] */
	  this.next = null;              /* next available space in codes[] */

	  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
	  this.work = new utils.Buf16(288); /* work area for code table building */

	  /*
	   because we don't have pointers in js, we use lencode and distcode directly
	   as buffers so we don't need codes
	  */
	  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
	  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
	  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
	  this.sane = 0;                   /* if false, allow invalid distance too far */
	  this.back = 0;                   /* bits back of last unprocessed length/lit */
	  this.was = 0;                    /* initial length of match */
	}

	function inflateResetKeep(strm) {
	  var state;

	  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
	  state = strm.state;
	  strm.total_in = strm.total_out = state.total = 0;
	  strm.msg = ''; /*Z_NULL*/
	  if (state.wrap) {       /* to support ill-conceived Java test suite */
	    strm.adler = state.wrap & 1;
	  }
	  state.mode = HEAD;
	  state.last = 0;
	  state.havedict = 0;
	  state.dmax = 32768;
	  state.head = null/*Z_NULL*/;
	  state.hold = 0;
	  state.bits = 0;
	  //state.lencode = state.distcode = state.next = state.codes;
	  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
	  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);

	  state.sane = 1;
	  state.back = -1;
	  //Tracev((stderr, "inflate: reset\n"));
	  return Z_OK;
	}

	function inflateReset(strm) {
	  var state;

	  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
	  state = strm.state;
	  state.wsize = 0;
	  state.whave = 0;
	  state.wnext = 0;
	  return inflateResetKeep(strm);

	}

	function inflateReset2(strm, windowBits) {
	  var wrap;
	  var state;

	  /* get the state */
	  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
	  state = strm.state;

	  /* extract wrap request from windowBits parameter */
	  if (windowBits < 0) {
	    wrap = 0;
	    windowBits = -windowBits;
	  }
	  else {
	    wrap = (windowBits >> 4) + 1;
	    if (windowBits < 48) {
	      windowBits &= 15;
	    }
	  }

	  /* set number of window bits, free window if different */
	  if (windowBits && (windowBits < 8 || windowBits > 15)) {
	    return Z_STREAM_ERROR;
	  }
	  if (state.window !== null && state.wbits !== windowBits) {
	    state.window = null;
	  }

	  /* update state and reset the rest of it */
	  state.wrap = wrap;
	  state.wbits = windowBits;
	  return inflateReset(strm);
	}

	function inflateInit2(strm, windowBits) {
	  var ret;
	  var state;

	  if (!strm) { return Z_STREAM_ERROR; }
	  //strm.msg = Z_NULL;                 /* in case we return an error */

	  state = new InflateState();

	  //if (state === Z_NULL) return Z_MEM_ERROR;
	  //Tracev((stderr, "inflate: allocated\n"));
	  strm.state = state;
	  state.window = null/*Z_NULL*/;
	  ret = inflateReset2(strm, windowBits);
	  if (ret !== Z_OK) {
	    strm.state = null/*Z_NULL*/;
	  }
	  return ret;
	}

	function inflateInit(strm) {
	  return inflateInit2(strm, DEF_WBITS);
	}


	/*
	 Return state with length and distance decoding tables and index sizes set to
	 fixed code decoding.  Normally this returns fixed tables from inffixed.h.
	 If BUILDFIXED is defined, then instead this routine builds the tables the
	 first time it's called, and returns those tables the first time and
	 thereafter.  This reduces the size of the code by about 2K bytes, in
	 exchange for a little execution time.  However, BUILDFIXED should not be
	 used for threaded applications, since the rewriting of the tables and virgin
	 may not be thread-safe.
	 */
	var virgin = true;

	var lenfix, distfix; // We have no pointers in JS, so keep tables separate

	function fixedtables(state) {
	  /* build fixed huffman tables if first call (may not be thread safe) */
	  if (virgin) {
	    var sym;

	    lenfix = new utils.Buf32(512);
	    distfix = new utils.Buf32(32);

	    /* literal/length table */
	    sym = 0;
	    while (sym < 144) { state.lens[sym++] = 8; }
	    while (sym < 256) { state.lens[sym++] = 9; }
	    while (sym < 280) { state.lens[sym++] = 7; }
	    while (sym < 288) { state.lens[sym++] = 8; }

	    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, {bits: 9});

	    /* distance table */
	    sym = 0;
	    while (sym < 32) { state.lens[sym++] = 5; }

	    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, {bits: 5});

	    /* do this just once */
	    virgin = false;
	  }

	  state.lencode = lenfix;
	  state.lenbits = 9;
	  state.distcode = distfix;
	  state.distbits = 5;
	}


	/*
	 Update the window with the last wsize (normally 32K) bytes written before
	 returning.  If window does not exist yet, create it.  This is only called
	 when a window is already in use, or when output has been written during this
	 inflate call, but the end of the deflate stream has not been reached yet.
	 It is also called to create a window for dictionary data when a dictionary
	 is loaded.

	 Providing output buffers larger than 32K to inflate() should provide a speed
	 advantage, since only the last 32K of output is copied to the sliding window
	 upon return from inflate(), and since all distances after the first 32K of
	 output will fall in the output data, making match copies simpler and faster.
	 The advantage may be dependent on the size of the processor's data caches.
	 */
	function updatewindow(strm, src, end, copy) {
	  var dist;
	  var state = strm.state;

	  /* if it hasn't been done already, allocate space for the window */
	  if (state.window === null) {
	    state.wsize = 1 << state.wbits;
	    state.wnext = 0;
	    state.whave = 0;

	    state.window = new utils.Buf8(state.wsize);
	  }

	  /* copy state->wsize or less output bytes into the circular window */
	  if (copy >= state.wsize) {
	    utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
	    state.wnext = 0;
	    state.whave = state.wsize;
	  }
	  else {
	    dist = state.wsize - state.wnext;
	    if (dist > copy) {
	      dist = copy;
	    }
	    //zmemcpy(state->window + state->wnext, end - copy, dist);
	    utils.arraySet(state.window,src, end - copy, dist, state.wnext);
	    copy -= dist;
	    if (copy) {
	      //zmemcpy(state->window, end - copy, copy);
	      utils.arraySet(state.window,src, end - copy, copy, 0);
	      state.wnext = copy;
	      state.whave = state.wsize;
	    }
	    else {
	      state.wnext += dist;
	      if (state.wnext === state.wsize) { state.wnext = 0; }
	      if (state.whave < state.wsize) { state.whave += dist; }
	    }
	  }
	  return 0;
	}

	function inflate(strm, flush) {
	  var state;
	  var input, output;          // input/output buffers
	  var next;                   /* next input INDEX */
	  var put;                    /* next output INDEX */
	  var have, left;             /* available input and output */
	  var hold;                   /* bit buffer */
	  var bits;                   /* bits in bit buffer */
	  var _in, _out;              /* save starting available input and output */
	  var copy;                   /* number of stored or match bytes to copy */
	  var from;                   /* where to copy match bytes from */
	  var from_source;
	  var here = 0;               /* current decoding table entry */
	  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
	  //var last;                   /* parent table entry */
	  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
	  var len;                    /* length to copy for repeats, bits to drop */
	  var ret;                    /* return code */
	  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
	  var opts;

	  var n; // temporary var for NEED_BITS

	  var order = /* permutation of code lengths */
	    [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];


	  if (!strm || !strm.state || !strm.output ||
	      (!strm.input && strm.avail_in !== 0)) {
	    return Z_STREAM_ERROR;
	  }

	  state = strm.state;
	  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */


	  //--- LOAD() ---
	  put = strm.next_out;
	  output = strm.output;
	  left = strm.avail_out;
	  next = strm.next_in;
	  input = strm.input;
	  have = strm.avail_in;
	  hold = state.hold;
	  bits = state.bits;
	  //---

	  _in = have;
	  _out = left;
	  ret = Z_OK;

	  inf_leave: // goto emulation
	  for (;;) {
	    switch (state.mode) {
	    case HEAD:
	      if (state.wrap === 0) {
	        state.mode = TYPEDO;
	        break;
	      }
	      //=== NEEDBITS(16);
	      while (bits < 16) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
	        state.check = 0/*crc32(0L, Z_NULL, 0)*/;
	        //=== CRC2(state.check, hold);
	        hbuf[0] = hold & 0xff;
	        hbuf[1] = (hold >>> 8) & 0xff;
	        state.check = crc32(state.check, hbuf, 2, 0);
	        //===//

	        //=== INITBITS();
	        hold = 0;
	        bits = 0;
	        //===//
	        state.mode = FLAGS;
	        break;
	      }
	      state.flags = 0;           /* expect zlib header */
	      if (state.head) {
	        state.head.done = false;
	      }
	      if (!(state.wrap & 1) ||   /* check if zlib header allowed */
	        (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
	        strm.msg = 'incorrect header check';
	        state.mode = BAD;
	        break;
	      }
	      if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
	        strm.msg = 'unknown compression method';
	        state.mode = BAD;
	        break;
	      }
	      //--- DROPBITS(4) ---//
	      hold >>>= 4;
	      bits -= 4;
	      //---//
	      len = (hold & 0x0f)/*BITS(4)*/ + 8;
	      if (state.wbits === 0) {
	        state.wbits = len;
	      }
	      else if (len > state.wbits) {
	        strm.msg = 'invalid window size';
	        state.mode = BAD;
	        break;
	      }
	      state.dmax = 1 << len;
	      //Tracev((stderr, "inflate:   zlib header ok\n"));
	      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
	      state.mode = hold & 0x200 ? DICTID : TYPE;
	      //=== INITBITS();
	      hold = 0;
	      bits = 0;
	      //===//
	      break;
	    case FLAGS:
	      //=== NEEDBITS(16); */
	      while (bits < 16) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      state.flags = hold;
	      if ((state.flags & 0xff) !== Z_DEFLATED) {
	        strm.msg = 'unknown compression method';
	        state.mode = BAD;
	        break;
	      }
	      if (state.flags & 0xe000) {
	        strm.msg = 'unknown header flags set';
	        state.mode = BAD;
	        break;
	      }
	      if (state.head) {
	        state.head.text = ((hold >> 8) & 1);
	      }
	      if (state.flags & 0x0200) {
	        //=== CRC2(state.check, hold);
	        hbuf[0] = hold & 0xff;
	        hbuf[1] = (hold >>> 8) & 0xff;
	        state.check = crc32(state.check, hbuf, 2, 0);
	        //===//
	      }
	      //=== INITBITS();
	      hold = 0;
	      bits = 0;
	      //===//
	      state.mode = TIME;
	      /* falls through */
	    case TIME:
	      //=== NEEDBITS(32); */
	      while (bits < 32) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      if (state.head) {
	        state.head.time = hold;
	      }
	      if (state.flags & 0x0200) {
	        //=== CRC4(state.check, hold)
	        hbuf[0] = hold & 0xff;
	        hbuf[1] = (hold >>> 8) & 0xff;
	        hbuf[2] = (hold >>> 16) & 0xff;
	        hbuf[3] = (hold >>> 24) & 0xff;
	        state.check = crc32(state.check, hbuf, 4, 0);
	        //===
	      }
	      //=== INITBITS();
	      hold = 0;
	      bits = 0;
	      //===//
	      state.mode = OS;
	      /* falls through */
	    case OS:
	      //=== NEEDBITS(16); */
	      while (bits < 16) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      if (state.head) {
	        state.head.xflags = (hold & 0xff);
	        state.head.os = (hold >> 8);
	      }
	      if (state.flags & 0x0200) {
	        //=== CRC2(state.check, hold);
	        hbuf[0] = hold & 0xff;
	        hbuf[1] = (hold >>> 8) & 0xff;
	        state.check = crc32(state.check, hbuf, 2, 0);
	        //===//
	      }
	      //=== INITBITS();
	      hold = 0;
	      bits = 0;
	      //===//
	      state.mode = EXLEN;
	      /* falls through */
	    case EXLEN:
	      if (state.flags & 0x0400) {
	        //=== NEEDBITS(16); */
	        while (bits < 16) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        state.length = hold;
	        if (state.head) {
	          state.head.extra_len = hold;
	        }
	        if (state.flags & 0x0200) {
	          //=== CRC2(state.check, hold);
	          hbuf[0] = hold & 0xff;
	          hbuf[1] = (hold >>> 8) & 0xff;
	          state.check = crc32(state.check, hbuf, 2, 0);
	          //===//
	        }
	        //=== INITBITS();
	        hold = 0;
	        bits = 0;
	        //===//
	      }
	      else if (state.head) {
	        state.head.extra = null/*Z_NULL*/;
	      }
	      state.mode = EXTRA;
	      /* falls through */
	    case EXTRA:
	      if (state.flags & 0x0400) {
	        copy = state.length;
	        if (copy > have) { copy = have; }
	        if (copy) {
	          if (state.head) {
	            len = state.head.extra_len - state.length;
	            if (!state.head.extra) {
	              // Use untyped array for more conveniend processing later
	              state.head.extra = new Array(state.head.extra_len);
	            }
	            utils.arraySet(
	              state.head.extra,
	              input,
	              next,
	              // extra field is limited to 65536 bytes
	              // - no need for additional size check
	              copy,
	              /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
	              len
	            );
	            //zmemcpy(state.head.extra + len, next,
	            //        len + copy > state.head.extra_max ?
	            //        state.head.extra_max - len : copy);
	          }
	          if (state.flags & 0x0200) {
	            state.check = crc32(state.check, input, copy, next);
	          }
	          have -= copy;
	          next += copy;
	          state.length -= copy;
	        }
	        if (state.length) { break inf_leave; }
	      }
	      state.length = 0;
	      state.mode = NAME;
	      /* falls through */
	    case NAME:
	      if (state.flags & 0x0800) {
	        if (have === 0) { break inf_leave; }
	        copy = 0;
	        do {
	          // TODO: 2 or 1 bytes?
	          len = input[next + copy++];
	          /* use constant limit because in js we should not preallocate memory */
	          if (state.head && len &&
	              (state.length < 65536 /*state.head.name_max*/)) {
	            state.head.name += String.fromCharCode(len);
	          }
	        } while (len && copy < have);

	        if (state.flags & 0x0200) {
	          state.check = crc32(state.check, input, copy, next);
	        }
	        have -= copy;
	        next += copy;
	        if (len) { break inf_leave; }
	      }
	      else if (state.head) {
	        state.head.name = null;
	      }
	      state.length = 0;
	      state.mode = COMMENT;
	      /* falls through */
	    case COMMENT:
	      if (state.flags & 0x1000) {
	        if (have === 0) { break inf_leave; }
	        copy = 0;
	        do {
	          len = input[next + copy++];
	          /* use constant limit because in js we should not preallocate memory */
	          if (state.head && len &&
	              (state.length < 65536 /*state.head.comm_max*/)) {
	            state.head.comment += String.fromCharCode(len);
	          }
	        } while (len && copy < have);
	        if (state.flags & 0x0200) {
	          state.check = crc32(state.check, input, copy, next);
	        }
	        have -= copy;
	        next += copy;
	        if (len) { break inf_leave; }
	      }
	      else if (state.head) {
	        state.head.comment = null;
	      }
	      state.mode = HCRC;
	      /* falls through */
	    case HCRC:
	      if (state.flags & 0x0200) {
	        //=== NEEDBITS(16); */
	        while (bits < 16) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        if (hold !== (state.check & 0xffff)) {
	          strm.msg = 'header crc mismatch';
	          state.mode = BAD;
	          break;
	        }
	        //=== INITBITS();
	        hold = 0;
	        bits = 0;
	        //===//
	      }
	      if (state.head) {
	        state.head.hcrc = ((state.flags >> 9) & 1);
	        state.head.done = true;
	      }
	      strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
	      state.mode = TYPE;
	      break;
	    case DICTID:
	      //=== NEEDBITS(32); */
	      while (bits < 32) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      strm.adler = state.check = ZSWAP32(hold);
	      //=== INITBITS();
	      hold = 0;
	      bits = 0;
	      //===//
	      state.mode = DICT;
	      /* falls through */
	    case DICT:
	      if (state.havedict === 0) {
	        //--- RESTORE() ---
	        strm.next_out = put;
	        strm.avail_out = left;
	        strm.next_in = next;
	        strm.avail_in = have;
	        state.hold = hold;
	        state.bits = bits;
	        //---
	        return Z_NEED_DICT;
	      }
	      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
	      state.mode = TYPE;
	      /* falls through */
	    case TYPE:
	      if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
	      /* falls through */
	    case TYPEDO:
	      if (state.last) {
	        //--- BYTEBITS() ---//
	        hold >>>= bits & 7;
	        bits -= bits & 7;
	        //---//
	        state.mode = CHECK;
	        break;
	      }
	      //=== NEEDBITS(3); */
	      while (bits < 3) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      state.last = (hold & 0x01)/*BITS(1)*/;
	      //--- DROPBITS(1) ---//
	      hold >>>= 1;
	      bits -= 1;
	      //---//

	      switch ((hold & 0x03)/*BITS(2)*/) {
	      case 0:                             /* stored block */
	        //Tracev((stderr, "inflate:     stored block%s\n",
	        //        state.last ? " (last)" : ""));
	        state.mode = STORED;
	        break;
	      case 1:                             /* fixed block */
	        fixedtables(state);
	        //Tracev((stderr, "inflate:     fixed codes block%s\n",
	        //        state.last ? " (last)" : ""));
	        state.mode = LEN_;             /* decode codes */
	        if (flush === Z_TREES) {
	          //--- DROPBITS(2) ---//
	          hold >>>= 2;
	          bits -= 2;
	          //---//
	          break inf_leave;
	        }
	        break;
	      case 2:                             /* dynamic block */
	        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
	        //        state.last ? " (last)" : ""));
	        state.mode = TABLE;
	        break;
	      case 3:
	        strm.msg = 'invalid block type';
	        state.mode = BAD;
	      }
	      //--- DROPBITS(2) ---//
	      hold >>>= 2;
	      bits -= 2;
	      //---//
	      break;
	    case STORED:
	      //--- BYTEBITS() ---// /* go to byte boundary */
	      hold >>>= bits & 7;
	      bits -= bits & 7;
	      //---//
	      //=== NEEDBITS(32); */
	      while (bits < 32) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
	        strm.msg = 'invalid stored block lengths';
	        state.mode = BAD;
	        break;
	      }
	      state.length = hold & 0xffff;
	      //Tracev((stderr, "inflate:       stored length %u\n",
	      //        state.length));
	      //=== INITBITS();
	      hold = 0;
	      bits = 0;
	      //===//
	      state.mode = COPY_;
	      if (flush === Z_TREES) { break inf_leave; }
	      /* falls through */
	    case COPY_:
	      state.mode = COPY;
	      /* falls through */
	    case COPY:
	      copy = state.length;
	      if (copy) {
	        if (copy > have) { copy = have; }
	        if (copy > left) { copy = left; }
	        if (copy === 0) { break inf_leave; }
	        //--- zmemcpy(put, next, copy); ---
	        utils.arraySet(output, input, next, copy, put);
	        //---//
	        have -= copy;
	        next += copy;
	        left -= copy;
	        put += copy;
	        state.length -= copy;
	        break;
	      }
	      //Tracev((stderr, "inflate:       stored end\n"));
	      state.mode = TYPE;
	      break;
	    case TABLE:
	      //=== NEEDBITS(14); */
	      while (bits < 14) {
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	      }
	      //===//
	      state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
	      //--- DROPBITS(5) ---//
	      hold >>>= 5;
	      bits -= 5;
	      //---//
	      state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
	      //--- DROPBITS(5) ---//
	      hold >>>= 5;
	      bits -= 5;
	      //---//
	      state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
	      //--- DROPBITS(4) ---//
	      hold >>>= 4;
	      bits -= 4;
	      //---//
	//#ifndef PKZIP_BUG_WORKAROUND
	      if (state.nlen > 286 || state.ndist > 30) {
	        strm.msg = 'too many length or distance symbols';
	        state.mode = BAD;
	        break;
	      }
	//#endif
	      //Tracev((stderr, "inflate:       table sizes ok\n"));
	      state.have = 0;
	      state.mode = LENLENS;
	      /* falls through */
	    case LENLENS:
	      while (state.have < state.ncode) {
	        //=== NEEDBITS(3);
	        while (bits < 3) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
	        //--- DROPBITS(3) ---//
	        hold >>>= 3;
	        bits -= 3;
	        //---//
	      }
	      while (state.have < 19) {
	        state.lens[order[state.have++]] = 0;
	      }
	      // We have separate tables & no pointers. 2 commented lines below not needed.
	      //state.next = state.codes;
	      //state.lencode = state.next;
	      // Switch to use dynamic table
	      state.lencode = state.lendyn;
	      state.lenbits = 7;

	      opts = {bits: state.lenbits};
	      ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
	      state.lenbits = opts.bits;

	      if (ret) {
	        strm.msg = 'invalid code lengths set';
	        state.mode = BAD;
	        break;
	      }
	      //Tracev((stderr, "inflate:       code lengths ok\n"));
	      state.have = 0;
	      state.mode = CODELENS;
	      /* falls through */
	    case CODELENS:
	      while (state.have < state.nlen + state.ndist) {
	        for (;;) {
	          here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
	          here_bits = here >>> 24;
	          here_op = (here >>> 16) & 0xff;
	          here_val = here & 0xffff;

	          if ((here_bits) <= bits) { break; }
	          //--- PULLBYTE() ---//
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	          //---//
	        }
	        if (here_val < 16) {
	          //--- DROPBITS(here.bits) ---//
	          hold >>>= here_bits;
	          bits -= here_bits;
	          //---//
	          state.lens[state.have++] = here_val;
	        }
	        else {
	          if (here_val === 16) {
	            //=== NEEDBITS(here.bits + 2);
	            n = here_bits + 2;
	            while (bits < n) {
	              if (have === 0) { break inf_leave; }
	              have--;
	              hold += input[next++] << bits;
	              bits += 8;
	            }
	            //===//
	            //--- DROPBITS(here.bits) ---//
	            hold >>>= here_bits;
	            bits -= here_bits;
	            //---//
	            if (state.have === 0) {
	              strm.msg = 'invalid bit length repeat';
	              state.mode = BAD;
	              break;
	            }
	            len = state.lens[state.have - 1];
	            copy = 3 + (hold & 0x03);//BITS(2);
	            //--- DROPBITS(2) ---//
	            hold >>>= 2;
	            bits -= 2;
	            //---//
	          }
	          else if (here_val === 17) {
	            //=== NEEDBITS(here.bits + 3);
	            n = here_bits + 3;
	            while (bits < n) {
	              if (have === 0) { break inf_leave; }
	              have--;
	              hold += input[next++] << bits;
	              bits += 8;
	            }
	            //===//
	            //--- DROPBITS(here.bits) ---//
	            hold >>>= here_bits;
	            bits -= here_bits;
	            //---//
	            len = 0;
	            copy = 3 + (hold & 0x07);//BITS(3);
	            //--- DROPBITS(3) ---//
	            hold >>>= 3;
	            bits -= 3;
	            //---//
	          }
	          else {
	            //=== NEEDBITS(here.bits + 7);
	            n = here_bits + 7;
	            while (bits < n) {
	              if (have === 0) { break inf_leave; }
	              have--;
	              hold += input[next++] << bits;
	              bits += 8;
	            }
	            //===//
	            //--- DROPBITS(here.bits) ---//
	            hold >>>= here_bits;
	            bits -= here_bits;
	            //---//
	            len = 0;
	            copy = 11 + (hold & 0x7f);//BITS(7);
	            //--- DROPBITS(7) ---//
	            hold >>>= 7;
	            bits -= 7;
	            //---//
	          }
	          if (state.have + copy > state.nlen + state.ndist) {
	            strm.msg = 'invalid bit length repeat';
	            state.mode = BAD;
	            break;
	          }
	          while (copy--) {
	            state.lens[state.have++] = len;
	          }
	        }
	      }

	      /* handle error breaks in while */
	      if (state.mode === BAD) { break; }

	      /* check for end-of-block code (better have one) */
	      if (state.lens[256] === 0) {
	        strm.msg = 'invalid code -- missing end-of-block';
	        state.mode = BAD;
	        break;
	      }

	      /* build code tables -- note: do not change the lenbits or distbits
	         values here (9 and 6) without reading the comments in inftrees.h
	         concerning the ENOUGH constants, which depend on those values */
	      state.lenbits = 9;

	      opts = {bits: state.lenbits};
	      ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
	      // We have separate tables & no pointers. 2 commented lines below not needed.
	      // state.next_index = opts.table_index;
	      state.lenbits = opts.bits;
	      // state.lencode = state.next;

	      if (ret) {
	        strm.msg = 'invalid literal/lengths set';
	        state.mode = BAD;
	        break;
	      }

	      state.distbits = 6;
	      //state.distcode.copy(state.codes);
	      // Switch to use dynamic table
	      state.distcode = state.distdyn;
	      opts = {bits: state.distbits};
	      ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
	      // We have separate tables & no pointers. 2 commented lines below not needed.
	      // state.next_index = opts.table_index;
	      state.distbits = opts.bits;
	      // state.distcode = state.next;

	      if (ret) {
	        strm.msg = 'invalid distances set';
	        state.mode = BAD;
	        break;
	      }
	      //Tracev((stderr, 'inflate:       codes ok\n'));
	      state.mode = LEN_;
	      if (flush === Z_TREES) { break inf_leave; }
	      /* falls through */
	    case LEN_:
	      state.mode = LEN;
	      /* falls through */
	    case LEN:
	      if (have >= 6 && left >= 258) {
	        //--- RESTORE() ---
	        strm.next_out = put;
	        strm.avail_out = left;
	        strm.next_in = next;
	        strm.avail_in = have;
	        state.hold = hold;
	        state.bits = bits;
	        //---
	        inflate_fast(strm, _out);
	        //--- LOAD() ---
	        put = strm.next_out;
	        output = strm.output;
	        left = strm.avail_out;
	        next = strm.next_in;
	        input = strm.input;
	        have = strm.avail_in;
	        hold = state.hold;
	        bits = state.bits;
	        //---

	        if (state.mode === TYPE) {
	          state.back = -1;
	        }
	        break;
	      }
	      state.back = 0;
	      for (;;) {
	        here = state.lencode[hold & ((1 << state.lenbits) -1)];  /*BITS(state.lenbits)*/
	        here_bits = here >>> 24;
	        here_op = (here >>> 16) & 0xff;
	        here_val = here & 0xffff;

	        if (here_bits <= bits) { break; }
	        //--- PULLBYTE() ---//
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	        //---//
	      }
	      if (here_op && (here_op & 0xf0) === 0) {
	        last_bits = here_bits;
	        last_op = here_op;
	        last_val = here_val;
	        for (;;) {
	          here = state.lencode[last_val +
	                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
	          here_bits = here >>> 24;
	          here_op = (here >>> 16) & 0xff;
	          here_val = here & 0xffff;

	          if ((last_bits + here_bits) <= bits) { break; }
	          //--- PULLBYTE() ---//
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	          //---//
	        }
	        //--- DROPBITS(last.bits) ---//
	        hold >>>= last_bits;
	        bits -= last_bits;
	        //---//
	        state.back += last_bits;
	      }
	      //--- DROPBITS(here.bits) ---//
	      hold >>>= here_bits;
	      bits -= here_bits;
	      //---//
	      state.back += here_bits;
	      state.length = here_val;
	      if (here_op === 0) {
	        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
	        //        "inflate:         literal '%c'\n" :
	        //        "inflate:         literal 0x%02x\n", here.val));
	        state.mode = LIT;
	        break;
	      }
	      if (here_op & 32) {
	        //Tracevv((stderr, "inflate:         end of block\n"));
	        state.back = -1;
	        state.mode = TYPE;
	        break;
	      }
	      if (here_op & 64) {
	        strm.msg = 'invalid literal/length code';
	        state.mode = BAD;
	        break;
	      }
	      state.extra = here_op & 15;
	      state.mode = LENEXT;
	      /* falls through */
	    case LENEXT:
	      if (state.extra) {
	        //=== NEEDBITS(state.extra);
	        n = state.extra;
	        while (bits < n) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
	        //--- DROPBITS(state.extra) ---//
	        hold >>>= state.extra;
	        bits -= state.extra;
	        //---//
	        state.back += state.extra;
	      }
	      //Tracevv((stderr, "inflate:         length %u\n", state.length));
	      state.was = state.length;
	      state.mode = DIST;
	      /* falls through */
	    case DIST:
	      for (;;) {
	        here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
	        here_bits = here >>> 24;
	        here_op = (here >>> 16) & 0xff;
	        here_val = here & 0xffff;

	        if ((here_bits) <= bits) { break; }
	        //--- PULLBYTE() ---//
	        if (have === 0) { break inf_leave; }
	        have--;
	        hold += input[next++] << bits;
	        bits += 8;
	        //---//
	      }
	      if ((here_op & 0xf0) === 0) {
	        last_bits = here_bits;
	        last_op = here_op;
	        last_val = here_val;
	        for (;;) {
	          here = state.distcode[last_val +
	                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
	          here_bits = here >>> 24;
	          here_op = (here >>> 16) & 0xff;
	          here_val = here & 0xffff;

	          if ((last_bits + here_bits) <= bits) { break; }
	          //--- PULLBYTE() ---//
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	          //---//
	        }
	        //--- DROPBITS(last.bits) ---//
	        hold >>>= last_bits;
	        bits -= last_bits;
	        //---//
	        state.back += last_bits;
	      }
	      //--- DROPBITS(here.bits) ---//
	      hold >>>= here_bits;
	      bits -= here_bits;
	      //---//
	      state.back += here_bits;
	      if (here_op & 64) {
	        strm.msg = 'invalid distance code';
	        state.mode = BAD;
	        break;
	      }
	      state.offset = here_val;
	      state.extra = (here_op) & 15;
	      state.mode = DISTEXT;
	      /* falls through */
	    case DISTEXT:
	      if (state.extra) {
	        //=== NEEDBITS(state.extra);
	        n = state.extra;
	        while (bits < n) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
	        //--- DROPBITS(state.extra) ---//
	        hold >>>= state.extra;
	        bits -= state.extra;
	        //---//
	        state.back += state.extra;
	      }
	//#ifdef INFLATE_STRICT
	      if (state.offset > state.dmax) {
	        strm.msg = 'invalid distance too far back';
	        state.mode = BAD;
	        break;
	      }
	//#endif
	      //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
	      state.mode = MATCH;
	      /* falls through */
	    case MATCH:
	      if (left === 0) { break inf_leave; }
	      copy = _out - left;
	      if (state.offset > copy) {         /* copy from window */
	        copy = state.offset - copy;
	        if (copy > state.whave) {
	          if (state.sane) {
	            strm.msg = 'invalid distance too far back';
	            state.mode = BAD;
	            break;
	          }
	// (!) This block is disabled in zlib defailts,
	// don't enable it for binary compatibility
	//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
	//          Trace((stderr, "inflate.c too far\n"));
	//          copy -= state.whave;
	//          if (copy > state.length) { copy = state.length; }
	//          if (copy > left) { copy = left; }
	//          left -= copy;
	//          state.length -= copy;
	//          do {
	//            output[put++] = 0;
	//          } while (--copy);
	//          if (state.length === 0) { state.mode = LEN; }
	//          break;
	//#endif
	        }
	        if (copy > state.wnext) {
	          copy -= state.wnext;
	          from = state.wsize - copy;
	        }
	        else {
	          from = state.wnext - copy;
	        }
	        if (copy > state.length) { copy = state.length; }
	        from_source = state.window;
	      }
	      else {                              /* copy from output */
	        from_source = output;
	        from = put - state.offset;
	        copy = state.length;
	      }
	      if (copy > left) { copy = left; }
	      left -= copy;
	      state.length -= copy;
	      do {
	        output[put++] = from_source[from++];
	      } while (--copy);
	      if (state.length === 0) { state.mode = LEN; }
	      break;
	    case LIT:
	      if (left === 0) { break inf_leave; }
	      output[put++] = state.length;
	      left--;
	      state.mode = LEN;
	      break;
	    case CHECK:
	      if (state.wrap) {
	        //=== NEEDBITS(32);
	        while (bits < 32) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          // Use '|' insdead of '+' to make sure that result is signed
	          hold |= input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        _out -= left;
	        strm.total_out += _out;
	        state.total += _out;
	        if (_out) {
	          strm.adler = state.check =
	              /*UPDATE(state.check, put - _out, _out);*/
	              (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));

	        }
	        _out = left;
	        // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
	        if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
	          strm.msg = 'incorrect data check';
	          state.mode = BAD;
	          break;
	        }
	        //=== INITBITS();
	        hold = 0;
	        bits = 0;
	        //===//
	        //Tracev((stderr, "inflate:   check matches trailer\n"));
	      }
	      state.mode = LENGTH;
	      /* falls through */
	    case LENGTH:
	      if (state.wrap && state.flags) {
	        //=== NEEDBITS(32);
	        while (bits < 32) {
	          if (have === 0) { break inf_leave; }
	          have--;
	          hold += input[next++] << bits;
	          bits += 8;
	        }
	        //===//
	        if (hold !== (state.total & 0xffffffff)) {
	          strm.msg = 'incorrect length check';
	          state.mode = BAD;
	          break;
	        }
	        //=== INITBITS();
	        hold = 0;
	        bits = 0;
	        //===//
	        //Tracev((stderr, "inflate:   length matches trailer\n"));
	      }
	      state.mode = DONE;
	      /* falls through */
	    case DONE:
	      ret = Z_STREAM_END;
	      break inf_leave;
	    case BAD:
	      ret = Z_DATA_ERROR;
	      break inf_leave;
	    case MEM:
	      return Z_MEM_ERROR;
	    case SYNC:
	      /* falls through */
	    default:
	      return Z_STREAM_ERROR;
	    }
	  }

	  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"

	  /*
	     Return from inflate(), updating the total counts and the check value.
	     If there was no progress during the inflate() call, return a buffer
	     error.  Call updatewindow() to create and/or update the window state.
	     Note: a memory error from inflate() is non-recoverable.
	   */

	  //--- RESTORE() ---
	  strm.next_out = put;
	  strm.avail_out = left;
	  strm.next_in = next;
	  strm.avail_in = have;
	  state.hold = hold;
	  state.bits = bits;
	  //---

	  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
	                      (state.mode < CHECK || flush !== Z_FINISH))) {
	    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
	      state.mode = MEM;
	      return Z_MEM_ERROR;
	    }
	  }
	  _in -= strm.avail_in;
	  _out -= strm.avail_out;
	  strm.total_in += _in;
	  strm.total_out += _out;
	  state.total += _out;
	  if (state.wrap && _out) {
	    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
	      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
	  }
	  strm.data_type = state.bits + (state.last ? 64 : 0) +
	                    (state.mode === TYPE ? 128 : 0) +
	                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
	  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
	    ret = Z_BUF_ERROR;
	  }
	  return ret;
	}

	function inflateEnd(strm) {

	  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
	    return Z_STREAM_ERROR;
	  }

	  var state = strm.state;
	  if (state.window) {
	    state.window = null;
	  }
	  strm.state = null;
	  return Z_OK;
	}

	function inflateGetHeader(strm, head) {
	  var state;

	  /* check state */
	  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
	  state = strm.state;
	  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }

	  /* save header structure */
	  state.head = head;
	  head.done = false;
	  return Z_OK;
	}


	exports.inflateReset = inflateReset;
	exports.inflateReset2 = inflateReset2;
	exports.inflateResetKeep = inflateResetKeep;
	exports.inflateInit = inflateInit;
	exports.inflateInit2 = inflateInit2;
	exports.inflate = inflate;
	exports.inflateEnd = inflateEnd;
	exports.inflateGetHeader = inflateGetHeader;
	exports.inflateInfo = 'pako inflate (from Nodeca project)';

	/* Not implemented
	exports.inflateCopy = inflateCopy;
	exports.inflateGetDictionary = inflateGetDictionary;
	exports.inflateMark = inflateMark;
	exports.inflatePrime = inflatePrime;
	exports.inflateSetDictionary = inflateSetDictionary;
	exports.inflateSync = inflateSync;
	exports.inflateSyncPoint = inflateSyncPoint;
	exports.inflateUndermine = inflateUndermine;
	*/

/***/ },
/* 76 */
/***/ function(module, exports, __webpack_require__) {

	module.exports = {

	  /* Allowed flush values; see deflate() and inflate() below for details */
	  Z_NO_FLUSH:         0,
	  Z_PARTIAL_FLUSH:    1,
	  Z_SYNC_FLUSH:       2,
	  Z_FULL_FLUSH:       3,
	  Z_FINISH:           4,
	  Z_BLOCK:            5,
	  Z_TREES:            6,

	  /* Return codes for the compression/decompression functions. Negative values
	  * are errors, positive values are used for special but normal events.
	  */
	  Z_OK:               0,
	  Z_STREAM_END:       1,
	  Z_NEED_DICT:        2,
	  Z_ERRNO:           -1,
	  Z_STREAM_ERROR:    -2,
	  Z_DATA_ERROR:      -3,
	  //Z_MEM_ERROR:     -4,
	  Z_BUF_ERROR:       -5,
	  //Z_VERSION_ERROR: -6,

	  /* compression levels */
	  Z_NO_COMPRESSION:         0,
	  Z_BEST_SPEED:             1,
	  Z_BEST_COMPRESSION:       9,
	  Z_DEFAULT_COMPRESSION:   -1,


	  Z_FILTERED:               1,
	  Z_HUFFMAN_ONLY:           2,
	  Z_RLE:                    3,
	  Z_FIXED:                  4,
	  Z_DEFAULT_STRATEGY:       0,

	  /* Possible values of the data_type field (though see inflate()) */
	  Z_BINARY:                 0,
	  Z_TEXT:                   1,
	  //Z_ASCII:                1, // = Z_TEXT (deprecated)
	  Z_UNKNOWN:                2,

	  /* The deflate compression method */
	  Z_DEFLATED:               8
	  //Z_NULL:                 null // Use -1 or null inline, depending on var type
	};

/***/ },
/* 77 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';


	function ZStream() {
	  /* next input byte */
	  this.input = null; // JS specific, because we have no pointers
	  this.next_in = 0;
	  /* number of bytes available at input */
	  this.avail_in = 0;
	  /* total number of input bytes read so far */
	  this.total_in = 0;
	  /* next output byte should be put there */
	  this.output = null; // JS specific, because we have no pointers
	  this.next_out = 0;
	  /* remaining free space at output */
	  this.avail_out = 0;
	  /* total number of bytes output so far */
	  this.total_out = 0;
	  /* last error message, NULL if no error */
	  this.msg = ''/*Z_NULL*/;
	  /* not visible by applications */
	  this.state = null;
	  /* best guess about the data type: binary or text */
	  this.data_type = 2/*Z_UNKNOWN*/;
	  /* adler32 value of the uncompressed data */
	  this.adler = 0;
	}

	module.exports = ZStream;

/***/ },
/* 78 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var DFont, Data, Directory, NameTable, fs;

	  fs = __webpack_require__(10);

	  Data = __webpack_require__(34);

	  Directory = __webpack_require__(79);

	  NameTable = __webpack_require__(80);

	  DFont = (function() {
	    DFont.open = function(filename) {
	      var contents;
	      contents = fs.readFileSync(filename);
	      return new DFont(contents);
	    };

	    function DFont(contents) {
	      this.contents = new Data(contents);
	      this.parse(this.contents);
	    }

	    DFont.prototype.parse = function(data) {
	      var attr, b2, b3, b4, dataLength, dataOffset, dataOfs, entry, font, handle, i, id, j, len, length, mapLength, mapOffset, maxIndex, maxTypeIndex, name, nameListOffset, nameOfs, p, pos, refListOffset, type, typeListOffset, _i, _j;
	      dataOffset = data.readInt();
	      mapOffset = data.readInt();
	      dataLength = data.readInt();
	      mapLength = data.readInt();
	      this.map = {};
	      data.pos = mapOffset + 24;
	      typeListOffset = data.readShort() + mapOffset;
	      nameListOffset = data.readShort() + mapOffset;
	      data.pos = typeListOffset;
	      maxIndex = data.readShort();
	      for (i = _i = 0; _i <= maxIndex; i = _i += 1) {
	        type = data.readString(4);
	        maxTypeIndex = data.readShort();
	        refListOffset = data.readShort();
	        this.map[type] = {
	          list: [],
	          named: {}
	        };
	        pos = data.pos;
	        data.pos = typeListOffset + refListOffset;
	        for (j = _j = 0; _j <= maxTypeIndex; j = _j += 1) {
	          id = data.readShort();
	          nameOfs = data.readShort();
	          attr = data.readByte();
	          b2 = data.readByte() << 16;
	          b3 = data.readByte() << 8;
	          b4 = data.readByte();
	          dataOfs = dataOffset + (0 | b2 | b3 | b4);
	          handle = data.readUInt32();
	          entry = {
	            id: id,
	            attributes: attr,
	            offset: dataOfs,
	            handle: handle
	          };
	          p = data.pos;
	          if (nameOfs !== -1 && (nameListOffset + nameOfs < mapOffset + mapLength)) {
	            data.pos = nameListOffset + nameOfs;
	            len = data.readByte();
	            entry.name = data.readString(len);
	          } else if (type === 'sfnt') {
	            data.pos = entry.offset;
	            length = data.readUInt32();
	            font = {};
	            font.contents = new Data(data.slice(data.pos, data.pos + length));
	            font.directory = new Directory(font.contents);
	            name = new NameTable(font);
	            entry.name = name.fontName[0].raw;
	          }
	          data.pos = p;
	          this.map[type].list.push(entry);
	          if (entry.name) {
	            this.map[type].named[entry.name] = entry;
	          }
	        }
	        data.pos = pos;
	      }
	    };

	    DFont.prototype.getNamedFont = function(name) {
	      var data, entry, length, pos, ret, _ref;
	      data = this.contents;
	      pos = data.pos;
	      entry = (_ref = this.map.sfnt) != null ? _ref.named[name] : void 0;
	      if (!entry) {
	        throw new Error("Font " + name + " not found in DFont file.");
	      }
	      data.pos = entry.offset;
	      length = data.readUInt32();
	      ret = data.slice(data.pos, data.pos + length);
	      data.pos = pos;
	      return ret;
	    };

	    return DFont;

	  })();

	  module.exports = DFont;

	}).call(this);


/***/ },
/* 79 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, Directory,
	    __slice = [].slice;

	  Data = __webpack_require__(34);

	  Directory = (function() {
	    var checksum;

	    function Directory(data) {
	      var entry, i, _i, _ref;
	      this.scalarType = data.readInt();
	      this.tableCount = data.readShort();
	      this.searchRange = data.readShort();
	      this.entrySelector = data.readShort();
	      this.rangeShift = data.readShort();
	      this.tables = {};
	      for (i = _i = 0, _ref = this.tableCount; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        entry = {
	          tag: data.readString(4),
	          checksum: data.readInt(),
	          offset: data.readInt(),
	          length: data.readInt()
	        };
	        this.tables[entry.tag] = entry;
	      }
	    }

	    Directory.prototype.encode = function(tables) {
	      var adjustment, directory, directoryLength, entrySelector, headOffset, log2, offset, rangeShift, searchRange, sum, table, tableCount, tableData, tag;
	      tableCount = Object.keys(tables).length;
	      log2 = Math.log(2);
	      searchRange = Math.floor(Math.log(tableCount) / log2) * 16;
	      entrySelector = Math.floor(searchRange / log2);
	      rangeShift = tableCount * 16 - searchRange;
	      directory = new Data;
	      directory.writeInt(this.scalarType);
	      directory.writeShort(tableCount);
	      directory.writeShort(searchRange);
	      directory.writeShort(entrySelector);
	      directory.writeShort(rangeShift);
	      directoryLength = tableCount * 16;
	      offset = directory.pos + directoryLength;
	      headOffset = null;
	      tableData = [];
	      for (tag in tables) {
	        table = tables[tag];
	        directory.writeString(tag);
	        directory.writeInt(checksum(table));
	        directory.writeInt(offset);
	        directory.writeInt(table.length);
	        tableData = tableData.concat(table);
	        if (tag === 'head') {
	          headOffset = offset;
	        }
	        offset += table.length;
	        while (offset % 4) {
	          tableData.push(0);
	          offset++;
	        }
	      }
	      directory.write(tableData);
	      sum = checksum(directory.data);
	      adjustment = 0xB1B0AFBA - sum;
	      directory.pos = headOffset + 8;
	      directory.writeUInt32(adjustment);
	      return new Buffer(directory.data);
	    };

	    checksum = function(data) {
	      var i, sum, tmp, _i, _ref;
	      data = __slice.call(data);
	      while (data.length % 4) {
	        data.push(0);
	      }
	      tmp = new Data(data);
	      sum = 0;
	      for (i = _i = 0, _ref = data.length; _i < _ref; i = _i += 4) {
	        sum += tmp.readUInt32();
	      }
	      return sum & 0xFFFFFFFF;
	    };

	    return Directory;

	  })();

	  module.exports = Directory;

	}).call(this);

	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 80 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, NameEntry, NameTable, Table, utils,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  utils = __webpack_require__(89);

	  NameTable = (function(_super) {
	    var subsetTag;

	    __extends(NameTable, _super);

	    function NameTable() {
	      return NameTable.__super__.constructor.apply(this, arguments);
	    }

	    NameTable.prototype.tag = 'name';

	    NameTable.prototype.parse = function(data) {
	      var count, entries, entry, format, i, name, stringOffset, strings, text, _i, _j, _len, _name;
	      data.pos = this.offset;
	      format = data.readShort();
	      count = data.readShort();
	      stringOffset = data.readShort();
	      entries = [];
	      for (i = _i = 0; 0 <= count ? _i < count : _i > count; i = 0 <= count ? ++_i : --_i) {
	        entries.push({
	          platformID: data.readShort(),
	          encodingID: data.readShort(),
	          languageID: data.readShort(),
	          nameID: data.readShort(),
	          length: data.readShort(),
	          offset: this.offset + stringOffset + data.readShort()
	        });
	      }
	      strings = {};
	      for (i = _j = 0, _len = entries.length; _j < _len; i = ++_j) {
	        entry = entries[i];
	        data.pos = entry.offset;
	        text = data.readString(entry.length);
	        name = new NameEntry(text, entry);
	        if (strings[_name = entry.nameID] == null) {
	          strings[_name] = [];
	        }
	        strings[entry.nameID].push(name);
	      }
	      this.strings = strings;
	      this.copyright = strings[0];
	      this.fontFamily = strings[1];
	      this.fontSubfamily = strings[2];
	      this.uniqueSubfamily = strings[3];
	      this.fontName = strings[4];
	      this.version = strings[5];
	      this.postscriptName = strings[6][0].raw.replace(/[\x00-\x19\x80-\xff]/g, "");
	      this.trademark = strings[7];
	      this.manufacturer = strings[8];
	      this.designer = strings[9];
	      this.description = strings[10];
	      this.vendorUrl = strings[11];
	      this.designerUrl = strings[12];
	      this.license = strings[13];
	      this.licenseUrl = strings[14];
	      this.preferredFamily = strings[15];
	      this.preferredSubfamily = strings[17];
	      this.compatibleFull = strings[18];
	      return this.sampleText = strings[19];
	    };

	    subsetTag = "AAAAAA";

	    NameTable.prototype.encode = function() {
	      var id, list, nameID, nameTable, postscriptName, strCount, strTable, string, strings, table, val, _i, _len, _ref;
	      strings = {};
	      _ref = this.strings;
	      for (id in _ref) {
	        val = _ref[id];
	        strings[id] = val;
	      }
	      postscriptName = new NameEntry("" + subsetTag + "+" + this.postscriptName, {
	        platformID: 1,
	        encodingID: 0,
	        languageID: 0
	      });
	      strings[6] = [postscriptName];
	      subsetTag = utils.successorOf(subsetTag);
	      strCount = 0;
	      for (id in strings) {
	        list = strings[id];
	        if (list != null) {
	          strCount += list.length;
	        }
	      }
	      table = new Data;
	      strTable = new Data;
	      table.writeShort(0);
	      table.writeShort(strCount);
	      table.writeShort(6 + 12 * strCount);
	      for (nameID in strings) {
	        list = strings[nameID];
	        if (list != null) {
	          for (_i = 0, _len = list.length; _i < _len; _i++) {
	            string = list[_i];
	            table.writeShort(string.platformID);
	            table.writeShort(string.encodingID);
	            table.writeShort(string.languageID);
	            table.writeShort(nameID);
	            table.writeShort(string.length);
	            table.writeShort(strTable.pos);
	            strTable.writeString(string.raw);
	          }
	        }
	      }
	      return nameTable = {
	        postscriptName: postscriptName.raw,
	        table: table.data.concat(strTable.data)
	      };
	    };

	    return NameTable;

	  })(Table);

	  module.exports = NameTable;

	  NameEntry = (function() {
	    function NameEntry(raw, entry) {
	      this.raw = raw;
	      this.length = this.raw.length;
	      this.platformID = entry.platformID;
	      this.encodingID = entry.encodingID;
	      this.languageID = entry.languageID;
	    }

	    return NameEntry;

	  })();

	}).call(this);


/***/ },
/* 81 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, HeadTable, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  HeadTable = (function(_super) {
	    __extends(HeadTable, _super);

	    function HeadTable() {
	      return HeadTable.__super__.constructor.apply(this, arguments);
	    }

	    HeadTable.prototype.tag = 'head';

	    HeadTable.prototype.parse = function(data) {
	      data.pos = this.offset;
	      this.version = data.readInt();
	      this.revision = data.readInt();
	      this.checkSumAdjustment = data.readInt();
	      this.magicNumber = data.readInt();
	      this.flags = data.readShort();
	      this.unitsPerEm = data.readShort();
	      this.created = data.readLongLong();
	      this.modified = data.readLongLong();
	      this.xMin = data.readShort();
	      this.yMin = data.readShort();
	      this.xMax = data.readShort();
	      this.yMax = data.readShort();
	      this.macStyle = data.readShort();
	      this.lowestRecPPEM = data.readShort();
	      this.fontDirectionHint = data.readShort();
	      this.indexToLocFormat = data.readShort();
	      return this.glyphDataFormat = data.readShort();
	    };

	    HeadTable.prototype.encode = function(loca) {
	      var table;
	      table = new Data;
	      table.writeInt(this.version);
	      table.writeInt(this.revision);
	      table.writeInt(this.checkSumAdjustment);
	      table.writeInt(this.magicNumber);
	      table.writeShort(this.flags);
	      table.writeShort(this.unitsPerEm);
	      table.writeLongLong(this.created);
	      table.writeLongLong(this.modified);
	      table.writeShort(this.xMin);
	      table.writeShort(this.yMin);
	      table.writeShort(this.xMax);
	      table.writeShort(this.yMax);
	      table.writeShort(this.macStyle);
	      table.writeShort(this.lowestRecPPEM);
	      table.writeShort(this.fontDirectionHint);
	      table.writeShort(loca.type);
	      table.writeShort(this.glyphDataFormat);
	      return table.data;
	    };

	    return HeadTable;

	  })(Table);

	  module.exports = HeadTable;

	}).call(this);


/***/ },
/* 82 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var CmapEntry, CmapTable, Data, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  CmapTable = (function(_super) {
	    __extends(CmapTable, _super);

	    function CmapTable() {
	      return CmapTable.__super__.constructor.apply(this, arguments);
	    }

	    CmapTable.prototype.tag = 'cmap';

	    CmapTable.prototype.parse = function(data) {
	      var entry, i, tableCount, _i;
	      data.pos = this.offset;
	      this.version = data.readUInt16();
	      tableCount = data.readUInt16();
	      this.tables = [];
	      this.unicode = null;
	      for (i = _i = 0; 0 <= tableCount ? _i < tableCount : _i > tableCount; i = 0 <= tableCount ? ++_i : --_i) {
	        entry = new CmapEntry(data, this.offset);
	        this.tables.push(entry);
	        if (entry.isUnicode) {
	          if (this.unicode == null) {
	            this.unicode = entry;
	          }
	        }
	      }
	      return true;
	    };

	    CmapTable.encode = function(charmap, encoding) {
	      var result, table;
	      if (encoding == null) {
	        encoding = 'macroman';
	      }
	      result = CmapEntry.encode(charmap, encoding);
	      table = new Data;
	      table.writeUInt16(0);
	      table.writeUInt16(1);
	      result.table = table.data.concat(result.subtable);
	      return result;
	    };

	    return CmapTable;

	  })(Table);

	  CmapEntry = (function() {
	    function CmapEntry(data, offset) {
	      var code, count, endCode, glyphId, glyphIds, i, idDelta, idRangeOffset, index, saveOffset, segCount, segCountX2, start, startCode, tail, _i, _j, _k, _len;
	      this.platformID = data.readUInt16();
	      this.encodingID = data.readShort();
	      this.offset = offset + data.readInt();
	      saveOffset = data.pos;
	      data.pos = this.offset;
	      this.format = data.readUInt16();
	      this.length = data.readUInt16();
	      this.language = data.readUInt16();
	      this.isUnicode = (this.platformID === 3 && this.encodingID === 1 && this.format === 4) || this.platformID === 0 && this.format === 4;
	      this.codeMap = {};
	      switch (this.format) {
	        case 0:
	          for (i = _i = 0; _i < 256; i = ++_i) {
	            this.codeMap[i] = data.readByte();
	          }
	          break;
	        case 4:
	          segCountX2 = data.readUInt16();
	          segCount = segCountX2 / 2;
	          data.pos += 6;
	          endCode = (function() {
	            var _j, _results;
	            _results = [];
	            for (i = _j = 0; 0 <= segCount ? _j < segCount : _j > segCount; i = 0 <= segCount ? ++_j : --_j) {
	              _results.push(data.readUInt16());
	            }
	            return _results;
	          })();
	          data.pos += 2;
	          startCode = (function() {
	            var _j, _results;
	            _results = [];
	            for (i = _j = 0; 0 <= segCount ? _j < segCount : _j > segCount; i = 0 <= segCount ? ++_j : --_j) {
	              _results.push(data.readUInt16());
	            }
	            return _results;
	          })();
	          idDelta = (function() {
	            var _j, _results;
	            _results = [];
	            for (i = _j = 0; 0 <= segCount ? _j < segCount : _j > segCount; i = 0 <= segCount ? ++_j : --_j) {
	              _results.push(data.readUInt16());
	            }
	            return _results;
	          })();
	          idRangeOffset = (function() {
	            var _j, _results;
	            _results = [];
	            for (i = _j = 0; 0 <= segCount ? _j < segCount : _j > segCount; i = 0 <= segCount ? ++_j : --_j) {
	              _results.push(data.readUInt16());
	            }
	            return _results;
	          })();
	          count = (this.length - data.pos + this.offset) / 2;
	          glyphIds = (function() {
	            var _j, _results;
	            _results = [];
	            for (i = _j = 0; 0 <= count ? _j < count : _j > count; i = 0 <= count ? ++_j : --_j) {
	              _results.push(data.readUInt16());
	            }
	            return _results;
	          })();
	          for (i = _j = 0, _len = endCode.length; _j < _len; i = ++_j) {
	            tail = endCode[i];
	            start = startCode[i];
	            for (code = _k = start; start <= tail ? _k <= tail : _k >= tail; code = start <= tail ? ++_k : --_k) {
	              if (idRangeOffset[i] === 0) {
	                glyphId = code + idDelta[i];
	              } else {
	                index = idRangeOffset[i] / 2 + (code - start) - (segCount - i);
	                glyphId = glyphIds[index] || 0;
	                if (glyphId !== 0) {
	                  glyphId += idDelta[i];
	                }
	              }
	              this.codeMap[code] = glyphId & 0xFFFF;
	            }
	          }
	      }
	      data.pos = saveOffset;
	    }

	    CmapEntry.encode = function(charmap, encoding) {
	      var charMap, code, codeMap, codes, delta, deltas, diff, endCode, endCodes, entrySelector, glyphIDs, i, id, indexes, last, map, nextID, offset, old, rangeOffsets, rangeShift, result, searchRange, segCount, segCountX2, startCode, startCodes, startGlyph, subtable, _i, _j, _k, _l, _len, _len1, _len2, _len3, _len4, _len5, _len6, _len7, _m, _n, _name, _o, _p, _q;
	      subtable = new Data;
	      codes = Object.keys(charmap).sort(function(a, b) {
	        return a - b;
	      });
	      switch (encoding) {
	        case 'macroman':
	          id = 0;
	          indexes = (function() {
	            var _i, _results;
	            _results = [];
	            for (i = _i = 0; _i < 256; i = ++_i) {
	              _results.push(0);
	            }
	            return _results;
	          })();
	          map = {
	            0: 0
	          };
	          codeMap = {};
	          for (_i = 0, _len = codes.length; _i < _len; _i++) {
	            code = codes[_i];
	            if (map[_name = charmap[code]] == null) {
	              map[_name] = ++id;
	            }
	            codeMap[code] = {
	              old: charmap[code],
	              "new": map[charmap[code]]
	            };
	            indexes[code] = map[charmap[code]];
	          }
	          subtable.writeUInt16(1);
	          subtable.writeUInt16(0);
	          subtable.writeUInt32(12);
	          subtable.writeUInt16(0);
	          subtable.writeUInt16(262);
	          subtable.writeUInt16(0);
	          subtable.write(indexes);
	          return result = {
	            charMap: codeMap,
	            subtable: subtable.data,
	            maxGlyphID: id + 1
	          };
	        case 'unicode':
	          startCodes = [];
	          endCodes = [];
	          nextID = 0;
	          map = {};
	          charMap = {};
	          last = diff = null;
	          for (_j = 0, _len1 = codes.length; _j < _len1; _j++) {
	            code = codes[_j];
	            old = charmap[code];
	            if (map[old] == null) {
	              map[old] = ++nextID;
	            }
	            charMap[code] = {
	              old: old,
	              "new": map[old]
	            };
	            delta = map[old] - code;
	            if ((last == null) || delta !== diff) {
	              if (last) {
	                endCodes.push(last);
	              }
	              startCodes.push(code);
	              diff = delta;
	            }
	            last = code;
	          }
	          if (last) {
	            endCodes.push(last);
	          }
	          endCodes.push(0xFFFF);
	          startCodes.push(0xFFFF);
	          segCount = startCodes.length;
	          segCountX2 = segCount * 2;
	          searchRange = 2 * Math.pow(Math.log(segCount) / Math.LN2, 2);
	          entrySelector = Math.log(searchRange / 2) / Math.LN2;
	          rangeShift = 2 * segCount - searchRange;
	          deltas = [];
	          rangeOffsets = [];
	          glyphIDs = [];
	          for (i = _k = 0, _len2 = startCodes.length; _k < _len2; i = ++_k) {
	            startCode = startCodes[i];
	            endCode = endCodes[i];
	            if (startCode === 0xFFFF) {
	              deltas.push(0);
	              rangeOffsets.push(0);
	              break;
	            }
	            startGlyph = charMap[startCode]["new"];
	            if (startCode - startGlyph >= 0x8000) {
	              deltas.push(0);
	              rangeOffsets.push(2 * (glyphIDs.length + segCount - i));
	              for (code = _l = startCode; startCode <= endCode ? _l <= endCode : _l >= endCode; code = startCode <= endCode ? ++_l : --_l) {
	                glyphIDs.push(charMap[code]["new"]);
	              }
	            } else {
	              deltas.push(startGlyph - startCode);
	              rangeOffsets.push(0);
	            }
	          }
	          subtable.writeUInt16(3);
	          subtable.writeUInt16(1);
	          subtable.writeUInt32(12);
	          subtable.writeUInt16(4);
	          subtable.writeUInt16(16 + segCount * 8 + glyphIDs.length * 2);
	          subtable.writeUInt16(0);
	          subtable.writeUInt16(segCountX2);
	          subtable.writeUInt16(searchRange);
	          subtable.writeUInt16(entrySelector);
	          subtable.writeUInt16(rangeShift);
	          for (_m = 0, _len3 = endCodes.length; _m < _len3; _m++) {
	            code = endCodes[_m];
	            subtable.writeUInt16(code);
	          }
	          subtable.writeUInt16(0);
	          for (_n = 0, _len4 = startCodes.length; _n < _len4; _n++) {
	            code = startCodes[_n];
	            subtable.writeUInt16(code);
	          }
	          for (_o = 0, _len5 = deltas.length; _o < _len5; _o++) {
	            delta = deltas[_o];
	            subtable.writeUInt16(delta);
	          }
	          for (_p = 0, _len6 = rangeOffsets.length; _p < _len6; _p++) {
	            offset = rangeOffsets[_p];
	            subtable.writeUInt16(offset);
	          }
	          for (_q = 0, _len7 = glyphIDs.length; _q < _len7; _q++) {
	            id = glyphIDs[_q];
	            subtable.writeUInt16(id);
	          }
	          return result = {
	            charMap: charMap,
	            subtable: subtable.data,
	            maxGlyphID: nextID + 1
	          };
	      }
	    };

	    return CmapEntry;

	  })();

	  module.exports = CmapTable;

	}).call(this);


/***/ },
/* 83 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, HmtxTable, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  HmtxTable = (function(_super) {
	    __extends(HmtxTable, _super);

	    function HmtxTable() {
	      return HmtxTable.__super__.constructor.apply(this, arguments);
	    }

	    HmtxTable.prototype.tag = 'hmtx';

	    HmtxTable.prototype.parse = function(data) {
	      var i, last, lsbCount, m, _i, _j, _ref, _results;
	      data.pos = this.offset;
	      this.metrics = [];
	      for (i = _i = 0, _ref = this.file.hhea.numberOfMetrics; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        this.metrics.push({
	          advance: data.readUInt16(),
	          lsb: data.readInt16()
	        });
	      }
	      lsbCount = this.file.maxp.numGlyphs - this.file.hhea.numberOfMetrics;
	      this.leftSideBearings = (function() {
	        var _j, _results;
	        _results = [];
	        for (i = _j = 0; 0 <= lsbCount ? _j < lsbCount : _j > lsbCount; i = 0 <= lsbCount ? ++_j : --_j) {
	          _results.push(data.readInt16());
	        }
	        return _results;
	      })();
	      this.widths = (function() {
	        var _j, _len, _ref1, _results;
	        _ref1 = this.metrics;
	        _results = [];
	        for (_j = 0, _len = _ref1.length; _j < _len; _j++) {
	          m = _ref1[_j];
	          _results.push(m.advance);
	        }
	        return _results;
	      }).call(this);
	      last = this.widths[this.widths.length - 1];
	      _results = [];
	      for (i = _j = 0; 0 <= lsbCount ? _j < lsbCount : _j > lsbCount; i = 0 <= lsbCount ? ++_j : --_j) {
	        _results.push(this.widths.push(last));
	      }
	      return _results;
	    };

	    HmtxTable.prototype.forGlyph = function(id) {
	      var metrics;
	      if (id in this.metrics) {
	        return this.metrics[id];
	      }
	      return metrics = {
	        advance: this.metrics[this.metrics.length - 1].advance,
	        lsb: this.leftSideBearings[id - this.metrics.length]
	      };
	    };

	    HmtxTable.prototype.encode = function(mapping) {
	      var id, metric, table, _i, _len;
	      table = new Data;
	      for (_i = 0, _len = mapping.length; _i < _len; _i++) {
	        id = mapping[_i];
	        metric = this.forGlyph(id);
	        table.writeUInt16(metric.advance);
	        table.writeUInt16(metric.lsb);
	      }
	      return table.data;
	    };

	    return HmtxTable;

	  })(Table);

	  module.exports = HmtxTable;

	}).call(this);


/***/ },
/* 84 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, HheaTable, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  HheaTable = (function(_super) {
	    __extends(HheaTable, _super);

	    function HheaTable() {
	      return HheaTable.__super__.constructor.apply(this, arguments);
	    }

	    HheaTable.prototype.tag = 'hhea';

	    HheaTable.prototype.parse = function(data) {
	      data.pos = this.offset;
	      this.version = data.readInt();
	      this.ascender = data.readShort();
	      this.decender = data.readShort();
	      this.lineGap = data.readShort();
	      this.advanceWidthMax = data.readShort();
	      this.minLeftSideBearing = data.readShort();
	      this.minRightSideBearing = data.readShort();
	      this.xMaxExtent = data.readShort();
	      this.caretSlopeRise = data.readShort();
	      this.caretSlopeRun = data.readShort();
	      this.caretOffset = data.readShort();
	      data.pos += 4 * 2;
	      this.metricDataFormat = data.readShort();
	      return this.numberOfMetrics = data.readUInt16();
	    };

	    HheaTable.prototype.encode = function(ids) {
	      var i, table, _i, _ref;
	      table = new Data;
	      table.writeInt(this.version);
	      table.writeShort(this.ascender);
	      table.writeShort(this.decender);
	      table.writeShort(this.lineGap);
	      table.writeShort(this.advanceWidthMax);
	      table.writeShort(this.minLeftSideBearing);
	      table.writeShort(this.minRightSideBearing);
	      table.writeShort(this.xMaxExtent);
	      table.writeShort(this.caretSlopeRise);
	      table.writeShort(this.caretSlopeRun);
	      table.writeShort(this.caretOffset);
	      for (i = _i = 0, _ref = 4 * 2; 0 <= _ref ? _i < _ref : _i > _ref; i = 0 <= _ref ? ++_i : --_i) {
	        table.writeByte(0);
	      }
	      table.writeShort(this.metricDataFormat);
	      table.writeUInt16(ids.length);
	      return table.data;
	    };

	    return HheaTable;

	  })(Table);

	  module.exports = HheaTable;

	}).call(this);


/***/ },
/* 85 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, MaxpTable, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  MaxpTable = (function(_super) {
	    __extends(MaxpTable, _super);

	    function MaxpTable() {
	      return MaxpTable.__super__.constructor.apply(this, arguments);
	    }

	    MaxpTable.prototype.tag = 'maxp';

	    MaxpTable.prototype.parse = function(data) {
	      data.pos = this.offset;
	      this.version = data.readInt();
	      this.numGlyphs = data.readUInt16();
	      this.maxPoints = data.readUInt16();
	      this.maxContours = data.readUInt16();
	      this.maxCompositePoints = data.readUInt16();
	      this.maxComponentContours = data.readUInt16();
	      this.maxZones = data.readUInt16();
	      this.maxTwilightPoints = data.readUInt16();
	      this.maxStorage = data.readUInt16();
	      this.maxFunctionDefs = data.readUInt16();
	      this.maxInstructionDefs = data.readUInt16();
	      this.maxStackElements = data.readUInt16();
	      this.maxSizeOfInstructions = data.readUInt16();
	      this.maxComponentElements = data.readUInt16();
	      return this.maxComponentDepth = data.readUInt16();
	    };

	    MaxpTable.prototype.encode = function(ids) {
	      var table;
	      table = new Data;
	      table.writeInt(this.version);
	      table.writeUInt16(ids.length);
	      table.writeUInt16(this.maxPoints);
	      table.writeUInt16(this.maxContours);
	      table.writeUInt16(this.maxCompositePoints);
	      table.writeUInt16(this.maxComponentContours);
	      table.writeUInt16(this.maxZones);
	      table.writeUInt16(this.maxTwilightPoints);
	      table.writeUInt16(this.maxStorage);
	      table.writeUInt16(this.maxFunctionDefs);
	      table.writeUInt16(this.maxInstructionDefs);
	      table.writeUInt16(this.maxStackElements);
	      table.writeUInt16(this.maxSizeOfInstructions);
	      table.writeUInt16(this.maxComponentElements);
	      table.writeUInt16(this.maxComponentDepth);
	      return table.data;
	    };

	    return MaxpTable;

	  })(Table);

	  module.exports = MaxpTable;

	}).call(this);


/***/ },
/* 86 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, PostTable, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  PostTable = (function(_super) {
	    var POSTSCRIPT_GLYPHS;

	    __extends(PostTable, _super);

	    function PostTable() {
	      return PostTable.__super__.constructor.apply(this, arguments);
	    }

	    PostTable.prototype.tag = 'post';

	    PostTable.prototype.parse = function(data) {
	      var i, length, numberOfGlyphs, _i, _results;
	      data.pos = this.offset;
	      this.format = data.readInt();
	      this.italicAngle = data.readInt();
	      this.underlinePosition = data.readShort();
	      this.underlineThickness = data.readShort();
	      this.isFixedPitch = data.readInt();
	      this.minMemType42 = data.readInt();
	      this.maxMemType42 = data.readInt();
	      this.minMemType1 = data.readInt();
	      this.maxMemType1 = data.readInt();
	      switch (this.format) {
	        case 0x00010000:
	          break;
	        case 0x00020000:
	          numberOfGlyphs = data.readUInt16();
	          this.glyphNameIndex = [];
	          for (i = _i = 0; 0 <= numberOfGlyphs ? _i < numberOfGlyphs : _i > numberOfGlyphs; i = 0 <= numberOfGlyphs ? ++_i : --_i) {
	            this.glyphNameIndex.push(data.readUInt16());
	          }
	          this.names = [];
	          _results = [];
	          while (data.pos < this.offset + this.length) {
	            length = data.readByte();
	            _results.push(this.names.push(data.readString(length)));
	          }
	          return _results;
	          break;
	        case 0x00025000:
	          numberOfGlyphs = data.readUInt16();
	          return this.offsets = data.read(numberOfGlyphs);
	        case 0x00030000:
	          break;
	        case 0x00040000:
	          return this.map = (function() {
	            var _j, _ref, _results1;
	            _results1 = [];
	            for (i = _j = 0, _ref = this.file.maxp.numGlyphs; 0 <= _ref ? _j < _ref : _j > _ref; i = 0 <= _ref ? ++_j : --_j) {
	              _results1.push(data.readUInt32());
	            }
	            return _results1;
	          }).call(this);
	      }
	    };

	    PostTable.prototype.glyphFor = function(code) {
	      var index;
	      switch (this.format) {
	        case 0x00010000:
	          return POSTSCRIPT_GLYPHS[code] || '.notdef';
	        case 0x00020000:
	          index = this.glyphNameIndex[code];
	          if (index <= 257) {
	            return POSTSCRIPT_GLYPHS[index];
	          } else {
	            return this.names[index - 258] || '.notdef';
	          }
	          break;
	        case 0x00025000:
	          return POSTSCRIPT_GLYPHS[code + this.offsets[code]] || '.notdef';
	        case 0x00030000:
	          return '.notdef';
	        case 0x00040000:
	          return this.map[code] || 0xFFFF;
	      }
	    };

	    PostTable.prototype.encode = function(mapping) {
	      var id, index, indexes, position, post, raw, string, strings, table, _i, _j, _k, _len, _len1, _len2;
	      if (!this.exists) {
	        return null;
	      }
	      raw = this.raw();
	      if (this.format === 0x00030000) {
	        return raw;
	      }
	      table = new Data(raw.slice(0, 32));
	      table.writeUInt32(0x00020000);
	      table.pos = 32;
	      indexes = [];
	      strings = [];
	      for (_i = 0, _len = mapping.length; _i < _len; _i++) {
	        id = mapping[_i];
	        post = this.glyphFor(id);
	        position = POSTSCRIPT_GLYPHS.indexOf(post);
	        if (position !== -1) {
	          indexes.push(position);
	        } else {
	          indexes.push(257 + strings.length);
	          strings.push(post);
	        }
	      }
	      table.writeUInt16(Object.keys(mapping).length);
	      for (_j = 0, _len1 = indexes.length; _j < _len1; _j++) {
	        index = indexes[_j];
	        table.writeUInt16(index);
	      }
	      for (_k = 0, _len2 = strings.length; _k < _len2; _k++) {
	        string = strings[_k];
	        table.writeByte(string.length);
	        table.writeString(string);
	      }
	      return table.data;
	    };

	    POSTSCRIPT_GLYPHS = '.notdef .null nonmarkingreturn space exclam quotedbl numbersign dollar percent\nampersand quotesingle parenleft parenright asterisk plus comma hyphen period slash\nzero one two three four five six seven eight nine colon semicolon less equal greater\nquestion at A B C D E F G H I J K L M N O P Q R S T U V W X Y Z\nbracketleft backslash bracketright asciicircum underscore grave\na b c d e f g h i j k l m n o p q r s t u v w x y z\nbraceleft bar braceright asciitilde Adieresis Aring Ccedilla Eacute Ntilde Odieresis\nUdieresis aacute agrave acircumflex adieresis atilde aring ccedilla eacute egrave\necircumflex edieresis iacute igrave icircumflex idieresis ntilde oacute ograve\nocircumflex odieresis otilde uacute ugrave ucircumflex udieresis dagger degree cent\nsterling section bullet paragraph germandbls registered copyright trademark acute\ndieresis notequal AE Oslash infinity plusminus lessequal greaterequal yen mu\npartialdiff summation product pi integral ordfeminine ordmasculine Omega ae oslash\nquestiondown exclamdown logicalnot radical florin approxequal Delta guillemotleft\nguillemotright ellipsis nonbreakingspace Agrave Atilde Otilde OE oe endash emdash\nquotedblleft quotedblright quoteleft quoteright divide lozenge ydieresis Ydieresis\nfraction currency guilsinglleft guilsinglright fi fl daggerdbl periodcentered\nquotesinglbase quotedblbase perthousand Acircumflex Ecircumflex Aacute Edieresis\nEgrave Iacute Icircumflex Idieresis Igrave Oacute Ocircumflex apple Ograve Uacute\nUcircumflex Ugrave dotlessi circumflex tilde macron breve dotaccent ring cedilla\nhungarumlaut ogonek caron Lslash lslash Scaron scaron Zcaron zcaron brokenbar Eth\neth Yacute yacute Thorn thorn minus multiply onesuperior twosuperior threesuperior\nonehalf onequarter threequarters franc Gbreve gbreve Idotaccent Scedilla scedilla\nCacute cacute Ccaron ccaron dcroat'.split(/\s+/g);

	    return PostTable;

	  })(Table);

	  module.exports = PostTable;

	}).call(this);


/***/ },
/* 87 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var OS2Table, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  OS2Table = (function(_super) {
	    __extends(OS2Table, _super);

	    function OS2Table() {
	      return OS2Table.__super__.constructor.apply(this, arguments);
	    }

	    OS2Table.prototype.tag = 'OS/2';

	    OS2Table.prototype.parse = function(data) {
	      var i;
	      data.pos = this.offset;
	      this.version = data.readUInt16();
	      this.averageCharWidth = data.readShort();
	      this.weightClass = data.readUInt16();
	      this.widthClass = data.readUInt16();
	      this.type = data.readShort();
	      this.ySubscriptXSize = data.readShort();
	      this.ySubscriptYSize = data.readShort();
	      this.ySubscriptXOffset = data.readShort();
	      this.ySubscriptYOffset = data.readShort();
	      this.ySuperscriptXSize = data.readShort();
	      this.ySuperscriptYSize = data.readShort();
	      this.ySuperscriptXOffset = data.readShort();
	      this.ySuperscriptYOffset = data.readShort();
	      this.yStrikeoutSize = data.readShort();
	      this.yStrikeoutPosition = data.readShort();
	      this.familyClass = data.readShort();
	      this.panose = (function() {
	        var _i, _results;
	        _results = [];
	        for (i = _i = 0; _i < 10; i = ++_i) {
	          _results.push(data.readByte());
	        }
	        return _results;
	      })();
	      this.charRange = (function() {
	        var _i, _results;
	        _results = [];
	        for (i = _i = 0; _i < 4; i = ++_i) {
	          _results.push(data.readInt());
	        }
	        return _results;
	      })();
	      this.vendorID = data.readString(4);
	      this.selection = data.readShort();
	      this.firstCharIndex = data.readShort();
	      this.lastCharIndex = data.readShort();
	      if (this.version > 0) {
	        this.ascent = data.readShort();
	        this.descent = data.readShort();
	        this.lineGap = data.readShort();
	        this.winAscent = data.readShort();
	        this.winDescent = data.readShort();
	        this.codePageRange = (function() {
	          var _i, _results;
	          _results = [];
	          for (i = _i = 0; _i < 2; i = ++_i) {
	            _results.push(data.readInt());
	          }
	          return _results;
	        })();
	        if (this.version > 1) {
	          this.xHeight = data.readShort();
	          this.capHeight = data.readShort();
	          this.defaultChar = data.readShort();
	          this.breakChar = data.readShort();
	          return this.maxContext = data.readShort();
	        }
	      }
	    };

	    OS2Table.prototype.encode = function() {
	      return this.raw();
	    };

	    return OS2Table;

	  })(Table);

	  module.exports = OS2Table;

	}).call(this);


/***/ },
/* 88 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Data, LocaTable, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  LocaTable = (function(_super) {
	    __extends(LocaTable, _super);

	    function LocaTable() {
	      return LocaTable.__super__.constructor.apply(this, arguments);
	    }

	    LocaTable.prototype.tag = 'loca';

	    LocaTable.prototype.parse = function(data) {
	      var format, i;
	      data.pos = this.offset;
	      format = this.file.head.indexToLocFormat;
	      if (format === 0) {
	        return this.offsets = (function() {
	          var _i, _ref, _results;
	          _results = [];
	          for (i = _i = 0, _ref = this.length; _i < _ref; i = _i += 2) {
	            _results.push(data.readUInt16() * 2);
	          }
	          return _results;
	        }).call(this);
	      } else {
	        return this.offsets = (function() {
	          var _i, _ref, _results;
	          _results = [];
	          for (i = _i = 0, _ref = this.length; _i < _ref; i = _i += 4) {
	            _results.push(data.readUInt32());
	          }
	          return _results;
	        }).call(this);
	      }
	    };

	    LocaTable.prototype.indexOf = function(id) {
	      return this.offsets[id];
	    };

	    LocaTable.prototype.lengthOf = function(id) {
	      return this.offsets[id + 1] - this.offsets[id];
	    };

	    LocaTable.prototype.encode = function(offsets) {
	      var o, offset, ret, table, _i, _j, _k, _len, _len1, _len2, _ref;
	      table = new Data;
	      for (_i = 0, _len = offsets.length; _i < _len; _i++) {
	        offset = offsets[_i];
	        if (!(offset > 0xFFFF)) {
	          continue;
	        }
	        _ref = this.offsets;
	        for (_j = 0, _len1 = _ref.length; _j < _len1; _j++) {
	          o = _ref[_j];
	          table.writeUInt32(o);
	        }
	        return ret = {
	          format: 1,
	          table: table.data
	        };
	      }
	      for (_k = 0, _len2 = offsets.length; _k < _len2; _k++) {
	        o = offsets[_k];
	        table.writeUInt16(o / 2);
	      }
	      return ret = {
	        format: 0,
	        table: table.data
	      };
	    };

	    return LocaTable;

	  })(Table);

	  module.exports = LocaTable;

	}).call(this);


/***/ },
/* 89 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1

	/*
	 * An implementation of Ruby's string.succ method.
	 * By Devon Govett
	 *
	 * Returns the successor to str. The successor is calculated by incrementing characters starting 
	 * from the rightmost alphanumeric (or the rightmost character if there are no alphanumerics) in the
	 * string. Incrementing a digit always results in another digit, and incrementing a letter results in
	 * another letter of the same case.
	 *
	 * If the increment generates a carry, the character to the left of it is incremented. This 
	 * process repeats until there is no carry, adding an additional character if necessary.
	 *
	 * succ("abcd")      == "abce"
	 * succ("THX1138")   == "THX1139"
	 * succ("<<koala>>") == "<<koalb>>"
	 * succ("1999zzz")   == "2000aaa"
	 * succ("ZZZ9999")   == "AAAA0000"
	 */

	(function() {
	  exports.successorOf = function(input) {
	    var added, alphabet, carry, i, index, isUpperCase, last, length, next, result;
	    alphabet = 'abcdefghijklmnopqrstuvwxyz';
	    length = alphabet.length;
	    result = input;
	    i = input.length;
	    while (i >= 0) {
	      last = input.charAt(--i);
	      if (isNaN(last)) {
	        index = alphabet.indexOf(last.toLowerCase());
	        if (index === -1) {
	          next = last;
	          carry = true;
	        } else {
	          next = alphabet.charAt((index + 1) % length);
	          isUpperCase = last === last.toUpperCase();
	          if (isUpperCase) {
	            next = next.toUpperCase();
	          }
	          carry = index + 1 >= length;
	          if (carry && i === 0) {
	            added = isUpperCase ? 'A' : 'a';
	            result = added + next + result.slice(1);
	            break;
	          }
	        }
	      } else {
	        next = +last + 1;
	        carry = next > 9;
	        if (carry) {
	          next = 0;
	        }
	        if (carry && i === 0) {
	          result = '1' + next + result.slice(1);
	          break;
	        }
	      }
	      result = result.slice(0, i) + next + result.slice(i + 1);
	      if (!carry) {
	        break;
	      }
	    }
	    return result;
	  };

	  exports.invert = function(object) {
	    var key, ret, val;
	    ret = {};
	    for (key in object) {
	      val = object[key];
	      ret[val] = key;
	    }
	    return ret;
	  };

	}).call(this);


/***/ },
/* 90 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var CompoundGlyph, Data, GlyfTable, SimpleGlyph, Table,
	    __hasProp = {}.hasOwnProperty,
	    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
	    __slice = [].slice;

	  Table = __webpack_require__(99);

	  Data = __webpack_require__(34);

	  GlyfTable = (function(_super) {
	    __extends(GlyfTable, _super);

	    function GlyfTable() {
	      return GlyfTable.__super__.constructor.apply(this, arguments);
	    }

	    GlyfTable.prototype.tag = 'glyf';

	    GlyfTable.prototype.parse = function(data) {
	      return this.cache = {};
	    };

	    GlyfTable.prototype.glyphFor = function(id) {
	      var data, index, length, loca, numberOfContours, raw, xMax, xMin, yMax, yMin;
	      if (id in this.cache) {
	        return this.cache[id];
	      }
	      loca = this.file.loca;
	      data = this.file.contents;
	      index = loca.indexOf(id);
	      length = loca.lengthOf(id);
	      if (length === 0) {
	        return this.cache[id] = null;
	      }
	      data.pos = this.offset + index;
	      raw = new Data(data.read(length));
	      numberOfContours = raw.readShort();
	      xMin = raw.readShort();
	      yMin = raw.readShort();
	      xMax = raw.readShort();
	      yMax = raw.readShort();
	      if (numberOfContours === -1) {
	        this.cache[id] = new CompoundGlyph(raw, xMin, yMin, xMax, yMax);
	      } else {
	        this.cache[id] = new SimpleGlyph(raw, numberOfContours, xMin, yMin, xMax, yMax);
	      }
	      return this.cache[id];
	    };

	    GlyfTable.prototype.encode = function(glyphs, mapping, old2new) {
	      var glyph, id, offsets, table, _i, _len;
	      table = [];
	      offsets = [];
	      for (_i = 0, _len = mapping.length; _i < _len; _i++) {
	        id = mapping[_i];
	        glyph = glyphs[id];
	        offsets.push(table.length);
	        if (glyph) {
	          table = table.concat(glyph.encode(old2new));
	        }
	      }
	      offsets.push(table.length);
	      return {
	        table: table,
	        offsets: offsets
	      };
	    };

	    return GlyfTable;

	  })(Table);

	  SimpleGlyph = (function() {
	    function SimpleGlyph(raw, numberOfContours, xMin, yMin, xMax, yMax) {
	      this.raw = raw;
	      this.numberOfContours = numberOfContours;
	      this.xMin = xMin;
	      this.yMin = yMin;
	      this.xMax = xMax;
	      this.yMax = yMax;
	      this.compound = false;
	    }

	    SimpleGlyph.prototype.encode = function() {
	      return this.raw.data;
	    };

	    return SimpleGlyph;

	  })();

	  CompoundGlyph = (function() {
	    var ARG_1_AND_2_ARE_WORDS, MORE_COMPONENTS, WE_HAVE_AN_X_AND_Y_SCALE, WE_HAVE_A_SCALE, WE_HAVE_A_TWO_BY_TWO, WE_HAVE_INSTRUCTIONS;

	    ARG_1_AND_2_ARE_WORDS = 0x0001;

	    WE_HAVE_A_SCALE = 0x0008;

	    MORE_COMPONENTS = 0x0020;

	    WE_HAVE_AN_X_AND_Y_SCALE = 0x0040;

	    WE_HAVE_A_TWO_BY_TWO = 0x0080;

	    WE_HAVE_INSTRUCTIONS = 0x0100;

	    function CompoundGlyph(raw, xMin, yMin, xMax, yMax) {
	      var data, flags;
	      this.raw = raw;
	      this.xMin = xMin;
	      this.yMin = yMin;
	      this.xMax = xMax;
	      this.yMax = yMax;
	      this.compound = true;
	      this.glyphIDs = [];
	      this.glyphOffsets = [];
	      data = this.raw;
	      while (true) {
	        flags = data.readShort();
	        this.glyphOffsets.push(data.pos);
	        this.glyphIDs.push(data.readShort());
	        if (!(flags & MORE_COMPONENTS)) {
	          break;
	        }
	        if (flags & ARG_1_AND_2_ARE_WORDS) {
	          data.pos += 4;
	        } else {
	          data.pos += 2;
	        }
	        if (flags & WE_HAVE_A_TWO_BY_TWO) {
	          data.pos += 8;
	        } else if (flags & WE_HAVE_AN_X_AND_Y_SCALE) {
	          data.pos += 4;
	        } else if (flags & WE_HAVE_A_SCALE) {
	          data.pos += 2;
	        }
	      }
	    }

	    CompoundGlyph.prototype.encode = function(mapping) {
	      var i, id, result, _i, _len, _ref;
	      result = new Data(__slice.call(this.raw.data));
	      _ref = this.glyphIDs;
	      for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {
	        id = _ref[i];
	        result.pos = this.glyphOffsets[i];
	        result.writeShort(mapping[id]);
	      }
	      return result.data;
	    };

	    return CompoundGlyph;

	  })();

	  module.exports = GlyfTable;

	}).call(this);


/***/ },
/* 91 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var CI_BRK, CP_BRK, DI_BRK, IN_BRK, PR_BRK;

	  exports.DI_BRK = DI_BRK = 0;

	  exports.IN_BRK = IN_BRK = 1;

	  exports.CI_BRK = CI_BRK = 2;

	  exports.CP_BRK = CP_BRK = 3;

	  exports.PR_BRK = PR_BRK = 4;

	  exports.pairTable = [[PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, CP_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, PR_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK]];

	}).call(this);


/***/ },
/* 92 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var AI, AL, B2, BA, BB, BK, CB, CJ, CL, CM, CP, CR, EX, GL, H2, H3, HL, HY, ID, IN, IS, JL, JT, JV, LF, NL, NS, NU, OP, PO, PR, QU, RI, SA, SG, SP, SY, WJ, XX, ZW;

	  exports.OP = OP = 0;

	  exports.CL = CL = 1;

	  exports.CP = CP = 2;

	  exports.QU = QU = 3;

	  exports.GL = GL = 4;

	  exports.NS = NS = 5;

	  exports.EX = EX = 6;

	  exports.SY = SY = 7;

	  exports.IS = IS = 8;

	  exports.PR = PR = 9;

	  exports.PO = PO = 10;

	  exports.NU = NU = 11;

	  exports.AL = AL = 12;

	  exports.HL = HL = 13;

	  exports.ID = ID = 14;

	  exports.IN = IN = 15;

	  exports.HY = HY = 16;

	  exports.BA = BA = 17;

	  exports.BB = BB = 18;

	  exports.B2 = B2 = 19;

	  exports.ZW = ZW = 20;

	  exports.CM = CM = 21;

	  exports.WJ = WJ = 22;

	  exports.H2 = H2 = 23;

	  exports.H3 = H3 = 24;

	  exports.JL = JL = 25;

	  exports.JV = JV = 26;

	  exports.JT = JT = 27;

	  exports.RI = RI = 28;

	  exports.AI = AI = 29;

	  exports.BK = BK = 30;

	  exports.CB = CB = 31;

	  exports.CJ = CJ = 32;

	  exports.CR = CR = 33;

	  exports.LF = LF = 34;

	  exports.NL = NL = 35;

	  exports.SA = SA = 36;

	  exports.SG = SG = 37;

	  exports.SP = SP = 38;

	  exports.XX = XX = 39;

	}).call(this);


/***/ },
/* 93 */
/***/ function(module, exports, __webpack_require__) {

	/* (ignored) */

/***/ },
/* 94 */
/***/ function(module, exports, __webpack_require__) {

	if (typeof Object.create === 'function') {
	  // implementation from standard node.js 'util' module
	  module.exports = function inherits(ctor, superCtor) {
	    ctor.super_ = superCtor
	    ctor.prototype = Object.create(superCtor.prototype, {
	      constructor: {
	        value: ctor,
	        enumerable: false,
	        writable: true,
	        configurable: true
	      }
	    });
	  };
	} else {
	  // old school shim for old browsers
	  module.exports = function inherits(ctor, superCtor) {
	    ctor.super_ = superCtor
	    var TempCtor = function () {}
	    TempCtor.prototype = superCtor.prototype
	    ctor.prototype = new TempCtor()
	    ctor.prototype.constructor = ctor
	  }
	}


/***/ },
/* 95 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';


	var utils = __webpack_require__(98);

	/* Public constants ==========================================================*/
	/* ===========================================================================*/


	//var Z_FILTERED          = 1;
	//var Z_HUFFMAN_ONLY      = 2;
	//var Z_RLE               = 3;
	var Z_FIXED               = 4;
	//var Z_DEFAULT_STRATEGY  = 0;

	/* Possible values of the data_type field (though see inflate()) */
	var Z_BINARY              = 0;
	var Z_TEXT                = 1;
	//var Z_ASCII             = 1; // = Z_TEXT
	var Z_UNKNOWN             = 2;

	/*============================================================================*/


	function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }

	// From zutil.h

	var STORED_BLOCK = 0;
	var STATIC_TREES = 1;
	var DYN_TREES    = 2;
	/* The three kinds of block type */

	var MIN_MATCH    = 3;
	var MAX_MATCH    = 258;
	/* The minimum and maximum match lengths */

	// From deflate.h
	/* ===========================================================================
	 * Internal compression state.
	 */

	var LENGTH_CODES  = 29;
	/* number of length codes, not counting the special END_BLOCK code */

	var LITERALS      = 256;
	/* number of literal bytes 0..255 */

	var L_CODES       = LITERALS + 1 + LENGTH_CODES;
	/* number of Literal or Length codes, including the END_BLOCK code */

	var D_CODES       = 30;
	/* number of distance codes */

	var BL_CODES      = 19;
	/* number of codes used to transfer the bit lengths */

	var HEAP_SIZE     = 2*L_CODES + 1;
	/* maximum heap size */

	var MAX_BITS      = 15;
	/* All codes must not exceed MAX_BITS bits */

	var Buf_size      = 16;
	/* size of bit buffer in bi_buf */


	/* ===========================================================================
	 * Constants
	 */

	var MAX_BL_BITS = 7;
	/* Bit length codes must not exceed MAX_BL_BITS bits */

	var END_BLOCK   = 256;
	/* end of block literal code */

	var REP_3_6     = 16;
	/* repeat previous bit length 3-6 times (2 bits of repeat count) */

	var REPZ_3_10   = 17;
	/* repeat a zero length 3-10 times  (3 bits of repeat count) */

	var REPZ_11_138 = 18;
	/* repeat a zero length 11-138 times  (7 bits of repeat count) */

	var extra_lbits =   /* extra bits for each length code */
	  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];

	var extra_dbits =   /* extra bits for each distance code */
	  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];

	var extra_blbits =  /* extra bits for each bit length code */
	  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];

	var bl_order =
	  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
	/* The lengths of the bit length codes are sent in order of decreasing
	 * probability, to avoid transmitting the lengths for unused bit length codes.
	 */

	/* ===========================================================================
	 * Local data. These are initialized only once.
	 */

	// We pre-fill arrays with 0 to avoid uninitialized gaps

	var DIST_CODE_LEN = 512; /* see definition of array dist_code below */

	// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
	var static_ltree  = new Array((L_CODES+2) * 2);
	zero(static_ltree);
	/* The static literal tree. Since the bit lengths are imposed, there is no
	 * need for the L_CODES extra codes used during heap construction. However
	 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
	 * below).
	 */

	var static_dtree  = new Array(D_CODES * 2);
	zero(static_dtree);
	/* The static distance tree. (Actually a trivial tree since all codes use
	 * 5 bits.)
	 */

	var _dist_code    = new Array(DIST_CODE_LEN);
	zero(_dist_code);
	/* Distance codes. The first 256 values correspond to the distances
	 * 3 .. 258, the last 256 values correspond to the top 8 bits of
	 * the 15 bit distances.
	 */

	var _length_code  = new Array(MAX_MATCH-MIN_MATCH+1);
	zero(_length_code);
	/* length code for each normalized match length (0 == MIN_MATCH) */

	var base_length   = new Array(LENGTH_CODES);
	zero(base_length);
	/* First normalized length for each code (0 = MIN_MATCH) */

	var base_dist     = new Array(D_CODES);
	zero(base_dist);
	/* First normalized distance for each code (0 = distance of 1) */


	var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) {

	  this.static_tree  = static_tree;  /* static tree or NULL */
	  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
	  this.extra_base   = extra_base;   /* base index for extra_bits */
	  this.elems        = elems;        /* max number of elements in the tree */
	  this.max_length   = max_length;   /* max bit length for the codes */

	  // show if `static_tree` has data or dummy - needed for monomorphic objects
	  this.has_stree    = static_tree && static_tree.length;
	};


	var static_l_desc;
	var static_d_desc;
	var static_bl_desc;


	var TreeDesc = function(dyn_tree, stat_desc) {
	  this.dyn_tree = dyn_tree;     /* the dynamic tree */
	  this.max_code = 0;            /* largest code with non zero frequency */
	  this.stat_desc = stat_desc;   /* the corresponding static tree */
	};



	function d_code(dist) {
	  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
	}


	/* ===========================================================================
	 * Output a short LSB first on the stream.
	 * IN assertion: there is enough room in pendingBuf.
	 */
	function put_short (s, w) {
	//    put_byte(s, (uch)((w) & 0xff));
	//    put_byte(s, (uch)((ush)(w) >> 8));
	  s.pending_buf[s.pending++] = (w) & 0xff;
	  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
	}


	/* ===========================================================================
	 * Send a value on a given number of bits.
	 * IN assertion: length <= 16 and value fits in length bits.
	 */
	function send_bits(s, value, length) {
	  if (s.bi_valid > (Buf_size - length)) {
	    s.bi_buf |= (value << s.bi_valid) & 0xffff;
	    put_short(s, s.bi_buf);
	    s.bi_buf = value >> (Buf_size - s.bi_valid);
	    s.bi_valid += length - Buf_size;
	  } else {
	    s.bi_buf |= (value << s.bi_valid) & 0xffff;
	    s.bi_valid += length;
	  }
	}


	function send_code(s, c, tree) {
	  send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/);
	}


	/* ===========================================================================
	 * Reverse the first len bits of a code, using straightforward code (a faster
	 * method would use a table)
	 * IN assertion: 1 <= len <= 15
	 */
	function bi_reverse(code, len) {
	  var res = 0;
	  do {
	    res |= code & 1;
	    code >>>= 1;
	    res <<= 1;
	  } while (--len > 0);
	  return res >>> 1;
	}


	/* ===========================================================================
	 * Flush the bit buffer, keeping at most 7 bits in it.
	 */
	function bi_flush(s) {
	  if (s.bi_valid === 16) {
	    put_short(s, s.bi_buf);
	    s.bi_buf = 0;
	    s.bi_valid = 0;

	  } else if (s.bi_valid >= 8) {
	    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
	    s.bi_buf >>= 8;
	    s.bi_valid -= 8;
	  }
	}


	/* ===========================================================================
	 * Compute the optimal bit lengths for a tree and update the total bit length
	 * for the current block.
	 * IN assertion: the fields freq and dad are set, heap[heap_max] and
	 *    above are the tree nodes sorted by increasing frequency.
	 * OUT assertions: the field len is set to the optimal bit length, the
	 *     array bl_count contains the frequencies for each bit length.
	 *     The length opt_len is updated; static_len is also updated if stree is
	 *     not null.
	 */
	function gen_bitlen(s, desc)
	//    deflate_state *s;
	//    tree_desc *desc;    /* the tree descriptor */
	{
	  var tree            = desc.dyn_tree;
	  var max_code        = desc.max_code;
	  var stree           = desc.stat_desc.static_tree;
	  var has_stree       = desc.stat_desc.has_stree;
	  var extra           = desc.stat_desc.extra_bits;
	  var base            = desc.stat_desc.extra_base;
	  var max_length      = desc.stat_desc.max_length;
	  var h;              /* heap index */
	  var n, m;           /* iterate over the tree elements */
	  var bits;           /* bit length */
	  var xbits;          /* extra bits */
	  var f;              /* frequency */
	  var overflow = 0;   /* number of elements with bit length too large */

	  for (bits = 0; bits <= MAX_BITS; bits++) {
	    s.bl_count[bits] = 0;
	  }

	  /* In a first pass, compute the optimal bit lengths (which may
	   * overflow in the case of the bit length tree).
	   */
	  tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */

	  for (h = s.heap_max+1; h < HEAP_SIZE; h++) {
	    n = s.heap[h];
	    bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
	    if (bits > max_length) {
	      bits = max_length;
	      overflow++;
	    }
	    tree[n*2 + 1]/*.Len*/ = bits;
	    /* We overwrite tree[n].Dad which is no longer needed */

	    if (n > max_code) { continue; } /* not a leaf node */

	    s.bl_count[bits]++;
	    xbits = 0;
	    if (n >= base) {
	      xbits = extra[n-base];
	    }
	    f = tree[n * 2]/*.Freq*/;
	    s.opt_len += f * (bits + xbits);
	    if (has_stree) {
	      s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits);
	    }
	  }
	  if (overflow === 0) { return; }

	  // Trace((stderr,"\nbit length overflow\n"));
	  /* This happens for example on obj2 and pic of the Calgary corpus */

	  /* Find the first bit length which could increase: */
	  do {
	    bits = max_length-1;
	    while (s.bl_count[bits] === 0) { bits--; }
	    s.bl_count[bits]--;      /* move one leaf down the tree */
	    s.bl_count[bits+1] += 2; /* move one overflow item as its brother */
	    s.bl_count[max_length]--;
	    /* The brother of the overflow item also moves one step up,
	     * but this does not affect bl_count[max_length]
	     */
	    overflow -= 2;
	  } while (overflow > 0);

	  /* Now recompute all bit lengths, scanning in increasing frequency.
	   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
	   * lengths instead of fixing only the wrong ones. This idea is taken
	   * from 'ar' written by Haruhiko Okumura.)
	   */
	  for (bits = max_length; bits !== 0; bits--) {
	    n = s.bl_count[bits];
	    while (n !== 0) {
	      m = s.heap[--h];
	      if (m > max_code) { continue; }
	      if (tree[m*2 + 1]/*.Len*/ !== bits) {
	        // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
	        s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/;
	        tree[m*2 + 1]/*.Len*/ = bits;
	      }
	      n--;
	    }
	  }
	}


	/* ===========================================================================
	 * Generate the codes for a given tree and bit counts (which need not be
	 * optimal).
	 * IN assertion: the array bl_count contains the bit length statistics for
	 * the given tree and the field len is set for all tree elements.
	 * OUT assertion: the field code is set for all tree elements of non
	 *     zero code length.
	 */
	function gen_codes(tree, max_code, bl_count)
	//    ct_data *tree;             /* the tree to decorate */
	//    int max_code;              /* largest code with non zero frequency */
	//    ushf *bl_count;            /* number of codes at each bit length */
	{
	  var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */
	  var code = 0;              /* running code value */
	  var bits;                  /* bit index */
	  var n;                     /* code index */

	  /* The distribution counts are first used to generate the code values
	   * without bit reversal.
	   */
	  for (bits = 1; bits <= MAX_BITS; bits++) {
	    next_code[bits] = code = (code + bl_count[bits-1]) << 1;
	  }
	  /* Check that the bit counts in bl_count are consistent. The last code
	   * must be all ones.
	   */
	  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
	  //        "inconsistent bit counts");
	  //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));

	  for (n = 0;  n <= max_code; n++) {
	    var len = tree[n*2 + 1]/*.Len*/;
	    if (len === 0) { continue; }
	    /* Now reverse the bits */
	    tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len);

	    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
	    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
	  }
	}


	/* ===========================================================================
	 * Initialize the various 'constant' tables.
	 */
	function tr_static_init() {
	  var n;        /* iterates over tree elements */
	  var bits;     /* bit counter */
	  var length;   /* length value */
	  var code;     /* code value */
	  var dist;     /* distance index */
	  var bl_count = new Array(MAX_BITS+1);
	  /* number of codes at each bit length for an optimal tree */

	  // do check in _tr_init()
	  //if (static_init_done) return;

	  /* For some embedded targets, global variables are not initialized: */
	/*#ifdef NO_INIT_GLOBAL_POINTERS
	  static_l_desc.static_tree = static_ltree;
	  static_l_desc.extra_bits = extra_lbits;
	  static_d_desc.static_tree = static_dtree;
	  static_d_desc.extra_bits = extra_dbits;
	  static_bl_desc.extra_bits = extra_blbits;
	#endif*/

	  /* Initialize the mapping length (0..255) -> length code (0..28) */
	  length = 0;
	  for (code = 0; code < LENGTH_CODES-1; code++) {
	    base_length[code] = length;
	    for (n = 0; n < (1<<extra_lbits[code]); n++) {
	      _length_code[length++] = code;
	    }
	  }
	  //Assert (length == 256, "tr_static_init: length != 256");
	  /* Note that the length 255 (match length 258) can be represented
	   * in two different ways: code 284 + 5 bits or code 285, so we
	   * overwrite length_code[255] to use the best encoding:
	   */
	  _length_code[length-1] = code;

	  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
	  dist = 0;
	  for (code = 0 ; code < 16; code++) {
	    base_dist[code] = dist;
	    for (n = 0; n < (1<<extra_dbits[code]); n++) {
	      _dist_code[dist++] = code;
	    }
	  }
	  //Assert (dist == 256, "tr_static_init: dist != 256");
	  dist >>= 7; /* from now on, all distances are divided by 128 */
	  for ( ; code < D_CODES; code++) {
	    base_dist[code] = dist << 7;
	    for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
	      _dist_code[256 + dist++] = code;
	    }
	  }
	  //Assert (dist == 256, "tr_static_init: 256+dist != 512");

	  /* Construct the codes of the static literal tree */
	  for (bits = 0; bits <= MAX_BITS; bits++) {
	    bl_count[bits] = 0;
	  }

	  n = 0;
	  while (n <= 143) {
	    static_ltree[n*2 + 1]/*.Len*/ = 8;
	    n++;
	    bl_count[8]++;
	  }
	  while (n <= 255) {
	    static_ltree[n*2 + 1]/*.Len*/ = 9;
	    n++;
	    bl_count[9]++;
	  }
	  while (n <= 279) {
	    static_ltree[n*2 + 1]/*.Len*/ = 7;
	    n++;
	    bl_count[7]++;
	  }
	  while (n <= 287) {
	    static_ltree[n*2 + 1]/*.Len*/ = 8;
	    n++;
	    bl_count[8]++;
	  }
	  /* Codes 286 and 287 do not exist, but we must include them in the
	   * tree construction to get a canonical Huffman tree (longest code
	   * all ones)
	   */
	  gen_codes(static_ltree, L_CODES+1, bl_count);

	  /* The static distance tree is trivial: */
	  for (n = 0; n < D_CODES; n++) {
	    static_dtree[n*2 + 1]/*.Len*/ = 5;
	    static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5);
	  }

	  // Now data ready and we can init static trees
	  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS);
	  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
	  static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);

	  //static_init_done = true;
	}


	/* ===========================================================================
	 * Initialize a new block.
	 */
	function init_block(s) {
	  var n; /* iterates over tree elements */

	  /* Initialize the trees. */
	  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; }
	  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; }
	  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; }

	  s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1;
	  s.opt_len = s.static_len = 0;
	  s.last_lit = s.matches = 0;
	}


	/* ===========================================================================
	 * Flush the bit buffer and align the output on a byte boundary
	 */
	function bi_windup(s)
	{
	  if (s.bi_valid > 8) {
	    put_short(s, s.bi_buf);
	  } else if (s.bi_valid > 0) {
	    //put_byte(s, (Byte)s->bi_buf);
	    s.pending_buf[s.pending++] = s.bi_buf;
	  }
	  s.bi_buf = 0;
	  s.bi_valid = 0;
	}

	/* ===========================================================================
	 * Copy a stored block, storing first the length and its
	 * one's complement if requested.
	 */
	function copy_block(s, buf, len, header)
	//DeflateState *s;
	//charf    *buf;    /* the input data */
	//unsigned len;     /* its length */
	//int      header;  /* true if block header must be written */
	{
	  bi_windup(s);        /* align on byte boundary */

	  if (header) {
	    put_short(s, len);
	    put_short(s, ~len);
	  }
	//  while (len--) {
	//    put_byte(s, *buf++);
	//  }
	  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
	  s.pending += len;
	}

	/* ===========================================================================
	 * Compares to subtrees, using the tree depth as tie breaker when
	 * the subtrees have equal frequency. This minimizes the worst case length.
	 */
	function smaller(tree, n, m, depth) {
	  var _n2 = n*2;
	  var _m2 = m*2;
	  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
	         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
	}

	/* ===========================================================================
	 * Restore the heap property by moving down the tree starting at node k,
	 * exchanging a node with the smallest of its two sons if necessary, stopping
	 * when the heap property is re-established (each father smaller than its
	 * two sons).
	 */
	function pqdownheap(s, tree, k)
	//    deflate_state *s;
	//    ct_data *tree;  /* the tree to restore */
	//    int k;               /* node to move down */
	{
	  var v = s.heap[k];
	  var j = k << 1;  /* left son of k */
	  while (j <= s.heap_len) {
	    /* Set j to the smallest of the two sons: */
	    if (j < s.heap_len &&
	      smaller(tree, s.heap[j+1], s.heap[j], s.depth)) {
	      j++;
	    }
	    /* Exit if v is smaller than both sons */
	    if (smaller(tree, v, s.heap[j], s.depth)) { break; }

	    /* Exchange v with the smallest son */
	    s.heap[k] = s.heap[j];
	    k = j;

	    /* And continue down the tree, setting j to the left son of k */
	    j <<= 1;
	  }
	  s.heap[k] = v;
	}


	// inlined manually
	// var SMALLEST = 1;

	/* ===========================================================================
	 * Send the block data compressed using the given Huffman trees
	 */
	function compress_block(s, ltree, dtree)
	//    deflate_state *s;
	//    const ct_data *ltree; /* literal tree */
	//    const ct_data *dtree; /* distance tree */
	{
	  var dist;           /* distance of matched string */
	  var lc;             /* match length or unmatched char (if dist == 0) */
	  var lx = 0;         /* running index in l_buf */
	  var code;           /* the code to send */
	  var extra;          /* number of extra bits to send */

	  if (s.last_lit !== 0) {
	    do {
	      dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]);
	      lc = s.pending_buf[s.l_buf + lx];
	      lx++;

	      if (dist === 0) {
	        send_code(s, lc, ltree); /* send a literal byte */
	        //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
	      } else {
	        /* Here, lc is the match length - MIN_MATCH */
	        code = _length_code[lc];
	        send_code(s, code+LITERALS+1, ltree); /* send the length code */
	        extra = extra_lbits[code];
	        if (extra !== 0) {
	          lc -= base_length[code];
	          send_bits(s, lc, extra);       /* send the extra length bits */
	        }
	        dist--; /* dist is now the match distance - 1 */
	        code = d_code(dist);
	        //Assert (code < D_CODES, "bad d_code");

	        send_code(s, code, dtree);       /* send the distance code */
	        extra = extra_dbits[code];
	        if (extra !== 0) {
	          dist -= base_dist[code];
	          send_bits(s, dist, extra);   /* send the extra distance bits */
	        }
	      } /* literal or match pair ? */

	      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
	      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
	      //       "pendingBuf overflow");

	    } while (lx < s.last_lit);
	  }

	  send_code(s, END_BLOCK, ltree);
	}


	/* ===========================================================================
	 * Construct one Huffman tree and assigns the code bit strings and lengths.
	 * Update the total bit length for the current block.
	 * IN assertion: the field freq is set for all tree elements.
	 * OUT assertions: the fields len and code are set to the optimal bit length
	 *     and corresponding code. The length opt_len is updated; static_len is
	 *     also updated if stree is not null. The field max_code is set.
	 */
	function build_tree(s, desc)
	//    deflate_state *s;
	//    tree_desc *desc; /* the tree descriptor */
	{
	  var tree     = desc.dyn_tree;
	  var stree    = desc.stat_desc.static_tree;
	  var has_stree = desc.stat_desc.has_stree;
	  var elems    = desc.stat_desc.elems;
	  var n, m;          /* iterate over heap elements */
	  var max_code = -1; /* largest code with non zero frequency */
	  var node;          /* new node being created */

	  /* Construct the initial heap, with least frequent element in
	   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
	   * heap[0] is not used.
	   */
	  s.heap_len = 0;
	  s.heap_max = HEAP_SIZE;

	  for (n = 0; n < elems; n++) {
	    if (tree[n * 2]/*.Freq*/ !== 0) {
	      s.heap[++s.heap_len] = max_code = n;
	      s.depth[n] = 0;

	    } else {
	      tree[n*2 + 1]/*.Len*/ = 0;
	    }
	  }

	  /* The pkzip format requires that at least one distance code exists,
	   * and that at least one bit should be sent even if there is only one
	   * possible code. So to avoid special checks later on we force at least
	   * two codes of non zero frequency.
	   */
	  while (s.heap_len < 2) {
	    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
	    tree[node * 2]/*.Freq*/ = 1;
	    s.depth[node] = 0;
	    s.opt_len--;

	    if (has_stree) {
	      s.static_len -= stree[node*2 + 1]/*.Len*/;
	    }
	    /* node is 0 or 1 so it does not have extra bits */
	  }
	  desc.max_code = max_code;

	  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
	   * establish sub-heaps of increasing lengths:
	   */
	  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }

	  /* Construct the Huffman tree by repeatedly combining the least two
	   * frequent nodes.
	   */
	  node = elems;              /* next internal node of the tree */
	  do {
	    //pqremove(s, tree, n);  /* n = node of least frequency */
	    /*** pqremove ***/
	    n = s.heap[1/*SMALLEST*/];
	    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
	    pqdownheap(s, tree, 1/*SMALLEST*/);
	    /***/

	    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */

	    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
	    s.heap[--s.heap_max] = m;

	    /* Create a new node father of n and m */
	    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
	    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
	    tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node;

	    /* and insert the new node in the heap */
	    s.heap[1/*SMALLEST*/] = node++;
	    pqdownheap(s, tree, 1/*SMALLEST*/);

	  } while (s.heap_len >= 2);

	  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];

	  /* At this point, the fields freq and dad are set. We can now
	   * generate the bit lengths.
	   */
	  gen_bitlen(s, desc);

	  /* The field len is now set, we can generate the bit codes */
	  gen_codes(tree, max_code, s.bl_count);
	}


	/* ===========================================================================
	 * Scan a literal or distance tree to determine the frequencies of the codes
	 * in the bit length tree.
	 */
	function scan_tree(s, tree, max_code)
	//    deflate_state *s;
	//    ct_data *tree;   /* the tree to be scanned */
	//    int max_code;    /* and its largest code of non zero frequency */
	{
	  var n;                     /* iterates over all tree elements */
	  var prevlen = -1;          /* last emitted length */
	  var curlen;                /* length of current code */

	  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */

	  var count = 0;             /* repeat count of the current code */
	  var max_count = 7;         /* max repeat count */
	  var min_count = 4;         /* min repeat count */

	  if (nextlen === 0) {
	    max_count = 138;
	    min_count = 3;
	  }
	  tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */

	  for (n = 0; n <= max_code; n++) {
	    curlen = nextlen;
	    nextlen = tree[(n+1)*2 + 1]/*.Len*/;

	    if (++count < max_count && curlen === nextlen) {
	      continue;

	    } else if (count < min_count) {
	      s.bl_tree[curlen * 2]/*.Freq*/ += count;

	    } else if (curlen !== 0) {

	      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
	      s.bl_tree[REP_3_6*2]/*.Freq*/++;

	    } else if (count <= 10) {
	      s.bl_tree[REPZ_3_10*2]/*.Freq*/++;

	    } else {
	      s.bl_tree[REPZ_11_138*2]/*.Freq*/++;
	    }

	    count = 0;
	    prevlen = curlen;

	    if (nextlen === 0) {
	      max_count = 138;
	      min_count = 3;

	    } else if (curlen === nextlen) {
	      max_count = 6;
	      min_count = 3;

	    } else {
	      max_count = 7;
	      min_count = 4;
	    }
	  }
	}


	/* ===========================================================================
	 * Send a literal or distance tree in compressed form, using the codes in
	 * bl_tree.
	 */
	function send_tree(s, tree, max_code)
	//    deflate_state *s;
	//    ct_data *tree; /* the tree to be scanned */
	//    int max_code;       /* and its largest code of non zero frequency */
	{
	  var n;                     /* iterates over all tree elements */
	  var prevlen = -1;          /* last emitted length */
	  var curlen;                /* length of current code */

	  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */

	  var count = 0;             /* repeat count of the current code */
	  var max_count = 7;         /* max repeat count */
	  var min_count = 4;         /* min repeat count */

	  /* tree[max_code+1].Len = -1; */  /* guard already set */
	  if (nextlen === 0) {
	    max_count = 138;
	    min_count = 3;
	  }

	  for (n = 0; n <= max_code; n++) {
	    curlen = nextlen;
	    nextlen = tree[(n+1)*2 + 1]/*.Len*/;

	    if (++count < max_count && curlen === nextlen) {
	      continue;

	    } else if (count < min_count) {
	      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);

	    } else if (curlen !== 0) {
	      if (curlen !== prevlen) {
	        send_code(s, curlen, s.bl_tree);
	        count--;
	      }
	      //Assert(count >= 3 && count <= 6, " 3_6?");
	      send_code(s, REP_3_6, s.bl_tree);
	      send_bits(s, count-3, 2);

	    } else if (count <= 10) {
	      send_code(s, REPZ_3_10, s.bl_tree);
	      send_bits(s, count-3, 3);

	    } else {
	      send_code(s, REPZ_11_138, s.bl_tree);
	      send_bits(s, count-11, 7);
	    }

	    count = 0;
	    prevlen = curlen;
	    if (nextlen === 0) {
	      max_count = 138;
	      min_count = 3;

	    } else if (curlen === nextlen) {
	      max_count = 6;
	      min_count = 3;

	    } else {
	      max_count = 7;
	      min_count = 4;
	    }
	  }
	}


	/* ===========================================================================
	 * Construct the Huffman tree for the bit lengths and return the index in
	 * bl_order of the last bit length code to send.
	 */
	function build_bl_tree(s) {
	  var max_blindex;  /* index of last bit length code of non zero freq */

	  /* Determine the bit length frequencies for literal and distance trees */
	  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
	  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);

	  /* Build the bit length tree: */
	  build_tree(s, s.bl_desc);
	  /* opt_len now includes the length of the tree representations, except
	   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
	   */

	  /* Determine the number of bit length codes to send. The pkzip format
	   * requires that at least 4 bit length codes be sent. (appnote.txt says
	   * 3 but the actual value used is 4.)
	   */
	  for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
	    if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) {
	      break;
	    }
	  }
	  /* Update opt_len to include the bit length tree and counts */
	  s.opt_len += 3*(max_blindex+1) + 5+5+4;
	  //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
	  //        s->opt_len, s->static_len));

	  return max_blindex;
	}


	/* ===========================================================================
	 * Send the header for a block using dynamic Huffman trees: the counts, the
	 * lengths of the bit length codes, the literal tree and the distance tree.
	 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
	 */
	function send_all_trees(s, lcodes, dcodes, blcodes)
	//    deflate_state *s;
	//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
	{
	  var rank;                    /* index in bl_order */

	  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
	  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
	  //        "too many codes");
	  //Tracev((stderr, "\nbl counts: "));
	  send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
	  send_bits(s, dcodes-1,   5);
	  send_bits(s, blcodes-4,  4); /* not -3 as stated in appnote.txt */
	  for (rank = 0; rank < blcodes; rank++) {
	    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
	    send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3);
	  }
	  //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));

	  send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */
	  //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));

	  send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */
	  //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
	}


	/* ===========================================================================
	 * Check if the data type is TEXT or BINARY, using the following algorithm:
	 * - TEXT if the two conditions below are satisfied:
	 *    a) There are no non-portable control characters belonging to the
	 *       "black list" (0..6, 14..25, 28..31).
	 *    b) There is at least one printable character belonging to the
	 *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
	 * - BINARY otherwise.
	 * - The following partially-portable control characters form a
	 *   "gray list" that is ignored in this detection algorithm:
	 *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
	 * IN assertion: the fields Freq of dyn_ltree are set.
	 */
	function detect_data_type(s) {
	  /* black_mask is the bit mask of black-listed bytes
	   * set bits 0..6, 14..25, and 28..31
	   * 0xf3ffc07f = binary 11110011111111111100000001111111
	   */
	  var black_mask = 0xf3ffc07f;
	  var n;

	  /* Check for non-textual ("black-listed") bytes. */
	  for (n = 0; n <= 31; n++, black_mask >>>= 1) {
	    if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) {
	      return Z_BINARY;
	    }
	  }

	  /* Check for textual ("white-listed") bytes. */
	  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
	      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
	    return Z_TEXT;
	  }
	  for (n = 32; n < LITERALS; n++) {
	    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
	      return Z_TEXT;
	    }
	  }

	  /* There are no "black-listed" or "white-listed" bytes:
	   * this stream either is empty or has tolerated ("gray-listed") bytes only.
	   */
	  return Z_BINARY;
	}


	var static_init_done = false;

	/* ===========================================================================
	 * Initialize the tree data structures for a new zlib stream.
	 */
	function _tr_init(s)
	{

	  if (!static_init_done) {
	    tr_static_init();
	    static_init_done = true;
	  }

	  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
	  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
	  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);

	  s.bi_buf = 0;
	  s.bi_valid = 0;

	  /* Initialize the first block of the first file: */
	  init_block(s);
	}


	/* ===========================================================================
	 * Send a stored block
	 */
	function _tr_stored_block(s, buf, stored_len, last)
	//DeflateState *s;
	//charf *buf;       /* input block */
	//ulg stored_len;   /* length of input block */
	//int last;         /* one if this is the last block for a file */
	{
	  send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3);    /* send block type */
	  copy_block(s, buf, stored_len, true); /* with header */
	}


	/* ===========================================================================
	 * Send one empty static block to give enough lookahead for inflate.
	 * This takes 10 bits, of which 7 may remain in the bit buffer.
	 */
	function _tr_align(s) {
	  send_bits(s, STATIC_TREES<<1, 3);
	  send_code(s, END_BLOCK, static_ltree);
	  bi_flush(s);
	}


	/* ===========================================================================
	 * Determine the best encoding for the current block: dynamic trees, static
	 * trees or store, and output the encoded block to the zip file.
	 */
	function _tr_flush_block(s, buf, stored_len, last)
	//DeflateState *s;
	//charf *buf;       /* input block, or NULL if too old */
	//ulg stored_len;   /* length of input block */
	//int last;         /* one if this is the last block for a file */
	{
	  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
	  var max_blindex = 0;        /* index of last bit length code of non zero freq */

	  /* Build the Huffman trees unless a stored block is forced */
	  if (s.level > 0) {

	    /* Check if the file is binary or text */
	    if (s.strm.data_type === Z_UNKNOWN) {
	      s.strm.data_type = detect_data_type(s);
	    }

	    /* Construct the literal and distance trees */
	    build_tree(s, s.l_desc);
	    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
	    //        s->static_len));

	    build_tree(s, s.d_desc);
	    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
	    //        s->static_len));
	    /* At this point, opt_len and static_len are the total bit lengths of
	     * the compressed block data, excluding the tree representations.
	     */

	    /* Build the bit length tree for the above two trees, and get the index
	     * in bl_order of the last bit length code to send.
	     */
	    max_blindex = build_bl_tree(s);

	    /* Determine the best encoding. Compute the block lengths in bytes. */
	    opt_lenb = (s.opt_len+3+7) >>> 3;
	    static_lenb = (s.static_len+3+7) >>> 3;

	    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
	    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
	    //        s->last_lit));

	    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }

	  } else {
	    // Assert(buf != (char*)0, "lost buf");
	    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
	  }

	  if ((stored_len+4 <= opt_lenb) && (buf !== -1)) {
	    /* 4: two words for the lengths */

	    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
	     * Otherwise we can't have processed more than WSIZE input bytes since
	     * the last block flush, because compression would have been
	     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
	     * transform a block into a stored block.
	     */
	    _tr_stored_block(s, buf, stored_len, last);

	  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {

	    send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3);
	    compress_block(s, static_ltree, static_dtree);

	  } else {
	    send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3);
	    send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1);
	    compress_block(s, s.dyn_ltree, s.dyn_dtree);
	  }
	  // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
	  /* The above check is made mod 2^32, for files larger than 512 MB
	   * and uLong implemented on 32 bits.
	   */
	  init_block(s);

	  if (last) {
	    bi_windup(s);
	  }
	  // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
	  //       s->compressed_len-7*last));
	}

	/* ===========================================================================
	 * Save the match info and tally the frequency counts. Return true if
	 * the current block must be flushed.
	 */
	function _tr_tally(s, dist, lc)
	//    deflate_state *s;
	//    unsigned dist;  /* distance of matched string */
	//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
	{
	  //var out_length, in_length, dcode;

	  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
	  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;

	  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
	  s.last_lit++;

	  if (dist === 0) {
	    /* lc is the unmatched char */
	    s.dyn_ltree[lc*2]/*.Freq*/++;
	  } else {
	    s.matches++;
	    /* Here, lc is the match length - MIN_MATCH */
	    dist--;             /* dist = match distance - 1 */
	    //Assert((ush)dist < (ush)MAX_DIST(s) &&
	    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
	    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");

	    s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++;
	    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
	  }

	// (!) This block is disabled in zlib defailts,
	// don't enable it for binary compatibility

	//#ifdef TRUNCATE_BLOCK
	//  /* Try to guess if it is profitable to stop the current block here */
	//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
	//    /* Compute an upper bound for the compressed length */
	//    out_length = s.last_lit*8;
	//    in_length = s.strstart - s.block_start;
	//
	//    for (dcode = 0; dcode < D_CODES; dcode++) {
	//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
	//    }
	//    out_length >>>= 3;
	//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
	//    //       s->last_lit, in_length, out_length,
	//    //       100L - out_length*100L/in_length));
	//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
	//      return true;
	//    }
	//  }
	//#endif

	  return (s.last_lit === s.lit_bufsize-1);
	  /* We avoid equality with lit_bufsize because of wraparound at 64K
	   * on 16 bit machines and because stored blocks are restricted to
	   * 64K-1 bytes.
	   */
	}

	exports._tr_init  = _tr_init;
	exports._tr_stored_block = _tr_stored_block;
	exports._tr_flush_block  = _tr_flush_block;
	exports._tr_tally = _tr_tally;
	exports._tr_align = _tr_align;

/***/ },
/* 96 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';

	// Note: adler32 takes 12% for level 0 and 2% for level 6.
	// It doesn't worth to make additional optimizationa as in original.
	// Small size is preferable.

	function adler32(adler, buf, len, pos) {
	  var s1 = (adler & 0xffff) |0
	    , s2 = ((adler >>> 16) & 0xffff) |0
	    , n = 0;

	  while (len !== 0) {
	    // Set limit ~ twice less than 5552, to keep
	    // s2 in 31-bits, because we force signed ints.
	    // in other case %= will fail.
	    n = len > 2000 ? 2000 : len;
	    len -= n;

	    do {
	      s1 = (s1 + buf[pos++]) |0;
	      s2 = (s2 + s1) |0;
	    } while (--n);

	    s1 %= 65521;
	    s2 %= 65521;
	  }

	  return (s1 | (s2 << 16)) |0;
	}


	module.exports = adler32;

/***/ },
/* 97 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';

	// Note: we can't get significant speed boost here.
	// So write code to minimize size - no pregenerated tables
	// and array tools dependencies.


	// Use ordinary array, since untyped makes no boost here
	function makeTable() {
	  var c, table = [];

	  for(var n =0; n < 256; n++){
	    c = n;
	    for(var k =0; k < 8; k++){
	      c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
	    }
	    table[n] = c;
	  }

	  return table;
	}

	// Create table on load. Just 255 signed longs. Not a problem.
	var crcTable = makeTable();


	function crc32(crc, buf, len, pos) {
	  var t = crcTable
	    , end = pos + len;

	  crc = crc ^ (-1);

	  for (var i = pos; i < end; i++ ) {
	    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
	  }

	  return (crc ^ (-1)); // >>> 0;
	}


	module.exports = crc32;

/***/ },
/* 98 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';


	var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
	                (typeof Uint16Array !== 'undefined') &&
	                (typeof Int32Array !== 'undefined');


	exports.assign = function (obj /*from1, from2, from3, ...*/) {
	  var sources = Array.prototype.slice.call(arguments, 1);
	  while (sources.length) {
	    var source = sources.shift();
	    if (!source) { continue; }

	    if (typeof(source) !== 'object') {
	      throw new TypeError(source + 'must be non-object');
	    }

	    for (var p in source) {
	      if (source.hasOwnProperty(p)) {
	        obj[p] = source[p];
	      }
	    }
	  }

	  return obj;
	};


	// reduce buffer size, avoiding mem copy
	exports.shrinkBuf = function (buf, size) {
	  if (buf.length === size) { return buf; }
	  if (buf.subarray) { return buf.subarray(0, size); }
	  buf.length = size;
	  return buf;
	};


	var fnTyped = {
	  arraySet: function (dest, src, src_offs, len, dest_offs) {
	    if (src.subarray && dest.subarray) {
	      dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
	      return;
	    }
	    // Fallback to ordinary array
	    for(var i=0; i<len; i++) {
	      dest[dest_offs + i] = src[src_offs + i];
	    }
	  },
	  // Join array of chunks to single array.
	  flattenChunks: function(chunks) {
	    var i, l, len, pos, chunk, result;

	    // calculate data length
	    len = 0;
	    for (i=0, l=chunks.length; i<l; i++) {
	      len += chunks[i].length;
	    }

	    // join chunks
	    result = new Uint8Array(len);
	    pos = 0;
	    for (i=0, l=chunks.length; i<l; i++) {
	      chunk = chunks[i];
	      result.set(chunk, pos);
	      pos += chunk.length;
	    }

	    return result;
	  }
	};

	var fnUntyped = {
	  arraySet: function (dest, src, src_offs, len, dest_offs) {
	    for(var i=0; i<len; i++) {
	      dest[dest_offs + i] = src[src_offs + i];
	    }
	  },
	  // Join array of chunks to single array.
	  flattenChunks: function(chunks) {
	    return [].concat.apply([], chunks);
	  }
	};


	// Enable/Disable typed arrays use, for testing
	//
	exports.setTyped = function (on) {
	  if (on) {
	    exports.Buf8  = Uint8Array;
	    exports.Buf16 = Uint16Array;
	    exports.Buf32 = Int32Array;
	    exports.assign(exports, fnTyped);
	  } else {
	    exports.Buf8  = Array;
	    exports.Buf16 = Array;
	    exports.Buf32 = Array;
	    exports.assign(exports, fnUntyped);
	  }
	};

	exports.setTyped(TYPED_OK);

/***/ },
/* 99 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	(function() {
	  var Table;

	  Table = (function() {
	    function Table(file) {
	      var info;
	      this.file = file;
	      info = this.file.directory.tables[this.tag];
	      this.exists = !!info;
	      if (info) {
	        this.offset = info.offset, this.length = info.length;
	        this.parse(this.file.contents);
	      }
	    }

	    Table.prototype.parse = function() {};

	    Table.prototype.encode = function() {};

	    Table.prototype.raw = function() {
	      if (!this.exists) {
	        return null;
	      }
	      this.file.contents.pos = this.offset;
	      return this.file.contents.read(this.length);
	    };

	    return Table;

	  })();

	  module.exports = Table;

	}).call(this);


/***/ },
/* 100 */
/***/ function(module, exports, __webpack_require__) {

	// Generated by CoffeeScript 1.7.1
	var UnicodeTrie,
	  __slice = [].slice;

	UnicodeTrie = (function() {
	  var DATA_BLOCK_LENGTH, DATA_GRANULARITY, DATA_MASK, INDEX_1_OFFSET, INDEX_2_BLOCK_LENGTH, INDEX_2_BMP_LENGTH, INDEX_2_MASK, INDEX_SHIFT, LSCP_INDEX_2_LENGTH, LSCP_INDEX_2_OFFSET, OMITTED_BMP_INDEX_1_LENGTH, SHIFT_1, SHIFT_1_2, SHIFT_2, UTF8_2B_INDEX_2_LENGTH, UTF8_2B_INDEX_2_OFFSET;

	  SHIFT_1 = 6 + 5;

	  SHIFT_2 = 5;

	  SHIFT_1_2 = SHIFT_1 - SHIFT_2;

	  OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1;

	  INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2;

	  INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1;

	  INDEX_SHIFT = 2;

	  DATA_BLOCK_LENGTH = 1 << SHIFT_2;

	  DATA_MASK = DATA_BLOCK_LENGTH - 1;

	  LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2;

	  LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2;

	  INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH;

	  UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH;

	  UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6;

	  INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH;

	  DATA_GRANULARITY = 1 << INDEX_SHIFT;

	  function UnicodeTrie(json) {
	    var _ref, _ref1;
	    if (json == null) {
	      json = {};
	    }
	    this.data = json.data || [];
	    this.highStart = (_ref = json.highStart) != null ? _ref : 0;
	    this.errorValue = (_ref1 = json.errorValue) != null ? _ref1 : -1;
	  }

	  UnicodeTrie.prototype.get = function(codePoint) {
	    var index;
	    if (codePoint < 0 || codePoint > 0x10ffff) {
	      return this.errorValue;
	    }
	    if (codePoint < 0xd800 || (codePoint > 0xdbff && codePoint <= 0xffff)) {
	      index = (this.data[codePoint >> SHIFT_2] << INDEX_SHIFT) + (codePoint & DATA_MASK);
	      return this.data[index];
	    }
	    if (codePoint <= 0xffff) {
	      index = (this.data[LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> SHIFT_2)] << INDEX_SHIFT) + (codePoint & DATA_MASK);
	      return this.data[index];
	    }
	    if (codePoint < this.highStart) {
	      index = this.data[(INDEX_1_OFFSET - OMITTED_BMP_INDEX_1_LENGTH) + (codePoint >> SHIFT_1)];
	      index = this.data[index + ((codePoint >> SHIFT_2) & INDEX_2_MASK)];
	      index = (index << INDEX_SHIFT) + (codePoint & DATA_MASK);
	      return this.data[index];
	    }
	    return this.data[this.data.length - DATA_GRANULARITY];
	  };

	  UnicodeTrie.prototype.toJSON = function() {
	    var res;
	    res = {
	      data: __slice.call(this.data),
	      highStart: this.highStart,
	      errorValue: this.errorValue
	    };
	    return res;
	  };

	  return UnicodeTrie;

	})();

	module.exports = UnicodeTrie;


/***/ },
/* 101 */
/***/ function(module, exports, __webpack_require__) {

	// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	var Buffer = __webpack_require__(4).Buffer;

	var isBufferEncoding = Buffer.isEncoding
	  || function(encoding) {
	       switch (encoding && encoding.toLowerCase()) {
	         case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
	         default: return false;
	       }
	     }


	function assertEncoding(encoding) {
	  if (encoding && !isBufferEncoding(encoding)) {
	    throw new Error('Unknown encoding: ' + encoding);
	  }
	}

	// StringDecoder provides an interface for efficiently splitting a series of
	// buffers into a series of JS strings without breaking apart multi-byte
	// characters. CESU-8 is handled as part of the UTF-8 encoding.
	//
	// @TODO Handling all encodings inside a single object makes it very difficult
	// to reason about this code, so it should be split up in the future.
	// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
	// points as used by CESU-8.
	var StringDecoder = exports.StringDecoder = function(encoding) {
	  this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
	  assertEncoding(encoding);
	  switch (this.encoding) {
	    case 'utf8':
	      // CESU-8 represents each of Surrogate Pair by 3-bytes
	      this.surrogateSize = 3;
	      break;
	    case 'ucs2':
	    case 'utf16le':
	      // UTF-16 represents each of Surrogate Pair by 2-bytes
	      this.surrogateSize = 2;
	      this.detectIncompleteChar = utf16DetectIncompleteChar;
	      break;
	    case 'base64':
	      // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
	      this.surrogateSize = 3;
	      this.detectIncompleteChar = base64DetectIncompleteChar;
	      break;
	    default:
	      this.write = passThroughWrite;
	      return;
	  }

	  // Enough space to store all bytes of a single character. UTF-8 needs 4
	  // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
	  this.charBuffer = new Buffer(6);
	  // Number of bytes received for the current incomplete multi-byte character.
	  this.charReceived = 0;
	  // Number of bytes expected for the current incomplete multi-byte character.
	  this.charLength = 0;
	};


	// write decodes the given buffer and returns it as JS string that is
	// guaranteed to not contain any partial multi-byte characters. Any partial
	// character found at the end of the buffer is buffered up, and will be
	// returned when calling write again with the remaining bytes.
	//
	// Note: Converting a Buffer containing an orphan surrogate to a String
	// currently works, but converting a String to a Buffer (via `new Buffer`, or
	// Buffer#write) will replace incomplete surrogates with the unicode
	// replacement character. See https://codereview.chromium.org/121173009/ .
	StringDecoder.prototype.write = function(buffer) {
	  var charStr = '';
	  // if our last write ended with an incomplete multibyte character
	  while (this.charLength) {
	    // determine how many remaining bytes this buffer has to offer for this char
	    var available = (buffer.length >= this.charLength - this.charReceived) ?
	        this.charLength - this.charReceived :
	        buffer.length;

	    // add the new bytes to the char buffer
	    buffer.copy(this.charBuffer, this.charReceived, 0, available);
	    this.charReceived += available;

	    if (this.charReceived < this.charLength) {
	      // still not enough chars in this buffer? wait for more ...
	      return '';
	    }

	    // remove bytes belonging to the current character from the buffer
	    buffer = buffer.slice(available, buffer.length);

	    // get the character that was split
	    charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);

	    // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
	    var charCode = charStr.charCodeAt(charStr.length - 1);
	    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
	      this.charLength += this.surrogateSize;
	      charStr = '';
	      continue;
	    }
	    this.charReceived = this.charLength = 0;

	    // if there are no more bytes in this buffer, just emit our char
	    if (buffer.length === 0) {
	      return charStr;
	    }
	    break;
	  }

	  // determine and set charLength / charReceived
	  this.detectIncompleteChar(buffer);

	  var end = buffer.length;
	  if (this.charLength) {
	    // buffer the incomplete character bytes we got
	    buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
	    end -= this.charReceived;
	  }

	  charStr += buffer.toString(this.encoding, 0, end);

	  var end = charStr.length - 1;
	  var charCode = charStr.charCodeAt(end);
	  // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
	  if (charCode >= 0xD800 && charCode <= 0xDBFF) {
	    var size = this.surrogateSize;
	    this.charLength += size;
	    this.charReceived += size;
	    this.charBuffer.copy(this.charBuffer, size, 0, size);
	    buffer.copy(this.charBuffer, 0, 0, size);
	    return charStr.substring(0, end);
	  }

	  // or just emit the charStr
	  return charStr;
	};

	// detectIncompleteChar determines if there is an incomplete UTF-8 character at
	// the end of the given buffer. If so, it sets this.charLength to the byte
	// length that character, and sets this.charReceived to the number of bytes
	// that are available for this character.
	StringDecoder.prototype.detectIncompleteChar = function(buffer) {
	  // determine how many bytes we have to check at the end of this buffer
	  var i = (buffer.length >= 3) ? 3 : buffer.length;

	  // Figure out if one of the last i bytes of our buffer announces an
	  // incomplete char.
	  for (; i > 0; i--) {
	    var c = buffer[buffer.length - i];

	    // See http://en.wikipedia.org/wiki/UTF-8#Description

	    // 110XXXXX
	    if (i == 1 && c >> 5 == 0x06) {
	      this.charLength = 2;
	      break;
	    }

	    // 1110XXXX
	    if (i <= 2 && c >> 4 == 0x0E) {
	      this.charLength = 3;
	      break;
	    }

	    // 11110XXX
	    if (i <= 3 && c >> 3 == 0x1E) {
	      this.charLength = 4;
	      break;
	    }
	  }
	  this.charReceived = i;
	};

	StringDecoder.prototype.end = function(buffer) {
	  var res = '';
	  if (buffer && buffer.length)
	    res = this.write(buffer);

	  if (this.charReceived) {
	    var cr = this.charReceived;
	    var buf = this.charBuffer;
	    var enc = this.encoding;
	    res += buf.slice(0, cr).toString(enc);
	  }

	  return res;
	};

	function passThroughWrite(buffer) {
	  return buffer.toString(this.encoding);
	}

	function utf16DetectIncompleteChar(buffer) {
	  this.charReceived = buffer.length % 2;
	  this.charLength = this.charReceived ? 2 : 0;
	}

	function base64DetectIncompleteChar(buffer) {
	  this.charReceived = buffer.length % 3;
	  this.charLength = this.charReceived ? 3 : 0;
	}


/***/ },
/* 102 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';

	// See state defs from inflate.js
	var BAD = 30;       /* got a data error -- remain here until reset */
	var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */

	/*
	   Decode literal, length, and distance codes and write out the resulting
	   literal and match bytes until either not enough input or output is
	   available, an end-of-block is encountered, or a data error is encountered.
	   When large enough input and output buffers are supplied to inflate(), for
	   example, a 16K input buffer and a 64K output buffer, more than 95% of the
	   inflate execution time is spent in this routine.

	   Entry assumptions:

	        state.mode === LEN
	        strm.avail_in >= 6
	        strm.avail_out >= 258
	        start >= strm.avail_out
	        state.bits < 8

	   On return, state.mode is one of:

	        LEN -- ran out of enough output space or enough available input
	        TYPE -- reached end of block code, inflate() to interpret next block
	        BAD -- error in block data

	   Notes:

	    - The maximum input bits used by a length/distance pair is 15 bits for the
	      length code, 5 bits for the length extra, 15 bits for the distance code,
	      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
	      Therefore if strm.avail_in >= 6, then there is enough input to avoid
	      checking for available input while decoding.

	    - The maximum bytes that a single length/distance pair can output is 258
	      bytes, which is the maximum length that can be coded.  inflate_fast()
	      requires strm.avail_out >= 258 for each loop to avoid checking for
	      output space.
	 */
	module.exports = function inflate_fast(strm, start) {
	  var state;
	  var _in;                    /* local strm.input */
	  var last;                   /* have enough input while in < last */
	  var _out;                   /* local strm.output */
	  var beg;                    /* inflate()'s initial strm.output */
	  var end;                    /* while out < end, enough space available */
	//#ifdef INFLATE_STRICT
	  var dmax;                   /* maximum distance from zlib header */
	//#endif
	  var wsize;                  /* window size or zero if not using window */
	  var whave;                  /* valid bytes in the window */
	  var wnext;                  /* window write index */
	  var window;                 /* allocated sliding window, if wsize != 0 */
	  var hold;                   /* local strm.hold */
	  var bits;                   /* local strm.bits */
	  var lcode;                  /* local strm.lencode */
	  var dcode;                  /* local strm.distcode */
	  var lmask;                  /* mask for first level of length codes */
	  var dmask;                  /* mask for first level of distance codes */
	  var here;                   /* retrieved table entry */
	  var op;                     /* code bits, operation, extra bits, or */
	                              /*  window position, window bytes to copy */
	  var len;                    /* match length, unused bytes */
	  var dist;                   /* match distance */
	  var from;                   /* where to copy match from */
	  var from_source;


	  var input, output; // JS specific, because we have no pointers

	  /* copy state to local variables */
	  state = strm.state;
	  //here = state.here;
	  _in = strm.next_in;
	  input = strm.input;
	  last = _in + (strm.avail_in - 5);
	  _out = strm.next_out;
	  output = strm.output;
	  beg = _out - (start - strm.avail_out);
	  end = _out + (strm.avail_out - 257);
	//#ifdef INFLATE_STRICT
	  dmax = state.dmax;
	//#endif
	  wsize = state.wsize;
	  whave = state.whave;
	  wnext = state.wnext;
	  window = state.window;
	  hold = state.hold;
	  bits = state.bits;
	  lcode = state.lencode;
	  dcode = state.distcode;
	  lmask = (1 << state.lenbits) - 1;
	  dmask = (1 << state.distbits) - 1;


	  /* decode literals and length/distances until end-of-block or not enough
	     input data or output space */

	  top:
	  do {
	    if (bits < 15) {
	      hold += input[_in++] << bits;
	      bits += 8;
	      hold += input[_in++] << bits;
	      bits += 8;
	    }

	    here = lcode[hold & lmask];

	    dolen:
	    for (;;) { // Goto emulation
	      op = here >>> 24/*here.bits*/;
	      hold >>>= op;
	      bits -= op;
	      op = (here >>> 16) & 0xff/*here.op*/;
	      if (op === 0) {                          /* literal */
	        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
	        //        "inflate:         literal '%c'\n" :
	        //        "inflate:         literal 0x%02x\n", here.val));
	        output[_out++] = here & 0xffff/*here.val*/;
	      }
	      else if (op & 16) {                     /* length base */
	        len = here & 0xffff/*here.val*/;
	        op &= 15;                           /* number of extra bits */
	        if (op) {
	          if (bits < op) {
	            hold += input[_in++] << bits;
	            bits += 8;
	          }
	          len += hold & ((1 << op) - 1);
	          hold >>>= op;
	          bits -= op;
	        }
	        //Tracevv((stderr, "inflate:         length %u\n", len));
	        if (bits < 15) {
	          hold += input[_in++] << bits;
	          bits += 8;
	          hold += input[_in++] << bits;
	          bits += 8;
	        }
	        here = dcode[hold & dmask];

	        dodist:
	        for (;;) { // goto emulation
	          op = here >>> 24/*here.bits*/;
	          hold >>>= op;
	          bits -= op;
	          op = (here >>> 16) & 0xff/*here.op*/;

	          if (op & 16) {                      /* distance base */
	            dist = here & 0xffff/*here.val*/;
	            op &= 15;                       /* number of extra bits */
	            if (bits < op) {
	              hold += input[_in++] << bits;
	              bits += 8;
	              if (bits < op) {
	                hold += input[_in++] << bits;
	                bits += 8;
	              }
	            }
	            dist += hold & ((1 << op) - 1);
	//#ifdef INFLATE_STRICT
	            if (dist > dmax) {
	              strm.msg = 'invalid distance too far back';
	              state.mode = BAD;
	              break top;
	            }
	//#endif
	            hold >>>= op;
	            bits -= op;
	            //Tracevv((stderr, "inflate:         distance %u\n", dist));
	            op = _out - beg;                /* max distance in output */
	            if (dist > op) {                /* see if copy from window */
	              op = dist - op;               /* distance back in window */
	              if (op > whave) {
	                if (state.sane) {
	                  strm.msg = 'invalid distance too far back';
	                  state.mode = BAD;
	                  break top;
	                }

	// (!) This block is disabled in zlib defailts,
	// don't enable it for binary compatibility
	//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
	//                if (len <= op - whave) {
	//                  do {
	//                    output[_out++] = 0;
	//                  } while (--len);
	//                  continue top;
	//                }
	//                len -= op - whave;
	//                do {
	//                  output[_out++] = 0;
	//                } while (--op > whave);
	//                if (op === 0) {
	//                  from = _out - dist;
	//                  do {
	//                    output[_out++] = output[from++];
	//                  } while (--len);
	//                  continue top;
	//                }
	//#endif
	              }
	              from = 0; // window index
	              from_source = window;
	              if (wnext === 0) {           /* very common case */
	                from += wsize - op;
	                if (op < len) {         /* some from window */
	                  len -= op;
	                  do {
	                    output[_out++] = window[from++];
	                  } while (--op);
	                  from = _out - dist;  /* rest from output */
	                  from_source = output;
	                }
	              }
	              else if (wnext < op) {      /* wrap around window */
	                from += wsize + wnext - op;
	                op -= wnext;
	                if (op < len) {         /* some from end of window */
	                  len -= op;
	                  do {
	                    output[_out++] = window[from++];
	                  } while (--op);
	                  from = 0;
	                  if (wnext < len) {  /* some from start of window */
	                    op = wnext;
	                    len -= op;
	                    do {
	                      output[_out++] = window[from++];
	                    } while (--op);
	                    from = _out - dist;      /* rest from output */
	                    from_source = output;
	                  }
	                }
	              }
	              else {                      /* contiguous in window */
	                from += wnext - op;
	                if (op < len) {         /* some from window */
	                  len -= op;
	                  do {
	                    output[_out++] = window[from++];
	                  } while (--op);
	                  from = _out - dist;  /* rest from output */
	                  from_source = output;
	                }
	              }
	              while (len > 2) {
	                output[_out++] = from_source[from++];
	                output[_out++] = from_source[from++];
	                output[_out++] = from_source[from++];
	                len -= 3;
	              }
	              if (len) {
	                output[_out++] = from_source[from++];
	                if (len > 1) {
	                  output[_out++] = from_source[from++];
	                }
	              }
	            }
	            else {
	              from = _out - dist;          /* copy direct from output */
	              do {                        /* minimum length is three */
	                output[_out++] = output[from++];
	                output[_out++] = output[from++];
	                output[_out++] = output[from++];
	                len -= 3;
	              } while (len > 2);
	              if (len) {
	                output[_out++] = output[from++];
	                if (len > 1) {
	                  output[_out++] = output[from++];
	                }
	              }
	            }
	          }
	          else if ((op & 64) === 0) {          /* 2nd level distance code */
	            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
	            continue dodist;
	          }
	          else {
	            strm.msg = 'invalid distance code';
	            state.mode = BAD;
	            break top;
	          }

	          break; // need to emulate goto via "continue"
	        }
	      }
	      else if ((op & 64) === 0) {              /* 2nd level length code */
	        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
	        continue dolen;
	      }
	      else if (op & 32) {                     /* end-of-block */
	        //Tracevv((stderr, "inflate:         end of block\n"));
	        state.mode = TYPE;
	        break top;
	      }
	      else {
	        strm.msg = 'invalid literal/length code';
	        state.mode = BAD;
	        break top;
	      }

	      break; // need to emulate goto via "continue"
	    }
	  } while (_in < last && _out < end);

	  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
	  len = bits >> 3;
	  _in -= len;
	  bits -= len << 3;
	  hold &= (1 << bits) - 1;

	  /* update state and return */
	  strm.next_in = _in;
	  strm.next_out = _out;
	  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
	  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
	  state.hold = hold;
	  state.bits = bits;
	  return;
	};


/***/ },
/* 103 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';


	var utils = __webpack_require__(98);

	var MAXBITS = 15;
	var ENOUGH_LENS = 852;
	var ENOUGH_DISTS = 592;
	//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);

	var CODES = 0;
	var LENS = 1;
	var DISTS = 2;

	var lbase = [ /* Length codes 257..285 base */
	  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
	  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
	];

	var lext = [ /* Length codes 257..285 extra */
	  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
	  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
	];

	var dbase = [ /* Distance codes 0..29 base */
	  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
	  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
	  8193, 12289, 16385, 24577, 0, 0
	];

	var dext = [ /* Distance codes 0..29 extra */
	  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
	  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
	  28, 28, 29, 29, 64, 64
	];

	module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
	{
	  var bits = opts.bits;
	      //here = opts.here; /* table entry for duplication */

	  var len = 0;               /* a code's length in bits */
	  var sym = 0;               /* index of code symbols */
	  var min = 0, max = 0;          /* minimum and maximum code lengths */
	  var root = 0;              /* number of index bits for root table */
	  var curr = 0;              /* number of index bits for current table */
	  var drop = 0;              /* code bits to drop for sub-table */
	  var left = 0;                   /* number of prefix codes available */
	  var used = 0;              /* code entries in table used */
	  var huff = 0;              /* Huffman code */
	  var incr;              /* for incrementing code, index */
	  var fill;              /* index for replicating entries */
	  var low;               /* low bits for current root entry */
	  var mask;              /* mask for low root bits */
	  var next;             /* next available space in table */
	  var base = null;     /* base value table to use */
	  var base_index = 0;
	//  var shoextra;    /* extra bits table to use */
	  var end;                    /* use base and extra for symbol > end */
	  var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];    /* number of codes of each length */
	  var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];     /* offsets in table for each length */
	  var extra = null;
	  var extra_index = 0;

	  var here_bits, here_op, here_val;

	  /*
	   Process a set of code lengths to create a canonical Huffman code.  The
	   code lengths are lens[0..codes-1].  Each length corresponds to the
	   symbols 0..codes-1.  The Huffman code is generated by first sorting the
	   symbols by length from short to long, and retaining the symbol order
	   for codes with equal lengths.  Then the code starts with all zero bits
	   for the first code of the shortest length, and the codes are integer
	   increments for the same length, and zeros are appended as the length
	   increases.  For the deflate format, these bits are stored backwards
	   from their more natural integer increment ordering, and so when the
	   decoding tables are built in the large loop below, the integer codes
	   are incremented backwards.

	   This routine assumes, but does not check, that all of the entries in
	   lens[] are in the range 0..MAXBITS.  The caller must assure this.
	   1..MAXBITS is interpreted as that code length.  zero means that that
	   symbol does not occur in this code.

	   The codes are sorted by computing a count of codes for each length,
	   creating from that a table of starting indices for each length in the
	   sorted table, and then entering the symbols in order in the sorted
	   table.  The sorted table is work[], with that space being provided by
	   the caller.

	   The length counts are used for other purposes as well, i.e. finding
	   the minimum and maximum length codes, determining if there are any
	   codes at all, checking for a valid set of lengths, and looking ahead
	   at length counts to determine sub-table sizes when building the
	   decoding tables.
	   */

	  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
	  for (len = 0; len <= MAXBITS; len++) {
	    count[len] = 0;
	  }
	  for (sym = 0; sym < codes; sym++) {
	    count[lens[lens_index + sym]]++;
	  }

	  /* bound code lengths, force root to be within code lengths */
	  root = bits;
	  for (max = MAXBITS; max >= 1; max--) {
	    if (count[max] !== 0) { break; }
	  }
	  if (root > max) {
	    root = max;
	  }
	  if (max === 0) {                     /* no symbols to code at all */
	    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
	    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
	    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
	    table[table_index++] = (1 << 24) | (64 << 16) | 0;


	    //table.op[opts.table_index] = 64;
	    //table.bits[opts.table_index] = 1;
	    //table.val[opts.table_index++] = 0;
	    table[table_index++] = (1 << 24) | (64 << 16) | 0;

	    opts.bits = 1;
	    return 0;     /* no symbols, but wait for decoding to report error */
	  }
	  for (min = 1; min < max; min++) {
	    if (count[min] !== 0) { break; }
	  }
	  if (root < min) {
	    root = min;
	  }

	  /* check for an over-subscribed or incomplete set of lengths */
	  left = 1;
	  for (len = 1; len <= MAXBITS; len++) {
	    left <<= 1;
	    left -= count[len];
	    if (left < 0) {
	      return -1;
	    }        /* over-subscribed */
	  }
	  if (left > 0 && (type === CODES || max !== 1)) {
	    return -1;                      /* incomplete set */
	  }

	  /* generate offsets into symbol table for each length for sorting */
	  offs[1] = 0;
	  for (len = 1; len < MAXBITS; len++) {
	    offs[len + 1] = offs[len] + count[len];
	  }

	  /* sort symbols by length, by symbol order within each length */
	  for (sym = 0; sym < codes; sym++) {
	    if (lens[lens_index + sym] !== 0) {
	      work[offs[lens[lens_index + sym]]++] = sym;
	    }
	  }

	  /*
	   Create and fill in decoding tables.  In this loop, the table being
	   filled is at next and has curr index bits.  The code being used is huff
	   with length len.  That code is converted to an index by dropping drop
	   bits off of the bottom.  For codes where len is less than drop + curr,
	   those top drop + curr - len bits are incremented through all values to
	   fill the table with replicated entries.

	   root is the number of index bits for the root table.  When len exceeds
	   root, sub-tables are created pointed to by the root entry with an index
	   of the low root bits of huff.  This is saved in low to check for when a
	   new sub-table should be started.  drop is zero when the root table is
	   being filled, and drop is root when sub-tables are being filled.

	   When a new sub-table is needed, it is necessary to look ahead in the
	   code lengths to determine what size sub-table is needed.  The length
	   counts are used for this, and so count[] is decremented as codes are
	   entered in the tables.

	   used keeps track of how many table entries have been allocated from the
	   provided *table space.  It is checked for LENS and DIST tables against
	   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
	   the initial root table size constants.  See the comments in inftrees.h
	   for more information.

	   sym increments through all symbols, and the loop terminates when
	   all codes of length max, i.e. all codes, have been processed.  This
	   routine permits incomplete codes, so another loop after this one fills
	   in the rest of the decoding tables with invalid code markers.
	   */

	  /* set up for code type */
	  // poor man optimization - use if-else instead of switch,
	  // to avoid deopts in old v8
	  if (type === CODES) {
	      base = extra = work;    /* dummy value--not used */
	      end = 19;
	  } else if (type === LENS) {
	      base = lbase;
	      base_index -= 257;
	      extra = lext;
	      extra_index -= 257;
	      end = 256;
	  } else {                    /* DISTS */
	      base = dbase;
	      extra = dext;
	      end = -1;
	  }

	  /* initialize opts for loop */
	  huff = 0;                   /* starting code */
	  sym = 0;                    /* starting code symbol */
	  len = min;                  /* starting code length */
	  next = table_index;              /* current table to fill in */
	  curr = root;                /* current table index bits */
	  drop = 0;                   /* current bits to drop from code for index */
	  low = -1;                   /* trigger new sub-table when len > root */
	  used = 1 << root;          /* use root table entries */
	  mask = used - 1;            /* mask for comparing low */

	  /* check available table space */
	  if ((type === LENS && used > ENOUGH_LENS) ||
	    (type === DISTS && used > ENOUGH_DISTS)) {
	    return 1;
	  }

	  var i=0;
	  /* process all codes and make table entries */
	  for (;;) {
	    i++;
	    /* create table entry */
	    here_bits = len - drop;
	    if (work[sym] < end) {
	      here_op = 0;
	      here_val = work[sym];
	    }
	    else if (work[sym] > end) {
	      here_op = extra[extra_index + work[sym]];
	      here_val = base[base_index + work[sym]];
	    }
	    else {
	      here_op = 32 + 64;         /* end of block */
	      here_val = 0;
	    }

	    /* replicate for those indices with low len bits equal to huff */
	    incr = 1 << (len - drop);
	    fill = 1 << curr;
	    min = fill;                 /* save offset to next table */
	    do {
	      fill -= incr;
	      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
	    } while (fill !== 0);

	    /* backwards increment the len-bit code huff */
	    incr = 1 << (len - 1);
	    while (huff & incr) {
	      incr >>= 1;
	    }
	    if (incr !== 0) {
	      huff &= incr - 1;
	      huff += incr;
	    } else {
	      huff = 0;
	    }

	    /* go to next symbol, update count, len */
	    sym++;
	    if (--count[len] === 0) {
	      if (len === max) { break; }
	      len = lens[lens_index + work[sym]];
	    }

	    /* create new sub-table if needed */
	    if (len > root && (huff & mask) !== low) {
	      /* if first time, transition to sub-tables */
	      if (drop === 0) {
	        drop = root;
	      }

	      /* increment past last table */
	      next += min;            /* here min is 1 << curr */

	      /* determine length of next table */
	      curr = len - drop;
	      left = 1 << curr;
	      while (curr + drop < max) {
	        left -= count[curr + drop];
	        if (left <= 0) { break; }
	        curr++;
	        left <<= 1;
	      }

	      /* check for enough space */
	      used += 1 << curr;
	      if ((type === LENS && used > ENOUGH_LENS) ||
	        (type === DISTS && used > ENOUGH_DISTS)) {
	        return 1;
	      }

	      /* point entry in root table to sub-table */
	      low = huff & mask;
	      /*table.op[low] = curr;
	      table.bits[low] = root;
	      table.val[low] = next - opts.table_index;*/
	      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
	    }
	  }

	  /* fill in remaining table entry if code is incomplete (guaranteed to have
	   at most one remaining entry, since if the code is incomplete, the
	   maximum code length that was allowed to get this far is one bit) */
	  if (huff !== 0) {
	    //table.op[next + huff] = 64;            /* invalid code marker */
	    //table.bits[next + huff] = len - drop;
	    //table.val[next + huff] = 0;
	    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
	  }

	  /* set return parameters */
	  //opts.table_index += used;
	  opts.bits = root;
	  return 0;
	};


/***/ },
/* 104 */
/***/ function(module, exports, __webpack_require__) {

	if (typeof Object.create === 'function') {
	  // implementation from standard node.js 'util' module
	  module.exports = function inherits(ctor, superCtor) {
	    ctor.super_ = superCtor
	    ctor.prototype = Object.create(superCtor.prototype, {
	      constructor: {
	        value: ctor,
	        enumerable: false,
	        writable: true,
	        configurable: true
	      }
	    });
	  };
	} else {
	  // old school shim for old browsers
	  module.exports = function inherits(ctor, superCtor) {
	    ctor.super_ = superCtor
	    var TempCtor = function () {}
	    TempCtor.prototype = superCtor.prototype
	    ctor.prototype = new TempCtor()
	    ctor.prototype.constructor = ctor
	  }
	}


/***/ },
/* 105 */
/***/ function(module, exports, __webpack_require__) {

	/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors.
	//
	// Permission is hereby granted, free of charge, to any person obtaining a
	// copy of this software and associated documentation files (the
	// "Software"), to deal in the Software without restriction, including
	// without limitation the rights to use, copy, modify, merge, publish,
	// distribute, sublicense, and/or sell copies of the Software, and to permit
	// persons to whom the Software is furnished to do so, subject to the
	// following conditions:
	//
	// The above copyright notice and this permission notice shall be included
	// in all copies or substantial portions of the Software.
	//
	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
	// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
	// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
	// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
	// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
	// USE OR OTHER DEALINGS IN THE SOFTWARE.

	// NOTE: These type checking functions intentionally don't use `instanceof`
	// because it is fragile and can be easily faked with `Object.create()`.
	function isArray(ar) {
	  return Array.isArray(ar);
	}
	exports.isArray = isArray;

	function isBoolean(arg) {
	  return typeof arg === 'boolean';
	}
	exports.isBoolean = isBoolean;

	function isNull(arg) {
	  return arg === null;
	}
	exports.isNull = isNull;

	function isNullOrUndefined(arg) {
	  return arg == null;
	}
	exports.isNullOrUndefined = isNullOrUndefined;

	function isNumber(arg) {
	  return typeof arg === 'number';
	}
	exports.isNumber = isNumber;

	function isString(arg) {
	  return typeof arg === 'string';
	}
	exports.isString = isString;

	function isSymbol(arg) {
	  return typeof arg === 'symbol';
	}
	exports.isSymbol = isSymbol;

	function isUndefined(arg) {
	  return arg === void 0;
	}
	exports.isUndefined = isUndefined;

	function isRegExp(re) {
	  return isObject(re) && objectToString(re) === '[object RegExp]';
	}
	exports.isRegExp = isRegExp;

	function isObject(arg) {
	  return typeof arg === 'object' && arg !== null;
	}
	exports.isObject = isObject;

	function isDate(d) {
	  return isObject(d) && objectToString(d) === '[object Date]';
	}
	exports.isDate = isDate;

	function isError(e) {
	  return isObject(e) &&
	      (objectToString(e) === '[object Error]' || e instanceof Error);
	}
	exports.isError = isError;

	function isFunction(arg) {
	  return typeof arg === 'function';
	}
	exports.isFunction = isFunction;

	function isPrimitive(arg) {
	  return arg === null ||
	         typeof arg === 'boolean' ||
	         typeof arg === 'number' ||
	         typeof arg === 'string' ||
	         typeof arg === 'symbol' ||  // ES6 symbol
	         typeof arg === 'undefined';
	}
	exports.isPrimitive = isPrimitive;

	function isBuffer(arg) {
	  return Buffer.isBuffer(arg);
	}
	exports.isBuffer = isBuffer;

	function objectToString(o) {
	  return Object.prototype.toString.call(o);
	}
	/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).Buffer))

/***/ },
/* 106 */
/***/ function(module, exports, __webpack_require__) {

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			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4129,
			4137,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4145,
			4153,
			4161,
			4169,
			4169,
			4169,
			4169,
			4169,
			4169,
			4169,
			4169,
			4177,
			4185,
			4193,
			4201,
			4209,
			4217,
			4217,
			4225,
			4233,
			4233,
			4233,
			4233,
			4233,
			4233,
			4233,
			4233,
			4241,
			4249,
			4257,
			4265,
			4273,
			4281,
			4289,
			4297,
			4305,
			4313,
			4321,
			4329,
			4337,
			4345,
			4353,
			4361,
			4361,
			4369,
			4377,
			4385,
			4385,
			4385,
			4385,
			4393,
			4401,
			4409,
			4409,
			4409,
			4409,
			4409,
			4409,
			4417,
			4425,
			4433,
			4441,
			4449,
			4457,
			4465,
			4473,
			4481,
			4489,
			4497,
			4505,
			4513,
			4521,
			4529,
			4537,
			4545,
			4553,
			4561,
			4569,
			4577,
			4585,
			4593,
			4601,
			4609,
			4617,
			4625,
			4633,
			4641,
			4649,
			4657,
			4665,
			4673,
			4681,
			4689,
			4697,
			4705,
			4713,
			4721,
			4729,
			4737,
			4745,
			4753,
			4761,
			4769,
			4777,
			4785,
			4793,
			4801,
			4809,
			4817,
			4825,
			4833,
			4841,
			4849,
			4857,
			4865,
			4873,
			4881,
			4889,
			4897,
			4905,
			4913,
			4921,
			4929,
			4937,
			4945,
			4953,
			4961,
			4969,
			4977,
			4985,
			4993,
			5001,
			5009,
			5017,
			5025,
			5033,
			5041,
			5049,
			5057,
			5065,
			5073,
			5081,
			5089,
			5097,
			5105,
			5113,
			5121,
			5129,
			5137,
			5145,
			5153,
			5161,
			5169,
			5177,
			5185,
			5193,
			5201,
			5209,
			5217,
			5225,
			5233,
			5241,
			5249,
			5257,
			5265,
			5273,
			5281,
			5289,
			5297,
			5305,
			5313,
			5321,
			5329,
			5337,
			5345,
			5353,
			5361,
			5369,
			5377,
			5385,
			5393,
			5401,
			5409,
			5417,
			5425,
			5433,
			5441,
			5449,
			5457,
			5465,
			5473,
			5481,
			5489,
			5497,
			5505,
			5513,
			5521,
			5529,
			5537,
			5545,
			5553,
			5561,
			5569,
			5577,
			5585,
			5593,
			5601,
			5609,
			5617,
			5625,
			5633,
			5641,
			5649,
			5657,
			5665,
			5673,
			5681,
			5689,
			5697,
			5705,
			5713,
			5721,
			5729,
			5737,
			5745,
			5753,
			5761,
			5769,
			5777,
			5785,
			5793,
			5801,
			5809,
			5817,
			5825,
			5833,
			5841,
			5849,
			5857,
			5865,
			5873,
			5881,
			5889,
			5897,
			5905,
			5913,
			5921,
			5929,
			5937,
			5945,
			5953,
			5961,
			5969,
			5977,
			5985,
			5993,
			6001,
			6009,
			6017,
			6025,
			6033,
			6041,
			6049,
			6057,
			6065,
			6073,
			6081,
			6089,
			6097,
			6105,
			6113,
			6121,
			6129,
			6137,
			6145,
			6153,
			6161,
			6169,
			6177,
			6185,
			6193,
			6201,
			6209,
			6217,
			6225,
			6233,
			6241,
			6249,
			6257,
			6265,
			6273,
			6281,
			6289,
			6297,
			6305,
			6313,
			6321,
			6329,
			6337,
			6345,
			6353,
			6361,
			6369,
			6377,
			6385,
			6393,
			6401,
			6409,
			6417,
			6425,
			6433,
			6441,
			6449,
			6457,
			6465,
			6473,
			6481,
			6489,
			6497,
			6505,
			6513,
			6521,
			6529,
			6537,
			6545,
			6553,
			6561,
			6569,
			6577,
			6585,
			6593,
			6601,
			6609,
			6617,
			6625,
			6633,
			6641,
			6649,
			6657,
			6665,
			6673,
			6681,
			6689,
			6697,
			6705,
			6713,
			6721,
			6729,
			6737,
			6745,
			6753,
			6761,
			6769,
			6777,
			6785,
			6793,
			6801,
			6809,
			6817,
			6825,
			6833,
			6841,
			6849,
			6857,
			6865,
			6873,
			6881,
			6889,
			6897,
			6905,
			6913,
			6921,
			6929,
			6937,
			6945,
			6953,
			6961,
			6969,
			6977,
			6985,
			6993,
			7001,
			7009,
			7017,
			7025,
			7033,
			7041,
			7049,
			7057,
			7065,
			7073,
			7081,
			7089,
			7097,
			7105,
			7113,
			7121,
			7129,
			7137,
			7145,
			7153,
			7161,
			7169,
			7177,
			7185,
			7193,
			7201,
			7209,
			7217,
			7225,
			7233,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7249,
			7257,
			7265,
			7273,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7281,
			7289,
			7297,
			7305,
			7305,
			7305,
			7305,
			7313,
			7321,
			7329,
			7337,
			7345,
			7353,
			7353,
			7353,
			7361,
			7369,
			7377,
			7385,
			7393,
			7401,
			7409,
			7417,
			7425,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7241,
			7972,
			7972,
			8100,
			8164,
			8228,
			8292,
			8356,
			8420,
			8484,
			8548,
			8612,
			8676,
			8740,
			8804,
			8868,
			8932,
			8996,
			9060,
			9124,
			9188,
			9252,
			9316,
			9380,
			9444,
			9508,
			9572,
			9636,
			9700,
			9764,
			9828,
			9892,
			9956,
			2593,
			2657,
			2721,
			2529,
			2785,
			2529,
			2849,
			2913,
			2977,
			3041,
			3105,
			3169,
			3233,
			3297,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			3361,
			2529,
			2529,
			2529,
			3425,
			2529,
			2529,
			3489,
			3553,
			2529,
			3617,
			3681,
			3745,
			3809,
			3873,
			3937,
			4001,
			4065,
			4129,
			4193,
			4257,
			4321,
			4385,
			4449,
			4513,
			4577,
			4641,
			4705,
			4769,
			4833,
			4897,
			4961,
			5025,
			5089,
			5153,
			5217,
			5281,
			5345,
			5409,
			5473,
			5537,
			5601,
			5665,
			5729,
			5793,
			5857,
			5921,
			5985,
			6049,
			6113,
			6177,
			6241,
			6305,
			6369,
			6433,
			6497,
			6561,
			6625,
			6689,
			6753,
			6817,
			6881,
			6945,
			7009,
			7073,
			7137,
			7201,
			7265,
			7329,
			7393,
			7457,
			7521,
			7585,
			7649,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			2529,
			7713,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7433,
			7433,
			7433,
			7433,
			7433,
			7433,
			7433,
			7441,
			7449,
			7457,
			7457,
			7457,
			7457,
			7457,
			7457,
			7465,
			2009,
			2009,
			2009,
			2009,
			7473,
			7473,
			7473,
			7473,
			7473,
			7473,
			7473,
			7473,
			7481,
			7489,
			7497,
			7505,
			7505,
			7505,
			7505,
			7505,
			7513,
			7521,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7529,
			7529,
			7537,
			7545,
			7545,
			7545,
			7545,
			7545,
			7553,
			7561,
			7561,
			7561,
			7561,
			7561,
			7561,
			7561,
			7569,
			7577,
			7585,
			7593,
			7593,
			7593,
			7593,
			7593,
			7593,
			7601,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7609,
			7617,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7625,
			7633,
			7641,
			7649,
			7657,
			7665,
			7673,
			7681,
			7689,
			7697,
			7705,
			2009,
			7713,
			7721,
			7729,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7737,
			7745,
			7753,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7761,
			7769,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7777,
			7785,
			7793,
			7801,
			7809,
			7809,
			7809,
			7809,
			7809,
			7809,
			7817,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7825,
			7833,
			7841,
			7849,
			2009,
			2009,
			2009,
			7857,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7865,
			7865,
			7865,
			7865,
			7865,
			7865,
			7865,
			7865,
			7865,
			7865,
			7865,
			7873,
			7881,
			7889,
			7897,
			7897,
			7897,
			7897,
			7905,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7913,
			7921,
			7929,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7937,
			7937,
			7937,
			7937,
			7937,
			7937,
			7937,
			7945,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			7953,
			7953,
			7953,
			7953,
			7953,
			7953,
			7953,
			2009,
			7961,
			7969,
			7977,
			7985,
			7993,
			2009,
			2009,
			8001,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8009,
			8017,
			8025,
			8025,
			8025,
			8025,
			8025,
			8025,
			8025,
			8033,
			8041,
			8049,
			8057,
			8065,
			8073,
			8081,
			8081,
			8081,
			8081,
			8081,
			8081,
			8081,
			8081,
			8081,
			8081,
			8081,
			8089,
			2009,
			8097,
			8097,
			8097,
			8105,
			2009,
			2009,
			2009,
			2009,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
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			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8113,
			8121,
			8129,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8137,
			8145,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			2009,
			67496,
			67496,
			67496,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			17,
			34,
			30,
			30,
			33,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			38,
			6,
			3,
			12,
			9,
			10,
			12,
			3,
			0,
			2,
			12,
			9,
			8,
			16,
			8,
			7,
			11,
			11,
			11,
			11,
			11,
			11,
			11,
			11,
			11,
			11,
			8,
			8,
			12,
			12,
			12,
			6,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			0,
			9,
			2,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			0,
			17,
			1,
			12,
			21,
			0,
			0,
			0,
			0,
			0,
			0,
			0,
			0,
			0,
			0,
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			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			39,
			21,
			21,
			21,
			21,
			21,
			35,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			21,
			4,
			0,
			10,
			9,
			9,
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			12,
			29,
			29,
			12,
			29,
			3,
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			17,
			12,
			12,
			10,
			9,
			29,
			29,
			18,
			12,
			29,
			29,
			29,
			29,
			29,
			3,
			29,
			29,
			29,
			0,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			29,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
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			29,
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			12,
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			12,
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			12,
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			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
			12,
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/**
 * @summary     DataTables
 * @description Paginate, search and order HTML tables
 * @version     1.10.10
 * @file        jquery.dataTables.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2008-2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
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	 *
	 * Note that the `DataTable` object is not a global variable but is aliased
	 * to `jQuery.fn.DataTable` and `jQuery.fn.dataTable` through which it may
	 * be  accessed.
	 *
	 *  @class
	 *  @param {object} [init={}] Configuration object for DataTables. Options
	 *    are defined by {@link DataTable.defaults}
	 *  @requires jQuery 1.7+
	 *
	 *  @example
	 *    // Basic initialisation
	 *    $(document).ready( function {
	 *      $('#example').dataTable();
	 *    } );
	 *
	 *  @example
	 *    // Initialisation with configuration options - in this case, disable
	 *    // pagination and sorting.
	 *    $(document).ready( function {
	 *      $('#example').dataTable( {
	 *        "paginate": false,
	 *        "sort": false
	 *      } );
	 *    } );
	 */
	var DataTable;

	
	/*
	 * It is useful to have variables which are scoped locally so only the
	 * DataTables functions can access them and they don't leak into global space.
	 * At the same time these functions are often useful over multiple files in the
	 * core and API, so we list, or at least document, all variables which are used
	 * by DataTables as private variables here. This also ensures that there is no
	 * clashing of variable names and that they can easily referenced for reuse.
	 */
	
	
	// Defined else where
	//  _selector_run
	//  _selector_opts
	//  _selector_first
	//  _selector_row_indexes
	
	var _ext; // DataTable.ext
	var _Api; // DataTable.Api
	var _api_register; // DataTable.Api.register
	var _api_registerPlural; // DataTable.Api.registerPlural
	
	var _re_dic = {};
	var _re_new_lines = /[\r\n]/g;
	var _re_html = /<.*?>/g;
	var _re_date_start = /^[\w\+\-]/;
	var _re_date_end = /[\w\+\-]$/;
	
	// Escape regular expression special characters
	var _re_escape_regex = new RegExp( '(\\' + [ '/', '.', '*', '+', '?', '|', '(', ')', '[', ']', '{', '}', '\\', '$', '^', '-' ].join('|\\') + ')', 'g' );
	
	// http://en.wikipedia.org/wiki/Foreign_exchange_market
	// - \u20BD - Russian ruble.
	// - \u20a9 - South Korean Won
	// - \u20BA - Turkish Lira
	// - \u20B9 - Indian Rupee
	// - R - Brazil (R$) and South Africa
	// - fr - Swiss Franc
	// - kr - Swedish krona, Norwegian krone and Danish krone
	// - \u2009 is thin space and \u202F is narrow no-break space, both used in many
	//   standards as thousands separators.
	var _re_formatted_numeric = /[',$£€¥%\u2009\u202F\u20BD\u20a9\u20BArfk]/gi;
	
	
	var _empty = function ( d ) {
		return !d || d === true || d === '-' ? true : false;
	};
	
	
	var _intVal = function ( s ) {
		var integer = parseInt( s, 10 );
		return !isNaN(integer) && isFinite(s) ? integer : null;
	};
	
	// Convert from a formatted number with characters other than `.` as the
	// decimal place, to a Javascript number
	var _numToDecimal = function ( num, decimalPoint ) {
		// Cache created regular expressions for speed as this function is called often
		if ( ! _re_dic[ decimalPoint ] ) {
			_re_dic[ decimalPoint ] = new RegExp( _fnEscapeRegex( decimalPoint ), 'g' );
		}
		return typeof num === 'string' && decimalPoint !== '.' ?
			num.replace( /\./g, '' ).replace( _re_dic[ decimalPoint ], '.' ) :
			num;
	};
	
	
	var _isNumber = function ( d, decimalPoint, formatted ) {
		var strType = typeof d === 'string';
	
		// If empty return immediately so there must be a number if it is a
		// formatted string (this stops the string "k", or "kr", etc being detected
		// as a formatted number for currency
		if ( _empty( d ) ) {
			return true;
		}
	
		if ( decimalPoint && strType ) {
			d = _numToDecimal( d, decimalPoint );
		}
	
		if ( formatted && strType ) {
			d = d.replace( _re_formatted_numeric, '' );
		}
	
		return !isNaN( parseFloat(d) ) && isFinite( d );
	};
	
	
	// A string without HTML in it can be considered to be HTML still
	var _isHtml = function ( d ) {
		return _empty( d ) || typeof d === 'string';
	};
	
	
	var _htmlNumeric = function ( d, decimalPoint, formatted ) {
		if ( _empty( d ) ) {
			return true;
		}
	
		var html = _isHtml( d );
		return ! html ?
			null :
			_isNumber( _stripHtml( d ), decimalPoint, formatted ) ?
				true :
				null;
	};
	
	
	var _pluck = function ( a, prop, prop2 ) {
		var out = [];
		var i=0, ien=a.length;
	
		// Could have the test in the loop for slightly smaller code, but speed
		// is essential here
		if ( prop2 !== undefined ) {
			for ( ; i<ien ; i++ ) {
				if ( a[i] && a[i][ prop ] ) {
					out.push( a[i][ prop ][ prop2 ] );
				}
			}
		}
		else {
			for ( ; i<ien ; i++ ) {
				if ( a[i] ) {
					out.push( a[i][ prop ] );
				}
			}
		}
	
		return out;
	};
	
	
	// Basically the same as _pluck, but rather than looping over `a` we use `order`
	// as the indexes to pick from `a`
	var _pluck_order = function ( a, order, prop, prop2 )
	{
		var out = [];
		var i=0, ien=order.length;
	
		// Could have the test in the loop for slightly smaller code, but speed
		// is essential here
		if ( prop2 !== undefined ) {
			for ( ; i<ien ; i++ ) {
				if ( a[ order[i] ][ prop ] ) {
					out.push( a[ order[i] ][ prop ][ prop2 ] );
				}
			}
		}
		else {
			for ( ; i<ien ; i++ ) {
				out.push( a[ order[i] ][ prop ] );
			}
		}
	
		return out;
	};
	
	
	var _range = function ( len, start )
	{
		var out = [];
		var end;
	
		if ( start === undefined ) {
			start = 0;
			end = len;
		}
		else {
			end = start;
			start = len;
		}
	
		for ( var i=start ; i<end ; i++ ) {
			out.push( i );
		}
	
		return out;
	};
	
	
	var _removeEmpty = function ( a )
	{
		var out = [];
	
		for ( var i=0, ien=a.length ; i<ien ; i++ ) {
			if ( a[i] ) { // careful - will remove all falsy values!
				out.push( a[i] );
			}
		}
	
		return out;
	};
	
	
	var _stripHtml = function ( d ) {
		return d.replace( _re_html, '' );
	};
	
	
	/**
	 * Find the unique elements in a source array.
	 *
	 * @param  {array} src Source array
	 * @return {array} Array of unique items
	 * @ignore
	 */
	var _unique = function ( src )
	{
		// A faster unique method is to use object keys to identify used values,
		// but this doesn't work with arrays or objects, which we must also
		// consider. See jsperf.com/compare-array-unique-versions/4 for more
		// information.
		var
			out = [],
			val,
			i, ien=src.length,
			j, k=0;
	
		again: for ( i=0 ; i<ien ; i++ ) {
			val = src[i];
	
			for ( j=0 ; j<k ; j++ ) {
				if ( out[j] === val ) {
					continue again;
				}
			}
	
			out.push( val );
			k++;
		}
	
		return out;
	};
	
	
	
	/**
	 * Create a mapping object that allows camel case parameters to be looked up
	 * for their Hungarian counterparts. The mapping is stored in a private
	 * parameter called `_hungarianMap` which can be accessed on the source object.
	 *  @param {object} o
	 *  @memberof DataTable#oApi
	 */
	function _fnHungarianMap ( o )
	{
		var
			hungarian = 'a aa ai ao as b fn i m o s ',
			match,
			newKey,
			map = {};
	
		$.each( o, function (key, val) {
			match = key.match(/^([^A-Z]+?)([A-Z])/);
	
			if ( match && hungarian.indexOf(match[1]+' ') !== -1 )
			{
				newKey = key.replace( match[0], match[2].toLowerCase() );
				map[ newKey ] = key;
	
				if ( match[1] === 'o' )
				{
					_fnHungarianMap( o[key] );
				}
			}
		} );
	
		o._hungarianMap = map;
	}
	
	
	/**
	 * Convert from camel case parameters to Hungarian, based on a Hungarian map
	 * created by _fnHungarianMap.
	 *  @param {object} src The model object which holds all parameters that can be
	 *    mapped.
	 *  @param {object} user The object to convert from camel case to Hungarian.
	 *  @param {boolean} force When set to `true`, properties which already have a
	 *    Hungarian value in the `user` object will be overwritten. Otherwise they
	 *    won't be.
	 *  @memberof DataTable#oApi
	 */
	function _fnCamelToHungarian ( src, user, force )
	{
		if ( ! src._hungarianMap ) {
			_fnHungarianMap( src );
		}
	
		var hungarianKey;
	
		$.each( user, function (key, val) {
			hungarianKey = src._hungarianMap[ key ];
	
			if ( hungarianKey !== undefined && (force || user[hungarianKey] === undefined) )
			{
				// For objects, we need to buzz down into the object to copy parameters
				if ( hungarianKey.charAt(0) === 'o' )
				{
					// Copy the camelCase options over to the hungarian
					if ( ! user[ hungarianKey ] ) {
						user[ hungarianKey ] = {};
					}
					$.extend( true, user[hungarianKey], user[key] );
	
					_fnCamelToHungarian( src[hungarianKey], user[hungarianKey], force );
				}
				else {
					user[hungarianKey] = user[ key ];
				}
			}
		} );
	}
	
	
	/**
	 * Language compatibility - when certain options are given, and others aren't, we
	 * need to duplicate the values over, in order to provide backwards compatibility
	 * with older language files.
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnLanguageCompat( lang )
	{
		var defaults = DataTable.defaults.oLanguage;
		var zeroRecords = lang.sZeroRecords;
	
		/* Backwards compatibility - if there is no sEmptyTable given, then use the same as
		 * sZeroRecords - assuming that is given.
		 */
		if ( ! lang.sEmptyTable && zeroRecords &&
			defaults.sEmptyTable === "No data available in table" )
		{
			_fnMap( lang, lang, 'sZeroRecords', 'sEmptyTable' );
		}
	
		/* Likewise with loading records */
		if ( ! lang.sLoadingRecords && zeroRecords &&
			defaults.sLoadingRecords === "Loading..." )
		{
			_fnMap( lang, lang, 'sZeroRecords', 'sLoadingRecords' );
		}
	
		// Old parameter name of the thousands separator mapped onto the new
		if ( lang.sInfoThousands ) {
			lang.sThousands = lang.sInfoThousands;
		}
	
		var decimal = lang.sDecimal;
		if ( decimal ) {
			_addNumericSort( decimal );
		}
	}
	
	
	/**
	 * Map one parameter onto another
	 *  @param {object} o Object to map
	 *  @param {*} knew The new parameter name
	 *  @param {*} old The old parameter name
	 */
	var _fnCompatMap = function ( o, knew, old ) {
		if ( o[ knew ] !== undefined ) {
			o[ old ] = o[ knew ];
		}
	};
	
	
	/**
	 * Provide backwards compatibility for the main DT options. Note that the new
	 * options are mapped onto the old parameters, so this is an external interface
	 * change only.
	 *  @param {object} init Object to map
	 */
	function _fnCompatOpts ( init )
	{
		_fnCompatMap( init, 'ordering',      'bSort' );
		_fnCompatMap( init, 'orderMulti',    'bSortMulti' );
		_fnCompatMap( init, 'orderClasses',  'bSortClasses' );
		_fnCompatMap( init, 'orderCellsTop', 'bSortCellsTop' );
		_fnCompatMap( init, 'order',         'aaSorting' );
		_fnCompatMap( init, 'orderFixed',    'aaSortingFixed' );
		_fnCompatMap( init, 'paging',        'bPaginate' );
		_fnCompatMap( init, 'pagingType',    'sPaginationType' );
		_fnCompatMap( init, 'pageLength',    'iDisplayLength' );
		_fnCompatMap( init, 'searching',     'bFilter' );
	
		// Boolean initialisation of x-scrolling
		if ( typeof init.sScrollX === 'boolean' ) {
			init.sScrollX = init.sScrollX ? '100%' : '';
		}
		if ( typeof init.scrollX === 'boolean' ) {
			init.scrollX = init.scrollX ? '100%' : '';
		}
	
		// Column search objects are in an array, so it needs to be converted
		// element by element
		var searchCols = init.aoSearchCols;
	
		if ( searchCols ) {
			for ( var i=0, ien=searchCols.length ; i<ien ; i++ ) {
				if ( searchCols[i] ) {
					_fnCamelToHungarian( DataTable.models.oSearch, searchCols[i] );
				}
			}
		}
	}
	
	
	/**
	 * Provide backwards compatibility for column options. Note that the new options
	 * are mapped onto the old parameters, so this is an external interface change
	 * only.
	 *  @param {object} init Object to map
	 */
	function _fnCompatCols ( init )
	{
		_fnCompatMap( init, 'orderable',     'bSortable' );
		_fnCompatMap( init, 'orderData',     'aDataSort' );
		_fnCompatMap( init, 'orderSequence', 'asSorting' );
		_fnCompatMap( init, 'orderDataType', 'sortDataType' );
	
		// orderData can be given as an integer
		var dataSort = init.aDataSort;
		if ( dataSort && ! $.isArray( dataSort ) ) {
			init.aDataSort = [ dataSort ];
		}
	}
	
	
	/**
	 * Browser feature detection for capabilities, quirks
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnBrowserDetect( settings )
	{
		// We don't need to do this every time DataTables is constructed, the values
		// calculated are specific to the browser and OS configuration which we
		// don't expect to change between initialisations
		if ( ! DataTable.__browser ) {
			var browser = {};
			DataTable.__browser = browser;
	
			// Scrolling feature / quirks detection
			var n = $('<div/>')
				.css( {
					position: 'fixed',
					top: 0,
					left: 0,
					height: 1,
					width: 1,
					overflow: 'hidden'
				} )
				.append(
					$('<div/>')
						.css( {
							position: 'absolute',
							top: 1,
							left: 1,
							width: 100,
							overflow: 'scroll'
						} )
						.append(
							$('<div/>')
								.css( {
									width: '100%',
									height: 10
								} )
						)
				)
				.appendTo( 'body' );
	
			var outer = n.children();
			var inner = outer.children();
	
			// Numbers below, in order, are:
			// inner.offsetWidth, inner.clientWidth, outer.offsetWidth, outer.clientWidth
			//
			// IE6 XP:                           100 100 100  83
			// IE7 Vista:                        100 100 100  83
			// IE 8+ Windows:                     83  83 100  83
			// Evergreen Windows:                 83  83 100  83
			// Evergreen Mac with scrollbars:     85  85 100  85
			// Evergreen Mac without scrollbars: 100 100 100 100
	
			// Get scrollbar width
			browser.barWidth = outer[0].offsetWidth - outer[0].clientWidth;
	
			// IE6/7 will oversize a width 100% element inside a scrolling element, to
			// include the width of the scrollbar, while other browsers ensure the inner
			// element is contained without forcing scrolling
			browser.bScrollOversize = inner[0].offsetWidth === 100 && outer[0].clientWidth !== 100;
	
			// In rtl text layout, some browsers (most, but not all) will place the
			// scrollbar on the left, rather than the right.
			browser.bScrollbarLeft = Math.round( inner.offset().left ) !== 1;
	
			// IE8- don't provide height and width for getBoundingClientRect
			browser.bBounding = n[0].getBoundingClientRect().width ? true : false;
	
			n.remove();
		}
	
		$.extend( settings.oBrowser, DataTable.__browser );
		settings.oScroll.iBarWidth = DataTable.__browser.barWidth;
	}
	
	
	/**
	 * Array.prototype reduce[Right] method, used for browsers which don't support
	 * JS 1.6. Done this way to reduce code size, since we iterate either way
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnReduce ( that, fn, init, start, end, inc )
	{
		var
			i = start,
			value,
			isSet = false;
	
		if ( init !== undefined ) {
			value = init;
			isSet = true;
		}
	
		while ( i !== end ) {
			if ( ! that.hasOwnProperty(i) ) {
				continue;
			}
	
			value = isSet ?
				fn( value, that[i], i, that ) :
				that[i];
	
			isSet = true;
			i += inc;
		}
	
		return value;
	}
	
	/**
	 * Add a column to the list used for the table with default values
	 *  @param {object} oSettings dataTables settings object
	 *  @param {node} nTh The th element for this column
	 *  @memberof DataTable#oApi
	 */
	function _fnAddColumn( oSettings, nTh )
	{
		// Add column to aoColumns array
		var oDefaults = DataTable.defaults.column;
		var iCol = oSettings.aoColumns.length;
		var oCol = $.extend( {}, DataTable.models.oColumn, oDefaults, {
			"nTh": nTh ? nTh : document.createElement('th'),
			"sTitle":    oDefaults.sTitle    ? oDefaults.sTitle    : nTh ? nTh.innerHTML : '',
			"aDataSort": oDefaults.aDataSort ? oDefaults.aDataSort : [iCol],
			"mData": oDefaults.mData ? oDefaults.mData : iCol,
			idx: iCol
		} );
		oSettings.aoColumns.push( oCol );
	
		// Add search object for column specific search. Note that the `searchCols[ iCol ]`
		// passed into extend can be undefined. This allows the user to give a default
		// with only some of the parameters defined, and also not give a default
		var searchCols = oSettings.aoPreSearchCols;
		searchCols[ iCol ] = $.extend( {}, DataTable.models.oSearch, searchCols[ iCol ] );
	
		// Use the default column options function to initialise classes etc
		_fnColumnOptions( oSettings, iCol, $(nTh).data() );
	}
	
	
	/**
	 * Apply options for a column
	 *  @param {object} oSettings dataTables settings object
	 *  @param {int} iCol column index to consider
	 *  @param {object} oOptions object with sType, bVisible and bSearchable etc
	 *  @memberof DataTable#oApi
	 */
	function _fnColumnOptions( oSettings, iCol, oOptions )
	{
		var oCol = oSettings.aoColumns[ iCol ];
		var oClasses = oSettings.oClasses;
		var th = $(oCol.nTh);
	
		// Try to get width information from the DOM. We can't get it from CSS
		// as we'd need to parse the CSS stylesheet. `width` option can override
		if ( ! oCol.sWidthOrig ) {
			// Width attribute
			oCol.sWidthOrig = th.attr('width') || null;
	
			// Style attribute
			var t = (th.attr('style') || '').match(/width:\s*(\d+[pxem%]+)/);
			if ( t ) {
				oCol.sWidthOrig = t[1];
			}
		}
	
		/* User specified column options */
		if ( oOptions !== undefined && oOptions !== null )
		{
			// Backwards compatibility
			_fnCompatCols( oOptions );
	
			// Map camel case parameters to their Hungarian counterparts
			_fnCamelToHungarian( DataTable.defaults.column, oOptions );
	
			/* Backwards compatibility for mDataProp */
			if ( oOptions.mDataProp !== undefined && !oOptions.mData )
			{
				oOptions.mData = oOptions.mDataProp;
			}
	
			if ( oOptions.sType )
			{
				oCol._sManualType = oOptions.sType;
			}
	
			// `class` is a reserved word in Javascript, so we need to provide
			// the ability to use a valid name for the camel case input
			if ( oOptions.className && ! oOptions.sClass )
			{
				oOptions.sClass = oOptions.className;
			}
	
			$.extend( oCol, oOptions );
			_fnMap( oCol, oOptions, "sWidth", "sWidthOrig" );
	
			/* iDataSort to be applied (backwards compatibility), but aDataSort will take
			 * priority if defined
			 */
			if ( oOptions.iDataSort !== undefined )
			{
				oCol.aDataSort = [ oOptions.iDataSort ];
			}
			_fnMap( oCol, oOptions, "aDataSort" );
		}
	
		/* Cache the data get and set functions for speed */
		var mDataSrc = oCol.mData;
		var mData = _fnGetObjectDataFn( mDataSrc );
		var mRender = oCol.mRender ? _fnGetObjectDataFn( oCol.mRender ) : null;
	
		var attrTest = function( src ) {
			return typeof src === 'string' && src.indexOf('@') !== -1;
		};
		oCol._bAttrSrc = $.isPlainObject( mDataSrc ) && (
			attrTest(mDataSrc.sort) || attrTest(mDataSrc.type) || attrTest(mDataSrc.filter)
		);
	
		oCol.fnGetData = function (rowData, type, meta) {
			var innerData = mData( rowData, type, undefined, meta );
	
			return mRender && type ?
				mRender( innerData, type, rowData, meta ) :
				innerData;
		};
		oCol.fnSetData = function ( rowData, val, meta ) {
			return _fnSetObjectDataFn( mDataSrc )( rowData, val, meta );
		};
	
		// Indicate if DataTables should read DOM data as an object or array
		// Used in _fnGetRowElements
		if ( typeof mDataSrc !== 'number' ) {
			oSettings._rowReadObject = true;
		}
	
		/* Feature sorting overrides column specific when off */
		if ( !oSettings.oFeatures.bSort )
		{
			oCol.bSortable = false;
			th.addClass( oClasses.sSortableNone ); // Have to add class here as order event isn't called
		}
	
		/* Check that the class assignment is correct for sorting */
		var bAsc = $.inArray('asc', oCol.asSorting) !== -1;
		var bDesc = $.inArray('desc', oCol.asSorting) !== -1;
		if ( !oCol.bSortable || (!bAsc && !bDesc) )
		{
			oCol.sSortingClass = oClasses.sSortableNone;
			oCol.sSortingClassJUI = "";
		}
		else if ( bAsc && !bDesc )
		{
			oCol.sSortingClass = oClasses.sSortableAsc;
			oCol.sSortingClassJUI = oClasses.sSortJUIAscAllowed;
		}
		else if ( !bAsc && bDesc )
		{
			oCol.sSortingClass = oClasses.sSortableDesc;
			oCol.sSortingClassJUI = oClasses.sSortJUIDescAllowed;
		}
		else
		{
			oCol.sSortingClass = oClasses.sSortable;
			oCol.sSortingClassJUI = oClasses.sSortJUI;
		}
	}
	
	
	/**
	 * Adjust the table column widths for new data. Note: you would probably want to
	 * do a redraw after calling this function!
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnAdjustColumnSizing ( settings )
	{
		/* Not interested in doing column width calculation if auto-width is disabled */
		if ( settings.oFeatures.bAutoWidth !== false )
		{
			var columns = settings.aoColumns;
	
			_fnCalculateColumnWidths( settings );
			for ( var i=0 , iLen=columns.length ; i<iLen ; i++ )
			{
				columns[i].nTh.style.width = columns[i].sWidth;
			}
		}
	
		var scroll = settings.oScroll;
		if ( scroll.sY !== '' || scroll.sX !== '')
		{
			_fnScrollDraw( settings );
		}
	
		_fnCallbackFire( settings, null, 'column-sizing', [settings] );
	}
	
	
	/**
	 * Covert the index of a visible column to the index in the data array (take account
	 * of hidden columns)
	 *  @param {object} oSettings dataTables settings object
	 *  @param {int} iMatch Visible column index to lookup
	 *  @returns {int} i the data index
	 *  @memberof DataTable#oApi
	 */
	function _fnVisibleToColumnIndex( oSettings, iMatch )
	{
		var aiVis = _fnGetColumns( oSettings, 'bVisible' );
	
		return typeof aiVis[iMatch] === 'number' ?
			aiVis[iMatch] :
			null;
	}
	
	
	/**
	 * Covert the index of an index in the data array and convert it to the visible
	 *   column index (take account of hidden columns)
	 *  @param {int} iMatch Column index to lookup
	 *  @param {object} oSettings dataTables settings object
	 *  @returns {int} i the data index
	 *  @memberof DataTable#oApi
	 */
	function _fnColumnIndexToVisible( oSettings, iMatch )
	{
		var aiVis = _fnGetColumns( oSettings, 'bVisible' );
		var iPos = $.inArray( iMatch, aiVis );
	
		return iPos !== -1 ? iPos : null;
	}
	
	
	/**
	 * Get the number of visible columns
	 *  @param {object} oSettings dataTables settings object
	 *  @returns {int} i the number of visible columns
	 *  @memberof DataTable#oApi
	 */
	function _fnVisbleColumns( oSettings )
	{
		return _fnGetColumns( oSettings, 'bVisible' ).length;
	}
	
	
	/**
	 * Get an array of column indexes that match a given property
	 *  @param {object} oSettings dataTables settings object
	 *  @param {string} sParam Parameter in aoColumns to look for - typically
	 *    bVisible or bSearchable
	 *  @returns {array} Array of indexes with matched properties
	 *  @memberof DataTable#oApi
	 */
	function _fnGetColumns( oSettings, sParam )
	{
		var a = [];
	
		$.map( oSettings.aoColumns, function(val, i) {
			if ( val[sParam] ) {
				a.push( i );
			}
		} );
	
		return a;
	}
	
	
	/**
	 * Calculate the 'type' of a column
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnColumnTypes ( settings )
	{
		var columns = settings.aoColumns;
		var data = settings.aoData;
		var types = DataTable.ext.type.detect;
		var i, ien, j, jen, k, ken;
		var col, cell, detectedType, cache;
	
		// For each column, spin over the 
		for ( i=0, ien=columns.length ; i<ien ; i++ ) {
			col = columns[i];
			cache = [];
	
			if ( ! col.sType && col._sManualType ) {
				col.sType = col._sManualType;
			}
			else if ( ! col.sType ) {
				for ( j=0, jen=types.length ; j<jen ; j++ ) {
					for ( k=0, ken=data.length ; k<ken ; k++ ) {
						// Use a cache array so we only need to get the type data
						// from the formatter once (when using multiple detectors)
						if ( cache[k] === undefined ) {
							cache[k] = _fnGetCellData( settings, k, i, 'type' );
						}
	
						detectedType = types[j]( cache[k], settings );
	
						// If null, then this type can't apply to this column, so
						// rather than testing all cells, break out. There is an
						// exception for the last type which is `html`. We need to
						// scan all rows since it is possible to mix string and HTML
						// types
						if ( ! detectedType && j !== types.length-1 ) {
							break;
						}
	
						// Only a single match is needed for html type since it is
						// bottom of the pile and very similar to string
						if ( detectedType === 'html' ) {
							break;
						}
					}
	
					// Type is valid for all data points in the column - use this
					// type
					if ( detectedType ) {
						col.sType = detectedType;
						break;
					}
				}
	
				// Fall back - if no type was detected, always use string
				if ( ! col.sType ) {
					col.sType = 'string';
				}
			}
		}
	}
	
	
	/**
	 * Take the column definitions and static columns arrays and calculate how
	 * they relate to column indexes. The callback function will then apply the
	 * definition found for a column to a suitable configuration object.
	 *  @param {object} oSettings dataTables settings object
	 *  @param {array} aoColDefs The aoColumnDefs array that is to be applied
	 *  @param {array} aoCols The aoColumns array that defines columns individually
	 *  @param {function} fn Callback function - takes two parameters, the calculated
	 *    column index and the definition for that column.
	 *  @memberof DataTable#oApi
	 */
	function _fnApplyColumnDefs( oSettings, aoColDefs, aoCols, fn )
	{
		var i, iLen, j, jLen, k, kLen, def;
		var columns = oSettings.aoColumns;
	
		// Column definitions with aTargets
		if ( aoColDefs )
		{
			/* Loop over the definitions array - loop in reverse so first instance has priority */
			for ( i=aoColDefs.length-1 ; i>=0 ; i-- )
			{
				def = aoColDefs[i];
	
				/* Each definition can target multiple columns, as it is an array */
				var aTargets = def.targets !== undefined ?
					def.targets :
					def.aTargets;
	
				if ( ! $.isArray( aTargets ) )
				{
					aTargets = [ aTargets ];
				}
	
				for ( j=0, jLen=aTargets.length ; j<jLen ; j++ )
				{
					if ( typeof aTargets[j] === 'number' && aTargets[j] >= 0 )
					{
						/* Add columns that we don't yet know about */
						while( columns.length <= aTargets[j] )
						{
							_fnAddColumn( oSettings );
						}
	
						/* Integer, basic index */
						fn( aTargets[j], def );
					}
					else if ( typeof aTargets[j] === 'number' && aTargets[j] < 0 )
					{
						/* Negative integer, right to left column counting */
						fn( columns.length+aTargets[j], def );
					}
					else if ( typeof aTargets[j] === 'string' )
					{
						/* Class name matching on TH element */
						for ( k=0, kLen=columns.length ; k<kLen ; k++ )
						{
							if ( aTargets[j] == "_all" ||
							     $(columns[k].nTh).hasClass( aTargets[j] ) )
							{
								fn( k, def );
							}
						}
					}
				}
			}
		}
	
		// Statically defined columns array
		if ( aoCols )
		{
			for ( i=0, iLen=aoCols.length ; i<iLen ; i++ )
			{
				fn( i, aoCols[i] );
			}
		}
	}
	
	/**
	 * Add a data array to the table, creating DOM node etc. This is the parallel to
	 * _fnGatherData, but for adding rows from a Javascript source, rather than a
	 * DOM source.
	 *  @param {object} oSettings dataTables settings object
	 *  @param {array} aData data array to be added
	 *  @param {node} [nTr] TR element to add to the table - optional. If not given,
	 *    DataTables will create a row automatically
	 *  @param {array} [anTds] Array of TD|TH elements for the row - must be given
	 *    if nTr is.
	 *  @returns {int} >=0 if successful (index of new aoData entry), -1 if failed
	 *  @memberof DataTable#oApi
	 */
	function _fnAddData ( oSettings, aDataIn, nTr, anTds )
	{
		/* Create the object for storing information about this new row */
		var iRow = oSettings.aoData.length;
		var oData = $.extend( true, {}, DataTable.models.oRow, {
			src: nTr ? 'dom' : 'data',
			idx: iRow
		} );
	
		oData._aData = aDataIn;
		oSettings.aoData.push( oData );
	
		/* Create the cells */
		var nTd, sThisType;
		var columns = oSettings.aoColumns;
	
		// Invalidate the column types as the new data needs to be revalidated
		for ( var i=0, iLen=columns.length ; i<iLen ; i++ )
		{
			columns[i].sType = null;
		}
	
		/* Add to the display array */
		oSettings.aiDisplayMaster.push( iRow );
	
		var id = oSettings.rowIdFn( aDataIn );
		if ( id !== undefined ) {
			oSettings.aIds[ id ] = oData;
		}
	
		/* Create the DOM information, or register it if already present */
		if ( nTr || ! oSettings.oFeatures.bDeferRender )
		{
			_fnCreateTr( oSettings, iRow, nTr, anTds );
		}
	
		return iRow;
	}
	
	
	/**
	 * Add one or more TR elements to the table. Generally we'd expect to
	 * use this for reading data from a DOM sourced table, but it could be
	 * used for an TR element. Note that if a TR is given, it is used (i.e.
	 * it is not cloned).
	 *  @param {object} settings dataTables settings object
	 *  @param {array|node|jQuery} trs The TR element(s) to add to the table
	 *  @returns {array} Array of indexes for the added rows
	 *  @memberof DataTable#oApi
	 */
	function _fnAddTr( settings, trs )
	{
		var row;
	
		// Allow an individual node to be passed in
		if ( ! (trs instanceof $) ) {
			trs = $(trs);
		}
	
		return trs.map( function (i, el) {
			row = _fnGetRowElements( settings, el );
			return _fnAddData( settings, row.data, el, row.cells );
		} );
	}
	
	
	/**
	 * Take a TR element and convert it to an index in aoData
	 *  @param {object} oSettings dataTables settings object
	 *  @param {node} n the TR element to find
	 *  @returns {int} index if the node is found, null if not
	 *  @memberof DataTable#oApi
	 */
	function _fnNodeToDataIndex( oSettings, n )
	{
		return (n._DT_RowIndex!==undefined) ? n._DT_RowIndex : null;
	}
	
	
	/**
	 * Take a TD element and convert it into a column data index (not the visible index)
	 *  @param {object} oSettings dataTables settings object
	 *  @param {int} iRow The row number the TD/TH can be found in
	 *  @param {node} n The TD/TH element to find
	 *  @returns {int} index if the node is found, -1 if not
	 *  @memberof DataTable#oApi
	 */
	function _fnNodeToColumnIndex( oSettings, iRow, n )
	{
		return $.inArray( n, oSettings.aoData[ iRow ].anCells );
	}
	
	
	/**
	 * Get the data for a given cell from the internal cache, taking into account data mapping
	 *  @param {object} settings dataTables settings object
	 *  @param {int} rowIdx aoData row id
	 *  @param {int} colIdx Column index
	 *  @param {string} type data get type ('display', 'type' 'filter' 'sort')
	 *  @returns {*} Cell data
	 *  @memberof DataTable#oApi
	 */
	function _fnGetCellData( settings, rowIdx, colIdx, type )
	{
		var draw           = settings.iDraw;
		var col            = settings.aoColumns[colIdx];
		var rowData        = settings.aoData[rowIdx]._aData;
		var defaultContent = col.sDefaultContent;
		var cellData       = col.fnGetData( rowData, type, {
			settings: settings,
			row:      rowIdx,
			col:      colIdx
		} );
	
		if ( cellData === undefined ) {
			if ( settings.iDrawError != draw && defaultContent === null ) {
				_fnLog( settings, 0, "Requested unknown parameter "+
					(typeof col.mData=='function' ? '{function}' : "'"+col.mData+"'")+
					" for row "+rowIdx+", column "+colIdx, 4 );
				settings.iDrawError = draw;
			}
			return defaultContent;
		}
	
		/* When the data source is null, we can use default column data */
		if ( (cellData === rowData || cellData === null) && defaultContent !== null ) {
			cellData = defaultContent;
		}
		else if ( typeof cellData === 'function' ) {
			// If the data source is a function, then we run it and use the return,
			// executing in the scope of the data object (for instances)
			return cellData.call( rowData );
		}
	
		if ( cellData === null && type == 'display' ) {
			return '';
		}
		return cellData;
	}
	
	
	/**
	 * Set the value for a specific cell, into the internal data cache
	 *  @param {object} settings dataTables settings object
	 *  @param {int} rowIdx aoData row id
	 *  @param {int} colIdx Column index
	 *  @param {*} val Value to set
	 *  @memberof DataTable#oApi
	 */
	function _fnSetCellData( settings, rowIdx, colIdx, val )
	{
		var col     = settings.aoColumns[colIdx];
		var rowData = settings.aoData[rowIdx]._aData;
	
		col.fnSetData( rowData, val, {
			settings: settings,
			row:      rowIdx,
			col:      colIdx
		}  );
	}
	
	
	// Private variable that is used to match action syntax in the data property object
	var __reArray = /\[.*?\]$/;
	var __reFn = /\(\)$/;
	
	/**
	 * Split string on periods, taking into account escaped periods
	 * @param  {string} str String to split
	 * @return {array} Split string
	 */
	function _fnSplitObjNotation( str )
	{
		return $.map( str.match(/(\\.|[^\.])+/g) || [''], function ( s ) {
			return s.replace(/\\./g, '.');
		} );
	}
	
	
	/**
	 * Return a function that can be used to get data from a source object, taking
	 * into account the ability to use nested objects as a source
	 *  @param {string|int|function} mSource The data source for the object
	 *  @returns {function} Data get function
	 *  @memberof DataTable#oApi
	 */
	function _fnGetObjectDataFn( mSource )
	{
		if ( $.isPlainObject( mSource ) )
		{
			/* Build an object of get functions, and wrap them in a single call */
			var o = {};
			$.each( mSource, function (key, val) {
				if ( val ) {
					o[key] = _fnGetObjectDataFn( val );
				}
			} );
	
			return function (data, type, row, meta) {
				var t = o[type] || o._;
				return t !== undefined ?
					t(data, type, row, meta) :
					data;
			};
		}
		else if ( mSource === null )
		{
			/* Give an empty string for rendering / sorting etc */
			return function (data) { // type, row and meta also passed, but not used
				return data;
			};
		}
		else if ( typeof mSource === 'function' )
		{
			return function (data, type, row, meta) {
				return mSource( data, type, row, meta );
			};
		}
		else if ( typeof mSource === 'string' && (mSource.indexOf('.') !== -1 ||
			      mSource.indexOf('[') !== -1 || mSource.indexOf('(') !== -1) )
		{
			/* If there is a . in the source string then the data source is in a
			 * nested object so we loop over the data for each level to get the next
			 * level down. On each loop we test for undefined, and if found immediately
			 * return. This allows entire objects to be missing and sDefaultContent to
			 * be used if defined, rather than throwing an error
			 */
			var fetchData = function (data, type, src) {
				var arrayNotation, funcNotation, out, innerSrc;
	
				if ( src !== "" )
				{
					var a = _fnSplitObjNotation( src );
	
					for ( var i=0, iLen=a.length ; i<iLen ; i++ )
					{
						// Check if we are dealing with special notation
						arrayNotation = a[i].match(__reArray);
						funcNotation = a[i].match(__reFn);
	
						if ( arrayNotation )
						{
							// Array notation
							a[i] = a[i].replace(__reArray, '');
	
							// Condition allows simply [] to be passed in
							if ( a[i] !== "" ) {
								data = data[ a[i] ];
							}
							out = [];
	
							// Get the remainder of the nested object to get
							a.splice( 0, i+1 );
							innerSrc = a.join('.');
	
							// Traverse each entry in the array getting the properties requested
							if ( $.isArray( data ) ) {
								for ( var j=0, jLen=data.length ; j<jLen ; j++ ) {
									out.push( fetchData( data[j], type, innerSrc ) );
								}
							}
	
							// If a string is given in between the array notation indicators, that
							// is used to join the strings together, otherwise an array is returned
							var join = arrayNotation[0].substring(1, arrayNotation[0].length-1);
							data = (join==="") ? out : out.join(join);
	
							// The inner call to fetchData has already traversed through the remainder
							// of the source requested, so we exit from the loop
							break;
						}
						else if ( funcNotation )
						{
							// Function call
							a[i] = a[i].replace(__reFn, '');
							data = data[ a[i] ]();
							continue;
						}
	
						if ( data === null || data[ a[i] ] === undefined )
						{
							return undefined;
						}
						data = data[ a[i] ];
					}
				}
	
				return data;
			};
	
			return function (data, type) { // row and meta also passed, but not used
				return fetchData( data, type, mSource );
			};
		}
		else
		{
			/* Array or flat object mapping */
			return function (data, type) { // row and meta also passed, but not used
				return data[mSource];
			};
		}
	}
	
	
	/**
	 * Return a function that can be used to set data from a source object, taking
	 * into account the ability to use nested objects as a source
	 *  @param {string|int|function} mSource The data source for the object
	 *  @returns {function} Data set function
	 *  @memberof DataTable#oApi
	 */
	function _fnSetObjectDataFn( mSource )
	{
		if ( $.isPlainObject( mSource ) )
		{
			/* Unlike get, only the underscore (global) option is used for for
			 * setting data since we don't know the type here. This is why an object
			 * option is not documented for `mData` (which is read/write), but it is
			 * for `mRender` which is read only.
			 */
			return _fnSetObjectDataFn( mSource._ );
		}
		else if ( mSource === null )
		{
			/* Nothing to do when the data source is null */
			return function () {};
		}
		else if ( typeof mSource === 'function' )
		{
			return function (data, val, meta) {
				mSource( data, 'set', val, meta );
			};
		}
		else if ( typeof mSource === 'string' && (mSource.indexOf('.') !== -1 ||
			      mSource.indexOf('[') !== -1 || mSource.indexOf('(') !== -1) )
		{
			/* Like the get, we need to get data from a nested object */
			var setData = function (data, val, src) {
				var a = _fnSplitObjNotation( src ), b;
				var aLast = a[a.length-1];
				var arrayNotation, funcNotation, o, innerSrc;
	
				for ( var i=0, iLen=a.length-1 ; i<iLen ; i++ )
				{
					// Check if we are dealing with an array notation request
					arrayNotation = a[i].match(__reArray);
					funcNotation = a[i].match(__reFn);
	
					if ( arrayNotation )
					{
						a[i] = a[i].replace(__reArray, '');
						data[ a[i] ] = [];
	
						// Get the remainder of the nested object to set so we can recurse
						b = a.slice();
						b.splice( 0, i+1 );
						innerSrc = b.join('.');
	
						// Traverse each entry in the array setting the properties requested
						if ( $.isArray( val ) )
						{
							for ( var j=0, jLen=val.length ; j<jLen ; j++ )
							{
								o = {};
								setData( o, val[j], innerSrc );
								data[ a[i] ].push( o );
							}
						}
						else
						{
							// We've been asked to save data to an array, but it
							// isn't array data to be saved. Best that can be done
							// is to just save the value.
							data[ a[i] ] = val;
						}
	
						// The inner call to setData has already traversed through the remainder
						// of the source and has set the data, thus we can exit here
						return;
					}
					else if ( funcNotation )
					{
						// Function call
						a[i] = a[i].replace(__reFn, '');
						data = data[ a[i] ]( val );
					}
	
					// If the nested object doesn't currently exist - since we are
					// trying to set the value - create it
					if ( data[ a[i] ] === null || data[ a[i] ] === undefined )
					{
						data[ a[i] ] = {};
					}
					data = data[ a[i] ];
				}
	
				// Last item in the input - i.e, the actual set
				if ( aLast.match(__reFn ) )
				{
					// Function call
					data = data[ aLast.replace(__reFn, '') ]( val );
				}
				else
				{
					// If array notation is used, we just want to strip it and use the property name
					// and assign the value. If it isn't used, then we get the result we want anyway
					data[ aLast.replace(__reArray, '') ] = val;
				}
			};
	
			return function (data, val) { // meta is also passed in, but not used
				return setData( data, val, mSource );
			};
		}
		else
		{
			/* Array or flat object mapping */
			return function (data, val) { // meta is also passed in, but not used
				data[mSource] = val;
			};
		}
	}
	
	
	/**
	 * Return an array with the full table data
	 *  @param {object} oSettings dataTables settings object
	 *  @returns array {array} aData Master data array
	 *  @memberof DataTable#oApi
	 */
	function _fnGetDataMaster ( settings )
	{
		return _pluck( settings.aoData, '_aData' );
	}
	
	
	/**
	 * Nuke the table
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnClearTable( settings )
	{
		settings.aoData.length = 0;
		settings.aiDisplayMaster.length = 0;
		settings.aiDisplay.length = 0;
		settings.aIds = {};
	}
	
	
	 /**
	 * Take an array of integers (index array) and remove a target integer (value - not
	 * the key!)
	 *  @param {array} a Index array to target
	 *  @param {int} iTarget value to find
	 *  @memberof DataTable#oApi
	 */
	function _fnDeleteIndex( a, iTarget, splice )
	{
		var iTargetIndex = -1;
	
		for ( var i=0, iLen=a.length ; i<iLen ; i++ )
		{
			if ( a[i] == iTarget )
			{
				iTargetIndex = i;
			}
			else if ( a[i] > iTarget )
			{
				a[i]--;
			}
		}
	
		if ( iTargetIndex != -1 && splice === undefined )
		{
			a.splice( iTargetIndex, 1 );
		}
	}
	
	
	/**
	 * Mark cached data as invalid such that a re-read of the data will occur when
	 * the cached data is next requested. Also update from the data source object.
	 *
	 * @param {object} settings DataTables settings object
	 * @param {int}    rowIdx   Row index to invalidate
	 * @param {string} [src]    Source to invalidate from: undefined, 'auto', 'dom'
	 *     or 'data'
	 * @param {int}    [colIdx] Column index to invalidate. If undefined the whole
	 *     row will be invalidated
	 * @memberof DataTable#oApi
	 *
	 * @todo For the modularisation of v1.11 this will need to become a callback, so
	 *   the sort and filter methods can subscribe to it. That will required
	 *   initialisation options for sorting, which is why it is not already baked in
	 */
	function _fnInvalidate( settings, rowIdx, src, colIdx )
	{
		var row = settings.aoData[ rowIdx ];
		var i, ien;
		var cellWrite = function ( cell, col ) {
			// This is very frustrating, but in IE if you just write directly
			// to innerHTML, and elements that are overwritten are GC'ed,
			// even if there is a reference to them elsewhere
			while ( cell.childNodes.length ) {
				cell.removeChild( cell.firstChild );
			}
	
			cell.innerHTML = _fnGetCellData( settings, rowIdx, col, 'display' );
		};
	
		// Are we reading last data from DOM or the data object?
		if ( src === 'dom' || ((! src || src === 'auto') && row.src === 'dom') ) {
			// Read the data from the DOM
			row._aData = _fnGetRowElements(
					settings, row, colIdx, colIdx === undefined ? undefined : row._aData
				)
				.data;
		}
		else {
			// Reading from data object, update the DOM
			var cells = row.anCells;
	
			if ( cells ) {
				if ( colIdx !== undefined ) {
					cellWrite( cells[colIdx], colIdx );
				}
				else {
					for ( i=0, ien=cells.length ; i<ien ; i++ ) {
						cellWrite( cells[i], i );
					}
				}
			}
		}
	
		// For both row and cell invalidation, the cached data for sorting and
		// filtering is nulled out
		row._aSortData = null;
		row._aFilterData = null;
	
		// Invalidate the type for a specific column (if given) or all columns since
		// the data might have changed
		var cols = settings.aoColumns;
		if ( colIdx !== undefined ) {
			cols[ colIdx ].sType = null;
		}
		else {
			for ( i=0, ien=cols.length ; i<ien ; i++ ) {
				cols[i].sType = null;
			}
	
			// Update DataTables special `DT_*` attributes for the row
			_fnRowAttributes( settings, row );
		}
	}
	
	
	/**
	 * Build a data source object from an HTML row, reading the contents of the
	 * cells that are in the row.
	 *
	 * @param {object} settings DataTables settings object
	 * @param {node|object} TR element from which to read data or existing row
	 *   object from which to re-read the data from the cells
	 * @param {int} [colIdx] Optional column index
	 * @param {array|object} [d] Data source object. If `colIdx` is given then this
	 *   parameter should also be given and will be used to write the data into.
	 *   Only the column in question will be written
	 * @returns {object} Object with two parameters: `data` the data read, in
	 *   document order, and `cells` and array of nodes (they can be useful to the
	 *   caller, so rather than needing a second traversal to get them, just return
	 *   them from here).
	 * @memberof DataTable#oApi
	 */
	function _fnGetRowElements( settings, row, colIdx, d )
	{
		var
			tds = [],
			td = row.firstChild,
			name, col, o, i=0, contents,
			columns = settings.aoColumns,
			objectRead = settings._rowReadObject;
	
		// Allow the data object to be passed in, or construct
		d = d !== undefined ?
			d :
			objectRead ?
				{} :
				[];
	
		var attr = function ( str, td  ) {
			if ( typeof str === 'string' ) {
				var idx = str.indexOf('@');
	
				if ( idx !== -1 ) {
					var attr = str.substring( idx+1 );
					var setter = _fnSetObjectDataFn( str );
					setter( d, td.getAttribute( attr ) );
				}
			}
		};
	
		// Read data from a cell and store into the data object
		var cellProcess = function ( cell ) {
			if ( colIdx === undefined || colIdx === i ) {
				col = columns[i];
				contents = $.trim(cell.innerHTML);
	
				if ( col && col._bAttrSrc ) {
					var setter = _fnSetObjectDataFn( col.mData._ );
					setter( d, contents );
	
					attr( col.mData.sort, cell );
					attr( col.mData.type, cell );
					attr( col.mData.filter, cell );
				}
				else {
					// Depending on the `data` option for the columns the data can
					// be read to either an object or an array.
					if ( objectRead ) {
						if ( ! col._setter ) {
							// Cache the setter function
							col._setter = _fnSetObjectDataFn( col.mData );
						}
						col._setter( d, contents );
					}
					else {
						d[i] = contents;
					}
				}
			}
	
			i++;
		};
	
		if ( td ) {
			// `tr` element was passed in
			while ( td ) {
				name = td.nodeName.toUpperCase();
	
				if ( name == "TD" || name == "TH" ) {
					cellProcess( td );
					tds.push( td );
				}
	
				td = td.nextSibling;
			}
		}
		else {
			// Existing row object passed in
			tds = row.anCells;
	
			for ( var j=0, jen=tds.length ; j<jen ; j++ ) {
				cellProcess( tds[j] );
			}
		}
	
		// Read the ID from the DOM if present
		var rowNode = row.firstChild ? row : row.nTr;
	
		if ( rowNode ) {
			var id = rowNode.getAttribute( 'id' );
	
			if ( id ) {
				_fnSetObjectDataFn( settings.rowId )( d, id );
			}
		}
	
		return {
			data: d,
			cells: tds
		};
	}
	/**
	 * Create a new TR element (and it's TD children) for a row
	 *  @param {object} oSettings dataTables settings object
	 *  @param {int} iRow Row to consider
	 *  @param {node} [nTrIn] TR element to add to the table - optional. If not given,
	 *    DataTables will create a row automatically
	 *  @param {array} [anTds] Array of TD|TH elements for the row - must be given
	 *    if nTr is.
	 *  @memberof DataTable#oApi
	 */
	function _fnCreateTr ( oSettings, iRow, nTrIn, anTds )
	{
		var
			row = oSettings.aoData[iRow],
			rowData = row._aData,
			cells = [],
			nTr, nTd, oCol,
			i, iLen;
	
		if ( row.nTr === null )
		{
			nTr = nTrIn || document.createElement('tr');
	
			row.nTr = nTr;
			row.anCells = cells;
	
			/* Use a private property on the node to allow reserve mapping from the node
			 * to the aoData array for fast look up
			 */
			nTr._DT_RowIndex = iRow;
	
			/* Special parameters can be given by the data source to be used on the row */
			_fnRowAttributes( oSettings, row );
	
			/* Process each column */
			for ( i=0, iLen=oSettings.aoColumns.length ; i<iLen ; i++ )
			{
				oCol = oSettings.aoColumns[i];
	
				nTd = nTrIn ? anTds[i] : document.createElement( oCol.sCellType );
				nTd._DT_CellIndex = {
					row: iRow,
					column: i
				};
				
				cells.push( nTd );
	
				// Need to create the HTML if new, or if a rendering function is defined
				if ( !nTrIn || oCol.mRender || oCol.mData !== i )
				{
					nTd.innerHTML = _fnGetCellData( oSettings, iRow, i, 'display' );
				}
	
				/* Add user defined class */
				if ( oCol.sClass )
				{
					nTd.className += ' '+oCol.sClass;
				}
	
				// Visibility - add or remove as required
				if ( oCol.bVisible && ! nTrIn )
				{
					nTr.appendChild( nTd );
				}
				else if ( ! oCol.bVisible && nTrIn )
				{
					nTd.parentNode.removeChild( nTd );
				}
	
				if ( oCol.fnCreatedCell )
				{
					oCol.fnCreatedCell.call( oSettings.oInstance,
						nTd, _fnGetCellData( oSettings, iRow, i ), rowData, iRow, i
					);
				}
			}
	
			_fnCallbackFire( oSettings, 'aoRowCreatedCallback', null, [nTr, rowData, iRow] );
		}
	
		// Remove once webkit bug 131819 and Chromium bug 365619 have been resolved
		// and deployed
		row.nTr.setAttribute( 'role', 'row' );
	}
	
	
	/**
	 * Add attributes to a row based on the special `DT_*` parameters in a data
	 * source object.
	 *  @param {object} settings DataTables settings object
	 *  @param {object} DataTables row object for the row to be modified
	 *  @memberof DataTable#oApi
	 */
	function _fnRowAttributes( settings, row )
	{
		var tr = row.nTr;
		var data = row._aData;
	
		if ( tr ) {
			var id = settings.rowIdFn( data );
	
			if ( id ) {
				tr.id = id;
			}
	
			if ( data.DT_RowClass ) {
				// Remove any classes added by DT_RowClass before
				var a = data.DT_RowClass.split(' ');
				row.__rowc = row.__rowc ?
					_unique( row.__rowc.concat( a ) ) :
					a;
	
				$(tr)
					.removeClass( row.__rowc.join(' ') )
					.addClass( data.DT_RowClass );
			}
	
			if ( data.DT_RowAttr ) {
				$(tr).attr( data.DT_RowAttr );
			}
	
			if ( data.DT_RowData ) {
				$(tr).data( data.DT_RowData );
			}
		}
	}
	
	
	/**
	 * Create the HTML header for the table
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnBuildHead( oSettings )
	{
		var i, ien, cell, row, column;
		var thead = oSettings.nTHead;
		var tfoot = oSettings.nTFoot;
		var createHeader = $('th, td', thead).length === 0;
		var classes = oSettings.oClasses;
		var columns = oSettings.aoColumns;
	
		if ( createHeader ) {
			row = $('<tr/>').appendTo( thead );
		}
	
		for ( i=0, ien=columns.length ; i<ien ; i++ ) {
			column = columns[i];
			cell = $( column.nTh ).addClass( column.sClass );
	
			if ( createHeader ) {
				cell.appendTo( row );
			}
	
			// 1.11 move into sorting
			if ( oSettings.oFeatures.bSort ) {
				cell.addClass( column.sSortingClass );
	
				if ( column.bSortable !== false ) {
					cell
						.attr( 'tabindex', oSettings.iTabIndex )
						.attr( 'aria-controls', oSettings.sTableId );
	
					_fnSortAttachListener( oSettings, column.nTh, i );
				}
			}
	
			if ( column.sTitle != cell[0].innerHTML ) {
				cell.html( column.sTitle );
			}
	
			_fnRenderer( oSettings, 'header' )(
				oSettings, cell, column, classes
			);
		}
	
		if ( createHeader ) {
			_fnDetectHeader( oSettings.aoHeader, thead );
		}
		
		/* ARIA role for the rows */
	 	$(thead).find('>tr').attr('role', 'row');
	
		/* Deal with the footer - add classes if required */
		$(thead).find('>tr>th, >tr>td').addClass( classes.sHeaderTH );
		$(tfoot).find('>tr>th, >tr>td').addClass( classes.sFooterTH );
	
		// Cache the footer cells. Note that we only take the cells from the first
		// row in the footer. If there is more than one row the user wants to
		// interact with, they need to use the table().foot() method. Note also this
		// allows cells to be used for multiple columns using colspan
		if ( tfoot !== null ) {
			var cells = oSettings.aoFooter[0];
	
			for ( i=0, ien=cells.length ; i<ien ; i++ ) {
				column = columns[i];
				column.nTf = cells[i].cell;
	
				if ( column.sClass ) {
					$(column.nTf).addClass( column.sClass );
				}
			}
		}
	}
	
	
	/**
	 * Draw the header (or footer) element based on the column visibility states. The
	 * methodology here is to use the layout array from _fnDetectHeader, modified for
	 * the instantaneous column visibility, to construct the new layout. The grid is
	 * traversed over cell at a time in a rows x columns grid fashion, although each
	 * cell insert can cover multiple elements in the grid - which is tracks using the
	 * aApplied array. Cell inserts in the grid will only occur where there isn't
	 * already a cell in that position.
	 *  @param {object} oSettings dataTables settings object
	 *  @param array {objects} aoSource Layout array from _fnDetectHeader
	 *  @param {boolean} [bIncludeHidden=false] If true then include the hidden columns in the calc,
	 *  @memberof DataTable#oApi
	 */
	function _fnDrawHead( oSettings, aoSource, bIncludeHidden )
	{
		var i, iLen, j, jLen, k, kLen, n, nLocalTr;
		var aoLocal = [];
		var aApplied = [];
		var iColumns = oSettings.aoColumns.length;
		var iRowspan, iColspan;
	
		if ( ! aoSource )
		{
			return;
		}
	
		if (  bIncludeHidden === undefined )
		{
			bIncludeHidden = false;
		}
	
		/* Make a copy of the master layout array, but without the visible columns in it */
		for ( i=0, iLen=aoSource.length ; i<iLen ; i++ )
		{
			aoLocal[i] = aoSource[i].slice();
			aoLocal[i].nTr = aoSource[i].nTr;
	
			/* Remove any columns which are currently hidden */
			for ( j=iColumns-1 ; j>=0 ; j-- )
			{
				if ( !oSettings.aoColumns[j].bVisible && !bIncludeHidden )
				{
					aoLocal[i].splice( j, 1 );
				}
			}
	
			/* Prep the applied array - it needs an element for each row */
			aApplied.push( [] );
		}
	
		for ( i=0, iLen=aoLocal.length ; i<iLen ; i++ )
		{
			nLocalTr = aoLocal[i].nTr;
	
			/* All cells are going to be replaced, so empty out the row */
			if ( nLocalTr )
			{
				while( (n = nLocalTr.firstChild) )
				{
					nLocalTr.removeChild( n );
				}
			}
	
			for ( j=0, jLen=aoLocal[i].length ; j<jLen ; j++ )
			{
				iRowspan = 1;
				iColspan = 1;
	
				/* Check to see if there is already a cell (row/colspan) covering our target
				 * insert point. If there is, then there is nothing to do.
				 */
				if ( aApplied[i][j] === undefined )
				{
					nLocalTr.appendChild( aoLocal[i][j].cell );
					aApplied[i][j] = 1;
	
					/* Expand the cell to cover as many rows as needed */
					while ( aoLocal[i+iRowspan] !== undefined &&
					        aoLocal[i][j].cell == aoLocal[i+iRowspan][j].cell )
					{
						aApplied[i+iRowspan][j] = 1;
						iRowspan++;
					}
	
					/* Expand the cell to cover as many columns as needed */
					while ( aoLocal[i][j+iColspan] !== undefined &&
					        aoLocal[i][j].cell == aoLocal[i][j+iColspan].cell )
					{
						/* Must update the applied array over the rows for the columns */
						for ( k=0 ; k<iRowspan ; k++ )
						{
							aApplied[i+k][j+iColspan] = 1;
						}
						iColspan++;
					}
	
					/* Do the actual expansion in the DOM */
					$(aoLocal[i][j].cell)
						.attr('rowspan', iRowspan)
						.attr('colspan', iColspan);
				}
			}
		}
	}
	
	
	/**
	 * Insert the required TR nodes into the table for display
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnDraw( oSettings )
	{
		/* Provide a pre-callback function which can be used to cancel the draw is false is returned */
		var aPreDraw = _fnCallbackFire( oSettings, 'aoPreDrawCallback', 'preDraw', [oSettings] );
		if ( $.inArray( false, aPreDraw ) !== -1 )
		{
			_fnProcessingDisplay( oSettings, false );
			return;
		}
	
		var i, iLen, n;
		var anRows = [];
		var iRowCount = 0;
		var asStripeClasses = oSettings.asStripeClasses;
		var iStripes = asStripeClasses.length;
		var iOpenRows = oSettings.aoOpenRows.length;
		var oLang = oSettings.oLanguage;
		var iInitDisplayStart = oSettings.iInitDisplayStart;
		var bServerSide = _fnDataSource( oSettings ) == 'ssp';
		var aiDisplay = oSettings.aiDisplay;
	
		oSettings.bDrawing = true;
	
		/* Check and see if we have an initial draw position from state saving */
		if ( iInitDisplayStart !== undefined && iInitDisplayStart !== -1 )
		{
			oSettings._iDisplayStart = bServerSide ?
				iInitDisplayStart :
				iInitDisplayStart >= oSettings.fnRecordsDisplay() ?
					0 :
					iInitDisplayStart;
	
			oSettings.iInitDisplayStart = -1;
		}
	
		var iDisplayStart = oSettings._iDisplayStart;
		var iDisplayEnd = oSettings.fnDisplayEnd();
	
		/* Server-side processing draw intercept */
		if ( oSettings.bDeferLoading )
		{
			oSettings.bDeferLoading = false;
			oSettings.iDraw++;
			_fnProcessingDisplay( oSettings, false );
		}
		else if ( !bServerSide )
		{
			oSettings.iDraw++;
		}
		else if ( !oSettings.bDestroying && !_fnAjaxUpdate( oSettings ) )
		{
			return;
		}
	
		if ( aiDisplay.length !== 0 )
		{
			var iStart = bServerSide ? 0 : iDisplayStart;
			var iEnd = bServerSide ? oSettings.aoData.length : iDisplayEnd;
	
			for ( var j=iStart ; j<iEnd ; j++ )
			{
				var iDataIndex = aiDisplay[j];
				var aoData = oSettings.aoData[ iDataIndex ];
				if ( aoData.nTr === null )
				{
					_fnCreateTr( oSettings, iDataIndex );
				}
	
				var nRow = aoData.nTr;
	
				/* Remove the old striping classes and then add the new one */
				if ( iStripes !== 0 )
				{
					var sStripe = asStripeClasses[ iRowCount % iStripes ];
					if ( aoData._sRowStripe != sStripe )
					{
						$(nRow).removeClass( aoData._sRowStripe ).addClass( sStripe );
						aoData._sRowStripe = sStripe;
					}
				}
	
				// Row callback functions - might want to manipulate the row
				// iRowCount and j are not currently documented. Are they at all
				// useful?
				_fnCallbackFire( oSettings, 'aoRowCallback', null,
					[nRow, aoData._aData, iRowCount, j] );
	
				anRows.push( nRow );
				iRowCount++;
			}
		}
		else
		{
			/* Table is empty - create a row with an empty message in it */
			var sZero = oLang.sZeroRecords;
			if ( oSettings.iDraw == 1 &&  _fnDataSource( oSettings ) == 'ajax' )
			{
				sZero = oLang.sLoadingRecords;
			}
			else if ( oLang.sEmptyTable && oSettings.fnRecordsTotal() === 0 )
			{
				sZero = oLang.sEmptyTable;
			}
	
			anRows[ 0 ] = $( '<tr/>', { 'class': iStripes ? asStripeClasses[0] : '' } )
				.append( $('<td />', {
					'valign':  'top',
					'colSpan': _fnVisbleColumns( oSettings ),
					'class':   oSettings.oClasses.sRowEmpty
				} ).html( sZero ) )[0];
		}
	
		/* Header and footer callbacks */
		_fnCallbackFire( oSettings, 'aoHeaderCallback', 'header', [ $(oSettings.nTHead).children('tr')[0],
			_fnGetDataMaster( oSettings ), iDisplayStart, iDisplayEnd, aiDisplay ] );
	
		_fnCallbackFire( oSettings, 'aoFooterCallback', 'footer', [ $(oSettings.nTFoot).children('tr')[0],
			_fnGetDataMaster( oSettings ), iDisplayStart, iDisplayEnd, aiDisplay ] );
	
		var body = $(oSettings.nTBody);
	
		body.children().detach();
		body.append( $(anRows) );
	
		/* Call all required callback functions for the end of a draw */
		_fnCallbackFire( oSettings, 'aoDrawCallback', 'draw', [oSettings] );
	
		/* Draw is complete, sorting and filtering must be as well */
		oSettings.bSorted = false;
		oSettings.bFiltered = false;
		oSettings.bDrawing = false;
	}
	
	
	/**
	 * Redraw the table - taking account of the various features which are enabled
	 *  @param {object} oSettings dataTables settings object
	 *  @param {boolean} [holdPosition] Keep the current paging position. By default
	 *    the paging is reset to the first page
	 *  @memberof DataTable#oApi
	 */
	function _fnReDraw( settings, holdPosition )
	{
		var
			features = settings.oFeatures,
			sort     = features.bSort,
			filter   = features.bFilter;
	
		if ( sort ) {
			_fnSort( settings );
		}
	
		if ( filter ) {
			_fnFilterComplete( settings, settings.oPreviousSearch );
		}
		else {
			// No filtering, so we want to just use the display master
			settings.aiDisplay = settings.aiDisplayMaster.slice();
		}
	
		if ( holdPosition !== true ) {
			settings._iDisplayStart = 0;
		}
	
		// Let any modules know about the draw hold position state (used by
		// scrolling internally)
		settings._drawHold = holdPosition;
	
		_fnDraw( settings );
	
		settings._drawHold = false;
	}
	
	
	/**
	 * Add the options to the page HTML for the table
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnAddOptionsHtml ( oSettings )
	{
		var classes = oSettings.oClasses;
		var table = $(oSettings.nTable);
		var holding = $('<div/>').insertBefore( table ); // Holding element for speed
		var features = oSettings.oFeatures;
	
		// All DataTables are wrapped in a div
		var insert = $('<div/>', {
			id:      oSettings.sTableId+'_wrapper',
			'class': classes.sWrapper + (oSettings.nTFoot ? '' : ' '+classes.sNoFooter)
		} );
	
		oSettings.nHolding = holding[0];
		oSettings.nTableWrapper = insert[0];
		oSettings.nTableReinsertBefore = oSettings.nTable.nextSibling;
	
		/* Loop over the user set positioning and place the elements as needed */
		var aDom = oSettings.sDom.split('');
		var featureNode, cOption, nNewNode, cNext, sAttr, j;
		for ( var i=0 ; i<aDom.length ; i++ )
		{
			featureNode = null;
			cOption = aDom[i];
	
			if ( cOption == '<' )
			{
				/* New container div */
				nNewNode = $('<div/>')[0];
	
				/* Check to see if we should append an id and/or a class name to the container */
				cNext = aDom[i+1];
				if ( cNext == "'" || cNext == '"' )
				{
					sAttr = "";
					j = 2;
					while ( aDom[i+j] != cNext )
					{
						sAttr += aDom[i+j];
						j++;
					}
	
					/* Replace jQuery UI constants @todo depreciated */
					if ( sAttr == "H" )
					{
						sAttr = classes.sJUIHeader;
					}
					else if ( sAttr == "F" )
					{
						sAttr = classes.sJUIFooter;
					}
	
					/* The attribute can be in the format of "#id.class", "#id" or "class" This logic
					 * breaks the string into parts and applies them as needed
					 */
					if ( sAttr.indexOf('.') != -1 )
					{
						var aSplit = sAttr.split('.');
						nNewNode.id = aSplit[0].substr(1, aSplit[0].length-1);
						nNewNode.className = aSplit[1];
					}
					else if ( sAttr.charAt(0) == "#" )
					{
						nNewNode.id = sAttr.substr(1, sAttr.length-1);
					}
					else
					{
						nNewNode.className = sAttr;
					}
	
					i += j; /* Move along the position array */
				}
	
				insert.append( nNewNode );
				insert = $(nNewNode);
			}
			else if ( cOption == '>' )
			{
				/* End container div */
				insert = insert.parent();
			}
			// @todo Move options into their own plugins?
			else if ( cOption == 'l' && features.bPaginate && features.bLengthChange )
			{
				/* Length */
				featureNode = _fnFeatureHtmlLength( oSettings );
			}
			else if ( cOption == 'f' && features.bFilter )
			{
				/* Filter */
				featureNode = _fnFeatureHtmlFilter( oSettings );
			}
			else if ( cOption == 'r' && features.bProcessing )
			{
				/* pRocessing */
				featureNode = _fnFeatureHtmlProcessing( oSettings );
			}
			else if ( cOption == 't' )
			{
				/* Table */
				featureNode = _fnFeatureHtmlTable( oSettings );
			}
			else if ( cOption ==  'i' && features.bInfo )
			{
				/* Info */
				featureNode = _fnFeatureHtmlInfo( oSettings );
			}
			else if ( cOption == 'p' && features.bPaginate )
			{
				/* Pagination */
				featureNode = _fnFeatureHtmlPaginate( oSettings );
			}
			else if ( DataTable.ext.feature.length !== 0 )
			{
				/* Plug-in features */
				var aoFeatures = DataTable.ext.feature;
				for ( var k=0, kLen=aoFeatures.length ; k<kLen ; k++ )
				{
					if ( cOption == aoFeatures[k].cFeature )
					{
						featureNode = aoFeatures[k].fnInit( oSettings );
						break;
					}
				}
			}
	
			/* Add to the 2D features array */
			if ( featureNode )
			{
				var aanFeatures = oSettings.aanFeatures;
	
				if ( ! aanFeatures[cOption] )
				{
					aanFeatures[cOption] = [];
				}
	
				aanFeatures[cOption].push( featureNode );
				insert.append( featureNode );
			}
		}
	
		/* Built our DOM structure - replace the holding div with what we want */
		holding.replaceWith( insert );
		oSettings.nHolding = null;
	}
	
	
	/**
	 * Use the DOM source to create up an array of header cells. The idea here is to
	 * create a layout grid (array) of rows x columns, which contains a reference
	 * to the cell that that point in the grid (regardless of col/rowspan), such that
	 * any column / row could be removed and the new grid constructed
	 *  @param array {object} aLayout Array to store the calculated layout in
	 *  @param {node} nThead The header/footer element for the table
	 *  @memberof DataTable#oApi
	 */
	function _fnDetectHeader ( aLayout, nThead )
	{
		var nTrs = $(nThead).children('tr');
		var nTr, nCell;
		var i, k, l, iLen, jLen, iColShifted, iColumn, iColspan, iRowspan;
		var bUnique;
		var fnShiftCol = function ( a, i, j ) {
			var k = a[i];
	                while ( k[j] ) {
				j++;
			}
			return j;
		};
	
		aLayout.splice( 0, aLayout.length );
	
		/* We know how many rows there are in the layout - so prep it */
		for ( i=0, iLen=nTrs.length ; i<iLen ; i++ )
		{
			aLayout.push( [] );
		}
	
		/* Calculate a layout array */
		for ( i=0, iLen=nTrs.length ; i<iLen ; i++ )
		{
			nTr = nTrs[i];
			iColumn = 0;
	
			/* For every cell in the row... */
			nCell = nTr.firstChild;
			while ( nCell ) {
				if ( nCell.nodeName.toUpperCase() == "TD" ||
				     nCell.nodeName.toUpperCase() == "TH" )
				{
					/* Get the col and rowspan attributes from the DOM and sanitise them */
					iColspan = nCell.getAttribute('colspan') * 1;
					iRowspan = nCell.getAttribute('rowspan') * 1;
					iColspan = (!iColspan || iColspan===0 || iColspan===1) ? 1 : iColspan;
					iRowspan = (!iRowspan || iRowspan===0 || iRowspan===1) ? 1 : iRowspan;
	
					/* There might be colspan cells already in this row, so shift our target
					 * accordingly
					 */
					iColShifted = fnShiftCol( aLayout, i, iColumn );
	
					/* Cache calculation for unique columns */
					bUnique = iColspan === 1 ? true : false;
	
					/* If there is col / rowspan, copy the information into the layout grid */
					for ( l=0 ; l<iColspan ; l++ )
					{
						for ( k=0 ; k<iRowspan ; k++ )
						{
							aLayout[i+k][iColShifted+l] = {
								"cell": nCell,
								"unique": bUnique
							};
							aLayout[i+k].nTr = nTr;
						}
					}
				}
				nCell = nCell.nextSibling;
			}
		}
	}
	
	
	/**
	 * Get an array of unique th elements, one for each column
	 *  @param {object} oSettings dataTables settings object
	 *  @param {node} nHeader automatically detect the layout from this node - optional
	 *  @param {array} aLayout thead/tfoot layout from _fnDetectHeader - optional
	 *  @returns array {node} aReturn list of unique th's
	 *  @memberof DataTable#oApi
	 */
	function _fnGetUniqueThs ( oSettings, nHeader, aLayout )
	{
		var aReturn = [];
		if ( !aLayout )
		{
			aLayout = oSettings.aoHeader;
			if ( nHeader )
			{
				aLayout = [];
				_fnDetectHeader( aLayout, nHeader );
			}
		}
	
		for ( var i=0, iLen=aLayout.length ; i<iLen ; i++ )
		{
			for ( var j=0, jLen=aLayout[i].length ; j<jLen ; j++ )
			{
				if ( aLayout[i][j].unique &&
					 (!aReturn[j] || !oSettings.bSortCellsTop) )
				{
					aReturn[j] = aLayout[i][j].cell;
				}
			}
		}
	
		return aReturn;
	}
	
	/**
	 * Create an Ajax call based on the table's settings, taking into account that
	 * parameters can have multiple forms, and backwards compatibility.
	 *
	 * @param {object} oSettings dataTables settings object
	 * @param {array} data Data to send to the server, required by
	 *     DataTables - may be augmented by developer callbacks
	 * @param {function} fn Callback function to run when data is obtained
	 */
	function _fnBuildAjax( oSettings, data, fn )
	{
		// Compatibility with 1.9-, allow fnServerData and event to manipulate
		_fnCallbackFire( oSettings, 'aoServerParams', 'serverParams', [data] );
	
		// Convert to object based for 1.10+ if using the old array scheme which can
		// come from server-side processing or serverParams
		if ( data && $.isArray(data) ) {
			var tmp = {};
			var rbracket = /(.*?)\[\]$/;
	
			$.each( data, function (key, val) {
				var match = val.name.match(rbracket);
	
				if ( match ) {
					// Support for arrays
					var name = match[0];
	
					if ( ! tmp[ name ] ) {
						tmp[ name ] = [];
					}
					tmp[ name ].push( val.value );
				}
				else {
					tmp[val.name] = val.value;
				}
			} );
			data = tmp;
		}
	
		var ajaxData;
		var ajax = oSettings.ajax;
		var instance = oSettings.oInstance;
		var callback = function ( json ) {
			_fnCallbackFire( oSettings, null, 'xhr', [oSettings, json, oSettings.jqXHR] );
			fn( json );
		};
	
		if ( $.isPlainObject( ajax ) && ajax.data )
		{
			ajaxData = ajax.data;
	
			var newData = $.isFunction( ajaxData ) ?
				ajaxData( data, oSettings ) :  // fn can manipulate data or return
				ajaxData;                      // an object object or array to merge
	
			// If the function returned something, use that alone
			data = $.isFunction( ajaxData ) && newData ?
				newData :
				$.extend( true, data, newData );
	
			// Remove the data property as we've resolved it already and don't want
			// jQuery to do it again (it is restored at the end of the function)
			delete ajax.data;
		}
	
		var baseAjax = {
			"data": data,
			"success": function (json) {
				var error = json.error || json.sError;
				if ( error ) {
					_fnLog( oSettings, 0, error );
				}
	
				oSettings.json = json;
				callback( json );
			},
			"dataType": "json",
			"cache": false,
			"type": oSettings.sServerMethod,
			"error": function (xhr, error, thrown) {
				var ret = _fnCallbackFire( oSettings, null, 'xhr', [oSettings, null, oSettings.jqXHR] );
	
				if ( $.inArray( true, ret ) === -1 ) {
					if ( error == "parsererror" ) {
						_fnLog( oSettings, 0, 'Invalid JSON response', 1 );
					}
					else if ( xhr.readyState === 4 ) {
						_fnLog( oSettings, 0, 'Ajax error', 7 );
					}
				}
	
				_fnProcessingDisplay( oSettings, false );
			}
		};
	
		// Store the data submitted for the API
		oSettings.oAjaxData = data;
	
		// Allow plug-ins and external processes to modify the data
		_fnCallbackFire( oSettings, null, 'preXhr', [oSettings, data] );
	
		if ( oSettings.fnServerData )
		{
			// DataTables 1.9- compatibility
			oSettings.fnServerData.call( instance,
				oSettings.sAjaxSource,
				$.map( data, function (val, key) { // Need to convert back to 1.9 trad format
					return { name: key, value: val };
				} ),
				callback,
				oSettings
			);
		}
		else if ( oSettings.sAjaxSource || typeof ajax === 'string' )
		{
			// DataTables 1.9- compatibility
			oSettings.jqXHR = $.ajax( $.extend( baseAjax, {
				url: ajax || oSettings.sAjaxSource
			} ) );
		}
		else if ( $.isFunction( ajax ) )
		{
			// Is a function - let the caller define what needs to be done
			oSettings.jqXHR = ajax.call( instance, data, callback, oSettings );
		}
		else
		{
			// Object to extend the base settings
			oSettings.jqXHR = $.ajax( $.extend( baseAjax, ajax ) );
	
			// Restore for next time around
			ajax.data = ajaxData;
		}
	}
	
	
	/**
	 * Update the table using an Ajax call
	 *  @param {object} settings dataTables settings object
	 *  @returns {boolean} Block the table drawing or not
	 *  @memberof DataTable#oApi
	 */
	function _fnAjaxUpdate( settings )
	{
		if ( settings.bAjaxDataGet ) {
			settings.iDraw++;
			_fnProcessingDisplay( settings, true );
	
			_fnBuildAjax(
				settings,
				_fnAjaxParameters( settings ),
				function(json) {
					_fnAjaxUpdateDraw( settings, json );
				}
			);
	
			return false;
		}
		return true;
	}
	
	
	/**
	 * Build up the parameters in an object needed for a server-side processing
	 * request. Note that this is basically done twice, is different ways - a modern
	 * method which is used by default in DataTables 1.10 which uses objects and
	 * arrays, or the 1.9- method with is name / value pairs. 1.9 method is used if
	 * the sAjaxSource option is used in the initialisation, or the legacyAjax
	 * option is set.
	 *  @param {object} oSettings dataTables settings object
	 *  @returns {bool} block the table drawing or not
	 *  @memberof DataTable#oApi
	 */
	function _fnAjaxParameters( settings )
	{
		var
			columns = settings.aoColumns,
			columnCount = columns.length,
			features = settings.oFeatures,
			preSearch = settings.oPreviousSearch,
			preColSearch = settings.aoPreSearchCols,
			i, data = [], dataProp, column, columnSearch,
			sort = _fnSortFlatten( settings ),
			displayStart = settings._iDisplayStart,
			displayLength = features.bPaginate !== false ?
				settings._iDisplayLength :
				-1;
	
		var param = function ( name, value ) {
			data.push( { 'name': name, 'value': value } );
		};
	
		// DataTables 1.9- compatible method
		param( 'sEcho',          settings.iDraw );
		param( 'iColumns',       columnCount );
		param( 'sColumns',       _pluck( columns, 'sName' ).join(',') );
		param( 'iDisplayStart',  displayStart );
		param( 'iDisplayLength', displayLength );
	
		// DataTables 1.10+ method
		var d = {
			draw:    settings.iDraw,
			columns: [],
			order:   [],
			start:   displayStart,
			length:  displayLength,
			search:  {
				value: preSearch.sSearch,
				regex: preSearch.bRegex
			}
		};
	
		for ( i=0 ; i<columnCount ; i++ ) {
			column = columns[i];
			columnSearch = preColSearch[i];
			dataProp = typeof column.mData=="function" ? 'function' : column.mData ;
	
			d.columns.push( {
				data:       dataProp,
				name:       column.sName,
				searchable: column.bSearchable,
				orderable:  column.bSortable,
				search:     {
					value: columnSearch.sSearch,
					regex: columnSearch.bRegex
				}
			} );
	
			param( "mDataProp_"+i, dataProp );
	
			if ( features.bFilter ) {
				param( 'sSearch_'+i,     columnSearch.sSearch );
				param( 'bRegex_'+i,      columnSearch.bRegex );
				param( 'bSearchable_'+i, column.bSearchable );
			}
	
			if ( features.bSort ) {
				param( 'bSortable_'+i, column.bSortable );
			}
		}
	
		if ( features.bFilter ) {
			param( 'sSearch', preSearch.sSearch );
			param( 'bRegex', preSearch.bRegex );
		}
	
		if ( features.bSort ) {
			$.each( sort, function ( i, val ) {
				d.order.push( { column: val.col, dir: val.dir } );
	
				param( 'iSortCol_'+i, val.col );
				param( 'sSortDir_'+i, val.dir );
			} );
	
			param( 'iSortingCols', sort.length );
		}
	
		// If the legacy.ajax parameter is null, then we automatically decide which
		// form to use, based on sAjaxSource
		var legacy = DataTable.ext.legacy.ajax;
		if ( legacy === null ) {
			return settings.sAjaxSource ? data : d;
		}
	
		// Otherwise, if legacy has been specified then we use that to decide on the
		// form
		return legacy ? data : d;
	}
	
	
	/**
	 * Data the data from the server (nuking the old) and redraw the table
	 *  @param {object} oSettings dataTables settings object
	 *  @param {object} json json data return from the server.
	 *  @param {string} json.sEcho Tracking flag for DataTables to match requests
	 *  @param {int} json.iTotalRecords Number of records in the data set, not accounting for filtering
	 *  @param {int} json.iTotalDisplayRecords Number of records in the data set, accounting for filtering
	 *  @param {array} json.aaData The data to display on this page
	 *  @param {string} [json.sColumns] Column ordering (sName, comma separated)
	 *  @memberof DataTable#oApi
	 */
	function _fnAjaxUpdateDraw ( settings, json )
	{
		// v1.10 uses camelCase variables, while 1.9 uses Hungarian notation.
		// Support both
		var compat = function ( old, modern ) {
			return json[old] !== undefined ? json[old] : json[modern];
		};
	
		var data = _fnAjaxDataSrc( settings, json );
		var draw            = compat( 'sEcho',                'draw' );
		var recordsTotal    = compat( 'iTotalRecords',        'recordsTotal' );
		var recordsFiltered = compat( 'iTotalDisplayRecords', 'recordsFiltered' );
	
		if ( draw ) {
			// Protect against out of sequence returns
			if ( draw*1 < settings.iDraw ) {
				return;
			}
			settings.iDraw = draw * 1;
		}
	
		_fnClearTable( settings );
		settings._iRecordsTotal   = parseInt(recordsTotal, 10);
		settings._iRecordsDisplay = parseInt(recordsFiltered, 10);
	
		for ( var i=0, ien=data.length ; i<ien ; i++ ) {
			_fnAddData( settings, data[i] );
		}
		settings.aiDisplay = settings.aiDisplayMaster.slice();
	
		settings.bAjaxDataGet = false;
		_fnDraw( settings );
	
		if ( ! settings._bInitComplete ) {
			_fnInitComplete( settings, json );
		}
	
		settings.bAjaxDataGet = true;
		_fnProcessingDisplay( settings, false );
	}
	
	
	/**
	 * Get the data from the JSON data source to use for drawing a table. Using
	 * `_fnGetObjectDataFn` allows the data to be sourced from a property of the
	 * source object, or from a processing function.
	 *  @param {object} oSettings dataTables settings object
	 *  @param  {object} json Data source object / array from the server
	 *  @return {array} Array of data to use
	 */
	function _fnAjaxDataSrc ( oSettings, json )
	{
		var dataSrc = $.isPlainObject( oSettings.ajax ) && oSettings.ajax.dataSrc !== undefined ?
			oSettings.ajax.dataSrc :
			oSettings.sAjaxDataProp; // Compatibility with 1.9-.
	
		// Compatibility with 1.9-. In order to read from aaData, check if the
		// default has been changed, if not, check for aaData
		if ( dataSrc === 'data' ) {
			return json.aaData || json[dataSrc];
		}
	
		return dataSrc !== "" ?
			_fnGetObjectDataFn( dataSrc )( json ) :
			json;
	}
	
	/**
	 * Generate the node required for filtering text
	 *  @returns {node} Filter control element
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnFeatureHtmlFilter ( settings )
	{
		var classes = settings.oClasses;
		var tableId = settings.sTableId;
		var language = settings.oLanguage;
		var previousSearch = settings.oPreviousSearch;
		var features = settings.aanFeatures;
		var input = '<input type="search" class="'+classes.sFilterInput+'"/>';
	
		var str = language.sSearch;
		str = str.match(/_INPUT_/) ?
			str.replace('_INPUT_', input) :
			str+input;
	
		var filter = $('<div/>', {
				'id': ! features.f ? tableId+'_filter' : null,
				'class': classes.sFilter
			} )
			.append( $('<label/>' ).append( str ) );
	
		var searchFn = function() {
			/* Update all other filter input elements for the new display */
			var n = features.f;
			var val = !this.value ? "" : this.value; // mental IE8 fix :-(
	
			/* Now do the filter */
			if ( val != previousSearch.sSearch ) {
				_fnFilterComplete( settings, {
					"sSearch": val,
					"bRegex": previousSearch.bRegex,
					"bSmart": previousSearch.bSmart ,
					"bCaseInsensitive": previousSearch.bCaseInsensitive
				} );
	
				// Need to redraw, without resorting
				settings._iDisplayStart = 0;
				_fnDraw( settings );
			}
		};
	
		var searchDelay = settings.searchDelay !== null ?
			settings.searchDelay :
			_fnDataSource( settings ) === 'ssp' ?
				400 :
				0;
	
		var jqFilter = $('input', filter)
			.val( previousSearch.sSearch )
			.attr( 'placeholder', language.sSearchPlaceholder )
			.bind(
				'keyup.DT search.DT input.DT paste.DT cut.DT',
				searchDelay ?
					_fnThrottle( searchFn, searchDelay ) :
					searchFn
			)
			.bind( 'keypress.DT', function(e) {
				/* Prevent form submission */
				if ( e.keyCode == 13 ) {
					return false;
				}
			} )
			.attr('aria-controls', tableId);
	
		// Update the input elements whenever the table is filtered
		$(settings.nTable).on( 'search.dt.DT', function ( ev, s ) {
			if ( settings === s ) {
				// IE9 throws an 'unknown error' if document.activeElement is used
				// inside an iframe or frame...
				try {
					if ( jqFilter[0] !== document.activeElement ) {
						jqFilter.val( previousSearch.sSearch );
					}
				}
				catch ( e ) {}
			}
		} );
	
		return filter[0];
	}
	
	
	/**
	 * Filter the table using both the global filter and column based filtering
	 *  @param {object} oSettings dataTables settings object
	 *  @param {object} oSearch search information
	 *  @param {int} [iForce] force a research of the master array (1) or not (undefined or 0)
	 *  @memberof DataTable#oApi
	 */
	function _fnFilterComplete ( oSettings, oInput, iForce )
	{
		var oPrevSearch = oSettings.oPreviousSearch;
		var aoPrevSearch = oSettings.aoPreSearchCols;
		var fnSaveFilter = function ( oFilter ) {
			/* Save the filtering values */
			oPrevSearch.sSearch = oFilter.sSearch;
			oPrevSearch.bRegex = oFilter.bRegex;
			oPrevSearch.bSmart = oFilter.bSmart;
			oPrevSearch.bCaseInsensitive = oFilter.bCaseInsensitive;
		};
		var fnRegex = function ( o ) {
			// Backwards compatibility with the bEscapeRegex option
			return o.bEscapeRegex !== undefined ? !o.bEscapeRegex : o.bRegex;
		};
	
		// Resolve any column types that are unknown due to addition or invalidation
		// @todo As per sort - can this be moved into an event handler?
		_fnColumnTypes( oSettings );
	
		/* In server-side processing all filtering is done by the server, so no point hanging around here */
		if ( _fnDataSource( oSettings ) != 'ssp' )
		{
			/* Global filter */
			_fnFilter( oSettings, oInput.sSearch, iForce, fnRegex(oInput), oInput.bSmart, oInput.bCaseInsensitive );
			fnSaveFilter( oInput );
	
			/* Now do the individual column filter */
			for ( var i=0 ; i<aoPrevSearch.length ; i++ )
			{
				_fnFilterColumn( oSettings, aoPrevSearch[i].sSearch, i, fnRegex(aoPrevSearch[i]),
					aoPrevSearch[i].bSmart, aoPrevSearch[i].bCaseInsensitive );
			}
	
			/* Custom filtering */
			_fnFilterCustom( oSettings );
		}
		else
		{
			fnSaveFilter( oInput );
		}
	
		/* Tell the draw function we have been filtering */
		oSettings.bFiltered = true;
		_fnCallbackFire( oSettings, null, 'search', [oSettings] );
	}
	
	
	/**
	 * Apply custom filtering functions
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnFilterCustom( settings )
	{
		var filters = DataTable.ext.search;
		var displayRows = settings.aiDisplay;
		var row, rowIdx;
	
		for ( var i=0, ien=filters.length ; i<ien ; i++ ) {
			var rows = [];
	
			// Loop over each row and see if it should be included
			for ( var j=0, jen=displayRows.length ; j<jen ; j++ ) {
				rowIdx = displayRows[ j ];
				row = settings.aoData[ rowIdx ];
	
				if ( filters[i]( settings, row._aFilterData, rowIdx, row._aData, j ) ) {
					rows.push( rowIdx );
				}
			}
	
			// So the array reference doesn't break set the results into the
			// existing array
			displayRows.length = 0;
			$.merge( displayRows, rows );
		}
	}
	
	
	/**
	 * Filter the table on a per-column basis
	 *  @param {object} oSettings dataTables settings object
	 *  @param {string} sInput string to filter on
	 *  @param {int} iColumn column to filter
	 *  @param {bool} bRegex treat search string as a regular expression or not
	 *  @param {bool} bSmart use smart filtering or not
	 *  @param {bool} bCaseInsensitive Do case insenstive matching or not
	 *  @memberof DataTable#oApi
	 */
	function _fnFilterColumn ( settings, searchStr, colIdx, regex, smart, caseInsensitive )
	{
		if ( searchStr === '' ) {
			return;
		}
	
		var data;
		var display = settings.aiDisplay;
		var rpSearch = _fnFilterCreateSearch( searchStr, regex, smart, caseInsensitive );
	
		for ( var i=display.length-1 ; i>=0 ; i-- ) {
			data = settings.aoData[ display[i] ]._aFilterData[ colIdx ];
	
			if ( ! rpSearch.test( data ) ) {
				display.splice( i, 1 );
			}
		}
	}
	
	
	/**
	 * Filter the data table based on user input and draw the table
	 *  @param {object} settings dataTables settings object
	 *  @param {string} input string to filter on
	 *  @param {int} force optional - force a research of the master array (1) or not (undefined or 0)
	 *  @param {bool} regex treat as a regular expression or not
	 *  @param {bool} smart perform smart filtering or not
	 *  @param {bool} caseInsensitive Do case insenstive matching or not
	 *  @memberof DataTable#oApi
	 */
	function _fnFilter( settings, input, force, regex, smart, caseInsensitive )
	{
		var rpSearch = _fnFilterCreateSearch( input, regex, smart, caseInsensitive );
		var prevSearch = settings.oPreviousSearch.sSearch;
		var displayMaster = settings.aiDisplayMaster;
		var display, invalidated, i;
	
		// Need to take account of custom filtering functions - always filter
		if ( DataTable.ext.search.length !== 0 ) {
			force = true;
		}
	
		// Check if any of the rows were invalidated
		invalidated = _fnFilterData( settings );
	
		// If the input is blank - we just want the full data set
		if ( input.length <= 0 ) {
			settings.aiDisplay = displayMaster.slice();
		}
		else {
			// New search - start from the master array
			if ( invalidated ||
				 force ||
				 prevSearch.length > input.length ||
				 input.indexOf(prevSearch) !== 0 ||
				 settings.bSorted // On resort, the display master needs to be
				                  // re-filtered since indexes will have changed
			) {
				settings.aiDisplay = displayMaster.slice();
			}
	
			// Search the display array
			display = settings.aiDisplay;
	
			for ( i=display.length-1 ; i>=0 ; i-- ) {
				if ( ! rpSearch.test( settings.aoData[ display[i] ]._sFilterRow ) ) {
					display.splice( i, 1 );
				}
			}
		}
	}
	
	
	/**
	 * Build a regular expression object suitable for searching a table
	 *  @param {string} sSearch string to search for
	 *  @param {bool} bRegex treat as a regular expression or not
	 *  @param {bool} bSmart perform smart filtering or not
	 *  @param {bool} bCaseInsensitive Do case insensitive matching or not
	 *  @returns {RegExp} constructed object
	 *  @memberof DataTable#oApi
	 */
	function _fnFilterCreateSearch( search, regex, smart, caseInsensitive )
	{
		search = regex ?
			search :
			_fnEscapeRegex( search );
		
		if ( smart ) {
			/* For smart filtering we want to allow the search to work regardless of
			 * word order. We also want double quoted text to be preserved, so word
			 * order is important - a la google. So this is what we want to
			 * generate:
			 * 
			 * ^(?=.*?\bone\b)(?=.*?\btwo three\b)(?=.*?\bfour\b).*$
			 */
			var a = $.map( search.match( /"[^"]+"|[^ ]+/g ) || [''], function ( word ) {
				if ( word.charAt(0) === '"' ) {
					var m = word.match( /^"(.*)"$/ );
					word = m ? m[1] : word;
				}
	
				return word.replace('"', '');
			} );
	
			search = '^(?=.*?'+a.join( ')(?=.*?' )+').*$';
		}
	
		return new RegExp( search, caseInsensitive ? 'i' : '' );
	}
	
	
	/**
	 * Escape a string such that it can be used in a regular expression
	 *  @param {string} sVal string to escape
	 *  @returns {string} escaped string
	 *  @memberof DataTable#oApi
	 */
	function _fnEscapeRegex ( sVal )
	{
		return sVal.replace( _re_escape_regex, '\\$1' );
	}
	
	
	
	var __filter_div = $('<div>')[0];
	var __filter_div_textContent = __filter_div.textContent !== undefined;
	
	// Update the filtering data for each row if needed (by invalidation or first run)
	function _fnFilterData ( settings )
	{
		var columns = settings.aoColumns;
		var column;
		var i, j, ien, jen, filterData, cellData, row;
		var fomatters = DataTable.ext.type.search;
		var wasInvalidated = false;
	
		for ( i=0, ien=settings.aoData.length ; i<ien ; i++ ) {
			row = settings.aoData[i];
	
			if ( ! row._aFilterData ) {
				filterData = [];
	
				for ( j=0, jen=columns.length ; j<jen ; j++ ) {
					column = columns[j];
	
					if ( column.bSearchable ) {
						cellData = _fnGetCellData( settings, i, j, 'filter' );
	
						if ( fomatters[ column.sType ] ) {
							cellData = fomatters[ column.sType ]( cellData );
						}
	
						// Search in DataTables 1.10 is string based. In 1.11 this
						// should be altered to also allow strict type checking.
						if ( cellData === null ) {
							cellData = '';
						}
	
						if ( typeof cellData !== 'string' && cellData.toString ) {
							cellData = cellData.toString();
						}
					}
					else {
						cellData = '';
					}
	
					// If it looks like there is an HTML entity in the string,
					// attempt to decode it so sorting works as expected. Note that
					// we could use a single line of jQuery to do this, but the DOM
					// method used here is much faster http://jsperf.com/html-decode
					if ( cellData.indexOf && cellData.indexOf('&') !== -1 ) {
						__filter_div.innerHTML = cellData;
						cellData = __filter_div_textContent ?
							__filter_div.textContent :
							__filter_div.innerText;
					}
	
					if ( cellData.replace ) {
						cellData = cellData.replace(/[\r\n]/g, '');
					}
	
					filterData.push( cellData );
				}
	
				row._aFilterData = filterData;
				row._sFilterRow = filterData.join('  ');
				wasInvalidated = true;
			}
		}
	
		return wasInvalidated;
	}
	
	
	/**
	 * Convert from the internal Hungarian notation to camelCase for external
	 * interaction
	 *  @param {object} obj Object to convert
	 *  @returns {object} Inverted object
	 *  @memberof DataTable#oApi
	 */
	function _fnSearchToCamel ( obj )
	{
		return {
			search:          obj.sSearch,
			smart:           obj.bSmart,
			regex:           obj.bRegex,
			caseInsensitive: obj.bCaseInsensitive
		};
	}
	
	
	
	/**
	 * Convert from camelCase notation to the internal Hungarian. We could use the
	 * Hungarian convert function here, but this is cleaner
	 *  @param {object} obj Object to convert
	 *  @returns {object} Inverted object
	 *  @memberof DataTable#oApi
	 */
	function _fnSearchToHung ( obj )
	{
		return {
			sSearch:          obj.search,
			bSmart:           obj.smart,
			bRegex:           obj.regex,
			bCaseInsensitive: obj.caseInsensitive
		};
	}
	
	/**
	 * Generate the node required for the info display
	 *  @param {object} oSettings dataTables settings object
	 *  @returns {node} Information element
	 *  @memberof DataTable#oApi
	 */
	function _fnFeatureHtmlInfo ( settings )
	{
		var
			tid = settings.sTableId,
			nodes = settings.aanFeatures.i,
			n = $('<div/>', {
				'class': settings.oClasses.sInfo,
				'id': ! nodes ? tid+'_info' : null
			} );
	
		if ( ! nodes ) {
			// Update display on each draw
			settings.aoDrawCallback.push( {
				"fn": _fnUpdateInfo,
				"sName": "information"
			} );
	
			n
				.attr( 'role', 'status' )
				.attr( 'aria-live', 'polite' );
	
			// Table is described by our info div
			$(settings.nTable).attr( 'aria-describedby', tid+'_info' );
		}
	
		return n[0];
	}
	
	
	/**
	 * Update the information elements in the display
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnUpdateInfo ( settings )
	{
		/* Show information about the table */
		var nodes = settings.aanFeatures.i;
		if ( nodes.length === 0 ) {
			return;
		}
	
		var
			lang  = settings.oLanguage,
			start = settings._iDisplayStart+1,
			end   = settings.fnDisplayEnd(),
			max   = settings.fnRecordsTotal(),
			total = settings.fnRecordsDisplay(),
			out   = total ?
				lang.sInfo :
				lang.sInfoEmpty;
	
		if ( total !== max ) {
			/* Record set after filtering */
			out += ' ' + lang.sInfoFiltered;
		}
	
		// Convert the macros
		out += lang.sInfoPostFix;
		out = _fnInfoMacros( settings, out );
	
		var callback = lang.fnInfoCallback;
		if ( callback !== null ) {
			out = callback.call( settings.oInstance,
				settings, start, end, max, total, out
			);
		}
	
		$(nodes).html( out );
	}
	
	
	function _fnInfoMacros ( settings, str )
	{
		// When infinite scrolling, we are always starting at 1. _iDisplayStart is used only
		// internally
		var
			formatter  = settings.fnFormatNumber,
			start      = settings._iDisplayStart+1,
			len        = settings._iDisplayLength,
			vis        = settings.fnRecordsDisplay(),
			all        = len === -1;
	
		return str.
			replace(/_START_/g, formatter.call( settings, start ) ).
			replace(/_END_/g,   formatter.call( settings, settings.fnDisplayEnd() ) ).
			replace(/_MAX_/g,   formatter.call( settings, settings.fnRecordsTotal() ) ).
			replace(/_TOTAL_/g, formatter.call( settings, vis ) ).
			replace(/_PAGE_/g,  formatter.call( settings, all ? 1 : Math.ceil( start / len ) ) ).
			replace(/_PAGES_/g, formatter.call( settings, all ? 1 : Math.ceil( vis / len ) ) );
	}
	
	
	
	/**
	 * Draw the table for the first time, adding all required features
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnInitialise ( settings )
	{
		var i, iLen, iAjaxStart=settings.iInitDisplayStart;
		var columns = settings.aoColumns, column;
		var features = settings.oFeatures;
		var deferLoading = settings.bDeferLoading; // value modified by the draw
	
		/* Ensure that the table data is fully initialised */
		if ( ! settings.bInitialised ) {
			setTimeout( function(){ _fnInitialise( settings ); }, 200 );
			return;
		}
	
		/* Show the display HTML options */
		_fnAddOptionsHtml( settings );
	
		/* Build and draw the header / footer for the table */
		_fnBuildHead( settings );
		_fnDrawHead( settings, settings.aoHeader );
		_fnDrawHead( settings, settings.aoFooter );
	
		/* Okay to show that something is going on now */
		_fnProcessingDisplay( settings, true );
	
		/* Calculate sizes for columns */
		if ( features.bAutoWidth ) {
			_fnCalculateColumnWidths( settings );
		}
	
		for ( i=0, iLen=columns.length ; i<iLen ; i++ ) {
			column = columns[i];
	
			if ( column.sWidth ) {
				column.nTh.style.width = _fnStringToCss( column.sWidth );
			}
		}
	
		_fnCallbackFire( settings, null, 'preInit', [settings] );
	
		// If there is default sorting required - let's do it. The sort function
		// will do the drawing for us. Otherwise we draw the table regardless of the
		// Ajax source - this allows the table to look initialised for Ajax sourcing
		// data (show 'loading' message possibly)
		_fnReDraw( settings );
	
		// Server-side processing init complete is done by _fnAjaxUpdateDraw
		var dataSrc = _fnDataSource( settings );
		if ( dataSrc != 'ssp' || deferLoading ) {
			// if there is an ajax source load the data
			if ( dataSrc == 'ajax' ) {
				_fnBuildAjax( settings, [], function(json) {
					var aData = _fnAjaxDataSrc( settings, json );
	
					// Got the data - add it to the table
					for ( i=0 ; i<aData.length ; i++ ) {
						_fnAddData( settings, aData[i] );
					}
	
					// Reset the init display for cookie saving. We've already done
					// a filter, and therefore cleared it before. So we need to make
					// it appear 'fresh'
					settings.iInitDisplayStart = iAjaxStart;
	
					_fnReDraw( settings );
	
					_fnProcessingDisplay( settings, false );
					_fnInitComplete( settings, json );
				}, settings );
			}
			else {
				_fnProcessingDisplay( settings, false );
				_fnInitComplete( settings );
			}
		}
	}
	
	
	/**
	 * Draw the table for the first time, adding all required features
	 *  @param {object} oSettings dataTables settings object
	 *  @param {object} [json] JSON from the server that completed the table, if using Ajax source
	 *    with client-side processing (optional)
	 *  @memberof DataTable#oApi
	 */
	function _fnInitComplete ( settings, json )
	{
		settings._bInitComplete = true;
	
		// When data was added after the initialisation (data or Ajax) we need to
		// calculate the column sizing
		if ( json || settings.oInit.aaData ) {
			_fnAdjustColumnSizing( settings );
		}
	
		_fnCallbackFire( settings, null, 'plugin-init', [settings, json] );
		_fnCallbackFire( settings, 'aoInitComplete', 'init', [settings, json] );
	}
	
	
	function _fnLengthChange ( settings, val )
	{
		var len = parseInt( val, 10 );
		settings._iDisplayLength = len;
	
		_fnLengthOverflow( settings );
	
		// Fire length change event
		_fnCallbackFire( settings, null, 'length', [settings, len] );
	}
	
	
	/**
	 * Generate the node required for user display length changing
	 *  @param {object} settings dataTables settings object
	 *  @returns {node} Display length feature node
	 *  @memberof DataTable#oApi
	 */
	function _fnFeatureHtmlLength ( settings )
	{
		var
			classes  = settings.oClasses,
			tableId  = settings.sTableId,
			menu     = settings.aLengthMenu,
			d2       = $.isArray( menu[0] ),
			lengths  = d2 ? menu[0] : menu,
			language = d2 ? menu[1] : menu;
	
		var select = $('<select/>', {
			'name':          tableId+'_length',
			'aria-controls': tableId,
			'class':         classes.sLengthSelect
		} );
	
		for ( var i=0, ien=lengths.length ; i<ien ; i++ ) {
			select[0][ i ] = new Option( language[i], lengths[i] );
		}
	
		var div = $('<div><label/></div>').addClass( classes.sLength );
		if ( ! settings.aanFeatures.l ) {
			div[0].id = tableId+'_length';
		}
	
		div.children().append(
			settings.oLanguage.sLengthMenu.replace( '_MENU_', select[0].outerHTML )
		);
	
		// Can't use `select` variable as user might provide their own and the
		// reference is broken by the use of outerHTML
		$('select', div)
			.val( settings._iDisplayLength )
			.bind( 'change.DT', function(e) {
				_fnLengthChange( settings, $(this).val() );
				_fnDraw( settings );
			} );
	
		// Update node value whenever anything changes the table's length
		$(settings.nTable).bind( 'length.dt.DT', function (e, s, len) {
			if ( settings === s ) {
				$('select', div).val( len );
			}
		} );
	
		return div[0];
	}
	
	
	
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Note that most of the paging logic is done in
	 * DataTable.ext.pager
	 */
	
	/**
	 * Generate the node required for default pagination
	 *  @param {object} oSettings dataTables settings object
	 *  @returns {node} Pagination feature node
	 *  @memberof DataTable#oApi
	 */
	function _fnFeatureHtmlPaginate ( settings )
	{
		var
			type   = settings.sPaginationType,
			plugin = DataTable.ext.pager[ type ],
			modern = typeof plugin === 'function',
			redraw = function( settings ) {
				_fnDraw( settings );
			},
			node = $('<div/>').addClass( settings.oClasses.sPaging + type )[0],
			features = settings.aanFeatures;
	
		if ( ! modern ) {
			plugin.fnInit( settings, node, redraw );
		}
	
		/* Add a draw callback for the pagination on first instance, to update the paging display */
		if ( ! features.p )
		{
			node.id = settings.sTableId+'_paginate';
	
			settings.aoDrawCallback.push( {
				"fn": function( settings ) {
					if ( modern ) {
						var
							start      = settings._iDisplayStart,
							len        = settings._iDisplayLength,
							visRecords = settings.fnRecordsDisplay(),
							all        = len === -1,
							page = all ? 0 : Math.ceil( start / len ),
							pages = all ? 1 : Math.ceil( visRecords / len ),
							buttons = plugin(page, pages),
							i, ien;
	
						for ( i=0, ien=features.p.length ; i<ien ; i++ ) {
							_fnRenderer( settings, 'pageButton' )(
								settings, features.p[i], i, buttons, page, pages
							);
						}
					}
					else {
						plugin.fnUpdate( settings, redraw );
					}
				},
				"sName": "pagination"
			} );
		}
	
		return node;
	}
	
	
	/**
	 * Alter the display settings to change the page
	 *  @param {object} settings DataTables settings object
	 *  @param {string|int} action Paging action to take: "first", "previous",
	 *    "next" or "last" or page number to jump to (integer)
	 *  @param [bool] redraw Automatically draw the update or not
	 *  @returns {bool} true page has changed, false - no change
	 *  @memberof DataTable#oApi
	 */
	function _fnPageChange ( settings, action, redraw )
	{
		var
			start     = settings._iDisplayStart,
			len       = settings._iDisplayLength,
			records   = settings.fnRecordsDisplay();
	
		if ( records === 0 || len === -1 )
		{
			start = 0;
		}
		else if ( typeof action === "number" )
		{
			start = action * len;
	
			if ( start > records )
			{
				start = 0;
			}
		}
		else if ( action == "first" )
		{
			start = 0;
		}
		else if ( action == "previous" )
		{
			start = len >= 0 ?
				start - len :
				0;
	
			if ( start < 0 )
			{
			  start = 0;
			}
		}
		else if ( action == "next" )
		{
			if ( start + len < records )
			{
				start += len;
			}
		}
		else if ( action == "last" )
		{
			start = Math.floor( (records-1) / len) * len;
		}
		else
		{
			_fnLog( settings, 0, "Unknown paging action: "+action, 5 );
		}
	
		var changed = settings._iDisplayStart !== start;
		settings._iDisplayStart = start;
	
		if ( changed ) {
			_fnCallbackFire( settings, null, 'page', [settings] );
	
			if ( redraw ) {
				_fnDraw( settings );
			}
		}
	
		return changed;
	}
	
	
	
	/**
	 * Generate the node required for the processing node
	 *  @param {object} settings dataTables settings object
	 *  @returns {node} Processing element
	 *  @memberof DataTable#oApi
	 */
	function _fnFeatureHtmlProcessing ( settings )
	{
		return $('<div/>', {
				'id': ! settings.aanFeatures.r ? settings.sTableId+'_processing' : null,
				'class': settings.oClasses.sProcessing
			} )
			.html( settings.oLanguage.sProcessing )
			.insertBefore( settings.nTable )[0];
	}
	
	
	/**
	 * Display or hide the processing indicator
	 *  @param {object} settings dataTables settings object
	 *  @param {bool} show Show the processing indicator (true) or not (false)
	 *  @memberof DataTable#oApi
	 */
	function _fnProcessingDisplay ( settings, show )
	{
		if ( settings.oFeatures.bProcessing ) {
			$(settings.aanFeatures.r).css( 'display', show ? 'block' : 'none' );
		}
	
		_fnCallbackFire( settings, null, 'processing', [settings, show] );
	}
	
	/**
	 * Add any control elements for the table - specifically scrolling
	 *  @param {object} settings dataTables settings object
	 *  @returns {node} Node to add to the DOM
	 *  @memberof DataTable#oApi
	 */
	function _fnFeatureHtmlTable ( settings )
	{
		var table = $(settings.nTable);
	
		// Add the ARIA grid role to the table
		table.attr( 'role', 'grid' );
	
		// Scrolling from here on in
		var scroll = settings.oScroll;
	
		if ( scroll.sX === '' && scroll.sY === '' ) {
			return settings.nTable;
		}
	
		var scrollX = scroll.sX;
		var scrollY = scroll.sY;
		var classes = settings.oClasses;
		var caption = table.children('caption');
		var captionSide = caption.length ? caption[0]._captionSide : null;
		var headerClone = $( table[0].cloneNode(false) );
		var footerClone = $( table[0].cloneNode(false) );
		var footer = table.children('tfoot');
		var _div = '<div/>';
		var size = function ( s ) {
			return !s ? null : _fnStringToCss( s );
		};
	
		if ( ! footer.length ) {
			footer = null;
		}
	
		/*
		 * The HTML structure that we want to generate in this function is:
		 *  div - scroller
		 *    div - scroll head
		 *      div - scroll head inner
		 *        table - scroll head table
		 *          thead - thead
		 *    div - scroll body
		 *      table - table (master table)
		 *        thead - thead clone for sizing
		 *        tbody - tbody
		 *    div - scroll foot
		 *      div - scroll foot inner
		 *        table - scroll foot table
		 *          tfoot - tfoot
		 */
		var scroller = $( _div, { 'class': classes.sScrollWrapper } )
			.append(
				$(_div, { 'class': classes.sScrollHead } )
					.css( {
						overflow: 'hidden',
						position: 'relative',
						border: 0,
						width: scrollX ? size(scrollX) : '100%'
					} )
					.append(
						$(_div, { 'class': classes.sScrollHeadInner } )
							.css( {
								'box-sizing': 'content-box',
								width: scroll.sXInner || '100%'
							} )
							.append(
								headerClone
									.removeAttr('id')
									.css( 'margin-left', 0 )
									.append( captionSide === 'top' ? caption : null )
									.append(
										table.children('thead')
									)
							)
					)
			)
			.append(
				$(_div, { 'class': classes.sScrollBody } )
					.css( {
						position: 'relative',
						overflow: 'auto',
						width: size( scrollX )
					} )
					.append( table )
			);
	
		if ( footer ) {
			scroller.append(
				$(_div, { 'class': classes.sScrollFoot } )
					.css( {
						overflow: 'hidden',
						border: 0,
						width: scrollX ? size(scrollX) : '100%'
					} )
					.append(
						$(_div, { 'class': classes.sScrollFootInner } )
							.append(
								footerClone
									.removeAttr('id')
									.css( 'margin-left', 0 )
									.append( captionSide === 'bottom' ? caption : null )
									.append(
										table.children('tfoot')
									)
							)
					)
			);
		}
	
		var children = scroller.children();
		var scrollHead = children[0];
		var scrollBody = children[1];
		var scrollFoot = footer ? children[2] : null;
	
		// When the body is scrolled, then we also want to scroll the headers
		if ( scrollX ) {
			$(scrollBody).on( 'scroll.DT', function (e) {
				var scrollLeft = this.scrollLeft;
	
				scrollHead.scrollLeft = scrollLeft;
	
				if ( footer ) {
					scrollFoot.scrollLeft = scrollLeft;
				}
			} );
		}
	
		$(scrollBody).css(
			scrollY && scroll.bCollapse ? 'max-height' : 'height', 
			scrollY
		);
	
		settings.nScrollHead = scrollHead;
		settings.nScrollBody = scrollBody;
		settings.nScrollFoot = scrollFoot;
	
		// On redraw - align columns
		settings.aoDrawCallback.push( {
			"fn": _fnScrollDraw,
			"sName": "scrolling"
		} );
	
		return scroller[0];
	}
	
	
	
	/**
	 * Update the header, footer and body tables for resizing - i.e. column
	 * alignment.
	 *
	 * Welcome to the most horrible function DataTables. The process that this
	 * function follows is basically:
	 *   1. Re-create the table inside the scrolling div
	 *   2. Take live measurements from the DOM
	 *   3. Apply the measurements to align the columns
	 *   4. Clean up
	 *
	 *  @param {object} settings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnScrollDraw ( settings )
	{
		// Given that this is such a monster function, a lot of variables are use
		// to try and keep the minimised size as small as possible
		var
			scroll         = settings.oScroll,
			scrollX        = scroll.sX,
			scrollXInner   = scroll.sXInner,
			scrollY        = scroll.sY,
			barWidth       = scroll.iBarWidth,
			divHeader      = $(settings.nScrollHead),
			divHeaderStyle = divHeader[0].style,
			divHeaderInner = divHeader.children('div'),
			divHeaderInnerStyle = divHeaderInner[0].style,
			divHeaderTable = divHeaderInner.children('table'),
			divBodyEl      = settings.nScrollBody,
			divBody        = $(divBodyEl),
			divBodyStyle   = divBodyEl.style,
			divFooter      = $(settings.nScrollFoot),
			divFooterInner = divFooter.children('div'),
			divFooterTable = divFooterInner.children('table'),
			header         = $(settings.nTHead),
			table          = $(settings.nTable),
			tableEl        = table[0],
			tableStyle     = tableEl.style,
			footer         = settings.nTFoot ? $(settings.nTFoot) : null,
			browser        = settings.oBrowser,
			ie67           = browser.bScrollOversize,
			headerTrgEls, footerTrgEls,
			headerSrcEls, footerSrcEls,
			headerCopy, footerCopy,
			headerWidths=[], footerWidths=[],
			headerContent=[],
			idx, correction, sanityWidth,
			zeroOut = function(nSizer) {
				var style = nSizer.style;
				style.paddingTop = "0";
				style.paddingBottom = "0";
				style.borderTopWidth = "0";
				style.borderBottomWidth = "0";
				style.height = 0;
			};
	
		// If the scrollbar visibility has changed from the last draw, we need to
		// adjust the column sizes as the table width will have changed to account
		// for the scrollbar
		var scrollBarVis = divBodyEl.scrollHeight > divBodyEl.clientHeight;
		
		if ( settings.scrollBarVis !== scrollBarVis && settings.scrollBarVis !== undefined ) {
			settings.scrollBarVis = scrollBarVis;
			_fnAdjustColumnSizing( settings );
			return; // adjust column sizing will call this function again
		}
		else {
			settings.scrollBarVis = scrollBarVis;
		}
	
		/*
		 * 1. Re-create the table inside the scrolling div
		 */
	
		// Remove the old minimised thead and tfoot elements in the inner table
		table.children('thead, tfoot').remove();
	
		// Clone the current header and footer elements and then place it into the inner table
		headerCopy = header.clone().prependTo( table );
		headerTrgEls = header.find('tr'); // original header is in its own table
		headerSrcEls = headerCopy.find('tr');
		headerCopy.find('th, td').removeAttr('tabindex');
	
		if ( footer ) {
			footerCopy = footer.clone().prependTo( table );
			footerTrgEls = footer.find('tr'); // the original tfoot is in its own table and must be sized
			footerSrcEls = footerCopy.find('tr');
		}
	
	
		/*
		 * 2. Take live measurements from the DOM - do not alter the DOM itself!
		 */
	
		// Remove old sizing and apply the calculated column widths
		// Get the unique column headers in the newly created (cloned) header. We want to apply the
		// calculated sizes to this header
		if ( ! scrollX )
		{
			divBodyStyle.width = '100%';
			divHeader[0].style.width = '100%';
		}
	
		$.each( _fnGetUniqueThs( settings, headerCopy ), function ( i, el ) {
			idx = _fnVisibleToColumnIndex( settings, i );
			el.style.width = settings.aoColumns[idx].sWidth;
		} );
	
		if ( footer ) {
			_fnApplyToChildren( function(n) {
				n.style.width = "";
			}, footerSrcEls );
		}
	
		// Size the table as a whole
		sanityWidth = table.outerWidth();
		if ( scrollX === "" ) {
			// No x scrolling
			tableStyle.width = "100%";
	
			// IE7 will make the width of the table when 100% include the scrollbar
			// - which is shouldn't. When there is a scrollbar we need to take this
			// into account.
			if ( ie67 && (table.find('tbody').height() > divBodyEl.offsetHeight ||
				divBody.css('overflow-y') == "scroll")
			) {
				tableStyle.width = _fnStringToCss( table.outerWidth() - barWidth);
			}
	
			// Recalculate the sanity width
			sanityWidth = table.outerWidth();
		}
		else if ( scrollXInner !== "" ) {
			// legacy x scroll inner has been given - use it
			tableStyle.width = _fnStringToCss(scrollXInner);
	
			// Recalculate the sanity width
			sanityWidth = table.outerWidth();
		}
	
		// Hidden header should have zero height, so remove padding and borders. Then
		// set the width based on the real headers
	
		// Apply all styles in one pass
		_fnApplyToChildren( zeroOut, headerSrcEls );
	
		// Read all widths in next pass
		_fnApplyToChildren( function(nSizer) {
			headerContent.push( nSizer.innerHTML );
			headerWidths.push( _fnStringToCss( $(nSizer).css('width') ) );
		}, headerSrcEls );
	
		// Apply all widths in final pass
		_fnApplyToChildren( function(nToSize, i) {
			nToSize.style.width = headerWidths[i];
		}, headerTrgEls );
	
		$(headerSrcEls).height(0);
	
		/* Same again with the footer if we have one */
		if ( footer )
		{
			_fnApplyToChildren( zeroOut, footerSrcEls );
	
			_fnApplyToChildren( function(nSizer) {
				footerWidths.push( _fnStringToCss( $(nSizer).css('width') ) );
			}, footerSrcEls );
	
			_fnApplyToChildren( function(nToSize, i) {
				nToSize.style.width = footerWidths[i];
			}, footerTrgEls );
	
			$(footerSrcEls).height(0);
		}
	
	
		/*
		 * 3. Apply the measurements
		 */
	
		// "Hide" the header and footer that we used for the sizing. We need to keep
		// the content of the cell so that the width applied to the header and body
		// both match, but we want to hide it completely. We want to also fix their
		// width to what they currently are
		_fnApplyToChildren( function(nSizer, i) {
			nSizer.innerHTML = '<div class="dataTables_sizing" style="height:0;overflow:hidden;">'+headerContent[i]+'</div>';
			nSizer.style.width = headerWidths[i];
		}, headerSrcEls );
	
		if ( footer )
		{
			_fnApplyToChildren( function(nSizer, i) {
				nSizer.innerHTML = "";
				nSizer.style.width = footerWidths[i];
			}, footerSrcEls );
		}
	
		// Sanity check that the table is of a sensible width. If not then we are going to get
		// misalignment - try to prevent this by not allowing the table to shrink below its min width
		if ( table.outerWidth() < sanityWidth )
		{
			// The min width depends upon if we have a vertical scrollbar visible or not */
			correction = ((divBodyEl.scrollHeight > divBodyEl.offsetHeight ||
				divBody.css('overflow-y') == "scroll")) ?
					sanityWidth+barWidth :
					sanityWidth;
	
			// IE6/7 are a law unto themselves...
			if ( ie67 && (divBodyEl.scrollHeight >
				divBodyEl.offsetHeight || divBody.css('overflow-y') == "scroll")
			) {
				tableStyle.width = _fnStringToCss( correction-barWidth );
			}
	
			// And give the user a warning that we've stopped the table getting too small
			if ( scrollX === "" || scrollXInner !== "" ) {
				_fnLog( settings, 1, 'Possible column misalignment', 6 );
			}
		}
		else
		{
			correction = '100%';
		}
	
		// Apply to the container elements
		divBodyStyle.width = _fnStringToCss( correction );
		divHeaderStyle.width = _fnStringToCss( correction );
	
		if ( footer ) {
			settings.nScrollFoot.style.width = _fnStringToCss( correction );
		}
	
	
		/*
		 * 4. Clean up
		 */
		if ( ! scrollY ) {
			/* IE7< puts a vertical scrollbar in place (when it shouldn't be) due to subtracting
			 * the scrollbar height from the visible display, rather than adding it on. We need to
			 * set the height in order to sort this. Don't want to do it in any other browsers.
			 */
			if ( ie67 ) {
				divBodyStyle.height = _fnStringToCss( tableEl.offsetHeight+barWidth );
			}
		}
	
		/* Finally set the width's of the header and footer tables */
		var iOuterWidth = table.outerWidth();
		divHeaderTable[0].style.width = _fnStringToCss( iOuterWidth );
		divHeaderInnerStyle.width = _fnStringToCss( iOuterWidth );
	
		// Figure out if there are scrollbar present - if so then we need a the header and footer to
		// provide a bit more space to allow "overflow" scrolling (i.e. past the scrollbar)
		var bScrolling = table.height() > divBodyEl.clientHeight || divBody.css('overflow-y') == "scroll";
		var padding = 'padding' + (browser.bScrollbarLeft ? 'Left' : 'Right' );
		divHeaderInnerStyle[ padding ] = bScrolling ? barWidth+"px" : "0px";
	
		if ( footer ) {
			divFooterTable[0].style.width = _fnStringToCss( iOuterWidth );
			divFooterInner[0].style.width = _fnStringToCss( iOuterWidth );
			divFooterInner[0].style[padding] = bScrolling ? barWidth+"px" : "0px";
		}
	
		/* Adjust the position of the header in case we loose the y-scrollbar */
		divBody.scroll();
	
		// If sorting or filtering has occurred, jump the scrolling back to the top
		// only if we aren't holding the position
		if ( (settings.bSorted || settings.bFiltered) && ! settings._drawHold ) {
			divBodyEl.scrollTop = 0;
		}
	}
	
	
	
	/**
	 * Apply a given function to the display child nodes of an element array (typically
	 * TD children of TR rows
	 *  @param {function} fn Method to apply to the objects
	 *  @param array {nodes} an1 List of elements to look through for display children
	 *  @param array {nodes} an2 Another list (identical structure to the first) - optional
	 *  @memberof DataTable#oApi
	 */
	function _fnApplyToChildren( fn, an1, an2 )
	{
		var index=0, i=0, iLen=an1.length;
		var nNode1, nNode2;
	
		while ( i < iLen ) {
			nNode1 = an1[i].firstChild;
			nNode2 = an2 ? an2[i].firstChild : null;
	
			while ( nNode1 ) {
				if ( nNode1.nodeType === 1 ) {
					if ( an2 ) {
						fn( nNode1, nNode2, index );
					}
					else {
						fn( nNode1, index );
					}
	
					index++;
				}
	
				nNode1 = nNode1.nextSibling;
				nNode2 = an2 ? nNode2.nextSibling : null;
			}
	
			i++;
		}
	}
	
	
	
	var __re_html_remove = /<.*?>/g;
	
	
	/**
	 * Calculate the width of columns for the table
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnCalculateColumnWidths ( oSettings )
	{
		var
			table = oSettings.nTable,
			columns = oSettings.aoColumns,
			scroll = oSettings.oScroll,
			scrollY = scroll.sY,
			scrollX = scroll.sX,
			scrollXInner = scroll.sXInner,
			columnCount = columns.length,
			visibleColumns = _fnGetColumns( oSettings, 'bVisible' ),
			headerCells = $('th', oSettings.nTHead),
			tableWidthAttr = table.getAttribute('width'), // from DOM element
			tableContainer = table.parentNode,
			userInputs = false,
			i, column, columnIdx, width, outerWidth,
			browser = oSettings.oBrowser,
			ie67 = browser.bScrollOversize;
	
		var styleWidth = table.style.width;
		if ( styleWidth && styleWidth.indexOf('%') !== -1 ) {
			tableWidthAttr = styleWidth;
		}
	
		/* Convert any user input sizes into pixel sizes */
		for ( i=0 ; i<visibleColumns.length ; i++ ) {
			column = columns[ visibleColumns[i] ];
	
			if ( column.sWidth !== null ) {
				column.sWidth = _fnConvertToWidth( column.sWidthOrig, tableContainer );
	
				userInputs = true;
			}
		}
	
		/* If the number of columns in the DOM equals the number that we have to
		 * process in DataTables, then we can use the offsets that are created by
		 * the web- browser. No custom sizes can be set in order for this to happen,
		 * nor scrolling used
		 */
		if ( ie67 || ! userInputs && ! scrollX && ! scrollY &&
		     columnCount == _fnVisbleColumns( oSettings ) &&
		     columnCount == headerCells.length
		) {
			for ( i=0 ; i<columnCount ; i++ ) {
				var colIdx = _fnVisibleToColumnIndex( oSettings, i );
	
				if ( colIdx !== null ) {
					columns[ colIdx ].sWidth = _fnStringToCss( headerCells.eq(i).width() );
				}
			}
		}
		else
		{
			// Otherwise construct a single row, worst case, table with the widest
			// node in the data, assign any user defined widths, then insert it into
			// the DOM and allow the browser to do all the hard work of calculating
			// table widths
			var tmpTable = $(table).clone() // don't use cloneNode - IE8 will remove events on the main table
				.css( 'visibility', 'hidden' )
				.removeAttr( 'id' );
	
			// Clean up the table body
			tmpTable.find('tbody tr').remove();
			var tr = $('<tr/>').appendTo( tmpTable.find('tbody') );
	
			// Clone the table header and footer - we can't use the header / footer
			// from the cloned table, since if scrolling is active, the table's
			// real header and footer are contained in different table tags
			tmpTable.find('thead, tfoot').remove();
			tmpTable
				.append( $(oSettings.nTHead).clone() )
				.append( $(oSettings.nTFoot).clone() );
	
			// Remove any assigned widths from the footer (from scrolling)
			tmpTable.find('tfoot th, tfoot td').css('width', '');
	
			// Apply custom sizing to the cloned header
			headerCells = _fnGetUniqueThs( oSettings, tmpTable.find('thead')[0] );
	
			for ( i=0 ; i<visibleColumns.length ; i++ ) {
				column = columns[ visibleColumns[i] ];
	
				headerCells[i].style.width = column.sWidthOrig !== null && column.sWidthOrig !== '' ?
					_fnStringToCss( column.sWidthOrig ) :
					'';
	
				// For scrollX we need to force the column width otherwise the
				// browser will collapse it. If this width is smaller than the
				// width the column requires, then it will have no effect
				if ( column.sWidthOrig && scrollX ) {
					$( headerCells[i] ).append( $('<div/>').css( {
						width: column.sWidthOrig,
						margin: 0,
						padding: 0,
						border: 0,
						height: 1
					} ) );
				}
			}
	
			// Find the widest cell for each column and put it into the table
			if ( oSettings.aoData.length ) {
				for ( i=0 ; i<visibleColumns.length ; i++ ) {
					columnIdx = visibleColumns[i];
					column = columns[ columnIdx ];
	
					$( _fnGetWidestNode( oSettings, columnIdx ) )
						.clone( false )
						.append( column.sContentPadding )
						.appendTo( tr );
				}
			}
	
			// Table has been built, attach to the document so we can work with it.
			// A holding element is used, positioned at the top of the container
			// with minimal height, so it has no effect on if the container scrolls
			// or not. Otherwise it might trigger scrolling when it actually isn't
			// needed
			var holder = $('<div/>').css( scrollX || scrollY ?
					{
						position: 'absolute',
						top: 0,
						left: 0,
						height: 1,
						right: 0,
						overflow: 'hidden'
					} :
					{}
				)
				.append( tmpTable )
				.appendTo( tableContainer );
	
			// When scrolling (X or Y) we want to set the width of the table as 
			// appropriate. However, when not scrolling leave the table width as it
			// is. This results in slightly different, but I think correct behaviour
			if ( scrollX && scrollXInner ) {
				tmpTable.width( scrollXInner );
			}
			else if ( scrollX ) {
				tmpTable.css( 'width', 'auto' );
				tmpTable.removeAttr('width');
	
				// If there is no width attribute or style, then allow the table to
				// collapse
				if ( tmpTable.width() < tableContainer.clientWidth && tableWidthAttr ) {
					tmpTable.width( tableContainer.clientWidth );
				}
			}
			else if ( scrollY ) {
				tmpTable.width( tableContainer.clientWidth );
			}
			else if ( tableWidthAttr ) {
				tmpTable.width( tableWidthAttr );
			}
	
			// Get the width of each column in the constructed table - we need to
			// know the inner width (so it can be assigned to the other table's
			// cells) and the outer width so we can calculate the full width of the
			// table. This is safe since DataTables requires a unique cell for each
			// column, but if ever a header can span multiple columns, this will
			// need to be modified.
			var total = 0;
			for ( i=0 ; i<visibleColumns.length ; i++ ) {
				var cell = $(headerCells[i]);
				var border = cell.outerWidth() - cell.width();
	
				// Use getBounding... where possible (not IE8-) because it can give
				// sub-pixel accuracy, which we then want to round up!
				var bounding = browser.bBounding ?
					Math.ceil( headerCells[i].getBoundingClientRect().width ) :
					cell.outerWidth();
	
				// Total is tracked to remove any sub-pixel errors as the outerWidth
				// of the table might not equal the total given here (IE!).
				total += bounding;
	
				// Width for each column to use
				columns[ visibleColumns[i] ].sWidth = _fnStringToCss( bounding - border );
			}
	
			table.style.width = _fnStringToCss( total );
	
			// Finished with the table - ditch it
			holder.remove();
		}
	
		// If there is a width attr, we want to attach an event listener which
		// allows the table sizing to automatically adjust when the window is
		// resized. Use the width attr rather than CSS, since we can't know if the
		// CSS is a relative value or absolute - DOM read is always px.
		if ( tableWidthAttr ) {
			table.style.width = _fnStringToCss( tableWidthAttr );
		}
	
		if ( (tableWidthAttr || scrollX) && ! oSettings._reszEvt ) {
			var bindResize = function () {
				$(window).bind('resize.DT-'+oSettings.sInstance, _fnThrottle( function () {
					_fnAdjustColumnSizing( oSettings );
				} ) );
			};
	
			// IE6/7 will crash if we bind a resize event handler on page load.
			// To be removed in 1.11 which drops IE6/7 support
			if ( ie67 ) {
				setTimeout( bindResize, 1000 );
			}
			else {
				bindResize();
			}
	
			oSettings._reszEvt = true;
		}
	}
	
	
	/**
	 * Throttle the calls to a function. Arguments and context are maintained for
	 * the throttled function
	 *  @param {function} fn Function to be called
	 *  @param {int} [freq=200] call frequency in mS
	 *  @returns {function} wrapped function
	 *  @memberof DataTable#oApi
	 */
	function _fnThrottle( fn, freq ) {
		var
			frequency = freq !== undefined ? freq : 200,
			last,
			timer;
	
		return function () {
			var
				that = this,
				now  = +new Date(),
				args = arguments;
	
			if ( last && now < last + frequency ) {
				clearTimeout( timer );
	
				timer = setTimeout( function () {
					last = undefined;
					fn.apply( that, args );
				}, frequency );
			}
			else {
				last = now;
				fn.apply( that, args );
			}
		};
	}
	
	
	/**
	 * Convert a CSS unit width to pixels (e.g. 2em)
	 *  @param {string} width width to be converted
	 *  @param {node} parent parent to get the with for (required for relative widths) - optional
	 *  @returns {int} width in pixels
	 *  @memberof DataTable#oApi
	 */
	function _fnConvertToWidth ( width, parent )
	{
		if ( ! width ) {
			return 0;
		}
	
		var n = $('<div/>')
			.css( 'width', _fnStringToCss( width ) )
			.appendTo( parent || document.body );
	
		var val = n[0].offsetWidth;
		n.remove();
	
		return val;
	}
	
	
	/**
	 * Get the widest node
	 *  @param {object} settings dataTables settings object
	 *  @param {int} colIdx column of interest
	 *  @returns {node} widest table node
	 *  @memberof DataTable#oApi
	 */
	function _fnGetWidestNode( settings, colIdx )
	{
		var idx = _fnGetMaxLenString( settings, colIdx );
		if ( idx < 0 ) {
			return null;
		}
	
		var data = settings.aoData[ idx ];
		return ! data.nTr ? // Might not have been created when deferred rendering
			$('<td/>').html( _fnGetCellData( settings, idx, colIdx, 'display' ) )[0] :
			data.anCells[ colIdx ];
	}
	
	
	/**
	 * Get the maximum strlen for each data column
	 *  @param {object} settings dataTables settings object
	 *  @param {int} colIdx column of interest
	 *  @returns {string} max string length for each column
	 *  @memberof DataTable#oApi
	 */
	function _fnGetMaxLenString( settings, colIdx )
	{
		var s, max=-1, maxIdx = -1;
	
		for ( var i=0, ien=settings.aoData.length ; i<ien ; i++ ) {
			s = _fnGetCellData( settings, i, colIdx, 'display' )+'';
			s = s.replace( __re_html_remove, '' );
			s = s.replace( /&nbsp;/g, ' ' );
	
			if ( s.length > max ) {
				max = s.length;
				maxIdx = i;
			}
		}
	
		return maxIdx;
	}
	
	
	/**
	 * Append a CSS unit (only if required) to a string
	 *  @param {string} value to css-ify
	 *  @returns {string} value with css unit
	 *  @memberof DataTable#oApi
	 */
	function _fnStringToCss( s )
	{
		if ( s === null ) {
			return '0px';
		}
	
		if ( typeof s == 'number' ) {
			return s < 0 ?
				'0px' :
				s+'px';
		}
	
		// Check it has a unit character already
		return s.match(/\d$/) ?
			s+'px' :
			s;
	}
	
	
	
	function _fnSortFlatten ( settings )
	{
		var
			i, iLen, k, kLen,
			aSort = [],
			aiOrig = [],
			aoColumns = settings.aoColumns,
			aDataSort, iCol, sType, srcCol,
			fixed = settings.aaSortingFixed,
			fixedObj = $.isPlainObject( fixed ),
			nestedSort = [],
			add = function ( a ) {
				if ( a.length && ! $.isArray( a[0] ) ) {
					// 1D array
					nestedSort.push( a );
				}
				else {
					// 2D array
					$.merge( nestedSort, a );
				}
			};
	
		// Build the sort array, with pre-fix and post-fix options if they have been
		// specified
		if ( $.isArray( fixed ) ) {
			add( fixed );
		}
	
		if ( fixedObj && fixed.pre ) {
			add( fixed.pre );
		}
	
		add( settings.aaSorting );
	
		if (fixedObj && fixed.post ) {
			add( fixed.post );
		}
	
		for ( i=0 ; i<nestedSort.length ; i++ )
		{
			srcCol = nestedSort[i][0];
			aDataSort = aoColumns[ srcCol ].aDataSort;
	
			for ( k=0, kLen=aDataSort.length ; k<kLen ; k++ )
			{
				iCol = aDataSort[k];
				sType = aoColumns[ iCol ].sType || 'string';
	
				if ( nestedSort[i]._idx === undefined ) {
					nestedSort[i]._idx = $.inArray( nestedSort[i][1], aoColumns[iCol].asSorting );
				}
	
				aSort.push( {
					src:       srcCol,
					col:       iCol,
					dir:       nestedSort[i][1],
					index:     nestedSort[i]._idx,
					type:      sType,
					formatter: DataTable.ext.type.order[ sType+"-pre" ]
				} );
			}
		}
	
		return aSort;
	}
	
	/**
	 * Change the order of the table
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 *  @todo This really needs split up!
	 */
	function _fnSort ( oSettings )
	{
		var
			i, ien, iLen, j, jLen, k, kLen,
			sDataType, nTh,
			aiOrig = [],
			oExtSort = DataTable.ext.type.order,
			aoData = oSettings.aoData,
			aoColumns = oSettings.aoColumns,
			aDataSort, data, iCol, sType, oSort,
			formatters = 0,
			sortCol,
			displayMaster = oSettings.aiDisplayMaster,
			aSort;
	
		// Resolve any column types that are unknown due to addition or invalidation
		// @todo Can this be moved into a 'data-ready' handler which is called when
		//   data is going to be used in the table?
		_fnColumnTypes( oSettings );
	
		aSort = _fnSortFlatten( oSettings );
	
		for ( i=0, ien=aSort.length ; i<ien ; i++ ) {
			sortCol = aSort[i];
	
			// Track if we can use the fast sort algorithm
			if ( sortCol.formatter ) {
				formatters++;
			}
	
			// Load the data needed for the sort, for each cell
			_fnSortData( oSettings, sortCol.col );
		}
	
		/* No sorting required if server-side or no sorting array */
		if ( _fnDataSource( oSettings ) != 'ssp' && aSort.length !== 0 )
		{
			// Create a value - key array of the current row positions such that we can use their
			// current position during the sort, if values match, in order to perform stable sorting
			for ( i=0, iLen=displayMaster.length ; i<iLen ; i++ ) {
				aiOrig[ displayMaster[i] ] = i;
			}
	
			/* Do the sort - here we want multi-column sorting based on a given data source (column)
			 * and sorting function (from oSort) in a certain direction. It's reasonably complex to
			 * follow on it's own, but this is what we want (example two column sorting):
			 *  fnLocalSorting = function(a,b){
			 *    var iTest;
			 *    iTest = oSort['string-asc']('data11', 'data12');
			 *      if (iTest !== 0)
			 *        return iTest;
			 *    iTest = oSort['numeric-desc']('data21', 'data22');
			 *    if (iTest !== 0)
			 *      return iTest;
			 *    return oSort['numeric-asc']( aiOrig[a], aiOrig[b] );
			 *  }
			 * Basically we have a test for each sorting column, if the data in that column is equal,
			 * test the next column. If all columns match, then we use a numeric sort on the row
			 * positions in the original data array to provide a stable sort.
			 *
			 * Note - I know it seems excessive to have two sorting methods, but the first is around
			 * 15% faster, so the second is only maintained for backwards compatibility with sorting
			 * methods which do not have a pre-sort formatting function.
			 */
			if ( formatters === aSort.length ) {
				// All sort types have formatting functions
				displayMaster.sort( function ( a, b ) {
					var
						x, y, k, test, sort,
						len=aSort.length,
						dataA = aoData[a]._aSortData,
						dataB = aoData[b]._aSortData;
	
					for ( k=0 ; k<len ; k++ ) {
						sort = aSort[k];
	
						x = dataA[ sort.col ];
						y = dataB[ sort.col ];
	
						test = x<y ? -1 : x>y ? 1 : 0;
						if ( test !== 0 ) {
							return sort.dir === 'asc' ? test : -test;
						}
					}
	
					x = aiOrig[a];
					y = aiOrig[b];
					return x<y ? -1 : x>y ? 1 : 0;
				} );
			}
			else {
				// Depreciated - remove in 1.11 (providing a plug-in option)
				// Not all sort types have formatting methods, so we have to call their sorting
				// methods.
				displayMaster.sort( function ( a, b ) {
					var
						x, y, k, l, test, sort, fn,
						len=aSort.length,
						dataA = aoData[a]._aSortData,
						dataB = aoData[b]._aSortData;
	
					for ( k=0 ; k<len ; k++ ) {
						sort = aSort[k];
	
						x = dataA[ sort.col ];
						y = dataB[ sort.col ];
	
						fn = oExtSort[ sort.type+"-"+sort.dir ] || oExtSort[ "string-"+sort.dir ];
						test = fn( x, y );
						if ( test !== 0 ) {
							return test;
						}
					}
	
					x = aiOrig[a];
					y = aiOrig[b];
					return x<y ? -1 : x>y ? 1 : 0;
				} );
			}
		}
	
		/* Tell the draw function that we have sorted the data */
		oSettings.bSorted = true;
	}
	
	
	function _fnSortAria ( settings )
	{
		var label;
		var nextSort;
		var columns = settings.aoColumns;
		var aSort = _fnSortFlatten( settings );
		var oAria = settings.oLanguage.oAria;
	
		// ARIA attributes - need to loop all columns, to update all (removing old
		// attributes as needed)
		for ( var i=0, iLen=columns.length ; i<iLen ; i++ )
		{
			var col = columns[i];
			var asSorting = col.asSorting;
			var sTitle = col.sTitle.replace( /<.*?>/g, "" );
			var th = col.nTh;
	
			// IE7 is throwing an error when setting these properties with jQuery's
			// attr() and removeAttr() methods...
			th.removeAttribute('aria-sort');
	
			/* In ARIA only the first sorting column can be marked as sorting - no multi-sort option */
			if ( col.bSortable ) {
				if ( aSort.length > 0 && aSort[0].col == i ) {
					th.setAttribute('aria-sort', aSort[0].dir=="asc" ? "ascending" : "descending" );
					nextSort = asSorting[ aSort[0].index+1 ] || asSorting[0];
				}
				else {
					nextSort = asSorting[0];
				}
	
				label = sTitle + ( nextSort === "asc" ?
					oAria.sSortAscending :
					oAria.sSortDescending
				);
			}
			else {
				label = sTitle;
			}
	
			th.setAttribute('aria-label', label);
		}
	}
	
	
	/**
	 * Function to run on user sort request
	 *  @param {object} settings dataTables settings object
	 *  @param {node} attachTo node to attach the handler to
	 *  @param {int} colIdx column sorting index
	 *  @param {boolean} [append=false] Append the requested sort to the existing
	 *    sort if true (i.e. multi-column sort)
	 *  @param {function} [callback] callback function
	 *  @memberof DataTable#oApi
	 */
	function _fnSortListener ( settings, colIdx, append, callback )
	{
		var col = settings.aoColumns[ colIdx ];
		var sorting = settings.aaSorting;
		var asSorting = col.asSorting;
		var nextSortIdx;
		var next = function ( a, overflow ) {
			var idx = a._idx;
			if ( idx === undefined ) {
				idx = $.inArray( a[1], asSorting );
			}
	
			return idx+1 < asSorting.length ?
				idx+1 :
				overflow ?
					null :
					0;
		};
	
		// Convert to 2D array if needed
		if ( typeof sorting[0] === 'number' ) {
			sorting = settings.aaSorting = [ sorting ];
		}
	
		// If appending the sort then we are multi-column sorting
		if ( append && settings.oFeatures.bSortMulti ) {
			// Are we already doing some kind of sort on this column?
			var sortIdx = $.inArray( colIdx, _pluck(sorting, '0') );
	
			if ( sortIdx !== -1 ) {
				// Yes, modify the sort
				nextSortIdx = next( sorting[sortIdx], true );
	
				if ( nextSortIdx === null && sorting.length === 1 ) {
					nextSortIdx = 0; // can't remove sorting completely
				}
	
				if ( nextSortIdx === null ) {
					sorting.splice( sortIdx, 1 );
				}
				else {
					sorting[sortIdx][1] = asSorting[ nextSortIdx ];
					sorting[sortIdx]._idx = nextSortIdx;
				}
			}
			else {
				// No sort on this column yet
				sorting.push( [ colIdx, asSorting[0], 0 ] );
				sorting[sorting.length-1]._idx = 0;
			}
		}
		else if ( sorting.length && sorting[0][0] == colIdx ) {
			// Single column - already sorting on this column, modify the sort
			nextSortIdx = next( sorting[0] );
	
			sorting.length = 1;
			sorting[0][1] = asSorting[ nextSortIdx ];
			sorting[0]._idx = nextSortIdx;
		}
		else {
			// Single column - sort only on this column
			sorting.length = 0;
			sorting.push( [ colIdx, asSorting[0] ] );
			sorting[0]._idx = 0;
		}
	
		// Run the sort by calling a full redraw
		_fnReDraw( settings );
	
		// callback used for async user interaction
		if ( typeof callback == 'function' ) {
			callback( settings );
		}
	}
	
	
	/**
	 * Attach a sort handler (click) to a node
	 *  @param {object} settings dataTables settings object
	 *  @param {node} attachTo node to attach the handler to
	 *  @param {int} colIdx column sorting index
	 *  @param {function} [callback] callback function
	 *  @memberof DataTable#oApi
	 */
	function _fnSortAttachListener ( settings, attachTo, colIdx, callback )
	{
		var col = settings.aoColumns[ colIdx ];
	
		_fnBindAction( attachTo, {}, function (e) {
			/* If the column is not sortable - don't to anything */
			if ( col.bSortable === false ) {
				return;
			}
	
			// If processing is enabled use a timeout to allow the processing
			// display to be shown - otherwise to it synchronously
			if ( settings.oFeatures.bProcessing ) {
				_fnProcessingDisplay( settings, true );
	
				setTimeout( function() {
					_fnSortListener( settings, colIdx, e.shiftKey, callback );
	
					// In server-side processing, the draw callback will remove the
					// processing display
					if ( _fnDataSource( settings ) !== 'ssp' ) {
						_fnProcessingDisplay( settings, false );
					}
				}, 0 );
			}
			else {
				_fnSortListener( settings, colIdx, e.shiftKey, callback );
			}
		} );
	}
	
	
	/**
	 * Set the sorting classes on table's body, Note: it is safe to call this function
	 * when bSort and bSortClasses are false
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnSortingClasses( settings )
	{
		var oldSort = settings.aLastSort;
		var sortClass = settings.oClasses.sSortColumn;
		var sort = _fnSortFlatten( settings );
		var features = settings.oFeatures;
		var i, ien, colIdx;
	
		if ( features.bSort && features.bSortClasses ) {
			// Remove old sorting classes
			for ( i=0, ien=oldSort.length ; i<ien ; i++ ) {
				colIdx = oldSort[i].src;
	
				// Remove column sorting
				$( _pluck( settings.aoData, 'anCells', colIdx ) )
					.removeClass( sortClass + (i<2 ? i+1 : 3) );
			}
	
			// Add new column sorting
			for ( i=0, ien=sort.length ; i<ien ; i++ ) {
				colIdx = sort[i].src;
	
				$( _pluck( settings.aoData, 'anCells', colIdx ) )
					.addClass( sortClass + (i<2 ? i+1 : 3) );
			}
		}
	
		settings.aLastSort = sort;
	}
	
	
	// Get the data to sort a column, be it from cache, fresh (populating the
	// cache), or from a sort formatter
	function _fnSortData( settings, idx )
	{
		// Custom sorting function - provided by the sort data type
		var column = settings.aoColumns[ idx ];
		var customSort = DataTable.ext.order[ column.sSortDataType ];
		var customData;
	
		if ( customSort ) {
			customData = customSort.call( settings.oInstance, settings, idx,
				_fnColumnIndexToVisible( settings, idx )
			);
		}
	
		// Use / populate cache
		var row, cellData;
		var formatter = DataTable.ext.type.order[ column.sType+"-pre" ];
	
		for ( var i=0, ien=settings.aoData.length ; i<ien ; i++ ) {
			row = settings.aoData[i];
	
			if ( ! row._aSortData ) {
				row._aSortData = [];
			}
	
			if ( ! row._aSortData[idx] || customSort ) {
				cellData = customSort ?
					customData[i] : // If there was a custom sort function, use data from there
					_fnGetCellData( settings, i, idx, 'sort' );
	
				row._aSortData[ idx ] = formatter ?
					formatter( cellData ) :
					cellData;
			}
		}
	}
	
	
	
	/**
	 * Save the state of a table
	 *  @param {object} oSettings dataTables settings object
	 *  @memberof DataTable#oApi
	 */
	function _fnSaveState ( settings )
	{
		if ( !settings.oFeatures.bStateSave || settings.bDestroying )
		{
			return;
		}
	
		/* Store the interesting variables */
		var state = {
			time:    +new Date(),
			start:   settings._iDisplayStart,
			length:  settings._iDisplayLength,
			order:   $.extend( true, [], settings.aaSorting ),
			search:  _fnSearchToCamel( settings.oPreviousSearch ),
			columns: $.map( settings.aoColumns, function ( col, i ) {
				return {
					visible: col.bVisible,
					search: _fnSearchToCamel( settings.aoPreSearchCols[i] )
				};
			} )
		};
	
		_fnCallbackFire( settings, "aoStateSaveParams", 'stateSaveParams', [settings, state] );
	
		settings.oSavedState = state;
		settings.fnStateSaveCallback.call( settings.oInstance, settings, state );
	}
	
	
	/**
	 * Attempt to load a saved table state
	 *  @param {object} oSettings dataTables settings object
	 *  @param {object} oInit DataTables init object so we can override settings
	 *  @memberof DataTable#oApi
	 */
	function _fnLoadState ( settings, oInit )
	{
		var i, ien;
		var columns = settings.aoColumns;
	
		if ( ! settings.oFeatures.bStateSave ) {
			return;
		}
	
		var state = settings.fnStateLoadCallback.call( settings.oInstance, settings );
		if ( ! state || ! state.time ) {
			return;
		}
	
		/* Allow custom and plug-in manipulation functions to alter the saved data set and
		 * cancelling of loading by returning false
		 */
		var abStateLoad = _fnCallbackFire( settings, 'aoStateLoadParams', 'stateLoadParams', [settings, state] );
		if ( $.inArray( false, abStateLoad ) !== -1 ) {
			return;
		}
	
		/* Reject old data */
		var duration = settings.iStateDuration;
		if ( duration > 0 && state.time < +new Date() - (duration*1000) ) {
			return;
		}
	
		// Number of columns have changed - all bets are off, no restore of settings
		if ( columns.length !== state.columns.length ) {
			return;
		}
	
		// Store the saved state so it might be accessed at any time
		settings.oLoadedState = $.extend( true, {}, state );
	
		// Restore key features - todo - for 1.11 this needs to be done by
		// subscribed events
		if ( state.start !== undefined ) {
			settings._iDisplayStart    = state.start;
			settings.iInitDisplayStart = state.start;
		}
		if ( state.length !== undefined ) {
			settings._iDisplayLength   = state.length;
		}
	
		// Order
		if ( state.order !== undefined ) {
			settings.aaSorting = [];
			$.each( state.order, function ( i, col ) {
				settings.aaSorting.push( col[0] >= columns.length ?
					[ 0, col[1] ] :
					col
				);
			} );
		}
	
		// Search
		if ( state.search !== undefined ) {
			$.extend( settings.oPreviousSearch, _fnSearchToHung( state.search ) );
		}
	
		// Columns
		for ( i=0, ien=state.columns.length ; i<ien ; i++ ) {
			var col = state.columns[i];
	
			// Visibility
			if ( col.visible !== undefined ) {
				columns[i].bVisible = col.visible;
			}
	
			// Search
			if ( col.search !== undefined ) {
				$.extend( settings.aoPreSearchCols[i], _fnSearchToHung( col.search ) );
			}
		}
	
		_fnCallbackFire( settings, 'aoStateLoaded', 'stateLoaded', [settings, state] );
	}
	
	
	/**
	 * Return the settings object for a particular table
	 *  @param {node} table table we are using as a dataTable
	 *  @returns {object} Settings object - or null if not found
	 *  @memberof DataTable#oApi
	 */
	function _fnSettingsFromNode ( table )
	{
		var settings = DataTable.settings;
		var idx = $.inArray( table, _pluck( settings, 'nTable' ) );
	
		return idx !== -1 ?
			settings[ idx ] :
			null;
	}
	
	
	/**
	 * Log an error message
	 *  @param {object} settings dataTables settings object
	 *  @param {int} level log error messages, or display them to the user
	 *  @param {string} msg error message
	 *  @param {int} tn Technical note id to get more information about the error.
	 *  @memberof DataTable#oApi
	 */
	function _fnLog( settings, level, msg, tn )
	{
		msg = 'DataTables warning: '+
			(settings ? 'table id='+settings.sTableId+' - ' : '')+msg;
	
		if ( tn ) {
			msg += '. For more information about this error, please see '+
			'http://datatables.net/tn/'+tn;
		}
	
		if ( ! level  ) {
			// Backwards compatibility pre 1.10
			var ext = DataTable.ext;
			var type = ext.sErrMode || ext.errMode;
	
			if ( settings ) {
				_fnCallbackFire( settings, null, 'error', [ settings, tn, msg ] );
			}
	
			if ( type == 'alert' ) {
				alert( msg );
			}
			else if ( type == 'throw' ) {
				throw new Error(msg);
			}
			else if ( typeof type == 'function' ) {
				type( settings, tn, msg );
			}
		}
		else if ( window.console && console.log ) {
			console.log( msg );
		}
	}
	
	
	/**
	 * See if a property is defined on one object, if so assign it to the other object
	 *  @param {object} ret target object
	 *  @param {object} src source object
	 *  @param {string} name property
	 *  @param {string} [mappedName] name to map too - optional, name used if not given
	 *  @memberof DataTable#oApi
	 */
	function _fnMap( ret, src, name, mappedName )
	{
		if ( $.isArray( name ) ) {
			$.each( name, function (i, val) {
				if ( $.isArray( val ) ) {
					_fnMap( ret, src, val[0], val[1] );
				}
				else {
					_fnMap( ret, src, val );
				}
			} );
	
			return;
		}
	
		if ( mappedName === undefined ) {
			mappedName = name;
		}
	
		if ( src[name] !== undefined ) {
			ret[mappedName] = src[name];
		}
	}
	
	
	/**
	 * Extend objects - very similar to jQuery.extend, but deep copy objects, and
	 * shallow copy arrays. The reason we need to do this, is that we don't want to
	 * deep copy array init values (such as aaSorting) since the dev wouldn't be
	 * able to override them, but we do want to deep copy arrays.
	 *  @param {object} out Object to extend
	 *  @param {object} extender Object from which the properties will be applied to
	 *      out
	 *  @param {boolean} breakRefs If true, then arrays will be sliced to take an
	 *      independent copy with the exception of the `data` or `aaData` parameters
	 *      if they are present. This is so you can pass in a collection to
	 *      DataTables and have that used as your data source without breaking the
	 *      references
	 *  @returns {object} out Reference, just for convenience - out === the return.
	 *  @memberof DataTable#oApi
	 *  @todo This doesn't take account of arrays inside the deep copied objects.
	 */
	function _fnExtend( out, extender, breakRefs )
	{
		var val;
	
		for ( var prop in extender ) {
			if ( extender.hasOwnProperty(prop) ) {
				val = extender[prop];
	
				if ( $.isPlainObject( val ) ) {
					if ( ! $.isPlainObject( out[prop] ) ) {
						out[prop] = {};
					}
					$.extend( true, out[prop], val );
				}
				else if ( breakRefs && prop !== 'data' && prop !== 'aaData' && $.isArray(val) ) {
					out[prop] = val.slice();
				}
				else {
					out[prop] = val;
				}
			}
		}
	
		return out;
	}
	
	
	/**
	 * Bind an event handers to allow a click or return key to activate the callback.
	 * This is good for accessibility since a return on the keyboard will have the
	 * same effect as a click, if the element has focus.
	 *  @param {element} n Element to bind the action to
	 *  @param {object} oData Data object to pass to the triggered function
	 *  @param {function} fn Callback function for when the event is triggered
	 *  @memberof DataTable#oApi
	 */
	function _fnBindAction( n, oData, fn )
	{
		$(n)
			.bind( 'click.DT', oData, function (e) {
					n.blur(); // Remove focus outline for mouse users
					fn(e);
				} )
			.bind( 'keypress.DT', oData, function (e){
					if ( e.which === 13 ) {
						e.preventDefault();
						fn(e);
					}
				} )
			.bind( 'selectstart.DT', function () {
					/* Take the brutal approach to cancelling text selection */
					return false;
				} );
	}
	
	
	/**
	 * Register a callback function. Easily allows a callback function to be added to
	 * an array store of callback functions that can then all be called together.
	 *  @param {object} oSettings dataTables settings object
	 *  @param {string} sStore Name of the array storage for the callbacks in oSettings
	 *  @param {function} fn Function to be called back
	 *  @param {string} sName Identifying name for the callback (i.e. a label)
	 *  @memberof DataTable#oApi
	 */
	function _fnCallbackReg( oSettings, sStore, fn, sName )
	{
		if ( fn )
		{
			oSettings[sStore].push( {
				"fn": fn,
				"sName": sName
			} );
		}
	}
	
	
	/**
	 * Fire callback functions and trigger events. Note that the loop over the
	 * callback array store is done backwards! Further note that you do not want to
	 * fire off triggers in time sensitive applications (for example cell creation)
	 * as its slow.
	 *  @param {object} settings dataTables settings object
	 *  @param {string} callbackArr Name of the array storage for the callbacks in
	 *      oSettings
	 *  @param {string} eventName Name of the jQuery custom event to trigger. If
	 *      null no trigger is fired
	 *  @param {array} args Array of arguments to pass to the callback function /
	 *      trigger
	 *  @memberof DataTable#oApi
	 */
	function _fnCallbackFire( settings, callbackArr, eventName, args )
	{
		var ret = [];
	
		if ( callbackArr ) {
			ret = $.map( settings[callbackArr].slice().reverse(), function (val, i) {
				return val.fn.apply( settings.oInstance, args );
			} );
		}
	
		if ( eventName !== null ) {
			var e = $.Event( eventName+'.dt' );
	
			$(settings.nTable).trigger( e, args );
	
			ret.push( e.result );
		}
	
		return ret;
	}
	
	
	function _fnLengthOverflow ( settings )
	{
		var
			start = settings._iDisplayStart,
			end = settings.fnDisplayEnd(),
			len = settings._iDisplayLength;
	
		/* If we have space to show extra rows (backing up from the end point - then do so */
		if ( start >= end )
		{
			start = end - len;
		}
	
		// Keep the start record on the current page
		start -= (start % len);
	
		if ( len === -1 || start < 0 )
		{
			start = 0;
		}
	
		settings._iDisplayStart = start;
	}
	
	
	function _fnRenderer( settings, type )
	{
		var renderer = settings.renderer;
		var host = DataTable.ext.renderer[type];
	
		if ( $.isPlainObject( renderer ) && renderer[type] ) {
			// Specific renderer for this type. If available use it, otherwise use
			// the default.
			return host[renderer[type]] || host._;
		}
		else if ( typeof renderer === 'string' ) {
			// Common renderer - if there is one available for this type use it,
			// otherwise use the default
			return host[renderer] || host._;
		}
	
		// Use the default
		return host._;
	}
	
	
	/**
	 * Detect the data source being used for the table. Used to simplify the code
	 * a little (ajax) and to make it compress a little smaller.
	 *
	 *  @param {object} settings dataTables settings object
	 *  @returns {string} Data source
	 *  @memberof DataTable#oApi
	 */
	function _fnDataSource ( settings )
	{
		if ( settings.oFeatures.bServerSide ) {
			return 'ssp';
		}
		else if ( settings.ajax || settings.sAjaxSource ) {
			return 'ajax';
		}
		return 'dom';
	}
	

	DataTable = function( options )
	{
		/**
		 * Perform a jQuery selector action on the table's TR elements (from the tbody) and
		 * return the resulting jQuery object.
		 *  @param {string|node|jQuery} sSelector jQuery selector or node collection to act on
		 *  @param {object} [oOpts] Optional parameters for modifying the rows to be included
		 *  @param {string} [oOpts.filter=none] Select TR elements that meet the current filter
		 *    criterion ("applied") or all TR elements (i.e. no filter).
		 *  @param {string} [oOpts.order=current] Order of the TR elements in the processed array.
		 *    Can be either 'current', whereby the current sorting of the table is used, or
		 *    'original' whereby the original order the data was read into the table is used.
		 *  @param {string} [oOpts.page=all] Limit the selection to the currently displayed page
		 *    ("current") or not ("all"). If 'current' is given, then order is assumed to be
		 *    'current' and filter is 'applied', regardless of what they might be given as.
		 *  @returns {object} jQuery object, filtered by the given selector.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Highlight every second row
		 *      oTable.$('tr:odd').css('backgroundColor', 'blue');
		 *    } );
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Filter to rows with 'Webkit' in them, add a background colour and then
		 *      // remove the filter, thus highlighting the 'Webkit' rows only.
		 *      oTable.fnFilter('Webkit');
		 *      oTable.$('tr', {"search": "applied"}).css('backgroundColor', 'blue');
		 *      oTable.fnFilter('');
		 *    } );
		 */
		this.$ = function ( sSelector, oOpts )
		{
			return this.api(true).$( sSelector, oOpts );
		};
		
		
		/**
		 * Almost identical to $ in operation, but in this case returns the data for the matched
		 * rows - as such, the jQuery selector used should match TR row nodes or TD/TH cell nodes
		 * rather than any descendants, so the data can be obtained for the row/cell. If matching
		 * rows are found, the data returned is the original data array/object that was used to
		 * create the row (or a generated array if from a DOM source).
		 *
		 * This method is often useful in-combination with $ where both functions are given the
		 * same parameters and the array indexes will match identically.
		 *  @param {string|node|jQuery} sSelector jQuery selector or node collection to act on
		 *  @param {object} [oOpts] Optional parameters for modifying the rows to be included
		 *  @param {string} [oOpts.filter=none] Select elements that meet the current filter
		 *    criterion ("applied") or all elements (i.e. no filter).
		 *  @param {string} [oOpts.order=current] Order of the data in the processed array.
		 *    Can be either 'current', whereby the current sorting of the table is used, or
		 *    'original' whereby the original order the data was read into the table is used.
		 *  @param {string} [oOpts.page=all] Limit the selection to the currently displayed page
		 *    ("current") or not ("all"). If 'current' is given, then order is assumed to be
		 *    'current' and filter is 'applied', regardless of what they might be given as.
		 *  @returns {array} Data for the matched elements. If any elements, as a result of the
		 *    selector, were not TR, TD or TH elements in the DataTable, they will have a null
		 *    entry in the array.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Get the data from the first row in the table
		 *      var data = oTable._('tr:first');
		 *
		 *      // Do something useful with the data
		 *      alert( "First cell is: "+data[0] );
		 *    } );
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Filter to 'Webkit' and get all data for
		 *      oTable.fnFilter('Webkit');
		 *      var data = oTable._('tr', {"search": "applied"});
		 *
		 *      // Do something with the data
		 *      alert( data.length+" rows matched the search" );
		 *    } );
		 */
		this._ = function ( sSelector, oOpts )
		{
			return this.api(true).rows( sSelector, oOpts ).data();
		};
		
		
		/**
		 * Create a DataTables Api instance, with the currently selected tables for
		 * the Api's context.
		 * @param {boolean} [traditional=false] Set the API instance's context to be
		 *   only the table referred to by the `DataTable.ext.iApiIndex` option, as was
		 *   used in the API presented by DataTables 1.9- (i.e. the traditional mode),
		 *   or if all tables captured in the jQuery object should be used.
		 * @return {DataTables.Api}
		 */
		this.api = function ( traditional )
		{
			return traditional ?
				new _Api(
					_fnSettingsFromNode( this[ _ext.iApiIndex ] )
				) :
				new _Api( this );
		};
		
		
		/**
		 * Add a single new row or multiple rows of data to the table. Please note
		 * that this is suitable for client-side processing only - if you are using
		 * server-side processing (i.e. "bServerSide": true), then to add data, you
		 * must add it to the data source, i.e. the server-side, through an Ajax call.
		 *  @param {array|object} data The data to be added to the table. This can be:
		 *    <ul>
		 *      <li>1D array of data - add a single row with the data provided</li>
		 *      <li>2D array of arrays - add multiple rows in a single call</li>
		 *      <li>object - data object when using <i>mData</i></li>
		 *      <li>array of objects - multiple data objects when using <i>mData</i></li>
		 *    </ul>
		 *  @param {bool} [redraw=true] redraw the table or not
		 *  @returns {array} An array of integers, representing the list of indexes in
		 *    <i>aoData</i> ({@link DataTable.models.oSettings}) that have been added to
		 *    the table.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    // Global var for counter
		 *    var giCount = 2;
		 *
		 *    $(document).ready(function() {
		 *      $('#example').dataTable();
		 *    } );
		 *
		 *    function fnClickAddRow() {
		 *      $('#example').dataTable().fnAddData( [
		 *        giCount+".1",
		 *        giCount+".2",
		 *        giCount+".3",
		 *        giCount+".4" ]
		 *      );
		 *
		 *      giCount++;
		 *    }
		 */
		this.fnAddData = function( data, redraw )
		{
			var api = this.api( true );
		
			/* Check if we want to add multiple rows or not */
			var rows = $.isArray(data) && ( $.isArray(data[0]) || $.isPlainObject(data[0]) ) ?
				api.rows.add( data ) :
				api.row.add( data );
		
			if ( redraw === undefined || redraw ) {
				api.draw();
			}
		
			return rows.flatten().toArray();
		};
		
		
		/**
		 * This function will make DataTables recalculate the column sizes, based on the data
		 * contained in the table and the sizes applied to the columns (in the DOM, CSS or
		 * through the sWidth parameter). This can be useful when the width of the table's
		 * parent element changes (for example a window resize).
		 *  @param {boolean} [bRedraw=true] Redraw the table or not, you will typically want to
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable( {
		 *        "sScrollY": "200px",
		 *        "bPaginate": false
		 *      } );
		 *
		 *      $(window).bind('resize', function () {
		 *        oTable.fnAdjustColumnSizing();
		 *      } );
		 *    } );
		 */
		this.fnAdjustColumnSizing = function ( bRedraw )
		{
			var api = this.api( true ).columns.adjust();
			var settings = api.settings()[0];
			var scroll = settings.oScroll;
		
			if ( bRedraw === undefined || bRedraw ) {
				api.draw( false );
			}
			else if ( scroll.sX !== "" || scroll.sY !== "" ) {
				/* If not redrawing, but scrolling, we want to apply the new column sizes anyway */
				_fnScrollDraw( settings );
			}
		};
		
		
		/**
		 * Quickly and simply clear a table
		 *  @param {bool} [bRedraw=true] redraw the table or not
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Immediately 'nuke' the current rows (perhaps waiting for an Ajax callback...)
		 *      oTable.fnClearTable();
		 *    } );
		 */
		this.fnClearTable = function( bRedraw )
		{
			var api = this.api( true ).clear();
		
			if ( bRedraw === undefined || bRedraw ) {
				api.draw();
			}
		};
		
		
		/**
		 * The exact opposite of 'opening' a row, this function will close any rows which
		 * are currently 'open'.
		 *  @param {node} nTr the table row to 'close'
		 *  @returns {int} 0 on success, or 1 if failed (can't find the row)
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable;
		 *
		 *      // 'open' an information row when a row is clicked on
		 *      $('#example tbody tr').click( function () {
		 *        if ( oTable.fnIsOpen(this) ) {
		 *          oTable.fnClose( this );
		 *        } else {
		 *          oTable.fnOpen( this, "Temporary row opened", "info_row" );
		 *        }
		 *      } );
		 *
		 *      oTable = $('#example').dataTable();
		 *    } );
		 */
		this.fnClose = function( nTr )
		{
			this.api( true ).row( nTr ).child.hide();
		};
		
		
		/**
		 * Remove a row for the table
		 *  @param {mixed} target The index of the row from aoData to be deleted, or
		 *    the TR element you want to delete
		 *  @param {function|null} [callBack] Callback function
		 *  @param {bool} [redraw=true] Redraw the table or not
		 *  @returns {array} The row that was deleted
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Immediately remove the first row
		 *      oTable.fnDeleteRow( 0 );
		 *    } );
		 */
		this.fnDeleteRow = function( target, callback, redraw )
		{
			var api = this.api( true );
			var rows = api.rows( target );
			var settings = rows.settings()[0];
			var data = settings.aoData[ rows[0][0] ];
		
			rows.remove();
		
			if ( callback ) {
				callback.call( this, settings, data );
			}
		
			if ( redraw === undefined || redraw ) {
				api.draw();
			}
		
			return data;
		};
		
		
		/**
		 * Restore the table to it's original state in the DOM by removing all of DataTables
		 * enhancements, alterations to the DOM structure of the table and event listeners.
		 *  @param {boolean} [remove=false] Completely remove the table from the DOM
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      // This example is fairly pointless in reality, but shows how fnDestroy can be used
		 *      var oTable = $('#example').dataTable();
		 *      oTable.fnDestroy();
		 *    } );
		 */
		this.fnDestroy = function ( remove )
		{
			this.api( true ).destroy( remove );
		};
		
		
		/**
		 * Redraw the table
		 *  @param {bool} [complete=true] Re-filter and resort (if enabled) the table before the draw.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Re-draw the table - you wouldn't want to do it here, but it's an example :-)
		 *      oTable.fnDraw();
		 *    } );
		 */
		this.fnDraw = function( complete )
		{
			// Note that this isn't an exact match to the old call to _fnDraw - it takes
			// into account the new data, but can hold position.
			this.api( true ).draw( complete );
		};
		
		
		/**
		 * Filter the input based on data
		 *  @param {string} sInput String to filter the table on
		 *  @param {int|null} [iColumn] Column to limit filtering to
		 *  @param {bool} [bRegex=false] Treat as regular expression or not
		 *  @param {bool} [bSmart=true] Perform smart filtering or not
		 *  @param {bool} [bShowGlobal=true] Show the input global filter in it's input box(es)
		 *  @param {bool} [bCaseInsensitive=true] Do case-insensitive matching (true) or not (false)
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Sometime later - filter...
		 *      oTable.fnFilter( 'test string' );
		 *    } );
		 */
		this.fnFilter = function( sInput, iColumn, bRegex, bSmart, bShowGlobal, bCaseInsensitive )
		{
			var api = this.api( true );
		
			if ( iColumn === null || iColumn === undefined ) {
				api.search( sInput, bRegex, bSmart, bCaseInsensitive );
			}
			else {
				api.column( iColumn ).search( sInput, bRegex, bSmart, bCaseInsensitive );
			}
		
			api.draw();
		};
		
		
		/**
		 * Get the data for the whole table, an individual row or an individual cell based on the
		 * provided parameters.
		 *  @param {int|node} [src] A TR row node, TD/TH cell node or an integer. If given as
		 *    a TR node then the data source for the whole row will be returned. If given as a
		 *    TD/TH cell node then iCol will be automatically calculated and the data for the
		 *    cell returned. If given as an integer, then this is treated as the aoData internal
		 *    data index for the row (see fnGetPosition) and the data for that row used.
		 *  @param {int} [col] Optional column index that you want the data of.
		 *  @returns {array|object|string} If mRow is undefined, then the data for all rows is
		 *    returned. If mRow is defined, just data for that row, and is iCol is
		 *    defined, only data for the designated cell is returned.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    // Row data
		 *    $(document).ready(function() {
		 *      oTable = $('#example').dataTable();
		 *
		 *      oTable.$('tr').click( function () {
		 *        var data = oTable.fnGetData( this );
		 *        // ... do something with the array / object of data for the row
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Individual cell data
		 *    $(document).ready(function() {
		 *      oTable = $('#example').dataTable();
		 *
		 *      oTable.$('td').click( function () {
		 *        var sData = oTable.fnGetData( this );
		 *        alert( 'The cell clicked on had the value of '+sData );
		 *      } );
		 *    } );
		 */
		this.fnGetData = function( src, col )
		{
			var api = this.api( true );
		
			if ( src !== undefined ) {
				var type = src.nodeName ? src.nodeName.toLowerCase() : '';
		
				return col !== undefined || type == 'td' || type == 'th' ?
					api.cell( src, col ).data() :
					api.row( src ).data() || null;
			}
		
			return api.data().toArray();
		};
		
		
		/**
		 * Get an array of the TR nodes that are used in the table's body. Note that you will
		 * typically want to use the '$' API method in preference to this as it is more
		 * flexible.
		 *  @param {int} [iRow] Optional row index for the TR element you want
		 *  @returns {array|node} If iRow is undefined, returns an array of all TR elements
		 *    in the table's body, or iRow is defined, just the TR element requested.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Get the nodes from the table
		 *      var nNodes = oTable.fnGetNodes( );
		 *    } );
		 */
		this.fnGetNodes = function( iRow )
		{
			var api = this.api( true );
		
			return iRow !== undefined ?
				api.row( iRow ).node() :
				api.rows().nodes().flatten().toArray();
		};
		
		
		/**
		 * Get the array indexes of a particular cell from it's DOM element
		 * and column index including hidden columns
		 *  @param {node} node this can either be a TR, TD or TH in the table's body
		 *  @returns {int} If nNode is given as a TR, then a single index is returned, or
		 *    if given as a cell, an array of [row index, column index (visible),
		 *    column index (all)] is given.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      $('#example tbody td').click( function () {
		 *        // Get the position of the current data from the node
		 *        var aPos = oTable.fnGetPosition( this );
		 *
		 *        // Get the data array for this row
		 *        var aData = oTable.fnGetData( aPos[0] );
		 *
		 *        // Update the data array and return the value
		 *        aData[ aPos[1] ] = 'clicked';
		 *        this.innerHTML = 'clicked';
		 *      } );
		 *
		 *      // Init DataTables
		 *      oTable = $('#example').dataTable();
		 *    } );
		 */
		this.fnGetPosition = function( node )
		{
			var api = this.api( true );
			var nodeName = node.nodeName.toUpperCase();
		
			if ( nodeName == 'TR' ) {
				return api.row( node ).index();
			}
			else if ( nodeName == 'TD' || nodeName == 'TH' ) {
				var cell = api.cell( node ).index();
		
				return [
					cell.row,
					cell.columnVisible,
					cell.column
				];
			}
			return null;
		};
		
		
		/**
		 * Check to see if a row is 'open' or not.
		 *  @param {node} nTr the table row to check
		 *  @returns {boolean} true if the row is currently open, false otherwise
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable;
		 *
		 *      // 'open' an information row when a row is clicked on
		 *      $('#example tbody tr').click( function () {
		 *        if ( oTable.fnIsOpen(this) ) {
		 *          oTable.fnClose( this );
		 *        } else {
		 *          oTable.fnOpen( this, "Temporary row opened", "info_row" );
		 *        }
		 *      } );
		 *
		 *      oTable = $('#example').dataTable();
		 *    } );
		 */
		this.fnIsOpen = function( nTr )
		{
			return this.api( true ).row( nTr ).child.isShown();
		};
		
		
		/**
		 * This function will place a new row directly after a row which is currently
		 * on display on the page, with the HTML contents that is passed into the
		 * function. This can be used, for example, to ask for confirmation that a
		 * particular record should be deleted.
		 *  @param {node} nTr The table row to 'open'
		 *  @param {string|node|jQuery} mHtml The HTML to put into the row
		 *  @param {string} sClass Class to give the new TD cell
		 *  @returns {node} The row opened. Note that if the table row passed in as the
		 *    first parameter, is not found in the table, this method will silently
		 *    return.
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable;
		 *
		 *      // 'open' an information row when a row is clicked on
		 *      $('#example tbody tr').click( function () {
		 *        if ( oTable.fnIsOpen(this) ) {
		 *          oTable.fnClose( this );
		 *        } else {
		 *          oTable.fnOpen( this, "Temporary row opened", "info_row" );
		 *        }
		 *      } );
		 *
		 *      oTable = $('#example').dataTable();
		 *    } );
		 */
		this.fnOpen = function( nTr, mHtml, sClass )
		{
			return this.api( true )
				.row( nTr )
				.child( mHtml, sClass )
				.show()
				.child()[0];
		};
		
		
		/**
		 * Change the pagination - provides the internal logic for pagination in a simple API
		 * function. With this function you can have a DataTables table go to the next,
		 * previous, first or last pages.
		 *  @param {string|int} mAction Paging action to take: "first", "previous", "next" or "last"
		 *    or page number to jump to (integer), note that page 0 is the first page.
		 *  @param {bool} [bRedraw=true] Redraw the table or not
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *      oTable.fnPageChange( 'next' );
		 *    } );
		 */
		this.fnPageChange = function ( mAction, bRedraw )
		{
			var api = this.api( true ).page( mAction );
		
			if ( bRedraw === undefined || bRedraw ) {
				api.draw(false);
			}
		};
		
		
		/**
		 * Show a particular column
		 *  @param {int} iCol The column whose display should be changed
		 *  @param {bool} bShow Show (true) or hide (false) the column
		 *  @param {bool} [bRedraw=true] Redraw the table or not
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Hide the second column after initialisation
		 *      oTable.fnSetColumnVis( 1, false );
		 *    } );
		 */
		this.fnSetColumnVis = function ( iCol, bShow, bRedraw )
		{
			var api = this.api( true ).column( iCol ).visible( bShow );
		
			if ( bRedraw === undefined || bRedraw ) {
				api.columns.adjust().draw();
			}
		};
		
		
		/**
		 * Get the settings for a particular table for external manipulation
		 *  @returns {object} DataTables settings object. See
		 *    {@link DataTable.models.oSettings}
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *      var oSettings = oTable.fnSettings();
		 *
		 *      // Show an example parameter from the settings
		 *      alert( oSettings._iDisplayStart );
		 *    } );
		 */
		this.fnSettings = function()
		{
			return _fnSettingsFromNode( this[_ext.iApiIndex] );
		};
		
		
		/**
		 * Sort the table by a particular column
		 *  @param {int} iCol the data index to sort on. Note that this will not match the
		 *    'display index' if you have hidden data entries
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Sort immediately with columns 0 and 1
		 *      oTable.fnSort( [ [0,'asc'], [1,'asc'] ] );
		 *    } );
		 */
		this.fnSort = function( aaSort )
		{
			this.api( true ).order( aaSort ).draw();
		};
		
		
		/**
		 * Attach a sort listener to an element for a given column
		 *  @param {node} nNode the element to attach the sort listener to
		 *  @param {int} iColumn the column that a click on this node will sort on
		 *  @param {function} [fnCallback] callback function when sort is run
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *
		 *      // Sort on column 1, when 'sorter' is clicked on
		 *      oTable.fnSortListener( document.getElementById('sorter'), 1 );
		 *    } );
		 */
		this.fnSortListener = function( nNode, iColumn, fnCallback )
		{
			this.api( true ).order.listener( nNode, iColumn, fnCallback );
		};
		
		
		/**
		 * Update a table cell or row - this method will accept either a single value to
		 * update the cell with, an array of values with one element for each column or
		 * an object in the same format as the original data source. The function is
		 * self-referencing in order to make the multi column updates easier.
		 *  @param {object|array|string} mData Data to update the cell/row with
		 *  @param {node|int} mRow TR element you want to update or the aoData index
		 *  @param {int} [iColumn] The column to update, give as null or undefined to
		 *    update a whole row.
		 *  @param {bool} [bRedraw=true] Redraw the table or not
		 *  @param {bool} [bAction=true] Perform pre-draw actions or not
		 *  @returns {int} 0 on success, 1 on error
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *      oTable.fnUpdate( 'Example update', 0, 0 ); // Single cell
		 *      oTable.fnUpdate( ['a', 'b', 'c', 'd', 'e'], $('tbody tr')[0] ); // Row
		 *    } );
		 */
		this.fnUpdate = function( mData, mRow, iColumn, bRedraw, bAction )
		{
			var api = this.api( true );
		
			if ( iColumn === undefined || iColumn === null ) {
				api.row( mRow ).data( mData );
			}
			else {
				api.cell( mRow, iColumn ).data( mData );
			}
		
			if ( bAction === undefined || bAction ) {
				api.columns.adjust();
			}
		
			if ( bRedraw === undefined || bRedraw ) {
				api.draw();
			}
			return 0;
		};
		
		
		/**
		 * Provide a common method for plug-ins to check the version of DataTables being used, in order
		 * to ensure compatibility.
		 *  @param {string} sVersion Version string to check for, in the format "X.Y.Z". Note that the
		 *    formats "X" and "X.Y" are also acceptable.
		 *  @returns {boolean} true if this version of DataTables is greater or equal to the required
		 *    version, or false if this version of DataTales is not suitable
		 *  @method
		 *  @dtopt API
		 *  @deprecated Since v1.10
		 *
		 *  @example
		 *    $(document).ready(function() {
		 *      var oTable = $('#example').dataTable();
		 *      alert( oTable.fnVersionCheck( '1.9.0' ) );
		 *    } );
		 */
		this.fnVersionCheck = _ext.fnVersionCheck;
		

		var _that = this;
		var emptyInit = options === undefined;
		var len = this.length;

		if ( emptyInit ) {
			options = {};
		}

		this.oApi = this.internal = _ext.internal;

		// Extend with old style plug-in API methods
		for ( var fn in DataTable.ext.internal ) {
			if ( fn ) {
				this[fn] = _fnExternApiFunc(fn);
			}
		}

		this.each(function() {
			// For each initialisation we want to give it a clean initialisation
			// object that can be bashed around
			var o = {};
			var oInit = len > 1 ? // optimisation for single table case
				_fnExtend( o, options, true ) :
				options;

			/*global oInit,_that,emptyInit*/
			var i=0, iLen, j, jLen, k, kLen;
			var sId = this.getAttribute( 'id' );
			var bInitHandedOff = false;
			var defaults = DataTable.defaults;
			var $this = $(this);
			
			
			/* Sanity check */
			if ( this.nodeName.toLowerCase() != 'table' )
			{
				_fnLog( null, 0, 'Non-table node initialisation ('+this.nodeName+')', 2 );
				return;
			}
			
			/* Backwards compatibility for the defaults */
			_fnCompatOpts( defaults );
			_fnCompatCols( defaults.column );
			
			/* Convert the camel-case defaults to Hungarian */
			_fnCamelToHungarian( defaults, defaults, true );
			_fnCamelToHungarian( defaults.column, defaults.column, true );
			
			/* Setting up the initialisation object */
			_fnCamelToHungarian( defaults, $.extend( oInit, $this.data() ) );
			
			
			
			/* Check to see if we are re-initialising a table */
			var allSettings = DataTable.settings;
			for ( i=0, iLen=allSettings.length ; i<iLen ; i++ )
			{
				var s = allSettings[i];
			
				/* Base check on table node */
				if ( s.nTable == this || s.nTHead.parentNode == this || (s.nTFoot && s.nTFoot.parentNode == this) )
				{
					var bRetrieve = oInit.bRetrieve !== undefined ? oInit.bRetrieve : defaults.bRetrieve;
					var bDestroy = oInit.bDestroy !== undefined ? oInit.bDestroy : defaults.bDestroy;
			
					if ( emptyInit || bRetrieve )
					{
						return s.oInstance;
					}
					else if ( bDestroy )
					{
						s.oInstance.fnDestroy();
						break;
					}
					else
					{
						_fnLog( s, 0, 'Cannot reinitialise DataTable', 3 );
						return;
					}
				}
			
				/* If the element we are initialising has the same ID as a table which was previously
				 * initialised, but the table nodes don't match (from before) then we destroy the old
				 * instance by simply deleting it. This is under the assumption that the table has been
				 * destroyed by other methods. Anyone using non-id selectors will need to do this manually
				 */
				if ( s.sTableId == this.id )
				{
					allSettings.splice( i, 1 );
					break;
				}
			}
			
			/* Ensure the table has an ID - required for accessibility */
			if ( sId === null || sId === "" )
			{
				sId = "DataTables_Table_"+(DataTable.ext._unique++);
				this.id = sId;
			}
			
			/* Create the settings object for this table and set some of the default parameters */
			var oSettings = $.extend( true, {}, DataTable.models.oSettings, {
				"sDestroyWidth": $this[0].style.width,
				"sInstance":     sId,
				"sTableId":      sId
			} );
			oSettings.nTable = this;
			oSettings.oApi   = _that.internal;
			oSettings.oInit  = oInit;
			
			allSettings.push( oSettings );
			
			// Need to add the instance after the instance after the settings object has been added
			// to the settings array, so we can self reference the table instance if more than one
			oSettings.oInstance = (_that.length===1) ? _that : $this.dataTable();
			
			// Backwards compatibility, before we apply all the defaults
			_fnCompatOpts( oInit );
			
			if ( oInit.oLanguage )
			{
				_fnLanguageCompat( oInit.oLanguage );
			}
			
			// If the length menu is given, but the init display length is not, use the length menu
			if ( oInit.aLengthMenu && ! oInit.iDisplayLength )
			{
				oInit.iDisplayLength = $.isArray( oInit.aLengthMenu[0] ) ?
					oInit.aLengthMenu[0][0] : oInit.aLengthMenu[0];
			}
			
			// Apply the defaults and init options to make a single init object will all
			// options defined from defaults and instance options.
			oInit = _fnExtend( $.extend( true, {}, defaults ), oInit );
			
			
			// Map the initialisation options onto the settings object
			_fnMap( oSettings.oFeatures, oInit, [
				"bPaginate",
				"bLengthChange",
				"bFilter",
				"bSort",
				"bSortMulti",
				"bInfo",
				"bProcessing",
				"bAutoWidth",
				"bSortClasses",
				"bServerSide",
				"bDeferRender"
			] );
			_fnMap( oSettings, oInit, [
				"asStripeClasses",
				"ajax",
				"fnServerData",
				"fnFormatNumber",
				"sServerMethod",
				"aaSorting",
				"aaSortingFixed",
				"aLengthMenu",
				"sPaginationType",
				"sAjaxSource",
				"sAjaxDataProp",
				"iStateDuration",
				"sDom",
				"bSortCellsTop",
				"iTabIndex",
				"fnStateLoadCallback",
				"fnStateSaveCallback",
				"renderer",
				"searchDelay",
				"rowId",
				[ "iCookieDuration", "iStateDuration" ], // backwards compat
				[ "oSearch", "oPreviousSearch" ],
				[ "aoSearchCols", "aoPreSearchCols" ],
				[ "iDisplayLength", "_iDisplayLength" ],
				[ "bJQueryUI", "bJUI" ]
			] );
			_fnMap( oSettings.oScroll, oInit, [
				[ "sScrollX", "sX" ],
				[ "sScrollXInner", "sXInner" ],
				[ "sScrollY", "sY" ],
				[ "bScrollCollapse", "bCollapse" ]
			] );
			_fnMap( oSettings.oLanguage, oInit, "fnInfoCallback" );
			
			/* Callback functions which are array driven */
			_fnCallbackReg( oSettings, 'aoDrawCallback',       oInit.fnDrawCallback,      'user' );
			_fnCallbackReg( oSettings, 'aoServerParams',       oInit.fnServerParams,      'user' );
			_fnCallbackReg( oSettings, 'aoStateSaveParams',    oInit.fnStateSaveParams,   'user' );
			_fnCallbackReg( oSettings, 'aoStateLoadParams',    oInit.fnStateLoadParams,   'user' );
			_fnCallbackReg( oSettings, 'aoStateLoaded',        oInit.fnStateLoaded,       'user' );
			_fnCallbackReg( oSettings, 'aoRowCallback',        oInit.fnRowCallback,       'user' );
			_fnCallbackReg( oSettings, 'aoRowCreatedCallback', oInit.fnCreatedRow,        'user' );
			_fnCallbackReg( oSettings, 'aoHeaderCallback',     oInit.fnHeaderCallback,    'user' );
			_fnCallbackReg( oSettings, 'aoFooterCallback',     oInit.fnFooterCallback,    'user' );
			_fnCallbackReg( oSettings, 'aoInitComplete',       oInit.fnInitComplete,      'user' );
			_fnCallbackReg( oSettings, 'aoPreDrawCallback',    oInit.fnPreDrawCallback,   'user' );
			
			oSettings.rowIdFn = _fnGetObjectDataFn( oInit.rowId );
			
			/* Browser support detection */
			_fnBrowserDetect( oSettings );
			
			var oClasses = oSettings.oClasses;
			
			// @todo Remove in 1.11
			if ( oInit.bJQueryUI )
			{
				/* Use the JUI classes object for display. You could clone the oStdClasses object if
				 * you want to have multiple tables with multiple independent classes
				 */
				$.extend( oClasses, DataTable.ext.oJUIClasses, oInit.oClasses );
			
				if ( oInit.sDom === defaults.sDom && defaults.sDom === "lfrtip" )
				{
					/* Set the DOM to use a layout suitable for jQuery UI's theming */
					oSettings.sDom = '<"H"lfr>t<"F"ip>';
				}
			
				if ( ! oSettings.renderer ) {
					oSettings.renderer = 'jqueryui';
				}
				else if ( $.isPlainObject( oSettings.renderer ) && ! oSettings.renderer.header ) {
					oSettings.renderer.header = 'jqueryui';
				}
			}
			else
			{
				$.extend( oClasses, DataTable.ext.classes, oInit.oClasses );
			}
			$this.addClass( oClasses.sTable );
			
			
			if ( oSettings.iInitDisplayStart === undefined )
			{
				/* Display start point, taking into account the save saving */
				oSettings.iInitDisplayStart = oInit.iDisplayStart;
				oSettings._iDisplayStart = oInit.iDisplayStart;
			}
			
			if ( oInit.iDeferLoading !== null )
			{
				oSettings.bDeferLoading = true;
				var tmp = $.isArray( oInit.iDeferLoading );
				oSettings._iRecordsDisplay = tmp ? oInit.iDeferLoading[0] : oInit.iDeferLoading;
				oSettings._iRecordsTotal = tmp ? oInit.iDeferLoading[1] : oInit.iDeferLoading;
			}
			
			/* Language definitions */
			var oLanguage = oSettings.oLanguage;
			$.extend( true, oLanguage, oInit.oLanguage );
			
			if ( oLanguage.sUrl !== "" )
			{
				/* Get the language definitions from a file - because this Ajax call makes the language
				 * get async to the remainder of this function we use bInitHandedOff to indicate that
				 * _fnInitialise will be fired by the returned Ajax handler, rather than the constructor
				 */
				$.ajax( {
					dataType: 'json',
					url: oLanguage.sUrl,
					success: function ( json ) {
						_fnLanguageCompat( json );
						_fnCamelToHungarian( defaults.oLanguage, json );
						$.extend( true, oLanguage, json );
						_fnInitialise( oSettings );
					},
					error: function () {
						// Error occurred loading language file, continue on as best we can
						_fnInitialise( oSettings );
					}
				} );
				bInitHandedOff = true;
			}
			
			/*
			 * Stripes
			 */
			if ( oInit.asStripeClasses === null )
			{
				oSettings.asStripeClasses =[
					oClasses.sStripeOdd,
					oClasses.sStripeEven
				];
			}
			
			/* Remove row stripe classes if they are already on the table row */
			var stripeClasses = oSettings.asStripeClasses;
			var rowOne = $this.children('tbody').find('tr').eq(0);
			if ( $.inArray( true, $.map( stripeClasses, function(el, i) {
				return rowOne.hasClass(el);
			} ) ) !== -1 ) {
				$('tbody tr', this).removeClass( stripeClasses.join(' ') );
				oSettings.asDestroyStripes = stripeClasses.slice();
			}
			
			/*
			 * Columns
			 * See if we should load columns automatically or use defined ones
			 */
			var anThs = [];
			var aoColumnsInit;
			var nThead = this.getElementsByTagName('thead');
			if ( nThead.length !== 0 )
			{
				_fnDetectHeader( oSettings.aoHeader, nThead[0] );
				anThs = _fnGetUniqueThs( oSettings );
			}
			
			/* If not given a column array, generate one with nulls */
			if ( oInit.aoColumns === null )
			{
				aoColumnsInit = [];
				for ( i=0, iLen=anThs.length ; i<iLen ; i++ )
				{
					aoColumnsInit.push( null );
				}
			}
			else
			{
				aoColumnsInit = oInit.aoColumns;
			}
			
			/* Add the columns */
			for ( i=0, iLen=aoColumnsInit.length ; i<iLen ; i++ )
			{
				_fnAddColumn( oSettings, anThs ? anThs[i] : null );
			}
			
			/* Apply the column definitions */
			_fnApplyColumnDefs( oSettings, oInit.aoColumnDefs, aoColumnsInit, function (iCol, oDef) {
				_fnColumnOptions( oSettings, iCol, oDef );
			} );
			
			/* HTML5 attribute detection - build an mData object automatically if the
			 * attributes are found
			 */
			if ( rowOne.length ) {
				var a = function ( cell, name ) {
					return cell.getAttribute( 'data-'+name ) !== null ? name : null;
				};
			
				$( rowOne[0] ).children('th, td').each( function (i, cell) {
					var col = oSettings.aoColumns[i];
			
					if ( col.mData === i ) {
						var sort = a( cell, 'sort' ) || a( cell, 'order' );
						var filter = a( cell, 'filter' ) || a( cell, 'search' );
			
						if ( sort !== null || filter !== null ) {
							col.mData = {
								_:      i+'.display',
								sort:   sort !== null   ? i+'.@data-'+sort   : undefined,
								type:   sort !== null   ? i+'.@data-'+sort   : undefined,
								filter: filter !== null ? i+'.@data-'+filter : undefined
							};
			
							_fnColumnOptions( oSettings, i );
						}
					}
				} );
			}
			
			var features = oSettings.oFeatures;
			
			/* Must be done after everything which can be overridden by the state saving! */
			if ( oInit.bStateSave )
			{
				features.bStateSave = true;
				_fnLoadState( oSettings, oInit );
				_fnCallbackReg( oSettings, 'aoDrawCallback', _fnSaveState, 'state_save' );
			}
			
			
			/*
			 * Sorting
			 * @todo For modularisation (1.11) this needs to do into a sort start up handler
			 */
			
			// If aaSorting is not defined, then we use the first indicator in asSorting
			// in case that has been altered, so the default sort reflects that option
			if ( oInit.aaSorting === undefined )
			{
				var sorting = oSettings.aaSorting;
				for ( i=0, iLen=sorting.length ; i<iLen ; i++ )
				{
					sorting[i][1] = oSettings.aoColumns[ i ].asSorting[0];
				}
			}
			
			/* Do a first pass on the sorting classes (allows any size changes to be taken into
			 * account, and also will apply sorting disabled classes if disabled
			 */
			_fnSortingClasses( oSettings );
			
			if ( features.bSort )
			{
				_fnCallbackReg( oSettings, 'aoDrawCallback', function () {
					if ( oSettings.bSorted ) {
						var aSort = _fnSortFlatten( oSettings );
						var sortedColumns = {};
			
						$.each( aSort, function (i, val) {
							sortedColumns[ val.src ] = val.dir;
						} );
			
						_fnCallbackFire( oSettings, null, 'order', [oSettings, aSort, sortedColumns] );
						_fnSortAria( oSettings );
					}
				} );
			}
			
			_fnCallbackReg( oSettings, 'aoDrawCallback', function () {
				if ( oSettings.bSorted || _fnDataSource( oSettings ) === 'ssp' || features.bDeferRender ) {
					_fnSortingClasses( oSettings );
				}
			}, 'sc' );
			
			
			/*
			 * Final init
			 * Cache the header, body and footer as required, creating them if needed
			 */
			
			// Work around for Webkit bug 83867 - store the caption-side before removing from doc
			var captions = $this.children('caption').each( function () {
				this._captionSide = $this.css('caption-side');
			} );
			
			var thead = $this.children('thead');
			if ( thead.length === 0 )
			{
				thead = $('<thead/>').appendTo(this);
			}
			oSettings.nTHead = thead[0];
			
			var tbody = $this.children('tbody');
			if ( tbody.length === 0 )
			{
				tbody = $('<tbody/>').appendTo(this);
			}
			oSettings.nTBody = tbody[0];
			
			var tfoot = $this.children('tfoot');
			if ( tfoot.length === 0 && captions.length > 0 && (oSettings.oScroll.sX !== "" || oSettings.oScroll.sY !== "") )
			{
				// If we are a scrolling table, and no footer has been given, then we need to create
				// a tfoot element for the caption element to be appended to
				tfoot = $('<tfoot/>').appendTo(this);
			}
			
			if ( tfoot.length === 0 || tfoot.children().length === 0 ) {
				$this.addClass( oClasses.sNoFooter );
			}
			else if ( tfoot.length > 0 ) {
				oSettings.nTFoot = tfoot[0];
				_fnDetectHeader( oSettings.aoFooter, oSettings.nTFoot );
			}
			
			/* Check if there is data passing into the constructor */
			if ( oInit.aaData )
			{
				for ( i=0 ; i<oInit.aaData.length ; i++ )
				{
					_fnAddData( oSettings, oInit.aaData[ i ] );
				}
			}
			else if ( oSettings.bDeferLoading || _fnDataSource( oSettings ) == 'dom' )
			{
				/* Grab the data from the page - only do this when deferred loading or no Ajax
				 * source since there is no point in reading the DOM data if we are then going
				 * to replace it with Ajax data
				 */
				_fnAddTr( oSettings, $(oSettings.nTBody).children('tr') );
			}
			
			/* Copy the data index array */
			oSettings.aiDisplay = oSettings.aiDisplayMaster.slice();
			
			/* Initialisation complete - table can be drawn */
			oSettings.bInitialised = true;
			
			/* Check if we need to initialise the table (it might not have been handed off to the
			 * language processor)
			 */
			if ( bInitHandedOff === false )
			{
				_fnInitialise( oSettings );
			}
		} );
		_that = null;
		return this;
	};

	
	
	/**
	 * Computed structure of the DataTables API, defined by the options passed to
	 * `DataTable.Api.register()` when building the API.
	 *
	 * The structure is built in order to speed creation and extension of the Api
	 * objects since the extensions are effectively pre-parsed.
	 *
	 * The array is an array of objects with the following structure, where this
	 * base array represents the Api prototype base:
	 *
	 *     [
	 *       {
	 *         name:      'data'                -- string   - Property name
	 *         val:       function () {},       -- function - Api method (or undefined if just an object
	 *         methodExt: [ ... ],              -- array    - Array of Api object definitions to extend the method result
	 *         propExt:   [ ... ]               -- array    - Array of Api object definitions to extend the property
	 *       },
	 *       {
	 *         name:     'row'
	 *         val:       {},
	 *         methodExt: [ ... ],
	 *         propExt:   [
	 *           {
	 *             name:      'data'
	 *             val:       function () {},
	 *             methodExt: [ ... ],
	 *             propExt:   [ ... ]
	 *           },
	 *           ...
	 *         ]
	 *       }
	 *     ]
	 *
	 * @type {Array}
	 * @ignore
	 */
	var __apiStruct = [];
	
	
	/**
	 * `Array.prototype` reference.
	 *
	 * @type object
	 * @ignore
	 */
	var __arrayProto = Array.prototype;
	
	
	/**
	 * Abstraction for `context` parameter of the `Api` constructor to allow it to
	 * take several different forms for ease of use.
	 *
	 * Each of the input parameter types will be converted to a DataTables settings
	 * object where possible.
	 *
	 * @param  {string|node|jQuery|object} mixed DataTable identifier. Can be one
	 *   of:
	 *
	 *   * `string` - jQuery selector. Any DataTables' matching the given selector
	 *     with be found and used.
	 *   * `node` - `TABLE` node which has already been formed into a DataTable.
	 *   * `jQuery` - A jQuery object of `TABLE` nodes.
	 *   * `object` - DataTables settings object
	 *   * `DataTables.Api` - API instance
	 * @return {array|null} Matching DataTables settings objects. `null` or
	 *   `undefined` is returned if no matching DataTable is found.
	 * @ignore
	 */
	var _toSettings = function ( mixed )
	{
		var idx, jq;
		var settings = DataTable.settings;
		var tables = $.map( settings, function (el, i) {
			return el.nTable;
		} );
	
		if ( ! mixed ) {
			return [];
		}
		else if ( mixed.nTable && mixed.oApi ) {
			// DataTables settings object
			return [ mixed ];
		}
		else if ( mixed.nodeName && mixed.nodeName.toLowerCase() === 'table' ) {
			// Table node
			idx = $.inArray( mixed, tables );
			return idx !== -1 ? [ settings[idx] ] : null;
		}
		else if ( mixed && typeof mixed.settings === 'function' ) {
			return mixed.settings().toArray();
		}
		else if ( typeof mixed === 'string' ) {
			// jQuery selector
			jq = $(mixed);
		}
		else if ( mixed instanceof $ ) {
			// jQuery object (also DataTables instance)
			jq = mixed;
		}
	
		if ( jq ) {
			return jq.map( function(i) {
				idx = $.inArray( this, tables );
				return idx !== -1 ? settings[idx] : null;
			} ).toArray();
		}
	};
	
	
	/**
	 * DataTables API class - used to control and interface with  one or more
	 * DataTables enhanced tables.
	 *
	 * The API class is heavily based on jQuery, presenting a chainable interface
	 * that you can use to interact with tables. Each instance of the API class has
	 * a "context" - i.e. the tables that it will operate on. This could be a single
	 * table, all tables on a page or a sub-set thereof.
	 *
	 * Additionally the API is designed to allow you to easily work with the data in
	 * the tables, retrieving and manipulating it as required. This is done by
	 * presenting the API class as an array like interface. The contents of the
	 * array depend upon the actions requested by each method (for example
	 * `rows().nodes()` will return an array of nodes, while `rows().data()` will
	 * return an array of objects or arrays depending upon your table's
	 * configuration). The API object has a number of array like methods (`push`,
	 * `pop`, `reverse` etc) as well as additional helper methods (`each`, `pluck`,
	 * `unique` etc) to assist your working with the data held in a table.
	 *
	 * Most methods (those which return an Api instance) are chainable, which means
	 * the return from a method call also has all of the methods available that the
	 * top level object had. For example, these two calls are equivalent:
	 *
	 *     // Not chained
	 *     api.row.add( {...} );
	 *     api.draw();
	 *
	 *     // Chained
	 *     api.row.add( {...} ).draw();
	 *
	 * @class DataTable.Api
	 * @param {array|object|string|jQuery} context DataTable identifier. This is
	 *   used to define which DataTables enhanced tables this API will operate on.
	 *   Can be one of:
	 *
	 *   * `string` - jQuery selector. Any DataTables' matching the given selector
	 *     with be found and used.
	 *   * `node` - `TABLE` node which has already been formed into a DataTable.
	 *   * `jQuery` - A jQuery object of `TABLE` nodes.
	 *   * `object` - DataTables settings object
	 * @param {array} [data] Data to initialise the Api instance with.
	 *
	 * @example
	 *   // Direct initialisation during DataTables construction
	 *   var api = $('#example').DataTable();
	 *
	 * @example
	 *   // Initialisation using a DataTables jQuery object
	 *   var api = $('#example').dataTable().api();
	 *
	 * @example
	 *   // Initialisation as a constructor
	 *   var api = new $.fn.DataTable.Api( 'table.dataTable' );
	 */
	_Api = function ( context, data )
	{
		if ( ! (this instanceof _Api) ) {
			return new _Api( context, data );
		}
	
		var settings = [];
		var ctxSettings = function ( o ) {
			var a = _toSettings( o );
			if ( a ) {
				settings = settings.concat( a );
			}
		};
	
		if ( $.isArray( context ) ) {
			for ( var i=0, ien=context.length ; i<ien ; i++ ) {
				ctxSettings( context[i] );
			}
		}
		else {
			ctxSettings( context );
		}
	
		// Remove duplicates
		this.context = _unique( settings );
	
		// Initial data
		if ( data ) {
			$.merge( this, data );
		}
	
		// selector
		this.selector = {
			rows: null,
			cols: null,
			opts: null
		};
	
		_Api.extend( this, this, __apiStruct );
	};
	
	DataTable.Api = _Api;
	
	// Don't destroy the existing prototype, just extend it. Required for jQuery 2's
	// isPlainObject.
	$.extend( _Api.prototype, {
		any: function ()
		{
			return this.count() !== 0;
		},
	
	
		concat:  __arrayProto.concat,
	
	
		context: [], // array of table settings objects
	
	
		count: function ()
		{
			return this.flatten().length;
		},
	
	
		each: function ( fn )
		{
			for ( var i=0, ien=this.length ; i<ien; i++ ) {
				fn.call( this, this[i], i, this );
			}
	
			return this;
		},
	
	
		eq: function ( idx )
		{
			var ctx = this.context;
	
			return ctx.length > idx ?
				new _Api( ctx[idx], this[idx] ) :
				null;
		},
	
	
		filter: function ( fn )
		{
			var a = [];
	
			if ( __arrayProto.filter ) {
				a = __arrayProto.filter.call( this, fn, this );
			}
			else {
				// Compatibility for browsers without EMCA-252-5 (JS 1.6)
				for ( var i=0, ien=this.length ; i<ien ; i++ ) {
					if ( fn.call( this, this[i], i, this ) ) {
						a.push( this[i] );
					}
				}
			}
	
			return new _Api( this.context, a );
		},
	
	
		flatten: function ()
		{
			var a = [];
			return new _Api( this.context, a.concat.apply( a, this.toArray() ) );
		},
	
	
		join:    __arrayProto.join,
	
	
		indexOf: __arrayProto.indexOf || function (obj, start)
		{
			for ( var i=(start || 0), ien=this.length ; i<ien ; i++ ) {
				if ( this[i] === obj ) {
					return i;
				}
			}
			return -1;
		},
	
		iterator: function ( flatten, type, fn, alwaysNew ) {
			var
				a = [], ret,
				i, ien, j, jen,
				context = this.context,
				rows, items, item,
				selector = this.selector;
	
			// Argument shifting
			if ( typeof flatten === 'string' ) {
				alwaysNew = fn;
				fn = type;
				type = flatten;
				flatten = false;
			}
	
			for ( i=0, ien=context.length ; i<ien ; i++ ) {
				var apiInst = new _Api( context[i] );
	
				if ( type === 'table' ) {
					ret = fn.call( apiInst, context[i], i );
	
					if ( ret !== undefined ) {
						a.push( ret );
					}
				}
				else if ( type === 'columns' || type === 'rows' ) {
					// this has same length as context - one entry for each table
					ret = fn.call( apiInst, context[i], this[i], i );
	
					if ( ret !== undefined ) {
						a.push( ret );
					}
				}
				else if ( type === 'column' || type === 'column-rows' || type === 'row' || type === 'cell' ) {
					// columns and rows share the same structure.
					// 'this' is an array of column indexes for each context
					items = this[i];
	
					if ( type === 'column-rows' ) {
						rows = _selector_row_indexes( context[i], selector.opts );
					}
	
					for ( j=0, jen=items.length ; j<jen ; j++ ) {
						item = items[j];
	
						if ( type === 'cell' ) {
							ret = fn.call( apiInst, context[i], item.row, item.column, i, j );
						}
						else {
							ret = fn.call( apiInst, context[i], item, i, j, rows );
						}
	
						if ( ret !== undefined ) {
							a.push( ret );
						}
					}
				}
			}
	
			if ( a.length || alwaysNew ) {
				var api = new _Api( context, flatten ? a.concat.apply( [], a ) : a );
				var apiSelector = api.selector;
				apiSelector.rows = selector.rows;
				apiSelector.cols = selector.cols;
				apiSelector.opts = selector.opts;
				return api;
			}
			return this;
		},
	
	
		lastIndexOf: __arrayProto.lastIndexOf || function (obj, start)
		{
			// Bit cheeky...
			return this.indexOf.apply( this.toArray.reverse(), arguments );
		},
	
	
		length:  0,
	
	
		map: function ( fn )
		{
			var a = [];
	
			if ( __arrayProto.map ) {
				a = __arrayProto.map.call( this, fn, this );
			}
			else {
				// Compatibility for browsers without EMCA-252-5 (JS 1.6)
				for ( var i=0, ien=this.length ; i<ien ; i++ ) {
					a.push( fn.call( this, this[i], i ) );
				}
			}
	
			return new _Api( this.context, a );
		},
	
	
		pluck: function ( prop )
		{
			return this.map( function ( el ) {
				return el[ prop ];
			} );
		},
	
		pop:     __arrayProto.pop,
	
	
		push:    __arrayProto.push,
	
	
		// Does not return an API instance
		reduce: __arrayProto.reduce || function ( fn, init )
		{
			return _fnReduce( this, fn, init, 0, this.length, 1 );
		},
	
	
		reduceRight: __arrayProto.reduceRight || function ( fn, init )
		{
			return _fnReduce( this, fn, init, this.length-1, -1, -1 );
		},
	
	
		reverse: __arrayProto.reverse,
	
	
		// Object with rows, columns and opts
		selector: null,
	
	
		shift:   __arrayProto.shift,
	
	
		sort:    __arrayProto.sort, // ? name - order?
	
	
		splice:  __arrayProto.splice,
	
	
		toArray: function ()
		{
			return __arrayProto.slice.call( this );
		},
	
	
		to$: function ()
		{
			return $( this );
		},
	
	
		toJQuery: function ()
		{
			return $( this );
		},
	
	
		unique: function ()
		{
			return new _Api( this.context, _unique(this) );
		},
	
	
		unshift: __arrayProto.unshift
	} );
	
	
	_Api.extend = function ( scope, obj, ext )
	{
		// Only extend API instances and static properties of the API
		if ( ! ext.length || ! obj || ( ! (obj instanceof _Api) && ! obj.__dt_wrapper ) ) {
			return;
		}
	
		var
			i, ien,
			j, jen,
			struct, inner,
			methodScoping = function ( scope, fn, struc ) {
				return function () {
					var ret = fn.apply( scope, arguments );
	
					// Method extension
					_Api.extend( ret, ret, struc.methodExt );
					return ret;
				};
			};
	
		for ( i=0, ien=ext.length ; i<ien ; i++ ) {
			struct = ext[i];
	
			// Value
			obj[ struct.name ] = typeof struct.val === 'function' ?
				methodScoping( scope, struct.val, struct ) :
				$.isPlainObject( struct.val ) ?
					{} :
					struct.val;
	
			obj[ struct.name ].__dt_wrapper = true;
	
			// Property extension
			_Api.extend( scope, obj[ struct.name ], struct.propExt );
		}
	};
	
	
	// @todo - Is there need for an augment function?
	// _Api.augment = function ( inst, name )
	// {
	// 	// Find src object in the structure from the name
	// 	var parts = name.split('.');
	
	// 	_Api.extend( inst, obj );
	// };
	
	
	//     [
	//       {
	//         name:      'data'                -- string   - Property name
	//         val:       function () {},       -- function - Api method (or undefined if just an object
	//         methodExt: [ ... ],              -- array    - Array of Api object definitions to extend the method result
	//         propExt:   [ ... ]               -- array    - Array of Api object definitions to extend the property
	//       },
	//       {
	//         name:     'row'
	//         val:       {},
	//         methodExt: [ ... ],
	//         propExt:   [
	//           {
	//             name:      'data'
	//             val:       function () {},
	//             methodExt: [ ... ],
	//             propExt:   [ ... ]
	//           },
	//           ...
	//         ]
	//       }
	//     ]
	
	_Api.register = _api_register = function ( name, val )
	{
		if ( $.isArray( name ) ) {
			for ( var j=0, jen=name.length ; j<jen ; j++ ) {
				_Api.register( name[j], val );
			}
			return;
		}
	
		var
			i, ien,
			heir = name.split('.'),
			struct = __apiStruct,
			key, method;
	
		var find = function ( src, name ) {
			for ( var i=0, ien=src.length ; i<ien ; i++ ) {
				if ( src[i].name === name ) {
					return src[i];
				}
			}
			return null;
		};
	
		for ( i=0, ien=heir.length ; i<ien ; i++ ) {
			method = heir[i].indexOf('()') !== -1;
			key = method ?
				heir[i].replace('()', '') :
				heir[i];
	
			var src = find( struct, key );
			if ( ! src ) {
				src = {
					name:      key,
					val:       {},
					methodExt: [],
					propExt:   []
				};
				struct.push( src );
			}
	
			if ( i === ien-1 ) {
				src.val = val;
			}
			else {
				struct = method ?
					src.methodExt :
					src.propExt;
			}
		}
	};
	
	
	_Api.registerPlural = _api_registerPlural = function ( pluralName, singularName, val ) {
		_Api.register( pluralName, val );
	
		_Api.register( singularName, function () {
			var ret = val.apply( this, arguments );
	
			if ( ret === this ) {
				// Returned item is the API instance that was passed in, return it
				return this;
			}
			else if ( ret instanceof _Api ) {
				// New API instance returned, want the value from the first item
				// in the returned array for the singular result.
				return ret.length ?
					$.isArray( ret[0] ) ?
						new _Api( ret.context, ret[0] ) : // Array results are 'enhanced'
						ret[0] :
					undefined;
			}
	
			// Non-API return - just fire it back
			return ret;
		} );
	};
	
	
	/**
	 * Selector for HTML tables. Apply the given selector to the give array of
	 * DataTables settings objects.
	 *
	 * @param {string|integer} [selector] jQuery selector string or integer
	 * @param  {array} Array of DataTables settings objects to be filtered
	 * @return {array}
	 * @ignore
	 */
	var __table_selector = function ( selector, a )
	{
		// Integer is used to pick out a table by index
		if ( typeof selector === 'number' ) {
			return [ a[ selector ] ];
		}
	
		// Perform a jQuery selector on the table nodes
		var nodes = $.map( a, function (el, i) {
			return el.nTable;
		} );
	
		return $(nodes)
			.filter( selector )
			.map( function (i) {
				// Need to translate back from the table node to the settings
				var idx = $.inArray( this, nodes );
				return a[ idx ];
			} )
			.toArray();
	};
	
	
	
	/**
	 * Context selector for the API's context (i.e. the tables the API instance
	 * refers to.
	 *
	 * @name    DataTable.Api#tables
	 * @param {string|integer} [selector] Selector to pick which tables the iterator
	 *   should operate on. If not given, all tables in the current context are
	 *   used. This can be given as a jQuery selector (for example `':gt(0)'`) to
	 *   select multiple tables or as an integer to select a single table.
	 * @returns {DataTable.Api} Returns a new API instance if a selector is given.
	 */
	_api_register( 'tables()', function ( selector ) {
		// A new instance is created if there was a selector specified
		return selector ?
			new _Api( __table_selector( selector, this.context ) ) :
			this;
	} );
	
	
	_api_register( 'table()', function ( selector ) {
		var tables = this.tables( selector );
		var ctx = tables.context;
	
		// Truncate to the first matched table
		return ctx.length ?
			new _Api( ctx[0] ) :
			tables;
	} );
	
	
	_api_registerPlural( 'tables().nodes()', 'table().node()' , function () {
		return this.iterator( 'table', function ( ctx ) {
			return ctx.nTable;
		}, 1 );
	} );
	
	
	_api_registerPlural( 'tables().body()', 'table().body()' , function () {
		return this.iterator( 'table', function ( ctx ) {
			return ctx.nTBody;
		}, 1 );
	} );
	
	
	_api_registerPlural( 'tables().header()', 'table().header()' , function () {
		return this.iterator( 'table', function ( ctx ) {
			return ctx.nTHead;
		}, 1 );
	} );
	
	
	_api_registerPlural( 'tables().footer()', 'table().footer()' , function () {
		return this.iterator( 'table', function ( ctx ) {
			return ctx.nTFoot;
		}, 1 );
	} );
	
	
	_api_registerPlural( 'tables().containers()', 'table().container()' , function () {
		return this.iterator( 'table', function ( ctx ) {
			return ctx.nTableWrapper;
		}, 1 );
	} );
	
	
	
	/**
	 * Redraw the tables in the current context.
	 */
	_api_register( 'draw()', function ( paging ) {
		return this.iterator( 'table', function ( settings ) {
			if ( paging === 'page' ) {
				_fnDraw( settings );
			}
			else {
				if ( typeof paging === 'string' ) {
					paging = paging === 'full-hold' ?
						false :
						true;
				}
	
				_fnReDraw( settings, paging===false );
			}
		} );
	} );
	
	
	
	/**
	 * Get the current page index.
	 *
	 * @return {integer} Current page index (zero based)
	 *//**
	 * Set the current page.
	 *
	 * Note that if you attempt to show a page which does not exist, DataTables will
	 * not throw an error, but rather reset the paging.
	 *
	 * @param {integer|string} action The paging action to take. This can be one of:
	 *  * `integer` - The page index to jump to
	 *  * `string` - An action to take:
	 *    * `first` - Jump to first page.
	 *    * `next` - Jump to the next page
	 *    * `previous` - Jump to previous page
	 *    * `last` - Jump to the last page.
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'page()', function ( action ) {
		if ( action === undefined ) {
			return this.page.info().page; // not an expensive call
		}
	
		// else, have an action to take on all tables
		return this.iterator( 'table', function ( settings ) {
			_fnPageChange( settings, action );
		} );
	} );
	
	
	/**
	 * Paging information for the first table in the current context.
	 *
	 * If you require paging information for another table, use the `table()` method
	 * with a suitable selector.
	 *
	 * @return {object} Object with the following properties set:
	 *  * `page` - Current page index (zero based - i.e. the first page is `0`)
	 *  * `pages` - Total number of pages
	 *  * `start` - Display index for the first record shown on the current page
	 *  * `end` - Display index for the last record shown on the current page
	 *  * `length` - Display length (number of records). Note that generally `start
	 *    + length = end`, but this is not always true, for example if there are
	 *    only 2 records to show on the final page, with a length of 10.
	 *  * `recordsTotal` - Full data set length
	 *  * `recordsDisplay` - Data set length once the current filtering criterion
	 *    are applied.
	 */
	_api_register( 'page.info()', function ( action ) {
		if ( this.context.length === 0 ) {
			return undefined;
		}
	
		var
			settings   = this.context[0],
			start      = settings._iDisplayStart,
			len        = settings.oFeatures.bPaginate ? settings._iDisplayLength : -1,
			visRecords = settings.fnRecordsDisplay(),
			all        = len === -1;
	
		return {
			"page":           all ? 0 : Math.floor( start / len ),
			"pages":          all ? 1 : Math.ceil( visRecords / len ),
			"start":          start,
			"end":            settings.fnDisplayEnd(),
			"length":         len,
			"recordsTotal":   settings.fnRecordsTotal(),
			"recordsDisplay": visRecords,
			"serverSide":     _fnDataSource( settings ) === 'ssp'
		};
	} );
	
	
	/**
	 * Get the current page length.
	 *
	 * @return {integer} Current page length. Note `-1` indicates that all records
	 *   are to be shown.
	 *//**
	 * Set the current page length.
	 *
	 * @param {integer} Page length to set. Use `-1` to show all records.
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'page.len()', function ( len ) {
		// Note that we can't call this function 'length()' because `length`
		// is a Javascript property of functions which defines how many arguments
		// the function expects.
		if ( len === undefined ) {
			return this.context.length !== 0 ?
				this.context[0]._iDisplayLength :
				undefined;
		}
	
		// else, set the page length
		return this.iterator( 'table', function ( settings ) {
			_fnLengthChange( settings, len );
		} );
	} );
	
	
	
	var __reload = function ( settings, holdPosition, callback ) {
		// Use the draw event to trigger a callback
		if ( callback ) {
			var api = new _Api( settings );
	
			api.one( 'draw', function () {
				callback( api.ajax.json() );
			} );
		}
	
		if ( _fnDataSource( settings ) == 'ssp' ) {
			_fnReDraw( settings, holdPosition );
		}
		else {
			_fnProcessingDisplay( settings, true );
	
			// Cancel an existing request
			var xhr = settings.jqXHR;
			if ( xhr && xhr.readyState !== 4 ) {
				xhr.abort();
			}
	
			// Trigger xhr
			_fnBuildAjax( settings, [], function( json ) {
				_fnClearTable( settings );
	
				var data = _fnAjaxDataSrc( settings, json );
				for ( var i=0, ien=data.length ; i<ien ; i++ ) {
					_fnAddData( settings, data[i] );
				}
	
				_fnReDraw( settings, holdPosition );
				_fnProcessingDisplay( settings, false );
			} );
		}
	};
	
	
	/**
	 * Get the JSON response from the last Ajax request that DataTables made to the
	 * server. Note that this returns the JSON from the first table in the current
	 * context.
	 *
	 * @return {object} JSON received from the server.
	 */
	_api_register( 'ajax.json()', function () {
		var ctx = this.context;
	
		if ( ctx.length > 0 ) {
			return ctx[0].json;
		}
	
		// else return undefined;
	} );
	
	
	/**
	 * Get the data submitted in the last Ajax request
	 */
	_api_register( 'ajax.params()', function () {
		var ctx = this.context;
	
		if ( ctx.length > 0 ) {
			return ctx[0].oAjaxData;
		}
	
		// else return undefined;
	} );
	
	
	/**
	 * Reload tables from the Ajax data source. Note that this function will
	 * automatically re-draw the table when the remote data has been loaded.
	 *
	 * @param {boolean} [reset=true] Reset (default) or hold the current paging
	 *   position. A full re-sort and re-filter is performed when this method is
	 *   called, which is why the pagination reset is the default action.
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'ajax.reload()', function ( callback, resetPaging ) {
		return this.iterator( 'table', function (settings) {
			__reload( settings, resetPaging===false, callback );
		} );
	} );
	
	
	/**
	 * Get the current Ajax URL. Note that this returns the URL from the first
	 * table in the current context.
	 *
	 * @return {string} Current Ajax source URL
	 *//**
	 * Set the Ajax URL. Note that this will set the URL for all tables in the
	 * current context.
	 *
	 * @param {string} url URL to set.
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'ajax.url()', function ( url ) {
		var ctx = this.context;
	
		if ( url === undefined ) {
			// get
			if ( ctx.length === 0 ) {
				return undefined;
			}
			ctx = ctx[0];
	
			return ctx.ajax ?
				$.isPlainObject( ctx.ajax ) ?
					ctx.ajax.url :
					ctx.ajax :
				ctx.sAjaxSource;
		}
	
		// set
		return this.iterator( 'table', function ( settings ) {
			if ( $.isPlainObject( settings.ajax ) ) {
				settings.ajax.url = url;
			}
			else {
				settings.ajax = url;
			}
			// No need to consider sAjaxSource here since DataTables gives priority
			// to `ajax` over `sAjaxSource`. So setting `ajax` here, renders any
			// value of `sAjaxSource` redundant.
		} );
	} );
	
	
	/**
	 * Load data from the newly set Ajax URL. Note that this method is only
	 * available when `ajax.url()` is used to set a URL. Additionally, this method
	 * has the same effect as calling `ajax.reload()` but is provided for
	 * convenience when setting a new URL. Like `ajax.reload()` it will
	 * automatically redraw the table once the remote data has been loaded.
	 *
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'ajax.url().load()', function ( callback, resetPaging ) {
		// Same as a reload, but makes sense to present it for easy access after a
		// url change
		return this.iterator( 'table', function ( ctx ) {
			__reload( ctx, resetPaging===false, callback );
		} );
	} );
	
	
	
	
	var _selector_run = function ( type, selector, selectFn, settings, opts )
	{
		var
			out = [], res,
			a, i, ien, j, jen,
			selectorType = typeof selector;
	
		// Can't just check for isArray here, as an API or jQuery instance might be
		// given with their array like look
		if ( ! selector || selectorType === 'string' || selectorType === 'function' || selector.length === undefined ) {
			selector = [ selector ];
		}
	
		for ( i=0, ien=selector.length ; i<ien ; i++ ) {
			a = selector[i] && selector[i].split ?
				selector[i].split(',') :
				[ selector[i] ];
	
			for ( j=0, jen=a.length ; j<jen ; j++ ) {
				res = selectFn( typeof a[j] === 'string' ? $.trim(a[j]) : a[j] );
	
				if ( res && res.length ) {
					out = out.concat( res );
				}
			}
		}
	
		// selector extensions
		var ext = _ext.selector[ type ];
		if ( ext.length ) {
			for ( i=0, ien=ext.length ; i<ien ; i++ ) {
				out = ext[i]( settings, opts, out );
			}
		}
	
		return _unique( out );
	};
	
	
	var _selector_opts = function ( opts )
	{
		if ( ! opts ) {
			opts = {};
		}
	
		// Backwards compatibility for 1.9- which used the terminology filter rather
		// than search
		if ( opts.filter && opts.search === undefined ) {
			opts.search = opts.filter;
		}
	
		return $.extend( {
			search: 'none',
			order: 'current',
			page: 'all'
		}, opts );
	};
	
	
	var _selector_first = function ( inst )
	{
		// Reduce the API instance to the first item found
		for ( var i=0, ien=inst.length ; i<ien ; i++ ) {
			if ( inst[i].length > 0 ) {
				// Assign the first element to the first item in the instance
				// and truncate the instance and context
				inst[0] = inst[i];
				inst[0].length = 1;
				inst.length = 1;
				inst.context = [ inst.context[i] ];
	
				return inst;
			}
		}
	
		// Not found - return an empty instance
		inst.length = 0;
		return inst;
	};
	
	
	var _selector_row_indexes = function ( settings, opts )
	{
		var
			i, ien, tmp, a=[],
			displayFiltered = settings.aiDisplay,
			displayMaster = settings.aiDisplayMaster;
	
		var
			search = opts.search,  // none, applied, removed
			order  = opts.order,   // applied, current, index (original - compatibility with 1.9)
			page   = opts.page;    // all, current
	
		if ( _fnDataSource( settings ) == 'ssp' ) {
			// In server-side processing mode, most options are irrelevant since
			// rows not shown don't exist and the index order is the applied order
			// Removed is a special case - for consistency just return an empty
			// array
			return search === 'removed' ?
				[] :
				_range( 0, displayMaster.length );
		}
		else if ( page == 'current' ) {
			// Current page implies that order=current and fitler=applied, since it is
			// fairly senseless otherwise, regardless of what order and search actually
			// are
			for ( i=settings._iDisplayStart, ien=settings.fnDisplayEnd() ; i<ien ; i++ ) {
				a.push( displayFiltered[i] );
			}
		}
		else if ( order == 'current' || order == 'applied' ) {
			a = search == 'none' ?
				displayMaster.slice() :                      // no search
				search == 'applied' ?
					displayFiltered.slice() :                // applied search
					$.map( displayMaster, function (el, i) { // removed search
						return $.inArray( el, displayFiltered ) === -1 ? el : null;
					} );
		}
		else if ( order == 'index' || order == 'original' ) {
			for ( i=0, ien=settings.aoData.length ; i<ien ; i++ ) {
				if ( search == 'none' ) {
					a.push( i );
				}
				else { // applied | removed
					tmp = $.inArray( i, displayFiltered );
	
					if ((tmp === -1 && search == 'removed') ||
						(tmp >= 0   && search == 'applied') )
					{
						a.push( i );
					}
				}
			}
		}
	
		return a;
	};
	
	
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Rows
	 *
	 * {}          - no selector - use all available rows
	 * {integer}   - row aoData index
	 * {node}      - TR node
	 * {string}    - jQuery selector to apply to the TR elements
	 * {array}     - jQuery array of nodes, or simply an array of TR nodes
	 *
	 */
	
	
	var __row_selector = function ( settings, selector, opts )
	{
		var run = function ( sel ) {
			var selInt = _intVal( sel );
			var i, ien;
	
			// Short cut - selector is a number and no options provided (default is
			// all records, so no need to check if the index is in there, since it
			// must be - dev error if the index doesn't exist).
			if ( selInt !== null && ! opts ) {
				return [ selInt ];
			}
	
			var rows = _selector_row_indexes( settings, opts );
	
			if ( selInt !== null && $.inArray( selInt, rows ) !== -1 ) {
				// Selector - integer
				return [ selInt ];
			}
			else if ( ! sel ) {
				// Selector - none
				return rows;
			}
	
			// Selector - function
			if ( typeof sel === 'function' ) {
				return $.map( rows, function (idx) {
					var row = settings.aoData[ idx ];
					return sel( idx, row._aData, row.nTr ) ? idx : null;
				} );
			}
	
			// Get nodes in the order from the `rows` array with null values removed
			var nodes = _removeEmpty(
				_pluck_order( settings.aoData, rows, 'nTr' )
			);
	
			// Selector - node
			if ( sel.nodeName ) {
				if ( $.inArray( sel, nodes ) !== -1 ) {
					return [ sel._DT_RowIndex ]; // sel is a TR node that is in the table
					                             // and DataTables adds a prop for fast lookup
				}
			}
	
			// ID selector. Want to always be able to select rows by id, regardless
			// of if the tr element has been created or not, so can't rely upon
			// jQuery here - hence a custom implementation. This does not match
			// Sizzle's fast selector or HTML4 - in HTML5 the ID can be anything,
			// but to select it using a CSS selector engine (like Sizzle or
			// querySelect) it would need to need to be escaped for some characters.
			// DataTables simplifies this for row selectors since you can select
			// only a row. A # indicates an id any anything that follows is the id -
			// unescaped.
			if ( typeof sel === 'string' && sel.charAt(0) === '#' ) {
				// get row index from id
				var rowObj = settings.aIds[ sel.replace( /^#/, '' ) ];
				if ( rowObj !== undefined ) {
					return [ rowObj.idx ];
				}
	
				// need to fall through to jQuery in case there is DOM id that
				// matches
			}
	
			// Selector - jQuery selector string, array of nodes or jQuery object/
			// As jQuery's .filter() allows jQuery objects to be passed in filter,
			// it also allows arrays, so this will cope with all three options
			return $(nodes)
				.filter( sel )
				.map( function () {
					return this._DT_RowIndex;
				} )
				.toArray();
		};
	
		return _selector_run( 'row', selector, run, settings, opts );
	};
	
	
	_api_register( 'rows()', function ( selector, opts ) {
		// argument shifting
		if ( selector === undefined ) {
			selector = '';
		}
		else if ( $.isPlainObject( selector ) ) {
			opts = selector;
			selector = '';
		}
	
		opts = _selector_opts( opts );
	
		var inst = this.iterator( 'table', function ( settings ) {
			return __row_selector( settings, selector, opts );
		}, 1 );
	
		// Want argument shifting here and in __row_selector?
		inst.selector.rows = selector;
		inst.selector.opts = opts;
	
		return inst;
	} );
	
	_api_register( 'rows().nodes()', function () {
		return this.iterator( 'row', function ( settings, row ) {
			return settings.aoData[ row ].nTr || undefined;
		}, 1 );
	} );
	
	_api_register( 'rows().data()', function () {
		return this.iterator( true, 'rows', function ( settings, rows ) {
			return _pluck_order( settings.aoData, rows, '_aData' );
		}, 1 );
	} );
	
	_api_registerPlural( 'rows().cache()', 'row().cache()', function ( type ) {
		return this.iterator( 'row', function ( settings, row ) {
			var r = settings.aoData[ row ];
			return type === 'search' ? r._aFilterData : r._aSortData;
		}, 1 );
	} );
	
	_api_registerPlural( 'rows().invalidate()', 'row().invalidate()', function ( src ) {
		return this.iterator( 'row', function ( settings, row ) {
			_fnInvalidate( settings, row, src );
		} );
	} );
	
	_api_registerPlural( 'rows().indexes()', 'row().index()', function () {
		return this.iterator( 'row', function ( settings, row ) {
			return row;
		}, 1 );
	} );
	
	_api_registerPlural( 'rows().ids()', 'row().id()', function ( hash ) {
		var a = [];
		var context = this.context;
	
		// `iterator` will drop undefined values, but in this case we want them
		for ( var i=0, ien=context.length ; i<ien ; i++ ) {
			for ( var j=0, jen=this[i].length ; j<jen ; j++ ) {
				var id = context[i].rowIdFn( context[i].aoData[ this[i][j] ]._aData );
				a.push( (hash === true ? '#' : '' )+ id );
			}
		}
	
		return new _Api( context, a );
	} );
	
	_api_registerPlural( 'rows().remove()', 'row().remove()', function () {
		var that = this;
	
		this.iterator( 'row', function ( settings, row, thatIdx ) {
			var data = settings.aoData;
			var rowData = data[ row ];
			var i, ien, j, jen;
			var loopRow, loopCells;
	
			data.splice( row, 1 );
	
			// Update the cached indexes
			for ( i=0, ien=data.length ; i<ien ; i++ ) {
				loopRow = data[i];
				loopCells = loopRow.anCells;
	
				// Rows
				if ( loopRow.nTr !== null ) {
					loopRow.nTr._DT_RowIndex = i;
				}
	
				// Cells
				if ( loopCells !== null ) {
					for ( j=0, jen=loopCells.length ; j<jen ; j++ ) {
						loopCells[j]._DT_CellIndex.row = i;
					}
				}
			}
	
			// Delete from the display arrays
			_fnDeleteIndex( settings.aiDisplayMaster, row );
			_fnDeleteIndex( settings.aiDisplay, row );
			_fnDeleteIndex( that[ thatIdx ], row, false ); // maintain local indexes
	
			// Check for an 'overflow' they case for displaying the table
			_fnLengthOverflow( settings );
	
			// Remove the row's ID reference if there is one
			var id = settings.rowIdFn( rowData._aData );
			if ( id !== undefined ) {
				delete settings.aIds[ id ];
			}
		} );
	
		this.iterator( 'table', function ( settings ) {
			for ( var i=0, ien=settings.aoData.length ; i<ien ; i++ ) {
				settings.aoData[i].idx = i;
			}
		} );
	
		return this;
	} );
	
	
	_api_register( 'rows.add()', function ( rows ) {
		var newRows = this.iterator( 'table', function ( settings ) {
				var row, i, ien;
				var out = [];
	
				for ( i=0, ien=rows.length ; i<ien ; i++ ) {
					row = rows[i];
	
					if ( row.nodeName && row.nodeName.toUpperCase() === 'TR' ) {
						out.push( _fnAddTr( settings, row )[0] );
					}
					else {
						out.push( _fnAddData( settings, row ) );
					}
				}
	
				return out;
			}, 1 );
	
		// Return an Api.rows() extended instance, so rows().nodes() etc can be used
		var modRows = this.rows( -1 );
		modRows.pop();
		$.merge( modRows, newRows );
	
		return modRows;
	} );
	
	
	
	
	
	/**
	 *
	 */
	_api_register( 'row()', function ( selector, opts ) {
		return _selector_first( this.rows( selector, opts ) );
	} );
	
	
	_api_register( 'row().data()', function ( data ) {
		var ctx = this.context;
	
		if ( data === undefined ) {
			// Get
			return ctx.length && this.length ?
				ctx[0].aoData[ this[0] ]._aData :
				undefined;
		}
	
		// Set
		ctx[0].aoData[ this[0] ]._aData = data;
	
		// Automatically invalidate
		_fnInvalidate( ctx[0], this[0], 'data' );
	
		return this;
	} );
	
	
	_api_register( 'row().node()', function () {
		var ctx = this.context;
	
		return ctx.length && this.length ?
			ctx[0].aoData[ this[0] ].nTr || null :
			null;
	} );
	
	
	_api_register( 'row.add()', function ( row ) {
		// Allow a jQuery object to be passed in - only a single row is added from
		// it though - the first element in the set
		if ( row instanceof $ && row.length ) {
			row = row[0];
		}
	
		var rows = this.iterator( 'table', function ( settings ) {
			if ( row.nodeName && row.nodeName.toUpperCase() === 'TR' ) {
				return _fnAddTr( settings, row )[0];
			}
			return _fnAddData( settings, row );
		} );
	
		// Return an Api.rows() extended instance, with the newly added row selected
		return this.row( rows[0] );
	} );
	
	
	
	var __details_add = function ( ctx, row, data, klass )
	{
		// Convert to array of TR elements
		var rows = [];
		var addRow = function ( r, k ) {
			// Recursion to allow for arrays of jQuery objects
			if ( $.isArray( r ) || r instanceof $ ) {
				for ( var i=0, ien=r.length ; i<ien ; i++ ) {
					addRow( r[i], k );
				}
				return;
			}
	
			// If we get a TR element, then just add it directly - up to the dev
			// to add the correct number of columns etc
			if ( r.nodeName && r.nodeName.toLowerCase() === 'tr' ) {
				rows.push( r );
			}
			else {
				// Otherwise create a row with a wrapper
				var created = $('<tr><td/></tr>').addClass( k );
				$('td', created)
					.addClass( k )
					.html( r )
					[0].colSpan = _fnVisbleColumns( ctx );
	
				rows.push( created[0] );
			}
		};
	
		addRow( data, klass );
	
		if ( row._details ) {
			row._details.remove();
		}
	
		row._details = $(rows);
	
		// If the children were already shown, that state should be retained
		if ( row._detailsShow ) {
			row._details.insertAfter( row.nTr );
		}
	};
	
	
	var __details_remove = function ( api, idx )
	{
		var ctx = api.context;
	
		if ( ctx.length ) {
			var row = ctx[0].aoData[ idx !== undefined ? idx : api[0] ];
	
			if ( row && row._details ) {
				row._details.remove();
	
				row._detailsShow = undefined;
				row._details = undefined;
			}
		}
	};
	
	
	var __details_display = function ( api, show ) {
		var ctx = api.context;
	
		if ( ctx.length && api.length ) {
			var row = ctx[0].aoData[ api[0] ];
	
			if ( row._details ) {
				row._detailsShow = show;
	
				if ( show ) {
					row._details.insertAfter( row.nTr );
				}
				else {
					row._details.detach();
				}
	
				__details_events( ctx[0] );
			}
		}
	};
	
	
	var __details_events = function ( settings )
	{
		var api = new _Api( settings );
		var namespace = '.dt.DT_details';
		var drawEvent = 'draw'+namespace;
		var colvisEvent = 'column-visibility'+namespace;
		var destroyEvent = 'destroy'+namespace;
		var data = settings.aoData;
	
		api.off( drawEvent +' '+ colvisEvent +' '+ destroyEvent );
	
		if ( _pluck( data, '_details' ).length > 0 ) {
			// On each draw, insert the required elements into the document
			api.on( drawEvent, function ( e, ctx ) {
				if ( settings !== ctx ) {
					return;
				}
	
				api.rows( {page:'current'} ).eq(0).each( function (idx) {
					// Internal data grab
					var row = data[ idx ];
	
					if ( row._detailsShow ) {
						row._details.insertAfter( row.nTr );
					}
				} );
			} );
	
			// Column visibility change - update the colspan
			api.on( colvisEvent, function ( e, ctx, idx, vis ) {
				if ( settings !== ctx ) {
					return;
				}
	
				// Update the colspan for the details rows (note, only if it already has
				// a colspan)
				var row, visible = _fnVisbleColumns( ctx );
	
				for ( var i=0, ien=data.length ; i<ien ; i++ ) {
					row = data[i];
	
					if ( row._details ) {
						row._details.children('td[colspan]').attr('colspan', visible );
					}
				}
			} );
	
			// Table destroyed - nuke any child rows
			api.on( destroyEvent, function ( e, ctx ) {
				if ( settings !== ctx ) {
					return;
				}
	
				for ( var i=0, ien=data.length ; i<ien ; i++ ) {
					if ( data[i]._details ) {
						__details_remove( api, i );
					}
				}
			} );
		}
	};
	
	// Strings for the method names to help minification
	var _emp = '';
	var _child_obj = _emp+'row().child';
	var _child_mth = _child_obj+'()';
	
	// data can be:
	//  tr
	//  string
	//  jQuery or array of any of the above
	_api_register( _child_mth, function ( data, klass ) {
		var ctx = this.context;
	
		if ( data === undefined ) {
			// get
			return ctx.length && this.length ?
				ctx[0].aoData[ this[0] ]._details :
				undefined;
		}
		else if ( data === true ) {
			// show
			this.child.show();
		}
		else if ( data === false ) {
			// remove
			__details_remove( this );
		}
		else if ( ctx.length && this.length ) {
			// set
			__details_add( ctx[0], ctx[0].aoData[ this[0] ], data, klass );
		}
	
		return this;
	} );
	
	
	_api_register( [
		_child_obj+'.show()',
		_child_mth+'.show()' // only when `child()` was called with parameters (without
	], function ( show ) {   // it returns an object and this method is not executed)
		__details_display( this, true );
		return this;
	} );
	
	
	_api_register( [
		_child_obj+'.hide()',
		_child_mth+'.hide()' // only when `child()` was called with parameters (without
	], function () {         // it returns an object and this method is not executed)
		__details_display( this, false );
		return this;
	} );
	
	
	_api_register( [
		_child_obj+'.remove()',
		_child_mth+'.remove()' // only when `child()` was called with parameters (without
	], function () {           // it returns an object and this method is not executed)
		__details_remove( this );
		return this;
	} );
	
	
	_api_register( _child_obj+'.isShown()', function () {
		var ctx = this.context;
	
		if ( ctx.length && this.length ) {
			// _detailsShown as false or undefined will fall through to return false
			return ctx[0].aoData[ this[0] ]._detailsShow || false;
		}
		return false;
	} );
	
	
	
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Columns
	 *
	 * {integer}           - column index (>=0 count from left, <0 count from right)
	 * "{integer}:visIdx"  - visible column index (i.e. translate to column index)  (>=0 count from left, <0 count from right)
	 * "{integer}:visible" - alias for {integer}:visIdx  (>=0 count from left, <0 count from right)
	 * "{string}:name"     - column name
	 * "{string}"          - jQuery selector on column header nodes
	 *
	 */
	
	// can be an array of these items, comma separated list, or an array of comma
	// separated lists
	
	var __re_column_selector = /^(.+):(name|visIdx|visible)$/;
	
	
	// r1 and r2 are redundant - but it means that the parameters match for the
	// iterator callback in columns().data()
	var __columnData = function ( settings, column, r1, r2, rows ) {
		var a = [];
		for ( var row=0, ien=rows.length ; row<ien ; row++ ) {
			a.push( _fnGetCellData( settings, rows[row], column ) );
		}
		return a;
	};
	
	
	var __column_selector = function ( settings, selector, opts )
	{
		var
			columns = settings.aoColumns,
			names = _pluck( columns, 'sName' ),
			nodes = _pluck( columns, 'nTh' );
	
		var run = function ( s ) {
			var selInt = _intVal( s );
	
			// Selector - all
			if ( s === '' ) {
				return _range( columns.length );
			}
			
			// Selector - index
			if ( selInt !== null ) {
				return [ selInt >= 0 ?
					selInt : // Count from left
					columns.length + selInt // Count from right (+ because its a negative value)
				];
			}
			
			// Selector = function
			if ( typeof s === 'function' ) {
				var rows = _selector_row_indexes( settings, opts );
	
				return $.map( columns, function (col, idx) {
					return s(
							idx,
							__columnData( settings, idx, 0, 0, rows ),
							nodes[ idx ]
						) ? idx : null;
				} );
			}
	
			// jQuery or string selector
			var match = typeof s === 'string' ?
				s.match( __re_column_selector ) :
				'';
	
			if ( match ) {
				switch( match[2] ) {
					case 'visIdx':
					case 'visible':
						var idx = parseInt( match[1], 10 );
						// Visible index given, convert to column index
						if ( idx < 0 ) {
							// Counting from the right
							var visColumns = $.map( columns, function (col,i) {
								return col.bVisible ? i : null;
							} );
							return [ visColumns[ visColumns.length + idx ] ];
						}
						// Counting from the left
						return [ _fnVisibleToColumnIndex( settings, idx ) ];
	
					case 'name':
						// match by name. `names` is column index complete and in order
						return $.map( names, function (name, i) {
							return name === match[1] ? i : null;
						} );
				}
			}
			else {
				// jQuery selector on the TH elements for the columns
				return $( nodes )
					.filter( s )
					.map( function () {
						return $.inArray( this, nodes ); // `nodes` is column index complete and in order
					} )
					.toArray();
			}
		};
	
		return _selector_run( 'column', selector, run, settings, opts );
	};
	
	
	var __setColumnVis = function ( settings, column, vis, recalc ) {
		var
			cols = settings.aoColumns,
			col  = cols[ column ],
			data = settings.aoData,
			row, cells, i, ien, tr;
	
		// Get
		if ( vis === undefined ) {
			return col.bVisible;
		}
	
		// Set
		// No change
		if ( col.bVisible === vis ) {
			return;
		}
	
		if ( vis ) {
			// Insert column
			// Need to decide if we should use appendChild or insertBefore
			var insertBefore = $.inArray( true, _pluck(cols, 'bVisible'), column+1 );
	
			for ( i=0, ien=data.length ; i<ien ; i++ ) {
				tr = data[i].nTr;
				cells = data[i].anCells;
	
				if ( tr ) {
					// insertBefore can act like appendChild if 2nd arg is null
					tr.insertBefore( cells[ column ], cells[ insertBefore ] || null );
				}
			}
		}
		else {
			// Remove column
			$( _pluck( settings.aoData, 'anCells', column ) ).detach();
		}
	
		// Common actions
		col.bVisible = vis;
		_fnDrawHead( settings, settings.aoHeader );
		_fnDrawHead( settings, settings.aoFooter );
	
		if ( recalc === undefined || recalc ) {
			// Automatically adjust column sizing
			_fnAdjustColumnSizing( settings );
	
			// Realign columns for scrolling
			if ( settings.oScroll.sX || settings.oScroll.sY ) {
				_fnScrollDraw( settings );
			}
		}
	
		_fnCallbackFire( settings, null, 'column-visibility', [settings, column, vis, recalc] );
	
		_fnSaveState( settings );
	};
	
	
	_api_register( 'columns()', function ( selector, opts ) {
		// argument shifting
		if ( selector === undefined ) {
			selector = '';
		}
		else if ( $.isPlainObject( selector ) ) {
			opts = selector;
			selector = '';
		}
	
		opts = _selector_opts( opts );
	
		var inst = this.iterator( 'table', function ( settings ) {
			return __column_selector( settings, selector, opts );
		}, 1 );
	
		// Want argument shifting here and in _row_selector?
		inst.selector.cols = selector;
		inst.selector.opts = opts;
	
		return inst;
	} );
	
	_api_registerPlural( 'columns().header()', 'column().header()', function ( selector, opts ) {
		return this.iterator( 'column', function ( settings, column ) {
			return settings.aoColumns[column].nTh;
		}, 1 );
	} );
	
	_api_registerPlural( 'columns().footer()', 'column().footer()', function ( selector, opts ) {
		return this.iterator( 'column', function ( settings, column ) {
			return settings.aoColumns[column].nTf;
		}, 1 );
	} );
	
	_api_registerPlural( 'columns().data()', 'column().data()', function () {
		return this.iterator( 'column-rows', __columnData, 1 );
	} );
	
	_api_registerPlural( 'columns().dataSrc()', 'column().dataSrc()', function () {
		return this.iterator( 'column', function ( settings, column ) {
			return settings.aoColumns[column].mData;
		}, 1 );
	} );
	
	_api_registerPlural( 'columns().cache()', 'column().cache()', function ( type ) {
		return this.iterator( 'column-rows', function ( settings, column, i, j, rows ) {
			return _pluck_order( settings.aoData, rows,
				type === 'search' ? '_aFilterData' : '_aSortData', column
			);
		}, 1 );
	} );
	
	_api_registerPlural( 'columns().nodes()', 'column().nodes()', function () {
		return this.iterator( 'column-rows', function ( settings, column, i, j, rows ) {
			return _pluck_order( settings.aoData, rows, 'anCells', column ) ;
		}, 1 );
	} );
	
	_api_registerPlural( 'columns().visible()', 'column().visible()', function ( vis, calc ) {
		return this.iterator( 'column', function ( settings, column ) {
			if ( vis === undefined ) {
				return settings.aoColumns[ column ].bVisible;
			} // else
			__setColumnVis( settings, column, vis, calc );
		} );
	} );
	
	_api_registerPlural( 'columns().indexes()', 'column().index()', function ( type ) {
		return this.iterator( 'column', function ( settings, column ) {
			return type === 'visible' ?
				_fnColumnIndexToVisible( settings, column ) :
				column;
		}, 1 );
	} );
	
	_api_register( 'columns.adjust()', function () {
		return this.iterator( 'table', function ( settings ) {
			_fnAdjustColumnSizing( settings );
		}, 1 );
	} );
	
	_api_register( 'column.index()', function ( type, idx ) {
		if ( this.context.length !== 0 ) {
			var ctx = this.context[0];
	
			if ( type === 'fromVisible' || type === 'toData' ) {
				return _fnVisibleToColumnIndex( ctx, idx );
			}
			else if ( type === 'fromData' || type === 'toVisible' ) {
				return _fnColumnIndexToVisible( ctx, idx );
			}
		}
	} );
	
	_api_register( 'column()', function ( selector, opts ) {
		return _selector_first( this.columns( selector, opts ) );
	} );
	
	
	
	
	var __cell_selector = function ( settings, selector, opts )
	{
		var data = settings.aoData;
		var rows = _selector_row_indexes( settings, opts );
		var cells = _removeEmpty( _pluck_order( data, rows, 'anCells' ) );
		var allCells = $( [].concat.apply([], cells) );
		var row;
		var columns = settings.aoColumns.length;
		var a, i, ien, j, o, host;
	
		var run = function ( s ) {
			var fnSelector = typeof s === 'function';
	
			if ( s === null || s === undefined || fnSelector ) {
				// All cells and function selectors
				a = [];
	
				for ( i=0, ien=rows.length ; i<ien ; i++ ) {
					row = rows[i];
	
					for ( j=0 ; j<columns ; j++ ) {
						o = {
							row: row,
							column: j
						};
	
						if ( fnSelector ) {
							// Selector - function
							host = data[ row ];
	
							if ( s( o, _fnGetCellData(settings, row, j), host.anCells ? host.anCells[j] : null ) ) {
								a.push( o );
							}
						}
						else {
							// Selector - all
							a.push( o );
						}
					}
				}
	
				return a;
			}
			
			// Selector - index
			if ( $.isPlainObject( s ) ) {
				return [s];
			}
	
			// Selector - jQuery filtered cells
			return allCells
				.filter( s )
				.map( function (i, el) {
					return { // use a new object, in case someone changes the values
						row:    el._DT_CellIndex.row,
						column: el._DT_CellIndex.column
	 				};
				} )
				.toArray();
		};
	
		return _selector_run( 'cell', selector, run, settings, opts );
	};
	
	
	
	
	_api_register( 'cells()', function ( rowSelector, columnSelector, opts ) {
		// Argument shifting
		if ( $.isPlainObject( rowSelector ) ) {
			// Indexes
			if ( rowSelector.row === undefined ) {
				// Selector options in first parameter
				opts = rowSelector;
				rowSelector = null;
			}
			else {
				// Cell index objects in first parameter
				opts = columnSelector;
				columnSelector = null;
			}
		}
		if ( $.isPlainObject( columnSelector ) ) {
			opts = columnSelector;
			columnSelector = null;
		}
	
		// Cell selector
		if ( columnSelector === null || columnSelector === undefined ) {
			return this.iterator( 'table', function ( settings ) {
				return __cell_selector( settings, rowSelector, _selector_opts( opts ) );
			} );
		}
	
		// Row + column selector
		var columns = this.columns( columnSelector, opts );
		var rows = this.rows( rowSelector, opts );
		var a, i, ien, j, jen;
	
		var cells = this.iterator( 'table', function ( settings, idx ) {
			a = [];
	
			for ( i=0, ien=rows[idx].length ; i<ien ; i++ ) {
				for ( j=0, jen=columns[idx].length ; j<jen ; j++ ) {
					a.push( {
						row:    rows[idx][i],
						column: columns[idx][j]
					} );
				}
			}
	
			return a;
		}, 1 );
	
		$.extend( cells.selector, {
			cols: columnSelector,
			rows: rowSelector,
			opts: opts
		} );
	
		return cells;
	} );
	
	
	_api_registerPlural( 'cells().nodes()', 'cell().node()', function () {
		return this.iterator( 'cell', function ( settings, row, column ) {
			var cells = settings.aoData[ row ].anCells;
			return cells ?
				cells[ column ] :
				undefined;
		}, 1 );
	} );
	
	
	_api_register( 'cells().data()', function () {
		return this.iterator( 'cell', function ( settings, row, column ) {
			return _fnGetCellData( settings, row, column );
		}, 1 );
	} );
	
	
	_api_registerPlural( 'cells().cache()', 'cell().cache()', function ( type ) {
		type = type === 'search' ? '_aFilterData' : '_aSortData';
	
		return this.iterator( 'cell', function ( settings, row, column ) {
			return settings.aoData[ row ][ type ][ column ];
		}, 1 );
	} );
	
	
	_api_registerPlural( 'cells().render()', 'cell().render()', function ( type ) {
		return this.iterator( 'cell', function ( settings, row, column ) {
			return _fnGetCellData( settings, row, column, type );
		}, 1 );
	} );
	
	
	_api_registerPlural( 'cells().indexes()', 'cell().index()', function () {
		return this.iterator( 'cell', function ( settings, row, column ) {
			return {
				row: row,
				column: column,
				columnVisible: _fnColumnIndexToVisible( settings, column )
			};
		}, 1 );
	} );
	
	
	_api_registerPlural( 'cells().invalidate()', 'cell().invalidate()', function ( src ) {
		return this.iterator( 'cell', function ( settings, row, column ) {
			_fnInvalidate( settings, row, src, column );
		} );
	} );
	
	
	
	_api_register( 'cell()', function ( rowSelector, columnSelector, opts ) {
		return _selector_first( this.cells( rowSelector, columnSelector, opts ) );
	} );
	
	
	_api_register( 'cell().data()', function ( data ) {
		var ctx = this.context;
		var cell = this[0];
	
		if ( data === undefined ) {
			// Get
			return ctx.length && cell.length ?
				_fnGetCellData( ctx[0], cell[0].row, cell[0].column ) :
				undefined;
		}
	
		// Set
		_fnSetCellData( ctx[0], cell[0].row, cell[0].column, data );
		_fnInvalidate( ctx[0], cell[0].row, 'data', cell[0].column );
	
		return this;
	} );
	
	
	
	/**
	 * Get current ordering (sorting) that has been applied to the table.
	 *
	 * @returns {array} 2D array containing the sorting information for the first
	 *   table in the current context. Each element in the parent array represents
	 *   a column being sorted upon (i.e. multi-sorting with two columns would have
	 *   2 inner arrays). The inner arrays may have 2 or 3 elements. The first is
	 *   the column index that the sorting condition applies to, the second is the
	 *   direction of the sort (`desc` or `asc`) and, optionally, the third is the
	 *   index of the sorting order from the `column.sorting` initialisation array.
	 *//**
	 * Set the ordering for the table.
	 *
	 * @param {integer} order Column index to sort upon.
	 * @param {string} direction Direction of the sort to be applied (`asc` or `desc`)
	 * @returns {DataTables.Api} this
	 *//**
	 * Set the ordering for the table.
	 *
	 * @param {array} order 1D array of sorting information to be applied.
	 * @param {array} [...] Optional additional sorting conditions
	 * @returns {DataTables.Api} this
	 *//**
	 * Set the ordering for the table.
	 *
	 * @param {array} order 2D array of sorting information to be applied.
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'order()', function ( order, dir ) {
		var ctx = this.context;
	
		if ( order === undefined ) {
			// get
			return ctx.length !== 0 ?
				ctx[0].aaSorting :
				undefined;
		}
	
		// set
		if ( typeof order === 'number' ) {
			// Simple column / direction passed in
			order = [ [ order, dir ] ];
		}
		else if ( ! $.isArray( order[0] ) ) {
			// Arguments passed in (list of 1D arrays)
			order = Array.prototype.slice.call( arguments );
		}
		// otherwise a 2D array was passed in
	
		return this.iterator( 'table', function ( settings ) {
			settings.aaSorting = order.slice();
		} );
	} );
	
	
	/**
	 * Attach a sort listener to an element for a given column
	 *
	 * @param {node|jQuery|string} node Identifier for the element(s) to attach the
	 *   listener to. This can take the form of a single DOM node, a jQuery
	 *   collection of nodes or a jQuery selector which will identify the node(s).
	 * @param {integer} column the column that a click on this node will sort on
	 * @param {function} [callback] callback function when sort is run
	 * @returns {DataTables.Api} this
	 */
	_api_register( 'order.listener()', function ( node, column, callback ) {
		return this.iterator( 'table', function ( settings ) {
			_fnSortAttachListener( settings, node, column, callback );
		} );
	} );
	
	
	_api_register( 'order.fixed()', function ( set ) {
		if ( ! set ) {
			var ctx = this.context;
			var fixed = ctx.length ?
				ctx[0].aaSortingFixed :
				undefined;
	
			return $.isArray( fixed ) ?
				{ pre: fixed } :
				fixed;
		}
	
		return this.iterator( 'table', function ( settings ) {
			settings.aaSortingFixed = $.extend( true, {}, set );
		} );
	} );
	
	
	// Order by the selected column(s)
	_api_register( [
		'columns().order()',
		'column().order()'
	], function ( dir ) {
		var that = this;
	
		return this.iterator( 'table', function ( settings, i ) {
			var sort = [];
	
			$.each( that[i], function (j, col) {
				sort.push( [ col, dir ] );
			} );
	
			settings.aaSorting = sort;
		} );
	} );
	
	
	
	_api_register( 'search()', function ( input, regex, smart, caseInsen ) {
		var ctx = this.context;
	
		if ( input === undefined ) {
			// get
			return ctx.length !== 0 ?
				ctx[0].oPreviousSearch.sSearch :
				undefined;
		}
	
		// set
		return this.iterator( 'table', function ( settings ) {
			if ( ! settings.oFeatures.bFilter ) {
				return;
			}
	
			_fnFilterComplete( settings, $.extend( {}, settings.oPreviousSearch, {
				"sSearch": input+"",
				"bRegex":  regex === null ? false : regex,
				"bSmart":  smart === null ? true  : smart,
				"bCaseInsensitive": caseInsen === null ? true : caseInsen
			} ), 1 );
		} );
	} );
	
	
	_api_registerPlural(
		'columns().search()',
		'column().search()',
		function ( input, regex, smart, caseInsen ) {
			return this.iterator( 'column', function ( settings, column ) {
				var preSearch = settings.aoPreSearchCols;
	
				if ( input === undefined ) {
					// get
					return preSearch[ column ].sSearch;
				}
	
				// set
				if ( ! settings.oFeatures.bFilter ) {
					return;
				}
	
				$.extend( preSearch[ column ], {
					"sSearch": input+"",
					"bRegex":  regex === null ? false : regex,
					"bSmart":  smart === null ? true  : smart,
					"bCaseInsensitive": caseInsen === null ? true : caseInsen
				} );
	
				_fnFilterComplete( settings, settings.oPreviousSearch, 1 );
			} );
		}
	);
	
	/*
	 * State API methods
	 */
	
	_api_register( 'state()', function () {
		return this.context.length ?
			this.context[0].oSavedState :
			null;
	} );
	
	
	_api_register( 'state.clear()', function () {
		return this.iterator( 'table', function ( settings ) {
			// Save an empty object
			settings.fnStateSaveCallback.call( settings.oInstance, settings, {} );
		} );
	} );
	
	
	_api_register( 'state.loaded()', function () {
		return this.context.length ?
			this.context[0].oLoadedState :
			null;
	} );
	
	
	_api_register( 'state.save()', function () {
		return this.iterator( 'table', function ( settings ) {
			_fnSaveState( settings );
		} );
	} );
	
	
	
	/**
	 * Provide a common method for plug-ins to check the version of DataTables being
	 * used, in order to ensure compatibility.
	 *
	 *  @param {string} version Version string to check for, in the format "X.Y.Z".
	 *    Note that the formats "X" and "X.Y" are also acceptable.
	 *  @returns {boolean} true if this version of DataTables is greater or equal to
	 *    the required version, or false if this version of DataTales is not
	 *    suitable
	 *  @static
	 *  @dtopt API-Static
	 *
	 *  @example
	 *    alert( $.fn.dataTable.versionCheck( '1.9.0' ) );
	 */
	DataTable.versionCheck = DataTable.fnVersionCheck = function( version )
	{
		var aThis = DataTable.version.split('.');
		var aThat = version.split('.');
		var iThis, iThat;
	
		for ( var i=0, iLen=aThat.length ; i<iLen ; i++ ) {
			iThis = parseInt( aThis[i], 10 ) || 0;
			iThat = parseInt( aThat[i], 10 ) || 0;
	
			// Parts are the same, keep comparing
			if (iThis === iThat) {
				continue;
			}
	
			// Parts are different, return immediately
			return iThis > iThat;
		}
	
		return true;
	};
	
	
	/**
	 * Check if a `<table>` node is a DataTable table already or not.
	 *
	 *  @param {node|jquery|string} table Table node, jQuery object or jQuery
	 *      selector for the table to test. Note that if more than more than one
	 *      table is passed on, only the first will be checked
	 *  @returns {boolean} true the table given is a DataTable, or false otherwise
	 *  @static
	 *  @dtopt API-Static
	 *
	 *  @example
	 *    if ( ! $.fn.DataTable.isDataTable( '#example' ) ) {
	 *      $('#example').dataTable();
	 *    }
	 */
	DataTable.isDataTable = DataTable.fnIsDataTable = function ( table )
	{
		var t = $(table).get(0);
		var is = false;
	
		$.each( DataTable.settings, function (i, o) {
			var head = o.nScrollHead ? $('table', o.nScrollHead)[0] : null;
			var foot = o.nScrollFoot ? $('table', o.nScrollFoot)[0] : null;
	
			if ( o.nTable === t || head === t || foot === t ) {
				is = true;
			}
		} );
	
		return is;
	};
	
	
	/**
	 * Get all DataTable tables that have been initialised - optionally you can
	 * select to get only currently visible tables.
	 *
	 *  @param {boolean} [visible=false] Flag to indicate if you want all (default)
	 *    or visible tables only.
	 *  @returns {array} Array of `table` nodes (not DataTable instances) which are
	 *    DataTables
	 *  @static
	 *  @dtopt API-Static
	 *
	 *  @example
	 *    $.each( $.fn.dataTable.tables(true), function () {
	 *      $(table).DataTable().columns.adjust();
	 *    } );
	 */
	DataTable.tables = DataTable.fnTables = function ( visible )
	{
		var api = false;
	
		if ( $.isPlainObject( visible ) ) {
			api = visible.api;
			visible = visible.visible;
		}
	
		var a = $.map( DataTable.settings, function (o) {
			if ( !visible || (visible && $(o.nTable).is(':visible')) ) {
				return o.nTable;
			}
		} );
	
		return api ?
			new _Api( a ) :
			a;
	};
	
	
	/**
	 * DataTables utility methods
	 * 
	 * This namespace provides helper methods that DataTables uses internally to
	 * create a DataTable, but which are not exclusively used only for DataTables.
	 * These methods can be used by extension authors to save the duplication of
	 * code.
	 *
	 *  @namespace
	 */
	DataTable.util = {
		/**
		 * Throttle the calls to a function. Arguments and context are maintained
		 * for the throttled function.
		 *
		 * @param {function} fn Function to be called
		 * @param {integer} freq Call frequency in mS
		 * @return {function} Wrapped function
		 */
		throttle: _fnThrottle,
	
	
		/**
		 * Escape a string such that it can be used in a regular expression
		 *
		 *  @param {string} sVal string to escape
		 *  @returns {string} escaped string
		 */
		escapeRegex: _fnEscapeRegex
	};
	
	
	/**
	 * Convert from camel case parameters to Hungarian notation. This is made public
	 * for the extensions to provide the same ability as DataTables core to accept
	 * either the 1.9 style Hungarian notation, or the 1.10+ style camelCase
	 * parameters.
	 *
	 *  @param {object} src The model object which holds all parameters that can be
	 *    mapped.
	 *  @param {object} user The object to convert from camel case to Hungarian.
	 *  @param {boolean} force When set to `true`, properties which already have a
	 *    Hungarian value in the `user` object will be overwritten. Otherwise they
	 *    won't be.
	 */
	DataTable.camelToHungarian = _fnCamelToHungarian;
	
	
	
	/**
	 *
	 */
	_api_register( '$()', function ( selector, opts ) {
		var
			rows   = this.rows( opts ).nodes(), // Get all rows
			jqRows = $(rows);
	
		return $( [].concat(
			jqRows.filter( selector ).toArray(),
			jqRows.find( selector ).toArray()
		) );
	} );
	
	
	// jQuery functions to operate on the tables
	$.each( [ 'on', 'one', 'off' ], function (i, key) {
		_api_register( key+'()', function ( /* event, handler */ ) {
			var args = Array.prototype.slice.call(arguments);
	
			// Add the `dt` namespace automatically if it isn't already present
			if ( ! args[0].match(/\.dt\b/) ) {
				args[0] += '.dt';
			}
	
			var inst = $( this.tables().nodes() );
			inst[key].apply( inst, args );
			return this;
		} );
	} );
	
	
	_api_register( 'clear()', function () {
		return this.iterator( 'table', function ( settings ) {
			_fnClearTable( settings );
		} );
	} );
	
	
	_api_register( 'settings()', function () {
		return new _Api( this.context, this.context );
	} );
	
	
	_api_register( 'init()', function () {
		var ctx = this.context;
		return ctx.length ? ctx[0].oInit : null;
	} );
	
	
	_api_register( 'data()', function () {
		return this.iterator( 'table', function ( settings ) {
			return _pluck( settings.aoData, '_aData' );
		} ).flatten();
	} );
	
	
	_api_register( 'destroy()', function ( remove ) {
		remove = remove || false;
	
		return this.iterator( 'table', function ( settings ) {
			var orig      = settings.nTableWrapper.parentNode;
			var classes   = settings.oClasses;
			var table     = settings.nTable;
			var tbody     = settings.nTBody;
			var thead     = settings.nTHead;
			var tfoot     = settings.nTFoot;
			var jqTable   = $(table);
			var jqTbody   = $(tbody);
			var jqWrapper = $(settings.nTableWrapper);
			var rows      = $.map( settings.aoData, function (r) { return r.nTr; } );
			var i, ien;
	
			// Flag to note that the table is currently being destroyed - no action
			// should be taken
			settings.bDestroying = true;
	
			// Fire off the destroy callbacks for plug-ins etc
			_fnCallbackFire( settings, "aoDestroyCallback", "destroy", [settings] );
	
			// If not being removed from the document, make all columns visible
			if ( ! remove ) {
				new _Api( settings ).columns().visible( true );
			}
	
			// Blitz all `DT` namespaced events (these are internal events, the
			// lowercase, `dt` events are user subscribed and they are responsible
			// for removing them
			jqWrapper.unbind('.DT').find(':not(tbody *)').unbind('.DT');
			$(window).unbind('.DT-'+settings.sInstance);
	
			// When scrolling we had to break the table up - restore it
			if ( table != thead.parentNode ) {
				jqTable.children('thead').detach();
				jqTable.append( thead );
			}
	
			if ( tfoot && table != tfoot.parentNode ) {
				jqTable.children('tfoot').detach();
				jqTable.append( tfoot );
			}
	
			settings.aaSorting = [];
			settings.aaSortingFixed = [];
			_fnSortingClasses( settings );
	
			$( rows ).removeClass( settings.asStripeClasses.join(' ') );
	
			$('th, td', thead).removeClass( classes.sSortable+' '+
				classes.sSortableAsc+' '+classes.sSortableDesc+' '+classes.sSortableNone
			);
	
			if ( settings.bJUI ) {
				$('th span.'+classes.sSortIcon+ ', td span.'+classes.sSortIcon, thead).detach();
				$('th, td', thead).each( function () {
					var wrapper = $('div.'+classes.sSortJUIWrapper, this);
					$(this).append( wrapper.contents() );
					wrapper.detach();
				} );
			}
	
			// Add the TR elements back into the table in their original order
			jqTbody.children().detach();
			jqTbody.append( rows );
	
			// Remove the DataTables generated nodes, events and classes
			var removedMethod = remove ? 'remove' : 'detach';
			jqTable[ removedMethod ]();
			jqWrapper[ removedMethod ]();
	
			// If we need to reattach the table to the document
			if ( ! remove && orig ) {
				// insertBefore acts like appendChild if !arg[1]
				orig.insertBefore( table, settings.nTableReinsertBefore );
	
				// Restore the width of the original table - was read from the style property,
				// so we can restore directly to that
				jqTable
					.css( 'width', settings.sDestroyWidth )
					.removeClass( classes.sTable );
	
				// If the were originally stripe classes - then we add them back here.
				// Note this is not fool proof (for example if not all rows had stripe
				// classes - but it's a good effort without getting carried away
				ien = settings.asDestroyStripes.length;
	
				if ( ien ) {
					jqTbody.children().each( function (i) {
						$(this).addClass( settings.asDestroyStripes[i % ien] );
					} );
				}
			}
	
			/* Remove the settings object from the settings array */
			var idx = $.inArray( settings, DataTable.settings );
			if ( idx !== -1 ) {
				DataTable.settings.splice( idx, 1 );
			}
		} );
	} );
	
	
	// Add the `every()` method for rows, columns and cells in a compact form
	$.each( [ 'column', 'row', 'cell' ], function ( i, type ) {
		_api_register( type+'s().every()', function ( fn ) {
			var opts = this.selector.opts;
			var api = this;
	
			return this.iterator( type, function ( settings, arg1, arg2, arg3, arg4 ) {
				// Rows and columns:
				//  arg1 - index
				//  arg2 - table counter
				//  arg3 - loop counter
				//  arg4 - undefined
				// Cells:
				//  arg1 - row index
				//  arg2 - column index
				//  arg3 - table counter
				//  arg4 - loop counter
				fn.call(
					api[ type ](
						arg1,
						type==='cell' ? arg2 : opts,
						type==='cell' ? opts : undefined
					),
					arg1, arg2, arg3, arg4
				);
			} );
		} );
	} );
	
	
	// i18n method for extensions to be able to use the language object from the
	// DataTable
	_api_register( 'i18n()', function ( token, def, plural ) {
		var ctx = this.context[0];
		var resolved = _fnGetObjectDataFn( token )( ctx.oLanguage );
	
		if ( resolved === undefined ) {
			resolved = def;
		}
	
		if ( plural !== undefined && $.isPlainObject( resolved ) ) {
			resolved = resolved[ plural ] !== undefined ?
				resolved[ plural ] :
				resolved._;
		}
	
		return resolved.replace( '%d', plural ); // nb: plural might be undefined,
	} );

	/**
	 * Version string for plug-ins to check compatibility. Allowed format is
	 * `a.b.c-d` where: a:int, b:int, c:int, d:string(dev|beta|alpha). `d` is used
	 * only for non-release builds. See http://semver.org/ for more information.
	 *  @member
	 *  @type string
	 *  @default Version number
	 */
	DataTable.version = "1.10.10";

	/**
	 * Private data store, containing all of the settings objects that are
	 * created for the tables on a given page.
	 *
	 * Note that the `DataTable.settings` object is aliased to
	 * `jQuery.fn.dataTableExt` through which it may be accessed and
	 * manipulated, or `jQuery.fn.dataTable.settings`.
	 *  @member
	 *  @type array
	 *  @default []
	 *  @private
	 */
	DataTable.settings = [];

	/**
	 * Object models container, for the various models that DataTables has
	 * available to it. These models define the objects that are used to hold
	 * the active state and configuration of the table.
	 *  @namespace
	 */
	DataTable.models = {};
	
	
	
	/**
	 * Template object for the way in which DataTables holds information about
	 * search information for the global filter and individual column filters.
	 *  @namespace
	 */
	DataTable.models.oSearch = {
		/**
		 * Flag to indicate if the filtering should be case insensitive or not
		 *  @type boolean
		 *  @default true
		 */
		"bCaseInsensitive": true,
	
		/**
		 * Applied search term
		 *  @type string
		 *  @default <i>Empty string</i>
		 */
		"sSearch": "",
	
		/**
		 * Flag to indicate if the search term should be interpreted as a
		 * regular expression (true) or not (false) and therefore and special
		 * regex characters escaped.
		 *  @type boolean
		 *  @default false
		 */
		"bRegex": false,
	
		/**
		 * Flag to indicate if DataTables is to use its smart filtering or not.
		 *  @type boolean
		 *  @default true
		 */
		"bSmart": true
	};
	
	
	
	
	/**
	 * Template object for the way in which DataTables holds information about
	 * each individual row. This is the object format used for the settings
	 * aoData array.
	 *  @namespace
	 */
	DataTable.models.oRow = {
		/**
		 * TR element for the row
		 *  @type node
		 *  @default null
		 */
		"nTr": null,
	
		/**
		 * Array of TD elements for each row. This is null until the row has been
		 * created.
		 *  @type array nodes
		 *  @default []
		 */
		"anCells": null,
	
		/**
		 * Data object from the original data source for the row. This is either
		 * an array if using the traditional form of DataTables, or an object if
		 * using mData options. The exact type will depend on the passed in
		 * data from the data source, or will be an array if using DOM a data
		 * source.
		 *  @type array|object
		 *  @default []
		 */
		"_aData": [],
	
		/**
		 * Sorting data cache - this array is ostensibly the same length as the
		 * number of columns (although each index is generated only as it is
		 * needed), and holds the data that is used for sorting each column in the
		 * row. We do this cache generation at the start of the sort in order that
		 * the formatting of the sort data need be done only once for each cell
		 * per sort. This array should not be read from or written to by anything
		 * other than the master sorting methods.
		 *  @type array
		 *  @default null
		 *  @private
		 */
		"_aSortData": null,
	
		/**
		 * Per cell filtering data cache. As per the sort data cache, used to
		 * increase the performance of the filtering in DataTables
		 *  @type array
		 *  @default null
		 *  @private
		 */
		"_aFilterData": null,
	
		/**
		 * Filtering data cache. This is the same as the cell filtering cache, but
		 * in this case a string rather than an array. This is easily computed with
		 * a join on `_aFilterData`, but is provided as a cache so the join isn't
		 * needed on every search (memory traded for performance)
		 *  @type array
		 *  @default null
		 *  @private
		 */
		"_sFilterRow": null,
	
		/**
		 * Cache of the class name that DataTables has applied to the row, so we
		 * can quickly look at this variable rather than needing to do a DOM check
		 * on className for the nTr property.
		 *  @type string
		 *  @default <i>Empty string</i>
		 *  @private
		 */
		"_sRowStripe": "",
	
		/**
		 * Denote if the original data source was from the DOM, or the data source
		 * object. This is used for invalidating data, so DataTables can
		 * automatically read data from the original source, unless uninstructed
		 * otherwise.
		 *  @type string
		 *  @default null
		 *  @private
		 */
		"src": null,
	
		/**
		 * Index in the aoData array. This saves an indexOf lookup when we have the
		 * object, but want to know the index
		 *  @type integer
		 *  @default -1
		 *  @private
		 */
		"idx": -1
	};
	
	
	/**
	 * Template object for the column information object in DataTables. This object
	 * is held in the settings aoColumns array and contains all the information that
	 * DataTables needs about each individual column.
	 *
	 * Note that this object is related to {@link DataTable.defaults.column}
	 * but this one is the internal data store for DataTables's cache of columns.
	 * It should NOT be manipulated outside of DataTables. Any configuration should
	 * be done through the initialisation options.
	 *  @namespace
	 */
	DataTable.models.oColumn = {
		/**
		 * Column index. This could be worked out on-the-fly with $.inArray, but it
		 * is faster to just hold it as a variable
		 *  @type integer
		 *  @default null
		 */
		"idx": null,
	
		/**
		 * A list of the columns that sorting should occur on when this column
		 * is sorted. That this property is an array allows multi-column sorting
		 * to be defined for a column (for example first name / last name columns
		 * would benefit from this). The values are integers pointing to the
		 * columns to be sorted on (typically it will be a single integer pointing
		 * at itself, but that doesn't need to be the case).
		 *  @type array
		 */
		"aDataSort": null,
	
		/**
		 * Define the sorting directions that are applied to the column, in sequence
		 * as the column is repeatedly sorted upon - i.e. the first value is used
		 * as the sorting direction when the column if first sorted (clicked on).
		 * Sort it again (click again) and it will move on to the next index.
		 * Repeat until loop.
		 *  @type array
		 */
		"asSorting": null,
	
		/**
		 * Flag to indicate if the column is searchable, and thus should be included
		 * in the filtering or not.
		 *  @type boolean
		 */
		"bSearchable": null,
	
		/**
		 * Flag to indicate if the column is sortable or not.
		 *  @type boolean
		 */
		"bSortable": null,
	
		/**
		 * Flag to indicate if the column is currently visible in the table or not
		 *  @type boolean
		 */
		"bVisible": null,
	
		/**
		 * Store for manual type assignment using the `column.type` option. This
		 * is held in store so we can manipulate the column's `sType` property.
		 *  @type string
		 *  @default null
		 *  @private
		 */
		"_sManualType": null,
	
		/**
		 * Flag to indicate if HTML5 data attributes should be used as the data
		 * source for filtering or sorting. True is either are.
		 *  @type boolean
		 *  @default false
		 *  @private
		 */
		"_bAttrSrc": false,
	
		/**
		 * Developer definable function that is called whenever a cell is created (Ajax source,
		 * etc) or processed for input (DOM source). This can be used as a compliment to mRender
		 * allowing you to modify the DOM element (add background colour for example) when the
		 * element is available.
		 *  @type function
		 *  @param {element} nTd The TD node that has been created
		 *  @param {*} sData The Data for the cell
		 *  @param {array|object} oData The data for the whole row
		 *  @param {int} iRow The row index for the aoData data store
		 *  @default null
		 */
		"fnCreatedCell": null,
	
		/**
		 * Function to get data from a cell in a column. You should <b>never</b>
		 * access data directly through _aData internally in DataTables - always use
		 * the method attached to this property. It allows mData to function as
		 * required. This function is automatically assigned by the column
		 * initialisation method
		 *  @type function
		 *  @param {array|object} oData The data array/object for the array
		 *    (i.e. aoData[]._aData)
		 *  @param {string} sSpecific The specific data type you want to get -
		 *    'display', 'type' 'filter' 'sort'
		 *  @returns {*} The data for the cell from the given row's data
		 *  @default null
		 */
		"fnGetData": null,
	
		/**
		 * Function to set data for a cell in the column. You should <b>never</b>
		 * set the data directly to _aData internally in DataTables - always use
		 * this method. It allows mData to function as required. This function
		 * is automatically assigned by the column initialisation method
		 *  @type function
		 *  @param {array|object} oData The data array/object for the array
		 *    (i.e. aoData[]._aData)
		 *  @param {*} sValue Value to set
		 *  @default null
		 */
		"fnSetData": null,
	
		/**
		 * Property to read the value for the cells in the column from the data
		 * source array / object. If null, then the default content is used, if a
		 * function is given then the return from the function is used.
		 *  @type function|int|string|null
		 *  @default null
		 */
		"mData": null,
	
		/**
		 * Partner property to mData which is used (only when defined) to get
		 * the data - i.e. it is basically the same as mData, but without the
		 * 'set' option, and also the data fed to it is the result from mData.
		 * This is the rendering method to match the data method of mData.
		 *  @type function|int|string|null
		 *  @default null
		 */
		"mRender": null,
	
		/**
		 * Unique header TH/TD element for this column - this is what the sorting
		 * listener is attached to (if sorting is enabled.)
		 *  @type node
		 *  @default null
		 */
		"nTh": null,
	
		/**
		 * Unique footer TH/TD element for this column (if there is one). Not used
		 * in DataTables as such, but can be used for plug-ins to reference the
		 * footer for each column.
		 *  @type node
		 *  @default null
		 */
		"nTf": null,
	
		/**
		 * The class to apply to all TD elements in the table's TBODY for the column
		 *  @type string
		 *  @default null
		 */
		"sClass": null,
	
		/**
		 * When DataTables calculates the column widths to assign to each column,
		 * it finds the longest string in each column and then constructs a
		 * temporary table and reads the widths from that. The problem with this
		 * is that "mmm" is much wider then "iiii", but the latter is a longer
		 * string - thus the calculation can go wrong (doing it properly and putting
		 * it into an DOM object and measuring that is horribly(!) slow). Thus as
		 * a "work around" we provide this option. It will append its value to the
		 * text that is found to be the longest string for the column - i.e. padding.
		 *  @type string
		 */
		"sContentPadding": null,
	
		/**
		 * Allows a default value to be given for a column's data, and will be used
		 * whenever a null data source is encountered (this can be because mData
		 * is set to null, or because the data source itself is null).
		 *  @type string
		 *  @default null
		 */
		"sDefaultContent": null,
	
		/**
		 * Name for the column, allowing reference to the column by name as well as
		 * by index (needs a lookup to work by name).
		 *  @type string
		 */
		"sName": null,
	
		/**
		 * Custom sorting data type - defines which of the available plug-ins in
		 * afnSortData the custom sorting will use - if any is defined.
		 *  @type string
		 *  @default std
		 */
		"sSortDataType": 'std',
	
		/**
		 * Class to be applied to the header element when sorting on this column
		 *  @type string
		 *  @default null
		 */
		"sSortingClass": null,
	
		/**
		 * Class to be applied to the header element when sorting on this column -
		 * when jQuery UI theming is used.
		 *  @type string
		 *  @default null
		 */
		"sSortingClassJUI": null,
	
		/**
		 * Title of the column - what is seen in the TH element (nTh).
		 *  @type string
		 */
		"sTitle": null,
	
		/**
		 * Column sorting and filtering type
		 *  @type string
		 *  @default null
		 */
		"sType": null,
	
		/**
		 * Width of the column
		 *  @type string
		 *  @default null
		 */
		"sWidth": null,
	
		/**
		 * Width of the column when it was first "encountered"
		 *  @type string
		 *  @default null
		 */
		"sWidthOrig": null
	};
	
	
	/*
	 * Developer note: The properties of the object below are given in Hungarian
	 * notation, that was used as the interface for DataTables prior to v1.10, however
	 * from v1.10 onwards the primary interface is camel case. In order to avoid
	 * breaking backwards compatibility utterly with this change, the Hungarian
	 * version is still, internally the primary interface, but is is not documented
	 * - hence the @name tags in each doc comment. This allows a Javascript function
	 * to create a map from Hungarian notation to camel case (going the other direction
	 * would require each property to be listed, which would at around 3K to the size
	 * of DataTables, while this method is about a 0.5K hit.
	 *
	 * Ultimately this does pave the way for Hungarian notation to be dropped
	 * completely, but that is a massive amount of work and will break current
	 * installs (therefore is on-hold until v2).
	 */
	
	/**
	 * Initialisation options that can be given to DataTables at initialisation
	 * time.
	 *  @namespace
	 */
	DataTable.defaults = {
		/**
		 * An array of data to use for the table, passed in at initialisation which
		 * will be used in preference to any data which is already in the DOM. This is
		 * particularly useful for constructing tables purely in Javascript, for
		 * example with a custom Ajax call.
		 *  @type array
		 *  @default null
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.data
		 *
		 *  @example
		 *    // Using a 2D array data source
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "data": [
		 *          ['Trident', 'Internet Explorer 4.0', 'Win 95+', 4, 'X'],
		 *          ['Trident', 'Internet Explorer 5.0', 'Win 95+', 5, 'C'],
		 *        ],
		 *        "columns": [
		 *          { "title": "Engine" },
		 *          { "title": "Browser" },
		 *          { "title": "Platform" },
		 *          { "title": "Version" },
		 *          { "title": "Grade" }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using an array of objects as a data source (`data`)
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "data": [
		 *          {
		 *            "engine":   "Trident",
		 *            "browser":  "Internet Explorer 4.0",
		 *            "platform": "Win 95+",
		 *            "version":  4,
		 *            "grade":    "X"
		 *          },
		 *          {
		 *            "engine":   "Trident",
		 *            "browser":  "Internet Explorer 5.0",
		 *            "platform": "Win 95+",
		 *            "version":  5,
		 *            "grade":    "C"
		 *          }
		 *        ],
		 *        "columns": [
		 *          { "title": "Engine",   "data": "engine" },
		 *          { "title": "Browser",  "data": "browser" },
		 *          { "title": "Platform", "data": "platform" },
		 *          { "title": "Version",  "data": "version" },
		 *          { "title": "Grade",    "data": "grade" }
		 *        ]
		 *      } );
		 *    } );
		 */
		"aaData": null,
	
	
		/**
		 * If ordering is enabled, then DataTables will perform a first pass sort on
		 * initialisation. You can define which column(s) the sort is performed
		 * upon, and the sorting direction, with this variable. The `sorting` array
		 * should contain an array for each column to be sorted initially containing
		 * the column's index and a direction string ('asc' or 'desc').
		 *  @type array
		 *  @default [[0,'asc']]
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.order
		 *
		 *  @example
		 *    // Sort by 3rd column first, and then 4th column
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "order": [[2,'asc'], [3,'desc']]
		 *      } );
		 *    } );
		 *
		 *    // No initial sorting
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "order": []
		 *      } );
		 *    } );
		 */
		"aaSorting": [[0,'asc']],
	
	
		/**
		 * This parameter is basically identical to the `sorting` parameter, but
		 * cannot be overridden by user interaction with the table. What this means
		 * is that you could have a column (visible or hidden) which the sorting
		 * will always be forced on first - any sorting after that (from the user)
		 * will then be performed as required. This can be useful for grouping rows
		 * together.
		 *  @type array
		 *  @default null
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.orderFixed
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "orderFixed": [[0,'asc']]
		 *      } );
		 *    } )
		 */
		"aaSortingFixed": [],
	
	
		/**
		 * DataTables can be instructed to load data to display in the table from a
		 * Ajax source. This option defines how that Ajax call is made and where to.
		 *
		 * The `ajax` property has three different modes of operation, depending on
		 * how it is defined. These are:
		 *
		 * * `string` - Set the URL from where the data should be loaded from.
		 * * `object` - Define properties for `jQuery.ajax`.
		 * * `function` - Custom data get function
		 *
		 * `string`
		 * --------
		 *
		 * As a string, the `ajax` property simply defines the URL from which
		 * DataTables will load data.
		 *
		 * `object`
		 * --------
		 *
		 * As an object, the parameters in the object are passed to
		 * [jQuery.ajax](http://api.jquery.com/jQuery.ajax/) allowing fine control
		 * of the Ajax request. DataTables has a number of default parameters which
		 * you can override using this option. Please refer to the jQuery
		 * documentation for a full description of the options available, although
		 * the following parameters provide additional options in DataTables or
		 * require special consideration:
		 *
		 * * `data` - As with jQuery, `data` can be provided as an object, but it
		 *   can also be used as a function to manipulate the data DataTables sends
		 *   to the server. The function takes a single parameter, an object of
		 *   parameters with the values that DataTables has readied for sending. An
		 *   object may be returned which will be merged into the DataTables
		 *   defaults, or you can add the items to the object that was passed in and
		 *   not return anything from the function. This supersedes `fnServerParams`
		 *   from DataTables 1.9-.
		 *
		 * * `dataSrc` - By default DataTables will look for the property `data` (or
		 *   `aaData` for compatibility with DataTables 1.9-) when obtaining data
		 *   from an Ajax source or for server-side processing - this parameter
		 *   allows that property to be changed. You can use Javascript dotted
		 *   object notation to get a data source for multiple levels of nesting, or
		 *   it my be used as a function. As a function it takes a single parameter,
		 *   the JSON returned from the server, which can be manipulated as
		 *   required, with the returned value being that used by DataTables as the
		 *   data source for the table. This supersedes `sAjaxDataProp` from
		 *   DataTables 1.9-.
		 *
		 * * `success` - Should not be overridden it is used internally in
		 *   DataTables. To manipulate / transform the data returned by the server
		 *   use `ajax.dataSrc`, or use `ajax` as a function (see below).
		 *
		 * `function`
		 * ----------
		 *
		 * As a function, making the Ajax call is left up to yourself allowing
		 * complete control of the Ajax request. Indeed, if desired, a method other
		 * than Ajax could be used to obtain the required data, such as Web storage
		 * or an AIR database.
		 *
		 * The function is given four parameters and no return is required. The
		 * parameters are:
		 *
		 * 1. _object_ - Data to send to the server
		 * 2. _function_ - Callback function that must be executed when the required
		 *    data has been obtained. That data should be passed into the callback
		 *    as the only parameter
		 * 3. _object_ - DataTables settings object for the table
		 *
		 * Note that this supersedes `fnServerData` from DataTables 1.9-.
		 *
		 *  @type string|object|function
		 *  @default null
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.ajax
		 *  @since 1.10.0
		 *
		 * @example
		 *   // Get JSON data from a file via Ajax.
		 *   // Note DataTables expects data in the form `{ data: [ ...data... ] }` by default).
		 *   $('#example').dataTable( {
		 *     "ajax": "data.json"
		 *   } );
		 *
		 * @example
		 *   // Get JSON data from a file via Ajax, using `dataSrc` to change
		 *   // `data` to `tableData` (i.e. `{ tableData: [ ...data... ] }`)
		 *   $('#example').dataTable( {
		 *     "ajax": {
		 *       "url": "data.json",
		 *       "dataSrc": "tableData"
		 *     }
		 *   } );
		 *
		 * @example
		 *   // Get JSON data from a file via Ajax, using `dataSrc` to read data
		 *   // from a plain array rather than an array in an object
		 *   $('#example').dataTable( {
		 *     "ajax": {
		 *       "url": "data.json",
		 *       "dataSrc": ""
		 *     }
		 *   } );
		 *
		 * @example
		 *   // Manipulate the data returned from the server - add a link to data
		 *   // (note this can, should, be done using `render` for the column - this
		 *   // is just a simple example of how the data can be manipulated).
		 *   $('#example').dataTable( {
		 *     "ajax": {
		 *       "url": "data.json",
		 *       "dataSrc": function ( json ) {
		 *         for ( var i=0, ien=json.length ; i<ien ; i++ ) {
		 *           json[i][0] = '<a href="/message/'+json[i][0]+'>View message</a>';
		 *         }
		 *         return json;
		 *       }
		 *     }
		 *   } );
		 *
		 * @example
		 *   // Add data to the request
		 *   $('#example').dataTable( {
		 *     "ajax": {
		 *       "url": "data.json",
		 *       "data": function ( d ) {
		 *         return {
		 *           "extra_search": $('#extra').val()
		 *         };
		 *       }
		 *     }
		 *   } );
		 *
		 * @example
		 *   // Send request as POST
		 *   $('#example').dataTable( {
		 *     "ajax": {
		 *       "url": "data.json",
		 *       "type": "POST"
		 *     }
		 *   } );
		 *
		 * @example
		 *   // Get the data from localStorage (could interface with a form for
		 *   // adding, editing and removing rows).
		 *   $('#example').dataTable( {
		 *     "ajax": function (data, callback, settings) {
		 *       callback(
		 *         JSON.parse( localStorage.getItem('dataTablesData') )
		 *       );
		 *     }
		 *   } );
		 */
		"ajax": null,
	
	
		/**
		 * This parameter allows you to readily specify the entries in the length drop
		 * down menu that DataTables shows when pagination is enabled. It can be
		 * either a 1D array of options which will be used for both the displayed
		 * option and the value, or a 2D array which will use the array in the first
		 * position as the value, and the array in the second position as the
		 * displayed options (useful for language strings such as 'All').
		 *
		 * Note that the `pageLength` property will be automatically set to the
		 * first value given in this array, unless `pageLength` is also provided.
		 *  @type array
		 *  @default [ 10, 25, 50, 100 ]
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.lengthMenu
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "lengthMenu": [[10, 25, 50, -1], [10, 25, 50, "All"]]
		 *      } );
		 *    } );
		 */
		"aLengthMenu": [ 10, 25, 50, 100 ],
	
	
		/**
		 * The `columns` option in the initialisation parameter allows you to define
		 * details about the way individual columns behave. For a full list of
		 * column options that can be set, please see
		 * {@link DataTable.defaults.column}. Note that if you use `columns` to
		 * define your columns, you must have an entry in the array for every single
		 * column that you have in your table (these can be null if you don't which
		 * to specify any options).
		 *  @member
		 *
		 *  @name DataTable.defaults.column
		 */
		"aoColumns": null,
	
		/**
		 * Very similar to `columns`, `columnDefs` allows you to target a specific
		 * column, multiple columns, or all columns, using the `targets` property of
		 * each object in the array. This allows great flexibility when creating
		 * tables, as the `columnDefs` arrays can be of any length, targeting the
		 * columns you specifically want. `columnDefs` may use any of the column
		 * options available: {@link DataTable.defaults.column}, but it _must_
		 * have `targets` defined in each object in the array. Values in the `targets`
		 * array may be:
		 *   <ul>
		 *     <li>a string - class name will be matched on the TH for the column</li>
		 *     <li>0 or a positive integer - column index counting from the left</li>
		 *     <li>a negative integer - column index counting from the right</li>
		 *     <li>the string "_all" - all columns (i.e. assign a default)</li>
		 *   </ul>
		 *  @member
		 *
		 *  @name DataTable.defaults.columnDefs
		 */
		"aoColumnDefs": null,
	
	
		/**
		 * Basically the same as `search`, this parameter defines the individual column
		 * filtering state at initialisation time. The array must be of the same size
		 * as the number of columns, and each element be an object with the parameters
		 * `search` and `escapeRegex` (the latter is optional). 'null' is also
		 * accepted and the default will be used.
		 *  @type array
		 *  @default []
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.searchCols
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "searchCols": [
		 *          null,
		 *          { "search": "My filter" },
		 *          null,
		 *          { "search": "^[0-9]", "escapeRegex": false }
		 *        ]
		 *      } );
		 *    } )
		 */
		"aoSearchCols": [],
	
	
		/**
		 * An array of CSS classes that should be applied to displayed rows. This
		 * array may be of any length, and DataTables will apply each class
		 * sequentially, looping when required.
		 *  @type array
		 *  @default null <i>Will take the values determined by the `oClasses.stripe*`
		 *    options</i>
		 *
		 *  @dtopt Option
		 *  @name DataTable.defaults.stripeClasses
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stripeClasses": [ 'strip1', 'strip2', 'strip3' ]
		 *      } );
		 *    } )
		 */
		"asStripeClasses": null,
	
	
		/**
		 * Enable or disable automatic column width calculation. This can be disabled
		 * as an optimisation (it takes some time to calculate the widths) if the
		 * tables widths are passed in using `columns`.
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.autoWidth
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "autoWidth": false
		 *      } );
		 *    } );
		 */
		"bAutoWidth": true,
	
	
		/**
		 * Deferred rendering can provide DataTables with a huge speed boost when you
		 * are using an Ajax or JS data source for the table. This option, when set to
		 * true, will cause DataTables to defer the creation of the table elements for
		 * each row until they are needed for a draw - saving a significant amount of
		 * time.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.deferRender
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "ajax": "sources/arrays.txt",
		 *        "deferRender": true
		 *      } );
		 *    } );
		 */
		"bDeferRender": false,
	
	
		/**
		 * Replace a DataTable which matches the given selector and replace it with
		 * one which has the properties of the new initialisation object passed. If no
		 * table matches the selector, then the new DataTable will be constructed as
		 * per normal.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.destroy
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "srollY": "200px",
		 *        "paginate": false
		 *      } );
		 *
		 *      // Some time later....
		 *      $('#example').dataTable( {
		 *        "filter": false,
		 *        "destroy": true
		 *      } );
		 *    } );
		 */
		"bDestroy": false,
	
	
		/**
		 * Enable or disable filtering of data. Filtering in DataTables is "smart" in
		 * that it allows the end user to input multiple words (space separated) and
		 * will match a row containing those words, even if not in the order that was
		 * specified (this allow matching across multiple columns). Note that if you
		 * wish to use filtering in DataTables this must remain 'true' - to remove the
		 * default filtering input box and retain filtering abilities, please use
		 * {@link DataTable.defaults.dom}.
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.searching
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "searching": false
		 *      } );
		 *    } );
		 */
		"bFilter": true,
	
	
		/**
		 * Enable or disable the table information display. This shows information
		 * about the data that is currently visible on the page, including information
		 * about filtered data if that action is being performed.
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.info
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "info": false
		 *      } );
		 *    } );
		 */
		"bInfo": true,
	
	
		/**
		 * Enable jQuery UI ThemeRoller support (required as ThemeRoller requires some
		 * slightly different and additional mark-up from what DataTables has
		 * traditionally used).
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.jQueryUI
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "jQueryUI": true
		 *      } );
		 *    } );
		 */
		"bJQueryUI": false,
	
	
		/**
		 * Allows the end user to select the size of a formatted page from a select
		 * menu (sizes are 10, 25, 50 and 100). Requires pagination (`paginate`).
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.lengthChange
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "lengthChange": false
		 *      } );
		 *    } );
		 */
		"bLengthChange": true,
	
	
		/**
		 * Enable or disable pagination.
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.paging
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "paging": false
		 *      } );
		 *    } );
		 */
		"bPaginate": true,
	
	
		/**
		 * Enable or disable the display of a 'processing' indicator when the table is
		 * being processed (e.g. a sort). This is particularly useful for tables with
		 * large amounts of data where it can take a noticeable amount of time to sort
		 * the entries.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.processing
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "processing": true
		 *      } );
		 *    } );
		 */
		"bProcessing": false,
	
	
		/**
		 * Retrieve the DataTables object for the given selector. Note that if the
		 * table has already been initialised, this parameter will cause DataTables
		 * to simply return the object that has already been set up - it will not take
		 * account of any changes you might have made to the initialisation object
		 * passed to DataTables (setting this parameter to true is an acknowledgement
		 * that you understand this). `destroy` can be used to reinitialise a table if
		 * you need.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.retrieve
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      initTable();
		 *      tableActions();
		 *    } );
		 *
		 *    function initTable ()
		 *    {
		 *      return $('#example').dataTable( {
		 *        "scrollY": "200px",
		 *        "paginate": false,
		 *        "retrieve": true
		 *      } );
		 *    }
		 *
		 *    function tableActions ()
		 *    {
		 *      var table = initTable();
		 *      // perform API operations with oTable
		 *    }
		 */
		"bRetrieve": false,
	
	
		/**
		 * When vertical (y) scrolling is enabled, DataTables will force the height of
		 * the table's viewport to the given height at all times (useful for layout).
		 * However, this can look odd when filtering data down to a small data set,
		 * and the footer is left "floating" further down. This parameter (when
		 * enabled) will cause DataTables to collapse the table's viewport down when
		 * the result set will fit within the given Y height.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.scrollCollapse
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "scrollY": "200",
		 *        "scrollCollapse": true
		 *      } );
		 *    } );
		 */
		"bScrollCollapse": false,
	
	
		/**
		 * Configure DataTables to use server-side processing. Note that the
		 * `ajax` parameter must also be given in order to give DataTables a
		 * source to obtain the required data for each draw.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Features
		 *  @dtopt Server-side
		 *  @name DataTable.defaults.serverSide
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "serverSide": true,
		 *        "ajax": "xhr.php"
		 *      } );
		 *    } );
		 */
		"bServerSide": false,
	
	
		/**
		 * Enable or disable sorting of columns. Sorting of individual columns can be
		 * disabled by the `sortable` option for each column.
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.ordering
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "ordering": false
		 *      } );
		 *    } );
		 */
		"bSort": true,
	
	
		/**
		 * Enable or display DataTables' ability to sort multiple columns at the
		 * same time (activated by shift-click by the user).
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.orderMulti
		 *
		 *  @example
		 *    // Disable multiple column sorting ability
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "orderMulti": false
		 *      } );
		 *    } );
		 */
		"bSortMulti": true,
	
	
		/**
		 * Allows control over whether DataTables should use the top (true) unique
		 * cell that is found for a single column, or the bottom (false - default).
		 * This is useful when using complex headers.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.orderCellsTop
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "orderCellsTop": true
		 *      } );
		 *    } );
		 */
		"bSortCellsTop": false,
	
	
		/**
		 * Enable or disable the addition of the classes `sorting\_1`, `sorting\_2` and
		 * `sorting\_3` to the columns which are currently being sorted on. This is
		 * presented as a feature switch as it can increase processing time (while
		 * classes are removed and added) so for large data sets you might want to
		 * turn this off.
		 *  @type boolean
		 *  @default true
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.orderClasses
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "orderClasses": false
		 *      } );
		 *    } );
		 */
		"bSortClasses": true,
	
	
		/**
		 * Enable or disable state saving. When enabled HTML5 `localStorage` will be
		 * used to save table display information such as pagination information,
		 * display length, filtering and sorting. As such when the end user reloads
		 * the page the display display will match what thy had previously set up.
		 *
		 * Due to the use of `localStorage` the default state saving is not supported
		 * in IE6 or 7. If state saving is required in those browsers, use
		 * `stateSaveCallback` to provide a storage solution such as cookies.
		 *  @type boolean
		 *  @default false
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.stateSave
		 *
		 *  @example
		 *    $(document).ready( function () {
		 *      $('#example').dataTable( {
		 *        "stateSave": true
		 *      } );
		 *    } );
		 */
		"bStateSave": false,
	
	
		/**
		 * This function is called when a TR element is created (and all TD child
		 * elements have been inserted), or registered if using a DOM source, allowing
		 * manipulation of the TR element (adding classes etc).
		 *  @type function
		 *  @param {node} row "TR" element for the current row
		 *  @param {array} data Raw data array for this row
		 *  @param {int} dataIndex The index of this row in the internal aoData array
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.createdRow
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "createdRow": function( row, data, dataIndex ) {
		 *          // Bold the grade for all 'A' grade browsers
		 *          if ( data[4] == "A" )
		 *          {
		 *            $('td:eq(4)', row).html( '<b>A</b>' );
		 *          }
		 *        }
		 *      } );
		 *    } );
		 */
		"fnCreatedRow": null,
	
	
		/**
		 * This function is called on every 'draw' event, and allows you to
		 * dynamically modify any aspect you want about the created DOM.
		 *  @type function
		 *  @param {object} settings DataTables settings object
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.drawCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "drawCallback": function( settings ) {
		 *          alert( 'DataTables has redrawn the table' );
		 *        }
		 *      } );
		 *    } );
		 */
		"fnDrawCallback": null,
	
	
		/**
		 * Identical to fnHeaderCallback() but for the table footer this function
		 * allows you to modify the table footer on every 'draw' event.
		 *  @type function
		 *  @param {node} foot "TR" element for the footer
		 *  @param {array} data Full table data (as derived from the original HTML)
		 *  @param {int} start Index for the current display starting point in the
		 *    display array
		 *  @param {int} end Index for the current display ending point in the
		 *    display array
		 *  @param {array int} display Index array to translate the visual position
		 *    to the full data array
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.footerCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "footerCallback": function( tfoot, data, start, end, display ) {
		 *          tfoot.getElementsByTagName('th')[0].innerHTML = "Starting index is "+start;
		 *        }
		 *      } );
		 *    } )
		 */
		"fnFooterCallback": null,
	
	
		/**
		 * When rendering large numbers in the information element for the table
		 * (i.e. "Showing 1 to 10 of 57 entries") DataTables will render large numbers
		 * to have a comma separator for the 'thousands' units (e.g. 1 million is
		 * rendered as "1,000,000") to help readability for the end user. This
		 * function will override the default method DataTables uses.
		 *  @type function
		 *  @member
		 *  @param {int} toFormat number to be formatted
		 *  @returns {string} formatted string for DataTables to show the number
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.formatNumber
		 *
		 *  @example
		 *    // Format a number using a single quote for the separator (note that
		 *    // this can also be done with the language.thousands option)
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "formatNumber": function ( toFormat ) {
		 *          return toFormat.toString().replace(
		 *            /\B(?=(\d{3})+(?!\d))/g, "'"
		 *          );
		 *        };
		 *      } );
		 *    } );
		 */
		"fnFormatNumber": function ( toFormat ) {
			return toFormat.toString().replace(
				/\B(?=(\d{3})+(?!\d))/g,
				this.oLanguage.sThousands
			);
		},
	
	
		/**
		 * This function is called on every 'draw' event, and allows you to
		 * dynamically modify the header row. This can be used to calculate and
		 * display useful information about the table.
		 *  @type function
		 *  @param {node} head "TR" element for the header
		 *  @param {array} data Full table data (as derived from the original HTML)
		 *  @param {int} start Index for the current display starting point in the
		 *    display array
		 *  @param {int} end Index for the current display ending point in the
		 *    display array
		 *  @param {array int} display Index array to translate the visual position
		 *    to the full data array
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.headerCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "fheaderCallback": function( head, data, start, end, display ) {
		 *          head.getElementsByTagName('th')[0].innerHTML = "Displaying "+(end-start)+" records";
		 *        }
		 *      } );
		 *    } )
		 */
		"fnHeaderCallback": null,
	
	
		/**
		 * The information element can be used to convey information about the current
		 * state of the table. Although the internationalisation options presented by
		 * DataTables are quite capable of dealing with most customisations, there may
		 * be times where you wish to customise the string further. This callback
		 * allows you to do exactly that.
		 *  @type function
		 *  @param {object} oSettings DataTables settings object
		 *  @param {int} start Starting position in data for the draw
		 *  @param {int} end End position in data for the draw
		 *  @param {int} max Total number of rows in the table (regardless of
		 *    filtering)
		 *  @param {int} total Total number of rows in the data set, after filtering
		 *  @param {string} pre The string that DataTables has formatted using it's
		 *    own rules
		 *  @returns {string} The string to be displayed in the information element.
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.infoCallback
		 *
		 *  @example
		 *    $('#example').dataTable( {
		 *      "infoCallback": function( settings, start, end, max, total, pre ) {
		 *        return start +" to "+ end;
		 *      }
		 *    } );
		 */
		"fnInfoCallback": null,
	
	
		/**
		 * Called when the table has been initialised. Normally DataTables will
		 * initialise sequentially and there will be no need for this function,
		 * however, this does not hold true when using external language information
		 * since that is obtained using an async XHR call.
		 *  @type function
		 *  @param {object} settings DataTables settings object
		 *  @param {object} json The JSON object request from the server - only
		 *    present if client-side Ajax sourced data is used
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.initComplete
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "initComplete": function(settings, json) {
		 *          alert( 'DataTables has finished its initialisation.' );
		 *        }
		 *      } );
		 *    } )
		 */
		"fnInitComplete": null,
	
	
		/**
		 * Called at the very start of each table draw and can be used to cancel the
		 * draw by returning false, any other return (including undefined) results in
		 * the full draw occurring).
		 *  @type function
		 *  @param {object} settings DataTables settings object
		 *  @returns {boolean} False will cancel the draw, anything else (including no
		 *    return) will allow it to complete.
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.preDrawCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "preDrawCallback": function( settings ) {
		 *          if ( $('#test').val() == 1 ) {
		 *            return false;
		 *          }
		 *        }
		 *      } );
		 *    } );
		 */
		"fnPreDrawCallback": null,
	
	
		/**
		 * This function allows you to 'post process' each row after it have been
		 * generated for each table draw, but before it is rendered on screen. This
		 * function might be used for setting the row class name etc.
		 *  @type function
		 *  @param {node} row "TR" element for the current row
		 *  @param {array} data Raw data array for this row
		 *  @param {int} displayIndex The display index for the current table draw
		 *  @param {int} displayIndexFull The index of the data in the full list of
		 *    rows (after filtering)
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.rowCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "rowCallback": function( row, data, displayIndex, displayIndexFull ) {
		 *          // Bold the grade for all 'A' grade browsers
		 *          if ( data[4] == "A" ) {
		 *            $('td:eq(4)', row).html( '<b>A</b>' );
		 *          }
		 *        }
		 *      } );
		 *    } );
		 */
		"fnRowCallback": null,
	
	
		/**
		 * __Deprecated__ The functionality provided by this parameter has now been
		 * superseded by that provided through `ajax`, which should be used instead.
		 *
		 * This parameter allows you to override the default function which obtains
		 * the data from the server so something more suitable for your application.
		 * For example you could use POST data, or pull information from a Gears or
		 * AIR database.
		 *  @type function
		 *  @member
		 *  @param {string} source HTTP source to obtain the data from (`ajax`)
		 *  @param {array} data A key/value pair object containing the data to send
		 *    to the server
		 *  @param {function} callback to be called on completion of the data get
		 *    process that will draw the data on the page.
		 *  @param {object} settings DataTables settings object
		 *
		 *  @dtopt Callbacks
		 *  @dtopt Server-side
		 *  @name DataTable.defaults.serverData
		 *
		 *  @deprecated 1.10. Please use `ajax` for this functionality now.
		 */
		"fnServerData": null,
	
	
		/**
		 * __Deprecated__ The functionality provided by this parameter has now been
		 * superseded by that provided through `ajax`, which should be used instead.
		 *
		 *  It is often useful to send extra data to the server when making an Ajax
		 * request - for example custom filtering information, and this callback
		 * function makes it trivial to send extra information to the server. The
		 * passed in parameter is the data set that has been constructed by
		 * DataTables, and you can add to this or modify it as you require.
		 *  @type function
		 *  @param {array} data Data array (array of objects which are name/value
		 *    pairs) that has been constructed by DataTables and will be sent to the
		 *    server. In the case of Ajax sourced data with server-side processing
		 *    this will be an empty array, for server-side processing there will be a
		 *    significant number of parameters!
		 *  @returns {undefined} Ensure that you modify the data array passed in,
		 *    as this is passed by reference.
		 *
		 *  @dtopt Callbacks
		 *  @dtopt Server-side
		 *  @name DataTable.defaults.serverParams
		 *
		 *  @deprecated 1.10. Please use `ajax` for this functionality now.
		 */
		"fnServerParams": null,
	
	
		/**
		 * Load the table state. With this function you can define from where, and how, the
		 * state of a table is loaded. By default DataTables will load from `localStorage`
		 * but you might wish to use a server-side database or cookies.
		 *  @type function
		 *  @member
		 *  @param {object} settings DataTables settings object
		 *  @return {object} The DataTables state object to be loaded
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.stateLoadCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateSave": true,
		 *        "stateLoadCallback": function (settings) {
		 *          var o;
		 *
		 *          // Send an Ajax request to the server to get the data. Note that
		 *          // this is a synchronous request.
		 *          $.ajax( {
		 *            "url": "/state_load",
		 *            "async": false,
		 *            "dataType": "json",
		 *            "success": function (json) {
		 *              o = json;
		 *            }
		 *          } );
		 *
		 *          return o;
		 *        }
		 *      } );
		 *    } );
		 */
		"fnStateLoadCallback": function ( settings ) {
			try {
				return JSON.parse(
					(settings.iStateDuration === -1 ? sessionStorage : localStorage).getItem(
						'DataTables_'+settings.sInstance+'_'+location.pathname
					)
				);
			} catch (e) {}
		},
	
	
		/**
		 * Callback which allows modification of the saved state prior to loading that state.
		 * This callback is called when the table is loading state from the stored data, but
		 * prior to the settings object being modified by the saved state. Note that for
		 * plug-in authors, you should use the `stateLoadParams` event to load parameters for
		 * a plug-in.
		 *  @type function
		 *  @param {object} settings DataTables settings object
		 *  @param {object} data The state object that is to be loaded
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.stateLoadParams
		 *
		 *  @example
		 *    // Remove a saved filter, so filtering is never loaded
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateSave": true,
		 *        "stateLoadParams": function (settings, data) {
		 *          data.oSearch.sSearch = "";
		 *        }
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Disallow state loading by returning false
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateSave": true,
		 *        "stateLoadParams": function (settings, data) {
		 *          return false;
		 *        }
		 *      } );
		 *    } );
		 */
		"fnStateLoadParams": null,
	
	
		/**
		 * Callback that is called when the state has been loaded from the state saving method
		 * and the DataTables settings object has been modified as a result of the loaded state.
		 *  @type function
		 *  @param {object} settings DataTables settings object
		 *  @param {object} data The state object that was loaded
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.stateLoaded
		 *
		 *  @example
		 *    // Show an alert with the filtering value that was saved
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateSave": true,
		 *        "stateLoaded": function (settings, data) {
		 *          alert( 'Saved filter was: '+data.oSearch.sSearch );
		 *        }
		 *      } );
		 *    } );
		 */
		"fnStateLoaded": null,
	
	
		/**
		 * Save the table state. This function allows you to define where and how the state
		 * information for the table is stored By default DataTables will use `localStorage`
		 * but you might wish to use a server-side database or cookies.
		 *  @type function
		 *  @member
		 *  @param {object} settings DataTables settings object
		 *  @param {object} data The state object to be saved
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.stateSaveCallback
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateSave": true,
		 *        "stateSaveCallback": function (settings, data) {
		 *          // Send an Ajax request to the server with the state object
		 *          $.ajax( {
		 *            "url": "/state_save",
		 *            "data": data,
		 *            "dataType": "json",
		 *            "method": "POST"
		 *            "success": function () {}
		 *          } );
		 *        }
		 *      } );
		 *    } );
		 */
		"fnStateSaveCallback": function ( settings, data ) {
			try {
				(settings.iStateDuration === -1 ? sessionStorage : localStorage).setItem(
					'DataTables_'+settings.sInstance+'_'+location.pathname,
					JSON.stringify( data )
				);
			} catch (e) {}
		},
	
	
		/**
		 * Callback which allows modification of the state to be saved. Called when the table
		 * has changed state a new state save is required. This method allows modification of
		 * the state saving object prior to actually doing the save, including addition or
		 * other state properties or modification. Note that for plug-in authors, you should
		 * use the `stateSaveParams` event to save parameters for a plug-in.
		 *  @type function
		 *  @param {object} settings DataTables settings object
		 *  @param {object} data The state object to be saved
		 *
		 *  @dtopt Callbacks
		 *  @name DataTable.defaults.stateSaveParams
		 *
		 *  @example
		 *    // Remove a saved filter, so filtering is never saved
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateSave": true,
		 *        "stateSaveParams": function (settings, data) {
		 *          data.oSearch.sSearch = "";
		 *        }
		 *      } );
		 *    } );
		 */
		"fnStateSaveParams": null,
	
	
		/**
		 * Duration for which the saved state information is considered valid. After this period
		 * has elapsed the state will be returned to the default.
		 * Value is given in seconds.
		 *  @type int
		 *  @default 7200 <i>(2 hours)</i>
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.stateDuration
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "stateDuration": 60*60*24; // 1 day
		 *      } );
		 *    } )
		 */
		"iStateDuration": 7200,
	
	
		/**
		 * When enabled DataTables will not make a request to the server for the first
		 * page draw - rather it will use the data already on the page (no sorting etc
		 * will be applied to it), thus saving on an XHR at load time. `deferLoading`
		 * is used to indicate that deferred loading is required, but it is also used
		 * to tell DataTables how many records there are in the full table (allowing
		 * the information element and pagination to be displayed correctly). In the case
		 * where a filtering is applied to the table on initial load, this can be
		 * indicated by giving the parameter as an array, where the first element is
		 * the number of records available after filtering and the second element is the
		 * number of records without filtering (allowing the table information element
		 * to be shown correctly).
		 *  @type int | array
		 *  @default null
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.deferLoading
		 *
		 *  @example
		 *    // 57 records available in the table, no filtering applied
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "serverSide": true,
		 *        "ajax": "scripts/server_processing.php",
		 *        "deferLoading": 57
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // 57 records after filtering, 100 without filtering (an initial filter applied)
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "serverSide": true,
		 *        "ajax": "scripts/server_processing.php",
		 *        "deferLoading": [ 57, 100 ],
		 *        "search": {
		 *          "search": "my_filter"
		 *        }
		 *      } );
		 *    } );
		 */
		"iDeferLoading": null,
	
	
		/**
		 * Number of rows to display on a single page when using pagination. If
		 * feature enabled (`lengthChange`) then the end user will be able to override
		 * this to a custom setting using a pop-up menu.
		 *  @type int
		 *  @default 10
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.pageLength
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "pageLength": 50
		 *      } );
		 *    } )
		 */
		"iDisplayLength": 10,
	
	
		/**
		 * Define the starting point for data display when using DataTables with
		 * pagination. Note that this parameter is the number of records, rather than
		 * the page number, so if you have 10 records per page and want to start on
		 * the third page, it should be "20".
		 *  @type int
		 *  @default 0
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.displayStart
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "displayStart": 20
		 *      } );
		 *    } )
		 */
		"iDisplayStart": 0,
	
	
		/**
		 * By default DataTables allows keyboard navigation of the table (sorting, paging,
		 * and filtering) by adding a `tabindex` attribute to the required elements. This
		 * allows you to tab through the controls and press the enter key to activate them.
		 * The tabindex is default 0, meaning that the tab follows the flow of the document.
		 * You can overrule this using this parameter if you wish. Use a value of -1 to
		 * disable built-in keyboard navigation.
		 *  @type int
		 *  @default 0
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.tabIndex
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "tabIndex": 1
		 *      } );
		 *    } );
		 */
		"iTabIndex": 0,
	
	
		/**
		 * Classes that DataTables assigns to the various components and features
		 * that it adds to the HTML table. This allows classes to be configured
		 * during initialisation in addition to through the static
		 * {@link DataTable.ext.oStdClasses} object).
		 *  @namespace
		 *  @name DataTable.defaults.classes
		 */
		"oClasses": {},
	
	
		/**
		 * All strings that DataTables uses in the user interface that it creates
		 * are defined in this object, allowing you to modified them individually or
		 * completely replace them all as required.
		 *  @namespace
		 *  @name DataTable.defaults.language
		 */
		"oLanguage": {
			/**
			 * Strings that are used for WAI-ARIA labels and controls only (these are not
			 * actually visible on the page, but will be read by screenreaders, and thus
			 * must be internationalised as well).
			 *  @namespace
			 *  @name DataTable.defaults.language.aria
			 */
			"oAria": {
				/**
				 * ARIA label that is added to the table headers when the column may be
				 * sorted ascending by activing the column (click or return when focused).
				 * Note that the column header is prefixed to this string.
				 *  @type string
				 *  @default : activate to sort column ascending
				 *
				 *  @dtopt Language
				 *  @name DataTable.defaults.language.aria.sortAscending
				 *
				 *  @example
				 *    $(document).ready( function() {
				 *      $('#example').dataTable( {
				 *        "language": {
				 *          "aria": {
				 *            "sortAscending": " - click/return to sort ascending"
				 *          }
				 *        }
				 *      } );
				 *    } );
				 */
				"sSortAscending": ": activate to sort column ascending",
	
				/**
				 * ARIA label that is added to the table headers when the column may be
				 * sorted descending by activing the column (click or return when focused).
				 * Note that the column header is prefixed to this string.
				 *  @type string
				 *  @default : activate to sort column ascending
				 *
				 *  @dtopt Language
				 *  @name DataTable.defaults.language.aria.sortDescending
				 *
				 *  @example
				 *    $(document).ready( function() {
				 *      $('#example').dataTable( {
				 *        "language": {
				 *          "aria": {
				 *            "sortDescending": " - click/return to sort descending"
				 *          }
				 *        }
				 *      } );
				 *    } );
				 */
				"sSortDescending": ": activate to sort column descending"
			},
	
			/**
			 * Pagination string used by DataTables for the built-in pagination
			 * control types.
			 *  @namespace
			 *  @name DataTable.defaults.language.paginate
			 */
			"oPaginate": {
				/**
				 * Text to use when using the 'full_numbers' type of pagination for the
				 * button to take the user to the first page.
				 *  @type string
				 *  @default First
				 *
				 *  @dtopt Language
				 *  @name DataTable.defaults.language.paginate.first
				 *
				 *  @example
				 *    $(document).ready( function() {
				 *      $('#example').dataTable( {
				 *        "language": {
				 *          "paginate": {
				 *            "first": "First page"
				 *          }
				 *        }
				 *      } );
				 *    } );
				 */
				"sFirst": "First",
	
	
				/**
				 * Text to use when using the 'full_numbers' type of pagination for the
				 * button to take the user to the last page.
				 *  @type string
				 *  @default Last
				 *
				 *  @dtopt Language
				 *  @name DataTable.defaults.language.paginate.last
				 *
				 *  @example
				 *    $(document).ready( function() {
				 *      $('#example').dataTable( {
				 *        "language": {
				 *          "paginate": {
				 *            "last": "Last page"
				 *          }
				 *        }
				 *      } );
				 *    } );
				 */
				"sLast": "Last",
	
	
				/**
				 * Text to use for the 'next' pagination button (to take the user to the
				 * next page).
				 *  @type string
				 *  @default Next
				 *
				 *  @dtopt Language
				 *  @name DataTable.defaults.language.paginate.next
				 *
				 *  @example
				 *    $(document).ready( function() {
				 *      $('#example').dataTable( {
				 *        "language": {
				 *          "paginate": {
				 *            "next": "Next page"
				 *          }
				 *        }
				 *      } );
				 *    } );
				 */
				"sNext": "Next",
	
	
				/**
				 * Text to use for the 'previous' pagination button (to take the user to
				 * the previous page).
				 *  @type string
				 *  @default Previous
				 *
				 *  @dtopt Language
				 *  @name DataTable.defaults.language.paginate.previous
				 *
				 *  @example
				 *    $(document).ready( function() {
				 *      $('#example').dataTable( {
				 *        "language": {
				 *          "paginate": {
				 *            "previous": "Previous page"
				 *          }
				 *        }
				 *      } );
				 *    } );
				 */
				"sPrevious": "Previous"
			},
	
			/**
			 * This string is shown in preference to `zeroRecords` when the table is
			 * empty of data (regardless of filtering). Note that this is an optional
			 * parameter - if it is not given, the value of `zeroRecords` will be used
			 * instead (either the default or given value).
			 *  @type string
			 *  @default No data available in table
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.emptyTable
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "emptyTable": "No data available in table"
			 *        }
			 *      } );
			 *    } );
			 */
			"sEmptyTable": "No data available in table",
	
	
			/**
			 * This string gives information to the end user about the information
			 * that is current on display on the page. The following tokens can be
			 * used in the string and will be dynamically replaced as the table
			 * display updates. This tokens can be placed anywhere in the string, or
			 * removed as needed by the language requires:
			 *
			 * * `\_START\_` - Display index of the first record on the current page
			 * * `\_END\_` - Display index of the last record on the current page
			 * * `\_TOTAL\_` - Number of records in the table after filtering
			 * * `\_MAX\_` - Number of records in the table without filtering
			 * * `\_PAGE\_` - Current page number
			 * * `\_PAGES\_` - Total number of pages of data in the table
			 *
			 *  @type string
			 *  @default Showing _START_ to _END_ of _TOTAL_ entries
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.info
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "info": "Showing page _PAGE_ of _PAGES_"
			 *        }
			 *      } );
			 *    } );
			 */
			"sInfo": "Showing _START_ to _END_ of _TOTAL_ entries",
	
	
			/**
			 * Display information string for when the table is empty. Typically the
			 * format of this string should match `info`.
			 *  @type string
			 *  @default Showing 0 to 0 of 0 entries
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.infoEmpty
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "infoEmpty": "No entries to show"
			 *        }
			 *      } );
			 *    } );
			 */
			"sInfoEmpty": "Showing 0 to 0 of 0 entries",
	
	
			/**
			 * When a user filters the information in a table, this string is appended
			 * to the information (`info`) to give an idea of how strong the filtering
			 * is. The variable _MAX_ is dynamically updated.
			 *  @type string
			 *  @default (filtered from _MAX_ total entries)
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.infoFiltered
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "infoFiltered": " - filtering from _MAX_ records"
			 *        }
			 *      } );
			 *    } );
			 */
			"sInfoFiltered": "(filtered from _MAX_ total entries)",
	
	
			/**
			 * If can be useful to append extra information to the info string at times,
			 * and this variable does exactly that. This information will be appended to
			 * the `info` (`infoEmpty` and `infoFiltered` in whatever combination they are
			 * being used) at all times.
			 *  @type string
			 *  @default <i>Empty string</i>
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.infoPostFix
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "infoPostFix": "All records shown are derived from real information."
			 *        }
			 *      } );
			 *    } );
			 */
			"sInfoPostFix": "",
	
	
			/**
			 * This decimal place operator is a little different from the other
			 * language options since DataTables doesn't output floating point
			 * numbers, so it won't ever use this for display of a number. Rather,
			 * what this parameter does is modify the sort methods of the table so
			 * that numbers which are in a format which has a character other than
			 * a period (`.`) as a decimal place will be sorted numerically.
			 *
			 * Note that numbers with different decimal places cannot be shown in
			 * the same table and still be sortable, the table must be consistent.
			 * However, multiple different tables on the page can use different
			 * decimal place characters.
			 *  @type string
			 *  @default 
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.decimal
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "decimal": ","
			 *          "thousands": "."
			 *        }
			 *      } );
			 *    } );
			 */
			"sDecimal": "",
	
	
			/**
			 * DataTables has a build in number formatter (`formatNumber`) which is
			 * used to format large numbers that are used in the table information.
			 * By default a comma is used, but this can be trivially changed to any
			 * character you wish with this parameter.
			 *  @type string
			 *  @default ,
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.thousands
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "thousands": "'"
			 *        }
			 *      } );
			 *    } );
			 */
			"sThousands": ",",
	
	
			/**
			 * Detail the action that will be taken when the drop down menu for the
			 * pagination length option is changed. The '_MENU_' variable is replaced
			 * with a default select list of 10, 25, 50 and 100, and can be replaced
			 * with a custom select box if required.
			 *  @type string
			 *  @default Show _MENU_ entries
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.lengthMenu
			 *
			 *  @example
			 *    // Language change only
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "lengthMenu": "Display _MENU_ records"
			 *        }
			 *      } );
			 *    } );
			 *
			 *  @example
			 *    // Language and options change
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "lengthMenu": 'Display <select>'+
			 *            '<option value="10">10</option>'+
			 *            '<option value="20">20</option>'+
			 *            '<option value="30">30</option>'+
			 *            '<option value="40">40</option>'+
			 *            '<option value="50">50</option>'+
			 *            '<option value="-1">All</option>'+
			 *            '</select> records'
			 *        }
			 *      } );
			 *    } );
			 */
			"sLengthMenu": "Show _MENU_ entries",
	
	
			/**
			 * When using Ajax sourced data and during the first draw when DataTables is
			 * gathering the data, this message is shown in an empty row in the table to
			 * indicate to the end user the the data is being loaded. Note that this
			 * parameter is not used when loading data by server-side processing, just
			 * Ajax sourced data with client-side processing.
			 *  @type string
			 *  @default Loading...
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.loadingRecords
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "loadingRecords": "Please wait - loading..."
			 *        }
			 *      } );
			 *    } );
			 */
			"sLoadingRecords": "Loading...",
	
	
			/**
			 * Text which is displayed when the table is processing a user action
			 * (usually a sort command or similar).
			 *  @type string
			 *  @default Processing...
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.processing
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "processing": "DataTables is currently busy"
			 *        }
			 *      } );
			 *    } );
			 */
			"sProcessing": "Processing...",
	
	
			/**
			 * Details the actions that will be taken when the user types into the
			 * filtering input text box. The variable "_INPUT_", if used in the string,
			 * is replaced with the HTML text box for the filtering input allowing
			 * control over where it appears in the string. If "_INPUT_" is not given
			 * then the input box is appended to the string automatically.
			 *  @type string
			 *  @default Search:
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.search
			 *
			 *  @example
			 *    // Input text box will be appended at the end automatically
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "search": "Filter records:"
			 *        }
			 *      } );
			 *    } );
			 *
			 *  @example
			 *    // Specify where the filter should appear
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "search": "Apply filter _INPUT_ to table"
			 *        }
			 *      } );
			 *    } );
			 */
			"sSearch": "Search:",
	
	
			/**
			 * Assign a `placeholder` attribute to the search `input` element
			 *  @type string
			 *  @default 
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.searchPlaceholder
			 */
			"sSearchPlaceholder": "",
	
	
			/**
			 * All of the language information can be stored in a file on the
			 * server-side, which DataTables will look up if this parameter is passed.
			 * It must store the URL of the language file, which is in a JSON format,
			 * and the object has the same properties as the oLanguage object in the
			 * initialiser object (i.e. the above parameters). Please refer to one of
			 * the example language files to see how this works in action.
			 *  @type string
			 *  @default <i>Empty string - i.e. disabled</i>
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.url
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "url": "http://www.sprymedia.co.uk/dataTables/lang.txt"
			 *        }
			 *      } );
			 *    } );
			 */
			"sUrl": "",
	
	
			/**
			 * Text shown inside the table records when the is no information to be
			 * displayed after filtering. `emptyTable` is shown when there is simply no
			 * information in the table at all (regardless of filtering).
			 *  @type string
			 *  @default No matching records found
			 *
			 *  @dtopt Language
			 *  @name DataTable.defaults.language.zeroRecords
			 *
			 *  @example
			 *    $(document).ready( function() {
			 *      $('#example').dataTable( {
			 *        "language": {
			 *          "zeroRecords": "No records to display"
			 *        }
			 *      } );
			 *    } );
			 */
			"sZeroRecords": "No matching records found"
		},
	
	
		/**
		 * This parameter allows you to have define the global filtering state at
		 * initialisation time. As an object the `search` parameter must be
		 * defined, but all other parameters are optional. When `regex` is true,
		 * the search string will be treated as a regular expression, when false
		 * (default) it will be treated as a straight string. When `smart`
		 * DataTables will use it's smart filtering methods (to word match at
		 * any point in the data), when false this will not be done.
		 *  @namespace
		 *  @extends DataTable.models.oSearch
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.search
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "search": {"search": "Initial search"}
		 *      } );
		 *    } )
		 */
		"oSearch": $.extend( {}, DataTable.models.oSearch ),
	
	
		/**
		 * __Deprecated__ The functionality provided by this parameter has now been
		 * superseded by that provided through `ajax`, which should be used instead.
		 *
		 * By default DataTables will look for the property `data` (or `aaData` for
		 * compatibility with DataTables 1.9-) when obtaining data from an Ajax
		 * source or for server-side processing - this parameter allows that
		 * property to be changed. You can use Javascript dotted object notation to
		 * get a data source for multiple levels of nesting.
		 *  @type string
		 *  @default data
		 *
		 *  @dtopt Options
		 *  @dtopt Server-side
		 *  @name DataTable.defaults.ajaxDataProp
		 *
		 *  @deprecated 1.10. Please use `ajax` for this functionality now.
		 */
		"sAjaxDataProp": "data",
	
	
		/**
		 * __Deprecated__ The functionality provided by this parameter has now been
		 * superseded by that provided through `ajax`, which should be used instead.
		 *
		 * You can instruct DataTables to load data from an external
		 * source using this parameter (use aData if you want to pass data in you
		 * already have). Simply provide a url a JSON object can be obtained from.
		 *  @type string
		 *  @default null
		 *
		 *  @dtopt Options
		 *  @dtopt Server-side
		 *  @name DataTable.defaults.ajaxSource
		 *
		 *  @deprecated 1.10. Please use `ajax` for this functionality now.
		 */
		"sAjaxSource": null,
	
	
		/**
		 * This initialisation variable allows you to specify exactly where in the
		 * DOM you want DataTables to inject the various controls it adds to the page
		 * (for example you might want the pagination controls at the top of the
		 * table). DIV elements (with or without a custom class) can also be added to
		 * aid styling. The follow syntax is used:
		 *   <ul>
		 *     <li>The following options are allowed:
		 *       <ul>
		 *         <li>'l' - Length changing</li>
		 *         <li>'f' - Filtering input</li>
		 *         <li>'t' - The table!</li>
		 *         <li>'i' - Information</li>
		 *         <li>'p' - Pagination</li>
		 *         <li>'r' - pRocessing</li>
		 *       </ul>
		 *     </li>
		 *     <li>The following constants are allowed:
		 *       <ul>
		 *         <li>'H' - jQueryUI theme "header" classes ('fg-toolbar ui-widget-header ui-corner-tl ui-corner-tr ui-helper-clearfix')</li>
		 *         <li>'F' - jQueryUI theme "footer" classes ('fg-toolbar ui-widget-header ui-corner-bl ui-corner-br ui-helper-clearfix')</li>
		 *       </ul>
		 *     </li>
		 *     <li>The following syntax is expected:
		 *       <ul>
		 *         <li>'&lt;' and '&gt;' - div elements</li>
		 *         <li>'&lt;"class" and '&gt;' - div with a class</li>
		 *         <li>'&lt;"#id" and '&gt;' - div with an ID</li>
		 *       </ul>
		 *     </li>
		 *     <li>Examples:
		 *       <ul>
		 *         <li>'&lt;"wrapper"flipt&gt;'</li>
		 *         <li>'&lt;lf&lt;t&gt;ip&gt;'</li>
		 *       </ul>
		 *     </li>
		 *   </ul>
		 *  @type string
		 *  @default lfrtip <i>(when `jQueryUI` is false)</i> <b>or</b>
		 *    <"H"lfr>t<"F"ip> <i>(when `jQueryUI` is true)</i>
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.dom
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "dom": '&lt;"top"i&gt;rt&lt;"bottom"flp&gt;&lt;"clear"&gt;'
		 *      } );
		 *    } );
		 */
		"sDom": "lfrtip",
	
	
		/**
		 * Search delay option. This will throttle full table searches that use the
		 * DataTables provided search input element (it does not effect calls to
		 * `dt-api search()`, providing a delay before the search is made.
		 *  @type integer
		 *  @default 0
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.searchDelay
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "searchDelay": 200
		 *      } );
		 *    } )
		 */
		"searchDelay": null,
	
	
		/**
		 * DataTables features four different built-in options for the buttons to
		 * display for pagination control:
		 *
		 * * `simple` - 'Previous' and 'Next' buttons only
		 * * 'simple_numbers` - 'Previous' and 'Next' buttons, plus page numbers
		 * * `full` - 'First', 'Previous', 'Next' and 'Last' buttons
		 * * `full_numbers` - 'First', 'Previous', 'Next' and 'Last' buttons, plus
		 *   page numbers
		 *  
		 * Further methods can be added using {@link DataTable.ext.oPagination}.
		 *  @type string
		 *  @default simple_numbers
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.pagingType
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "pagingType": "full_numbers"
		 *      } );
		 *    } )
		 */
		"sPaginationType": "simple_numbers",
	
	
		/**
		 * Enable horizontal scrolling. When a table is too wide to fit into a
		 * certain layout, or you have a large number of columns in the table, you
		 * can enable x-scrolling to show the table in a viewport, which can be
		 * scrolled. This property can be `true` which will allow the table to
		 * scroll horizontally when needed, or any CSS unit, or a number (in which
		 * case it will be treated as a pixel measurement). Setting as simply `true`
		 * is recommended.
		 *  @type boolean|string
		 *  @default <i>blank string - i.e. disabled</i>
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.scrollX
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "scrollX": true,
		 *        "scrollCollapse": true
		 *      } );
		 *    } );
		 */
		"sScrollX": "",
	
	
		/**
		 * This property can be used to force a DataTable to use more width than it
		 * might otherwise do when x-scrolling is enabled. For example if you have a
		 * table which requires to be well spaced, this parameter is useful for
		 * "over-sizing" the table, and thus forcing scrolling. This property can by
		 * any CSS unit, or a number (in which case it will be treated as a pixel
		 * measurement).
		 *  @type string
		 *  @default <i>blank string - i.e. disabled</i>
		 *
		 *  @dtopt Options
		 *  @name DataTable.defaults.scrollXInner
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "scrollX": "100%",
		 *        "scrollXInner": "110%"
		 *      } );
		 *    } );
		 */
		"sScrollXInner": "",
	
	
		/**
		 * Enable vertical scrolling. Vertical scrolling will constrain the DataTable
		 * to the given height, and enable scrolling for any data which overflows the
		 * current viewport. This can be used as an alternative to paging to display
		 * a lot of data in a small area (although paging and scrolling can both be
		 * enabled at the same time). This property can be any CSS unit, or a number
		 * (in which case it will be treated as a pixel measurement).
		 *  @type string
		 *  @default <i>blank string - i.e. disabled</i>
		 *
		 *  @dtopt Features
		 *  @name DataTable.defaults.scrollY
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "scrollY": "200px",
		 *        "paginate": false
		 *      } );
		 *    } );
		 */
		"sScrollY": "",
	
	
		/**
		 * __Deprecated__ The functionality provided by this parameter has now been
		 * superseded by that provided through `ajax`, which should be used instead.
		 *
		 * Set the HTTP method that is used to make the Ajax call for server-side
		 * processing or Ajax sourced data.
		 *  @type string
		 *  @default GET
		 *
		 *  @dtopt Options
		 *  @dtopt Server-side
		 *  @name DataTable.defaults.serverMethod
		 *
		 *  @deprecated 1.10. Please use `ajax` for this functionality now.
		 */
		"sServerMethod": "GET",
	
	
		/**
		 * DataTables makes use of renderers when displaying HTML elements for
		 * a table. These renderers can be added or modified by plug-ins to
		 * generate suitable mark-up for a site. For example the Bootstrap
		 * integration plug-in for DataTables uses a paging button renderer to
		 * display pagination buttons in the mark-up required by Bootstrap.
		 *
		 * For further information about the renderers available see
		 * DataTable.ext.renderer
		 *  @type string|object
		 *  @default null
		 *
		 *  @name DataTable.defaults.renderer
		 *
		 */
		"renderer": null,
	
	
		/**
		 * Set the data property name that DataTables should use to get a row's id
		 * to set as the `id` property in the node.
		 *  @type string
		 *  @default DT_RowId
		 *
		 *  @name DataTable.defaults.rowId
		 */
		"rowId": "DT_RowId"
	};
	
	_fnHungarianMap( DataTable.defaults );
	
	
	
	/*
	 * Developer note - See note in model.defaults.js about the use of Hungarian
	 * notation and camel case.
	 */
	
	/**
	 * Column options that can be given to DataTables at initialisation time.
	 *  @namespace
	 */
	DataTable.defaults.column = {
		/**
		 * Define which column(s) an order will occur on for this column. This
		 * allows a column's ordering to take multiple columns into account when
		 * doing a sort or use the data from a different column. For example first
		 * name / last name columns make sense to do a multi-column sort over the
		 * two columns.
		 *  @type array|int
		 *  @default null <i>Takes the value of the column index automatically</i>
		 *
		 *  @name DataTable.defaults.column.orderData
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "orderData": [ 0, 1 ], "targets": [ 0 ] },
		 *          { "orderData": [ 1, 0 ], "targets": [ 1 ] },
		 *          { "orderData": 2, "targets": [ 2 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "orderData": [ 0, 1 ] },
		 *          { "orderData": [ 1, 0 ] },
		 *          { "orderData": 2 },
		 *          null,
		 *          null
		 *        ]
		 *      } );
		 *    } );
		 */
		"aDataSort": null,
		"iDataSort": -1,
	
	
		/**
		 * You can control the default ordering direction, and even alter the
		 * behaviour of the sort handler (i.e. only allow ascending ordering etc)
		 * using this parameter.
		 *  @type array
		 *  @default [ 'asc', 'desc' ]
		 *
		 *  @name DataTable.defaults.column.orderSequence
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "orderSequence": [ "asc" ], "targets": [ 1 ] },
		 *          { "orderSequence": [ "desc", "asc", "asc" ], "targets": [ 2 ] },
		 *          { "orderSequence": [ "desc" ], "targets": [ 3 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          null,
		 *          { "orderSequence": [ "asc" ] },
		 *          { "orderSequence": [ "desc", "asc", "asc" ] },
		 *          { "orderSequence": [ "desc" ] },
		 *          null
		 *        ]
		 *      } );
		 *    } );
		 */
		"asSorting": [ 'asc', 'desc' ],
	
	
		/**
		 * Enable or disable filtering on the data in this column.
		 *  @type boolean
		 *  @default true
		 *
		 *  @name DataTable.defaults.column.searchable
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "searchable": false, "targets": [ 0 ] }
		 *        ] } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "searchable": false },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ] } );
		 *    } );
		 */
		"bSearchable": true,
	
	
		/**
		 * Enable or disable ordering on this column.
		 *  @type boolean
		 *  @default true
		 *
		 *  @name DataTable.defaults.column.orderable
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "orderable": false, "targets": [ 0 ] }
		 *        ] } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "orderable": false },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ] } );
		 *    } );
		 */
		"bSortable": true,
	
	
		/**
		 * Enable or disable the display of this column.
		 *  @type boolean
		 *  @default true
		 *
		 *  @name DataTable.defaults.column.visible
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "visible": false, "targets": [ 0 ] }
		 *        ] } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "visible": false },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ] } );
		 *    } );
		 */
		"bVisible": true,
	
	
		/**
		 * Developer definable function that is called whenever a cell is created (Ajax source,
		 * etc) or processed for input (DOM source). This can be used as a compliment to mRender
		 * allowing you to modify the DOM element (add background colour for example) when the
		 * element is available.
		 *  @type function
		 *  @param {element} td The TD node that has been created
		 *  @param {*} cellData The Data for the cell
		 *  @param {array|object} rowData The data for the whole row
		 *  @param {int} row The row index for the aoData data store
		 *  @param {int} col The column index for aoColumns
		 *
		 *  @name DataTable.defaults.column.createdCell
		 *  @dtopt Columns
		 *
		 *  @example
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [3],
		 *          "createdCell": function (td, cellData, rowData, row, col) {
		 *            if ( cellData == "1.7" ) {
		 *              $(td).css('color', 'blue')
		 *            }
		 *          }
		 *        } ]
		 *      });
		 *    } );
		 */
		"fnCreatedCell": null,
	
	
		/**
		 * This parameter has been replaced by `data` in DataTables to ensure naming
		 * consistency. `dataProp` can still be used, as there is backwards
		 * compatibility in DataTables for this option, but it is strongly
		 * recommended that you use `data` in preference to `dataProp`.
		 *  @name DataTable.defaults.column.dataProp
		 */
	
	
		/**
		 * This property can be used to read data from any data source property,
		 * including deeply nested objects / properties. `data` can be given in a
		 * number of different ways which effect its behaviour:
		 *
		 * * `integer` - treated as an array index for the data source. This is the
		 *   default that DataTables uses (incrementally increased for each column).
		 * * `string` - read an object property from the data source. There are
		 *   three 'special' options that can be used in the string to alter how
		 *   DataTables reads the data from the source object:
		 *    * `.` - Dotted Javascript notation. Just as you use a `.` in
		 *      Javascript to read from nested objects, so to can the options
		 *      specified in `data`. For example: `browser.version` or
		 *      `browser.name`. If your object parameter name contains a period, use
		 *      `\\` to escape it - i.e. `first\\.name`.
		 *    * `[]` - Array notation. DataTables can automatically combine data
		 *      from and array source, joining the data with the characters provided
		 *      between the two brackets. For example: `name[, ]` would provide a
		 *      comma-space separated list from the source array. If no characters
		 *      are provided between the brackets, the original array source is
		 *      returned.
		 *    * `()` - Function notation. Adding `()` to the end of a parameter will
		 *      execute a function of the name given. For example: `browser()` for a
		 *      simple function on the data source, `browser.version()` for a
		 *      function in a nested property or even `browser().version` to get an
		 *      object property if the function called returns an object. Note that
		 *      function notation is recommended for use in `render` rather than
		 *      `data` as it is much simpler to use as a renderer.
		 * * `null` - use the original data source for the row rather than plucking
		 *   data directly from it. This action has effects on two other
		 *   initialisation options:
		 *    * `defaultContent` - When null is given as the `data` option and
		 *      `defaultContent` is specified for the column, the value defined by
		 *      `defaultContent` will be used for the cell.
		 *    * `render` - When null is used for the `data` option and the `render`
		 *      option is specified for the column, the whole data source for the
		 *      row is used for the renderer.
		 * * `function` - the function given will be executed whenever DataTables
		 *   needs to set or get the data for a cell in the column. The function
		 *   takes three parameters:
		 *    * Parameters:
		 *      * `{array|object}` The data source for the row
		 *      * `{string}` The type call data requested - this will be 'set' when
		 *        setting data or 'filter', 'display', 'type', 'sort' or undefined
		 *        when gathering data. Note that when `undefined` is given for the
		 *        type DataTables expects to get the raw data for the object back<
		 *      * `{*}` Data to set when the second parameter is 'set'.
		 *    * Return:
		 *      * The return value from the function is not required when 'set' is
		 *        the type of call, but otherwise the return is what will be used
		 *        for the data requested.
		 *
		 * Note that `data` is a getter and setter option. If you just require
		 * formatting of data for output, you will likely want to use `render` which
		 * is simply a getter and thus simpler to use.
		 *
		 * Note that prior to DataTables 1.9.2 `data` was called `mDataProp`. The
		 * name change reflects the flexibility of this property and is consistent
		 * with the naming of mRender. If 'mDataProp' is given, then it will still
		 * be used by DataTables, as it automatically maps the old name to the new
		 * if required.
		 *
		 *  @type string|int|function|null
		 *  @default null <i>Use automatically calculated column index</i>
		 *
		 *  @name DataTable.defaults.column.data
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Read table data from objects
		 *    // JSON structure for each row:
		 *    //   {
		 *    //      "engine": {value},
		 *    //      "browser": {value},
		 *    //      "platform": {value},
		 *    //      "version": {value},
		 *    //      "grade": {value}
		 *    //   }
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "ajaxSource": "sources/objects.txt",
		 *        "columns": [
		 *          { "data": "engine" },
		 *          { "data": "browser" },
		 *          { "data": "platform" },
		 *          { "data": "version" },
		 *          { "data": "grade" }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Read information from deeply nested objects
		 *    // JSON structure for each row:
		 *    //   {
		 *    //      "engine": {value},
		 *    //      "browser": {value},
		 *    //      "platform": {
		 *    //         "inner": {value}
		 *    //      },
		 *    //      "details": [
		 *    //         {value}, {value}
		 *    //      ]
		 *    //   }
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "ajaxSource": "sources/deep.txt",
		 *        "columns": [
		 *          { "data": "engine" },
		 *          { "data": "browser" },
		 *          { "data": "platform.inner" },
		 *          { "data": "platform.details.0" },
		 *          { "data": "platform.details.1" }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `data` as a function to provide different information for
		 *    // sorting, filtering and display. In this case, currency (price)
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "data": function ( source, type, val ) {
		 *            if (type === 'set') {
		 *              source.price = val;
		 *              // Store the computed dislay and filter values for efficiency
		 *              source.price_display = val=="" ? "" : "$"+numberFormat(val);
		 *              source.price_filter  = val=="" ? "" : "$"+numberFormat(val)+" "+val;
		 *              return;
		 *            }
		 *            else if (type === 'display') {
		 *              return source.price_display;
		 *            }
		 *            else if (type === 'filter') {
		 *              return source.price_filter;
		 *            }
		 *            // 'sort', 'type' and undefined all just use the integer
		 *            return source.price;
		 *          }
		 *        } ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using default content
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "data": null,
		 *          "defaultContent": "Click to edit"
		 *        } ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using array notation - outputting a list from an array
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "data": "name[, ]"
		 *        } ]
		 *      } );
		 *    } );
		 *
		 */
		"mData": null,
	
	
		/**
		 * This property is the rendering partner to `data` and it is suggested that
		 * when you want to manipulate data for display (including filtering,
		 * sorting etc) without altering the underlying data for the table, use this
		 * property. `render` can be considered to be the the read only companion to
		 * `data` which is read / write (then as such more complex). Like `data`
		 * this option can be given in a number of different ways to effect its
		 * behaviour:
		 *
		 * * `integer` - treated as an array index for the data source. This is the
		 *   default that DataTables uses (incrementally increased for each column).
		 * * `string` - read an object property from the data source. There are
		 *   three 'special' options that can be used in the string to alter how
		 *   DataTables reads the data from the source object:
		 *    * `.` - Dotted Javascript notation. Just as you use a `.` in
		 *      Javascript to read from nested objects, so to can the options
		 *      specified in `data`. For example: `browser.version` or
		 *      `browser.name`. If your object parameter name contains a period, use
		 *      `\\` to escape it - i.e. `first\\.name`.
		 *    * `[]` - Array notation. DataTables can automatically combine data
		 *      from and array source, joining the data with the characters provided
		 *      between the two brackets. For example: `name[, ]` would provide a
		 *      comma-space separated list from the source array. If no characters
		 *      are provided between the brackets, the original array source is
		 *      returned.
		 *    * `()` - Function notation. Adding `()` to the end of a parameter will
		 *      execute a function of the name given. For example: `browser()` for a
		 *      simple function on the data source, `browser.version()` for a
		 *      function in a nested property or even `browser().version` to get an
		 *      object property if the function called returns an object.
		 * * `object` - use different data for the different data types requested by
		 *   DataTables ('filter', 'display', 'type' or 'sort'). The property names
		 *   of the object is the data type the property refers to and the value can
		 *   defined using an integer, string or function using the same rules as
		 *   `render` normally does. Note that an `_` option _must_ be specified.
		 *   This is the default value to use if you haven't specified a value for
		 *   the data type requested by DataTables.
		 * * `function` - the function given will be executed whenever DataTables
		 *   needs to set or get the data for a cell in the column. The function
		 *   takes three parameters:
		 *    * Parameters:
		 *      * {array|object} The data source for the row (based on `data`)
		 *      * {string} The type call data requested - this will be 'filter',
		 *        'display', 'type' or 'sort'.
		 *      * {array|object} The full data source for the row (not based on
		 *        `data`)
		 *    * Return:
		 *      * The return value from the function is what will be used for the
		 *        data requested.
		 *
		 *  @type string|int|function|object|null
		 *  @default null Use the data source value.
		 *
		 *  @name DataTable.defaults.column.render
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Create a comma separated list from an array of objects
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "ajaxSource": "sources/deep.txt",
		 *        "columns": [
		 *          { "data": "engine" },
		 *          { "data": "browser" },
		 *          {
		 *            "data": "platform",
		 *            "render": "[, ].name"
		 *          }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Execute a function to obtain data
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "data": null, // Use the full data source object for the renderer's source
		 *          "render": "browserName()"
		 *        } ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // As an object, extracting different data for the different types
		 *    // This would be used with a data source such as:
		 *    //   { "phone": 5552368, "phone_filter": "5552368 555-2368", "phone_display": "555-2368" }
		 *    // Here the `phone` integer is used for sorting and type detection, while `phone_filter`
		 *    // (which has both forms) is used for filtering for if a user inputs either format, while
		 *    // the formatted phone number is the one that is shown in the table.
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "data": null, // Use the full data source object for the renderer's source
		 *          "render": {
		 *            "_": "phone",
		 *            "filter": "phone_filter",
		 *            "display": "phone_display"
		 *          }
		 *        } ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Use as a function to create a link from the data source
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "data": "download_link",
		 *          "render": function ( data, type, full ) {
		 *            return '<a href="'+data+'">Download</a>';
		 *          }
		 *        } ]
		 *      } );
		 *    } );
		 */
		"mRender": null,
	
	
		/**
		 * Change the cell type created for the column - either TD cells or TH cells. This
		 * can be useful as TH cells have semantic meaning in the table body, allowing them
		 * to act as a header for a row (you may wish to add scope='row' to the TH elements).
		 *  @type string
		 *  @default td
		 *
		 *  @name DataTable.defaults.column.cellType
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Make the first column use TH cells
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [ {
		 *          "targets": [ 0 ],
		 *          "cellType": "th"
		 *        } ]
		 *      } );
		 *    } );
		 */
		"sCellType": "td",
	
	
		/**
		 * Class to give to each cell in this column.
		 *  @type string
		 *  @default <i>Empty string</i>
		 *
		 *  @name DataTable.defaults.column.class
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "class": "my_class", "targets": [ 0 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "class": "my_class" },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ]
		 *      } );
		 *    } );
		 */
		"sClass": "",
	
		/**
		 * When DataTables calculates the column widths to assign to each column,
		 * it finds the longest string in each column and then constructs a
		 * temporary table and reads the widths from that. The problem with this
		 * is that "mmm" is much wider then "iiii", but the latter is a longer
		 * string - thus the calculation can go wrong (doing it properly and putting
		 * it into an DOM object and measuring that is horribly(!) slow). Thus as
		 * a "work around" we provide this option. It will append its value to the
		 * text that is found to be the longest string for the column - i.e. padding.
		 * Generally you shouldn't need this!
		 *  @type string
		 *  @default <i>Empty string<i>
		 *
		 *  @name DataTable.defaults.column.contentPadding
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          null,
		 *          null,
		 *          null,
		 *          {
		 *            "contentPadding": "mmm"
		 *          }
		 *        ]
		 *      } );
		 *    } );
		 */
		"sContentPadding": "",
	
	
		/**
		 * Allows a default value to be given for a column's data, and will be used
		 * whenever a null data source is encountered (this can be because `data`
		 * is set to null, or because the data source itself is null).
		 *  @type string
		 *  @default null
		 *
		 *  @name DataTable.defaults.column.defaultContent
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          {
		 *            "data": null,
		 *            "defaultContent": "Edit",
		 *            "targets": [ -1 ]
		 *          }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          null,
		 *          null,
		 *          null,
		 *          {
		 *            "data": null,
		 *            "defaultContent": "Edit"
		 *          }
		 *        ]
		 *      } );
		 *    } );
		 */
		"sDefaultContent": null,
	
	
		/**
		 * This parameter is only used in DataTables' server-side processing. It can
		 * be exceptionally useful to know what columns are being displayed on the
		 * client side, and to map these to database fields. When defined, the names
		 * also allow DataTables to reorder information from the server if it comes
		 * back in an unexpected order (i.e. if you switch your columns around on the
		 * client-side, your server-side code does not also need updating).
		 *  @type string
		 *  @default <i>Empty string</i>
		 *
		 *  @name DataTable.defaults.column.name
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "name": "engine", "targets": [ 0 ] },
		 *          { "name": "browser", "targets": [ 1 ] },
		 *          { "name": "platform", "targets": [ 2 ] },
		 *          { "name": "version", "targets": [ 3 ] },
		 *          { "name": "grade", "targets": [ 4 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "name": "engine" },
		 *          { "name": "browser" },
		 *          { "name": "platform" },
		 *          { "name": "version" },
		 *          { "name": "grade" }
		 *        ]
		 *      } );
		 *    } );
		 */
		"sName": "",
	
	
		/**
		 * Defines a data source type for the ordering which can be used to read
		 * real-time information from the table (updating the internally cached
		 * version) prior to ordering. This allows ordering to occur on user
		 * editable elements such as form inputs.
		 *  @type string
		 *  @default std
		 *
		 *  @name DataTable.defaults.column.orderDataType
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "orderDataType": "dom-text", "targets": [ 2, 3 ] },
		 *          { "type": "numeric", "targets": [ 3 ] },
		 *          { "orderDataType": "dom-select", "targets": [ 4 ] },
		 *          { "orderDataType": "dom-checkbox", "targets": [ 5 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          null,
		 *          null,
		 *          { "orderDataType": "dom-text" },
		 *          { "orderDataType": "dom-text", "type": "numeric" },
		 *          { "orderDataType": "dom-select" },
		 *          { "orderDataType": "dom-checkbox" }
		 *        ]
		 *      } );
		 *    } );
		 */
		"sSortDataType": "std",
	
	
		/**
		 * The title of this column.
		 *  @type string
		 *  @default null <i>Derived from the 'TH' value for this column in the
		 *    original HTML table.</i>
		 *
		 *  @name DataTable.defaults.column.title
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "title": "My column title", "targets": [ 0 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "title": "My column title" },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ]
		 *      } );
		 *    } );
		 */
		"sTitle": null,
	
	
		/**
		 * The type allows you to specify how the data for this column will be
		 * ordered. Four types (string, numeric, date and html (which will strip
		 * HTML tags before ordering)) are currently available. Note that only date
		 * formats understood by Javascript's Date() object will be accepted as type
		 * date. For example: "Mar 26, 2008 5:03 PM". May take the values: 'string',
		 * 'numeric', 'date' or 'html' (by default). Further types can be adding
		 * through plug-ins.
		 *  @type string
		 *  @default null <i>Auto-detected from raw data</i>
		 *
		 *  @name DataTable.defaults.column.type
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "type": "html", "targets": [ 0 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "type": "html" },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ]
		 *      } );
		 *    } );
		 */
		"sType": null,
	
	
		/**
		 * Defining the width of the column, this parameter may take any CSS value
		 * (3em, 20px etc). DataTables applies 'smart' widths to columns which have not
		 * been given a specific width through this interface ensuring that the table
		 * remains readable.
		 *  @type string
		 *  @default null <i>Automatic</i>
		 *
		 *  @name DataTable.defaults.column.width
		 *  @dtopt Columns
		 *
		 *  @example
		 *    // Using `columnDefs`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columnDefs": [
		 *          { "width": "20%", "targets": [ 0 ] }
		 *        ]
		 *      } );
		 *    } );
		 *
		 *  @example
		 *    // Using `columns`
		 *    $(document).ready( function() {
		 *      $('#example').dataTable( {
		 *        "columns": [
		 *          { "width": "20%" },
		 *          null,
		 *          null,
		 *          null,
		 *          null
		 *        ]
		 *      } );
		 *    } );
		 */
		"sWidth": null
	};
	
	_fnHungarianMap( DataTable.defaults.column );
	
	
	
	/**
	 * DataTables settings object - this holds all the information needed for a
	 * given table, including configuration, data and current application of the
	 * table options. DataTables does not have a single instance for each DataTable
	 * with the settings attached to that instance, but rather instances of the
	 * DataTable "class" are created on-the-fly as needed (typically by a
	 * $().dataTable() call) and the settings object is then applied to that
	 * instance.
	 *
	 * Note that this object is related to {@link DataTable.defaults} but this
	 * one is the internal data store for DataTables's cache of columns. It should
	 * NOT be manipulated outside of DataTables. Any configuration should be done
	 * through the initialisation options.
	 *  @namespace
	 *  @todo Really should attach the settings object to individual instances so we
	 *    don't need to create new instances on each $().dataTable() call (if the
	 *    table already exists). It would also save passing oSettings around and
	 *    into every single function. However, this is a very significant
	 *    architecture change for DataTables and will almost certainly break
	 *    backwards compatibility with older installations. This is something that
	 *    will be done in 2.0.
	 */
	DataTable.models.oSettings = {
		/**
		 * Primary features of DataTables and their enablement state.
		 *  @namespace
		 */
		"oFeatures": {
	
			/**
			 * Flag to say if DataTables should automatically try to calculate the
			 * optimum table and columns widths (true) or not (false).
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bAutoWidth": null,
	
			/**
			 * Delay the creation of TR and TD elements until they are actually
			 * needed by a driven page draw. This can give a significant speed
			 * increase for Ajax source and Javascript source data, but makes no
			 * difference at all fro DOM and server-side processing tables.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bDeferRender": null,
	
			/**
			 * Enable filtering on the table or not. Note that if this is disabled
			 * then there is no filtering at all on the table, including fnFilter.
			 * To just remove the filtering input use sDom and remove the 'f' option.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bFilter": null,
	
			/**
			 * Table information element (the 'Showing x of y records' div) enable
			 * flag.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bInfo": null,
	
			/**
			 * Present a user control allowing the end user to change the page size
			 * when pagination is enabled.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bLengthChange": null,
	
			/**
			 * Pagination enabled or not. Note that if this is disabled then length
			 * changing must also be disabled.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bPaginate": null,
	
			/**
			 * Processing indicator enable flag whenever DataTables is enacting a
			 * user request - typically an Ajax request for server-side processing.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bProcessing": null,
	
			/**
			 * Server-side processing enabled flag - when enabled DataTables will
			 * get all data from the server for every draw - there is no filtering,
			 * sorting or paging done on the client-side.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bServerSide": null,
	
			/**
			 * Sorting enablement flag.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bSort": null,
	
			/**
			 * Multi-column sorting
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bSortMulti": null,
	
			/**
			 * Apply a class to the columns which are being sorted to provide a
			 * visual highlight or not. This can slow things down when enabled since
			 * there is a lot of DOM interaction.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bSortClasses": null,
	
			/**
			 * State saving enablement flag.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bStateSave": null
		},
	
	
		/**
		 * Scrolling settings for a table.
		 *  @namespace
		 */
		"oScroll": {
			/**
			 * When the table is shorter in height than sScrollY, collapse the
			 * table container down to the height of the table (when true).
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type boolean
			 */
			"bCollapse": null,
	
			/**
			 * Width of the scrollbar for the web-browser's platform. Calculated
			 * during table initialisation.
			 *  @type int
			 *  @default 0
			 */
			"iBarWidth": 0,
	
			/**
			 * Viewport width for horizontal scrolling. Horizontal scrolling is
			 * disabled if an empty string.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type string
			 */
			"sX": null,
	
			/**
			 * Width to expand the table to when using x-scrolling. Typically you
			 * should not need to use this.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type string
			 *  @deprecated
			 */
			"sXInner": null,
	
			/**
			 * Viewport height for vertical scrolling. Vertical scrolling is disabled
			 * if an empty string.
			 * Note that this parameter will be set by the initialisation routine. To
			 * set a default use {@link DataTable.defaults}.
			 *  @type string
			 */
			"sY": null
		},
	
		/**
		 * Language information for the table.
		 *  @namespace
		 *  @extends DataTable.defaults.oLanguage
		 */
		"oLanguage": {
			/**
			 * Information callback function. See
			 * {@link DataTable.defaults.fnInfoCallback}
			 *  @type function
			 *  @default null
			 */
			"fnInfoCallback": null
		},
	
		/**
		 * Browser support parameters
		 *  @namespace
		 */
		"oBrowser": {
			/**
			 * Indicate if the browser incorrectly calculates width:100% inside a
			 * scrolling element (IE6/7)
			 *  @type boolean
			 *  @default false
			 */
			"bScrollOversize": false,
	
			/**
			 * Determine if the vertical scrollbar is on the right or left of the
			 * scrolling container - needed for rtl language layout, although not
			 * all browsers move the scrollbar (Safari).
			 *  @type boolean
			 *  @default false
			 */
			"bScrollbarLeft": false,
	
			/**
			 * Flag for if `getBoundingClientRect` is fully supported or not
			 *  @type boolean
			 *  @default false
			 */
			"bBounding": false,
	
			/**
			 * Browser scrollbar width
			 *  @type integer
			 *  @default 0
			 */
			"barWidth": 0
		},
	
	
		"ajax": null,
	
	
		/**
		 * Array referencing the nodes which are used for the features. The
		 * parameters of this object match what is allowed by sDom - i.e.
		 *   <ul>
		 *     <li>'l' - Length changing</li>
		 *     <li>'f' - Filtering input</li>
		 *     <li>'t' - The table!</li>
		 *     <li>'i' - Information</li>
		 *     <li>'p' - Pagination</li>
		 *     <li>'r' - pRocessing</li>
		 *   </ul>
		 *  @type array
		 *  @default []
		 */
		"aanFeatures": [],
	
		/**
		 * Store data information - see {@link DataTable.models.oRow} for detailed
		 * information.
		 *  @type array
		 *  @default []
		 */
		"aoData": [],
	
		/**
		 * Array of indexes which are in the current display (after filtering etc)
		 *  @type array
		 *  @default []
		 */
		"aiDisplay": [],
	
		/**
		 * Array of indexes for display - no filtering
		 *  @type array
		 *  @default []
		 */
		"aiDisplayMaster": [],
	
		/**
		 * Map of row ids to data indexes
		 *  @type object
		 *  @default {}
		 */
		"aIds": {},
	
		/**
		 * Store information about each column that is in use
		 *  @type array
		 *  @default []
		 */
		"aoColumns": [],
	
		/**
		 * Store information about the table's header
		 *  @type array
		 *  @default []
		 */
		"aoHeader": [],
	
		/**
		 * Store information about the table's footer
		 *  @type array
		 *  @default []
		 */
		"aoFooter": [],
	
		/**
		 * Store the applied global search information in case we want to force a
		 * research or compare the old search to a new one.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @namespace
		 *  @extends DataTable.models.oSearch
		 */
		"oPreviousSearch": {},
	
		/**
		 * Store the applied search for each column - see
		 * {@link DataTable.models.oSearch} for the format that is used for the
		 * filtering information for each column.
		 *  @type array
		 *  @default []
		 */
		"aoPreSearchCols": [],
	
		/**
		 * Sorting that is applied to the table. Note that the inner arrays are
		 * used in the following manner:
		 * <ul>
		 *   <li>Index 0 - column number</li>
		 *   <li>Index 1 - current sorting direction</li>
		 * </ul>
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type array
		 *  @todo These inner arrays should really be objects
		 */
		"aaSorting": null,
	
		/**
		 * Sorting that is always applied to the table (i.e. prefixed in front of
		 * aaSorting).
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type array
		 *  @default []
		 */
		"aaSortingFixed": [],
	
		/**
		 * Classes to use for the striping of a table.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type array
		 *  @default []
		 */
		"asStripeClasses": null,
	
		/**
		 * If restoring a table - we should restore its striping classes as well
		 *  @type array
		 *  @default []
		 */
		"asDestroyStripes": [],
	
		/**
		 * If restoring a table - we should restore its width
		 *  @type int
		 *  @default 0
		 */
		"sDestroyWidth": 0,
	
		/**
		 * Callback functions array for every time a row is inserted (i.e. on a draw).
		 *  @type array
		 *  @default []
		 */
		"aoRowCallback": [],
	
		/**
		 * Callback functions for the header on each draw.
		 *  @type array
		 *  @default []
		 */
		"aoHeaderCallback": [],
	
		/**
		 * Callback function for the footer on each draw.
		 *  @type array
		 *  @default []
		 */
		"aoFooterCallback": [],
	
		/**
		 * Array of callback functions for draw callback functions
		 *  @type array
		 *  @default []
		 */
		"aoDrawCallback": [],
	
		/**
		 * Array of callback functions for row created function
		 *  @type array
		 *  @default []
		 */
		"aoRowCreatedCallback": [],
	
		/**
		 * Callback functions for just before the table is redrawn. A return of
		 * false will be used to cancel the draw.
		 *  @type array
		 *  @default []
		 */
		"aoPreDrawCallback": [],
	
		/**
		 * Callback functions for when the table has been initialised.
		 *  @type array
		 *  @default []
		 */
		"aoInitComplete": [],
	
	
		/**
		 * Callbacks for modifying the settings to be stored for state saving, prior to
		 * saving state.
		 *  @type array
		 *  @default []
		 */
		"aoStateSaveParams": [],
	
		/**
		 * Callbacks for modifying the settings that have been stored for state saving
		 * prior to using the stored values to restore the state.
		 *  @type array
		 *  @default []
		 */
		"aoStateLoadParams": [],
	
		/**
		 * Callbacks for operating on the settings object once the saved state has been
		 * loaded
		 *  @type array
		 *  @default []
		 */
		"aoStateLoaded": [],
	
		/**
		 * Cache the table ID for quick access
		 *  @type string
		 *  @default <i>Empty string</i>
		 */
		"sTableId": "",
	
		/**
		 * The TABLE node for the main table
		 *  @type node
		 *  @default null
		 */
		"nTable": null,
	
		/**
		 * Permanent ref to the thead element
		 *  @type node
		 *  @default null
		 */
		"nTHead": null,
	
		/**
		 * Permanent ref to the tfoot element - if it exists
		 *  @type node
		 *  @default null
		 */
		"nTFoot": null,
	
		/**
		 * Permanent ref to the tbody element
		 *  @type node
		 *  @default null
		 */
		"nTBody": null,
	
		/**
		 * Cache the wrapper node (contains all DataTables controlled elements)
		 *  @type node
		 *  @default null
		 */
		"nTableWrapper": null,
	
		/**
		 * Indicate if when using server-side processing the loading of data
		 * should be deferred until the second draw.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type boolean
		 *  @default false
		 */
		"bDeferLoading": false,
	
		/**
		 * Indicate if all required information has been read in
		 *  @type boolean
		 *  @default false
		 */
		"bInitialised": false,
	
		/**
		 * Information about open rows. Each object in the array has the parameters
		 * 'nTr' and 'nParent'
		 *  @type array
		 *  @default []
		 */
		"aoOpenRows": [],
	
		/**
		 * Dictate the positioning of DataTables' control elements - see
		 * {@link DataTable.model.oInit.sDom}.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type string
		 *  @default null
		 */
		"sDom": null,
	
		/**
		 * Search delay (in mS)
		 *  @type integer
		 *  @default null
		 */
		"searchDelay": null,
	
		/**
		 * Which type of pagination should be used.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type string
		 *  @default two_button
		 */
		"sPaginationType": "two_button",
	
		/**
		 * The state duration (for `stateSave`) in seconds.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type int
		 *  @default 0
		 */
		"iStateDuration": 0,
	
		/**
		 * Array of callback functions for state saving. Each array element is an
		 * object with the following parameters:
		 *   <ul>
		 *     <li>function:fn - function to call. Takes two parameters, oSettings
		 *       and the JSON string to save that has been thus far created. Returns
		 *       a JSON string to be inserted into a json object
		 *       (i.e. '"param": [ 0, 1, 2]')</li>
		 *     <li>string:sName - name of callback</li>
		 *   </ul>
		 *  @type array
		 *  @default []
		 */
		"aoStateSave": [],
	
		/**
		 * Array of callback functions for state loading. Each array element is an
		 * object with the following parameters:
		 *   <ul>
		 *     <li>function:fn - function to call. Takes two parameters, oSettings
		 *       and the object stored. May return false to cancel state loading</li>
		 *     <li>string:sName - name of callback</li>
		 *   </ul>
		 *  @type array
		 *  @default []
		 */
		"aoStateLoad": [],
	
		/**
		 * State that was saved. Useful for back reference
		 *  @type object
		 *  @default null
		 */
		"oSavedState": null,
	
		/**
		 * State that was loaded. Useful for back reference
		 *  @type object
		 *  @default null
		 */
		"oLoadedState": null,
	
		/**
		 * Source url for AJAX data for the table.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type string
		 *  @default null
		 */
		"sAjaxSource": null,
	
		/**
		 * Property from a given object from which to read the table data from. This
		 * can be an empty string (when not server-side processing), in which case
		 * it is  assumed an an array is given directly.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type string
		 */
		"sAjaxDataProp": null,
	
		/**
		 * Note if draw should be blocked while getting data
		 *  @type boolean
		 *  @default true
		 */
		"bAjaxDataGet": true,
	
		/**
		 * The last jQuery XHR object that was used for server-side data gathering.
		 * This can be used for working with the XHR information in one of the
		 * callbacks
		 *  @type object
		 *  @default null
		 */
		"jqXHR": null,
	
		/**
		 * JSON returned from the server in the last Ajax request
		 *  @type object
		 *  @default undefined
		 */
		"json": undefined,
	
		/**
		 * Data submitted as part of the last Ajax request
		 *  @type object
		 *  @default undefined
		 */
		"oAjaxData": undefined,
	
		/**
		 * Function to get the server-side data.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type function
		 */
		"fnServerData": null,
	
		/**
		 * Functions which are called prior to sending an Ajax request so extra
		 * parameters can easily be sent to the server
		 *  @type array
		 *  @default []
		 */
		"aoServerParams": [],
	
		/**
		 * Send the XHR HTTP method - GET or POST (could be PUT or DELETE if
		 * required).
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type string
		 */
		"sServerMethod": null,
	
		/**
		 * Format numbers for display.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type function
		 */
		"fnFormatNumber": null,
	
		/**
		 * List of options that can be used for the user selectable length menu.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type array
		 *  @default []
		 */
		"aLengthMenu": null,
	
		/**
		 * Counter for the draws that the table does. Also used as a tracker for
		 * server-side processing
		 *  @type int
		 *  @default 0
		 */
		"iDraw": 0,
	
		/**
		 * Indicate if a redraw is being done - useful for Ajax
		 *  @type boolean
		 *  @default false
		 */
		"bDrawing": false,
	
		/**
		 * Draw index (iDraw) of the last error when parsing the returned data
		 *  @type int
		 *  @default -1
		 */
		"iDrawError": -1,
	
		/**
		 * Paging display length
		 *  @type int
		 *  @default 10
		 */
		"_iDisplayLength": 10,
	
		/**
		 * Paging start point - aiDisplay index
		 *  @type int
		 *  @default 0
		 */
		"_iDisplayStart": 0,
	
		/**
		 * Server-side processing - number of records in the result set
		 * (i.e. before filtering), Use fnRecordsTotal rather than
		 * this property to get the value of the number of records, regardless of
		 * the server-side processing setting.
		 *  @type int
		 *  @default 0
		 *  @private
		 */
		"_iRecordsTotal": 0,
	
		/**
		 * Server-side processing - number of records in the current display set
		 * (i.e. after filtering). Use fnRecordsDisplay rather than
		 * this property to get the value of the number of records, regardless of
		 * the server-side processing setting.
		 *  @type boolean
		 *  @default 0
		 *  @private
		 */
		"_iRecordsDisplay": 0,
	
		/**
		 * Flag to indicate if jQuery UI marking and classes should be used.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type boolean
		 */
		"bJUI": null,
	
		/**
		 * The classes to use for the table
		 *  @type object
		 *  @default {}
		 */
		"oClasses": {},
	
		/**
		 * Flag attached to the settings object so you can check in the draw
		 * callback if filtering has been done in the draw. Deprecated in favour of
		 * events.
		 *  @type boolean
		 *  @default false
		 *  @deprecated
		 */
		"bFiltered": false,
	
		/**
		 * Flag attached to the settings object so you can check in the draw
		 * callback if sorting has been done in the draw. Deprecated in favour of
		 * events.
		 *  @type boolean
		 *  @default false
		 *  @deprecated
		 */
		"bSorted": false,
	
		/**
		 * Indicate that if multiple rows are in the header and there is more than
		 * one unique cell per column, if the top one (true) or bottom one (false)
		 * should be used for sorting / title by DataTables.
		 * Note that this parameter will be set by the initialisation routine. To
		 * set a default use {@link DataTable.defaults}.
		 *  @type boolean
		 */
		"bSortCellsTop": null,
	
		/**
		 * Initialisation object that is used for the table
		 *  @type object
		 *  @default null
		 */
		"oInit": null,
	
		/**
		 * Destroy callback functions - for plug-ins to attach themselves to the
		 * destroy so they can clean up markup and events.
		 *  @type array
		 *  @default []
		 */
		"aoDestroyCallback": [],
	
	
		/**
		 * Get the number of records in the current record set, before filtering
		 *  @type function
		 */
		"fnRecordsTotal": function ()
		{
			return _fnDataSource( this ) == 'ssp' ?
				this._iRecordsTotal * 1 :
				this.aiDisplayMaster.length;
		},
	
		/**
		 * Get the number of records in the current record set, after filtering
		 *  @type function
		 */
		"fnRecordsDisplay": function ()
		{
			return _fnDataSource( this ) == 'ssp' ?
				this._iRecordsDisplay * 1 :
				this.aiDisplay.length;
		},
	
		/**
		 * Get the display end point - aiDisplay index
		 *  @type function
		 */
		"fnDisplayEnd": function ()
		{
			var
				len      = this._iDisplayLength,
				start    = this._iDisplayStart,
				calc     = start + len,
				records  = this.aiDisplay.length,
				features = this.oFeatures,
				paginate = features.bPaginate;
	
			if ( features.bServerSide ) {
				return paginate === false || len === -1 ?
					start + records :
					Math.min( start+len, this._iRecordsDisplay );
			}
			else {
				return ! paginate || calc>records || len===-1 ?
					records :
					calc;
			}
		},
	
		/**
		 * The DataTables object for this table
		 *  @type object
		 *  @default null
		 */
		"oInstance": null,
	
		/**
		 * Unique identifier for each instance of the DataTables object. If there
		 * is an ID on the table node, then it takes that value, otherwise an
		 * incrementing internal counter is used.
		 *  @type string
		 *  @default null
		 */
		"sInstance": null,
	
		/**
		 * tabindex attribute value that is added to DataTables control elements, allowing
		 * keyboard navigation of the table and its controls.
		 */
		"iTabIndex": 0,
	
		/**
		 * DIV container for the footer scrolling table if scrolling
		 */
		"nScrollHead": null,
	
		/**
		 * DIV container for the footer scrolling table if scrolling
		 */
		"nScrollFoot": null,
	
		/**
		 * Last applied sort
		 *  @type array
		 *  @default []
		 */
		"aLastSort": [],
	
		/**
		 * Stored plug-in instances
		 *  @type object
		 *  @default {}
		 */
		"oPlugins": {},
	
		/**
		 * Function used to get a row's id from the row's data
		 *  @type function
		 *  @default null
		 */
		"rowIdFn": null,
	
		/**
		 * Data location where to store a row's id
		 *  @type string
		 *  @default null
		 */
		"rowId": null
	};

	/**
	 * Extension object for DataTables that is used to provide all extension
	 * options.
	 *
	 * Note that the `DataTable.ext` object is available through
	 * `jQuery.fn.dataTable.ext` where it may be accessed and manipulated. It is
	 * also aliased to `jQuery.fn.dataTableExt` for historic reasons.
	 *  @namespace
	 *  @extends DataTable.models.ext
	 */
	
	
	/**
	 * DataTables extensions
	 * 
	 * This namespace acts as a collection area for plug-ins that can be used to
	 * extend DataTables capabilities. Indeed many of the build in methods
	 * use this method to provide their own capabilities (sorting methods for
	 * example).
	 *
	 * Note that this namespace is aliased to `jQuery.fn.dataTableExt` for legacy
	 * reasons
	 *
	 *  @namespace
	 */
	DataTable.ext = _ext = {
		/**
		 * Buttons. For use with the Buttons extension for DataTables. This is
		 * defined here so other extensions can define buttons regardless of load
		 * order. It is _not_ used by DataTables core.
		 *
		 *  @type object
		 *  @default {}
		 */
		buttons: {},
	
	
		/**
		 * Element class names
		 *
		 *  @type object
		 *  @default {}
		 */
		classes: {},
	
	
		/**
		 * DataTables build type (expanded by the download builder)
		 *
		 *  @type string
		 */
		build:"dt/jszip-2.5.0,pdfmake-0.1.18,dt-1.10.10,af-2.1.0,b-1.1.0,b-colvis-1.1.0,b-flash-1.1.0,b-html5-1.1.0,b-print-1.1.0,cr-1.3.0,fc-3.2.0,fh-3.1.0,r-2.0.0,rr-1.1.0,sc-1.4.0,se-1.1.0",
	
	
		/**
		 * Error reporting.
		 * 
		 * How should DataTables report an error. Can take the value 'alert',
		 * 'throw', 'none' or a function.
		 *
		 *  @type string|function
		 *  @default alert
		 */
		errMode: "alert",
	
	
		/**
		 * Feature plug-ins.
		 * 
		 * This is an array of objects which describe the feature plug-ins that are
		 * available to DataTables. These feature plug-ins are then available for
		 * use through the `dom` initialisation option.
		 * 
		 * Each feature plug-in is described by an object which must have the
		 * following properties:
		 * 
		 * * `fnInit` - function that is used to initialise the plug-in,
		 * * `cFeature` - a character so the feature can be enabled by the `dom`
		 *   instillation option. This is case sensitive.
		 *
		 * The `fnInit` function has the following input parameters:
		 *
		 * 1. `{object}` DataTables settings object: see
		 *    {@link DataTable.models.oSettings}
		 *
		 * And the following return is expected:
		 * 
		 * * {node|null} The element which contains your feature. Note that the
		 *   return may also be void if your plug-in does not require to inject any
		 *   DOM elements into DataTables control (`dom`) - for example this might
		 *   be useful when developing a plug-in which allows table control via
		 *   keyboard entry
		 *
		 *  @type array
		 *
		 *  @example
		 *    $.fn.dataTable.ext.features.push( {
		 *      "fnInit": function( oSettings ) {
		 *        return new TableTools( { "oDTSettings": oSettings } );
		 *      },
		 *      "cFeature": "T"
		 *    } );
		 */
		feature: [],
	
	
		/**
		 * Row searching.
		 * 
		 * This method of searching is complimentary to the default type based
		 * searching, and a lot more comprehensive as it allows you complete control
		 * over the searching logic. Each element in this array is a function
		 * (parameters described below) that is called for every row in the table,
		 * and your logic decides if it should be included in the searching data set
		 * or not.
		 *
		 * Searching functions have the following input parameters:
		 *
		 * 1. `{object}` DataTables settings object: see
		 *    {@link DataTable.models.oSettings}
		 * 2. `{array|object}` Data for the row to be processed (same as the
		 *    original format that was passed in as the data source, or an array
		 *    from a DOM data source
		 * 3. `{int}` Row index ({@link DataTable.models.oSettings.aoData}), which
		 *    can be useful to retrieve the `TR` element if you need DOM interaction.
		 *
		 * And the following return is expected:
		 *
		 * * {boolean} Include the row in the searched result set (true) or not
		 *   (false)
		 *
		 * Note that as with the main search ability in DataTables, technically this
		 * is "filtering", since it is subtractive. However, for consistency in
		 * naming we call it searching here.
		 *
		 *  @type array
		 *  @default []
		 *
		 *  @example
		 *    // The following example shows custom search being applied to the
		 *    // fourth column (i.e. the data[3] index) based on two input values
		 *    // from the end-user, matching the data in a certain range.
		 *    $.fn.dataTable.ext.search.push(
		 *      function( settings, data, dataIndex ) {
		 *        var min = document.getElementById('min').value * 1;
		 *        var max = document.getElementById('max').value * 1;
		 *        var version = data[3] == "-" ? 0 : data[3]*1;
		 *
		 *        if ( min == "" && max == "" ) {
		 *          return true;
		 *        }
		 *        else if ( min == "" && version < max ) {
		 *          return true;
		 *        }
		 *        else if ( min < version && "" == max ) {
		 *          return true;
		 *        }
		 *        else if ( min < version && version < max ) {
		 *          return true;
		 *        }
		 *        return false;
		 *      }
		 *    );
		 */
		search: [],
	
	
		/**
		 * Selector extensions
		 *
		 * The `selector` option can be used to extend the options available for the
		 * selector modifier options (`selector-modifier` object data type) that
		 * each of the three built in selector types offer (row, column and cell +
		 * their plural counterparts). For example the Select extension uses this
		 * mechanism to provide an option to select only rows, columns and cells
		 * that have been marked as selected by the end user (`{selected: true}`),
		 * which can be used in conjunction with the existing built in selector
		 * options.
		 *
		 * Each property is an array to which functions can be pushed. The functions
		 * take three attributes:
		 *
		 * * Settings object for the host table
		 * * Options object (`selector-modifier` object type)
		 * * Array of selected item indexes
		 *
		 * The return is an array of the resulting item indexes after the custom
		 * selector has been applied.
		 *
		 *  @type object
		 */
		selector: {
			cell: [],
			column: [],
			row: []
		},
	
	
		/**
		 * Internal functions, exposed for used in plug-ins.
		 * 
		 * Please note that you should not need to use the internal methods for
		 * anything other than a plug-in (and even then, try to avoid if possible).
		 * The internal function may change between releases.
		 *
		 *  @type object
		 *  @default {}
		 */
		internal: {},
	
	
		/**
		 * Legacy configuration options. Enable and disable legacy options that
		 * are available in DataTables.
		 *
		 *  @type object
		 */
		legacy: {
			/**
			 * Enable / disable DataTables 1.9 compatible server-side processing
			 * requests
			 *
			 *  @type boolean
			 *  @default null
			 */
			ajax: null
		},
	
	
		/**
		 * Pagination plug-in methods.
		 * 
		 * Each entry in this object is a function and defines which buttons should
		 * be shown by the pagination rendering method that is used for the table:
		 * {@link DataTable.ext.renderer.pageButton}. The renderer addresses how the
		 * buttons are displayed in the document, while the functions here tell it
		 * what buttons to display. This is done by returning an array of button
		 * descriptions (what each button will do).
		 *
		 * Pagination types (the four built in options and any additional plug-in
		 * options defined here) can be used through the `paginationType`
		 * initialisation parameter.
		 *
		 * The functions defined take two parameters:
		 *
		 * 1. `{int} page` The current page index
		 * 2. `{int} pages` The number of pages in the table
		 *
		 * Each function is expected to return an array where each element of the
		 * array can be one of:
		 *
		 * * `first` - Jump to first page when activated
		 * * `last` - Jump to last page when activated
		 * * `previous` - Show previous page when activated
		 * * `next` - Show next page when activated
		 * * `{int}` - Show page of the index given
		 * * `{array}` - A nested array containing the above elements to add a
		 *   containing 'DIV' element (might be useful for styling).
		 *
		 * Note that DataTables v1.9- used this object slightly differently whereby
		 * an object with two functions would be defined for each plug-in. That
		 * ability is still supported by DataTables 1.10+ to provide backwards
		 * compatibility, but this option of use is now decremented and no longer
		 * documented in DataTables 1.10+.
		 *
		 *  @type object
		 *  @default {}
		 *
		 *  @example
		 *    // Show previous, next and current page buttons only
		 *    $.fn.dataTableExt.oPagination.current = function ( page, pages ) {
		 *      return [ 'previous', page, 'next' ];
		 *    };
		 */
		pager: {},
	
	
		renderer: {
			pageButton: {},
			header: {}
		},
	
	
		/**
		 * Ordering plug-ins - custom data source
		 * 
		 * The extension options for ordering of data available here is complimentary
		 * to the default type based ordering that DataTables typically uses. It
		 * allows much greater control over the the data that is being used to
		 * order a column, but is necessarily therefore more complex.
		 * 
		 * This type of ordering is useful if you want to do ordering based on data
		 * live from the DOM (for example the contents of an 'input' element) rather
		 * than just the static string that DataTables knows of.
		 * 
		 * The way these plug-ins work is that you create an array of the values you
		 * wish to be ordering for the column in question and then return that
		 * array. The data in the array much be in the index order of the rows in
		 * the table (not the currently ordering order!). Which order data gathering
		 * function is run here depends on the `dt-init columns.orderDataType`
		 * parameter that is used for the column (if any).
		 *
		 * The functions defined take two parameters:
		 *
		 * 1. `{object}` DataTables settings object: see
		 *    {@link DataTable.models.oSettings}
		 * 2. `{int}` Target column index
		 *
		 * Each function is expected to return an array:
		 *
		 * * `{array}` Data for the column to be ordering upon
		 *
		 *  @type array
		 *
		 *  @example
		 *    // Ordering using `input` node values
		 *    $.fn.dataTable.ext.order['dom-text'] = function  ( settings, col )
		 *    {
		 *      return this.api().column( col, {order:'index'} ).nodes().map( function ( td, i ) {
		 *        return $('input', td).val();
		 *      } );
		 *    }
		 */
		order: {},
	
	
		/**
		 * Type based plug-ins.
		 *
		 * Each column in DataTables has a type assigned to it, either by automatic
		 * detection or by direct assignment using the `type` option for the column.
		 * The type of a column will effect how it is ordering and search (plug-ins
		 * can also make use of the column type if required).
		 *
		 * @namespace
		 */
		type: {
			/**
			 * Type detection functions.
			 *
			 * The functions defined in this object are used to automatically detect
			 * a column's type, making initialisation of DataTables super easy, even
			 * when complex data is in the table.
			 *
			 * The functions defined take two parameters:
			 *
		     *  1. `{*}` Data from the column cell to be analysed
		     *  2. `{settings}` DataTables settings object. This can be used to
		     *     perform context specific type detection - for example detection
		     *     based on language settings such as using a comma for a decimal
		     *     place. Generally speaking the options from the settings will not
		     *     be required
			 *
			 * Each function is expected to return:
			 *
			 * * `{string|null}` Data type detected, or null if unknown (and thus
			 *   pass it on to the other type detection functions.
			 *
			 *  @type array
			 *
			 *  @example
			 *    // Currency type detection plug-in:
			 *    $.fn.dataTable.ext.type.detect.push(
			 *      function ( data, settings ) {
			 *        // Check the numeric part
			 *        if ( ! $.isNumeric( data.substring(1) ) ) {
			 *          return null;
			 *        }
			 *
			 *        // Check prefixed by currency
			 *        if ( data.charAt(0) == '$' || data.charAt(0) == '&pound;' ) {
			 *          return 'currency';
			 *        }
			 *        return null;
			 *      }
			 *    );
			 */
			detect: [],
	
	
			/**
			 * Type based search formatting.
			 *
			 * The type based searching functions can be used to pre-format the
			 * data to be search on. For example, it can be used to strip HTML
			 * tags or to de-format telephone numbers for numeric only searching.
			 *
			 * Note that is a search is not defined for a column of a given type,
			 * no search formatting will be performed.
			 * 
			 * Pre-processing of searching data plug-ins - When you assign the sType
			 * for a column (or have it automatically detected for you by DataTables
			 * or a type detection plug-in), you will typically be using this for
			 * custom sorting, but it can also be used to provide custom searching
			 * by allowing you to pre-processing the data and returning the data in
			 * the format that should be searched upon. This is done by adding
			 * functions this object with a parameter name which matches the sType
			 * for that target column. This is the corollary of <i>afnSortData</i>
			 * for searching data.
			 *
			 * The functions defined take a single parameter:
			 *
		     *  1. `{*}` Data from the column cell to be prepared for searching
			 *
			 * Each function is expected to return:
			 *
			 * * `{string|null}` Formatted string that will be used for the searching.
			 *
			 *  @type object
			 *  @default {}
			 *
			 *  @example
			 *    $.fn.dataTable.ext.type.search['title-numeric'] = function ( d ) {
			 *      return d.replace(/\n/g," ").replace( /<.*?>/g, "" );
			 *    }
			 */
			search: {},
	
	
			/**
			 * Type based ordering.
			 *
			 * The column type tells DataTables what ordering to apply to the table
			 * when a column is sorted upon. The order for each type that is defined,
			 * is defined by the functions available in this object.
			 *
			 * Each ordering option can be described by three properties added to
			 * this object:
			 *
			 * * `{type}-pre` - Pre-formatting function
			 * * `{type}-asc` - Ascending order function
			 * * `{type}-desc` - Descending order function
			 *
			 * All three can be used together, only `{type}-pre` or only
			 * `{type}-asc` and `{type}-desc` together. It is generally recommended
			 * that only `{type}-pre` is used, as this provides the optimal
			 * implementation in terms of speed, although the others are provided
			 * for compatibility with existing Javascript sort functions.
			 *
			 * `{type}-pre`: Functions defined take a single parameter:
			 *
		     *  1. `{*}` Data from the column cell to be prepared for ordering
			 *
			 * And return:
			 *
			 * * `{*}` Data to be sorted upon
			 *
			 * `{type}-asc` and `{type}-desc`: Functions are typical Javascript sort
			 * functions, taking two parameters:
			 *
		     *  1. `{*}` Data to compare to the second parameter
		     *  2. `{*}` Data to compare to the first parameter
			 *
			 * And returning:
			 *
			 * * `{*}` Ordering match: <0 if first parameter should be sorted lower
			 *   than the second parameter, ===0 if the two parameters are equal and
			 *   >0 if the first parameter should be sorted height than the second
			 *   parameter.
			 * 
			 *  @type object
			 *  @default {}
			 *
			 *  @example
			 *    // Numeric ordering of formatted numbers with a pre-formatter
			 *    $.extend( $.fn.dataTable.ext.type.order, {
			 *      "string-pre": function(x) {
			 *        a = (a === "-" || a === "") ? 0 : a.replace( /[^\d\-\.]/g, "" );
			 *        return parseFloat( a );
			 *      }
			 *    } );
			 *
			 *  @example
			 *    // Case-sensitive string ordering, with no pre-formatting method
			 *    $.extend( $.fn.dataTable.ext.order, {
			 *      "string-case-asc": function(x,y) {
			 *        return ((x < y) ? -1 : ((x > y) ? 1 : 0));
			 *      },
			 *      "string-case-desc": function(x,y) {
			 *        return ((x < y) ? 1 : ((x > y) ? -1 : 0));
			 *      }
			 *    } );
			 */
			order: {}
		},
	
		/**
		 * Unique DataTables instance counter
		 *
		 * @type int
		 * @private
		 */
		_unique: 0,
	
	
		//
		// Depreciated
		// The following properties are retained for backwards compatiblity only.
		// The should not be used in new projects and will be removed in a future
		// version
		//
	
		/**
		 * Version check function.
		 *  @type function
		 *  @depreciated Since 1.10
		 */
		fnVersionCheck: DataTable.fnVersionCheck,
	
	
		/**
		 * Index for what 'this' index API functions should use
		 *  @type int
		 *  @deprecated Since v1.10
		 */
		iApiIndex: 0,
	
	
		/**
		 * jQuery UI class container
		 *  @type object
		 *  @deprecated Since v1.10
		 */
		oJUIClasses: {},
	
	
		/**
		 * Software version
		 *  @type string
		 *  @deprecated Since v1.10
		 */
		sVersion: DataTable.version
	};
	
	
	//
	// Backwards compatibility. Alias to pre 1.10 Hungarian notation counter parts
	//
	$.extend( _ext, {
		afnFiltering: _ext.search,
		aTypes:       _ext.type.detect,
		ofnSearch:    _ext.type.search,
		oSort:        _ext.type.order,
		afnSortData:  _ext.order,
		aoFeatures:   _ext.feature,
		oApi:         _ext.internal,
		oStdClasses:  _ext.classes,
		oPagination:  _ext.pager
	} );
	
	
	$.extend( DataTable.ext.classes, {
		"sTable": "dataTable",
		"sNoFooter": "no-footer",
	
		/* Paging buttons */
		"sPageButton": "paginate_button",
		"sPageButtonActive": "current",
		"sPageButtonDisabled": "disabled",
	
		/* Striping classes */
		"sStripeOdd": "odd",
		"sStripeEven": "even",
	
		/* Empty row */
		"sRowEmpty": "dataTables_empty",
	
		/* Features */
		"sWrapper": "dataTables_wrapper",
		"sFilter": "dataTables_filter",
		"sInfo": "dataTables_info",
		"sPaging": "dataTables_paginate paging_", /* Note that the type is postfixed */
		"sLength": "dataTables_length",
		"sProcessing": "dataTables_processing",
	
		/* Sorting */
		"sSortAsc": "sorting_asc",
		"sSortDesc": "sorting_desc",
		"sSortable": "sorting", /* Sortable in both directions */
		"sSortableAsc": "sorting_asc_disabled",
		"sSortableDesc": "sorting_desc_disabled",
		"sSortableNone": "sorting_disabled",
		"sSortColumn": "sorting_", /* Note that an int is postfixed for the sorting order */
	
		/* Filtering */
		"sFilterInput": "",
	
		/* Page length */
		"sLengthSelect": "",
	
		/* Scrolling */
		"sScrollWrapper": "dataTables_scroll",
		"sScrollHead": "dataTables_scrollHead",
		"sScrollHeadInner": "dataTables_scrollHeadInner",
		"sScrollBody": "dataTables_scrollBody",
		"sScrollFoot": "dataTables_scrollFoot",
		"sScrollFootInner": "dataTables_scrollFootInner",
	
		/* Misc */
		"sHeaderTH": "",
		"sFooterTH": "",
	
		// Deprecated
		"sSortJUIAsc": "",
		"sSortJUIDesc": "",
		"sSortJUI": "",
		"sSortJUIAscAllowed": "",
		"sSortJUIDescAllowed": "",
		"sSortJUIWrapper": "",
		"sSortIcon": "",
		"sJUIHeader": "",
		"sJUIFooter": ""
	} );
	
	
	(function() {
	
	// Reused strings for better compression. Closure compiler appears to have a
	// weird edge case where it is trying to expand strings rather than use the
	// variable version. This results in about 200 bytes being added, for very
	// little preference benefit since it this run on script load only.
	var _empty = '';
	_empty = '';
	
	var _stateDefault = _empty + 'ui-state-default';
	var _sortIcon     = _empty + 'css_right ui-icon ui-icon-';
	var _headerFooter = _empty + 'fg-toolbar ui-toolbar ui-widget-header ui-helper-clearfix';
	
	$.extend( DataTable.ext.oJUIClasses, DataTable.ext.classes, {
		/* Full numbers paging buttons */
		"sPageButton":         "fg-button ui-button "+_stateDefault,
		"sPageButtonActive":   "ui-state-disabled",
		"sPageButtonDisabled": "ui-state-disabled",
	
		/* Features */
		"sPaging": "dataTables_paginate fg-buttonset ui-buttonset fg-buttonset-multi "+
			"ui-buttonset-multi paging_", /* Note that the type is postfixed */
	
		/* Sorting */
		"sSortAsc":            _stateDefault+" sorting_asc",
		"sSortDesc":           _stateDefault+" sorting_desc",
		"sSortable":           _stateDefault+" sorting",
		"sSortableAsc":        _stateDefault+" sorting_asc_disabled",
		"sSortableDesc":       _stateDefault+" sorting_desc_disabled",
		"sSortableNone":       _stateDefault+" sorting_disabled",
		"sSortJUIAsc":         _sortIcon+"triangle-1-n",
		"sSortJUIDesc":        _sortIcon+"triangle-1-s",
		"sSortJUI":            _sortIcon+"carat-2-n-s",
		"sSortJUIAscAllowed":  _sortIcon+"carat-1-n",
		"sSortJUIDescAllowed": _sortIcon+"carat-1-s",
		"sSortJUIWrapper":     "DataTables_sort_wrapper",
		"sSortIcon":           "DataTables_sort_icon",
	
		/* Scrolling */
		"sScrollHead": "dataTables_scrollHead "+_stateDefault,
		"sScrollFoot": "dataTables_scrollFoot "+_stateDefault,
	
		/* Misc */
		"sHeaderTH":  _stateDefault,
		"sFooterTH":  _stateDefault,
		"sJUIHeader": _headerFooter+" ui-corner-tl ui-corner-tr",
		"sJUIFooter": _headerFooter+" ui-corner-bl ui-corner-br"
	} );
	
	}());
	
	
	
	var extPagination = DataTable.ext.pager;
	
	function _numbers ( page, pages ) {
		var
			numbers = [],
			buttons = extPagination.numbers_length,
			half = Math.floor( buttons / 2 ),
			i = 1;
	
		if ( pages <= buttons ) {
			numbers = _range( 0, pages );
		}
		else if ( page <= half ) {
			numbers = _range( 0, buttons-2 );
			numbers.push( 'ellipsis' );
			numbers.push( pages-1 );
		}
		else if ( page >= pages - 1 - half ) {
			numbers = _range( pages-(buttons-2), pages );
			numbers.splice( 0, 0, 'ellipsis' ); // no unshift in ie6
			numbers.splice( 0, 0, 0 );
		}
		else {
			numbers = _range( page-half+2, page+half-1 );
			numbers.push( 'ellipsis' );
			numbers.push( pages-1 );
			numbers.splice( 0, 0, 'ellipsis' );
			numbers.splice( 0, 0, 0 );
		}
	
		numbers.DT_el = 'span';
		return numbers;
	}
	
	
	$.extend( extPagination, {
		simple: function ( page, pages ) {
			return [ 'previous', 'next' ];
		},
	
		full: function ( page, pages ) {
			return [  'first', 'previous', 'next', 'last' ];
		},
	
		numbers: function ( page, pages ) {
			return [ _numbers(page, pages) ];
		},
	
		simple_numbers: function ( page, pages ) {
			return [ 'previous', _numbers(page, pages), 'next' ];
		},
	
		full_numbers: function ( page, pages ) {
			return [ 'first', 'previous', _numbers(page, pages), 'next', 'last' ];
		},
	
		// For testing and plug-ins to use
		_numbers: _numbers,
	
		// Number of number buttons (including ellipsis) to show. _Must be odd!_
		numbers_length: 7
	} );
	
	
	$.extend( true, DataTable.ext.renderer, {
		pageButton: {
			_: function ( settings, host, idx, buttons, page, pages ) {
				var classes = settings.oClasses;
				var lang = settings.oLanguage.oPaginate;
				var aria = settings.oLanguage.oAria.paginate || {};
				var btnDisplay, btnClass, counter=0;
	
				var attach = function( container, buttons ) {
					var i, ien, node, button;
					var clickHandler = function ( e ) {
						_fnPageChange( settings, e.data.action, true );
					};
	
					for ( i=0, ien=buttons.length ; i<ien ; i++ ) {
						button = buttons[i];
	
						if ( $.isArray( button ) ) {
							var inner = $( '<'+(button.DT_el || 'div')+'/>' )
								.appendTo( container );
							attach( inner, button );
						}
						else {
							btnDisplay = null;
							btnClass = '';
	
							switch ( button ) {
								case 'ellipsis':
									container.append('<span class="ellipsis">&#x2026;</span>');
									break;
	
								case 'first':
									btnDisplay = lang.sFirst;
									btnClass = button + (page > 0 ?
										'' : ' '+classes.sPageButtonDisabled);
									break;
	
								case 'previous':
									btnDisplay = lang.sPrevious;
									btnClass = button + (page > 0 ?
										'' : ' '+classes.sPageButtonDisabled);
									break;
	
								case 'next':
									btnDisplay = lang.sNext;
									btnClass = button + (page < pages-1 ?
										'' : ' '+classes.sPageButtonDisabled);
									break;
	
								case 'last':
									btnDisplay = lang.sLast;
									btnClass = button + (page < pages-1 ?
										'' : ' '+classes.sPageButtonDisabled);
									break;
	
								default:
									btnDisplay = button + 1;
									btnClass = page === button ?
										classes.sPageButtonActive : '';
									break;
							}
	
							if ( btnDisplay !== null ) {
								node = $('<a>', {
										'class': classes.sPageButton+' '+btnClass,
										'aria-controls': settings.sTableId,
										'aria-label': aria[ button ],
										'data-dt-idx': counter,
										'tabindex': settings.iTabIndex,
										'id': idx === 0 && typeof button === 'string' ?
											settings.sTableId +'_'+ button :
											null
									} )
									.html( btnDisplay )
									.appendTo( container );
	
								_fnBindAction(
									node, {action: button}, clickHandler
								);
	
								counter++;
							}
						}
					}
				};
	
				// IE9 throws an 'unknown error' if document.activeElement is used
				// inside an iframe or frame. Try / catch the error. Not good for
				// accessibility, but neither are frames.
				var activeEl;
	
				try {
					// Because this approach is destroying and recreating the paging
					// elements, focus is lost on the select button which is bad for
					// accessibility. So we want to restore focus once the draw has
					// completed
					activeEl = $(host).find(document.activeElement).data('dt-idx');
				}
				catch (e) {}
	
				attach( $(host).empty(), buttons );
	
				if ( activeEl ) {
					$(host).find( '[data-dt-idx='+activeEl+']' ).focus();
				}
			}
		}
	} );
	
	
	
	// Built in type detection. See model.ext.aTypes for information about
	// what is required from this methods.
	$.extend( DataTable.ext.type.detect, [
		// Plain numbers - first since V8 detects some plain numbers as dates
		// e.g. Date.parse('55') (but not all, e.g. Date.parse('22')...).
		function ( d, settings )
		{
			var decimal = settings.oLanguage.sDecimal;
			return _isNumber( d, decimal ) ? 'num'+decimal : null;
		},
	
		// Dates (only those recognised by the browser's Date.parse)
		function ( d, settings )
		{
			// V8 will remove any unknown characters at the start and end of the
			// expression, leading to false matches such as `$245.12` or `10%` being
			// a valid date. See forum thread 18941 for detail.
			if ( d && !(d instanceof Date) && ( ! _re_date_start.test(d) || ! _re_date_end.test(d) ) ) {
				return null;
			}
			var parsed = Date.parse(d);
			return (parsed !== null && !isNaN(parsed)) || _empty(d) ? 'date' : null;
		},
	
		// Formatted numbers
		function ( d, settings )
		{
			var decimal = settings.oLanguage.sDecimal;
			return _isNumber( d, decimal, true ) ? 'num-fmt'+decimal : null;
		},
	
		// HTML numeric
		function ( d, settings )
		{
			var decimal = settings.oLanguage.sDecimal;
			return _htmlNumeric( d, decimal ) ? 'html-num'+decimal : null;
		},
	
		// HTML numeric, formatted
		function ( d, settings )
		{
			var decimal = settings.oLanguage.sDecimal;
			return _htmlNumeric( d, decimal, true ) ? 'html-num-fmt'+decimal : null;
		},
	
		// HTML (this is strict checking - there must be html)
		function ( d, settings )
		{
			return _empty( d ) || (typeof d === 'string' && d.indexOf('<') !== -1) ?
				'html' : null;
		}
	] );
	
	
	
	// Filter formatting functions. See model.ext.ofnSearch for information about
	// what is required from these methods.
	// 
	// Note that additional search methods are added for the html numbers and
	// html formatted numbers by `_addNumericSort()` when we know what the decimal
	// place is
	
	
	$.extend( DataTable.ext.type.search, {
		html: function ( data ) {
			return _empty(data) ?
				data :
				typeof data === 'string' ?
					data
						.replace( _re_new_lines, " " )
						.replace( _re_html, "" ) :
					'';
		},
	
		string: function ( data ) {
			return _empty(data) ?
				data :
				typeof data === 'string' ?
					data.replace( _re_new_lines, " " ) :
					data;
		}
	} );
	
	
	
	var __numericReplace = function ( d, decimalPlace, re1, re2 ) {
		if ( d !== 0 && (!d || d === '-') ) {
			return -Infinity;
		}
	
		// If a decimal place other than `.` is used, it needs to be given to the
		// function so we can detect it and replace with a `.` which is the only
		// decimal place Javascript recognises - it is not locale aware.
		if ( decimalPlace ) {
			d = _numToDecimal( d, decimalPlace );
		}
	
		if ( d.replace ) {
			if ( re1 ) {
				d = d.replace( re1, '' );
			}
	
			if ( re2 ) {
				d = d.replace( re2, '' );
			}
		}
	
		return d * 1;
	};
	
	
	// Add the numeric 'deformatting' functions for sorting and search. This is done
	// in a function to provide an easy ability for the language options to add
	// additional methods if a non-period decimal place is used.
	function _addNumericSort ( decimalPlace ) {
		$.each(
			{
				// Plain numbers
				"num": function ( d ) {
					return __numericReplace( d, decimalPlace );
				},
	
				// Formatted numbers
				"num-fmt": function ( d ) {
					return __numericReplace( d, decimalPlace, _re_formatted_numeric );
				},
	
				// HTML numeric
				"html-num": function ( d ) {
					return __numericReplace( d, decimalPlace, _re_html );
				},
	
				// HTML numeric, formatted
				"html-num-fmt": function ( d ) {
					return __numericReplace( d, decimalPlace, _re_html, _re_formatted_numeric );
				}
			},
			function ( key, fn ) {
				// Add the ordering method
				_ext.type.order[ key+decimalPlace+'-pre' ] = fn;
	
				// For HTML types add a search formatter that will strip the HTML
				if ( key.match(/^html\-/) ) {
					_ext.type.search[ key+decimalPlace ] = _ext.type.search.html;
				}
			}
		);
	}
	
	
	// Default sort methods
	$.extend( _ext.type.order, {
		// Dates
		"date-pre": function ( d ) {
			return Date.parse( d ) || 0;
		},
	
		// html
		"html-pre": function ( a ) {
			return _empty(a) ?
				'' :
				a.replace ?
					a.replace( /<.*?>/g, "" ).toLowerCase() :
					a+'';
		},
	
		// string
		"string-pre": function ( a ) {
			// This is a little complex, but faster than always calling toString,
			// http://jsperf.com/tostring-v-check
			return _empty(a) ?
				'' :
				typeof a === 'string' ?
					a.toLowerCase() :
					! a.toString ?
						'' :
						a.toString();
		},
	
		// string-asc and -desc are retained only for compatibility with the old
		// sort methods
		"string-asc": function ( x, y ) {
			return ((x < y) ? -1 : ((x > y) ? 1 : 0));
		},
	
		"string-desc": function ( x, y ) {
			return ((x < y) ? 1 : ((x > y) ? -1 : 0));
		}
	} );
	
	
	// Numeric sorting types - order doesn't matter here
	_addNumericSort( '' );
	
	
	$.extend( true, DataTable.ext.renderer, {
		header: {
			_: function ( settings, cell, column, classes ) {
				// No additional mark-up required
				// Attach a sort listener to update on sort - note that using the
				// `DT` namespace will allow the event to be removed automatically
				// on destroy, while the `dt` namespaced event is the one we are
				// listening for
				$(settings.nTable).on( 'order.dt.DT', function ( e, ctx, sorting, columns ) {
					if ( settings !== ctx ) { // need to check this this is the host
						return;               // table, not a nested one
					}
	
					var colIdx = column.idx;
	
					cell
						.removeClass(
							column.sSortingClass +' '+
							classes.sSortAsc +' '+
							classes.sSortDesc
						)
						.addClass( columns[ colIdx ] == 'asc' ?
							classes.sSortAsc : columns[ colIdx ] == 'desc' ?
								classes.sSortDesc :
								column.sSortingClass
						);
				} );
			},
	
			jqueryui: function ( settings, cell, column, classes ) {
				$('<div/>')
					.addClass( classes.sSortJUIWrapper )
					.append( cell.contents() )
					.append( $('<span/>')
						.addClass( classes.sSortIcon+' '+column.sSortingClassJUI )
					)
					.appendTo( cell );
	
				// Attach a sort listener to update on sort
				$(settings.nTable).on( 'order.dt.DT', function ( e, ctx, sorting, columns ) {
					if ( settings !== ctx ) {
						return;
					}
	
					var colIdx = column.idx;
	
					cell
						.removeClass( classes.sSortAsc +" "+classes.sSortDesc )
						.addClass( columns[ colIdx ] == 'asc' ?
							classes.sSortAsc : columns[ colIdx ] == 'desc' ?
								classes.sSortDesc :
								column.sSortingClass
						);
	
					cell
						.find( 'span.'+classes.sSortIcon )
						.removeClass(
							classes.sSortJUIAsc +" "+
							classes.sSortJUIDesc +" "+
							classes.sSortJUI +" "+
							classes.sSortJUIAscAllowed +" "+
							classes.sSortJUIDescAllowed
						)
						.addClass( columns[ colIdx ] == 'asc' ?
							classes.sSortJUIAsc : columns[ colIdx ] == 'desc' ?
								classes.sSortJUIDesc :
								column.sSortingClassJUI
						);
				} );
			}
		}
	} );
	
	/*
	 * Public helper functions. These aren't used internally by DataTables, or
	 * called by any of the options passed into DataTables, but they can be used
	 * externally by developers working with DataTables. They are helper functions
	 * to make working with DataTables a little bit easier.
	 */
	
	/**
	 * Helpers for `columns.render`.
	 *
	 * The options defined here can be used with the `columns.render` initialisation
	 * option to provide a display renderer. The following functions are defined:
	 *
	 * * `number` - Will format numeric data (defined by `columns.data`) for
	 *   display, retaining the original unformatted data for sorting and filtering.
	 *   It takes 5 parameters:
	 *   * `string` - Thousands grouping separator
	 *   * `string` - Decimal point indicator
	 *   * `integer` - Number of decimal points to show
	 *   * `string` (optional) - Prefix.
	 *   * `string` (optional) - Postfix (/suffix).
	 * * `text` - Escape HTML to help prevent XSS attacks. It has no optional
	 *   parameters.
	 *
	 * @example
	 *   // Column definition using the number renderer
	 *   {
	 *     data: "salary",
	 *     render: $.fn.dataTable.render.number( '\'', '.', 0, '$' )
	 *   }
	 *
	 * @namespace
	 */
	DataTable.render = {
		number: function ( thousands, decimal, precision, prefix, postfix ) {
			return {
				display: function ( d ) {
					if ( typeof d !== 'number' && typeof d !== 'string' ) {
						return d;
					}
	
					var negative = d < 0 ? '-' : '';
					var flo = parseFloat( d );
	
					// If NaN then there isn't much formatting that we can do - just
					// return immediately
					if ( isNaN( flo ) ) {
						return d;
					}
	
					d = Math.abs( flo );
	
					var intPart = parseInt( d, 10 );
					var floatPart = precision ?
						decimal+(d - intPart).toFixed( precision ).substring( 2 ):
						'';
	
					return negative + (prefix||'') +
						intPart.toString().replace(
							/\B(?=(\d{3})+(?!\d))/g, thousands
						) +
						floatPart +
						(postfix||'');
				}
			};
		},
	
		text: function () {
			return {
				display: function ( d ) {
					return typeof d === 'string' ?
						d.replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;') :
						d;
				}
			};
		}
	};
	
	
	/*
	 * This is really a good bit rubbish this method of exposing the internal methods
	 * publicly... - To be fixed in 2.0 using methods on the prototype
	 */
	
	
	/**
	 * Create a wrapper function for exporting an internal functions to an external API.
	 *  @param {string} fn API function name
	 *  @returns {function} wrapped function
	 *  @memberof DataTable#internal
	 */
	function _fnExternApiFunc (fn)
	{
		return function() {
			var args = [_fnSettingsFromNode( this[DataTable.ext.iApiIndex] )].concat(
				Array.prototype.slice.call(arguments)
			);
			return DataTable.ext.internal[fn].apply( this, args );
		};
	}
	
	
	/**
	 * Reference to internal functions for use by plug-in developers. Note that
	 * these methods are references to internal functions and are considered to be
	 * private. If you use these methods, be aware that they are liable to change
	 * between versions.
	 *  @namespace
	 */
	$.extend( DataTable.ext.internal, {
		_fnExternApiFunc: _fnExternApiFunc,
		_fnBuildAjax: _fnBuildAjax,
		_fnAjaxUpdate: _fnAjaxUpdate,
		_fnAjaxParameters: _fnAjaxParameters,
		_fnAjaxUpdateDraw: _fnAjaxUpdateDraw,
		_fnAjaxDataSrc: _fnAjaxDataSrc,
		_fnAddColumn: _fnAddColumn,
		_fnColumnOptions: _fnColumnOptions,
		_fnAdjustColumnSizing: _fnAdjustColumnSizing,
		_fnVisibleToColumnIndex: _fnVisibleToColumnIndex,
		_fnColumnIndexToVisible: _fnColumnIndexToVisible,
		_fnVisbleColumns: _fnVisbleColumns,
		_fnGetColumns: _fnGetColumns,
		_fnColumnTypes: _fnColumnTypes,
		_fnApplyColumnDefs: _fnApplyColumnDefs,
		_fnHungarianMap: _fnHungarianMap,
		_fnCamelToHungarian: _fnCamelToHungarian,
		_fnLanguageCompat: _fnLanguageCompat,
		_fnBrowserDetect: _fnBrowserDetect,
		_fnAddData: _fnAddData,
		_fnAddTr: _fnAddTr,
		_fnNodeToDataIndex: _fnNodeToDataIndex,
		_fnNodeToColumnIndex: _fnNodeToColumnIndex,
		_fnGetCellData: _fnGetCellData,
		_fnSetCellData: _fnSetCellData,
		_fnSplitObjNotation: _fnSplitObjNotation,
		_fnGetObjectDataFn: _fnGetObjectDataFn,
		_fnSetObjectDataFn: _fnSetObjectDataFn,
		_fnGetDataMaster: _fnGetDataMaster,
		_fnClearTable: _fnClearTable,
		_fnDeleteIndex: _fnDeleteIndex,
		_fnInvalidate: _fnInvalidate,
		_fnGetRowElements: _fnGetRowElements,
		_fnCreateTr: _fnCreateTr,
		_fnBuildHead: _fnBuildHead,
		_fnDrawHead: _fnDrawHead,
		_fnDraw: _fnDraw,
		_fnReDraw: _fnReDraw,
		_fnAddOptionsHtml: _fnAddOptionsHtml,
		_fnDetectHeader: _fnDetectHeader,
		_fnGetUniqueThs: _fnGetUniqueThs,
		_fnFeatureHtmlFilter: _fnFeatureHtmlFilter,
		_fnFilterComplete: _fnFilterComplete,
		_fnFilterCustom: _fnFilterCustom,
		_fnFilterColumn: _fnFilterColumn,
		_fnFilter: _fnFilter,
		_fnFilterCreateSearch: _fnFilterCreateSearch,
		_fnEscapeRegex: _fnEscapeRegex,
		_fnFilterData: _fnFilterData,
		_fnFeatureHtmlInfo: _fnFeatureHtmlInfo,
		_fnUpdateInfo: _fnUpdateInfo,
		_fnInfoMacros: _fnInfoMacros,
		_fnInitialise: _fnInitialise,
		_fnInitComplete: _fnInitComplete,
		_fnLengthChange: _fnLengthChange,
		_fnFeatureHtmlLength: _fnFeatureHtmlLength,
		_fnFeatureHtmlPaginate: _fnFeatureHtmlPaginate,
		_fnPageChange: _fnPageChange,
		_fnFeatureHtmlProcessing: _fnFeatureHtmlProcessing,
		_fnProcessingDisplay: _fnProcessingDisplay,
		_fnFeatureHtmlTable: _fnFeatureHtmlTable,
		_fnScrollDraw: _fnScrollDraw,
		_fnApplyToChildren: _fnApplyToChildren,
		_fnCalculateColumnWidths: _fnCalculateColumnWidths,
		_fnThrottle: _fnThrottle,
		_fnConvertToWidth: _fnConvertToWidth,
		_fnGetWidestNode: _fnGetWidestNode,
		_fnGetMaxLenString: _fnGetMaxLenString,
		_fnStringToCss: _fnStringToCss,
		_fnSortFlatten: _fnSortFlatten,
		_fnSort: _fnSort,
		_fnSortAria: _fnSortAria,
		_fnSortListener: _fnSortListener,
		_fnSortAttachListener: _fnSortAttachListener,
		_fnSortingClasses: _fnSortingClasses,
		_fnSortData: _fnSortData,
		_fnSaveState: _fnSaveState,
		_fnLoadState: _fnLoadState,
		_fnSettingsFromNode: _fnSettingsFromNode,
		_fnLog: _fnLog,
		_fnMap: _fnMap,
		_fnBindAction: _fnBindAction,
		_fnCallbackReg: _fnCallbackReg,
		_fnCallbackFire: _fnCallbackFire,
		_fnLengthOverflow: _fnLengthOverflow,
		_fnRenderer: _fnRenderer,
		_fnDataSource: _fnDataSource,
		_fnRowAttributes: _fnRowAttributes,
		_fnCalculateEnd: function () {} // Used by a lot of plug-ins, but redundant
		                                // in 1.10, so this dead-end function is
		                                // added to prevent errors
	} );
	

	// jQuery access
	$.fn.dataTable = DataTable;

	// Provide access to the host jQuery object (circular reference)
	DataTable.$ = $;

	// Legacy aliases
	$.fn.dataTableSettings = DataTable.settings;
	$.fn.dataTableExt = DataTable.ext;

	// With a capital `D` we return a DataTables API instance rather than a
	// jQuery object
	$.fn.DataTable = function ( opts ) {
		return $(this).dataTable( opts ).api();
	};

	// All properties that are available to $.fn.dataTable should also be
	// available on $.fn.DataTable
	$.each( DataTable, function ( prop, val ) {
		$.fn.DataTable[ prop ] = val;
	} );


	// Information about events fired by DataTables - for documentation.
	/**
	 * Draw event, fired whenever the table is redrawn on the page, at the same
	 * point as fnDrawCallback. This may be useful for binding events or
	 * performing calculations when the table is altered at all.
	 *  @name DataTable#draw.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 */

	/**
	 * Search event, fired when the searching applied to the table (using the
	 * built-in global search, or column filters) is altered.
	 *  @name DataTable#search.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 */

	/**
	 * Page change event, fired when the paging of the table is altered.
	 *  @name DataTable#page.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 */

	/**
	 * Order event, fired when the ordering applied to the table is altered.
	 *  @name DataTable#order.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 */

	/**
	 * DataTables initialisation complete event, fired when the table is fully
	 * drawn, including Ajax data loaded, if Ajax data is required.
	 *  @name DataTable#init.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} oSettings DataTables settings object
	 *  @param {object} json The JSON object request from the server - only
	 *    present if client-side Ajax sourced data is used</li></ol>
	 */

	/**
	 * State save event, fired when the table has changed state a new state save
	 * is required. This event allows modification of the state saving object
	 * prior to actually doing the save, including addition or other state
	 * properties (for plug-ins) or modification of a DataTables core property.
	 *  @name DataTable#stateSaveParams.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} oSettings DataTables settings object
	 *  @param {object} json The state information to be saved
	 */

	/**
	 * State load event, fired when the table is loading state from the stored
	 * data, but prior to the settings object being modified by the saved state
	 * - allowing modification of the saved state is required or loading of
	 * state for a plug-in.
	 *  @name DataTable#stateLoadParams.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} oSettings DataTables settings object
	 *  @param {object} json The saved state information
	 */

	/**
	 * State loaded event, fired when state has been loaded from stored data and
	 * the settings object has been modified by the loaded data.
	 *  @name DataTable#stateLoaded.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} oSettings DataTables settings object
	 *  @param {object} json The saved state information
	 */

	/**
	 * Processing event, fired when DataTables is doing some kind of processing
	 * (be it, order, searcg or anything else). It can be used to indicate to
	 * the end user that there is something happening, or that something has
	 * finished.
	 *  @name DataTable#processing.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} oSettings DataTables settings object
	 *  @param {boolean} bShow Flag for if DataTables is doing processing or not
	 */

	/**
	 * Ajax (XHR) event, fired whenever an Ajax request is completed from a
	 * request to made to the server for new data. This event is called before
	 * DataTables processed the returned data, so it can also be used to pre-
	 * process the data returned from the server, if needed.
	 *
	 * Note that this trigger is called in `fnServerData`, if you override
	 * `fnServerData` and which to use this event, you need to trigger it in you
	 * success function.
	 *  @name DataTable#xhr.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 *  @param {object} json JSON returned from the server
	 *
	 *  @example
	 *     // Use a custom property returned from the server in another DOM element
	 *     $('#table').dataTable().on('xhr.dt', function (e, settings, json) {
	 *       $('#status').html( json.status );
	 *     } );
	 *
	 *  @example
	 *     // Pre-process the data returned from the server
	 *     $('#table').dataTable().on('xhr.dt', function (e, settings, json) {
	 *       for ( var i=0, ien=json.aaData.length ; i<ien ; i++ ) {
	 *         json.aaData[i].sum = json.aaData[i].one + json.aaData[i].two;
	 *       }
	 *       // Note no return - manipulate the data directly in the JSON object.
	 *     } );
	 */

	/**
	 * Destroy event, fired when the DataTable is destroyed by calling fnDestroy
	 * or passing the bDestroy:true parameter in the initialisation object. This
	 * can be used to remove bound events, added DOM nodes, etc.
	 *  @name DataTable#destroy.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 */

	/**
	 * Page length change event, fired when number of records to show on each
	 * page (the length) is changed.
	 *  @name DataTable#length.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 *  @param {integer} len New length
	 */

	/**
	 * Column sizing has changed.
	 *  @name DataTable#column-sizing.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 */

	/**
	 * Column visibility has changed.
	 *  @name DataTable#column-visibility.dt
	 *  @event
	 *  @param {event} e jQuery event object
	 *  @param {object} o DataTables settings object {@link DataTable.models.oSettings}
	 *  @param {int} column Column index
	 *  @param {bool} vis `false` if column now hidden, or `true` if visible
	 */

	return $.fn.dataTable;
}));


/*! AutoFill 2.1.0
 * ©2008-2015 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     AutoFill
 * @description Add Excel like click and drag auto-fill options to DataTables
 * @version     2.1.0
 * @file        dataTables.autoFill.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2010-2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */
(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


var _instance = 0;

/** 
 * AutoFill provides Excel like auto-fill features for a DataTable
 *
 * @class AutoFill
 * @constructor
 * @param {object} oTD DataTables settings object
 * @param {object} oConfig Configuration object for AutoFill
 */
var AutoFill = function( dt, opts )
{
	if ( ! DataTable.versionCheck || ! DataTable.versionCheck( '1.10.8' ) ) {
		throw( "Warning: AutoFill requires DataTables 1.10.8 or greater");
	}

	// User and defaults configuration object
	this.c = $.extend( true, {},
		DataTable.defaults.autoFill,
		AutoFill.defaults,
		opts
	);

	/**
	 * @namespace Settings object which contains customisable information for AutoFill instance
	 */
	this.s = {
		/** @type {DataTable.Api} DataTables' API instance */
		dt: new DataTable.Api( dt ),

		/** @type {String} Unique namespace for events attached to the document */
		namespace: '.autoFill'+(_instance++),

		/** @type {Object} Cached dimension information for use in the mouse move event handler */
		scroll: {},

		/** @type {integer} Interval object used for smooth scrolling */
		scrollInterval: null,

		handle: {
			height: 0,
			width: 0
		}
	};


	/**
	 * @namespace Common and useful DOM elements for the class instance
	 */
	this.dom = {
		/** @type {jQuery} AutoFill handle */
		handle: $('<div class="dt-autofill-handle"/>'),

		/**
		 * @type {Object} Selected cells outline - Need to use 4 elements,
		 *   otherwise the mouse over if you back into the selected rectangle
		 *   will be over that element, rather than the cells!
		 */
		select: {
			top:    $('<div class="dt-autofill-select top"/>'),
			right:  $('<div class="dt-autofill-select right"/>'),
			bottom: $('<div class="dt-autofill-select bottom"/>'),
			left:   $('<div class="dt-autofill-select left"/>')
		},

		/** @type {jQuery} Fill type chooser background */
		background: $('<div class="dt-autofill-background"/>'),

		/** @type {jQuery} Fill type chooser */
		list: $('<div class="dt-autofill-list">'+this.s.dt.i18n('autoFill.info', '')+'<ul/></div>'),

		/** @type {jQuery} DataTables scrolling container */
		dtScroll: null,

		/** @type {jQuery} Offset parent element */
		offsetParent: null
	};


	/* Constructor logic */
	this._constructor();
};



$.extend( AutoFill.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Constructor
	 */

	/**
	 * Initialise the RowReorder instance
	 *
	 * @private
	 */
	_constructor: function ()
	{
		var that = this;
		var dt = this.s.dt;
		var dtScroll = $('div.dataTables_scrollBody', this.s.dt.table().container());

		if ( dtScroll.length ) {
			this.dom.dtScroll = dtScroll;

			// Need to scroll container to be the offset parent
			if ( dtScroll.css('position') === 'static' ) {
				dtScroll.css( 'position', 'relative' );
			}
		}

		this._focusListener();

		this.dom.handle.on( 'mousedown', function (e) {
			that._mousedown( e );
			return false;
		} );

		dt.on( 'destroy.autoFill', function () {
			dt.off( '.autoFill' );
			$(dt.table().body()).off( that.s.namespace );
			$(document.body).off( that.s.namespace );
		} );
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods
	 */

	/**
	 * Display the AutoFill drag handle by appending it to a table cell. This
	 * is the opposite of the _detach method.
	 *
	 * @param  {node} node TD/TH cell to insert the handle into
	 * @private
	 */
	_attach: function ( node )
	{
		var dt = this.s.dt;
		var idx = dt.cell( node ).index();
		var handle = this.dom.handle;
		var handleDim = this.s.handle;

		if ( ! idx || dt.columns( this.c.columns ).indexes().indexOf( idx.column ) === -1 ) {
			this._detach();
			return;
		}

		if ( ! this.dom.offsetParent ) {
			this.dom.offsetParent = $(node).offsetParent();
		}

		if ( ! handleDim.height || ! handleDim.width ) {
			// Append to document so we can get its size. Not expecting it to
			// change during the life time of the page
			handle.appendTo( 'body' );
			handleDim.height = handle.outerHeight();
			handleDim.width = handle.outerWidth();
		}

		var offset = $(node).position();

		this.dom.attachedTo = node;
		handle
			.css( {
				top: offset.top + node.offsetHeight - handleDim.height,
				left: offset.left + node.offsetWidth - handleDim.width
			} )
			.appendTo( this.dom.offsetParent );
	},


	/**
	 * Determine can the fill type should be. This can be automatic, or ask the
	 * end user.
	 *
	 * @param {array} cells Information about the selected cells from the key
	 *     up function
	 * @private
	 */
	_actionSelector: function ( cells )
	{
		var that = this;
		var dt = this.s.dt;
		var actions = AutoFill.actions;
		var available = [];

		// "Ask" each plug-in if it wants to handle this data
		$.each( actions, function ( key, action ) {
			if ( action.available( dt, cells ) ) {
				available.push( key );
			}
		} );

		if ( available.length === 1 && this.c.alwaysAsk === false ) {
			// Only one action available - enact it immediately
			var result = actions[ available[0] ].execute( dt, cells );
			this._update( result, cells );
		}
		else {
			// Multiple actions available - ask the end user what they want to do
			var list = this.dom.list.children('ul').empty();

			// Add a cancel option
			available.push( 'cancel' );

			$.each( available, function ( i, name ) {
				list.append( $('<li/>')
					.append(
						'<div class="dt-autofill-question">'+
							actions[ name ].option( dt, cells )+
						'<div>'
					)
					.append( $('<div class="dt-autofill-button">' )
						.append( $('<button class="'+AutoFill.classes.btn+'">'+dt.i18n('autoFill.button', '&gt;')+'</button>')
							.on( 'click', function () {
								var result = actions[ name ].execute(
									dt, cells, $(this).closest('li')
								);
								that._update( result, cells );

								that.dom.background.remove();
								that.dom.list.remove();
							} )
						)
					)
				);
			} );

			this.dom.background.appendTo( 'body' );
			this.dom.list.appendTo( 'body' );

			this.dom.list.css( 'margin-top', this.dom.list.outerHeight()/2 * -1 );
		}
	},


	/**
	 * Remove the AutoFill handle from the document
	 *
	 * @private
	 */
	_detach: function ()
	{
		this.dom.attachedTo = null;
		this.dom.handle.detach();
	},


	/**
	 * Draw the selection outline by calculating the range between the start
	 * and end cells, then placing the highlighting elements to draw a rectangle
	 *
	 * @param  {node}   target End cell
	 * @param  {object} e      Originating event
	 * @private
	 */
	_drawSelection: function ( target, e )
	{
		// Calculate boundary for start cell to this one
		var dt = this.s.dt;
		var start = this.s.start;
		var startCell = $(this.dom.start);
		var endCell = $(target);
		var end = {
			row: dt.rows( { page: 'current' } ).nodes().indexOf( endCell.parent()[0] ),
			column: endCell.index()
		};

		// Be sure that is a DataTables controlled cell
		if ( ! dt.cell( endCell ).any() ) {
			return;
		}

		// if target is not in the columns available - do nothing
		if ( dt.columns( this.c.columns ).indexes().indexOf( end.column ) === -1 ) {
			return;
		}

		this.s.end = end;

		var top, bottom, left, right, height, width;

		top    = start.row    < end.row    ? startCell : endCell;
		bottom = start.row    < end.row    ? endCell   : startCell;
		left   = start.column < end.column ? startCell : endCell;
		right  = start.column < end.column ? endCell   : startCell;

		top    = top.position().top;
		left   = left.position().left;
		height = bottom.position().top + bottom.outerHeight() - top;
		width  = right.position().left + right.outerWidth() - left;

		var dtScroll = this.dom.dtScroll;
		if ( dtScroll ) {
			top += dtScroll.scrollTop();
			left += dtScroll.scrollLeft();
		}

		var select = this.dom.select;
		select.top.css( {
			top: top,
			left: left,
			width: width
		} );

		select.left.css( {
			top: top,
			left: left,
			height: height
		} );

		select.bottom.css( {
			top: top + height,
			left: left,
			width: width
		} );

		select.right.css( {
			top: top,
			left: left + width,
			height: height
		} );
	},


	/**
	 * Use the Editor API to perform an update based on the new data for the
	 * cells
	 *
	 * @param {array} cells Information about the selected cells from the key
	 *     up function
	 * @private
	 */
	_editor: function ( cells )
	{
		var dt = this.s.dt;
		var editor = this.c.editor;

		if ( ! editor ) {
			return;
		}

		// Build the object structure for Editor's multi-row editing
		var idValues = {};
		var nodes = [];
		var fields = editor.fields();

		for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
			for ( var j=0, jen=cells[i].length ; j<jen ; j++ ) {
				var cell = cells[i][j];

				// Determine the field name for the cell being edited
				var col = dt.settings()[0].aoColumns[ cell.index.column ];
				var fieldName = col.editField;

				if ( fieldName === undefined ) {
					var dataSrc = col.mData;

					// dataSrc is the `field.data` property, but we need to set
					// using the field name, so we need to translate from the
					// data to the name
					for ( var k=0, ken=fields.length ; k<ken ; k++ ) {
						var field = editor.field( fields[k] );

						if ( field.dataSrc() === dataSrc ) {
							fieldName = field.name();
							break;
						}
					}
				}

				if ( ! fieldName ) {
					throw 'Could not automatically determine field data. '+
						'Please see https://datatables.net/tn/11';
				}

				if ( ! idValues[ fieldName ] ) {
					idValues[ fieldName ] = {};
				}

				var id = dt.row( cell.index.row ).id();
				idValues[ fieldName ][ id ] = cell.set;

				// Keep a list of cells so we can activate the bubble editing
				// with them
				nodes.push( cell.index );
			}
		}

		// Perform the edit using bubble editing as it allows us to specify
		// the cells to be edited, rather than using full rows
		editor
			.bubble( nodes, false )
			.multiSet( idValues )
			.submit();
	},


	/**
	 * Emit an event on the DataTable for listeners
	 *
	 * @param  {string} name Event name
	 * @param  {array} args Event arguments
	 * @private
	 */
	_emitEvent: function ( name, args )
	{
		this.s.dt.iterator( 'table', function ( ctx, i ) {
			$(ctx.nTable).triggerHandler( name+'.dt', args );
		} );
	},


	/**
	 * Attach suitable listeners (based on the configuration) that will attach
	 * and detach the AutoFill handle in the document.
	 *
	 * @private
	 */
	_focusListener: function ()
	{
		var that = this;
		var dt = this.s.dt;
		var namespace = this.s.namespace;
		var focus = this.c.focus !== null ?
			this.c.focus :
			dt.settings()[0].keytable ?
				'focus' :
				'hover';

		// All event listeners attached here are removed in the `destroy`
		// callback in the constructor
		if ( focus === 'focus' ) {
			dt
				.on( 'key-focus.autoFill', function ( e, dt, cell ) {
					that._attach( cell.node() );
				} )
				.on( 'key-blur.autoFill', function ( e, dt, cell ) {
					that._detach();
				} );
		}
		else if ( focus === 'click' ) {
			$(dt.table().body()).on( 'click'+namespace, 'td, th', function (e) {
				that._attach( this );
			} );

			$(document.body).on( 'click'+namespace, function (e) {
				if ( ! $(e.target).parents().filter( dt.table().body() ).length ) {
					that._detach();
				}
			} );
		}
		else {
			$(dt.table().body())
				.on( 'mouseenter'+namespace, 'td, th', function (e) {
					that._attach( this );
				} )
				.on( 'mouseleave'+namespace, function (e) {
					if ( $(e.relatedTarget).hasClass('dt-autofill-handle') ) {
						return;
					}

					that._detach();
				} );
		}
	},


	/**
	 * Start mouse drag - selects the start cell
	 *
	 * @param  {object} e Mouse down event
	 * @private
	 */
	_mousedown: function ( e )
	{
		var that = this;
		var dt = this.s.dt;

		this.dom.start = this.dom.attachedTo;
		this.s.start = {
			row: dt.rows( { page: 'current' } ).nodes().indexOf( $(this.dom.start).parent()[0] ),
			column: $(this.dom.start).index()
		};

		$(document.body)
			.on( 'mousemove.autoFill', function (e) {
				that._mousemove( e );
			} )
			.on( 'mouseup.autoFill', function (e) {
				that._mouseup( e );
			} );

		var select = this.dom.select;
		var offsetParent = $(this.s.dt.table().body()).offsetParent();
		select.top.appendTo( offsetParent );
		select.left.appendTo( offsetParent );
		select.right.appendTo( offsetParent );
		select.bottom.appendTo( offsetParent );

		this._drawSelection( this.dom.start, e );

		this.dom.handle.css( 'display', 'none' );

		// Cache scrolling information so mouse move doesn't need to read.
		// This assumes that the window and DT scroller will not change size
		// during an AutoFill drag, which I think is a fair assumption
		var scrollWrapper = this.dom.dtScroll;
		this.s.scroll = {
			windowHeight: $(window).height(),
			windowWidth:  $(window).width(),
			dtTop:        scrollWrapper ? scrollWrapper.offset().top : null,
			dtLeft:       scrollWrapper ? scrollWrapper.offset().left : null,
			dtHeight:     scrollWrapper ? scrollWrapper.outerHeight() : null,
			dtWidth:      scrollWrapper ? scrollWrapper.outerWidth() : null
		};
	},


	/**
	 * Mouse drag - selects the end cell and update the selection display for
	 * the end user
	 *
	 * @param  {object} e Mouse move event
	 * @private
	 */
	_mousemove: function ( e )
	{	
		var that = this;
		var dt = this.s.dt;
		var name = e.target.nodeName.toLowerCase();
		if ( name !== 'td' && name !== 'th' ) {
			return;
		}

		this._drawSelection( e.target, e );
		this._shiftScroll( e );
	},


	/**
	 * End mouse drag - perform the update actions
	 *
	 * @param  {object} e Mouse up event
	 * @private
	 */
	_mouseup: function ( e )
	{
		$(document.body).off( '.autoFill' );

		var dt = this.s.dt;
		var select = this.dom.select;
		select.top.remove();
		select.left.remove();
		select.right.remove();
		select.bottom.remove();

		this.dom.handle.css( 'display', 'block' );

		// Display complete - now do something useful with the selection!
		var start = this.s.start;
		var end = this.s.end;

		// Haven't selected multiple cells, so nothing to do
		if ( start.row === end.row && start.column === end.column ) {
			return;
		}

		// Build a matrix representation of the selected rows
		var rows     = this._range( start.row, end.row );
		var columns  = this._range( start.column, end.column );
		var selected = [];

		// Can't use Array.prototype.map as IE8 doesn't support it
		// Can't use $.map as jQuery flattens 2D arrays
		// Need to use a good old fashioned for loop
		for ( var rowIdx=0 ; rowIdx<rows.length ; rowIdx++ ) {
			selected.push(
				$.map( columns, function (column) {
					var cell = dt.cell( ':eq('+rows[rowIdx]+')', column+':visible', {page:'current'} );

					return {
						cell:  cell,
						data:  cell.data(),
						index: cell.index()
					};
				} )
			);
		}

		this._actionSelector( selected );
	},


	/**
	 * Create an array with a range of numbers defined by the start and end
	 * parameters passed in (inclusive!).
	 * 
	 * @param  {integer} start Start
	 * @param  {integer} end   End
	 * @private
	 */
	_range: function ( start, end )
	{
		var out = [];
		var i;

		if ( start <= end ) {
			for ( i=start ; i<=end ; i++ ) {
				out.push( i );
			}
		}
		else {
			for ( i=start ; i>=end ; i-- ) {
				out.push( i );
			}
		}

		return out;
	},


	/**
	 * Move the window and DataTables scrolling during a drag to scroll new
	 * content into view. This is done by proximity to the edge of the scrolling
	 * container of the mouse - for example near the top edge of the window
	 * should scroll up. This is a little complicated as there are two elements
	 * that can be scrolled - the window and the DataTables scrolling view port
	 * (if scrollX and / or scrollY is enabled).
	 *
	 * @param  {object} e Mouse move event object
	 * @private
	 */
	_shiftScroll: function ( e )
	{
		var that = this;
		var dt = this.s.dt;
		var scroll = this.s.scroll;
		var runInterval = false;
		var scrollSpeed = 5;
		var buffer = 65;
		var
			windowY = e.pageY - document.body.scrollTop,
			windowX = e.pageX - document.body.scrollLeft,
			windowVert, windowHoriz,
			dtVert, dtHoriz;

		// Window calculations - based on the mouse position in the window,
		// regardless of scrolling
		if ( windowY < buffer ) {
			windowVert = scrollSpeed * -1;
		}
		else if ( windowY > scroll.windowHeight - buffer ) {
			windowVert = scrollSpeed;
		}

		if ( windowX < buffer ) {
			windowHoriz = scrollSpeed * -1;
		}
		else if ( windowX > scroll.windowWidth - buffer ) {
			windowHoriz = scrollSpeed;
		}

		// DataTables scrolling calculations - based on the table's position in
		// the document and the mouse position on the page
		if ( scroll.dtTop !== null && e.pageY < scroll.dtTop + buffer ) {
			dtVert = scrollSpeed * -1;
		}
		else if ( scroll.dtTop !== null && e.pageY > scroll.dtTop + scroll.dtHeight - buffer ) {
			dtVert = scrollSpeed;
		}

		if ( scroll.dtLeft !== null && e.pageX < scroll.dtLeft + buffer ) {
			dtHoriz = scrollSpeed * -1;
		}
		else if ( scroll.dtLeft !== null && e.pageX > scroll.dtLeft + scroll.dtWidth - buffer ) {
			dtHoriz = scrollSpeed;
		}

		// This is where it gets interesting. We want to continue scrolling
		// without requiring a mouse move, so we need an interval to be
		// triggered. The interval should continue until it is no longer needed,
		// but it must also use the latest scroll commands (for example consider
		// that the mouse might move from scrolling up to scrolling left, all
		// with the same interval running. We use the `scroll` object to "pass"
		// this information to the interval. Can't use local variables as they
		// wouldn't be the ones that are used by an already existing interval!
		if ( windowVert || windowHoriz || dtVert || dtHoriz ) {
			scroll.windowVert = windowVert;
			scroll.windowHoriz = windowHoriz;
			scroll.dtVert = dtVert;
			scroll.dtHoriz = dtHoriz;
			runInterval = true;
		}
		else if ( this.s.scrollInterval ) {
			// Don't need to scroll - remove any existing timer
			clearInterval( this.s.scrollInterval );
			this.s.scrollInterval = null;
		}

		// If we need to run the interval to scroll and there is no existing
		// interval (if there is an existing one, it will continue to run)
		if ( ! this.s.scrollInterval && runInterval ) {
			this.s.scrollInterval = setInterval( function () {
				// Don't need to worry about setting scroll <0 or beyond the
				// scroll bound as the browser will just reject that.
				if ( scroll.windowVert ) {
					document.body.scrollTop += scroll.windowVert;
				}
				if ( scroll.windowHoriz ) {
					document.body.scrollLeft += scroll.windowHoriz;
				}

				// DataTables scrolling
				if ( scroll.dtVert || scroll.dtHoriz ) {
					var scroller = that.dom.dtScroll[0];

					if ( scroll.dtVert ) {
						scroller.scrollTop += scroll.dtVert;
					}
					if ( scroll.dtHoriz ) {
						scroller.scrollLeft += scroll.dtHoriz;
					}
				}
			}, 20 );
		}
	},


	/**
	 * Update the DataTable after the user has selected what they want to do
	 *
	 * @param  {false|undefined} result Return from the `execute` method - can
	 *   be false internally to do nothing. This is not documented for plug-ins
	 *   and is used only by the cancel option.
	 * @param {array} cells Information about the selected cells from the key
	 *     up function, argumented with the set values
	 * @private
	 */
	_update: function ( result, cells )
	{
		// Do nothing on `false` return from an execute function
		if ( result === false ) {
			return;
		}

		var dt = this.s.dt;
		var cell;

		// Potentially allow modifications to the cells matrix
		this._emitEvent( 'preAutoFill', [ dt, cells ] );

		this._editor( cells );

		// Automatic updates are not performed if `update` is null and the
		// `editor` parameter is passed in - the reason being that Editor will
		// update the data once submitted
		var update = this.c.update !== null ?
			this.c.update :
			this.c.editor ?
				false :
				true;

		if ( update ) {
			for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
				for ( var j=0, jen=cells[i].length ; j<jen ; j++ ) {
					cell = cells[i][j];

					cell.cell.data( cell.set );
				}
			}

			dt.draw(false);
		}

		this._emitEvent( 'autoFill', [ dt, cells ] );
	}
} );


/**
 * AutoFill actions. The options here determine how AutoFill will fill the data
 * in the table when the user has selected a range of cells. Please see the
 * documentation on the DataTables site for full details on how to create plug-
 * ins.
 *
 * @type {Object}
 */
AutoFill.actions = {
	increment: {
		available: function ( dt, cells ) {
			return $.isNumeric( cells[0][0].data );
		},

		option: function ( dt, cells ) {
			return dt.i18n(
				'autoFill.increment',
				'Increment / decrement each cell by: <input type="number" value="1">'
			);
		},

		execute: function ( dt, cells, node ) {
			var value = cells[0][0].data * 1;
			var increment = $('input', node).val() * 1;

			for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
				for ( var j=0, jen=cells[i].length ; j<jen ; j++ ) {
					cells[i][j].set = value;

					value += increment;
				}
			}
		}
	},

	fill: {
		available: function ( dt, cells ) {
			return true;
		},

		option: function ( dt, cells ) {
			return dt.i18n('autoFill.fill', 'Fill all cells with <i>'+cells[0][0].data+'</i>' );
		},

		execute: function ( dt, cells, node ) {
			var value = cells[0][0].data;

			for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
				for ( var j=0, jen=cells[i].length ; j<jen ; j++ ) {
					cells[i][j].set = value;
				}
			}
		}
	},

	fillHorizontal: {
		available: function ( dt, cells ) {
			return cells.length > 1 && cells[0].length > 1;
		},

		option: function ( dt, cells ) {
			return dt.i18n('autoFill.fillHorizontal', 'Fill cells horizontally' );
		},

		execute: function ( dt, cells, node ) {
			for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
				for ( var j=0, jen=cells[i].length ; j<jen ; j++ ) {
					cells[i][j].set = cells[i][0].data;
				}
			}
		}
	},

	fillVertical: {
		available: function ( dt, cells ) {
			return cells.length > 1 && cells[0].length > 1;
		},

		option: function ( dt, cells ) {
			return dt.i18n('autoFill.fillVertical', 'Fill cells vertically' );
		},

		execute: function ( dt, cells, node ) {
			for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
				for ( var j=0, jen=cells[i].length ; j<jen ; j++ ) {
					cells[i][j].set = cells[0][j].data;
				}
			}
		}
	},

	// Special type that does not make itself available, but is added
	// automatically by AutoFill if a multi-choice list is shown. This allows
	// sensible code reuse
	cancel: {
		available: function () {
			return false;
		},

		option: function ( dt ) {
			return dt.i18n('autoFill.cancel', 'Cancel' );
		},

		execute: function () {
			return false;
		}
	}
};


/**
 * AutoFill version
 * 
 * @static
 * @type      String
 */
AutoFill.version = '2.1.0';


/**
 * AutoFill defaults
 * 
 * @namespace
 */
AutoFill.defaults = {
	/** @type {Boolean} Ask user what they want to do, even for a single option */
	alwaysAsk: false,

	/** @type {string|null} What will trigger a focus */
	focus: null, // focus, click, hover

	/** @type {column-selector} Columns to provide auto fill for */
	columns: '', // all

	/** @type {boolean|null} Update the cells after a drag */
	update: null, // false is editor given, true otherwise

	/** @type {DataTable.Editor} Editor instance for automatic submission */
	editor: null
};


/**
 * Classes used by AutoFill that are configurable
 * 
 * @namespace
 */
AutoFill.classes = {
	/** @type {String} Class used by the selection button */
	btn: 'btn'
};


// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on( 'preInit.dt.autofill', function (e, settings, json) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var init = settings.oInit.autoFill;
	var defaults = DataTable.defaults.autoFill;

	if ( init || defaults ) {
		var opts = $.extend( {}, init, defaults );

		if ( init !== false ) {
			new AutoFill( settings, opts  );
		}
	}
} );


// Alias for access
DataTable.AutoFill = AutoFill;
DataTable.AutoFill = AutoFill;


return AutoFill;
}));


/*! Buttons for DataTables 1.1.0
 * ©2015 SpryMedia Ltd - datatables.net/license
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


// Used for namespacing events added to the document by each instance, so they
// can be removed on destroy
var _instCounter = 0;

// Button namespacing counter for namespacing events on individual buttons
var _buttonCounter = 0;

var _dtButtons = DataTable.ext.buttons;

/**
 * [Buttons description]
 * @param {[type]}
 * @param {[type]}
 */
var Buttons = function( dt, config )
{
	// Allow a boolean true for defaults
	if ( config === true ) {
		config = {};
	}

	// For easy configuration of buttons an array can be given
	if ( $.isArray( config ) ) {
		config = { buttons: config };
	}

	this.c = $.extend( true, {}, Buttons.defaults, config );

	// Don't want a deep copy for the buttons
	if ( config.buttons ) {
		this.c.buttons = config.buttons;
	}

	this.s = {
		dt: new DataTable.Api( dt ),
		buttons: [],
		subButtons: [],
		listenKeys: '',
		namespace: 'dtb'+(_instCounter++)
	};

	this.dom = {
		container: $('<'+this.c.dom.container.tag+'/>')
			.addClass( this.c.dom.container.className )
	};

	this._constructor();
};


$.extend( Buttons.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Public methods
	 */

	/**
	 * Get the action of a button
	 * @param  {int|string} Button index
	 * @return {function}
	 *//**
	 * Set the action of a button
	 * @param  {int|string} Button index
	 * @param  {function} Function to set
	 * @return {Buttons} Self for chaining
	 */
	action: function ( idx, action )
	{
		var button = this._indexToButton( idx ).conf;

		if ( action === undefined ) {
			return button.action;
		}

		button.action = action;

		return this;
	},

	/**
	 * Add an active class to the button to make to look active
	 * @param  {int|string} Button index
	 * @param  {boolean} [flag=true] Enable / disable flag
	 * @return {Buttons} Self for chaining
	 */
	active: function ( idx, flag ) {
		var button = this._indexToButton( idx );
		button.node.toggleClass(
			this.c.dom.button.active,
			flag === undefined ? true : flag
		);

		return this;
	},

	/**
	 * Add a new button
	 * @param {int|string} Button index for where to insert the button
	 * @param {object} Button configuration object, base string name or function
	 * @return {Buttons} Self for chaining
	 */
	add: function ( idx, config )
	{
		if ( typeof idx === 'string' && idx.indexOf('-') !== -1 ) {
			var idxs = idx.split('-');
			this.c.buttons[idxs[0]*1].buttons.splice( idxs[1]*1, 0, config );
		}
		else {
			this.c.buttons.splice( idx*1, 0, config );
		}

		this.dom.container.empty();
		this._buildButtons( this.c.buttons );

		return this;
	},

	/**
	 * Get the container node for the buttons
	 * @return {jQuery} Buttons node
	 */
	container: function ()
	{
		return this.dom.container;
	},

	/**
	 * Disable a button
	 * @param  {int|string} Button index
	 * @return {Buttons} Self for chaining
	 */
	disable: function ( idx ) {
		var button = this._indexToButton( idx );
		button.node.addClass( this.c.dom.button.disabled );

		return this;
	},

	/**
	 * Destroy the instance, cleaning up event handlers and removing DOM
	 * elements
	 * @return {Buttons} Self for chaining
	 */
	destroy: function ()
	{
		// Key event listener
		$('body').off( 'keyup.'+this.s.namespace );

		// Individual button destroy (so they can remove their own events if
		// needed
		var buttons = this.s.buttons;
		var subButtons = this.s.subButtons;
		var i, ien, j, jen;
		
		for ( i=0, ien=buttons.length ; i<ien ; i++ ) {
			this.removePrep( i );

			for ( j=0, jen=subButtons[i].length ; j<jen ; j++ ) {
				this.removePrep( i+'-'+j );
			}
		}

		this.removeCommit();

		// Container
		this.dom.container.remove();

		// Remove from the settings object collection
		var buttonInsts = this.s.dt.settings()[0];

		for ( i=0, ien=buttonInsts.length ; i<ien ; i++ ) {
			if ( buttonInsts.inst === this ) {
				buttonInsts.splice( i, 1 );
				break;
			}
		}

		return this;
	},

	/**
	 * Enable / disable a button
	 * @param  {int|string} Button index
	 * @param  {boolean} [flag=true] Enable / disable flag
	 * @return {Buttons} Self for chaining
	 */
	enable: function ( idx, flag )
	{
		if ( flag === false ) {
			return this.disable( idx );
		}

		var button = this._indexToButton( idx );
		button.node.removeClass( this.c.dom.button.disabled );

		return this;
	},

	/**
	 * Get the instance name for the button set selector
	 * @return {string} Instance name
	 */
	name: function ()
	{
		return this.c.name;
	},

	/**
	 * Get a button's node
	 * @param  {int|string} Button index
	 * @return {jQuery} Button element
	 */
	node: function ( idx )
	{
		var button = this._indexToButton( idx );
		return button.node;
	},

	/**
	 * Tidy up any buttons that have been scheduled for removal. This is
	 * required so multiple buttons can be removed without upsetting the button
	 * indexes while removing them.
	 * @param  {int|string} Button index
	 * @return {Buttons} Self for chaining
	 */
	removeCommit: function ()
	{
		var buttons = this.s.buttons;
		var subButtons = this.s.subButtons;
		var i, ien, j;

		for ( i=buttons.length-1 ; i>=0 ; i-- ) {
			if ( buttons[i] === null ) {
				buttons.splice( i, 1 );
				subButtons.splice( i, 1 );
				this.c.buttons.splice( i, 1 );
			}
		}

		for ( i=0, ien=subButtons.length ; i<ien ; i++ ) {
			for ( j=subButtons[i].length-1 ; j>=0 ; j-- ) {
				if ( subButtons[i][j] === null ) {
					subButtons[i].splice( j, 1 );
					this.c.buttons[i].buttons.splice( j, 1 );
				}
			}
		}

		return this;
	},

	/**
	 * Scheduled a button for removal. This is required so multiple buttons can
	 * be removed without upsetting the button indexes while removing them.
	 * @return {Buttons} Self for chaining
	 */
	removePrep: function ( idx )
	{
		var button;
		var dt = this.s.dt;

		if ( typeof idx === 'number' || idx.indexOf('-') === -1 ) {
			// Top level button
			button = this.s.buttons[ idx*1 ];

			if ( button.conf.destroy ) {
				button.conf.destroy.call( dt.button(idx), dt, button, button.conf );
			}

			button.node.remove();
			this._removeKey( button.conf );
			this.s.buttons[ idx*1 ] = null;
		}
		else {
			// Collection button
			var idxs = idx.split('-');
			button = this.s.subButtons[ idxs[0]*1 ][ idxs[1]*1 ];

			if ( button.conf.destroy ) {
				button.conf.destroy.call( dt.button(idx), dt, button, button.conf );
			}

			button.node.remove();
			this._removeKey( button.conf );
			this.s.subButtons[ idxs[0]*1 ][ idxs[1]*1 ] = null;
		}

		return this;
	},

	/**
	 * Get the text for a button
	 * @param  {int|string} Button index
	 * @return {string} Button text
	 *//**
	 * Set the text for a button
	 * @param  {int|string|function} Button index
	 * @param  {string} Text
	 * @return {Buttons} Self for chaining
	 */
	text: function ( idx, label )
	{
		var button = this._indexToButton( idx );
		var buttonLiner = this.c.dom.collection.buttonLiner;
		var linerTag = typeof idx === 'string' && idx.indexOf( '-' ) !== -1 && buttonLiner && buttonLiner.tag ?
			buttonLiner.tag :
			this.c.dom.buttonLiner.tag;
		var dt = this.s.dt;
		var text = function ( opt ) {
			return typeof opt === 'function' ?
				opt( dt, button.node, button.conf ) :
				opt;
		};

		if ( label === undefined ) {
			return text( button.conf.text );
		}

		button.conf.text = label;

		if ( linerTag ) {
			button.node.children( linerTag ).html( text(label) );
		}
		else {
			button.node.html( text(label) );
		}

		return this;
	},

	/**
	 * Calculate button index from a node
	 * @param  {node} Button node (_not_ a jQuery object)
	 * @return {string} Index. Undefined if not found
	 */
	toIndex: function ( node )
	{
		var i, ien, j, jen;
		var buttons = this.s.buttons;
		var subButtons = this.s.subButtons;

		// Loop the main buttons first
		for ( i=0, ien=buttons.length ; i<ien ; i++ ) {
			if ( buttons[i].node[0] === node ) {
				return i+'';
			}
		}

		// Then the sub-buttons
		for ( i=0, ien=subButtons.length ; i<ien ; i++ ) {
			for ( j=0, jen=subButtons[i].length ; j<jen ; j++ ) {
				if ( subButtons[i][j].node[0] === node ) {
					return i+'-'+j;
				}
			}
		}
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Constructor
	 */

	/**
	 * Buttons constructor
	 * @private
	 */
	_constructor: function ()
	{
		var that = this;
		var dt = this.s.dt;
		var dtSettings = dt.settings()[0];

		if ( ! dtSettings._buttons ) {
			dtSettings._buttons = [];
		}

		dtSettings._buttons.push( {
			inst: this,
			name: this.c.name
		} );

		this._buildButtons( this.c.buttons );

		dt.on( 'destroy', function () {
			that.destroy();
		} );

		// Global key event binding to listen for button keys
		$('body').on( 'keyup.'+this.s.namespace, function ( e ) {
			if ( ! document.activeElement || document.activeElement === document.body ) {
				// SUse a string of characters for fast lookup of if we need to
				// handle this
				var character = String.fromCharCode(e.keyCode).toLowerCase();

				if ( that.s.listenKeys.toLowerCase().indexOf( character ) !== -1 ) {
					that._keypress( character, e );
				}
			}
		} );
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods
	 */

	/**
	 * Add a new button to the key press listener
	 * @param {object} Resolved button configuration object
	 * @private
	 */
	_addKey: function ( conf )
	{
		if ( conf.key ) {
			this.s.listenKeys += $.isPlainObject( conf.key ) ?
				conf.key.key :
				conf.key;
		}
	},

	/**
	 * Create buttons from an array of buttons
	 * @param  {array} Buttons to create
	 * @param  {jQuery} Container node into which the created button should be
	 *   inserted.
	 * @param  {int} Counter for sub-buttons to be stored in a collection
	 * @private
	 */
	_buildButtons: function ( buttons, container, collectionCounter )
	{
		var dt = this.s.dt;

		if ( ! container ) {
			container = this.dom.container;
			this.s.buttons = [];
			this.s.subButtons = [];
		}

		for ( var i=0, ien=buttons.length ; i<ien ; i++ ) {
			var conf = this._resolveExtends( buttons[i] );

			if ( ! conf ) {
				continue;
			}

			// If the configuration is an array, then expand the buttons at this
			// point
			if ( $.isArray( conf ) ) {
				this._buildButtons( conf, container, collectionCounter );
				continue;
			}

			var button = this._buildButton(
				conf,
				collectionCounter!==undefined ? true : false
			);

			if ( ! button ) {
				continue;
			}

			var buttonNode = button.node;
			container.append( button.inserter );

			if ( collectionCounter === undefined ) {
				this.s.buttons.push( {
					node:     buttonNode,
					conf:     conf,
					inserter: button.inserter
				} );
				this.s.subButtons.push( [] );
			}
			else {
				this.s.subButtons[ collectionCounter ].push( {
					node:     buttonNode,
					conf:     conf,
					inserter: button.inserter
				} );
			}

			if ( conf.buttons ) {
				var collectionDom = this.c.dom.collection;
				conf._collection = $('<'+collectionDom.tag+'/>')
					.addClass( collectionDom.className );

				this._buildButtons( conf.buttons, conf._collection, i );
			}

			// init call is made here, rather than buildButton as it needs to
			// have been added to the buttons / subButtons array first
			if ( conf.init ) {
				conf.init.call( dt.button( buttonNode ), dt, buttonNode, conf );
			}
		}
	},

	/**
	 * Create an individual button
	 * @param  {object} config            Resolved button configuration
	 * @param  {boolean} collectionButton `true` if a collection button
	 * @return {jQuery} Created button node (jQuery)
	 * @private
	 */
	_buildButton: function ( config, collectionButton )
	{
		var that = this;
		var buttonDom = this.c.dom.button;
		var linerDom = this.c.dom.buttonLiner;
		var collectionDom = this.c.dom.collection;
		var dt = this.s.dt;
		var text = function ( opt ) {
			return typeof opt === 'function' ?
				opt( dt, button, config ) :
				opt;
		};

		if ( collectionButton && collectionDom.button ) {
			buttonDom = collectionDom.button;
		}

		if ( collectionButton && collectionDom.buttonLiner ) {
			linerDom = collectionDom.buttonLiner;
		}

		// Make sure that the button is available based on whatever requirements
		// it has. For example, Flash buttons require Flash
		if ( config.available && ! config.available( dt, config ) ) {
			return false;
		}

		var button = $('<'+buttonDom.tag+'/>')
			.addClass( buttonDom.className )
			.attr( 'tabindex', this.s.dt.settings()[0].iTabIndex )
			.attr( 'aria-controls', this.s.dt.table().node().id )
			.on( 'click.dtb', function (e) {
				e.preventDefault();

				if ( ! button.hasClass( buttonDom.disabled ) && config.action ) {
					config.action.call( dt.button( button ), e, dt, button, config );
				}

				button.blur();
			} )
			.on( 'keyup.dtb', function (e) {
				if ( e.keyCode === 13 ) {
					if ( ! button.hasClass( buttonDom.disabled ) && config.action ) {
						config.action.call( dt.button( button ), e, dt, button, config );
					}
				}
			} );

		if ( linerDom.tag ) {
			button.append(
				$('<'+linerDom.tag+'/>')
					.html( text( config.text ) )
					.addClass( linerDom.className )
			);
		}
		else {
			button.html( text( config.text ) );
		}

		if ( config.enabled === false ) {
			button.addClass( buttonDom.disabled );
		}

		if ( config.className ) {
			button.addClass( config.className );
		}

		if ( config.titleAttr ) {
			button.attr( 'title', config.titleAttr );
		}

		if ( ! config.namespace ) {
			config.namespace = '.dt-button-'+(_buttonCounter++);
		}

		var buttonContainer = this.c.dom.buttonContainer;
		var inserter;
		if ( buttonContainer ) {
			inserter = $('<'+buttonContainer.tag+'/>')
				.addClass( buttonContainer.className )
				.append( button );
		}
		else {
			inserter = button;
		}

		this._addKey( config );

		return {
			node: button,
			inserter: inserter
		};
	},

	/**
	 * Get a button's host information from a button index
	 * @param  {int|string} Button index
	 * @return {object} Button information - object contains `node` and `conf`
	 *   properties
	 * @private
	 */
	_indexToButton: function ( idx )
	{
		if ( typeof idx === 'number' || idx.indexOf('-') === -1 ) {
			return this.s.buttons[ idx*1 ];
		}

		var idxs = idx.split('-');
		return this.s.subButtons[ idxs[0]*1 ][ idxs[1]*1 ];
	},

	/**
	 * Handle a key press - determine if any button's key configured matches
	 * what was typed and trigger the action if so.
	 * @param  {string} The character pressed
	 * @param  {object} Key event that triggered this call
	 * @private
	 */
	_keypress: function ( character, e )
	{
		var i, ien, j, jen;
		var buttons = this.s.buttons;
		var subButtons = this.s.subButtons;
		var run = function ( conf, node ) {
			if ( ! conf.key ) {
				return;
			}

			if ( conf.key === character ) {
				node.click();
			}
			else if ( $.isPlainObject( conf.key ) ) {
				if ( conf.key.key !== character ) {
					return;
				}

				if ( conf.key.shiftKey && ! e.shiftKey ) {
					return;
				}

				if ( conf.key.altKey && ! e.altKey ) {
					return;
				}

				if ( conf.key.ctrlKey && ! e.ctrlKey ) {
					return;
				}

				if ( conf.key.metaKey && ! e.metaKey ) {
					return;
				}

				// Made it this far - it is good
				node.click();
			}
		};

		// Loop the main buttons first
		for ( i=0, ien=buttons.length ; i<ien ; i++ ) {
			run( buttons[i].conf, buttons[i].node );
		}

		// Then the sub-buttons
		for ( i=0, ien=subButtons.length ; i<ien ; i++ ) {
			for ( j=0, jen=subButtons[i].length ; j<jen ; j++ ) {
				run( subButtons[i][j].conf, subButtons[i][j].node );
			}
		}
	},

	/**
	 * Remove a key from the key listener for this instance (to be used when a
	 * button is removed)
	 * @param  {object} Button configuration
	 */
	_removeKey: function ( conf )
	{
		if ( conf.key ) {
			var character = $.isPlainObject( conf.key ) ?
				conf.key.key :
				conf.key;

			// Remove only one character, as multiple buttons could have the
			// same listening key
			var a = this.s.listenKeys.split('');
			var idx = $.inArray( character, a );
			a.splice( idx, 1 );
			this.s.listenKeys = a.join('');
		}
	},

	/**
	 * Resolve a button configuration
	 * @param  {string|function|object} Button config to resolve
	 * @return {object} Button configuration
	 */
	_resolveExtends: function ( conf )
	{
		var dt = this.s.dt;
		var i, ien;
		var toConfObject = function ( base ) {
			var loop = 0;

			// Loop until we have resolved to a button configuration, or an
			// array of button configurations (which will be iterated
			// separately)
			while ( ! $.isPlainObject(base) && ! $.isArray(base) ) {
				if ( base === undefined ) {
					return;
				}

				if ( typeof base === 'function' ) {
					base = base( dt, conf );

					if ( ! base ) {
						return false;
					}
				}
				else if ( typeof base === 'string' ) {
					if ( ! _dtButtons[ base ] ) {
						throw 'Unknown button type: '+base;
					}

					base = _dtButtons[ base ];
				}

				loop++;
				if ( loop > 30 ) {
					// Protect against misconfiguration killing the browser
					throw 'Buttons: Too many iterations';
				}
			}

			return $.isArray( base ) ?
				base :
				$.extend( {}, base );
		};

		conf = toConfObject( conf );

		while ( conf && conf.extend ) {
			// Use `toConfObject` in case the button definition being extended
			// is itself a string or a function
			if ( ! _dtButtons[ conf.extend ] ) {
				throw 'Cannot extend unknown button type: '+conf.extend;
			}

			var objArray = toConfObject( _dtButtons[ conf.extend ] );
			if ( $.isArray( objArray ) ) {
				return objArray;
			}
			else if ( ! objArray ) {
				// This is a little brutal as it might be possible to have a
				// valid button without the extend, but if there is no extend
				// then the host button would be acting in an undefined state
				return false;
			}

			// Stash the current class name
			var originalClassName = objArray.className;

			conf = $.extend( {}, objArray, conf );

			// The extend will have overwritten the original class name if the
			// `conf` object also assigned a class, but we want to concatenate
			// them so they are list that is combined from all extended buttons
			if ( originalClassName && conf.className !== originalClassName ) {
				conf.className = originalClassName+' '+conf.className;
			}

			// Buttons to be added to a collection  -gives the ability to define
			// if buttons should be added to the start or end of a collection
			var postfixButtons = conf.postfixButtons;
			if ( postfixButtons ) {
				if ( ! conf.buttons ) {
					conf.buttons = [];
				}

				for ( i=0, ien=postfixButtons.length ; i<ien ; i++ ) {
					conf.buttons.push( postfixButtons[i] );
				}

				conf.postfixButtons = null;
			}

			var prefixButtons = conf.prefixButtons;
			if ( prefixButtons ) {
				if ( ! conf.buttons ) {
					conf.buttons = [];
				}

				for ( i=0, ien=prefixButtons.length ; i<ien ; i++ ) {
					conf.buttons.splice( i, 0, prefixButtons[i] );
				}

				conf.prefixButtons = null;
			}

			// Although we want the `conf` object to overwrite almost all of
			// the properties of the object being extended, the `extend`
			// property should come from the object being extended
			conf.extend = objArray.extend;
		}

		return conf;
	}
} );



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Statics
 */

/**
 * Show / hide a background layer behind a collection
 * @param  {boolean} Flag to indicate if the background should be shown or
 *   hidden 
 * @param  {string} Class to assign to the background
 * @static
 */
Buttons.background = function ( show, className, fade ) {
	if ( fade === undefined ) {
		fade = 400;
	}

	if ( show ) {
		$('<div/>')
			.addClass( className )
			.css( 'display', 'none' )
			.appendTo( 'body' )
			.fadeIn( fade );
	}
	else {
		$('body > div.'+className)
			.fadeOut( fade, function () {
				$(this).remove();
			} );
	}
};

/**
 * Instance selector - select Buttons instances based on an instance selector
 * value from the buttons assigned to a DataTable. This is only useful if
 * multiple instances are attached to a DataTable.
 * @param  {string|int|array} Instance selector - see `instance-selector`
 *   documentation on the DataTables site
 * @param  {array} Button instance array that was attached to the DataTables
 *   settings object
 * @return {array} Buttons instances
 * @static
 */
Buttons.instanceSelector = function ( group, buttons )
{
	if ( ! group ) {
		return $.map( buttons, function ( v ) {
			return v.inst;
		} );
	}

	var ret = [];
	var names = $.map( buttons, function ( v ) {
		return v.name;
	} );

	// Flatten the group selector into an array of single options
	var process = function ( input ) {
		if ( $.isArray( input ) ) {
			for ( var i=0, ien=input.length ; i<ien ; i++ ) {
				process( input[i] );
			}
			return;
		}

		if ( typeof input === 'string' ) {
			if ( input.indexOf( ',' ) !== -1 ) {
				// String selector, list of names
				process( input.split(',') );
			}
			else {
				// String selector individual name
				var idx = $.inArray( $.trim(input), names );

				if ( idx !== -1 ) {
					ret.push( buttons[ idx ].inst );
				}
			}
		}
		else if ( typeof input === 'number' ) {
			// Index selector
			ret.push( buttons[ input ].inst );
		}
	};
	
	process( group );

	return ret;
};

/**
 * Button selector - select one or more buttons from a selector input so some
 * operation can be performed on them.
 * @param  {array} Button instances array that the selector should operate on
 * @param  {string|int|node|jQuery|array} Button selector - see
 *   `button-selector` documentation on the DataTables site
 * @return {array} Array of objects containing `inst` and `idx` properties of
 *   the selected buttons so you know which instance each button belongs to.
 * @static
 */
Buttons.buttonSelector = function ( insts, selector )
{
	var ret = [];
	var run = function ( selector, inst ) {
		var i, ien, j, jen;
		var buttons = [];

		$.each( inst.s.buttons, function (i, v) {
			if ( v !== null ) {
				buttons.push( {
					node: v.node[0],
					name: v.name
				} );
			}
		} );

		$.each( inst.s.subButtons, function (i, v) {
			$.each( v, function (j, w) {
				if ( w !== null ) {
					buttons.push( {
						node: w.node[0],
						name: w.name
					} );
				}
			} );
		} );

		var nodes = $.map( buttons, function (v) {
			return v.node;
		} );

		if ( $.isArray( selector ) || selector instanceof $ ) {
			for ( i=0, ien=selector.length ; i<ien ; i++ ) {
				run( selector[i], inst );
			}
			return;
		}

		if ( selector === null || selector === undefined || selector === '*' ) {
			// Select all
			for ( i=0, ien=buttons.length ; i<ien ; i++ ) {
				ret.push( {
					inst: inst,
					idx: inst.toIndex( buttons[i].node )
				} );
			}
		}
		else if ( typeof selector === 'number' ) {
			// Main button index selector
			ret.push( {
				inst: inst,
				idx: selector
			} );
		}
		else if ( typeof selector === 'string' ) {
			if ( selector.indexOf( ',' ) !== -1 ) {
				// Split
				var a = selector.split(',');

				for ( i=0, ien=a.length ; i<ien ; i++ ) {
					run( $.trim(a[i]), inst );
				}
			}
			else if ( selector.match( /^\d+(\-\d+)?$/ ) ) {
				// Sub-button index selector
				ret.push( {
					inst: inst,
					idx: selector
				} );
			}
			else if ( selector.indexOf( ':name' ) !== -1 ) {
				// Button name selector
				var name = selector.replace( ':name', '' );

				for ( i=0, ien=buttons.length ; i<ien ; i++ ) {
					if ( buttons[i].name === name ) {
						ret.push( {
							inst: inst,
							idx: inst.toIndex( buttons[i].node )
						} );
					}
				}
			}
			else {
				// jQuery selector on the nodes
				$( nodes ).filter( selector ).each( function () {
					ret.push( {
						inst: inst,
						idx: inst.toIndex( this )
					} );
				} );
			}
		}
		else if ( typeof selector === 'object' && selector.nodeName ) {
			// Node selector
			var idx = $.inArray( selector, nodes );

			if ( idx !== -1 ) {
				ret.push( {
					inst: inst,
					idx: inst.toIndex( nodes[ idx ] )
				} );
			}
		}
	};


	for ( var i=0, ien=insts.length ; i<ien ; i++ ) {
		var inst = insts[i];

		run( selector, inst );
	}

	return ret;
};


/**
 * Buttons defaults. For full documentation, please refer to the docs/option
 * directory or the DataTables site.
 * @type {Object}
 * @static
 */
Buttons.defaults = {
	buttons: [ 'copy', 'excel', 'csv', 'pdf', 'print' ],
	name: 'main',
	tabIndex: 0,
	dom: {
		container: {
			tag: 'div',
			className: 'dt-buttons'
		},
		collection: {
			tag: 'div',
			className: 'dt-button-collection'
		},
		button: {
			tag: 'a',
			className: 'dt-button',
			active: 'active',
			disabled: 'disabled'
		},
		buttonLiner: {
			tag: 'span',
			className: ''
		}
	}
};

/**
 * Version information
 * @type {string}
 * @static
 */
Buttons.version = '1.1.0';


$.extend( _dtButtons, {
	collection: {
		text: function ( dt, button, config ) {
			return dt.i18n( 'buttons.collection', 'Collection' );
		},
		className: 'buttons-collection',
		action: function ( e, dt, button, config ) {
			var background;
			var host = button;
			var hostOffset = host.offset();
			var tableContainer = $( dt.table().container() );
			var multiLevel = false;

			// Remove any old collection
			if ( $('div.dt-button-background').length ) {
				multiLevel = $('div.dt-button-collection').offset();
				$(document).trigger( 'click.dtb-collection' );
			}

			config._collection
				.addClass( config.collectionLayout )
				.css( 'display', 'none' )
				.appendTo( 'body' )
				.fadeIn( config.fade );

			var position = config._collection.css( 'position' );

			if ( multiLevel && position === 'absolute' ) {
				config._collection.css( {
					top: multiLevel.top + 5, // magic numbers for a little offset
					left: multiLevel.left + 5
				} );
			}
			else if ( position === 'absolute' ) {
				config._collection.css( {
					top: hostOffset.top + host.outerHeight(),
					left: hostOffset.left
				} );

				var listRight = hostOffset.left + config._collection.outerWidth();
				var tableRight = tableContainer.offset().left + tableContainer.width();
				if ( listRight > tableRight ) {
					config._collection.css( 'left', hostOffset.left - ( listRight - tableRight ) );
				}
			}
			else {
				// Fix position - centre on screen
				var top = config._collection.height() / 2;
				if ( top > $(window).height() / 2 ) {
					top = $(window).height() / 2;
				}

				config._collection.css( 'marginTop', top*-1 );
			}

			if ( config.background ) {
				Buttons.background( true, config.backgroundClassName, config.fade );
			}

			// Need to break the 'thread' for the collection button being
			// activated by a click - it would also trigger this event
			setTimeout( function () {
				// This is bonkers, but if we don't have a click listener on the
				// background element, iOS Safari will ignore the body click
				// listener below. An empty function here is all that is
				// required to make it work...
				$('div.dt-button-background').on( 'click.dtb-collection', function () {} );

				$('body').on( 'click.dtb-collection', function (e) {
					if ( ! $(e.target).parents().andSelf().filter( config._collection ).length ) {
						config._collection
							.fadeOut( config.fade, function () {
								config._collection.detach();
							} );

						$('div.dt-button-background').off( 'click.dtb-collection' );
						Buttons.background( false, config.backgroundClassName, config.fade );

						$('body').off( 'click.dtb-collection' );
					}
				} );
			}, 10 );
		},
		background: true,
		collectionLayout: '',
		backgroundClassName: 'dt-button-background',
		fade: 400
	},
	copy: function ( dt, conf ) {
		if ( _dtButtons.copyHtml5 ) {
			return 'copyHtml5';
		}
		if ( _dtButtons.copyFlash && _dtButtons.copyFlash.available( dt, conf ) ) {
			return 'copyFlash';
		}
	},
	csv: function ( dt, conf ) {
		// Common option that will use the HTML5 or Flash export buttons
		if ( _dtButtons.csvHtml5 && _dtButtons.csvHtml5.available( dt, conf ) ) {
			return 'csvHtml5';
		}
		if ( _dtButtons.csvFlash && _dtButtons.csvFlash.available( dt, conf ) ) {
			return 'csvFlash';
		}
	},
	excel: function ( dt, conf ) {
		// Common option that will use the HTML5 or Flash export buttons
		if ( _dtButtons.excelHtml5 && _dtButtons.excelHtml5.available( dt, conf ) ) {
			return 'excelHtml5';
		}
		if ( _dtButtons.excelFlash && _dtButtons.excelFlash.available( dt, conf ) ) {
			return 'excelFlash';
		}
	},
	pdf: function ( dt, conf ) {
		// Common option that will use the HTML5 or Flash export buttons
		if ( _dtButtons.pdfHtml5 && _dtButtons.pdfHtml5.available( dt, conf ) ) {
			return 'pdfHtml5';
		}
		if ( _dtButtons.pdfFlash && _dtButtons.pdfFlash.available( dt, conf ) ) {
			return 'pdfFlash';
		}
	},
	pageLength: function ( dt, conf ) {
		var lengthMenu = dt.settings()[0].aLengthMenu;
		var vals = $.isArray( lengthMenu[0] ) ? lengthMenu[0] : lengthMenu;
		var lang = $.isArray( lengthMenu[0] ) ? lengthMenu[1] : lengthMenu;
		var text = function ( dt ) {
			return dt.i18n( 'buttons.pageLength', {
				"-1": 'Show all rows',
				_:    'Show %d rows'
			}, dt.page.len() );
		};

		return {
			extend: 'collection',
			text: text,
			className: 'buttons-page-length',
			buttons: $.map( vals, function ( val, i ) {
				return {
					text: lang[i],
					action: function ( e, dt, button, conf ) {
						dt.page.len( val ).draw();
					},
					init: function ( dt, node, conf ) {
						var that = this;
						var fn = function () {
							that.active( dt.page.len() === val );
						};

						dt.on( 'length.dt'+conf.namespace, fn );
						fn();
					},
					destroy: function ( dt, node, conf ) {
						dt.off( 'length.dt'+conf.namespace );
					}
				};
			} ),
			init: function ( dt, node, conf ) {
				var that = this;
				dt.on( 'length.dt'+conf.namespace, function () {
					that.text( text( dt ) );
				} );
			},
			destroy: function ( dt, node, conf ) {
				dt.off( 'length.dt'+conf.namespace );
			}
		};
	}
} );


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables API
 *
 * For complete documentation, please refer to the docs/api directory or the
 * DataTables site
 */

// Buttons group and individual button selector
DataTable.Api.register( 'buttons()', function ( group, selector ) {
	// Argument shifting
	if ( selector === undefined ) {
		selector = group;
		group = undefined;
	}

	return this.iterator( true, 'table', function ( ctx ) {
		if ( ctx._buttons ) {
			return Buttons.buttonSelector(
				Buttons.instanceSelector( group, ctx._buttons ),
				selector
			);
		}
	}, true );
} );

// Individual button selector
DataTable.Api.register( 'button()', function ( group, selector ) {
	// just run buttons() and truncate
	var buttons = this.buttons( group, selector );

	if ( buttons.length > 1 ) {
		buttons.splice( 1, buttons.length );
	}

	return buttons;
} );

// Active buttons
DataTable.Api.register( ['buttons().active()', 'button().active()'], function ( flag ) {
	return this.each( function ( set ) {
		set.inst.active( set.idx, flag );
	} );
} );

// Get / set button action
DataTable.Api.registerPlural( 'buttons().action()', 'button().action()', function ( action ) {
	if ( action === undefined ) {
		return this.map( function ( set ) {
			 return set.inst.action( set.idx );
		} );
	}

	return this.each( function ( set ) {
		set.inst.action( set.idx, action );
	} );
} );

// Enable / disable buttons
DataTable.Api.register( ['buttons().enable()', 'button().enable()'], function ( flag ) {
	return this.each( function ( set ) {
		set.inst.enable( set.idx, flag );
	} );
} );

// Disable buttons
DataTable.Api.register( ['buttons().disable()', 'button().disable()'], function () {
	return this.each( function ( set ) {
		set.inst.disable( set.idx );
	} );
} );

// Get button nodes
DataTable.Api.registerPlural( 'buttons().nodes()', 'button().node()', function () {
	var jq = $();

	// jQuery will automatically reduce duplicates to a single entry
	$( this.each( function ( set ) {
		jq = jq.add( set.inst.node( set.idx ) );
	} ) );

	return jq;
} );

// Get / set button text (i.e. the button labels)
DataTable.Api.registerPlural( 'buttons().text()', 'button().text()', function ( label ) {
	if ( label === undefined ) {
		return this.map( function ( set ) {
			 return set.inst.text( set.idx );
		} );
	}

	return this.each( function ( set ) {
		set.inst.text( set.idx, label );
	} );
} );

// Trigger a button's action
DataTable.Api.registerPlural( 'buttons().trigger()', 'button().trigger()', function () {
	return this.each( function ( set ) {
		set.inst.node( set.idx ).trigger( 'click' );
	} );
} );

// Get the container elements for the button sets selected
DataTable.Api.registerPlural( 'buttons().containers()', 'buttons().container()', function () {
	var jq = $();

	// jQuery will automatically reduce duplicates to a single entry
	$( this.each( function ( set ) {
		jq = jq.add( set.inst.container() );
	} ) );

	return jq;
} );

// Add a new button
DataTable.Api.register( 'button().add()', function ( idx, conf ) {
	if ( this.length === 1 ) {
		this[0].inst.add( idx, conf );
	}

	return this.button( idx );
} );

// Destroy the button sets selected
DataTable.Api.register( 'buttons().destroy()', function ( idx ) {
	this.pluck( 'inst' ).unique().each( function ( inst ) {
		inst.destroy();
	} );

	return this;
} );

// Remove a button
DataTable.Api.registerPlural( 'buttons().remove()', 'buttons().remove()', function () {
	// Need to split into prep and commit so the indexes remain constant during the remove
	this.each( function ( set ) {
		set.inst.removePrep( set.idx );
	} );

	this.pluck( 'inst' ).unique().each( function ( inst ) {
		inst.removeCommit();
	} );

	return this;
} );

// Information box that can be used by buttons
var _infoTimer;
DataTable.Api.register( 'buttons.info()', function ( title, message, time ) {
	var that = this;

	if ( title === false ) {
		$('#datatables_buttons_info').fadeOut( function () {
			$(this).remove();
		} );
		clearTimeout( _infoTimer );
		_infoTimer = null;

		return this;
	}

	if ( _infoTimer ) {
		clearTimeout( _infoTimer );
	}

	if ( $('#datatables_buttons_info').length ) {
		$('#datatables_buttons_info').remove();
	}

	title = title ? '<h2>'+title+'</h2>' : '';

	$('<div id="datatables_buttons_info" class="dt-button-info"/>')
		.html( title )
		.append( $('<div/>')[ typeof message === 'string' ? 'html' : 'append' ]( message ) )
		.css( 'display', 'none' )
		.appendTo( 'body' )
		.fadeIn();

	if ( time !== undefined && time !== 0 ) {
		_infoTimer = setTimeout( function () {
			that.buttons.info( false );
		}, time );
	}

	return this;
} );

// Get data from the table for export - this is common to a number of plug-in
// buttons so it is included in the Buttons core library
DataTable.Api.register( 'buttons.exportData()', function ( options ) {
	if ( this.context.length ) {
		return _exportData( new DataTable.Api( this.context[0] ), options );
	}
} );


var _exportTextarea = $('<textarea/>')[0];
var _exportData = function ( dt, inOpts )
{
	var config = $.extend( true, {}, {
		rows:           null,
		columns:        '',
		modifier:       {
			search: 'applied',
			order:  'applied'
		},
		orthogonal:     'display',
		stripHtml:      true,
		stripNewlines:  true,
		decodeEntities: true,
		trim:           true,
		format:         {
			header: function ( d ) {
				return strip( d );
			},
			footer: function ( d ) {
				return strip( d );
			},
			body: function ( d ) {
				return strip( d );
			}
		}
	}, inOpts );

	var strip = function ( str ) {
		if ( typeof str !== 'string' ) {
			return str;
		}

		if ( config.stripHtml ) {
			str = str.replace( /<.*?>/g, '' );
		}

		if ( config.trim ) {
			str = str.replace( /^\s+|\s+$/g, '' );
		}

		if ( config.stripNewlines ) {
			str = str.replace( /\n/g, ' ' );
		}

		if ( config.decodeEntities ) {
			_exportTextarea.innerHTML = str;
			str = _exportTextarea.value;
		}

		return str;
	};


	var header = dt.columns( config.columns ).indexes().map( function (idx, i) {
		return config.format.header( dt.column( idx ).header().innerHTML, idx );
	} ).toArray();

	var footer = dt.table().footer() ?
		dt.columns( config.columns ).indexes().map( function (idx, i) {
			var el = dt.column( idx ).footer();
			return config.format.footer( el ? el.innerHTML : '', idx );
		} ).toArray() :
		null;

	var rowIndexes = dt.rows( config.rows, config.modifier ).indexes().toArray();
	var cells = dt
		.cells( rowIndexes, config.columns )
		.render( config.orthogonal )
		.toArray();
	var columns = header.length;
	var rows = columns > 0 ? cells.length / columns : 0;
	var body = new Array( rows );
	var cellCounter = 0;

	for ( var i=0, ien=rows ; i<ien ; i++ ) {
		var row = new Array( columns );

		for ( var j=0 ; j<columns ; j++ ) {
			row[j] = config.format.body( cells[ cellCounter ], j, i );
			cellCounter++;
		}

		body[i] = row;
	}

	return {
		header: header,
		footer: footer,
		body:   body
	};
};


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables interface
 */

// Attach to DataTables objects for global access
$.fn.dataTable.Buttons = Buttons;
$.fn.DataTable.Buttons = Buttons;



// DataTables creation - check if the buttons have been defined for this table,
// they will have been if the `B` option was used in `dom`, otherwise we should
// create the buttons instance here so they can be inserted into the document
// using the API. Listen for `init` for compatibility with pre 1.10.10, but to
// be removed in future.
$(document).on( 'init.dt plugin-init.dt', function (e, settings, json) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var opts = settings.oInit.buttons || DataTable.defaults.buttons;

	if ( opts && ! settings._buttons ) {
		new Buttons( settings, opts ).container();
	}
} );

// DataTables `dom` feature option
DataTable.ext.feature.push( {
	fnInit: function( settings ) {
		var api = new DataTable.Api( settings );
		var opts = api.init().buttons || DataTable.defaults.buttons;

		return new Buttons( api, opts ).container();
	},
	cFeature: "B"
} );


return Buttons;
}));


/*!
 * Column visibility buttons for Buttons and DataTables.
 * 2015 SpryMedia Ltd - datatables.net/license
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net', 'datatables.net-buttons'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			if ( ! $.fn.dataTable.Buttons ) {
				require('datatables.net-buttons')(root, $);
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


$.extend( DataTable.ext.buttons, {
	// A collection of column visibility buttons
	colvis: function ( dt, conf ) {
		return {
			extend: 'collection',
			text: function ( dt ) {
				return dt.i18n( 'buttons.colvis', 'Column visibility' );
			},
			className: 'buttons-colvis',
			buttons: [ {
				extend: 'columnsToggle',
				columns: conf.columns
			} ]
		};
	},

	// Selected columns with individual buttons - toggle column visibility
	columnsToggle: function ( dt, conf ) {
		var columns = dt.columns( conf.columns ).indexes().map( function ( idx ) {
			return {
				extend: 'columnToggle',
				columns: idx
			};
		} ).toArray();

		return columns;
	},

	// Single button to toggle column visibility
	columnToggle: function ( dt, conf ) {
		return {
			extend: 'columnVisibility',
			columns: conf.columns
		};
	},

	// Selected columns with individual buttons - set column visibility
	columnsVisibility: function ( dt, conf ) {
		var columns = dt.columns( conf.columns ).indexes().map( function ( idx ) {
			return {
				extend: 'columnVisibility',
				columns: idx,
				visibility: conf.visibility
			};
		} ).toArray();

		return columns;
	},

	// Single button to set column visibility
	columnVisibility: {
		columns: undefined, // column selector
		text: function ( dt, button, conf ) {
			return conf._columnText( dt, conf.columns );
		},
		className: 'buttons-columnVisibility',
		action: function ( e, dt, button, conf ) {
			var col = dt.columns( conf.columns );
			var curr = col.visible();

			col.visible( conf.visibility !== undefined ?
				conf.visibility :
				! (curr.length ? curr[0] : false )
			);
		},
		init: function ( dt, button, conf ) {
			var that = this;
			var col = dt.column( conf.columns );

			dt
				.on( 'column-visibility.dt'+conf.namespace, function (e, settings, column, state) {
					if ( column === conf.columns ) {
						that.active( state );
					}
				} )
				.on( 'column-reorder.dt'+conf.namespace, function (e, settings, details) {
					// Don't rename buttons based on column name if the button
					// controls more than one column!
					if ( dt.columns( conf.columns ).count() !== 1 ) {
						return;
					}

					if ( typeof conf.columns === 'number' ) {
						conf.columns = details.mapping[ conf.columns ];
					}

					var col = dt.column( conf.columns );

					that.text( conf._columnText( dt, conf.columns ) );
					that.active( col.visible() );
				} );

			this.active( col.visible() );
		},
		destroy: function ( dt, button, conf ) {
			dt
				.off( 'column-visibility.dt'+conf.namespace )
				.off( 'column-reorder.dt'+conf.namespace );
		},

		_columnText: function ( dt, col ) {
			// Use DataTables' internal data structure until this is presented
			// is a public API. The other option is to use
			// `$( column(col).node() ).text()` but the node might not have been
			// populated when Buttons is constructed.
			var idx = dt.column( col ).index();
			return dt.settings()[0].aoColumns[ idx ].sTitle
				.replace(/\n/g," ")        // remove new lines
				.replace( /<.*?>/g, "" )   // strip HTML
				.replace(/^\s+|\s+$/g,""); // trim
		}
	},


	colvisRestore: {
		className: 'buttons-colvisRestore',

		text: function ( dt ) {
			return dt.i18n( 'buttons.colvisRestore', 'Restore visibility' );
		},

		init: function ( dt, button, conf ) {
			conf._visOriginal = dt.columns().indexes().map( function ( idx ) {
				return dt.column( idx ).visible();
			} ).toArray();
		},

		action: function ( e, dt, button, conf ) {
			dt.columns().every( function ( i ) {
				// Take into account that ColReorder might have disrupted our
				// indexes
				var idx = dt.colReorder && dt.colReorder.transpose ?
					dt.colReorder.transpose( i, 'toOriginal' ) :
					i;

				this.visible( conf._visOriginal[ idx ] );
			} );
		}
	},


	colvisGroup: {
		className: 'buttons-colvisGroup',

		action: function ( e, dt, button, conf ) {
			dt.columns( conf.show ).visible( true );
			dt.columns( conf.hide ).visible( false );
		},

		show: [],

		hide: []
	}
} );


return DataTable.Buttons;
}));


/*!
 * Flash export buttons for Buttons and DataTables.
 * 2015 SpryMedia Ltd - datatables.net/license
 *
 * ZeroClipbaord - MIT license
 * Copyright (c) 2012 Joseph Huckaby
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net', 'datatables.net-buttons'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			if ( ! $.fn.dataTable.Buttons ) {
				require('datatables.net-buttons')(root, $);
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * ZeroClipboard dependency
 */

/*
 * ZeroClipboard 1.0.4 with modifications
 * Author: Joseph Huckaby
 * License: MIT
 *
 * Copyright (c) 2012 Joseph Huckaby
 */
var ZeroClipboard_TableTools = {
	version: "1.0.4-TableTools2",
	clients: {}, // registered upload clients on page, indexed by id
	moviePath: '', // URL to movie
	nextId: 1, // ID of next movie

	$: function(thingy) {
		// simple DOM lookup utility function
		if (typeof(thingy) == 'string') {
			thingy = document.getElementById(thingy);
		}
		if (!thingy.addClass) {
			// extend element with a few useful methods
			thingy.hide = function() { this.style.display = 'none'; };
			thingy.show = function() { this.style.display = ''; };
			thingy.addClass = function(name) { this.removeClass(name); this.className += ' ' + name; };
			thingy.removeClass = function(name) {
				this.className = this.className.replace( new RegExp("\\s*" + name + "\\s*"), " ").replace(/^\s+/, '').replace(/\s+$/, '');
			};
			thingy.hasClass = function(name) {
				return !!this.className.match( new RegExp("\\s*" + name + "\\s*") );
			};
		}
		return thingy;
	},

	setMoviePath: function(path) {
		// set path to ZeroClipboard.swf
		this.moviePath = path;
	},

	dispatch: function(id, eventName, args) {
		// receive event from flash movie, send to client
		var client = this.clients[id];
		if (client) {
			client.receiveEvent(eventName, args);
		}
	},

	register: function(id, client) {
		// register new client to receive events
		this.clients[id] = client;
	},

	getDOMObjectPosition: function(obj) {
		// get absolute coordinates for dom element
		var info = {
			left: 0,
			top: 0,
			width: obj.width ? obj.width : obj.offsetWidth,
			height: obj.height ? obj.height : obj.offsetHeight
		};

		if ( obj.style.width !== "" ) {
			info.width = obj.style.width.replace("px","");
		}

		if ( obj.style.height !== "" ) {
			info.height = obj.style.height.replace("px","");
		}

		while (obj) {
			info.left += obj.offsetLeft;
			info.top += obj.offsetTop;
			obj = obj.offsetParent;
		}

		return info;
	},

	Client: function(elem) {
		// constructor for new simple upload client
		this.handlers = {};

		// unique ID
		this.id = ZeroClipboard_TableTools.nextId++;
		this.movieId = 'ZeroClipboard_TableToolsMovie_' + this.id;

		// register client with singleton to receive flash events
		ZeroClipboard_TableTools.register(this.id, this);

		// create movie
		if (elem) {
			this.glue(elem);
		}
	}
};

ZeroClipboard_TableTools.Client.prototype = {

	id: 0, // unique ID for us
	ready: false, // whether movie is ready to receive events or not
	movie: null, // reference to movie object
	clipText: '', // text to copy to clipboard
	fileName: '', // default file save name
	action: 'copy', // action to perform
	handCursorEnabled: true, // whether to show hand cursor, or default pointer cursor
	cssEffects: true, // enable CSS mouse effects on dom container
	handlers: null, // user event handlers
	sized: false,

	glue: function(elem, title) {
		// glue to DOM element
		// elem can be ID or actual DOM element object
		this.domElement = ZeroClipboard_TableTools.$(elem);

		// float just above object, or zIndex 99 if dom element isn't set
		var zIndex = 99;
		if (this.domElement.style.zIndex) {
			zIndex = parseInt(this.domElement.style.zIndex, 10) + 1;
		}

		// find X/Y position of domElement
		var box = ZeroClipboard_TableTools.getDOMObjectPosition(this.domElement);

		// create floating DIV above element
		this.div = document.createElement('div');
		var style = this.div.style;
		style.position = 'absolute';
		style.left = '0px';
		style.top = '0px';
		style.width = (box.width) + 'px';
		style.height = box.height + 'px';
		style.zIndex = zIndex;

		if ( typeof title != "undefined" && title !== "" ) {
			this.div.title = title;
		}
		if ( box.width !== 0 && box.height !== 0 ) {
			this.sized = true;
		}

		// style.backgroundColor = '#f00'; // debug
		if ( this.domElement ) {
			this.domElement.appendChild(this.div);
			this.div.innerHTML = this.getHTML( box.width, box.height ).replace(/&/g, '&amp;');
		}
	},

	positionElement: function() {
		var box = ZeroClipboard_TableTools.getDOMObjectPosition(this.domElement);
		var style = this.div.style;

		style.position = 'absolute';
		//style.left = (this.domElement.offsetLeft)+'px';
		//style.top = this.domElement.offsetTop+'px';
		style.width = box.width + 'px';
		style.height = box.height + 'px';

		if ( box.width !== 0 && box.height !== 0 ) {
			this.sized = true;
		} else {
			return;
		}

		var flash = this.div.childNodes[0];
		flash.width = box.width;
		flash.height = box.height;
	},

	getHTML: function(width, height) {
		// return HTML for movie
		var html = '';
		var flashvars = 'id=' + this.id +
			'&width=' + width +
			'&height=' + height;

		if (navigator.userAgent.match(/MSIE/)) {
			// IE gets an OBJECT tag
			var protocol = location.href.match(/^https/i) ? 'https://' : 'http://';
			html += '<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="'+protocol+'download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=10,0,0,0" width="'+width+'" height="'+height+'" id="'+this.movieId+'" align="middle"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="false" /><param name="movie" value="'+ZeroClipboard_TableTools.moviePath+'" /><param name="loop" value="false" /><param name="menu" value="false" /><param name="quality" value="best" /><param name="bgcolor" value="#ffffff" /><param name="flashvars" value="'+flashvars+'"/><param name="wmode" value="transparent"/></object>';
		}
		else {
			// all other browsers get an EMBED tag
			html += '<embed id="'+this.movieId+'" src="'+ZeroClipboard_TableTools.moviePath+'" loop="false" menu="false" quality="best" bgcolor="#ffffff" width="'+width+'" height="'+height+'" name="'+this.movieId+'" align="middle" allowScriptAccess="always" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="'+flashvars+'" wmode="transparent" />';
		}
		return html;
	},

	hide: function() {
		// temporarily hide floater offscreen
		if (this.div) {
			this.div.style.left = '-2000px';
		}
	},

	show: function() {
		// show ourselves after a call to hide()
		this.reposition();
	},

	destroy: function() {
		// destroy control and floater
		var that = this;

		if (this.domElement && this.div) {
			$(this.div).remove();

			this.domElement = null;
			this.div = null;

			$.each( ZeroClipboard_TableTools.clients, function ( id, client ) {
				if ( client === that ) {
					delete ZeroClipboard_TableTools.clients[ id ];
				}
			} );
		}
	},

	reposition: function(elem) {
		// reposition our floating div, optionally to new container
		// warning: container CANNOT change size, only position
		if (elem) {
			this.domElement = ZeroClipboard_TableTools.$(elem);
			if (!this.domElement) {
				this.hide();
			}
		}

		if (this.domElement && this.div) {
			var box = ZeroClipboard_TableTools.getDOMObjectPosition(this.domElement);
			var style = this.div.style;
			style.left = '' + box.left + 'px';
			style.top = '' + box.top + 'px';
		}
	},

	clearText: function() {
		// clear the text to be copy / saved
		this.clipText = '';
		if (this.ready) {
			this.movie.clearText();
		}
	},

	appendText: function(newText) {
		// append text to that which is to be copied / saved
		this.clipText += newText;
		if (this.ready) { this.movie.appendText(newText) ;}
	},

	setText: function(newText) {
		// set text to be copied to be copied / saved
		this.clipText = newText;
		if (this.ready) { this.movie.setText(newText) ;}
	},

	setFileName: function(newText) {
		// set the file name
		this.fileName = newText;
		if (this.ready) {
			this.movie.setFileName(newText);
		}
	},

	setAction: function(newText) {
		// set action (save or copy)
		this.action = newText;
		if (this.ready) {
			this.movie.setAction(newText);
		}
	},

	addEventListener: function(eventName, func) {
		// add user event listener for event
		// event types: load, queueStart, fileStart, fileComplete, queueComplete, progress, error, cancel
		eventName = eventName.toString().toLowerCase().replace(/^on/, '');
		if (!this.handlers[eventName]) {
			this.handlers[eventName] = [];
		}
		this.handlers[eventName].push(func);
	},

	setHandCursor: function(enabled) {
		// enable hand cursor (true), or default arrow cursor (false)
		this.handCursorEnabled = enabled;
		if (this.ready) {
			this.movie.setHandCursor(enabled);
		}
	},

	setCSSEffects: function(enabled) {
		// enable or disable CSS effects on DOM container
		this.cssEffects = !!enabled;
	},

	receiveEvent: function(eventName, args) {
		var self;

		// receive event from flash
		eventName = eventName.toString().toLowerCase().replace(/^on/, '');

		// special behavior for certain events
		switch (eventName) {
			case 'load':
				// movie claims it is ready, but in IE this isn't always the case...
				// bug fix: Cannot extend EMBED DOM elements in Firefox, must use traditional function
				this.movie = document.getElementById(this.movieId);
				if (!this.movie) {
					self = this;
					setTimeout( function() { self.receiveEvent('load', null); }, 1 );
					return;
				}

				// firefox on pc needs a "kick" in order to set these in certain cases
				if (!this.ready && navigator.userAgent.match(/Firefox/) && navigator.userAgent.match(/Windows/)) {
					self = this;
					setTimeout( function() { self.receiveEvent('load', null); }, 100 );
					this.ready = true;
					return;
				}

				this.ready = true;
				this.movie.clearText();
				this.movie.appendText( this.clipText );
				this.movie.setFileName( this.fileName );
				this.movie.setAction( this.action );
				this.movie.setHandCursor( this.handCursorEnabled );
				break;

			case 'mouseover':
				if (this.domElement && this.cssEffects) {
					//this.domElement.addClass('hover');
					if (this.recoverActive) {
						this.domElement.addClass('active');
					}
				}
				break;

			case 'mouseout':
				if (this.domElement && this.cssEffects) {
					this.recoverActive = false;
					if (this.domElement.hasClass('active')) {
						this.domElement.removeClass('active');
						this.recoverActive = true;
					}
					//this.domElement.removeClass('hover');
				}
				break;

			case 'mousedown':
				if (this.domElement && this.cssEffects) {
					this.domElement.addClass('active');
				}
				break;

			case 'mouseup':
				if (this.domElement && this.cssEffects) {
					this.domElement.removeClass('active');
					this.recoverActive = false;
				}
				break;
		} // switch eventName

		if (this.handlers[eventName]) {
			for (var idx = 0, len = this.handlers[eventName].length; idx < len; idx++) {
				var func = this.handlers[eventName][idx];

				if (typeof(func) == 'function') {
					// actual function reference
					func(this, args);
				}
				else if ((typeof(func) == 'object') && (func.length == 2)) {
					// PHP style object + method, i.e. [myObject, 'myMethod']
					func[0][ func[1] ](this, args);
				}
				else if (typeof(func) == 'string') {
					// name of function
					window[func](this, args);
				}
			} // foreach event handler defined
		} // user defined handler for event
	}
};

ZeroClipboard_TableTools.hasFlash = function ()
{
	try {
		var fo = new ActiveXObject('ShockwaveFlash.ShockwaveFlash');
		if (fo) {
			return true;
		}
	}
	catch (e) {
		if (
			navigator.mimeTypes &&
			navigator.mimeTypes['application/x-shockwave-flash'] !== undefined &&
			navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin
		) {
			return true;
		}
	}

	return false;
};

// For the Flash binding to work, ZeroClipboard_TableTools must be on the global
// object list
window.ZeroClipboard_TableTools = ZeroClipboard_TableTools;



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Local (private) functions
 */

/**
 * If a Buttons instance is initlaised before it is placed into the DOM, Flash
 * won't be able to bind to it, so we need to wait until it is available, this
 * method abstracts that out.
 *
 * @param {ZeroClipboard} flash ZeroClipboard instance
 * @param {jQuery} node  Button
 */
var _glue = function ( flash, node )
{
	var id = node.attr('id');

	if ( node.parents('html').length ) {
		flash.glue( node[0], '' );
	}
	else {
		setTimeout( function () {
			_glue( flash, node );
		}, 500 );
	}
};

/**
 * Get the file name for an exported file.
 *
 * @param {object}  config       Button configuration
 * @param {boolean} incExtension Include the file name extension
 */
var _filename = function ( config, incExtension )
{
	// Backwards compatibility
	var filename = config.filename === '*' && config.title !== '*' && config.title !== undefined ?
		config.title :
		config.filename;

	if ( filename.indexOf( '*' ) !== -1 ) {
		filename = filename.replace( '*', $('title').text() );
	}

	// Strip characters which the OS will object to
	filename = filename.replace(/[^a-zA-Z0-9_\u00A1-\uFFFF\.,\-_ !\(\)]/g, "");

	return incExtension === undefined || incExtension === true ?
		filename+config.extension :
		filename;
};

/**
 * Get the title for an exported file.
 *
 * @param {object}  config  Button configuration
 */
var _title = function ( config )
{
	var title = config.title;

	return title.indexOf( '*' ) !== -1 ?
		title.replace( '*', $('title').text() ) :
		title;
};

/**
 * Set the flash text. This has to be broken up into chunks as the Javascript /
 * Flash bridge has a size limit. There is no indication in the Flash
 * documentation what this is, and it probably depends upon the browser.
 * Experimentation shows that the point is around 50k when data starts to get
 * lost, so an 8K limit used here is safe.
 *
 * @param {ZeroClipboard} flash ZeroClipboard instance
 * @param {string}        data  Data to send to Flash
 */
var _setText = function ( flash, data )
{
	var parts = data.match(/[\s\S]{1,8192}/g) || [];

	flash.clearText();
	for ( var i=0, len=parts.length ; i<len ; i++ )
	{
		flash.appendText( parts[i] );
	}
};

/**
 * Get the newline character(s)
 *
 * @param {object}  config Button configuration
 * @return {string}        Newline character
 */
var _newLine = function ( config )
{
	return config.newline ?
		config.newline :
		navigator.userAgent.match(/Windows/) ?
			'\r\n' :
			'\n';
};

/**
 * Combine the data from the `buttons.exportData` method into a string that
 * will be used in the export file.
 *
 * @param  {DataTable.Api} dt     DataTables API instance
 * @param  {object}        config Button configuration
 * @return {object}               The data to export
 */
var _exportData = function ( dt, config )
{
	var newLine = _newLine( config );
	var data = dt.buttons.exportData( config.exportOptions );
	var boundary = config.fieldBoundary;
	var separator = config.fieldSeparator;
	var reBoundary = new RegExp( boundary, 'g' );
	var escapeChar = config.escapeChar !== undefined ?
		config.escapeChar :
		'\\';
	var join = function ( a ) {
		var s = '';

		// If there is a field boundary, then we might need to escape it in
		// the source data
		for ( var i=0, ien=a.length ; i<ien ; i++ ) {
			if ( i > 0 ) {
				s += separator;
			}

			s += boundary ?
				boundary + ('' + a[i]).replace( reBoundary, escapeChar+boundary ) + boundary :
				a[i];
		}

		return s;
	};

	var header = config.header ? join( data.header )+newLine : '';
	var footer = config.footer ? newLine+join( data.footer ) : '';
	var body = [];

	for ( var i=0, ien=data.body.length ; i<ien ; i++ ) {
		body.push( join( data.body[i] ) );
	}

	return {
		str: header + body.join( newLine ) + footer,
		rows: body.length
	};
};


// Basic initialisation for the buttons is common between them
var flashButton = {
	available: function () {
		return ZeroClipboard_TableTools.hasFlash();
	},

	init: function ( dt, button, config ) {
		// Insert the Flash movie
		ZeroClipboard_TableTools.moviePath = DataTable.Buttons.swfPath;
		var flash = new ZeroClipboard_TableTools.Client();

		flash.setHandCursor( true );
		flash.addEventListener('mouseDown', function(client) {
			config._fromFlash = true;
			dt.button( button[0] ).trigger();
			config._fromFlash = false;
		} );

		_glue( flash, button );

		config._flash = flash;
	},

	destroy: function ( dt, button, config ) {
		config._flash.destroy();
	},

	fieldSeparator: ',',

	fieldBoundary: '"',

	exportOptions: {},

	title: '*',

	filename: '*',

	extension: '.csv',

	header: true,

	footer: false
};


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables options and methods
 */

// Set the default SWF path
DataTable.Buttons.swfPath = '//cdn.datatables.net/buttons/1.0.0/swf/flashExport.swf';

// Method to allow Flash buttons to be resized when made visible - as they are
// of zero height and width if initialised hidden
DataTable.Api.register( 'buttons.resize()', function () {
	$.each( ZeroClipboard_TableTools.clients, function ( i, client ) {
		if ( client.domElement !== undefined && client.domElement.parentNode ) {
			client.positionElement();
		}
	} );
} );


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Button definitions
 */

// Copy to clipboard
DataTable.ext.buttons.copyFlash = $.extend( {}, flashButton, {
	className: 'buttons-copy buttons-flash',

	text: function ( dt ) {
		return dt.i18n( 'buttons.copy', 'Copy' );
	},

	action: function ( e, dt, button, config ) {
		// Check that the trigger did actually occur due to a Flash activation
		if ( ! config._fromFlash ) {
			return;
		}

		var flash = config._flash;
		var data = _exportData( dt, config );

		flash.setAction( 'copy' );
		_setText( flash, data.str ); 

		dt.buttons.info(
			dt.i18n( 'buttons.copyTitle', 'Copy to clipboard' ),
			dt.i18n( 'buttons.copyInfo', {
				_: 'Copied %d rows to clipboard',
				1: 'Copied 1 row to clipboard'
			}, data.rows ),
			3000
		);
	},

	fieldSeparator: '\t',

	fieldBoundary: ''
} );

// CSV save file
DataTable.ext.buttons.csvFlash = $.extend( {}, flashButton, {
	className: 'buttons-csv buttons-flash',

	text: function ( dt ) {
		return dt.i18n( 'buttons.csv', 'CSV' );
	},

	action: function ( e, dt, button, config ) {
		// Set the text
		var flash = config._flash;
		var data = _exportData( dt, config );

		flash.setAction( 'csv' );
		flash.setFileName( _filename( config ) );
		_setText( flash, data.str );
	},

	escapeChar: '"'
} );

// Excel save file - this is really a CSV file using UTF-8 that Excel can read
DataTable.ext.buttons.excelFlash = $.extend( {}, flashButton, {
	className: 'buttons-excel buttons-flash',

	text: function ( dt ) {
		return dt.i18n( 'buttons.excel', 'Excel' );
	},

	action: function ( e, dt, button, config ) {
		// Set the text
		var xml = '';
		var flash = config._flash;
		var data = dt.buttons.exportData( config.exportOptions );
		var addRow = function ( row ) {
			var cells = [];

			for ( var i=0, ien=row.length ; i<ien ; i++ ) {
				if ( row[i] === null || row[i] === undefined ) {
					row[i] = '';
				}

				cells.push( typeof row[i] === 'number' || (row[i].match && row[i].match(/^-?[0-9\.]+$/) && row[i].charAt(0) !== '0') ?
					'<c t="n"><v>'+row[i]+'</v></c>' :
					'<c t="inlineStr"><is><t>'+(
						! row[i].replace ?
							row[i] :
							row[i]
								.replace(/&(?!amp;)/g, '&amp;')
								.replace(/[\x00-\x1F\x7F-\x9F]/g, ''))+ // remove control characters
					'</t></is></c>'                                    // they are not valid in XML
				);
			}

			return '<row>'+cells.join('')+'</row>';
		};

		if ( config.header ) {
			xml += addRow( data.header );
		}

		for ( var i=0, ien=data.body.length ; i<ien ; i++ ) {
			xml += addRow( data.body[i] );
		}

		if ( config.footer ) {
			xml += addRow( data.footer );
		}

		flash.setAction( 'excel' );
		flash.setFileName( _filename( config ) );
		_setText( flash, xml );
	},

	extension: '.xlsx'
} );

// PDF export
DataTable.ext.buttons.pdfFlash = $.extend( {}, flashButton, {
	className: 'buttons-pdf buttons-flash',

	text: function ( dt ) {
		return dt.i18n( 'buttons.pdf', 'PDF' );
	},

	action: function ( e, dt, button, config ) {
		// Set the text
		var flash = config._flash;
		var data = dt.buttons.exportData( config.exportOptions );
		var totalWidth = dt.table().node().offsetWidth;

		// Calculate the column width ratios for layout of the table in the PDF
		var ratios = dt.columns( config.columns ).indexes().map( function ( idx ) {
			return dt.column( idx ).header().offsetWidth / totalWidth;
		} );

		flash.setAction( 'pdf' );
		flash.setFileName( _title( config ) );

		_setText( flash, JSON.stringify( {
			title:       _filename(config, false),
			message:     config.message,
			colWidth:    ratios.toArray(),
			orientation: config.orientation,
			size:        config.pageSize,
			header:      config.header ? data.header : null,
			footer:      config.footer ? data.footer : null,
			body:        data.body
		} ) );
	},

	extension: '.pdf',

	orientation: 'portrait',

	pageSize: 'A4',

	message: '',

	newline: '\n'
} );


return DataTable.Buttons;
}));


/*!
 * HTML5 export buttons for Buttons and DataTables.
 * 2015 SpryMedia Ltd - datatables.net/license
 *
 * FileSaver.js (2015-05-07.2) - MIT license
 * Copyright © 2015 Eli Grey - http://eligrey.com
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net', 'datatables.net-buttons'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			if ( ! $.fn.dataTable.Buttons ) {
				require('datatables.net-buttons')(root, $);
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * FileSaver.js dependency
 */

/*jslint bitwise: true, indent: 4, laxbreak: true, laxcomma: true, smarttabs: true, plusplus: true */

var _saveAs = (function(view) {
	// IE <10 is explicitly unsupported
	if (typeof navigator !== "undefined" && /MSIE [1-9]\./.test(navigator.userAgent)) {
		return;
	}
	var
		  doc = view.document
		  // only get URL when necessary in case Blob.js hasn't overridden it yet
		, get_URL = function() {
			return view.URL || view.webkitURL || view;
		}
		, save_link = doc.createElementNS("http://www.w3.org/1999/xhtml", "a")
		, can_use_save_link = "download" in save_link
		, click = function(node) {
			var event = doc.createEvent("MouseEvents");
			event.initMouseEvent(
				"click", true, false, view, 0, 0, 0, 0, 0
				, false, false, false, false, 0, null
			);
			node.dispatchEvent(event);
		}
		, webkit_req_fs = view.webkitRequestFileSystem
		, req_fs = view.requestFileSystem || webkit_req_fs || view.mozRequestFileSystem
		, throw_outside = function(ex) {
			(view.setImmediate || view.setTimeout)(function() {
				throw ex;
			}, 0);
		}
		, force_saveable_type = "application/octet-stream"
		, fs_min_size = 0
		// See https://code.google.com/p/chromium/issues/detail?id=375297#c7 and
		// https://github.com/eligrey/FileSaver.js/commit/485930a#commitcomment-8768047
		// for the reasoning behind the timeout and revocation flow
		, arbitrary_revoke_timeout = 500 // in ms
		, revoke = function(file) {
			var revoker = function() {
				if (typeof file === "string") { // file is an object URL
					get_URL().revokeObjectURL(file);
				} else { // file is a File
					file.remove();
				}
			};
			if (view.chrome) {
				revoker();
			} else {
				setTimeout(revoker, arbitrary_revoke_timeout);
			}
		}
		, dispatch = function(filesaver, event_types, event) {
			event_types = [].concat(event_types);
			var i = event_types.length;
			while (i--) {
				var listener = filesaver["on" + event_types[i]];
				if (typeof listener === "function") {
					try {
						listener.call(filesaver, event || filesaver);
					} catch (ex) {
						throw_outside(ex);
					}
				}
			}
		}
		, auto_bom = function(blob) {
			// prepend BOM for UTF-8 XML and text/* types (including HTML)
			if (/^\s*(?:text\/\S*|application\/xml|\S*\/\S*\+xml)\s*;.*charset\s*=\s*utf-8/i.test(blob.type)) {
				return new Blob(["\ufeff", blob], {type: blob.type});
			}
			return blob;
		}
		, FileSaver = function(blob, name) {
			blob = auto_bom(blob);
			// First try a.download, then web filesystem, then object URLs
			var
				  filesaver = this
				, type = blob.type
				, blob_changed = false
				, object_url
				, target_view
				, dispatch_all = function() {
					dispatch(filesaver, "writestart progress write writeend".split(" "));
				}
				// on any filesys errors revert to saving with object URLs
				, fs_error = function() {
					// don't create more object URLs than needed
					if (blob_changed || !object_url) {
						object_url = get_URL().createObjectURL(blob);
					}
					if (target_view) {
						target_view.location.href = object_url;
					} else {
						var new_tab = view.open(object_url, "_blank");
						if (new_tab === undefined && typeof safari !== "undefined") {
							//Apple do not allow window.open, see http://bit.ly/1kZffRI
							view.location.href = object_url;
						}
					}
					filesaver.readyState = filesaver.DONE;
					dispatch_all();
					revoke(object_url);
				}
				, abortable = function(func) {
					return function() {
						if (filesaver.readyState !== filesaver.DONE) {
							return func.apply(this, arguments);
						}
					};
				}
				, create_if_not_found = {create: true, exclusive: false}
				, slice
			;
			filesaver.readyState = filesaver.INIT;
			if (!name) {
				name = "download";
			}
			if (can_use_save_link) {
				object_url = get_URL().createObjectURL(blob);
				save_link.href = object_url;
				save_link.download = name;
				click(save_link);
				filesaver.readyState = filesaver.DONE;
				dispatch_all();
				revoke(object_url);
				return;
			}
			// Object and web filesystem URLs have a problem saving in Google Chrome when
			// viewed in a tab, so I force save with application/octet-stream
			// http://code.google.com/p/chromium/issues/detail?id=91158
			// Update: Google errantly closed 91158, I submitted it again:
			// https://code.google.com/p/chromium/issues/detail?id=389642
			if (view.chrome && type && type !== force_saveable_type) {
				slice = blob.slice || blob.webkitSlice;
				blob = slice.call(blob, 0, blob.size, force_saveable_type);
				blob_changed = true;
			}
			// Since I can't be sure that the guessed media type will trigger a download
			// in WebKit, I append .download to the filename.
			// https://bugs.webkit.org/show_bug.cgi?id=65440
			if (webkit_req_fs && name !== "download") {
				name += ".download";
			}
			if (type === force_saveable_type || webkit_req_fs) {
				target_view = view;
			}
			if (!req_fs) {
				fs_error();
				return;
			}
			fs_min_size += blob.size;
			req_fs(view.TEMPORARY, fs_min_size, abortable(function(fs) {
				fs.root.getDirectory("saved", create_if_not_found, abortable(function(dir) {
					var save = function() {
						dir.getFile(name, create_if_not_found, abortable(function(file) {
							file.createWriter(abortable(function(writer) {
								writer.onwriteend = function(event) {
									target_view.location.href = file.toURL();
									filesaver.readyState = filesaver.DONE;
									dispatch(filesaver, "writeend", event);
									revoke(file);
								};
								writer.onerror = function() {
									var error = writer.error;
									if (error.code !== error.ABORT_ERR) {
										fs_error();
									}
								};
								"writestart progress write abort".split(" ").forEach(function(event) {
									writer["on" + event] = filesaver["on" + event];
								});
								writer.write(blob);
								filesaver.abort = function() {
									writer.abort();
									filesaver.readyState = filesaver.DONE;
								};
								filesaver.readyState = filesaver.WRITING;
							}), fs_error);
						}), fs_error);
					};
					dir.getFile(name, {create: false}, abortable(function(file) {
						// delete file if it already exists
						file.remove();
						save();
					}), abortable(function(ex) {
						if (ex.code === ex.NOT_FOUND_ERR) {
							save();
						} else {
							fs_error();
						}
					}));
				}), fs_error);
			}), fs_error);
		}
		, FS_proto = FileSaver.prototype
		, saveAs = function(blob, name) {
			return new FileSaver(blob, name);
		}
	;
	// IE 10+ (native saveAs)
	if (typeof navigator !== "undefined" && navigator.msSaveOrOpenBlob) {
		return function(blob, name) {
			return navigator.msSaveOrOpenBlob(auto_bom(blob), name);
		};
	}

	FS_proto.abort = function() {
		var filesaver = this;
		filesaver.readyState = filesaver.DONE;
		dispatch(filesaver, "abort");
	};
	FS_proto.readyState = FS_proto.INIT = 0;
	FS_proto.WRITING = 1;
	FS_proto.DONE = 2;

	FS_proto.error =
	FS_proto.onwritestart =
	FS_proto.onprogress =
	FS_proto.onwrite =
	FS_proto.onabort =
	FS_proto.onerror =
	FS_proto.onwriteend =
		null;

	return saveAs;
}(window));



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Local (private) functions
 */

/**
 * Get the file name for an exported file.
 *
 * @param {object}  config       Button configuration
 * @param {boolean} incExtension Include the file name extension
 */
var _filename = function ( config, incExtension )
{
	// Backwards compatibility
	var filename = config.filename === '*' && config.title !== '*' && config.title !== undefined ?
		config.title :
		config.filename;

	if ( filename.indexOf( '*' ) !== -1 ) {
		filename = filename.replace( '*', $('title').text() );
	}

	// Strip characters which the OS will object to
	filename = filename.replace(/[^a-zA-Z0-9_\u00A1-\uFFFF\.,\-_ !\(\)]/g, "");

	return incExtension === undefined || incExtension === true ?
		filename+config.extension :
		filename;
};

/**
 * Get the title for an exported file.
 *
 * @param {object}  config  Button configuration
 */
var _title = function ( config )
{
	var title = config.title;

	return title.indexOf( '*' ) !== -1 ?
		title.replace( '*', $('title').text() ) :
		title;
};

/**
 * Get the newline character(s)
 *
 * @param {object}  config Button configuration
 * @return {string}        Newline character
 */
var _newLine = function ( config )
{
	return config.newline ?
		config.newline :
		navigator.userAgent.match(/Windows/) ?
			'\r\n' :
			'\n';
};

/**
 * Combine the data from the `buttons.exportData` method into a string that
 * will be used in the export file.
 *
 * @param  {DataTable.Api} dt     DataTables API instance
 * @param  {object}        config Button configuration
 * @return {object}               The data to export
 */
var _exportData = function ( dt, config )
{
	var newLine = _newLine( config );
	var data = dt.buttons.exportData( config.exportOptions );
	var boundary = config.fieldBoundary;
	var separator = config.fieldSeparator;
	var reBoundary = new RegExp( boundary, 'g' );
	var escapeChar = config.escapeChar !== undefined ?
		config.escapeChar :
		'\\';
	var join = function ( a ) {
		var s = '';

		// If there is a field boundary, then we might need to escape it in
		// the source data
		for ( var i=0, ien=a.length ; i<ien ; i++ ) {
			if ( i > 0 ) {
				s += separator;
			}

			s += boundary ?
				boundary + ('' + a[i]).replace( reBoundary, escapeChar+boundary ) + boundary :
				a[i];
		}

		return s;
	};

	var header = config.header ? join( data.header )+newLine : '';
	var footer = config.footer ? newLine+join( data.footer ) : '';
	var body = [];

	for ( var i=0, ien=data.body.length ; i<ien ; i++ ) {
		body.push( join( data.body[i] ) );
	}

	return {
		str: header + body.join( newLine ) + footer,
		rows: body.length
	};
};

/**
 * Safari's data: support for creating and downloading files is really poor, so
 * various options need to be disabled in it. See
 * https://bugs.webkit.org/show_bug.cgi?id=102914
 * 
 * @return {Boolean} `true` if Safari
 */
var _isSafari = function ()
{
	return navigator.userAgent.indexOf('Safari') !== -1 &&
		navigator.userAgent.indexOf('Chrome') === -1 &&
		navigator.userAgent.indexOf('Opera') === -1;
};


// Excel - Pre-defined strings to build a minimal XLSX file
var excelStrings = {
	"_rels/.rels": '<?xml version="1.0" encoding="UTF-8" standalone="yes"?>\
<Relationships xmlns="http://schemas.openxmlformats.org/package/2006/relationships">\
	<Relationship Id="rId1" Type="http://schemas.openxmlformats.org/officeDocument/2006/relationships/officeDocument" Target="xl/workbook.xml"/>\
</Relationships>',

	"xl/_rels/workbook.xml.rels": '<?xml version="1.0" encoding="UTF-8" standalone="yes"?>\
<Relationships xmlns="http://schemas.openxmlformats.org/package/2006/relationships">\
	<Relationship Id="rId1" Type="http://schemas.openxmlformats.org/officeDocument/2006/relationships/worksheet" Target="worksheets/sheet1.xml"/>\
</Relationships>',

	"[Content_Types].xml": '<?xml version="1.0" encoding="UTF-8" standalone="yes"?>\
<Types xmlns="http://schemas.openxmlformats.org/package/2006/content-types">\
	<Default Extension="xml" ContentType="application/xml"/>\
	<Default Extension="rels" ContentType="application/vnd.openxmlformats-package.relationships+xml"/>\
	<Default Extension="jpeg" ContentType="image/jpeg"/>\
	<Override PartName="/xl/workbook.xml" ContentType="application/vnd.openxmlformats-officedocument.spreadsheetml.sheet.main+xml"/>\
	<Override PartName="/xl/worksheets/sheet1.xml" ContentType="application/vnd.openxmlformats-officedocument.spreadsheetml.worksheet+xml"/>\
</Types>',

	"xl/workbook.xml": '<?xml version="1.0" encoding="UTF-8" standalone="yes"?>\
<workbook xmlns="http://schemas.openxmlformats.org/spreadsheetml/2006/main" xmlns:r="http://schemas.openxmlformats.org/officeDocument/2006/relationships">\
	<fileVersion appName="xl" lastEdited="5" lowestEdited="5" rupBuild="24816"/>\
	<workbookPr showInkAnnotation="0" autoCompressPictures="0"/>\
	<bookViews>\
		<workbookView xWindow="0" yWindow="0" windowWidth="25600" windowHeight="19020" tabRatio="500"/>\
	</bookViews>\
	<sheets>\
		<sheet name="Sheet1" sheetId="1" r:id="rId1"/>\
	</sheets>\
</workbook>',

	"xl/worksheets/sheet1.xml": '<?xml version="1.0" encoding="UTF-8" standalone="yes"?>\
<worksheet xmlns="http://schemas.openxmlformats.org/spreadsheetml/2006/main" xmlns:r="http://schemas.openxmlformats.org/officeDocument/2006/relationships" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="x14ac" xmlns:x14ac="http://schemas.microsoft.com/office/spreadsheetml/2009/9/ac">\
	<sheetData>\
		__DATA__\
	</sheetData>\
</worksheet>'
};



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Buttons
 */

//
// Copy to clipboard
//
DataTable.ext.buttons.copyHtml5 = {
	className: 'buttons-copy buttons-html5',

	text: function ( dt ) {
		return dt.i18n( 'buttons.copy', 'Copy' );
	},

	action: function ( e, dt, button, config ) {
		var exportData = _exportData( dt, config );
		var output = exportData.str;
		var hiddenDiv = $('<div/>')
			.css( {
				height: 1,
				width: 1,
				overflow: 'hidden',
				position: 'fixed',
				top: 0,
				left: 0
			} );
		var textarea = $('<textarea readonly/>')
			.val( output )
			.appendTo( hiddenDiv );

		// For browsers that support the copy execCommand, try to use it
		if ( document.queryCommandSupported('copy') ) {
			hiddenDiv.appendTo( 'body' );
			textarea[0].focus();
			textarea[0].select();

			try {
				document.execCommand( 'copy' );
				hiddenDiv.remove();

				dt.buttons.info(
					dt.i18n( 'buttons.copyTitle', 'Copy to clipboard' ),
					dt.i18n( 'buttons.copySuccess', {
							1: "Copied one row to clipboard",
							_: "Copied %d rows to clipboard"
						}, exportData.rows ),
					2000
				);

				return;
			}
			catch (t) {}
		}

		// Otherwise we show the text box and instruct the user to use it
		var message = $('<span>'+dt.i18n( 'buttons.copyKeys',
				'Press <i>ctrl</i> or <i>\u2318</i> + <i>C</i> to copy the table data<br>to your system clipboard.<br><br>'+
				'To cancel, click this message or press escape.' )+'</span>'
			)
			.append( hiddenDiv );

		dt.buttons.info( dt.i18n( 'buttons.copyTitle', 'Copy to clipboard' ), message, 0 );

		// Select the text so when the user activates their system clipboard
		// it will copy that text
		textarea[0].focus();
		textarea[0].select();

		// Event to hide the message when the user is done
		var container = $(message).closest('.dt-button-info');
		var close = function () {
			container.off( 'click.buttons-copy' );
			$(document).off( '.buttons-copy' );
			dt.buttons.info( false );
		};

		container.on( 'click.buttons-copy', close );
		$(document)
			.on( 'keydown.buttons-copy', function (e) {
				if ( e.keyCode === 27 ) { // esc
					close();
				}
			} )
			.on( 'copy.buttons-copy cut.buttons-copy', function () {
				close();
			} );
	},

	exportOptions: {},

	fieldSeparator: '\t',

	fieldBoundary: '',

	header: true,

	footer: false
};

//
// CSV export
//
DataTable.ext.buttons.csvHtml5 = {
	className: 'buttons-csv buttons-html5',

	available: function () {
		return window.FileReader !== undefined && window.Blob;
	},

	text: function ( dt ) {
		return dt.i18n( 'buttons.csv', 'CSV' );
	},

	action: function ( e, dt, button, config ) {
		// Set the text
		var newLine = _newLine( config );
		var output = _exportData( dt, config ).str;
		var charset = config.charset;

		if ( charset !== false ) {
			if ( ! charset ) {
				charset = document.characterSet || document.charset;
			}

			if ( charset ) {
				charset = ';charset='+charset;
			}
		}
		else {
			charset = '';
		}

		_saveAs(
			new Blob( [output], {type: 'text/csv'+charset} ),
			_filename( config )
		);
	},

	filename: '*',

	extension: '.csv',

	exportOptions: {},

	fieldSeparator: ',',

	fieldBoundary: '"',

	escapeChar: '"',

	charset: null,

	header: true,

	footer: false
};

//
// Excel (xlsx) export
//
DataTable.ext.buttons.excelHtml5 = {
	className: 'buttons-excel buttons-html5',

	available: function () {
		return window.FileReader !== undefined && window.JSZip !== undefined && ! _isSafari();
	},

	text: function ( dt ) {
		return dt.i18n( 'buttons.excel', 'Excel' );
	},

	action: function ( e, dt, button, config ) {
		// Set the text
		var xml = '';
		var data = dt.buttons.exportData( config.exportOptions );
		var addRow = function ( row ) {
			var cells = [];

			for ( var i=0, ien=row.length ; i<ien ; i++ ) {
				if ( row[i] === null || row[i] === undefined ) {
					row[i] = '';
				}

				// Don't match numbers with leading zeros or a negative anywhere
				// but the start
				cells.push( typeof row[i] === 'number' || (row[i].match && row[i].match(/^-?[0-9\.]+$/) && row[i].charAt(0) !== '0') ?
					'<c t="n"><v>'+row[i]+'</v></c>' :
					'<c t="inlineStr"><is><t>'+(
						! row[i].replace ?
							row[i] :
							row[i]
								.replace(/&(?!amp;)/g, '&amp;')
								.replace(/[\x00-\x1F\x7F-\x9F]/g, ''))+ // remove control characters
					'</t></is></c>'                                    // they are not valid in XML
				);
			}

			return '<row>'+cells.join('')+'</row>';
		};

		if ( config.header ) {
			xml += addRow( data.header );
		}

		for ( var i=0, ien=data.body.length ; i<ien ; i++ ) {
			xml += addRow( data.body[i] );
		}

		if ( config.footer ) {
			xml += addRow( data.footer );
		}

		var zip           = new window.JSZip();
		var _rels         = zip.folder("_rels");
		var xl            = zip.folder("xl");
		var xl_rels       = zip.folder("xl/_rels");
		var xl_worksheets = zip.folder("xl/worksheets");

		zip.file(           '[Content_Types].xml', excelStrings['[Content_Types].xml'] );
		_rels.file(         '.rels',               excelStrings['_rels/.rels'] );
		xl.file(            'workbook.xml',        excelStrings['xl/workbook.xml'] );
		xl_rels.file(       'workbook.xml.rels',   excelStrings['xl/_rels/workbook.xml.rels'] );
		xl_worksheets.file( 'sheet1.xml',          excelStrings['xl/worksheets/sheet1.xml'].replace( '__DATA__', xml ) );

		_saveAs(
			zip.generate( {type:"blob"} ),
			_filename( config )
		);
	},

	filename: '*',

	extension: '.xlsx',

	exportOptions: {},

	header: true,

	footer: false
};

//
// PDF export - using pdfMake - http://pdfmake.org
//
DataTable.ext.buttons.pdfHtml5 = {
	className: 'buttons-pdf buttons-html5',

	available: function () {
		return window.FileReader !== undefined && window.pdfMake;
	},

	text: function ( dt ) {
		return dt.i18n( 'buttons.pdf', 'PDF' );
	},

	action: function ( e, dt, button, config ) {
		var newLine = _newLine( config );
		var data = dt.buttons.exportData( config.exportOptions );
		var rows = [];

		if ( config.header ) {
			rows.push( $.map( data.header, function ( d ) {
				return {
					text: typeof d === 'string' ? d : d+'',
					style: 'tableHeader'
				};
			} ) );
		}

		for ( var i=0, ien=data.body.length ; i<ien ; i++ ) {
			rows.push( $.map( data.body[i], function ( d ) {
				return {
					text: typeof d === 'string' ? d : d+'',
					style: i % 2 ? 'tableBodyEven' : 'tableBodyOdd'
				};
			} ) );
		}

		if ( config.footer ) {
			rows.push( $.map( data.footer, function ( d ) {
				return {
					text: typeof d === 'string' ? d : d+'',
					style: 'tableFooter'
				};
			} ) );
		}

		var doc = {
			pageSize: config.pageSize,
			pageOrientation: config.orientation,
			content: [
				{
					table: {
						headerRows: 1,
						body: rows
					},
					layout: 'noBorders'
				}
			],
			styles: {
				tableHeader: {
					bold: true,
					fontSize: 11,
					color: 'white',
					fillColor: '#2d4154',
					alignment: 'center'
				},
				tableBodyEven: {},
				tableBodyOdd: {
					fillColor: '#f3f3f3'
				},
				tableFooter: {
					bold: true,
					fontSize: 11,
					color: 'white',
					fillColor: '#2d4154'
				},
				title: {
					alignment: 'center',
					fontSize: 15
				},
				message: {}
			},
			defaultStyle: {
				fontSize: 10
			}
		};

		if ( config.message ) {
			doc.content.unshift( {
				text: config.message,
				style: 'message',
				margin: [ 0, 0, 0, 12 ]
			} );
		}

		if ( config.title ) {
			doc.content.unshift( {
				text: _title( config, false ),
				style: 'title',
				margin: [ 0, 0, 0, 12 ]
			} );
		}

		if ( config.customize ) {
			config.customize( doc );
		}

		var pdf = window.pdfMake.createPdf( doc );

		if ( config.download === 'open' && ! _isSafari() ) {
			pdf.open();
		}
		else {
			pdf.getBuffer( function (buffer) {
				var blob = new Blob( [buffer], {type:'application/pdf'} );

				_saveAs( blob, _filename( config ) );
			} );
		}
	},

	title: '*',

	filename: '*',

	extension: '.pdf',

	exportOptions: {},

	orientation: 'portrait',

	pageSize: 'A4',

	header: true,

	footer: false,

	message: null,

	customize: null,

	download: 'download'
};


return DataTable.Buttons;
}));


/*!
 * Print button for Buttons and DataTables.
 * 2015 SpryMedia Ltd - datatables.net/license
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net', 'datatables.net-buttons'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			if ( ! $.fn.dataTable.Buttons ) {
				require('datatables.net-buttons')(root, $);
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


var _link = document.createElement( 'a' );

/**
 * Convert a `link` tag's URL from a relative to an absolute address so it will
 * work correctly in the popup window which has no base URL.
 *
 * @param  {node}     el Element to convert
 */
var _relToAbs = function( el ) {
	var url;
	var clone = $(el).clone()[0];
	var linkHost;

	if ( clone.nodeName.toLowerCase() === 'link' ) {
		_link.href = clone.href;
		linkHost = _link.host;

		// IE doesn't have a trailing slash on the host
		// Chrome has it on the pathname
		if ( linkHost.indexOf('/') === -1 && _link.pathname.indexOf('/') !== 0) {
			linkHost += '/';
		}

		clone.href = _link.protocol+"//"+linkHost+_link.pathname+_link.search;
	}

	return clone.outerHTML;
};


DataTable.ext.buttons.print = {
	className: 'buttons-print',

	text: function ( dt ) {
		return dt.i18n( 'buttons.print', 'Print' );
	},

	action: function ( e, dt, button, config ) {
		var data = dt.buttons.exportData( config.exportOptions );
		var addRow = function ( d, tag ) {
			var str = '<tr>';

			for ( var i=0, ien=d.length ; i<ien ; i++ ) {
				str += '<'+tag+'>'+d[i]+'</'+tag+'>';
			}

			return str + '</tr>';
		};

		// Construct a table for printing
		var html = '<table class="'+dt.table().node().className+'">';

		if ( config.header ) {
			html += '<thead>'+ addRow( data.header, 'th' ) +'</thead>';
		}

		html += '<tbody>';
		for ( var i=0, ien=data.body.length ; i<ien ; i++ ) {
			html += addRow( data.body[i], 'td' );
		}
		html += '</tbody>';

		if ( config.footer ) {
			html += '<thead>'+ addRow( data.footer, 'th' ) +'</thead>';
		}

		// Open a new window for the printable table
		var win = window.open( '', '' );
		var title = config.title.replace( '*', $('title').text() );

		win.document.close();

		// Inject the title and also a copy of the style and link tags from this
		// document so the table can retain its base styling. Note that we have
		// to use string manipulation as IE won't allow elements to be created
		// in the host document and then appended to the new window.
		var head = '<title>'+title+'</title>';
		$('style, link').each( function () {
			head += _relToAbs( this );
		} );

		$(win.document.head).html( head );

		// Inject the table and other surrounding information
		$(win.document.body).html(
			'<h1>'+title+'</h1>'+
			'<div>'+config.message+'</div>'+
			html
		);

		if ( config.customize ) {
			config.customize( win );
		}

		setTimeout( function () {
			if ( config.autoPrint ) {
				win.print(); // blocking - so close will not
				win.close(); // execute until this is done
			}
		}, 250 );
	},

	title: '*',

	message: '',

	exportOptions: {},

	header: true,

	footer: false,

	autoPrint: true,

	customize: null
};


return DataTable.Buttons;
}));


/*! ColReorder 1.3.0
 * ©2010-2015 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     ColReorder
 * @description Provide the ability to reorder columns in a DataTable
 * @version     1.3.0
 * @file        dataTables.colReorder.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2010-2014 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */
(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/**
 * Switch the key value pairing of an index array to be value key (i.e. the old value is now the
 * key). For example consider [ 2, 0, 1 ] this would be returned as [ 1, 2, 0 ].
 *  @method  fnInvertKeyValues
 *  @param   array aIn Array to switch around
 *  @returns array
 */
function fnInvertKeyValues( aIn )
{
	var aRet=[];
	for ( var i=0, iLen=aIn.length ; i<iLen ; i++ )
	{
		aRet[ aIn[i] ] = i;
	}
	return aRet;
}


/**
 * Modify an array by switching the position of two elements
 *  @method  fnArraySwitch
 *  @param   array aArray Array to consider, will be modified by reference (i.e. no return)
 *  @param   int iFrom From point
 *  @param   int iTo Insert point
 *  @returns void
 */
function fnArraySwitch( aArray, iFrom, iTo )
{
	var mStore = aArray.splice( iFrom, 1 )[0];
	aArray.splice( iTo, 0, mStore );
}


/**
 * Switch the positions of nodes in a parent node (note this is specifically designed for
 * table rows). Note this function considers all element nodes under the parent!
 *  @method  fnDomSwitch
 *  @param   string sTag Tag to consider
 *  @param   int iFrom Element to move
 *  @param   int Point to element the element to (before this point), can be null for append
 *  @returns void
 */
function fnDomSwitch( nParent, iFrom, iTo )
{
	var anTags = [];
	for ( var i=0, iLen=nParent.childNodes.length ; i<iLen ; i++ )
	{
		if ( nParent.childNodes[i].nodeType == 1 )
		{
			anTags.push( nParent.childNodes[i] );
		}
	}
	var nStore = anTags[ iFrom ];

	if ( iTo !== null )
	{
		nParent.insertBefore( nStore, anTags[iTo] );
	}
	else
	{
		nParent.appendChild( nStore );
	}
}


/**
 * Plug-in for DataTables which will reorder the internal column structure by taking the column
 * from one position (iFrom) and insert it into a given point (iTo).
 *  @method  $.fn.dataTableExt.oApi.fnColReorder
 *  @param   object oSettings DataTables settings object - automatically added by DataTables!
 *  @param   int iFrom Take the column to be repositioned from this point
 *  @param   int iTo and insert it into this point
 *  @param   bool drop Indicate if the reorder is the final one (i.e. a drop)
 *    not a live reorder
 *  @returns void
 */
$.fn.dataTableExt.oApi.fnColReorder = function ( oSettings, iFrom, iTo, drop )
{
	var i, iLen, j, jLen, iCols=oSettings.aoColumns.length, nTrs, oCol;
	var attrMap = function ( obj, prop, mapping ) {
		if ( ! obj[ prop ] || typeof obj[ prop ] === 'function' ) {
			return;
		}

		var a = obj[ prop ].split('.');
		var num = a.shift();

		if ( isNaN( num*1 ) ) {
			return;
		}

		obj[ prop ] = mapping[ num*1 ]+'.'+a.join('.');
	};

	/* Sanity check in the input */
	if ( iFrom == iTo )
	{
		/* Pointless reorder */
		return;
	}

	if ( iFrom < 0 || iFrom >= iCols )
	{
		this.oApi._fnLog( oSettings, 1, "ColReorder 'from' index is out of bounds: "+iFrom );
		return;
	}

	if ( iTo < 0 || iTo >= iCols )
	{
		this.oApi._fnLog( oSettings, 1, "ColReorder 'to' index is out of bounds: "+iTo );
		return;
	}

	/*
	 * Calculate the new column array index, so we have a mapping between the old and new
	 */
	var aiMapping = [];
	for ( i=0, iLen=iCols ; i<iLen ; i++ )
	{
		aiMapping[i] = i;
	}
	fnArraySwitch( aiMapping, iFrom, iTo );
	var aiInvertMapping = fnInvertKeyValues( aiMapping );


	/*
	 * Convert all internal indexing to the new column order indexes
	 */
	/* Sorting */
	for ( i=0, iLen=oSettings.aaSorting.length ; i<iLen ; i++ )
	{
		oSettings.aaSorting[i][0] = aiInvertMapping[ oSettings.aaSorting[i][0] ];
	}

	/* Fixed sorting */
	if ( oSettings.aaSortingFixed !== null )
	{
		for ( i=0, iLen=oSettings.aaSortingFixed.length ; i<iLen ; i++ )
		{
			oSettings.aaSortingFixed[i][0] = aiInvertMapping[ oSettings.aaSortingFixed[i][0] ];
		}
	}

	/* Data column sorting (the column which the sort for a given column should take place on) */
	for ( i=0, iLen=iCols ; i<iLen ; i++ )
	{
		oCol = oSettings.aoColumns[i];
		for ( j=0, jLen=oCol.aDataSort.length ; j<jLen ; j++ )
		{
			oCol.aDataSort[j] = aiInvertMapping[ oCol.aDataSort[j] ];
		}

		// Update the column indexes
		oCol.idx = aiInvertMapping[ oCol.idx ];
	}

	// Update 1.10 optimised sort class removal variable
	$.each( oSettings.aLastSort, function (i, val) {
		oSettings.aLastSort[i].src = aiInvertMapping[ val.src ];
	} );

	/* Update the Get and Set functions for each column */
	for ( i=0, iLen=iCols ; i<iLen ; i++ )
	{
		oCol = oSettings.aoColumns[i];

		if ( typeof oCol.mData == 'number' ) {
			oCol.mData = aiInvertMapping[ oCol.mData ];

			// regenerate the get / set functions
			oSettings.oApi._fnColumnOptions( oSettings, i, {} );
		}
		else if ( $.isPlainObject( oCol.mData ) ) {
			// HTML5 data sourced
			attrMap( oCol.mData, '_',      aiInvertMapping );
			attrMap( oCol.mData, 'filter', aiInvertMapping );
			attrMap( oCol.mData, 'sort',   aiInvertMapping );
			attrMap( oCol.mData, 'type',   aiInvertMapping );

			// regenerate the get / set functions
			oSettings.oApi._fnColumnOptions( oSettings, i, {} );
		}
	}


	/*
	 * Move the DOM elements
	 */
	if ( oSettings.aoColumns[iFrom].bVisible )
	{
		/* Calculate the current visible index and the point to insert the node before. The insert
		 * before needs to take into account that there might not be an element to insert before,
		 * in which case it will be null, and an appendChild should be used
		 */
		var iVisibleIndex = this.oApi._fnColumnIndexToVisible( oSettings, iFrom );
		var iInsertBeforeIndex = null;

		i = iTo < iFrom ? iTo : iTo + 1;
		while ( iInsertBeforeIndex === null && i < iCols )
		{
			iInsertBeforeIndex = this.oApi._fnColumnIndexToVisible( oSettings, i );
			i++;
		}

		/* Header */
		nTrs = oSettings.nTHead.getElementsByTagName('tr');
		for ( i=0, iLen=nTrs.length ; i<iLen ; i++ )
		{
			fnDomSwitch( nTrs[i], iVisibleIndex, iInsertBeforeIndex );
		}

		/* Footer */
		if ( oSettings.nTFoot !== null )
		{
			nTrs = oSettings.nTFoot.getElementsByTagName('tr');
			for ( i=0, iLen=nTrs.length ; i<iLen ; i++ )
			{
				fnDomSwitch( nTrs[i], iVisibleIndex, iInsertBeforeIndex );
			}
		}

		/* Body */
		for ( i=0, iLen=oSettings.aoData.length ; i<iLen ; i++ )
		{
			if ( oSettings.aoData[i].nTr !== null )
			{
				fnDomSwitch( oSettings.aoData[i].nTr, iVisibleIndex, iInsertBeforeIndex );
			}
		}
	}

	/*
	 * Move the internal array elements
	 */
	/* Columns */
	fnArraySwitch( oSettings.aoColumns, iFrom, iTo );

	/* Search columns */
	fnArraySwitch( oSettings.aoPreSearchCols, iFrom, iTo );

	/* Array array - internal data anodes cache */
	for ( i=0, iLen=oSettings.aoData.length ; i<iLen ; i++ )
	{
		var data = oSettings.aoData[i];

		if ( data.anCells ) {
			fnArraySwitch( data.anCells, iFrom, iTo );
		}

		// For DOM sourced data, the invalidate will reread the cell into
		// the data array, but for data sources as an array, they need to
		// be flipped
		if ( data.src !== 'dom' && $.isArray( data._aData ) ) {
			fnArraySwitch( data._aData, iFrom, iTo );
		}
	}

	/* Reposition the header elements in the header layout array */
	for ( i=0, iLen=oSettings.aoHeader.length ; i<iLen ; i++ )
	{
		fnArraySwitch( oSettings.aoHeader[i], iFrom, iTo );
	}

	if ( oSettings.aoFooter !== null )
	{
		for ( i=0, iLen=oSettings.aoFooter.length ; i<iLen ; i++ )
		{
			fnArraySwitch( oSettings.aoFooter[i], iFrom, iTo );
		}
	}

	// Invalidate row cached data for sorting, filtering etc
	var api = new $.fn.dataTable.Api( oSettings );
	api.rows().invalidate();

	/*
	 * Update DataTables' event handlers
	 */

	/* Sort listener */
	for ( i=0, iLen=iCols ; i<iLen ; i++ )
	{
		$(oSettings.aoColumns[i].nTh).off('click.DT');
		this.oApi._fnSortAttachListener( oSettings, oSettings.aoColumns[i].nTh, i );
	}


	/* Fire an event so other plug-ins can update */
	$(oSettings.oInstance).trigger( 'column-reorder.dt', [ oSettings, {
		from: iFrom,
		to: iTo,
		mapping: aiInvertMapping,
		drop: drop,

		// Old style parameters for compatibility
		iFrom: iFrom,
		iTo: iTo,
		aiInvertMapping: aiInvertMapping
	} ] );
};


/**
 * ColReorder provides column visibility control for DataTables
 * @class ColReorder
 * @constructor
 * @param {object} dt DataTables settings object
 * @param {object} opts ColReorder options
 */
var ColReorder = function( dt, opts )
{
	var settings = new $.fn.dataTable.Api( dt ).settings()[0];

	// Ensure that we can't initialise on the same table twice
	if ( settings._colReorder ) {
		return settings._colReorder;
	}

	// Allow the options to be a boolean for defaults
	if ( opts === true ) {
		opts = {};
	}

	// Convert from camelCase to Hungarian, just as DataTables does
	var camelToHungarian = $.fn.dataTable.camelToHungarian;
	if ( camelToHungarian ) {
		camelToHungarian( ColReorder.defaults, ColReorder.defaults, true );
		camelToHungarian( ColReorder.defaults, opts || {} );
	}


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Public class variables
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * @namespace Settings object which contains customisable information for ColReorder instance
	 */
	this.s = {
		/**
		 * DataTables settings object
		 *  @property dt
		 *  @type     Object
		 *  @default  null
		 */
		"dt": null,

		/**
		 * Initialisation object used for this instance
		 *  @property init
		 *  @type     object
		 *  @default  {}
		 */
		"init": $.extend( true, {}, ColReorder.defaults, opts ),

		/**
		 * Number of columns to fix (not allow to be reordered)
		 *  @property fixed
		 *  @type     int
		 *  @default  0
		 */
		"fixed": 0,

		/**
		 * Number of columns to fix counting from right (not allow to be reordered)
		 *  @property fixedRight
		 *  @type     int
		 *  @default  0
		 */
		"fixedRight": 0,

		/**
		 * Callback function for once the reorder has been done
		 *  @property reorderCallback
		 *  @type     function
		 *  @default  null
		 */
		"reorderCallback": null,

		/**
		 * @namespace Information used for the mouse drag
		 */
		"mouse": {
			"startX": -1,
			"startY": -1,
			"offsetX": -1,
			"offsetY": -1,
			"target": -1,
			"targetIndex": -1,
			"fromIndex": -1
		},

		/**
		 * Information which is used for positioning the insert cusor and knowing where to do the
		 * insert. Array of objects with the properties:
		 *   x: x-axis position
		 *   to: insert point
		 *  @property aoTargets
		 *  @type     array
		 *  @default  []
		 */
		"aoTargets": []
	};


	/**
	 * @namespace Common and useful DOM elements for the class instance
	 */
	this.dom = {
		/**
		 * Dragging element (the one the mouse is moving)
		 *  @property drag
		 *  @type     element
		 *  @default  null
		 */
		"drag": null,

		/**
		 * The insert cursor
		 *  @property pointer
		 *  @type     element
		 *  @default  null
		 */
		"pointer": null
	};


	/* Constructor logic */
	this.s.dt = settings;
	this.s.dt._colReorder = this;
	this._fnConstruct();

	return this;
};



$.extend( ColReorder.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Public methods
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * Reset the column ordering to the original ordering that was detected on
	 * start up.
	 *  @return {this} Returns `this` for chaining.
	 *
	 *  @example
	 *    // DataTables initialisation with ColReorder
	 *    var table = $('#example').dataTable( {
	 *        "sDom": 'Rlfrtip'
	 *    } );
	 *
	 *    // Add click event to a button to reset the ordering
	 *    $('#resetOrdering').click( function (e) {
	 *        e.preventDefault();
	 *        $.fn.dataTable.ColReorder( table ).fnReset();
	 *    } );
	 */
	"fnReset": function ()
	{
		this._fnOrderColumns( this.fnOrder() );

		return this;
	},

	/**
	 * `Deprecated` - Get the current order of the columns, as an array.
	 *  @return {array} Array of column identifiers
	 *  @deprecated `fnOrder` should be used in preference to this method.
	 *      `fnOrder` acts as a getter/setter.
	 */
	"fnGetCurrentOrder": function ()
	{
		return this.fnOrder();
	},

	/**
	 * Get the current order of the columns, as an array. Note that the values
	 * given in the array are unique identifiers for each column. Currently
	 * these are the original ordering of the columns that was detected on
	 * start up, but this could potentially change in future.
	 *  @return {array} Array of column identifiers
	 *
	 *  @example
	 *    // Get column ordering for the table
	 *    var order = $.fn.dataTable.ColReorder( dataTable ).fnOrder();
	 *//**
	 * Set the order of the columns, from the positions identified in the
	 * ordering array given. Note that ColReorder takes a brute force approach
	 * to reordering, so it is possible multiple reordering events will occur
	 * before the final order is settled upon.
	 *  @param {array} [set] Array of column identifiers in the new order. Note
	 *    that every column must be included, uniquely, in this array.
	 *  @return {this} Returns `this` for chaining.
	 *
	 *  @example
	 *    // Swap the first and second columns
	 *    $.fn.dataTable.ColReorder( dataTable ).fnOrder( [1, 0, 2, 3, 4] );
	 *
	 *  @example
	 *    // Move the first column to the end for the table `#example`
	 *    var curr = $.fn.dataTable.ColReorder( '#example' ).fnOrder();
	 *    var first = curr.shift();
	 *    curr.push( first );
	 *    $.fn.dataTable.ColReorder( '#example' ).fnOrder( curr );
	 *
	 *  @example
	 *    // Reverse the table's order
	 *    $.fn.dataTable.ColReorder( '#example' ).fnOrder(
	 *      $.fn.dataTable.ColReorder( '#example' ).fnOrder().reverse()
	 *    );
	 */
	"fnOrder": function ( set, original )
	{
		var a = [], i, ien, j, jen;
		var columns = this.s.dt.aoColumns;

		if ( set === undefined ){
			for ( i=0, ien=columns.length ; i<ien ; i++ ) {
				a.push( columns[i]._ColReorder_iOrigCol );
			}

			return a;
		}

		// The order given is based on the original indexes, rather than the
		// existing ones, so we need to translate from the original to current
		// before then doing the order
		if ( original ) {
			var order = this.fnOrder();

			for ( i=0, ien=set.length ; i<ien ; i++ ) {
				a.push( $.inArray( set[i], order ) );
			}

			set = a;
		}

		this._fnOrderColumns( fnInvertKeyValues( set ) );

		return this;
	},


	/**
	 * Convert from the original column index, to the original
	 *
	 * @param  {int|array} idx Index(es) to convert
	 * @param  {string} dir Transpose direction - `fromOriginal` / `toCurrent`
	 *   or `'toOriginal` / `fromCurrent`
	 * @return {int|array}     Converted values
	 */
	fnTranspose: function ( idx, dir )
	{
		if ( ! dir ) {
			dir = 'toCurrent';
		}

		var order = this.fnOrder();
		var columns = this.s.dt.aoColumns;

		if ( dir === 'toCurrent' ) {
			// Given an original index, want the current
			return ! $.isArray( idx ) ?
				$.inArray( idx, order ) :
				$.map( idx, function ( index ) {
					return $.inArray( index, order );
				} );
		}
		else {
			// Given a current index, want the original
			return ! $.isArray( idx ) ?
				columns[idx]._ColReorder_iOrigCol :
				$.map( idx, function ( index ) {
					return columns[index]._ColReorder_iOrigCol;
				} );
		}
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods (they are of course public in JS, but recommended as private)
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * Constructor logic
	 *  @method  _fnConstruct
	 *  @returns void
	 *  @private
	 */
	"_fnConstruct": function ()
	{
		var that = this;
		var iLen = this.s.dt.aoColumns.length;
		var table = this.s.dt.nTable;
		var i;

		/* Columns discounted from reordering - counting left to right */
		if ( this.s.init.iFixedColumns )
		{
			this.s.fixed = this.s.init.iFixedColumns;
		}

		if ( this.s.init.iFixedColumnsLeft )
		{
			this.s.fixed = this.s.init.iFixedColumnsLeft;
		}

		/* Columns discounted from reordering - counting right to left */
		this.s.fixedRight = this.s.init.iFixedColumnsRight ?
			this.s.init.iFixedColumnsRight :
			0;

		/* Drop callback initialisation option */
		if ( this.s.init.fnReorderCallback )
		{
			this.s.reorderCallback = this.s.init.fnReorderCallback;
		}

		/* Add event handlers for the drag and drop, and also mark the original column order */
		for ( i = 0; i < iLen; i++ )
		{
			if ( i > this.s.fixed-1 && i < iLen - this.s.fixedRight )
			{
				this._fnMouseListener( i, this.s.dt.aoColumns[i].nTh );
			}

			/* Mark the original column order for later reference */
			this.s.dt.aoColumns[i]._ColReorder_iOrigCol = i;
		}

		/* State saving */
		this.s.dt.oApi._fnCallbackReg( this.s.dt, 'aoStateSaveParams', function (oS, oData) {
			that._fnStateSave.call( that, oData );
		}, "ColReorder_State" );

		/* An initial column order has been specified */
		var aiOrder = null;
		if ( this.s.init.aiOrder )
		{
			aiOrder = this.s.init.aiOrder.slice();
		}

		/* State loading, overrides the column order given */
		if ( this.s.dt.oLoadedState && typeof this.s.dt.oLoadedState.ColReorder != 'undefined' &&
		  this.s.dt.oLoadedState.ColReorder.length == this.s.dt.aoColumns.length )
		{
			aiOrder = this.s.dt.oLoadedState.ColReorder;
		}

		/* If we have an order to apply - do so */
		if ( aiOrder )
		{
			/* We might be called during or after the DataTables initialisation. If before, then we need
			 * to wait until the draw is done, if after, then do what we need to do right away
			 */
			if ( !that.s.dt._bInitComplete )
			{
				var bDone = false;
				$(table).on( 'draw.dt.colReorder', function () {
					if ( !that.s.dt._bInitComplete && !bDone )
					{
						bDone = true;
						var resort = fnInvertKeyValues( aiOrder );
						that._fnOrderColumns.call( that, resort );
					}
				} );
			}
			else
			{
				var resort = fnInvertKeyValues( aiOrder );
				that._fnOrderColumns.call( that, resort );
			}
		}
		else {
			this._fnSetColumnIndexes();
		}

		// Destroy clean up
		$(table).on( 'destroy.dt.colReorder', function () {
			$(table).off( 'destroy.dt.colReorder draw.dt.colReorder' );
			$(that.s.dt.nTHead).find( '*' ).off( '.ColReorder' );

			$.each( that.s.dt.aoColumns, function (i, column) {
				$(column.nTh).removeAttr('data-column-index');
			} );

			that.s.dt._colReorder = null;
			that.s = null;
		} );
	},


	/**
	 * Set the column order from an array
	 *  @method  _fnOrderColumns
	 *  @param   array a An array of integers which dictate the column order that should be applied
	 *  @returns void
	 *  @private
	 */
	"_fnOrderColumns": function ( a )
	{
		var changed = false;

		if ( a.length != this.s.dt.aoColumns.length )
		{
			this.s.dt.oInstance.oApi._fnLog( this.s.dt, 1, "ColReorder - array reorder does not "+
				"match known number of columns. Skipping." );
			return;
		}

		for ( var i=0, iLen=a.length ; i<iLen ; i++ )
		{
			var currIndex = $.inArray( i, a );
			if ( i != currIndex )
			{
				/* Reorder our switching array */
				fnArraySwitch( a, currIndex, i );

				/* Do the column reorder in the table */
				this.s.dt.oInstance.fnColReorder( currIndex, i, true );

				changed = true;
			}
		}

		this._fnSetColumnIndexes();

		// Has anything actually changed? If not, then nothing else to do
		if ( ! changed ) {
			return;
		}

		/* When scrolling we need to recalculate the column sizes to allow for the shift */
		if ( this.s.dt.oScroll.sX !== "" || this.s.dt.oScroll.sY !== "" )
		{
			this.s.dt.oInstance.fnAdjustColumnSizing( false );
		}

		/* Save the state */
		this.s.dt.oInstance.oApi._fnSaveState( this.s.dt );
		
		if ( this.s.reorderCallback !== null )
		{
			this.s.reorderCallback.call( this );
		}
	},


	/**
	 * Because we change the indexes of columns in the table, relative to their starting point
	 * we need to reorder the state columns to what they are at the starting point so we can
	 * then rearrange them again on state load!
	 *  @method  _fnStateSave
	 *  @param   object oState DataTables state
	 *  @returns string JSON encoded cookie string for DataTables
	 *  @private
	 */
	"_fnStateSave": function ( oState )
	{
		var i, iLen, aCopy, iOrigColumn;
		var oSettings = this.s.dt;
		var columns = oSettings.aoColumns;

		oState.ColReorder = [];

		/* Sorting */
		if ( oState.aaSorting ) {
			// 1.10.0-
			for ( i=0 ; i<oState.aaSorting.length ; i++ ) {
				oState.aaSorting[i][0] = columns[ oState.aaSorting[i][0] ]._ColReorder_iOrigCol;
			}

			var aSearchCopy = $.extend( true, [], oState.aoSearchCols );

			for ( i=0, iLen=columns.length ; i<iLen ; i++ )
			{
				iOrigColumn = columns[i]._ColReorder_iOrigCol;

				/* Column filter */
				oState.aoSearchCols[ iOrigColumn ] = aSearchCopy[i];

				/* Visibility */
				oState.abVisCols[ iOrigColumn ] = columns[i].bVisible;

				/* Column reordering */
				oState.ColReorder.push( iOrigColumn );
			}
		}
		else if ( oState.order ) {
			// 1.10.1+
			for ( i=0 ; i<oState.order.length ; i++ ) {
				oState.order[i][0] = columns[ oState.order[i][0] ]._ColReorder_iOrigCol;
			}

			var stateColumnsCopy = $.extend( true, [], oState.columns );

			for ( i=0, iLen=columns.length ; i<iLen ; i++ )
			{
				iOrigColumn = columns[i]._ColReorder_iOrigCol;

				/* Columns */
				oState.columns[ iOrigColumn ] = stateColumnsCopy[i];

				/* Column reordering */
				oState.ColReorder.push( iOrigColumn );
			}
		}
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Mouse drop and drag
	 */

	/**
	 * Add a mouse down listener to a particluar TH element
	 *  @method  _fnMouseListener
	 *  @param   int i Column index
	 *  @param   element nTh TH element clicked on
	 *  @returns void
	 *  @private
	 */
	"_fnMouseListener": function ( i, nTh )
	{
		var that = this;
		$(nTh).on( 'mousedown.ColReorder', function (e) {
			e.preventDefault();
			that._fnMouseDown.call( that, e, nTh );
		} );
	},


	/**
	 * Mouse down on a TH element in the table header
	 *  @method  _fnMouseDown
	 *  @param   event e Mouse event
	 *  @param   element nTh TH element to be dragged
	 *  @returns void
	 *  @private
	 */
	"_fnMouseDown": function ( e, nTh )
	{
		var that = this;

		/* Store information about the mouse position */
		var target = $(e.target).closest('th, td');
		var offset = target.offset();
		var idx = parseInt( $(nTh).attr('data-column-index'), 10 );

		if ( idx === undefined ) {
			return;
		}

		this.s.mouse.startX = e.pageX;
		this.s.mouse.startY = e.pageY;
		this.s.mouse.offsetX = e.pageX - offset.left;
		this.s.mouse.offsetY = e.pageY - offset.top;
		this.s.mouse.target = this.s.dt.aoColumns[ idx ].nTh;//target[0];
		this.s.mouse.targetIndex = idx;
		this.s.mouse.fromIndex = idx;

		this._fnRegions();

		/* Add event handlers to the document */
		$(document)
			.on( 'mousemove.ColReorder', function (e) {
				that._fnMouseMove.call( that, e );
			} )
			.on( 'mouseup.ColReorder', function (e) {
				that._fnMouseUp.call( that, e );
			} );
	},


	/**
	 * Deal with a mouse move event while dragging a node
	 *  @method  _fnMouseMove
	 *  @param   event e Mouse event
	 *  @returns void
	 *  @private
	 */
	"_fnMouseMove": function ( e )
	{
		var that = this;

		if ( this.dom.drag === null )
		{
			/* Only create the drag element if the mouse has moved a specific distance from the start
			 * point - this allows the user to make small mouse movements when sorting and not have a
			 * possibly confusing drag element showing up
			 */
			if ( Math.pow(
				Math.pow(e.pageX - this.s.mouse.startX, 2) +
				Math.pow(e.pageY - this.s.mouse.startY, 2), 0.5 ) < 5 )
			{
				return;
			}
			this._fnCreateDragNode();
		}

		/* Position the element - we respect where in the element the click occured */
		this.dom.drag.css( {
			left: e.pageX - this.s.mouse.offsetX,
			top: e.pageY - this.s.mouse.offsetY
		} );

		/* Based on the current mouse position, calculate where the insert should go */
		var bSet = false;
		var lastToIndex = this.s.mouse.toIndex;

		for ( var i=1, iLen=this.s.aoTargets.length ; i<iLen ; i++ )
		{
			if ( e.pageX < this.s.aoTargets[i-1].x + ((this.s.aoTargets[i].x-this.s.aoTargets[i-1].x)/2) )
			{
				this.dom.pointer.css( 'left', this.s.aoTargets[i-1].x );
				this.s.mouse.toIndex = this.s.aoTargets[i-1].to;
				bSet = true;
				break;
			}
		}

		// The insert element wasn't positioned in the array (less than
		// operator), so we put it at the end
		if ( !bSet )
		{
			this.dom.pointer.css( 'left', this.s.aoTargets[this.s.aoTargets.length-1].x );
			this.s.mouse.toIndex = this.s.aoTargets[this.s.aoTargets.length-1].to;
		}

		// Perform reordering if realtime updating is on and the column has moved
		if ( this.s.init.bRealtime && lastToIndex !== this.s.mouse.toIndex ) {
			this.s.dt.oInstance.fnColReorder( this.s.mouse.fromIndex, this.s.mouse.toIndex, false );
			this.s.mouse.fromIndex = this.s.mouse.toIndex;
			this._fnRegions();
		}
	},


	/**
	 * Finish off the mouse drag and insert the column where needed
	 *  @method  _fnMouseUp
	 *  @param   event e Mouse event
	 *  @returns void
	 *  @private
	 */
	"_fnMouseUp": function ( e )
	{
		var that = this;

		$(document).off( 'mousemove.ColReorder mouseup.ColReorder' );

		if ( this.dom.drag !== null )
		{
			/* Remove the guide elements */
			this.dom.drag.remove();
			this.dom.pointer.remove();
			this.dom.drag = null;
			this.dom.pointer = null;

			/* Actually do the reorder */
			this.s.dt.oInstance.fnColReorder( this.s.mouse.fromIndex, this.s.mouse.toIndex, true );
			this._fnSetColumnIndexes();

			/* When scrolling we need to recalculate the column sizes to allow for the shift */
			if ( this.s.dt.oScroll.sX !== "" || this.s.dt.oScroll.sY !== "" )
			{
				this.s.dt.oInstance.fnAdjustColumnSizing( false );
			}

			/* Save the state */
			this.s.dt.oInstance.oApi._fnSaveState( this.s.dt );

			if ( this.s.reorderCallback !== null )
			{
				this.s.reorderCallback.call( this );
			}
		}
	},


	/**
	 * Calculate a cached array with the points of the column inserts, and the
	 * 'to' points
	 *  @method  _fnRegions
	 *  @returns void
	 *  @private
	 */
	"_fnRegions": function ()
	{
		var aoColumns = this.s.dt.aoColumns;

		this.s.aoTargets.splice( 0, this.s.aoTargets.length );

		this.s.aoTargets.push( {
			"x":  $(this.s.dt.nTable).offset().left,
			"to": 0
		} );

		var iToPoint = 0;
		var total = $(aoColumns[0].nTh).offset().left; // Offset of the first column

		for ( var i=0, iLen=aoColumns.length ; i<iLen ; i++ )
		{
			/* For the column / header in question, we want it's position to remain the same if the
			 * position is just to it's immediate left or right, so we only increment the counter for
			 * other columns
			 */
			if ( i != this.s.mouse.fromIndex )
			{
				iToPoint++;
			}

			if ( aoColumns[i].bVisible )
			{
				total += $(aoColumns[i].nTh).outerWidth();

				this.s.aoTargets.push( {
					"x":  total,
					"to": iToPoint
				} );
			}
		}

		/* Disallow columns for being reordered by drag and drop, counting right to left */
		if ( this.s.fixedRight !== 0 )
		{
			this.s.aoTargets.splice( this.s.aoTargets.length - this.s.fixedRight );
		}

		/* Disallow columns for being reordered by drag and drop, counting left to right */
		if ( this.s.fixed !== 0 )
		{
			this.s.aoTargets.splice( 0, this.s.fixed );
		}
	},


	/**
	 * Copy the TH element that is being drags so the user has the idea that they are actually
	 * moving it around the page.
	 *  @method  _fnCreateDragNode
	 *  @returns void
	 *  @private
	 */
	"_fnCreateDragNode": function ()
	{
		var scrolling = this.s.dt.oScroll.sX !== "" || this.s.dt.oScroll.sY !== "";

		var origCell = this.s.dt.aoColumns[ this.s.mouse.targetIndex ].nTh;
		var origTr = origCell.parentNode;
		var origThead = origTr.parentNode;
		var origTable = origThead.parentNode;
		var cloneCell = $(origCell).clone();

		// This is a slightly odd combination of jQuery and DOM, but it is the
		// fastest and least resource intensive way I could think of cloning
		// the table with just a single header cell in it.
		this.dom.drag = $(origTable.cloneNode(false))
			.addClass( 'DTCR_clonedTable' )
			.append(
				$(origThead.cloneNode(false)).append(
					$(origTr.cloneNode(false)).append(
						cloneCell[0]
					)
				)
			)
			.css( {
				position: 'absolute',
				top: 0,
				left: 0,
				width: $(origCell).outerWidth(),
				height: $(origCell).outerHeight()
			} )
			.appendTo( 'body' );

		this.dom.pointer = $('<div></div>')
			.addClass( 'DTCR_pointer' )
			.css( {
				position: 'absolute',
				top: scrolling ?
					$('div.dataTables_scroll', this.s.dt.nTableWrapper).offset().top :
					$(this.s.dt.nTable).offset().top,
				height : scrolling ?
					$('div.dataTables_scroll', this.s.dt.nTableWrapper).height() :
					$(this.s.dt.nTable).height()
			} )
			.appendTo( 'body' );
	},


	/**
	 * Add a data attribute to the column headers, so we know the index of
	 * the row to be reordered. This allows fast detection of the index, and
	 * for this plug-in to work with FixedHeader which clones the nodes.
	 *  @private
	 */
	"_fnSetColumnIndexes": function ()
	{
		$.each( this.s.dt.aoColumns, function (i, column) {
			$(column.nTh).attr('data-column-index', i);
		} );
	}
} );





/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Static parameters
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */


/**
 * ColReorder default settings for initialisation
 *  @namespace
 *  @static
 */
ColReorder.defaults = {
	/**
	 * Predefined ordering for the columns that will be applied automatically
	 * on initialisation. If not specified then the order that the columns are
	 * found to be in the HTML is the order used.
	 *  @type array
	 *  @default null
	 *  @static
	 */
	aiOrder: null,

	/**
	 * Redraw the table's column ordering as the end user draws the column
	 * (`true`) or wait until the mouse is released (`false` - default). Note
	 * that this will perform a redraw on each reordering, which involves an
	 * Ajax request each time if you are using server-side processing in
	 * DataTables.
	 *  @type boolean
	 *  @default false
	 *  @static
	 */
	bRealtime: true,

	/**
	 * Indicate how many columns should be fixed in position (counting from the
	 * left). This will typically be 1 if used, but can be as high as you like.
	 *  @type int
	 *  @default 0
	 *  @static
	 */
	iFixedColumnsLeft: 0,

	/**
	 * As `iFixedColumnsRight` but counting from the right.
	 *  @type int
	 *  @default 0
	 *  @static
	 */
	iFixedColumnsRight: 0,

	/**
	 * Callback function that is fired when columns are reordered. The `column-
	 * reorder` event is preferred over this callback
	 *  @type function():void
	 *  @default null
	 *  @static
	 */
	fnReorderCallback: null
};



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Constants
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

/**
 * ColReorder version
 *  @constant  version
 *  @type      String
 *  @default   As code
 */
ColReorder.version = "1.3.0";



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables interfaces
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

// Expose
$.fn.dataTable.ColReorder = ColReorder;
$.fn.DataTable.ColReorder = ColReorder;


// Register a new feature with DataTables
if ( typeof $.fn.dataTable == "function" &&
     typeof $.fn.dataTableExt.fnVersionCheck == "function" &&
     $.fn.dataTableExt.fnVersionCheck('1.10.8') )
{
	$.fn.dataTableExt.aoFeatures.push( {
		"fnInit": function( settings ) {
			var table = settings.oInstance;

			if ( ! settings._colReorder ) {
				var dtInit = settings.oInit;
				var opts = dtInit.colReorder || dtInit.oColReorder || {};

				new ColReorder( settings, opts );
			}
			else {
				table.oApi._fnLog( settings, 1, "ColReorder attempted to initialise twice. Ignoring second" );
			}

			return null; /* No node for DataTables to insert */
		},
		"cFeature": "R",
		"sFeature": "ColReorder"
	} );
}
else {
	alert( "Warning: ColReorder requires DataTables 1.10.8 or greater - www.datatables.net/download");
}


// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on( 'preInit.dt.colReorder', function (e, settings) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var init = settings.oInit.colReorder;
	var defaults = DataTable.defaults.colReorder;

	if ( init || defaults ) {
		var opts = $.extend( {}, init, defaults );

		if ( init !== false ) {
			new ColReorder( settings, opts  );
		}
	}
} );


// API augmentation
$.fn.dataTable.Api.register( 'colReorder.reset()', function () {
	return this.iterator( 'table', function ( ctx ) {
		ctx._colReorder.fnReset();
	} );
} );

$.fn.dataTable.Api.register( 'colReorder.order()', function ( set, original ) {
	if ( set ) {
		return this.iterator( 'table', function ( ctx ) {
			ctx._colReorder.fnOrder( set, original );
		} );
	}

	return this.context.length ?
		this.context[0]._colReorder.fnOrder() :
		null;
} );

$.fn.dataTable.Api.register( 'colReorder.transpose()', function ( idx, dir ) {
	return this.context.length && this.context[0]._colReorder ?
		this.context[0]._colReorder.fnTranspose( idx, dir ) :
		idx;
} );


return ColReorder;
}));

/*! FixedColumns 3.2.0
 * ©2010-2014 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     FixedColumns
 * @description Freeze columns in place on a scrolling DataTable
 * @version     3.2.0
 * @file        dataTables.fixedColumns.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2010-2014 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */
(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/**
 * When making use of DataTables' x-axis scrolling feature, you may wish to
 * fix the left most column in place. This plug-in for DataTables provides
 * exactly this option (note for non-scrolling tables, please use the
 * FixedHeader plug-in, which can fix headers, footers and columns). Key
 * features include:
 *
 * * Freezes the left or right most columns to the side of the table
 * * Option to freeze two or more columns
 * * Full integration with DataTables' scrolling options
 * * Speed - FixedColumns is fast in its operation
 *
 *  @class
 *  @constructor
 *  @global
 *  @param {object} dt DataTables instance. With DataTables 1.10 this can also
 *    be a jQuery collection, a jQuery selector, DataTables API instance or
 *    settings object.
 *  @param {object} [init={}] Configuration object for FixedColumns. Options are
 *    defined by {@link FixedColumns.defaults}
 *
 *  @requires jQuery 1.7+
 *  @requires DataTables 1.8.0+
 *
 *  @example
 *      var table = $('#example').dataTable( {
 *        "scrollX": "100%"
 *      } );
 *      new $.fn.dataTable.fixedColumns( table );
 */
var FixedColumns = function ( dt, init ) {
	var that = this;

	/* Sanity check - you just know it will happen */
	if ( ! ( this instanceof FixedColumns ) ) {
		alert( "FixedColumns warning: FixedColumns must be initialised with the 'new' keyword." );
		return;
	}

	if ( init === undefined || init === true ) {
		init = {};
	}

	// Use the DataTables Hungarian notation mapping method, if it exists to
	// provide forwards compatibility for camel case variables
	var camelToHungarian = $.fn.dataTable.camelToHungarian;
	if ( camelToHungarian ) {
		camelToHungarian( FixedColumns.defaults, FixedColumns.defaults, true );
		camelToHungarian( FixedColumns.defaults, init );
	}

	// v1.10 allows the settings object to be got form a number of sources
	var dtSettings = new $.fn.dataTable.Api( dt ).settings()[0];

	/**
	 * Settings object which contains customisable information for FixedColumns instance
	 * @namespace
	 * @extends FixedColumns.defaults
	 * @private
	 */
	this.s = {
		/**
		 * DataTables settings objects
		 *  @type     object
		 *  @default  Obtained from DataTables instance
		 */
		"dt": dtSettings,

		/**
		 * Number of columns in the DataTable - stored for quick access
		 *  @type     int
		 *  @default  Obtained from DataTables instance
		 */
		"iTableColumns": dtSettings.aoColumns.length,

		/**
		 * Original outer widths of the columns as rendered by DataTables - used to calculate
		 * the FixedColumns grid bounding box
		 *  @type     array.<int>
		 *  @default  []
		 */
		"aiOuterWidths": [],

		/**
		 * Original inner widths of the columns as rendered by DataTables - used to apply widths
		 * to the columns
		 *  @type     array.<int>
		 *  @default  []
		 */
		"aiInnerWidths": []
	};


	/**
	 * DOM elements used by the class instance
	 * @namespace
	 * @private
	 *
	 */
	this.dom = {
		/**
		 * DataTables scrolling element
		 *  @type     node
		 *  @default  null
		 */
		"scroller": null,

		/**
		 * DataTables header table
		 *  @type     node
		 *  @default  null
		 */
		"header": null,

		/**
		 * DataTables body table
		 *  @type     node
		 *  @default  null
		 */
		"body": null,

		/**
		 * DataTables footer table
		 *  @type     node
		 *  @default  null
		 */
		"footer": null,

		/**
		 * Display grid elements
		 * @namespace
		 */
		"grid": {
			/**
			 * Grid wrapper. This is the container element for the 3x3 grid
			 *  @type     node
			 *  @default  null
			 */
			"wrapper": null,

			/**
			 * DataTables scrolling element. This element is the DataTables
			 * component in the display grid (making up the main table - i.e.
			 * not the fixed columns).
			 *  @type     node
			 *  @default  null
			 */
			"dt": null,

			/**
			 * Left fixed column grid components
			 * @namespace
			 */
			"left": {
				"wrapper": null,
				"head": null,
				"body": null,
				"foot": null
			},

			/**
			 * Right fixed column grid components
			 * @namespace
			 */
			"right": {
				"wrapper": null,
				"head": null,
				"body": null,
				"foot": null
			}
		},

		/**
		 * Cloned table nodes
		 * @namespace
		 */
		"clone": {
			/**
			 * Left column cloned table nodes
			 * @namespace
			 */
			"left": {
				/**
				 * Cloned header table
				 *  @type     node
				 *  @default  null
				 */
				"header": null,

				/**
				 * Cloned body table
				 *  @type     node
				 *  @default  null
				 */
				"body": null,

				/**
				 * Cloned footer table
				 *  @type     node
				 *  @default  null
				 */
				"footer": null
			},

			/**
			 * Right column cloned table nodes
			 * @namespace
			 */
			"right": {
				/**
				 * Cloned header table
				 *  @type     node
				 *  @default  null
				 */
				"header": null,

				/**
				 * Cloned body table
				 *  @type     node
				 *  @default  null
				 */
				"body": null,

				/**
				 * Cloned footer table
				 *  @type     node
				 *  @default  null
				 */
				"footer": null
			}
		}
	};

	if ( dtSettings._oFixedColumns ) {
		throw 'FixedColumns already initialised on this table';
	}

	/* Attach the instance to the DataTables instance so it can be accessed easily */
	dtSettings._oFixedColumns = this;

	/* Let's do it */
	if ( ! dtSettings._bInitComplete )
	{
		dtSettings.oApi._fnCallbackReg( dtSettings, 'aoInitComplete', function () {
			that._fnConstruct( init );
		}, 'FixedColumns' );
	}
	else
	{
		this._fnConstruct( init );
	}
};



$.extend( FixedColumns.prototype , {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Public methods
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * Update the fixed columns - including headers and footers. Note that FixedColumns will
	 * automatically update the display whenever the host DataTable redraws.
	 *  @returns {void}
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      var fc = new $.fn.dataTable.fixedColumns( table );
	 *
	 *      // at some later point when the table has been manipulated....
	 *      fc.fnUpdate();
	 */
	"fnUpdate": function ()
	{
		this._fnDraw( true );
	},


	/**
	 * Recalculate the resizes of the 3x3 grid that FixedColumns uses for display of the table.
	 * This is useful if you update the width of the table container. Note that FixedColumns will
	 * perform this function automatically when the window.resize event is fired.
	 *  @returns {void}
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      var fc = new $.fn.dataTable.fixedColumns( table );
	 *
	 *      // Resize the table container and then have FixedColumns adjust its layout....
	 *      $('#content').width( 1200 );
	 *      fc.fnRedrawLayout();
	 */
	"fnRedrawLayout": function ()
	{
		this._fnColCalc();
		this._fnGridLayout();
		this.fnUpdate();
	},


	/**
	 * Mark a row such that it's height should be recalculated when using 'semiauto' row
	 * height matching. This function will have no effect when 'none' or 'auto' row height
	 * matching is used.
	 *  @param   {Node} nTr TR element that should have it's height recalculated
	 *  @returns {void}
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      var fc = new $.fn.dataTable.fixedColumns( table );
	 *
	 *      // manipulate the table - mark the row as needing an update then update the table
	 *      // this allows the redraw performed by DataTables fnUpdate to recalculate the row
	 *      // height
	 *      fc.fnRecalculateHeight();
	 *      table.fnUpdate( $('#example tbody tr:eq(0)')[0], ["insert date", 1, 2, 3 ... ]);
	 */
	"fnRecalculateHeight": function ( nTr )
	{
		delete nTr._DTTC_iHeight;
		nTr.style.height = 'auto';
	},


	/**
	 * Set the height of a given row - provides cross browser compatibility
	 *  @param   {Node} nTarget TR element that should have it's height recalculated
	 *  @param   {int} iHeight Height in pixels to set
	 *  @returns {void}
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      var fc = new $.fn.dataTable.fixedColumns( table );
	 *
	 *      // You may want to do this after manipulating a row in the fixed column
	 *      fc.fnSetRowHeight( $('#example tbody tr:eq(0)')[0], 50 );
	 */
	"fnSetRowHeight": function ( nTarget, iHeight )
	{
		nTarget.style.height = iHeight+"px";
	},


	/**
	 * Get data index information about a row or cell in the table body.
	 * This function is functionally identical to fnGetPosition in DataTables,
	 * taking the same parameter (TH, TD or TR node) and returning exactly the
	 * the same information (data index information). THe difference between
	 * the two is that this method takes into account the fixed columns in the
	 * table, so you can pass in nodes from the master table, or the cloned
	 * tables and get the index position for the data in the main table.
	 *  @param {node} node TR, TH or TD element to get the information about
	 *  @returns {int} If nNode is given as a TR, then a single index is 
	 *    returned, or if given as a cell, an array of [row index, column index
	 *    (visible), column index (all)] is given.
	 */
	"fnGetPosition": function ( node )
	{
		var idx;
		var inst = this.s.dt.oInstance;

		if ( ! $(node).parents('.DTFC_Cloned').length )
		{
			// Not in a cloned table
			return inst.fnGetPosition( node );
		}
		else
		{
			// Its in the cloned table, so need to look up position
			if ( node.nodeName.toLowerCase() === 'tr' ) {
				idx = $(node).index();
				return inst.fnGetPosition( $('tr', this.s.dt.nTBody)[ idx ] );
			}
			else
			{
				var colIdx = $(node).index();
				idx = $(node.parentNode).index();
				var row = inst.fnGetPosition( $('tr', this.s.dt.nTBody)[ idx ] );

				return [
					row,
					colIdx,
					inst.oApi._fnVisibleToColumnIndex( this.s.dt, colIdx )
				];
			}
		}
	},



	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods (they are of course public in JS, but recommended as private)
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * Initialisation for FixedColumns
	 *  @param   {Object} oInit User settings for initialisation
	 *  @returns {void}
	 *  @private
	 */
	"_fnConstruct": function ( oInit )
	{
		var i, iLen, iWidth,
			that = this;

		/* Sanity checking */
		if ( typeof this.s.dt.oInstance.fnVersionCheck != 'function' ||
		     this.s.dt.oInstance.fnVersionCheck( '1.8.0' ) !== true )
		{
			alert( "FixedColumns "+FixedColumns.VERSION+" required DataTables 1.8.0 or later. "+
				"Please upgrade your DataTables installation" );
			return;
		}

		if ( this.s.dt.oScroll.sX === "" )
		{
			this.s.dt.oInstance.oApi._fnLog( this.s.dt, 1, "FixedColumns is not needed (no "+
				"x-scrolling in DataTables enabled), so no action will be taken. Use 'FixedHeader' for "+
				"column fixing when scrolling is not enabled" );
			return;
		}

		/* Apply the settings from the user / defaults */
		this.s = $.extend( true, this.s, FixedColumns.defaults, oInit );

		/* Set up the DOM as we need it and cache nodes */
		var classes = this.s.dt.oClasses;
		this.dom.grid.dt = $(this.s.dt.nTable).parents('div.'+classes.sScrollWrapper)[0];
		this.dom.scroller = $('div.'+classes.sScrollBody, this.dom.grid.dt )[0];

		/* Set up the DOM that we want for the fixed column layout grid */
		this._fnColCalc();
		this._fnGridSetup();

		/* Event handlers */
		var mouseController;

		// When the body is scrolled - scroll the left and right columns
		$(this.dom.scroller)
			.on( 'mouseover.DTFC touchstart.DTFC', function () {
				mouseController = 'main';
			} )
			.on( 'scroll.DTFC', function (e) {
				if ( ! mouseController && e.originalEvent ) {
					mouseController = 'main';
				}

				if ( mouseController === 'main' ) {
					if ( that.s.iLeftColumns > 0 ) {
						that.dom.grid.left.liner.scrollTop = that.dom.scroller.scrollTop;
					}
					if ( that.s.iRightColumns > 0 ) {
						that.dom.grid.right.liner.scrollTop = that.dom.scroller.scrollTop;
					}
				}
			} );

		var wheelType = 'onwheel' in document.createElement('div') ?
			'wheel.DTFC' :
			'mousewheel.DTFC';

		if ( that.s.iLeftColumns > 0 ) {
			// When scrolling the left column, scroll the body and right column
			$(that.dom.grid.left.liner)
				.on( 'mouseover.DTFC touchstart.DTFC', function () {
					mouseController = 'left';
				} )
				.on( 'scroll.DTFC', function ( e ) {
					if ( ! mouseController && e.originalEvent ) {
						mouseController = 'left';
					}

					if ( mouseController === 'left' ) {
						that.dom.scroller.scrollTop = that.dom.grid.left.liner.scrollTop;
						if ( that.s.iRightColumns > 0 ) {
							that.dom.grid.right.liner.scrollTop = that.dom.grid.left.liner.scrollTop;
						}
					}
				} )
				.on( wheelType, function(e) {
					// Pass horizontal scrolling through
					var xDelta = e.type === 'wheel' ?
						-e.originalEvent.deltaX :
						e.originalEvent.wheelDeltaX;
					that.dom.scroller.scrollLeft -= xDelta;
				} );
		}

		if ( that.s.iRightColumns > 0 ) {
			// When scrolling the right column, scroll the body and the left column
			$(that.dom.grid.right.liner)
				.on( 'mouseover.DTFC touchstart.DTFC', function () {
					mouseController = 'right';
				} )
				.on( 'scroll.DTFC', function ( e ) {
					if ( ! mouseController && e.originalEvent ) {
						mouseController = 'right';
					}

					if ( mouseController === 'right' ) {
						that.dom.scroller.scrollTop = that.dom.grid.right.liner.scrollTop;
						if ( that.s.iLeftColumns > 0 ) {
							that.dom.grid.left.liner.scrollTop = that.dom.grid.right.liner.scrollTop;
						}
					}
				} )
				.on( wheelType, function(e) {
					// Pass horizontal scrolling through
					var xDelta = e.type === 'wheel' ?
						-e.originalEvent.deltaX :
						e.originalEvent.wheelDeltaX;
					that.dom.scroller.scrollLeft -= xDelta;
				} );
		}

		$(window).on( 'resize.DTFC', function () {
			that._fnGridLayout.call( that );
		} );

		var bFirstDraw = true;
		var jqTable = $(this.s.dt.nTable);

		jqTable
			.on( 'draw.dt.DTFC', function () {
				that._fnDraw.call( that, bFirstDraw );
				bFirstDraw = false;
			} )
			.on( 'column-sizing.dt.DTFC', function () {
				that._fnColCalc();
				that._fnGridLayout( that );
			} )
			.on( 'column-visibility.dt.DTFC', function ( e, settings, column, vis, recalc ) {
				if ( recalc === undefined || recalc ) {
					that._fnColCalc();
					that._fnGridLayout( that );
					that._fnDraw( true );
				}
			} )
			.on( 'destroy.dt.DTFC', function () {
				jqTable.off( 'column-sizing.dt.DTFC column-visibility.dt.DTFC destroy.dt.DTFC draw.dt.DTFC' );

				$(that.dom.scroller).off( 'mouseover.DTFC touchstart.DTFC scroll.DTFC' );
				$(window).off( 'resize.DTFC' );

				$(that.dom.grid.left.liner).off( 'mouseover.DTFC touchstart.DTFC scroll.DTFC '+wheelType );
				$(that.dom.grid.left.wrapper).remove();

				$(that.dom.grid.right.liner).off( 'mouseover.DTFC touchstart.DTFC scroll.DTFC '+wheelType );
				$(that.dom.grid.right.wrapper).remove();
			} );

		/* Get things right to start with - note that due to adjusting the columns, there must be
		 * another redraw of the main table. It doesn't need to be a full redraw however.
		 */
		this._fnGridLayout();
		this.s.dt.oInstance.fnDraw(false);
	},


	/**
	 * Calculate the column widths for the grid layout
	 *  @returns {void}
	 *  @private
	 */
	"_fnColCalc": function ()
	{
		var that = this;
		var iLeftWidth = 0;
		var iRightWidth = 0;

		this.s.aiInnerWidths = [];
		this.s.aiOuterWidths = [];

		$.each( this.s.dt.aoColumns, function (i, col) {
			var th = $(col.nTh);
			var border;

			if ( ! th.filter(':visible').length ) {
				that.s.aiInnerWidths.push( 0 );
				that.s.aiOuterWidths.push( 0 );
			}
			else
			{
				// Inner width is used to assign widths to cells
				// Outer width is used to calculate the container
				var iWidth = th.outerWidth();

				// When working with the left most-cell, need to add on the
				// table's border to the outerWidth, since we need to take
				// account of it, but it isn't in any cell
				if ( that.s.aiOuterWidths.length === 0 ) {
					border = $(that.s.dt.nTable).css('border-left-width');
					iWidth += typeof border === 'string' ? 1 : parseInt( border, 10 );
				}

				// Likewise with the final column on the right
				if ( that.s.aiOuterWidths.length === that.s.dt.aoColumns.length-1 ) {
					border = $(that.s.dt.nTable).css('border-right-width');
					iWidth += typeof border === 'string' ? 1 : parseInt( border, 10 );
				}

				that.s.aiOuterWidths.push( iWidth );
				that.s.aiInnerWidths.push( th.width() );

				if ( i < that.s.iLeftColumns )
				{
					iLeftWidth += iWidth;
				}

				if ( that.s.iTableColumns-that.s.iRightColumns <= i )
				{
					iRightWidth += iWidth;
				}
			}
		} );

		this.s.iLeftWidth = iLeftWidth;
		this.s.iRightWidth = iRightWidth;
	},


	/**
	 * Set up the DOM for the fixed column. The way the layout works is to create a 1x3 grid
	 * for the left column, the DataTable (for which we just reuse the scrolling element DataTable
	 * puts into the DOM) and the right column. In each of he two fixed column elements there is a
	 * grouping wrapper element and then a head, body and footer wrapper. In each of these we then
	 * place the cloned header, body or footer tables. This effectively gives as 3x3 grid structure.
	 *  @returns {void}
	 *  @private
	 */
	"_fnGridSetup": function ()
	{
		var that = this;
		var oOverflow = this._fnDTOverflow();
		var block;

		this.dom.body = this.s.dt.nTable;
		this.dom.header = this.s.dt.nTHead.parentNode;
		this.dom.header.parentNode.parentNode.style.position = "relative";

		var nSWrapper =
			$('<div class="DTFC_ScrollWrapper" style="position:relative; clear:both;">'+
				'<div class="DTFC_LeftWrapper" style="position:absolute; top:0; left:0;">'+
					'<div class="DTFC_LeftHeadWrapper" style="position:relative; top:0; left:0; overflow:hidden;"></div>'+
					'<div class="DTFC_LeftBodyWrapper" style="position:relative; top:0; left:0; overflow:hidden;">'+
						'<div class="DTFC_LeftBodyLiner" style="position:relative; top:0; left:0; overflow-y:scroll;"></div>'+
					'</div>'+
					'<div class="DTFC_LeftFootWrapper" style="position:relative; top:0; left:0; overflow:hidden;"></div>'+
				'</div>'+
				'<div class="DTFC_RightWrapper" style="position:absolute; top:0; left:0;">'+
					'<div class="DTFC_RightHeadWrapper" style="position:relative; top:0; left:0;">'+
						'<div class="DTFC_RightHeadBlocker DTFC_Blocker" style="position:absolute; top:0; bottom:0;"></div>'+
					'</div>'+
					'<div class="DTFC_RightBodyWrapper" style="position:relative; top:0; left:0; overflow:hidden;">'+
						'<div class="DTFC_RightBodyLiner" style="position:relative; top:0; left:0; overflow-y:scroll;"></div>'+
					'</div>'+
					'<div class="DTFC_RightFootWrapper" style="position:relative; top:0; left:0;">'+
						'<div class="DTFC_RightFootBlocker DTFC_Blocker" style="position:absolute; top:0; bottom:0;"></div>'+
					'</div>'+
				'</div>'+
			'</div>')[0];
		var nLeft = nSWrapper.childNodes[0];
		var nRight = nSWrapper.childNodes[1];

		this.dom.grid.dt.parentNode.insertBefore( nSWrapper, this.dom.grid.dt );
		nSWrapper.appendChild( this.dom.grid.dt );

		this.dom.grid.wrapper = nSWrapper;

		if ( this.s.iLeftColumns > 0 )
		{
			this.dom.grid.left.wrapper = nLeft;
			this.dom.grid.left.head = nLeft.childNodes[0];
			this.dom.grid.left.body = nLeft.childNodes[1];
			this.dom.grid.left.liner = $('div.DTFC_LeftBodyLiner', nSWrapper)[0];

			nSWrapper.appendChild( nLeft );
		}

		if ( this.s.iRightColumns > 0 )
		{
			this.dom.grid.right.wrapper = nRight;
			this.dom.grid.right.head = nRight.childNodes[0];
			this.dom.grid.right.body = nRight.childNodes[1];
			this.dom.grid.right.liner = $('div.DTFC_RightBodyLiner', nSWrapper)[0];

			block = $('div.DTFC_RightHeadBlocker', nSWrapper)[0];
			block.style.width = oOverflow.bar+"px";
			block.style.right = -oOverflow.bar+"px";
			this.dom.grid.right.headBlock = block;

			block = $('div.DTFC_RightFootBlocker', nSWrapper)[0];
			block.style.width = oOverflow.bar+"px";
			block.style.right = -oOverflow.bar+"px";
			this.dom.grid.right.footBlock = block;

			nSWrapper.appendChild( nRight );
		}

		if ( this.s.dt.nTFoot )
		{
			this.dom.footer = this.s.dt.nTFoot.parentNode;
			if ( this.s.iLeftColumns > 0 )
			{
				this.dom.grid.left.foot = nLeft.childNodes[2];
			}
			if ( this.s.iRightColumns > 0 )
			{
				this.dom.grid.right.foot = nRight.childNodes[2];
			}
		}
	},


	/**
	 * Style and position the grid used for the FixedColumns layout
	 *  @returns {void}
	 *  @private
	 */
	"_fnGridLayout": function ()
	{
		var oGrid = this.dom.grid;
		var iWidth = $(oGrid.wrapper).width();
		var iBodyHeight = $(this.s.dt.nTable.parentNode).outerHeight();
		var iFullHeight = $(this.s.dt.nTable.parentNode.parentNode).outerHeight();
		var oOverflow = this._fnDTOverflow();
		var
			iLeftWidth = this.s.iLeftWidth,
			iRightWidth = this.s.iRightWidth,
			iRight;
		var scrollbarAdjust = function ( node, width ) {
			if ( ! oOverflow.bar ) {
				// If there is no scrollbar (Macs) we need to hide the auto scrollbar
				node.style.width = (width+20)+"px";
				node.style.paddingRight = "20px";
				node.style.boxSizing = "border-box";
			}
			else {
				// Otherwise just overflow by the scrollbar
				node.style.width = (width+oOverflow.bar)+"px";
			}
		};

		// When x scrolling - don't paint the fixed columns over the x scrollbar
		if ( oOverflow.x )
		{
			iBodyHeight -= oOverflow.bar;
		}

		oGrid.wrapper.style.height = iFullHeight+"px";

		if ( this.s.iLeftColumns > 0 )
		{
			oGrid.left.wrapper.style.width = iLeftWidth+"px";
			oGrid.left.wrapper.style.height = "1px";
			oGrid.left.body.style.height = iBodyHeight+"px";
			if ( oGrid.left.foot ) {
				oGrid.left.foot.style.top = (oOverflow.x ? oOverflow.bar : 0)+"px"; // shift footer for scrollbar
			}

			scrollbarAdjust( oGrid.left.liner, iLeftWidth );
			oGrid.left.liner.style.height = iBodyHeight+"px";
		}

		if ( this.s.iRightColumns > 0 )
		{
			iRight = iWidth - iRightWidth;
			if ( oOverflow.y )
			{
				iRight -= oOverflow.bar;
			}

			oGrid.right.wrapper.style.width = iRightWidth+"px";
			oGrid.right.wrapper.style.left = iRight+"px";
			oGrid.right.wrapper.style.height = "1px";
			oGrid.right.body.style.height = iBodyHeight+"px";
			if ( oGrid.right.foot ) {
				oGrid.right.foot.style.top = (oOverflow.x ? oOverflow.bar : 0)+"px";
			}

			scrollbarAdjust( oGrid.right.liner, iRightWidth );
			oGrid.right.liner.style.height = iBodyHeight+"px";

			oGrid.right.headBlock.style.display = oOverflow.y ? 'block' : 'none';
			oGrid.right.footBlock.style.display = oOverflow.y ? 'block' : 'none';
		}
	},


	/**
	 * Get information about the DataTable's scrolling state - specifically if the table is scrolling
	 * on either the x or y axis, and also the scrollbar width.
	 *  @returns {object} Information about the DataTables scrolling state with the properties:
	 *    'x', 'y' and 'bar'
	 *  @private
	 */
	"_fnDTOverflow": function ()
	{
		var nTable = this.s.dt.nTable;
		var nTableScrollBody = nTable.parentNode;
		var out = {
			"x": false,
			"y": false,
			"bar": this.s.dt.oScroll.iBarWidth
		};

		if ( nTable.offsetWidth > nTableScrollBody.clientWidth )
		{
			out.x = true;
		}

		if ( nTable.offsetHeight > nTableScrollBody.clientHeight )
		{
			out.y = true;
		}

		return out;
	},


	/**
	 * Clone and position the fixed columns
	 *  @returns {void}
	 *  @param   {Boolean} bAll Indicate if the header and footer should be updated as well (true)
	 *  @private
	 */
	"_fnDraw": function ( bAll )
	{
		this._fnGridLayout();
		this._fnCloneLeft( bAll );
		this._fnCloneRight( bAll );

		/* Draw callback function */
		if ( this.s.fnDrawCallback !== null )
		{
			this.s.fnDrawCallback.call( this, this.dom.clone.left, this.dom.clone.right );
		}

		/* Event triggering */
		$(this).trigger( 'draw.dtfc', {
			"leftClone": this.dom.clone.left,
			"rightClone": this.dom.clone.right
		} );
	},


	/**
	 * Clone the right columns
	 *  @returns {void}
	 *  @param   {Boolean} bAll Indicate if the header and footer should be updated as well (true)
	 *  @private
	 */
	"_fnCloneRight": function ( bAll )
	{
		if ( this.s.iRightColumns <= 0 ) {
			return;
		}

		var that = this,
			i, jq,
			aiColumns = [];

		for ( i=this.s.iTableColumns-this.s.iRightColumns ; i<this.s.iTableColumns ; i++ ) {
			if ( this.s.dt.aoColumns[i].bVisible ) {
				aiColumns.push( i );
			}
		}

		this._fnClone( this.dom.clone.right, this.dom.grid.right, aiColumns, bAll );
	},


	/**
	 * Clone the left columns
	 *  @returns {void}
	 *  @param   {Boolean} bAll Indicate if the header and footer should be updated as well (true)
	 *  @private
	 */
	"_fnCloneLeft": function ( bAll )
	{
		if ( this.s.iLeftColumns <= 0 ) {
			return;
		}

		var that = this,
			i, jq,
			aiColumns = [];

		for ( i=0 ; i<this.s.iLeftColumns ; i++ ) {
			if ( this.s.dt.aoColumns[i].bVisible ) {
				aiColumns.push( i );
			}
		}

		this._fnClone( this.dom.clone.left, this.dom.grid.left, aiColumns, bAll );
	},


	/**
	 * Make a copy of the layout object for a header or footer element from DataTables. Note that
	 * this method will clone the nodes in the layout object.
	 *  @returns {Array} Copy of the layout array
	 *  @param   {Object} aoOriginal Layout array from DataTables (aoHeader or aoFooter)
	 *  @param   {Object} aiColumns Columns to copy
	 *  @param   {boolean} events Copy cell events or not
	 *  @private
	 */
	"_fnCopyLayout": function ( aoOriginal, aiColumns, events )
	{
		var aReturn = [];
		var aClones = [];
		var aCloned = [];

		for ( var i=0, iLen=aoOriginal.length ; i<iLen ; i++ )
		{
			var aRow = [];
			aRow.nTr = $(aoOriginal[i].nTr).clone(events, false)[0];

			for ( var j=0, jLen=this.s.iTableColumns ; j<jLen ; j++ )
			{
				if ( $.inArray( j, aiColumns ) === -1 )
				{
					continue;
				}

				var iCloned = $.inArray( aoOriginal[i][j].cell, aCloned );
				if ( iCloned === -1 )
				{
					var nClone = $(aoOriginal[i][j].cell).clone(events, false)[0];
					aClones.push( nClone );
					aCloned.push( aoOriginal[i][j].cell );

					aRow.push( {
						"cell": nClone,
						"unique": aoOriginal[i][j].unique
					} );
				}
				else
				{
					aRow.push( {
						"cell": aClones[ iCloned ],
						"unique": aoOriginal[i][j].unique
					} );
				}
			}

			aReturn.push( aRow );
		}

		return aReturn;
	},


	/**
	 * Clone the DataTable nodes and place them in the DOM (sized correctly)
	 *  @returns {void}
	 *  @param   {Object} oClone Object containing the header, footer and body cloned DOM elements
	 *  @param   {Object} oGrid Grid object containing the display grid elements for the cloned
	 *                    column (left or right)
	 *  @param   {Array} aiColumns Column indexes which should be operated on from the DataTable
	 *  @param   {Boolean} bAll Indicate if the header and footer should be updated as well (true)
	 *  @private
	 */
	"_fnClone": function ( oClone, oGrid, aiColumns, bAll )
	{
		var that = this,
			i, iLen, j, jLen, jq, nTarget, iColumn, nClone, iIndex, aoCloneLayout,
			jqCloneThead, aoFixedHeader,
			dt = this.s.dt;

		/*
		 * Header
		 */
		if ( bAll )
		{
			$(oClone.header).remove();

			oClone.header = $(this.dom.header).clone(true, false)[0];
			oClone.header.className += " DTFC_Cloned";
			oClone.header.style.width = "100%";
			oGrid.head.appendChild( oClone.header );

			/* Copy the DataTables layout cache for the header for our floating column */
			aoCloneLayout = this._fnCopyLayout( dt.aoHeader, aiColumns, true );
			jqCloneThead = $('>thead', oClone.header);
			jqCloneThead.empty();

			/* Add the created cloned TR elements to the table */
			for ( i=0, iLen=aoCloneLayout.length ; i<iLen ; i++ )
			{
				jqCloneThead[0].appendChild( aoCloneLayout[i].nTr );
			}

			/* Use the handy _fnDrawHead function in DataTables to do the rowspan/colspan
			 * calculations for us
			 */
			dt.oApi._fnDrawHead( dt, aoCloneLayout, true );
		}
		else
		{
			/* To ensure that we copy cell classes exactly, regardless of colspan, multiple rows
			 * etc, we make a copy of the header from the DataTable again, but don't insert the
			 * cloned cells, just copy the classes across. To get the matching layout for the
			 * fixed component, we use the DataTables _fnDetectHeader method, allowing 1:1 mapping
			 */
			aoCloneLayout = this._fnCopyLayout( dt.aoHeader, aiColumns, false );
			aoFixedHeader=[];

			dt.oApi._fnDetectHeader( aoFixedHeader, $('>thead', oClone.header)[0] );

			for ( i=0, iLen=aoCloneLayout.length ; i<iLen ; i++ )
			{
				for ( j=0, jLen=aoCloneLayout[i].length ; j<jLen ; j++ )
				{
					aoFixedHeader[i][j].cell.className = aoCloneLayout[i][j].cell.className;

					// If jQuery UI theming is used we need to copy those elements as well
					$('span.DataTables_sort_icon', aoFixedHeader[i][j].cell).each( function () {
						this.className = $('span.DataTables_sort_icon', aoCloneLayout[i][j].cell)[0].className;
					} );
				}
			}
		}
		this._fnEqualiseHeights( 'thead', this.dom.header, oClone.header );

		/*
		 * Body
		 */
		if ( this.s.sHeightMatch == 'auto' )
		{
			/* Remove any heights which have been applied already and let the browser figure it out */
			$('>tbody>tr', that.dom.body).css('height', 'auto');
		}

		if ( oClone.body !== null )
		{
			$(oClone.body).remove();
			oClone.body = null;
		}

		oClone.body = $(this.dom.body).clone(true)[0];
		oClone.body.className += " DTFC_Cloned";
		oClone.body.style.paddingBottom = dt.oScroll.iBarWidth+"px";
		oClone.body.style.marginBottom = (dt.oScroll.iBarWidth*2)+"px"; /* For IE */
		if ( oClone.body.getAttribute('id') !== null )
		{
			oClone.body.removeAttribute('id');
		}

		$('>thead>tr', oClone.body).empty();
		$('>tfoot', oClone.body).remove();

		var nBody = $('tbody', oClone.body)[0];
		$(nBody).empty();
		if ( dt.aiDisplay.length > 0 )
		{
			/* Copy the DataTables' header elements to force the column width in exactly the
			 * same way that DataTables does it - have the header element, apply the width and
			 * colapse it down
			 */
			var nInnerThead = $('>thead>tr', oClone.body)[0];
			for ( iIndex=0 ; iIndex<aiColumns.length ; iIndex++ )
			{
				iColumn = aiColumns[iIndex];

				nClone = $(dt.aoColumns[iColumn].nTh).clone(true)[0];
				nClone.innerHTML = "";

				var oStyle = nClone.style;
				oStyle.paddingTop = "0";
				oStyle.paddingBottom = "0";
				oStyle.borderTopWidth = "0";
				oStyle.borderBottomWidth = "0";
				oStyle.height = 0;
				oStyle.width = that.s.aiInnerWidths[iColumn]+"px";

				nInnerThead.appendChild( nClone );
			}

			/* Add in the tbody elements, cloning form the master table */
			$('>tbody>tr', that.dom.body).each( function (z) {
				var n = this.cloneNode(false);
				n.removeAttribute('id');
				var i = that.s.dt.oFeatures.bServerSide===false ?
					that.s.dt.aiDisplay[ that.s.dt._iDisplayStart+z ] : z;
				var aTds = that.s.dt.aoData[ i ].anCells || $(this).children('td, th');

				for ( iIndex=0 ; iIndex<aiColumns.length ; iIndex++ )
				{
					iColumn = aiColumns[iIndex];

					if ( aTds.length > 0 )
					{
						nClone = $( aTds[iColumn] ).clone(true, true)[0];
						n.appendChild( nClone );
					}
				}
				nBody.appendChild( n );
			} );
		}
		else
		{
			$('>tbody>tr', that.dom.body).each( function (z) {
				nClone = this.cloneNode(true);
				nClone.className += ' DTFC_NoData';
				$('td', nClone).html('');
				nBody.appendChild( nClone );
			} );
		}

		oClone.body.style.width = "100%";
		oClone.body.style.margin = "0";
		oClone.body.style.padding = "0";

		// Interop with Scroller - need to use a height forcing element in the
		// scrolling area in the same way that Scroller does in the body scroll.
		if ( dt.oScroller !== undefined )
		{
			var scrollerForcer = dt.oScroller.dom.force;

			if ( ! oGrid.forcer ) {
				oGrid.forcer = scrollerForcer.cloneNode( true );
				oGrid.liner.appendChild( oGrid.forcer );
			}
			else {
				oGrid.forcer.style.height = scrollerForcer.style.height;
			}
		}

		oGrid.liner.appendChild( oClone.body );

		this._fnEqualiseHeights( 'tbody', that.dom.body, oClone.body );

		/*
		 * Footer
		 */
		if ( dt.nTFoot !== null )
		{
			if ( bAll )
			{
				if ( oClone.footer !== null )
				{
					oClone.footer.parentNode.removeChild( oClone.footer );
				}
				oClone.footer = $(this.dom.footer).clone(true, true)[0];
				oClone.footer.className += " DTFC_Cloned";
				oClone.footer.style.width = "100%";
				oGrid.foot.appendChild( oClone.footer );

				/* Copy the footer just like we do for the header */
				aoCloneLayout = this._fnCopyLayout( dt.aoFooter, aiColumns, true );
				var jqCloneTfoot = $('>tfoot', oClone.footer);
				jqCloneTfoot.empty();

				for ( i=0, iLen=aoCloneLayout.length ; i<iLen ; i++ )
				{
					jqCloneTfoot[0].appendChild( aoCloneLayout[i].nTr );
				}
				dt.oApi._fnDrawHead( dt, aoCloneLayout, true );
			}
			else
			{
				aoCloneLayout = this._fnCopyLayout( dt.aoFooter, aiColumns, false );
				var aoCurrFooter=[];

				dt.oApi._fnDetectHeader( aoCurrFooter, $('>tfoot', oClone.footer)[0] );

				for ( i=0, iLen=aoCloneLayout.length ; i<iLen ; i++ )
				{
					for ( j=0, jLen=aoCloneLayout[i].length ; j<jLen ; j++ )
					{
						aoCurrFooter[i][j].cell.className = aoCloneLayout[i][j].cell.className;
					}
				}
			}
			this._fnEqualiseHeights( 'tfoot', this.dom.footer, oClone.footer );
		}

		/* Equalise the column widths between the header footer and body - body get's priority */
		var anUnique = dt.oApi._fnGetUniqueThs( dt, $('>thead', oClone.header)[0] );
		$(anUnique).each( function (i) {
			iColumn = aiColumns[i];
			this.style.width = that.s.aiInnerWidths[iColumn]+"px";
		} );

		if ( that.s.dt.nTFoot !== null )
		{
			anUnique = dt.oApi._fnGetUniqueThs( dt, $('>tfoot', oClone.footer)[0] );
			$(anUnique).each( function (i) {
				iColumn = aiColumns[i];
				this.style.width = that.s.aiInnerWidths[iColumn]+"px";
			} );
		}
	},


	/**
	 * From a given table node (THEAD etc), get a list of TR direct child elements
	 *  @param   {Node} nIn Table element to search for TR elements (THEAD, TBODY or TFOOT element)
	 *  @returns {Array} List of TR elements found
	 *  @private
	 */
	"_fnGetTrNodes": function ( nIn )
	{
		var aOut = [];
		for ( var i=0, iLen=nIn.childNodes.length ; i<iLen ; i++ )
		{
			if ( nIn.childNodes[i].nodeName.toUpperCase() == "TR" )
			{
				aOut.push( nIn.childNodes[i] );
			}
		}
		return aOut;
	},


	/**
	 * Equalise the heights of the rows in a given table node in a cross browser way
	 *  @returns {void}
	 *  @param   {String} nodeName Node type - thead, tbody or tfoot
	 *  @param   {Node} original Original node to take the heights from
	 *  @param   {Node} clone Copy the heights to
	 *  @private
	 */
	"_fnEqualiseHeights": function ( nodeName, original, clone )
	{
		if ( this.s.sHeightMatch == 'none' && nodeName !== 'thead' && nodeName !== 'tfoot' )
		{
			return;
		}

		var that = this,
			i, iLen, iHeight, iHeight2, iHeightOriginal, iHeightClone,
			rootOriginal = original.getElementsByTagName(nodeName)[0],
			rootClone    = clone.getElementsByTagName(nodeName)[0],
			jqBoxHack    = $('>'+nodeName+'>tr:eq(0)', original).children(':first'),
			iBoxHack     = jqBoxHack.outerHeight() - jqBoxHack.height(),
			anOriginal   = this._fnGetTrNodes( rootOriginal ),
			anClone      = this._fnGetTrNodes( rootClone ),
			heights      = [];

		for ( i=0, iLen=anClone.length ; i<iLen ; i++ )
		{
			iHeightOriginal = anOriginal[i].offsetHeight;
			iHeightClone = anClone[i].offsetHeight;
			iHeight = iHeightClone > iHeightOriginal ? iHeightClone : iHeightOriginal;

			if ( this.s.sHeightMatch == 'semiauto' )
			{
				anOriginal[i]._DTTC_iHeight = iHeight;
			}

			heights.push( iHeight );
		}

		for ( i=0, iLen=anClone.length ; i<iLen ; i++ )
		{
			anClone[i].style.height = heights[i]+"px";
			anOriginal[i].style.height = heights[i]+"px";
		}
	}
} );



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Statics
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

/**
 * FixedColumns default settings for initialisation
 *  @name FixedColumns.defaults
 *  @namespace
 *  @static
 */
FixedColumns.defaults = /** @lends FixedColumns.defaults */{
	/**
	 * Number of left hand columns to fix in position
	 *  @type     int
	 *  @default  1
	 *  @static
	 *  @example
	 *      var  = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      new $.fn.dataTable.fixedColumns( table, {
	 *          "leftColumns": 2
	 *      } );
	 */
	"iLeftColumns": 1,

	/**
	 * Number of right hand columns to fix in position
	 *  @type     int
	 *  @default  0
	 *  @static
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      new $.fn.dataTable.fixedColumns( table, {
	 *          "rightColumns": 1
	 *      } );
	 */
	"iRightColumns": 0,

	/**
	 * Draw callback function which is called when FixedColumns has redrawn the fixed assets
	 *  @type     function(object, object):void
	 *  @default  null
	 *  @static
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      new $.fn.dataTable.fixedColumns( table, {
	 *          "drawCallback": function () {
	 *	            alert( "FixedColumns redraw" );
	 *	        }
	 *      } );
	 */
	"fnDrawCallback": null,

	/**
	 * Height matching algorthim to use. This can be "none" which will result in no height
	 * matching being applied by FixedColumns (height matching could be forced by CSS in this
	 * case), "semiauto" whereby the height calculation will be performed once, and the result
	 * cached to be used again (fnRecalculateHeight can be used to force recalculation), or
	 * "auto" when height matching is performed on every draw (slowest but must accurate)
	 *  @type     string
	 *  @default  semiauto
	 *  @static
	 *  @example
	 *      var table = $('#example').dataTable( {
	 *          "scrollX": "100%"
	 *      } );
	 *      new $.fn.dataTable.fixedColumns( table, {
	 *          "heightMatch": "auto"
	 *      } );
	 */
	"sHeightMatch": "semiauto"
};




/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Constants
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

/**
 * FixedColumns version
 *  @name      FixedColumns.version
 *  @type      String
 *  @default   See code
 *  @static
 */
FixedColumns.version = "3.2.0";



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables API integration
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

DataTable.Api.register( 'fixedColumns()', function () {
	return this;
} );

DataTable.Api.register( 'fixedColumns().update()', function () {
	return this.iterator( 'table', function ( ctx ) {
		if ( ctx._oFixedColumns ) {
			ctx._oFixedColumns.fnUpdate();
		}
	} );
} );

DataTable.Api.register( 'fixedColumns().relayout()', function () {
	return this.iterator( 'table', function ( ctx ) {
		if ( ctx._oFixedColumns ) {
			ctx._oFixedColumns.fnRedrawLayout();
		}
	} );
} );

DataTable.Api.register( 'rows().recalcHeight()', function () {
	return this.iterator( 'row', function ( ctx, idx ) {
		if ( ctx._oFixedColumns ) {
			ctx._oFixedColumns.fnRecalculateHeight( this.row(idx).node() );
		}
	} );
} );

DataTable.Api.register( 'fixedColumns().rowIndex()', function ( row ) {
	row = $(row);

	return row.parents('.DTFC_Cloned').length ?
		this.rows( { page: 'current' } ).indexes()[ row.index() ] :
		this.row( row ).index();
} );

DataTable.Api.register( 'fixedColumns().cellIndex()', function ( cell ) {
	cell = $(cell);

	if ( cell.parents('.DTFC_Cloned').length ) {
		var rowClonedIdx = cell.parent().index();
		var rowIdx = this.rows( { page: 'current' } ).indexes()[ rowClonedIdx ];
		var columnIdx;

		if ( cell.parents('.DTFC_LeftWrapper').length ) {
			columnIdx = cell.index();
		}
		else {
			var columns = this.columns().flatten().length;
			columnIdx = columns - this.context[0]._oFixedColumns.s.iRightColumns + cell.index();
		}

		return {
			row: rowIdx,
			column: this.column.index( 'toData', columnIdx ),
			columnVisible: columnIdx
		};
	}
	else {
		return this.cell( cell ).index();
	}
} );




/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Initialisation
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on( 'init.dt.fixedColumns', function (e, settings) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var init = settings.oInit.fixedColumns;
	var defaults = DataTable.defaults.fixedColumns;

	if ( init || defaults ) {
		var opts = $.extend( {}, init, defaults );

		if ( init !== false ) {
			new FixedColumns( settings, opts );
		}
	}
} );



// Make FixedColumns accessible from the DataTables instance
$.fn.dataTable.FixedColumns = FixedColumns;
$.fn.DataTable.FixedColumns = FixedColumns;

return FixedColumns;
}));

/*! FixedHeader 3.1.0
 * ©2009-2015 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     FixedHeader
 * @description Fix a table's header or footer, so it is always visible while
 *              scrolling
 * @version     3.1.0
 * @file        dataTables.fixedHeader.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2009-2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


var _instCounter = 0;

var FixedHeader = function ( dt, config ) {
	// Sanity check - you just know it will happen
	if ( ! (this instanceof FixedHeader) ) {
		throw "FixedHeader must be initialised with the 'new' keyword.";
	}

	// Allow a boolean true for defaults
	if ( config === true ) {
		config = {};
	}

	dt = new DataTable.Api( dt );

	this.c = $.extend( true, {}, FixedHeader.defaults, config );

	this.s = {
		dt: dt,
		position: {
			theadTop: 0,
			tbodyTop: 0,
			tfootTop: 0,
			tfootBottom: 0,
			width: 0,
			left: 0,
			tfootHeight: 0,
			theadHeight: 0,
			windowHeight: $(window).height(),
			visible: true
		},
		headerMode: null,
		footerMode: null,
		autoWidth: dt.settings()[0].oFeatures.bAutoWidth,
		namespace: '.dtfc'+(_instCounter++),
		scrollLeft: {
			header: -1,
			footer: -1
		},
		enable: true
	};

	this.dom = {
		floatingHeader: null,
		thead: $(dt.table().header()),
		tbody: $(dt.table().body()),
		tfoot: $(dt.table().footer()),
		header: {
			host: null,
			floating: null,
			placeholder: null
		},
		footer: {
			host: null,
			floating: null,
			placeholder: null
		}
	};

	this.dom.header.host = this.dom.thead.parent();
	this.dom.footer.host = this.dom.tfoot.parent();

	var dtSettings = dt.settings()[0];
	if ( dtSettings._fixedHeader ) {
		throw "FixedHeader already initialised on table "+dtSettings.nTable.id;
	}

	dtSettings._fixedHeader = this;

	this._constructor();
};


/*
 * Variable: FixedHeader
 * Purpose:  Prototype for FixedHeader
 * Scope:    global
 */
$.extend( FixedHeader.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * API methods
	 */
	
	/**
	 * Enable / disable the fixed elements
	 *
	 * @param  {boolean} enable `true` to enable, `false` to disable
	 */
	enable: function ( enable )
	{
		this.s.enable = enable;

		if ( this.c.header ) {
			this._modeChange( 'in-place', 'header', true );
		}

		if ( this.c.footer && this.dom.tfoot.length ) {
			this._modeChange( 'in-place', 'footer', true );
		}

		this.update();
	},
	
	/**
	 * Set header offset 
	 *
	 * @param  {int} new value for headerOffset
	 */
	headerOffset: function ( offset )
	{
		if ( offset !== undefined ) {
			this.c.headerOffset = offset;
			this.update();
		}

		return this.c.headerOffset;
	},
	
	/**
	 * Set footer offset
	 *
	 * @param  {int} new value for footerOffset
	 */
	footerOffset: function ( offset )
	{
		if ( offset !== undefined ) {
			this.c.footerOffset = offset;
			this.update();
		}

		return this.c.footerOffset;
	},

	
	/**
	 * Recalculate the position of the fixed elements and force them into place
	 */
	update: function ()
	{
		this._positions();
		this._scroll( true );
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Constructor
	 */
	
	/**
	 * FixedHeader constructor - adding the required event listeners and
	 * simple initialisation
	 *
	 * @private
	 */
	_constructor: function ()
	{
		var that = this;
		var dt = this.s.dt;

		$(window)
			.on( 'scroll'+this.s.namespace, function () {
				that._scroll();
			} )
			.on( 'resize'+this.s.namespace, function () {
				that.s.position.windowHeight = $(window).height();
				that.update();
			} );

		dt.on( 'column-reorder.dt.dtfc column-visibility.dt.dtfc draw.dt.dtfc', function () {
			that.update();
		} );

		dt.on( 'destroy.dtfc', function () {
			dt.off( '.dtfc' );
			$(window).off( that.s.namespace );
		} );

		this._positions();
		this._scroll();
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods
	 */

	/**
	 * Clone a fixed item to act as a place holder for the original element
	 * which is moved into a clone of the table element, and moved around the
	 * document to give the fixed effect.
	 *
	 * @param  {string}  item  'header' or 'footer'
	 * @param  {boolean} force Force the clone to happen, or allow automatic
	 *   decision (reuse existing if available)
	 * @private
	 */
	_clone: function ( item, force )
	{
		var dt = this.s.dt;
		var itemDom = this.dom[ item ];
		var itemElement = item === 'header' ?
			this.dom.thead :
			this.dom.tfoot;

		if ( ! force && itemDom.floating ) {
			// existing floating element - reuse it
			itemDom.floating.removeClass( 'fixedHeader-floating fixedHeader-locked' );
		}
		else {
			if ( itemDom.floating ) {
				itemDom.placeholder.remove();
				itemDom.floating.children().detach();
				itemDom.floating.remove();
			}

			itemDom.floating = $( dt.table().node().cloneNode( false ) )
				.removeAttr( 'id' )
				.append( itemElement )
				.appendTo( 'body' );

			// Insert a fake thead/tfoot into the DataTable to stop it jumping around
			itemDom.placeholder = itemElement.clone( false );
			itemDom.host.append( itemDom.placeholder );

			// Clone widths
			this._matchWidths( itemDom.placeholder, itemDom.floating );
		}
	},

	/**
	 * Copy widths from the cells in one element to another. This is required
	 * for the footer as the footer in the main table takes its sizes from the
	 * header columns. That isn't present in the footer so to have it still
	 * align correctly, the sizes need to be copied over. It is also required
	 * for the header when auto width is not enabled
	 *
	 * @param  {jQuery} from Copy widths from
	 * @param  {jQuery} to   Copy widths to
	 * @private
	 */
	_matchWidths: function ( from, to ) {
		var type = function ( name ) {
			var toWidths = $(name, from)
				.map( function () {
					return $(this).width();
				} ).toArray();

			$(name, to).each( function ( i ) {
				$(this).width( toWidths[i] ).css("min-width", toWidths[i] );
			} );
		};

		type( 'th' );
		type( 'td' );
	},

	/**
	 * Remove assigned widths from the cells in an element. This is required
	 * when inserting the footer back into the main table so the size is defined
	 * by the header columns and also when auto width is disabled in the
	 * DataTable.
	 *
	 * @param  {string} item The `header` or `footer`
	 * @private
	 */
	_unsize: function ( item ) {
		var el = this.dom[ item ].floating;

		if ( el && (item === 'footer' || (item === 'header' && ! this.s.autoWidth)) ) {
			$('th, td', el).css( 'width', '' );
		}
	},

	/**
	 * Reposition the floating elements to take account of horizontal page
	 * scroll
	 *
	 * @param  {string} item       The `header` or `footer`
	 * @param  {int}    scrollLeft Document scrollLeft
	 * @private
	 */
	_horizontal: function ( item, scrollLeft )
	{
		var itemDom = this.dom[ item ];
		var position = this.s.position;
		var lastScrollLeft = this.s.scrollLeft;

		if ( itemDom.floating && lastScrollLeft[ item ] !== scrollLeft ) {
			itemDom.floating.css( 'left', position.left - scrollLeft );

			lastScrollLeft[ item ] = scrollLeft;
		}
	},

	/**
	 * Change from one display mode to another. Each fixed item can be in one
	 * of:
	 *
	 * * `in-place` - In the main DataTable
	 * * `in` - Floating over the DataTable
	 * * `below` - (Header only) Fixed to the bottom of the table body
	 * * `above` - (Footer only) Fixed to the top of the table body
	 * 
	 * @param  {string}  mode        Mode that the item should be shown in
	 * @param  {string}  item        'header' or 'footer'
	 * @param  {boolean} forceChange Force a redraw of the mode, even if already
	 *     in that mode.
	 * @private
	 */
	_modeChange: function ( mode, item, forceChange )
	{
		var dt = this.s.dt;
		var itemDom = this.dom[ item ];
		var position = this.s.position;

		if ( mode === 'in-place' ) {
			// Insert the header back into the table's real header
			if ( itemDom.placeholder ) {
				itemDom.placeholder.remove();
				itemDom.placeholder = null;
			}

			this._unsize( item );

			itemDom.host.append( item === 'header' ?
				this.dom.thead :
				this.dom.tfoot
			);

			if ( itemDom.floating ) {
				itemDom.floating.remove();
				itemDom.floating = null;
			}
		}
		else if ( mode === 'in' ) {
			// Remove the header from the read header and insert into a fixed
			// positioned floating table clone
			this._clone( item, forceChange );

			itemDom.floating
				.addClass( 'fixedHeader-floating' )
				.css( item === 'header' ? 'top' : 'bottom', this.c[item+'Offset'] )
				.css( 'left', position.left+'px' )
				.css( 'width', position.width+'px' );

			if ( item === 'footer' ) {
				itemDom.floating.css( 'top', '' );
			}
		}
		else if ( mode === 'below' ) { // only used for the header
			// Fix the position of the floating header at base of the table body
			this._clone( item, forceChange );

			itemDom.floating
				.addClass( 'fixedHeader-locked' )
				.css( 'top', position.tfootTop - position.theadHeight )
				.css( 'left', position.left+'px' )
				.css( 'width', position.width+'px' );
		}
		else if ( mode === 'above' ) { // only used for the footer
			// Fix the position of the floating footer at top of the table body
			this._clone( item, forceChange );

			itemDom.floating
				.addClass( 'fixedHeader-locked' )
				.css( 'top', position.tbodyTop )
				.css( 'left', position.left+'px' )
				.css( 'width', position.width+'px' );
		}

		this.s.scrollLeft.header = -1;
		this.s.scrollLeft.footer = -1;
		this.s[item+'Mode'] = mode;
	},

	/**
	 * Cache the positional information that is required for the mode
	 * calculations that FixedHeader performs.
	 *
	 * @private
	 */
	_positions: function ()
	{
		var dt = this.s.dt;
		var table = dt.table();
		var position = this.s.position;
		var dom = this.dom;
		var tableNode = $(table.node());

		// Need to use the header and footer that are in the main table,
		// regardless of if they are clones, since they hold the positions we
		// want to measure from
		var thead = tableNode.children('thead');
		var tfoot = tableNode.children('tfoot');
		var tbody = dom.tbody;

		position.visible = tableNode.is(':visible');
		position.width = tableNode.outerWidth();
		position.left = tableNode.offset().left;
		position.theadTop = thead.offset().top;
		position.tbodyTop = tbody.offset().top;
		position.theadHeight = position.tbodyTop - position.theadTop;

		if ( tfoot.length ) {
			position.tfootTop = tfoot.offset().top;
			position.tfootBottom = position.tfootTop + tfoot.outerHeight();
			position.tfootHeight = position.tfootBottom - position.tfootTop;
		}
		else {
			position.tfootTop = position.tbodyTop + tbody.outerHeight();
			position.tfootBottom = position.tfootTop;
			position.tfootHeight = position.tfootTop;
		}
	},


	/**
	 * Mode calculation - determine what mode the fixed items should be placed
	 * into.
	 *
	 * @param  {boolean} forceChange Force a redraw of the mode, even if already
	 *     in that mode.
	 * @private
	 */
	_scroll: function ( forceChange )
	{
		var windowTop = $(document).scrollTop();
		var windowLeft = $(document).scrollLeft();
		var position = this.s.position;
		var headerMode, footerMode;

		if ( ! this.s.enable ) {
			return;
		}

		if ( this.c.header ) {
			if ( ! position.visible || windowTop <= position.theadTop - this.c.headerOffset ) {
				headerMode = 'in-place';
			}
			else if ( windowTop <= position.tfootTop - position.theadHeight - this.c.headerOffset ) {
				headerMode = 'in';
			}
			else {
				headerMode = 'below';
			}

			if ( forceChange || headerMode !== this.s.headerMode ) {
				this._modeChange( headerMode, 'header', forceChange );
			}

			this._horizontal( 'header', windowLeft );
		}

		if ( this.c.footer && this.dom.tfoot.length ) {
			if ( ! position.visible || windowTop + position.windowHeight >= position.tfootBottom + this.c.footerOffset ) {
				footerMode = 'in-place';
			}
			else if ( position.windowHeight + windowTop > position.tbodyTop + position.tfootHeight + this.c.footerOffset ) {
				footerMode = 'in';
			}
			else {
				footerMode = 'above';
			}

			if ( forceChange || footerMode !== this.s.footerMode ) {
				this._modeChange( footerMode, 'footer', forceChange );
			}

			this._horizontal( 'footer', windowLeft );
		}
	}
} );


/**
 * Version
 * @type {String}
 * @static
 */
FixedHeader.version = "3.1.0";

/**
 * Defaults
 * @type {Object}
 * @static
 */
FixedHeader.defaults = {
	header: true,
	footer: false,
	headerOffset: 0,
	footerOffset: 0
};


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables interfaces
 */

// Attach for constructor access
$.fn.dataTable.FixedHeader = FixedHeader;
$.fn.DataTable.FixedHeader = FixedHeader;


// DataTables creation - check if the FixedHeader option has been defined on the
// table and if so, initialise
$(document).on( 'init.dt.dtb', function (e, settings, json) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var opts = settings.oInit.fixedHeader || DataTable.defaults.fixedHeader;

	if ( opts && ! settings._fixedHeader ) {
		new FixedHeader( settings, opts );
	}
} );

// DataTables API methods
DataTable.Api.register( 'fixedHeader()', function () {} );

DataTable.Api.register( 'fixedHeader.adjust()', function () {
	return this.iterator( 'table', function ( ctx ) {
		var fh = ctx._fixedHeader;

		if ( fh ) {
			fh.update();
		}
	} );
} );

DataTable.Api.register( 'fixedHeader.enable()', function ( flag ) {
	return this.iterator( 'table', function ( ctx ) {
		var fh = ctx._fixedHeader;

		if ( fh ) {
			fh.enable( flag !== undefined ? flag : true );
		}
	} );
} );

DataTable.Api.register( 'fixedHeader.disable()', function ( ) {
	return this.iterator( 'table', function ( ctx ) {
		var fh = ctx._fixedHeader;

		if ( fh ) {
			fh.enable( false );
		}
	} );
} );

$.each( ['header', 'footer'], function ( i, el ) {
	DataTable.Api.register( 'fixedHeader.'+el+'Offset()', function ( offset ) {
		var ctx = this.context;

		if ( offset === undefined ) {
			return ctx.length && ctx[0]._fixedHeader ?
				ctx[0]._fixedHeader[el +'Offset']() :
				undefined;
		}

		return this.iterator( 'table', function ( ctx ) {
			var fh = ctx._fixedHeader;

			if ( fh ) {
				fh[ el +'Offset' ]( offset );
			}
		} );
	} );
} );


return FixedHeader;
}));


/*! Responsive 2.0.0
 * 2014-2015 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     Responsive
 * @description Responsive tables plug-in for DataTables
 * @version     2.0.0
 * @file        dataTables.responsive.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2014-2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */
(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/**
 * Responsive is a plug-in for the DataTables library that makes use of
 * DataTables' ability to change the visibility of columns, changing the
 * visibility of columns so the displayed columns fit into the table container.
 * The end result is that complex tables will be dynamically adjusted to fit
 * into the viewport, be it on a desktop, tablet or mobile browser.
 *
 * Responsive for DataTables has two modes of operation, which can used
 * individually or combined:
 *
 * * Class name based control - columns assigned class names that match the
 *   breakpoint logic can be shown / hidden as required for each breakpoint.
 * * Automatic control - columns are automatically hidden when there is no
 *   room left to display them. Columns removed from the right.
 *
 * In additional to column visibility control, Responsive also has built into
 * options to use DataTables' child row display to show / hide the information
 * from the table that has been hidden. There are also two modes of operation
 * for this child row display:
 *
 * * Inline - when the control element that the user can use to show / hide
 *   child rows is displayed inside the first column of the table.
 * * Column - where a whole column is dedicated to be the show / hide control.
 *
 * Initialisation of Responsive is performed by:
 *
 * * Adding the class `responsive` or `dt-responsive` to the table. In this case
 *   Responsive will automatically be initialised with the default configuration
 *   options when the DataTable is created.
 * * Using the `responsive` option in the DataTables configuration options. This
 *   can also be used to specify the configuration options, or simply set to
 *   `true` to use the defaults.
 *
 *  @class
 *  @param {object} settings DataTables settings object for the host table
 *  @param {object} [opts] Configuration options
 *  @requires jQuery 1.7+
 *  @requires DataTables 1.10.3+
 *
 *  @example
 *      $('#example').DataTable( {
 *        responsive: true
 *      } );
 *    } );
 */
var Responsive = function ( settings, opts ) {
	// Sanity check that we are using DataTables 1.10 or newer
	if ( ! DataTable.versionCheck || ! DataTable.versionCheck( '1.10.3' ) ) {
		throw 'DataTables Responsive requires DataTables 1.10.3 or newer';
	}

	this.s = {
		dt: new DataTable.Api( settings ),
		columns: [],
		current: []
	};

	// Check if responsive has already been initialised on this table
	if ( this.s.dt.settings()[0].responsive ) {
		return;
	}

	// details is an object, but for simplicity the user can give it as a string
	if ( opts && typeof opts.details === 'string' ) {
		opts.details = { type: opts.details };
	}

	this.c = $.extend( true, {}, Responsive.defaults, DataTable.defaults.responsive, opts );
	settings.responsive = this;
	this._constructor();
};

$.extend( Responsive.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Constructor
	 */

	/**
	 * Initialise the Responsive instance
	 *
	 * @private
	 */
	_constructor: function ()
	{
		var that = this;
		var dt = this.s.dt;
		var dtPrivateSettings = dt.settings()[0];

		dt.settings()[0]._responsive = this;

		// Use DataTables' throttle function to avoid processor thrashing on
		// resize
		$(window).on( 'resize.dtr orientationchange.dtr', DataTable.util.throttle( function () {
			that._resize();
		} ) );

		// DataTables doesn't currently trigger an event when a row is added, so
		// we need to hook into its private API to enforce the hidden rows when
		// new data is added
		dtPrivateSettings.oApi._fnCallbackReg( dtPrivateSettings, 'aoRowCreatedCallback', function (tr, data, idx) {
			if ( $.inArray( false, that.s.current ) !== -1 ) {
				$('td, th', tr).each( function ( i ) {
					var idx = dt.column.index( 'toData', i );

					if ( that.s.current[idx] === false ) {
						$(this).css('display', 'none');
					}
				} );
			}
		} );

		// Destroy event handler
		dt.on( 'destroy.dtr', function () {
			dt.off( '.dtr' );
			$( dt.table().body() ).off( '.dtr' );
			$(window).off( 'resize.dtr orientationchange.dtr' );

			// Restore the columns that we've hidden
			$.each( that.s.current, function ( i, val ) {
				if ( val === false ) {
					that._setColumnVis( i, true );
				}
			} );
		} );

		// Reorder the breakpoints array here in case they have been added out
		// of order
		this.c.breakpoints.sort( function (a, b) {
			return a.width < b.width ? 1 :
				a.width > b.width ? -1 : 0;
		} );

		this._classLogic();
		this._resizeAuto();

		// Details handler
		var details = this.c.details;
		if ( details.type !== false ) {
			that._detailsInit();

			// DataTables will trigger this event on every column it shows and
			// hides individually
			dt.on( 'column-visibility.dtr', function (e, ctx, col, vis) {
				that._classLogic();
				that._resizeAuto();
				that._resize();
			} );

			// Redraw the details box on each draw which will happen if the data
			// has changed. This is used until DataTables implements a native
			// `updated` event for rows
			dt.on( 'draw.dtr', function () {
				that._redrawChildren();
			} );

			$(dt.table().node()).addClass( 'dtr-'+details.type );
		}

		dt.on( 'column-reorder.dtr', function (e, settings, details) {
			// This requires ColReorder 1.2.1 or newer
			if ( details.drop ) {
				that._classLogic();
				that._resizeAuto();
				that._resize();
			}
		} );

		// First pass - draw the table for the current viewport size
		this._resize();
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods
	 */

	/**
	 * Calculate the visibility for the columns in a table for a given
	 * breakpoint. The result is pre-determined based on the class logic if
	 * class names are used to control all columns, but the width of the table
	 * is also used if there are columns which are to be automatically shown
	 * and hidden.
	 *
	 * @param  {string} breakpoint Breakpoint name to use for the calculation
	 * @return {array} Array of boolean values initiating the visibility of each
	 *   column.
	 *  @private
	 */
	_columnsVisiblity: function ( breakpoint )
	{
		var dt = this.s.dt;
		var columns = this.s.columns;
		var i, ien;

		// Create an array that defines the column ordering based first on the
		// column's priority, and secondly the column index. This allows the
		// columns to be removed from the right if the priority matches
		var order = columns
			.map( function ( col, idx ) {
				return {
					columnIdx: idx,
					priority: col.priority
				};
			} )
			.sort( function ( a, b ) {
				if ( a.priority !== b.priority ) {
					return a.priority - b.priority;
				}
				return a.columnIdx - b.columnIdx;
			} );


		// Class logic - determine which columns are in this breakpoint based
		// on the classes. If no class control (i.e. `auto`) then `-` is used
		// to indicate this to the rest of the function
		var display = $.map( columns, function ( col ) {
			return col.auto && col.minWidth === null ?
				false :
				col.auto === true ?
					'-' :
					$.inArray( breakpoint, col.includeIn ) !== -1;
		} );

		// Auto column control - first pass: how much width is taken by the
		// ones that must be included from the non-auto columns
		var requiredWidth = 0;
		for ( i=0, ien=display.length ; i<ien ; i++ ) {
			if ( display[i] === true ) {
				requiredWidth += columns[i].minWidth;
			}
		}

		// Second pass, use up any remaining width for other columns. For
		// scrolling tables we need to subtract the width of the scrollbar. It
		// may not be requires which makes this sub-optimal, but it would
		// require another full redraw to make complete use of those extra few
		// pixels
		var scrolling = dt.settings()[0].oScroll;
		var bar = scrolling.sY || scrolling.sX ? scrolling.iBarWidth : 0;
		var widthAvailable = dt.table().container().offsetWidth - bar;
		var usedWidth = widthAvailable - requiredWidth;

		// Control column needs to always be included. This makes it sub-
		// optimal in terms of using the available with, but to stop layout
		// thrashing or overflow. Also we need to account for the control column
		// width first so we know how much width is available for the other
		// columns, since the control column might not be the first one shown
		for ( i=0, ien=display.length ; i<ien ; i++ ) {
			if ( columns[i].control ) {
				usedWidth -= columns[i].minWidth;
			}
		}

		// Allow columns to be shown (counting by priority and then right to
		// left) until we run out of room
		var empty = false;
		for ( i=0, ien=order.length ; i<ien ; i++ ) {
			var colIdx = order[i].columnIdx;

			if ( display[colIdx] === '-' && ! columns[colIdx].control && columns[colIdx].minWidth ) {
				// Once we've found a column that won't fit we don't let any
				// others display either, or columns might disappear in the
				// middle of the table
				if ( empty || usedWidth - columns[colIdx].minWidth < 0 ) {
					empty = true;
					display[colIdx] = false;
				}
				else {
					display[colIdx] = true;
				}

				usedWidth -= columns[colIdx].minWidth;
			}
		}

		// Determine if the 'control' column should be shown (if there is one).
		// This is the case when there is a hidden column (that is not the
		// control column). The two loops look inefficient here, but they are
		// trivial and will fly through. We need to know the outcome from the
		// first , before the action in the second can be taken
		var showControl = false;

		for ( i=0, ien=columns.length ; i<ien ; i++ ) {
			if ( ! columns[i].control && ! columns[i].never && ! display[i] ) {
				showControl = true;
				break;
			}
		}

		for ( i=0, ien=columns.length ; i<ien ; i++ ) {
			if ( columns[i].control ) {
				display[i] = showControl;
			}
		}

		// Finally we need to make sure that there is at least one column that
		// is visible
		if ( $.inArray( true, display ) === -1 ) {
			display[0] = true;
		}

		return display;
	},


	/**
	 * Create the internal `columns` array with information about the columns
	 * for the table. This includes determining which breakpoints the column
	 * will appear in, based upon class names in the column, which makes up the
	 * vast majority of this method.
	 *
	 * @private
	 */
	_classLogic: function ()
	{
		var that = this;
		var calc = {};
		var breakpoints = this.c.breakpoints;
		var dt = this.s.dt;
		var columns = dt.columns().eq(0).map( function (i) {
			var column = this.column(i);
			var className = column.header().className;
			var priority = dt.settings()[0].aoColumns[i].responsivePriority;

			if ( priority === undefined ) {
				priority = $(column.header).data('priority') !== undefined ?
					$(column.header).data('priority') * 1 :
					10000;
			}

			return {
				className: className,
				includeIn: [],
				auto:      false,
				control:   false,
				never:     className.match(/\bnever\b/) ? true : false,
				priority:  priority
			};
		} );

		// Simply add a breakpoint to `includeIn` array, ensuring that there are
		// no duplicates
		var add = function ( colIdx, name ) {
			var includeIn = columns[ colIdx ].includeIn;

			if ( $.inArray( name, includeIn ) === -1 ) {
				includeIn.push( name );
			}
		};

		var column = function ( colIdx, name, operator, matched ) {
			var size, i, ien;

			if ( ! operator ) {
				columns[ colIdx ].includeIn.push( name );
			}
			else if ( operator === 'max-' ) {
				// Add this breakpoint and all smaller
				size = that._find( name ).width;

				for ( i=0, ien=breakpoints.length ; i<ien ; i++ ) {
					if ( breakpoints[i].width <= size ) {
						add( colIdx, breakpoints[i].name );
					}
				}
			}
			else if ( operator === 'min-' ) {
				// Add this breakpoint and all larger
				size = that._find( name ).width;

				for ( i=0, ien=breakpoints.length ; i<ien ; i++ ) {
					if ( breakpoints[i].width >= size ) {
						add( colIdx, breakpoints[i].name );
					}
				}
			}
			else if ( operator === 'not-' ) {
				// Add all but this breakpoint
				for ( i=0, ien=breakpoints.length ; i<ien ; i++ ) {
					if ( breakpoints[i].name.indexOf( matched ) === -1 ) {
						add( colIdx, breakpoints[i].name );
					}
				}
			}
		};

		// Loop over each column and determine if it has a responsive control
		// class
		columns.each( function ( col, i ) {
			var classNames = col.className.split(' ');
			var hasClass = false;

			// Split the class name up so multiple rules can be applied if needed
			for ( var k=0, ken=classNames.length ; k<ken ; k++ ) {
				var className = $.trim( classNames[k] );

				if ( className === 'all' ) {
					// Include in all
					hasClass = true;
					col.includeIn = $.map( breakpoints, function (a) {
						return a.name;
					} );
					return;
				}
				else if ( className === 'none' || col.never ) {
					// Include in none (default) and no auto
					hasClass = true;
					return;
				}
				else if ( className === 'control' ) {
					// Special column that is only visible, when one of the other
					// columns is hidden. This is used for the details control
					hasClass = true;
					col.control = true;
					return;
				}

				$.each( breakpoints, function ( j, breakpoint ) {
					// Does this column have a class that matches this breakpoint?
					var brokenPoint = breakpoint.name.split('-');
					var re = new RegExp( '(min\\-|max\\-|not\\-)?('+brokenPoint[0]+')(\\-[_a-zA-Z0-9])?' );
					var match = className.match( re );

					if ( match ) {
						hasClass = true;

						if ( match[2] === brokenPoint[0] && match[3] === '-'+brokenPoint[1] ) {
							// Class name matches breakpoint name fully
							column( i, breakpoint.name, match[1], match[2]+match[3] );
						}
						else if ( match[2] === brokenPoint[0] && ! match[3] ) {
							// Class name matched primary breakpoint name with no qualifier
							column( i, breakpoint.name, match[1], match[2] );
						}
					}
				} );
			}

			// If there was no control class, then automatic sizing is used
			if ( ! hasClass ) {
				col.auto = true;
			}
		} );

		this.s.columns = columns;
	},


	/**
	 * Show the details for the child row
	 *
	 * @param  {DataTables.Api} row    API instance for the row
	 * @param  {boolean}        update Update flag
	 * @private
	 */
	_detailsDisplay: function ( row, update )
	{
		var that = this;
		var dt = this.s.dt;

		var res = this.c.details.display( row, update, function () {
			return that.c.details.renderer(
				dt, row[0], that._detailsObj(row[0])
			);
		} );

		if ( res === true || res === false ) {
			$(dt.table().node()).triggerHandler( 'responsive-display.dt', [dt, row, res, update] );
		}
	},


	/**
	 * Initialisation for the details handler
	 *
	 * @private
	 */
	_detailsInit: function ()
	{
		var that    = this;
		var dt      = this.s.dt;
		var details = this.c.details;

		// The inline type always uses the first child as the target
		if ( details.type === 'inline' ) {
			details.target = 'td:first-child';
		}

		// Keyboard accessibility
		dt.on( 'draw.dtr', function () {
			that._tabIndexes();
		} );
		that._tabIndexes(); // Initial draw has already happened

		$( dt.table().body() ).on( 'keyup.dtr', 'td', function (e) {
			if ( e.keyCode === 13 && $(this).data('dtr-keyboard') ) {
				$(this).click();
			}
		} );

		// type.target can be a string jQuery selector or a column index
		var target   = details.target;
		var selector = typeof target === 'string' ? target : 'td';

		// Click handler to show / hide the details rows when they are available
		$( dt.table().body() )
			.on( 'mousedown.dtr', selector, function (e) {
				// For mouse users, prevent the focus ring from showing
				e.preventDefault();
			} )
			.on( 'click.dtr', selector, function () {
				// If the table is not collapsed (i.e. there is no hidden columns)
				// then take no action
				if ( ! $(dt.table().node()).hasClass('collapsed' ) ) {
					return;
				}

				// Check that the row is actually a DataTable's controlled node
				if ( ! dt.row( $(this).closest('tr') ).length ) {
					return;
				}

				// For column index, we determine if we should act or not in the
				// handler - otherwise it is already okay
				if ( typeof target === 'number' ) {
					var targetIdx = target < 0 ?
						dt.columns().eq(0).length + target :
						target;

					if ( dt.cell( this ).index().column !== targetIdx ) {
						return;
					}
				}

				// $().closest() includes itself in its check
				var row = dt.row( $(this).closest('tr') );

				// The renderer is given as a function so the caller can execute it
				// only when they need (i.e. if hiding there is no point is running
				// the renderer)
				that._detailsDisplay( row, false );
			} );
	},


	/**
	 * Get the details to pass to a renderer for a row
	 * @param  {int} rowIdx Row index
	 * @private
	 */
	_detailsObj: function ( rowIdx )
	{
		var that = this;
		var dt = this.s.dt;

		return $.map( this.s.columns, function( col, i ) {
			if ( col.never ) {
				return;
			}

			return {
				title:   dt.settings()[0].aoColumns[ i ].sTitle,
				data:    dt.cell( rowIdx, i ).render( that.c.orthogonal ),
				hidden:  dt.column( i ).visible() && !that.s.current[ i ]
			};
		} );
	},


	/**
	 * Find a breakpoint object from a name
	 *
	 * @param  {string} name Breakpoint name to find
	 * @return {object}      Breakpoint description object
	 * @private
	 */
	_find: function ( name )
	{
		var breakpoints = this.c.breakpoints;

		for ( var i=0, ien=breakpoints.length ; i<ien ; i++ ) {
			if ( breakpoints[i].name === name ) {
				return breakpoints[i];
			}
		}
	},


	/**
	 * Re-create the contents of the child rows as the display has changed in
	 * some way.
	 *
	 * @private
	 */
	_redrawChildren: function ()
	{
		var that = this;
		var dt = this.s.dt;

		dt.rows( {page: 'current'} ).iterator( 'row', function ( settings, idx ) {
			var row = dt.row( idx );

			that._detailsDisplay( dt.row( idx ), true );
		} );
	},


	/**
	 * Alter the table display for a resized viewport. This involves first
	 * determining what breakpoint the window currently is in, getting the
	 * column visibilities to apply and then setting them.
	 *
	 * @private
	 */
	_resize: function ()
	{
		var that = this;
		var dt = this.s.dt;
		var width = $(window).width();
		var breakpoints = this.c.breakpoints;
		var breakpoint = breakpoints[0].name;
		var columns = this.s.columns;
		var i, ien;
		var oldVis = this.s.current.slice();

		// Determine what breakpoint we are currently at
		for ( i=breakpoints.length-1 ; i>=0 ; i-- ) {
			if ( width <= breakpoints[i].width ) {
				breakpoint = breakpoints[i].name;
				break;
			}
		}
		
		// Show the columns for that break point
		var columnsVis = this._columnsVisiblity( breakpoint );
		this.s.current = columnsVis;

		// Set the class before the column visibility is changed so event
		// listeners know what the state is. Need to determine if there are
		// any columns that are not visible but can be shown
		var collapsedClass = false;
		for ( i=0, ien=columns.length ; i<ien ; i++ ) {
			if ( columnsVis[i] === false && ! columns[i].never ) {
				collapsedClass = true;
				break;
			}
		}

		$( dt.table().node() ).toggleClass( 'collapsed', collapsedClass );

		var changed = false;

		dt.columns().eq(0).each( function ( colIdx, i ) {
			if ( columnsVis[i] !== oldVis[i] ) {
				changed = true;
				that._setColumnVis( colIdx, columnsVis[i] );
			}
		} );

		if ( changed ) {
			this._redrawChildren();
		}
	},


	/**
	 * Determine the width of each column in the table so the auto column hiding
	 * has that information to work with. This method is never going to be 100%
	 * perfect since column widths can change slightly per page, but without
	 * seriously compromising performance this is quite effective.
	 *
	 * @private
	 */
	_resizeAuto: function ()
	{
		var dt = this.s.dt;
		var columns = this.s.columns;

		// Are we allowed to do auto sizing?
		if ( ! this.c.auto ) {
			return;
		}

		// Are there any columns that actually need auto-sizing, or do they all
		// have classes defined
		if ( $.inArray( true, $.map( columns, function (c) { return c.auto; } ) ) === -1 ) {
			return;
		}

		// Clone the table with the current data in it
		var tableWidth   = dt.table().node().offsetWidth;
		var columnWidths = dt.columns;
		var clonedTable  = dt.table().node().cloneNode( false );
		var clonedHeader = $( dt.table().header().cloneNode( false ) ).appendTo( clonedTable );
		var clonedBody   = $( dt.table().body().cloneNode( false ) ).appendTo( clonedTable );

		// Header
		var headerCells = dt.columns()
			.header()
			.filter( function (idx) {
				return dt.column(idx).visible();
			} )
			.to$()
			.clone( false )
			.css( 'display', 'table-cell' );

		// Body rows - we don't need to take account of DataTables' column
		// visibility since we implement our own here (hence the `display` set)
		$(clonedBody)
			.append( $(dt.rows( { page: 'current' } ).nodes()).clone( false ) )
			.find( 'th, td' ).css( 'display', '' );

		// Footer
		var footer = dt.table().footer();
		if ( footer ) {
			var clonedFooter = $( footer.cloneNode( false ) ).appendTo( clonedTable );
			var footerCells = dt.columns()
				.header()
				.filter( function (idx) {
					return dt.column(idx).visible();
				} )
				.to$()
				.clone( false )
				.css( 'display', 'table-cell' );

			$('<tr/>')
				.append( footerCells )
				.appendTo( clonedFooter );
		}

		$('<tr/>')
			.append( headerCells )
			.appendTo( clonedHeader );

		// In the inline case extra padding is applied to the first column to
		// give space for the show / hide icon. We need to use this in the
		// calculation
		if ( this.c.details.type === 'inline' ) {
			$(clonedTable).addClass( 'dtr-inline collapsed' );
		}

		var inserted = $('<div/>')
			.css( {
				width: 1,
				height: 1,
				overflow: 'hidden'
			} )
			.append( clonedTable );

		inserted.insertBefore( dt.table().node() );

		// The cloned header now contains the smallest that each column can be
		headerCells.each( function (i) {
			var idx = dt.column.index( 'fromVisible', i );
			columns[ idx ].minWidth =  this.offsetWidth || 0;
		} );

		inserted.remove();
	},

	/**
	 * Set a column's visibility.
	 *
	 * We don't use DataTables' column visibility controls in order to ensure
	 * that column visibility can Responsive can no-exist. Since only IE8+ is
	 * supported (and all evergreen browsers of course) the control of the
	 * display attribute works well.
	 *
	 * @param {integer} col      Column index
	 * @param {boolean} showHide Show or hide (true or false)
	 * @private
	 */
	_setColumnVis: function ( col, showHide )
	{
		var dt = this.s.dt;
		var display = showHide ? '' : 'none'; // empty string will remove the attr

		$( dt.column( col ).header() ).css( 'display', display );
		$( dt.column( col ).footer() ).css( 'display', display );
		dt.column( col ).nodes().to$().css( 'display', display );
	},


	/**
	 * Update the cell tab indexes for keyboard accessibility. This is called on
	 * every table draw - that is potentially inefficient, but also the least
	 * complex option given that column visibility can change on the fly. Its a
	 * shame user-focus was removed from CSS 3 UI, as it would have solved this
	 * issue with a single CSS statement.
	 *
	 * @private
	 */
	_tabIndexes: function ()
	{
		var dt = this.s.dt;
		var cells = dt.cells( { page: 'current' } ).nodes().to$();
		var ctx = dt.settings()[0];
		var target = this.c.details.target;

		cells.filter( '[data-dtr-keyboard]' ).removeData( '[data-dtr-keyboard]' );

		var selector = typeof target === 'number' ?
			':eq('+target+')' :
			target;

		$( selector, dt.rows( { page: 'current' } ).nodes() )
			.attr( 'tabIndex', ctx.iTabIndex )
			.data( 'dtr-keyboard', 1 );
	}
} );


/**
 * List of default breakpoints. Each item in the array is an object with two
 * properties:
 *
 * * `name` - the breakpoint name.
 * * `width` - the breakpoint width
 *
 * @name Responsive.breakpoints
 * @static
 */
Responsive.breakpoints = [
	{ name: 'desktop',  width: Infinity },
	{ name: 'tablet-l', width: 1024 },
	{ name: 'tablet-p', width: 768 },
	{ name: 'mobile-l', width: 480 },
	{ name: 'mobile-p', width: 320 }
];


/**
 * Display methods - functions which define how the hidden data should be shown
 * in the table.
 *
 * @namespace
 * @name Responsive.defaults
 * @static
 */
Responsive.display = {
	childRow: function ( row, update, render ) {
		if ( update ) {
			if ( $(row.node()).hasClass('parent') ) {
				row.child( render(), 'child' ).show();

				return true;
			}
		}
		else {
			if ( ! row.child.isShown()  ) {
				row.child( render(), 'child' ).show();
				$( row.node() ).addClass( 'parent' );

				return true;
			}
			else {
				row.child( false );
				$( row.node() ).removeClass( 'parent' );

				return false;
			}
		}
	},

	childRowImmediate: function ( row, update, render ) {
		if ( (! update && row.child.isShown()) || ! row.responsive.hasHidden() ) {
			// User interaction and the row is show, or nothing to show
			row.child( false );
			$( row.node() ).removeClass( 'parent' );

			return false;
		}
		else {
			// Display
			row.child( render(), 'child' ).show();
			$( row.node() ).addClass( 'parent' );

			return true;
		}
	},

	// This is a wrapper so the modal options for Bootstrap and jQuery UI can
	// have options passed into them. This specific one doesn't need to be a
	// function but it is for consistency in the `modal` name
	modal: function ( options ) {
		return function ( row, update, render ) {
			if ( ! update ) {
				// Show a modal
				var close = function () {
					modal.remove(); // will tidy events for us
					$(document).off( 'keypress.dtr' );
				};

				var modal = $('<div class="dtr-modal"/>')
					.append( $('<div class="dtr-modal-display"/>')
						.append( $('<div class="dtr-modal-content"/>')
							.append( render() )
						)
						.append( $('<div class="dtr-modal-close">&times;</div>' )
							.click( function () {
								close();
							} )
						)
					)
					.append( $('<div class="dtr-modal-background"/>')
						.click( function () {
							close();
						} )
					)
					.appendTo( 'body' );

				if ( options && options.header ) {
					modal.find( 'div.dtr-modal-content' ).prepend(
						'<h2>'+options.header( row )+'</h2>'
					);
				}

				$(document).on( 'keyup.dtr', function (e) {
					if ( e.keyCode === 27 ) {
						e.stopPropagation();

						close();
					}
				} );
			}
			else {
				$('div.dtr-modal-content')
					.empty()
					.append( render() );
			}
		};
	}
};


/**
 * Responsive default settings for initialisation
 *
 * @namespace
 * @name Responsive.defaults
 * @static
 */
Responsive.defaults = {
	/**
	 * List of breakpoints for the instance. Note that this means that each
	 * instance can have its own breakpoints. Additionally, the breakpoints
	 * cannot be changed once an instance has been creased.
	 *
	 * @type {Array}
	 * @default Takes the value of `Responsive.breakpoints`
	 */
	breakpoints: Responsive.breakpoints,

	/**
	 * Enable / disable auto hiding calculations. It can help to increase
	 * performance slightly if you disable this option, but all columns would
	 * need to have breakpoint classes assigned to them
	 *
	 * @type {Boolean}
	 * @default  `true`
	 */
	auto: true,

	/**
	 * Details control. If given as a string value, the `type` property of the
	 * default object is set to that value, and the defaults used for the rest
	 * of the object - this is for ease of implementation.
	 *
	 * The object consists of the following properties:
	 *
	 * * `display` - A function that is used to show and hide the hidden details
	 * * `renderer` - function that is called for display of the child row data.
	 *   The default function will show the data from the hidden columns
	 * * `target` - Used as the selector for what objects to attach the child
	 *   open / close to
	 * * `type` - `false` to disable the details display, `inline` or `column`
	 *   for the two control types
	 *
	 * @type {Object|string}
	 */
	details: {
		display: Responsive.display.childRow,

		renderer: function ( api, rowIdx, columns ) {
			var data = $.map( columns, function ( col, i ) {
				return col.hidden ?
					'<li data-dtr-index="'+i+'">'+
						'<span class="dtr-title">'+
							col.title+
						'</span> '+
						'<span class="dtr-data">'+
							col.data+
						'</span>'+
					'</li>' :
					'';
			} ).join('');

			return data ?
				$('<ul data-dtr-index="'+rowIdx+'"/>').append( data ) :
				false;
		},

		target: 0,

		type: 'inline'
	},

	/**
	 * Orthogonal data request option. This is used to define the data type
	 * requested when Responsive gets the data to show in the child row.
	 *
	 * @type {String}
	 */
	orthogonal: 'display'
};


/*
 * API
 */
var Api = $.fn.dataTable.Api;

// Doesn't do anything - work around for a bug in DT... Not documented
Api.register( 'responsive()', function () {
	return this;
} );

Api.register( 'responsive.index()', function ( li ) {
	li = $(li);

	return {
		column: li.data('dtr-index'),
		row:    li.parent().data('dtr-index')
	};
} );

Api.register( 'responsive.rebuild()', function () {
	return this.iterator( 'table', function ( ctx ) {
		if ( ctx._responsive ) {
			ctx._responsive._classLogic();
		}
	} );
} );

Api.register( 'responsive.recalc()', function () {
	return this.iterator( 'table', function ( ctx ) {
		if ( ctx._responsive ) {
			ctx._responsive._resizeAuto();
			ctx._responsive._resize();
		}
	} );
} );

Api.register( 'responsive.hasHidden()', function () {
	var ctx = this.context[0];

	return ctx._responsive ?
		$.inArray( false, ctx._responsive.s.current ) !== -1 :
		false;
} );


/**
 * Version information
 *
 * @name Responsive.version
 * @static
 */
Responsive.version = '2.0.0';


$.fn.dataTable.Responsive = Responsive;
$.fn.DataTable.Responsive = Responsive;

// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on( 'init.dt.dtr', function (e, settings, json) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	if ( $(settings.nTable).hasClass( 'responsive' ) ||
		 $(settings.nTable).hasClass( 'dt-responsive' ) ||
		 settings.oInit.responsive ||
		 DataTable.defaults.responsive
	) {
		var init = settings.oInit.responsive;

		if ( init !== false ) {
			new Responsive( settings, $.isPlainObject( init ) ? init : {}  );
		}
	}
} );


return Responsive;
}));


/*! RowReorder 1.1.0
 * 2015 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     RowReorder
 * @description Row reordering extension for DataTables
 * @version     1.1.0
 * @file        dataTables.rowReorder.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/**
 * RowReorder provides the ability in DataTables to click and drag rows to
 * reorder them. When a row is dropped the data for the rows effected will be
 * updated to reflect the change. Normally this data point should also be the
 * column being sorted upon in the DataTable but this does not need to be the
 * case. RowReorder implements a "data swap" method - so the rows being
 * reordered take the value of the data point from the row that used to occupy
 * the row's new position.
 *
 * Initialisation is done by either:
 *
 * * `rowReorder` parameter in the DataTable initialisation object
 * * `new $.fn.dataTable.RowReorder( table, opts )` after DataTables
 *   initialisation.
 * 
 *  @class
 *  @param {object} settings DataTables settings object for the host table
 *  @param {object} [opts] Configuration options
 *  @requires jQuery 1.7+
 *  @requires DataTables 1.10.7+
 */
var RowReorder = function ( dt, opts ) {
	// Sanity check that we are using DataTables 1.10 or newer
	if ( ! DataTable.versionCheck || ! DataTable.versionCheck( '1.10.8' ) ) {
		throw 'DataTables RowReorder requires DataTables 1.10.8 or newer';
	}

	// User and defaults configuration object
	this.c = $.extend( true, {},
		DataTable.defaults.rowReorder,
		RowReorder.defaults,
		opts
	);

	// Internal settings
	this.s = {
		/** @type {integer} Scroll body top cache */
		bodyTop: null,

		/** @type {DataTable.Api} DataTables' API instance */
		dt: new DataTable.Api( dt ),

		/** @type {function} Data fetch function */
		getDataFn: DataTable.ext.oApi._fnGetObjectDataFn( this.c.dataSrc ),

		/** @type {array} Pixel positions for row insertion calculation */
		middles: null,

		/** @type {function} Data set function */
		setDataFn: DataTable.ext.oApi._fnSetObjectDataFn( this.c.dataSrc ),

		/** @type {Object} Mouse down information */
		start: {
			top: 0,
			left: 0,
			offsetTop: 0,
			offsetLeft: 0,
			nodes: []
		},

		/** @type {integer} Window height cached value */
		windowHeight: 0
	};

	// DOM items
	this.dom = {
		/** @type {jQuery} Cloned row being moved around */
		clone: null
	};

	// Check if row reorder has already been initialised on this table
	var settings = this.s.dt.settings()[0];
	var exisiting = settings.rowreorder;
	if ( exisiting ) {
		return exisiting;
	}

	settings.rowreorder = this;
	this._constructor();
};


$.extend( RowReorder.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Constructor
	 */

	/**
	 * Initialise the RowReorder instance
	 *
	 * @private
	 */
	_constructor: function ()
	{
		var that = this;
		var dt = this.s.dt;
		var table = $( dt.table().node() );

		// Need to be able to calculate the row positions relative to the table
		if ( table.css('position') === 'static' ) {
			table.css( 'position', 'relative' );
		}

		// listen for mouse down on the target column - we have to implement
		// this rather than using HTML5 drag and drop as drag and drop doesn't
		// appear to work on table rows at this time. Also mobile browsers are
		// not supported.
		// Use `table().container()` rather than just the table node for IE8 -
		// otherwise it only works once...
		$(dt.table().container()).on( 'mousedown.rowReorder touchstart.rowReorder', this.c.selector, function (e) {
			var tr = $(this).closest('tr');

			// Double check that it is a DataTable row
			if ( dt.row( tr ).any() ) {
				that._mouseDown( e, tr );
				return false;
			}
		} );

		dt.on( 'destroy.rowReorder', function () {
			$(dt.table().container()).off( '.rowReorder' );
			dt.off( '.rowReorder' );
		} );
	},


	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods
	 */
	
	/**
	 * Cache the measurements that RowReorder needs in the mouse move handler
	 * to attempt to speed things up, rather than reading from the DOM.
	 *
	 * @private
	 */
	_cachePositions: function ()
	{
		var dt = this.s.dt;

		// Frustratingly, if we add `position:relative` to the tbody, the
		// position is still relatively to the parent. So we need to adjust
		// for that
		var headerHeight = $( dt.table().node() ).find('thead').outerHeight();

		// Need to pass the nodes through jQuery to get them in document order,
		// not what DataTables thinks it is, since we have been altering the
		// order
		var nodes = $.unique( dt.rows( { page: 'current' } ).nodes().toArray() );
		var tops = $.map( nodes, function ( node, i ) {
			return $(node).position().top - headerHeight;
		} );

		var middles = $.map( tops, function ( top, i ) {
			return tops.length < i-1 ?
				(top + tops[i+1]) / 2 :
				(top + top + $( dt.row( ':last-child' ).node() ).outerHeight() ) / 2;
		} );

		this.s.middles = middles;
		this.s.bodyTop = $( dt.table().body() ).offset().top;
		this.s.windowHeight = $(window).height();
	},


	/**
	 * Clone a row so it can be floated around the screen
	 *
	 * @param  {jQuery} target Node to be cloned
	 * @private
	 */
	_clone: function ( target )
	{
		var dt = this.s.dt;
		var clone = $( dt.table().node().cloneNode(false) )
			.addClass( 'dt-rowReorder-float' )
			.append('<tbody/>')
			.append( target.clone( false ) );

		// Match the table and column widths - read all sizes before setting
		// to reduce reflows
		var tableWidth = target.outerWidth();
		var tableHeight = target.outerHeight();
		var sizes = target.children().map( function () {
			return $(this).width();
		} );

		clone
			.width( tableWidth )
			.height( tableHeight )
			.find('tr').children().each( function (i) {
				this.style.width = sizes[i]+'px';
			} );

		// Insert into the document to have it floating around
		clone.appendTo( 'body' );

		this.dom.clone = clone;
	},


	/**
	 * Update the cloned item's position in the document
	 *
	 * @param  {object} e Event giving the mouse's position
	 * @private
	 */
	_clonePosition: function ( e )
	{
		var start = this.s.start;
		var topDiff = this._eventToPage( e, 'Y' ) - start.top;
		var leftDiff = this._eventToPage( e, 'X' ) - start.left;
		var snap = this.c.snapX;
		var left;

		if ( snap === true ) {
			left = start.offsetLeft;
		}
		else if ( typeof snap === 'number' ) {
			left = start.offsetLeft + snap;
		}
		else {
			left = leftDiff + start.offsetLeft;
		}

		this.dom.clone.css( {
			top: topDiff + start.offsetTop,
			left: left
		} );
	},


	/**
	 * Emit an event on the DataTable for listeners
	 *
	 * @param  {string} name Event name
	 * @param  {array} args Event arguments
	 * @private
	 */
	_emitEvent: function ( name, args )
	{
		this.s.dt.iterator( 'table', function ( ctx, i ) {
			$(ctx.nTable).triggerHandler( name+'.dt', args );
		} );
	},


	/**
	 * Get pageX/Y position from an event, regardless of if it is a mouse or
	 * touch event.
	 *
	 * @param  {object} e Event
	 * @param  {string} pos X or Y (must be a capital)
	 * @private
	 */
	_eventToPage: function ( e, pos )
	{
		if ( e.type.indexOf( 'touch' ) !== -1 ) {
			return e.originalEvent.touches[0][ 'page'+pos ];
		}

		return e[ 'page'+pos ];
	},


	/**
	 * Mouse down event handler. Read initial positions and add event handlers
	 * for the move.
	 *
	 * @param  {object} e      Mouse event
	 * @param  {jQuery} target TR element that is to be moved
	 * @private
	 */
	_mouseDown: function ( e, target )
	{
		var that = this;
		var dt = this.s.dt;
		var start = this.s.start;

		var offset = target.offset();
		start.top = this._eventToPage( e, 'Y' );
		start.left = this._eventToPage( e, 'X' );
		start.offsetTop = offset.top;
		start.offsetLeft = offset.left;
		start.nodes = $.unique( dt.rows( { page: 'current' } ).nodes().toArray() );

		this._cachePositions();
		this._clone( target );
		this._clonePosition( e );

		this.dom.target = target;
		target.addClass( 'dt-rowReorder-moving' );

		$( document )
			.on( 'mouseup.rowReorder touchend.rowReorder', function (e) {
				that._mouseUp(e);
			} )
			.on( 'mousemove.rowReorder touchmove.rowReorder', function (e) {
				that._mouseMove(e);
			} );

		// Check if window is x-scrolling - if not, disable it for the duration
		// of the drag
		if ( $(window).width() === $(document).width() ) {
			$(document.body).addClass( 'dt-rowReorder-noOverflow' );
		}
	},


	/**
	 * Mouse move event handler - move the cloned row and shuffle the table's
	 * rows if required.
	 *
	 * @param  {object} e Mouse event
	 * @private
	 */
	_mouseMove: function ( e )
	{
		this._clonePosition( e );

		// Transform the mouse position into a position in the table's body
		var bodyY = this._eventToPage( e, 'Y' ) - this.s.bodyTop;
		var middles = this.s.middles;
		var insertPoint = null;
		var dt = this.s.dt;
		var body = dt.table().body();

		// Determine where the row should be inserted based on the mouse
		// position
		for ( var i=0, ien=middles.length ; i<ien ; i++ ) {
			if ( bodyY < middles[i] ) {
				insertPoint = i;
				break;
			}
		}

		if ( insertPoint === null ) {
			insertPoint = middles.length;
		}

		// Perform the DOM shuffle if it has changed from last time
		if ( this.s.lastInsert === null || this.s.lastInsert !== insertPoint ) {
			if ( insertPoint === 0 ) {
				this.dom.target.prependTo( body );
			}
			else {
				var nodes = $.unique( dt.rows( { page: 'current' } ).nodes().toArray() );

				if ( insertPoint > this.s.lastInsert ) {
					this.dom.target.before( nodes[ insertPoint-1 ] );
				}
				else {
					this.dom.target.after( nodes[ insertPoint ] );
				}
			}

			this._cachePositions();

			this.s.lastInsert = insertPoint;
		}

		// scroll window up and down when reaching the edges
		var windowY = this._eventToPage( e, 'Y' ) - document.body.scrollTop;
		var scrollInterval = this.s.scrollInterval;

		if ( windowY < 65 ) {
			if ( ! scrollInterval ) {
				this.s.scrollInterval = setInterval( function () {
					document.body.scrollTop -= 5;
				}, 15 );
			}
		}
		else if ( this.s.windowHeight - windowY < 65 ) {
			if ( ! scrollInterval ) {
				this.s.scrollInterval = setInterval( function () {
					document.body.scrollTop += 5;
				}, 15 );
			}
		}
		else {
			clearInterval( scrollInterval );
			this.s.scrollInterval = null;
		}
	},


	/**
	 * Mouse up event handler - release the event handlers and perform the
	 * table updates
	 *
	 * @param  {object} e Mouse event
	 * @private
	 */
	_mouseUp: function ( e )
	{
		var dt = this.s.dt;
		var i, ien;
		var dataSrc = this.c.dataSrc;

		this.dom.clone.remove();
		this.dom.clone = null;

		this.dom.target.removeClass( 'dt-rowReorder-moving' );
		//this.dom.target = null;

		$(document).off( '.rowReorder' );
		$(document.body).removeClass( 'dt-rowReorder-noOverflow' );

		clearInterval( this.s.scrollInterval );
		this.s.scrollInterval = null;

		// Calculate the difference
		var startNodes = this.s.start.nodes;
		var endNodes = $.unique( dt.rows( { page: 'current' } ).nodes().toArray() );
		var idDiff = {};
		var fullDiff = [];
		var diffNodes = [];
		var getDataFn = this.s.getDataFn;
		var setDataFn = this.s.setDataFn;

		for ( i=0, ien=startNodes.length ; i<ien ; i++ ) {
			if ( startNodes[i] !== endNodes[i] ) {
				var id = dt.row( endNodes[i] ).id();
				var endRowData = dt.row( endNodes[i] ).data();
				var startRowData = dt.row( startNodes[i] ).data();

				if ( id ) {
					idDiff[ id ] = getDataFn( startRowData );
				}

				fullDiff.push( {
					node: endNodes[i],
					oldData: getDataFn( endRowData ),
					newData: getDataFn( startRowData ),
					newPosition: i,
					oldPosition: $.inArray( endNodes[i], startNodes )
				} );

				diffNodes.push( endNodes[i] );
			}
		}
		
		// Emit event
		this._emitEvent( 'row-reorder', [ fullDiff, {
			dataSrc:    dataSrc,
			nodes:      diffNodes,
			values:     idDiff,
			triggerRow: dt.row( this.dom.target )
		} ] );

		// Editor interface
		if ( this.c.editor ) {
			this.c.editor
				.edit( diffNodes, false, {
					submit: 'changed'
				} )
				.multiSet( dataSrc, idDiff )
				.submit();
		}

		// Do update if required
		if ( this.c.update ) {
			for ( i=0, ien=fullDiff.length ; i<ien ; i++ ) {
				var row = dt.row( fullDiff[i].node );
				var rowData = row.data();

				setDataFn( rowData, fullDiff[i].newData );

				// Invalidate the cell that has the same data source as the dataSrc
				dt.columns().every( function () {
					if ( this.dataSrc() === dataSrc ) {
						dt.cell( fullDiff[i].node, this.index() ).invalidate( 'data' );
					}
				} );
			}

			dt.draw( false );
		}
	}
} );



/**
 * RowReorder default settings for initialisation
 *
 * @namespace
 * @name RowReorder.defaults
 * @static
 */
RowReorder.defaults = {
	/**
	 * Data point in the host row's data source object for where to get and set
	 * the data to reorder. This will normally also be the sorting column.
	 *
	 * @type {Number}
	 */
	dataSrc: 0,

	/**
	 * Editor instance that will be used to perform the update
	 *
	 * @type {DataTable.Editor}
	 */
	editor: null,

	/**
	 * Drag handle selector. This defines the element that when dragged will
	 * reorder a row.
	 *
	 * @type {String}
	 */
	selector: 'td:first-child',

	/**
	 * Optionally lock the dragged row's x-position. This can be `true` to
	 * fix the position match the host table's, `false` to allow free movement
	 * of the row, or a number to define an offset from the host table.
	 *
	 * @type {Boolean|number}
	 */
	snapX: false,

	/**
	 * Update the table's data on drop
	 *
	 * @type {Boolean}
	 */
	update: true
};


/**
 * Version information
 *
 * @name RowReorder.version
 * @static
 */
RowReorder.version = '1.1.0';


$.fn.dataTable.RowReorder = RowReorder;
$.fn.DataTable.RowReorder = RowReorder;

// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on( 'init.dt.dtr', function (e, settings, json) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var init = settings.oInit.rowReorder;
	var defaults = DataTable.defaults.rowReorder;

	if ( init || defaults ) {
		var opts = $.extend( {}, init, defaults );

		if ( init !== false ) {
			new RowReorder( settings, opts  );
		}
	}
} );


return RowReorder;
}));


/*! Scroller 1.4.0
 * ©2011-2015 SpryMedia Ltd - datatables.net/license
 */

/**
 * @summary     Scroller
 * @description Virtual rendering for DataTables
 * @version     1.4.0
 * @file        dataTables.scroller.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     www.sprymedia.co.uk/contact
 * @copyright   Copyright 2011-2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net
 */

(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


/**
 * Scroller is a virtual rendering plug-in for DataTables which allows large
 * datasets to be drawn on screen every quickly. What the virtual rendering means
 * is that only the visible portion of the table (and a bit to either side to make
 * the scrolling smooth) is drawn, while the scrolling container gives the
 * visual impression that the whole table is visible. This is done by making use
 * of the pagination abilities of DataTables and moving the table around in the
 * scrolling container DataTables adds to the page. The scrolling container is
 * forced to the height it would be for the full table display using an extra
 * element.
 *
 * Note that rows in the table MUST all be the same height. Information in a cell
 * which expands on to multiple lines will cause some odd behaviour in the scrolling.
 *
 * Scroller is initialised by simply including the letter 'S' in the sDom for the
 * table you want to have this feature enabled on. Note that the 'S' must come
 * AFTER the 't' parameter in `dom`.
 *
 * Key features include:
 *   <ul class="limit_length">
 *     <li>Speed! The aim of Scroller for DataTables is to make rendering large data sets fast</li>
 *     <li>Full compatibility with deferred rendering in DataTables for maximum speed</li>
 *     <li>Display millions of rows</li>
 *     <li>Integration with state saving in DataTables (scrolling position is saved)</li>
 *     <li>Easy to use</li>
 *   </ul>
 *
 *  @class
 *  @constructor
 *  @global
 *  @param {object} dt DataTables settings object or API instance
 *  @param {object} [opts={}] Configuration object for FixedColumns. Options 
 *    are defined by {@link Scroller.defaults}
 *
 *  @requires jQuery 1.7+
 *  @requires DataTables 1.10.0+
 *
 *  @example
 *    $(document).ready(function() {
 *        $('#example').DataTable( {
 *            "scrollY": "200px",
 *            "ajax": "media/dataset/large.txt",
 *            "dom": "frtiS",
 *            "deferRender": true
 *        } );
 *    } );
 */
var Scroller = function ( dt, opts ) {
	/* Sanity check - you just know it will happen */
	if ( ! (this instanceof Scroller) ) {
		alert( "Scroller warning: Scroller must be initialised with the 'new' keyword." );
		return;
	}

	if ( opts === undefined ) {
		opts = {};
	}

	/**
	 * Settings object which contains customisable information for the Scroller instance
	 * @namespace
	 * @private
	 * @extends Scroller.defaults
	 */
	this.s = {
		/**
		 * DataTables settings object
		 *  @type     object
		 *  @default  Passed in as first parameter to constructor
		 */
		"dt": $.fn.dataTable.Api( dt ).settings()[0],

		/**
		 * Pixel location of the top of the drawn table in the viewport
		 *  @type     int
		 *  @default  0
		 */
		"tableTop": 0,

		/**
		 * Pixel location of the bottom of the drawn table in the viewport
		 *  @type     int
		 *  @default  0
		 */
		"tableBottom": 0,

		/**
		 * Pixel location of the boundary for when the next data set should be loaded and drawn
		 * when scrolling up the way.
		 *  @type     int
		 *  @default  0
		 *  @private
		 */
		"redrawTop": 0,

		/**
		 * Pixel location of the boundary for when the next data set should be loaded and drawn
		 * when scrolling down the way. Note that this is actually calculated as the offset from
		 * the top.
		 *  @type     int
		 *  @default  0
		 *  @private
		 */
		"redrawBottom": 0,

		/**
		 * Auto row height or not indicator
		 *  @type     bool
		 *  @default  0
		 */
		"autoHeight": true,

		/**
		 * Number of rows calculated as visible in the visible viewport
		 *  @type     int
		 *  @default  0
		 */
		"viewportRows": 0,

		/**
		 * setTimeout reference for state saving, used when state saving is enabled in the DataTable
		 * and when the user scrolls the viewport in order to stop the cookie set taking too much
		 * CPU!
		 *  @type     int
		 *  @default  0
		 */
		"stateTO": null,

		/**
		 * setTimeout reference for the redraw, used when server-side processing is enabled in the
		 * DataTables in order to prevent DoSing the server
		 *  @type     int
		 *  @default  null
		 */
		"drawTO": null,

		heights: {
			jump: null,
			page: null,
			virtual: null,
			scroll: null,

			/**
			 * Height of rows in the table
			 *  @type     int
			 *  @default  0
			 */
			row: null,

			/**
			 * Pixel height of the viewport
			 *  @type     int
			 *  @default  0
			 */
			viewport: null
		},

		topRowFloat: 0,
		scrollDrawDiff: null,
		loaderVisible: false
	};

	// @todo The defaults should extend a `c` property and the internal settings
	// only held in the `s` property. At the moment they are mixed
	this.s = $.extend( this.s, Scroller.oDefaults, opts );

	// Workaround for row height being read from height object (see above comment)
	this.s.heights.row = this.s.rowHeight;

	/**
	 * DOM elements used by the class instance
	 * @private
	 * @namespace
	 *
	 */
	this.dom = {
		"force":    document.createElement('div'),
		"scroller": null,
		"table":    null,
		"loader":   null
	};

	// Attach the instance to the DataTables instance so it can be accessed in
	// future. Don't initialise Scroller twice on the same table
	if ( this.s.dt.oScroller ) {
		return;
	}

	this.s.dt.oScroller = this;

	/* Let's do it */
	this._fnConstruct();
};



$.extend( Scroller.prototype, {
	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Public methods
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * Calculate the pixel position from the top of the scrolling container for
	 * a given row
	 *  @param {int} iRow Row number to calculate the position of
	 *  @returns {int} Pixels
	 *  @example
	 *    $(document).ready(function() {
	 *      $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sAjaxSource": "media/dataset/large.txt",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "fnInitComplete": function (o) {
	 *          // Find where row 25 is
	 *          alert( o.oScroller.fnRowToPixels( 25 ) );
	 *        }
	 *      } );
	 *    } );
	 */
	"fnRowToPixels": function ( rowIdx, intParse, virtual )
	{
		var pixels;

		if ( virtual ) {
			pixels = this._domain( 'virtualToPhysical', rowIdx * this.s.heights.row );
		}
		else {
			var diff = rowIdx - this.s.baseRowTop;
			pixels = this.s.baseScrollTop + (diff * this.s.heights.row);
		}

		return intParse || intParse === undefined ?
			parseInt( pixels, 10 ) :
			pixels;
	},


	/**
	 * Calculate the row number that will be found at the given pixel position
	 * (y-scroll).
	 *
	 * Please note that when the height of the full table exceeds 1 million
	 * pixels, Scroller switches into a non-linear mode for the scrollbar to fit
	 * all of the records into a finite area, but this function returns a linear
	 * value (relative to the last non-linear positioning).
	 *  @param {int} iPixels Offset from top to calculate the row number of
	 *  @param {int} [intParse=true] If an integer value should be returned
	 *  @param {int} [virtual=false] Perform the calculations in the virtual domain
	 *  @returns {int} Row index
	 *  @example
	 *    $(document).ready(function() {
	 *      $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sAjaxSource": "media/dataset/large.txt",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "fnInitComplete": function (o) {
	 *          // Find what row number is at 500px
	 *          alert( o.oScroller.fnPixelsToRow( 500 ) );
	 *        }
	 *      } );
	 *    } );
	 */
	"fnPixelsToRow": function ( pixels, intParse, virtual )
	{
		var diff = pixels - this.s.baseScrollTop;
		var row = virtual ?
			this._domain( 'physicalToVirtual', pixels ) / this.s.heights.row :
			( diff / this.s.heights.row ) + this.s.baseRowTop;

		return intParse || intParse === undefined ?
			parseInt( row, 10 ) :
			row;
	},


	/**
	 * Calculate the row number that will be found at the given pixel position (y-scroll)
	 *  @param {int} iRow Row index to scroll to
	 *  @param {bool} [bAnimate=true] Animate the transition or not
	 *  @returns {void}
	 *  @example
	 *    $(document).ready(function() {
	 *      $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sAjaxSource": "media/dataset/large.txt",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "fnInitComplete": function (o) {
	 *          // Immediately scroll to row 1000
	 *          o.oScroller.fnScrollToRow( 1000 );
	 *        }
	 *      } );
	 *     
	 *      // Sometime later on use the following to scroll to row 500...
	 *          var oSettings = $('#example').dataTable().fnSettings();
	 *      oSettings.oScroller.fnScrollToRow( 500 );
	 *    } );
	 */
	"fnScrollToRow": function ( iRow, bAnimate )
	{
		var that = this;
		var ani = false;
		var px = this.fnRowToPixels( iRow );

		// We need to know if the table will redraw or not before doing the
		// scroll. If it will not redraw, then we need to use the currently
		// displayed table, and scroll with the physical pixels. Otherwise, we
		// need to calculate the table's new position from the virtual
		// transform.
		var preRows = ((this.s.displayBuffer-1)/2) * this.s.viewportRows;
		var drawRow = iRow - preRows;
		if ( drawRow < 0 ) {
			drawRow = 0;
		}

		if ( (px > this.s.redrawBottom || px < this.s.redrawTop) && this.s.dt._iDisplayStart !== drawRow ) {
			ani = true;
			px = this.fnRowToPixels( iRow, false, true );
		}

		if ( typeof bAnimate == 'undefined' || bAnimate )
		{
			this.s.ani = ani;
			$(this.dom.scroller).animate( {
				"scrollTop": px
			}, function () {
				// This needs to happen after the animation has completed and
				// the final scroll event fired
				setTimeout( function () {
					that.s.ani = false;
				}, 25 );
			} );
		}
		else
		{
			$(this.dom.scroller).scrollTop( px );
		}
	},


	/**
	 * Calculate and store information about how many rows are to be displayed
	 * in the scrolling viewport, based on current dimensions in the browser's
	 * rendering. This can be particularly useful if the table is initially
	 * drawn in a hidden element - for example in a tab.
	 *  @param {bool} [bRedraw=true] Redraw the table automatically after the recalculation, with
	 *    the new dimensions forming the basis for the draw.
	 *  @returns {void}
	 *  @example
	 *    $(document).ready(function() {
	 *      // Make the example container hidden to throw off the browser's sizing
	 *      document.getElementById('container').style.display = "none";
	 *      var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sAjaxSource": "media/dataset/large.txt",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "fnInitComplete": function (o) {
	 *          // Immediately scroll to row 1000
	 *          o.oScroller.fnScrollToRow( 1000 );
	 *        }
	 *      } );
	 *     
	 *      setTimeout( function () {
	 *        // Make the example container visible and recalculate the scroller sizes
	 *        document.getElementById('container').style.display = "block";
	 *        oTable.fnSettings().oScroller.fnMeasure();
	 *      }, 3000 );
	 */
	"fnMeasure": function ( bRedraw )
	{
		if ( this.s.autoHeight )
		{
			this._fnCalcRowHeight();
		}

		var heights = this.s.heights;

		heights.viewport = $(this.dom.scroller).height();
		this.s.viewportRows = parseInt( heights.viewport / heights.row, 10 )+1;
		this.s.dt._iDisplayLength = this.s.viewportRows * this.s.displayBuffer;

		if ( bRedraw === undefined || bRedraw )
		{
			this.s.dt.oInstance.fnDraw( false );
		}
	},



	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
	 * Private methods (they are of course public in JS, but recommended as private)
	 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

	/**
	 * Initialisation for Scroller
	 *  @returns {void}
	 *  @private
	 */
	"_fnConstruct": function ()
	{
		var that = this;

		/* Sanity check */
		if ( !this.s.dt.oFeatures.bPaginate ) {
			this.s.dt.oApi._fnLog( this.s.dt, 0, 'Pagination must be enabled for Scroller' );
			return;
		}

		/* Insert a div element that we can use to force the DT scrolling container to
		 * the height that would be required if the whole table was being displayed
		 */
		this.dom.force.style.position = "relative";
		this.dom.force.style.top = "0px";
		this.dom.force.style.left = "0px";
		this.dom.force.style.width = "1px";

		this.dom.scroller = $('div.'+this.s.dt.oClasses.sScrollBody, this.s.dt.nTableWrapper)[0];
		this.dom.scroller.appendChild( this.dom.force );
		this.dom.scroller.style.position = "relative";

		this.dom.table = $('>table', this.dom.scroller)[0];
		this.dom.table.style.position = "absolute";
		this.dom.table.style.top = "0px";
		this.dom.table.style.left = "0px";

		// Add class to 'announce' that we are a Scroller table
		$(this.s.dt.nTableWrapper).addClass('DTS');

		// Add a 'loading' indicator
		if ( this.s.loadingIndicator )
		{
			this.dom.loader = $('<div class="dataTables_processing DTS_Loading">'+this.s.dt.oLanguage.sLoadingRecords+'</div>')
				.css('display', 'none');

			$(this.dom.scroller.parentNode)
				.css('position', 'relative')
				.append( this.dom.loader );
		}

		/* Initial size calculations */
		if ( this.s.heights.row && this.s.heights.row != 'auto' )
		{
			this.s.autoHeight = false;
		}
		this.fnMeasure( false );

		/* Scrolling callback to see if a page change is needed - use a throttled
		 * function for the save save callback so we aren't hitting it on every
		 * scroll
		 */
		this.s.ingnoreScroll = true;
		this.s.stateSaveThrottle = this.s.dt.oApi._fnThrottle( function () {
			that.s.dt.oApi._fnSaveState( that.s.dt );
		}, 500 );
		$(this.dom.scroller).on( 'scroll.DTS', function (e) {
			that._fnScroll.call( that );
		} );

		/* In iOS we catch the touchstart event in case the user tries to scroll
		 * while the display is already scrolling
		 */
		$(this.dom.scroller).on('touchstart.DTS', function () {
			that._fnScroll.call( that );
		} );

		/* Update the scroller when the DataTable is redrawn */
		this.s.dt.aoDrawCallback.push( {
			"fn": function () {
				if ( that.s.dt.bInitialised ) {
					that._fnDrawCallback.call( that );
				}
			},
			"sName": "Scroller"
		} );

		/* On resize, update the information element, since the number of rows shown might change */
		$(window).on( 'resize.DTS', function () {
			that.fnMeasure( false );
			that._fnInfo();
		} );

		/* Add a state saving parameter to the DT state saving so we can restore the exact
		 * position of the scrolling
		 */
		var initialStateSave = true;
		this.s.dt.oApi._fnCallbackReg( this.s.dt, 'aoStateSaveParams', function (oS, oData) {
			/* Set iScroller to saved scroll position on initialization.
			 */
			if(initialStateSave && that.s.dt.oLoadedState){
				oData.iScroller = that.s.dt.oLoadedState.iScroller;
				oData.iScrollerTopRow = that.s.dt.oLoadedState.iScrollerTopRow;
				initialStateSave = false;
			} else {
				oData.iScroller = that.dom.scroller.scrollTop;
				oData.iScrollerTopRow = that.s.topRowFloat;
			}
		}, "Scroller_State" );

		if ( this.s.dt.oLoadedState ) {
			this.s.topRowFloat = this.s.dt.oLoadedState.iScrollerTopRow || 0;
		}

		$(this.s.dt.nTable).on( 'init.dt', function () {
			that.fnMeasure();
		} );

		/* Destructor */
		this.s.dt.aoDestroyCallback.push( {
			"sName": "Scroller",
			"fn": function () {
				$(window).off( 'resize.DTS' );
				$(that.dom.scroller).off('touchstart.DTS scroll.DTS');
				$(that.s.dt.nTableWrapper).removeClass('DTS');
				$('div.DTS_Loading', that.dom.scroller.parentNode).remove();
				$(that.s.dt.nTable).off( 'init.dt' );

				that.dom.table.style.position = "";
				that.dom.table.style.top = "";
				that.dom.table.style.left = "";
			}
		} );
	},


	/**
	 * Scrolling function - fired whenever the scrolling position is changed.
	 * This method needs to use the stored values to see if the table should be
	 * redrawn as we are moving towards the end of the information that is
	 * currently drawn or not. If needed, then it will redraw the table based on
	 * the new position.
	 *  @returns {void}
	 *  @private
	 */
	"_fnScroll": function ()
	{
		var
			that = this,
			heights = this.s.heights,
			iScrollTop = this.dom.scroller.scrollTop,
			iTopRow;

		if ( this.s.skip ) {
			return;
		}

		if ( this.s.ingnoreScroll ) {
			return;
		}

		/* If the table has been sorted or filtered, then we use the redraw that
		 * DataTables as done, rather than performing our own
		 */
		if ( this.s.dt.bFiltered || this.s.dt.bSorted ) {
			this.s.lastScrollTop = 0;
			return;
		}

		/* Update the table's information display for what is now in the viewport */
		this._fnInfo();

		/* We don't want to state save on every scroll event - that's heavy
		 * handed, so use a timeout to update the state saving only when the
		 * scrolling has finished
		 */
		clearTimeout( this.s.stateTO );
		this.s.stateTO = setTimeout( function () {
			that.s.dt.oApi._fnSaveState( that.s.dt );
		}, 250 );

		/* Check if the scroll point is outside the trigger boundary which would required
		 * a DataTables redraw
		 */
		if ( iScrollTop < this.s.redrawTop || iScrollTop > this.s.redrawBottom ) {
			var preRows = Math.ceil( ((this.s.displayBuffer-1)/2) * this.s.viewportRows );

			if ( Math.abs( iScrollTop - this.s.lastScrollTop ) > heights.viewport || this.s.ani ) {
				iTopRow = parseInt(this._domain( 'physicalToVirtual', iScrollTop ) / heights.row, 10) - preRows;
				this.s.topRowFloat = (this._domain( 'physicalToVirtual', iScrollTop ) / heights.row);
			}
			else {
				iTopRow = this.fnPixelsToRow( iScrollTop ) - preRows;
				this.s.topRowFloat = this.fnPixelsToRow( iScrollTop, false );
			}

			if ( iTopRow <= 0 ) {
				/* At the start of the table */
				iTopRow = 0;
			}
			else if ( iTopRow + this.s.dt._iDisplayLength > this.s.dt.fnRecordsDisplay() ) {
				/* At the end of the table */
				iTopRow = this.s.dt.fnRecordsDisplay() - this.s.dt._iDisplayLength;
				if ( iTopRow < 0 ) {
					iTopRow = 0;
				}
			}
			else if ( iTopRow % 2 !== 0 ) {
				// For the row-striping classes (odd/even) we want only to start
				// on evens otherwise the stripes will change between draws and
				// look rubbish
				iTopRow++;
			}

			if ( iTopRow != this.s.dt._iDisplayStart ) {
				/* Cache the new table position for quick lookups */
				this.s.tableTop = $(this.s.dt.nTable).offset().top;
				this.s.tableBottom = $(this.s.dt.nTable).height() + this.s.tableTop;

				var draw =  function () {
					if ( that.s.scrollDrawReq === null ) {
						that.s.scrollDrawReq = iScrollTop;
					}

					that.s.dt._iDisplayStart = iTopRow;
					that.s.dt.oApi._fnDraw( that.s.dt );
				};

				/* Do the DataTables redraw based on the calculated start point - note that when
				 * using server-side processing we introduce a small delay to not DoS the server...
				 */
				if ( this.s.dt.oFeatures.bServerSide ) {
					clearTimeout( this.s.drawTO );
					this.s.drawTO = setTimeout( draw, this.s.serverWait );
				}
				else {
					draw();
				}

				if ( this.dom.loader && ! this.s.loaderVisible ) {
					this.dom.loader.css( 'display', 'block' );
					this.s.loaderVisible = true;
				}
			}
		}

		this.s.lastScrollTop = iScrollTop;
		this.s.stateSaveThrottle();
	},


	/**
	 * Convert from one domain to another. The physical domain is the actual
	 * pixel count on the screen, while the virtual is if we had browsers which
	 * had scrolling containers of infinite height (i.e. the absolute value)
	 *
	 *  @param {string} dir Domain transform direction, `virtualToPhysical` or
	 *    `physicalToVirtual` 
	 *  @returns {number} Calculated transform
	 *  @private
	 */
	_domain: function ( dir, val )
	{
		var heights = this.s.heights;
		var coeff;

		// If the virtual and physical height match, then we use a linear
		// transform between the two, allowing the scrollbar to be linear
		if ( heights.virtual === heights.scroll ) {
			return val;
		}

		// Otherwise, we want a non-linear scrollbar to take account of the
		// redrawing regions at the start and end of the table, otherwise these
		// can stutter badly - on large tables 30px (for example) scroll might
		// be hundreds of rows, so the table would be redrawing every few px at
		// the start and end. Use a simple quadratic to stop this. It does mean
		// the scrollbar is non-linear, but with such massive data sets, the
		// scrollbar is going to be a best guess anyway
		var xMax = (heights.scroll - heights.viewport) / 2;
		var yMax = (heights.virtual - heights.viewport) / 2;

		coeff = yMax / ( xMax * xMax );

		if ( dir === 'virtualToPhysical' ) {
			if ( val < yMax ) {
				return Math.pow(val / coeff, 0.5);
			}
			else {
				val = (yMax*2) - val;
				return val < 0 ?
					heights.scroll :
					(xMax*2) - Math.pow(val / coeff, 0.5);
			}
		}
		else if ( dir === 'physicalToVirtual' ) {
			if ( val < xMax ) {
				return val * val * coeff;
			}
			else {
				val = (xMax*2) - val;
				return val < 0 ?
					heights.virtual :
					(yMax*2) - (val * val * coeff);
			}
		}
	},


	/**
	 * Draw callback function which is fired when the DataTable is redrawn. The main function of
	 * this method is to position the drawn table correctly the scrolling container for the rows
	 * that is displays as a result of the scrolling position.
	 *  @returns {void}
	 *  @private
	 */
	"_fnDrawCallback": function ()
	{
		var
			that = this,
			heights = this.s.heights,
			iScrollTop = this.dom.scroller.scrollTop,
			iActualScrollTop = iScrollTop,
			iScrollBottom = iScrollTop + heights.viewport,
			iTableHeight = $(this.s.dt.nTable).height(),
			displayStart = this.s.dt._iDisplayStart,
			displayLen = this.s.dt._iDisplayLength,
			displayEnd = this.s.dt.fnRecordsDisplay();

		// Disable the scroll event listener while we are updating the DOM
		this.s.skip = true;

		// Resize the scroll forcing element
		this._fnScrollForce();

		// Reposition the scrolling for the updated virtual position if needed
		if ( displayStart === 0 ) {
			// Linear calculation at the top of the table
			iScrollTop = this.s.topRowFloat * heights.row;
		}
		else if ( displayStart + displayLen >= displayEnd ) {
			// Linear calculation that the bottom as well
			iScrollTop = heights.scroll - ((displayEnd - this.s.topRowFloat) * heights.row);
		}
		else {
			// Domain scaled in the middle
			iScrollTop = this._domain( 'virtualToPhysical', this.s.topRowFloat * heights.row );
		}

		this.dom.scroller.scrollTop = iScrollTop;

		// Store positional information so positional calculations can be based
		// upon the current table draw position
		this.s.baseScrollTop = iScrollTop;
		this.s.baseRowTop = this.s.topRowFloat;

		// Position the table in the virtual scroller
		var tableTop = iScrollTop - ((this.s.topRowFloat - displayStart) * heights.row);
		if ( displayStart === 0 ) {
			tableTop = 0;
		}
		else if ( displayStart + displayLen >= displayEnd ) {
			tableTop = heights.scroll - iTableHeight;
		}

		this.dom.table.style.top = tableTop+'px';

		/* Cache some information for the scroller */
		this.s.tableTop = tableTop;
		this.s.tableBottom = iTableHeight + this.s.tableTop;

		// Calculate the boundaries for where a redraw will be triggered by the
		// scroll event listener
		var boundaryPx = (iScrollTop - this.s.tableTop) * this.s.boundaryScale;
		this.s.redrawTop = iScrollTop - boundaryPx;
		this.s.redrawBottom = iScrollTop + boundaryPx;

		this.s.skip = false;

		// Restore the scrolling position that was saved by DataTable's state
		// saving Note that this is done on the second draw when data is Ajax
		// sourced, and the first draw when DOM soured
		if ( this.s.dt.oFeatures.bStateSave && this.s.dt.oLoadedState !== null &&
			 typeof this.s.dt.oLoadedState.iScroller != 'undefined' )
		{
			// A quirk of DataTables is that the draw callback will occur on an
			// empty set if Ajax sourced, but not if server-side processing.
			var ajaxSourced = (this.s.dt.sAjaxSource || that.s.dt.ajax) && ! this.s.dt.oFeatures.bServerSide ?
				true :
				false;

			if ( ( ajaxSourced && this.s.dt.iDraw == 2) ||
			     (!ajaxSourced && this.s.dt.iDraw == 1) )
			{
				setTimeout( function () {
					$(that.dom.scroller).scrollTop( that.s.dt.oLoadedState.iScroller );
					that.s.redrawTop = that.s.dt.oLoadedState.iScroller - (heights.viewport/2);

					// In order to prevent layout thrashing we need another
					// small delay
					setTimeout( function () {
						that.s.ingnoreScroll = false;
					}, 0 );
				}, 0 );
			}
		}
		else {
			that.s.ingnoreScroll = false;
		}

		// Because of the order of the DT callbacks, the info update will
		// take precedence over the one we want here. So a 'thread' break is
		// needed
		setTimeout( function () {
			that._fnInfo.call( that );
		}, 0 );

		// Hide the loading indicator
		if ( this.dom.loader && this.s.loaderVisible ) {
			this.dom.loader.css( 'display', 'none' );
			this.s.loaderVisible = false;
		}
	},


	/**
	 * Force the scrolling container to have height beyond that of just the
	 * table that has been drawn so the user can scroll the whole data set.
	 *
	 * Note that if the calculated required scrolling height exceeds a maximum
	 * value (1 million pixels - hard-coded) the forcing element will be set
	 * only to that maximum value and virtual / physical domain transforms will
	 * be used to allow Scroller to display tables of any number of records.
	 *  @returns {void}
	 *  @private
	 */
	_fnScrollForce: function ()
	{
		var heights = this.s.heights;
		var max = 1000000;

		heights.virtual = heights.row * this.s.dt.fnRecordsDisplay();
		heights.scroll = heights.virtual;

		if ( heights.scroll > max ) {
			heights.scroll = max;
		}

		// Minimum height so there is always a row visible (the 'no rows found'
		// if reduced to zero filtering)
		this.dom.force.style.height = heights.scroll > this.s.heights.row ?
			heights.scroll+'px' :
			this.s.heights.row+'px';
	},


	/**
	 * Automatic calculation of table row height. This is just a little tricky here as using
	 * initialisation DataTables has tale the table out of the document, so we need to create
	 * a new table and insert it into the document, calculate the row height and then whip the
	 * table out.
	 *  @returns {void}
	 *  @private
	 */
	"_fnCalcRowHeight": function ()
	{
		var dt = this.s.dt;
		var origTable = dt.nTable;
		var nTable = origTable.cloneNode( false );
		var tbody = $('<tbody/>').appendTo( nTable );
		var container = $(
			'<div class="'+dt.oClasses.sWrapper+' DTS">'+
				'<div class="'+dt.oClasses.sScrollWrapper+'">'+
					'<div class="'+dt.oClasses.sScrollBody+'"></div>'+
				'</div>'+
			'</div>'
		);

		// Want 3 rows in the sizing table so :first-child and :last-child
		// CSS styles don't come into play - take the size of the middle row
		$('tbody tr:lt(4)', origTable).clone().appendTo( tbody );
		while( $('tr', tbody).length < 3 ) {
			tbody.append( '<tr><td>&nbsp;</td></tr>' );
		}

		$('div.'+dt.oClasses.sScrollBody, container).append( nTable );

		// If initialised using `dom`, use the holding element as the insert point
		container.appendTo( this.s.dt.nHolding || origTable.parentNode );
		this.s.heights.row = $('tr', tbody).eq(1).outerHeight();

		container.remove();
	},


	/**
	 * Update any information elements that are controlled by the DataTable based on the scrolling
	 * viewport and what rows are visible in it. This function basically acts in the same way as
	 * _fnUpdateInfo in DataTables, and effectively replaces that function.
	 *  @returns {void}
	 *  @private
	 */
	"_fnInfo": function ()
	{
		if ( !this.s.dt.oFeatures.bInfo )
		{
			return;
		}

		var
			dt = this.s.dt,
			language = dt.oLanguage,
			iScrollTop = this.dom.scroller.scrollTop,
			iStart = Math.floor( this.fnPixelsToRow(iScrollTop, false, this.s.ani)+1 ),
			iMax = dt.fnRecordsTotal(),
			iTotal = dt.fnRecordsDisplay(),
			iPossibleEnd = Math.ceil( this.fnPixelsToRow(iScrollTop+this.s.heights.viewport, false, this.s.ani) ),
			iEnd = iTotal < iPossibleEnd ? iTotal : iPossibleEnd,
			sStart = dt.fnFormatNumber( iStart ),
			sEnd = dt.fnFormatNumber( iEnd ),
			sMax = dt.fnFormatNumber( iMax ),
			sTotal = dt.fnFormatNumber( iTotal ),
			sOut;

		if ( dt.fnRecordsDisplay() === 0 &&
			   dt.fnRecordsDisplay() == dt.fnRecordsTotal() )
		{
			/* Empty record set */
			sOut = language.sInfoEmpty+ language.sInfoPostFix;
		}
		else if ( dt.fnRecordsDisplay() === 0 )
		{
			/* Empty record set after filtering */
			sOut = language.sInfoEmpty +' '+
				language.sInfoFiltered.replace('_MAX_', sMax)+
					language.sInfoPostFix;
		}
		else if ( dt.fnRecordsDisplay() == dt.fnRecordsTotal() )
		{
			/* Normal record set */
			sOut = language.sInfo.
					replace('_START_', sStart).
					replace('_END_',   sEnd).
					replace('_MAX_',   sMax).
					replace('_TOTAL_', sTotal)+
				language.sInfoPostFix;
		}
		else
		{
			/* Record set after filtering */
			sOut = language.sInfo.
					replace('_START_', sStart).
					replace('_END_',   sEnd).
					replace('_MAX_',   sMax).
					replace('_TOTAL_', sTotal) +' '+
				language.sInfoFiltered.replace(
					'_MAX_',
					dt.fnFormatNumber(dt.fnRecordsTotal())
				)+
				language.sInfoPostFix;
		}

		var callback = language.fnInfoCallback;
		if ( callback ) {
			sOut = callback.call( dt.oInstance,
				dt, iStart, iEnd, iMax, iTotal, sOut
			);
		}

		var n = dt.aanFeatures.i;
		if ( typeof n != 'undefined' )
		{
			for ( var i=0, iLen=n.length ; i<iLen ; i++ )
			{
				$(n[i]).html( sOut );
			}
		}
	}
} );



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Statics
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */


/**
 * Scroller default settings for initialisation
 *  @namespace
 *  @name Scroller.defaults
 *  @static
 */
Scroller.defaults = /** @lends Scroller.defaults */{
	/**
	 * Indicate if Scroller show show trace information on the console or not. This can be
	 * useful when debugging Scroller or if just curious as to what it is doing, but should
	 * be turned off for production.
	 *  @type     bool
	 *  @default  false
	 *  @static
	 *  @example
	 *    var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "oScroller": {
	 *          "trace": true
	 *        }
	 *    } );
	 */
	"trace": false,

	/**
	 * Scroller will attempt to automatically calculate the height of rows for it's internal
	 * calculations. However the height that is used can be overridden using this parameter.
	 *  @type     int|string
	 *  @default  auto
	 *  @static
	 *  @example
	 *    var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "oScroller": {
	 *          "rowHeight": 30
	 *        }
	 *    } );
	 */
	"rowHeight": "auto",

	/**
	 * When using server-side processing, Scroller will wait a small amount of time to allow
	 * the scrolling to finish before requesting more data from the server. This prevents
	 * you from DoSing your own server! The wait time can be configured by this parameter.
	 *  @type     int
	 *  @default  200
	 *  @static
	 *  @example
	 *    var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "oScroller": {
	 *          "serverWait": 100
	 *        }
	 *    } );
	 */
	"serverWait": 200,

	/**
	 * The display buffer is what Scroller uses to calculate how many rows it should pre-fetch
	 * for scrolling. Scroller automatically adjusts DataTables' display length to pre-fetch
	 * rows that will be shown in "near scrolling" (i.e. just beyond the current display area).
	 * The value is based upon the number of rows that can be displayed in the viewport (i.e.
	 * a value of 1), and will apply the display range to records before before and after the
	 * current viewport - i.e. a factor of 3 will allow Scroller to pre-fetch 1 viewport's worth
	 * of rows before the current viewport, the current viewport's rows and 1 viewport's worth
	 * of rows after the current viewport. Adjusting this value can be useful for ensuring
	 * smooth scrolling based on your data set.
	 *  @type     int
	 *  @default  7
	 *  @static
	 *  @example
	 *    var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "oScroller": {
	 *          "displayBuffer": 10
	 *        }
	 *    } );
	 */
	"displayBuffer": 9,

	/**
	 * Scroller uses the boundary scaling factor to decide when to redraw the table - which it
	 * typically does before you reach the end of the currently loaded data set (in order to
	 * allow the data to look continuous to a user scrolling through the data). If given as 0
	 * then the table will be redrawn whenever the viewport is scrolled, while 1 would not
	 * redraw the table until the currently loaded data has all been shown. You will want
	 * something in the middle - the default factor of 0.5 is usually suitable.
	 *  @type     float
	 *  @default  0.5
	 *  @static
	 *  @example
	 *    var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "oScroller": {
	 *          "boundaryScale": 0.75
	 *        }
	 *    } );
	 */
	"boundaryScale": 0.5,

	/**
	 * Show (or not) the loading element in the background of the table. Note that you should
	 * include the dataTables.scroller.css file for this to be displayed correctly.
	 *  @type     boolean
	 *  @default  false
	 *  @static
	 *  @example
	 *    var oTable = $('#example').dataTable( {
	 *        "sScrollY": "200px",
	 *        "sDom": "frtiS",
	 *        "bDeferRender": true,
	 *        "oScroller": {
	 *          "loadingIndicator": true
	 *        }
	 *    } );
	 */
	"loadingIndicator": false
};

Scroller.oDefaults = Scroller.defaults;



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Constants
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

/**
 * Scroller version
 *  @type      String
 *  @default   See code
 *  @name      Scroller.version
 *  @static
 */
Scroller.version = "1.4.0";



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Initialisation
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

// Legacy `dom` parameter initialisation support
if ( typeof $.fn.dataTable == "function" &&
     typeof $.fn.dataTableExt.fnVersionCheck == "function" &&
     $.fn.dataTableExt.fnVersionCheck('1.10.0') )
{
	$.fn.dataTableExt.aoFeatures.push( {
		"fnInit": function( oDTSettings ) {
			var init = oDTSettings.oInit;
			var opts = init.scroller || init.oScroller || {};
			
			new Scroller( oDTSettings, opts );
		},
		"cFeature": "S",
		"sFeature": "Scroller"
	} );
}
else
{
	alert( "Warning: Scroller requires DataTables 1.10.0 or greater - www.datatables.net/download");
}

// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on( 'preInit.dt.dtscroller', function (e, settings) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var init = settings.oInit.scroller;
	var defaults = DataTable.defaults.scroller;

	if ( init || defaults ) {
		var opts = $.extend( {}, init, defaults );

		if ( init !== false ) {
			new Scroller( settings, opts  );
		}
	}
} );


// Attach Scroller to DataTables so it can be accessed as an 'extra'
$.fn.dataTable.Scroller = Scroller;
$.fn.DataTable.Scroller = Scroller;


// DataTables 1.10 API method aliases
var Api = $.fn.dataTable.Api;

Api.register( 'scroller()', function () {
	return this;
} );

// Undocumented and deprecated - is it actually useful at all?
Api.register( 'scroller().rowToPixels()', function ( rowIdx, intParse, virtual ) {
	var ctx = this.context;

	if ( ctx.length && ctx[0].oScroller ) {
		return ctx[0].oScroller.fnRowToPixels( rowIdx, intParse, virtual );
	}
	// undefined
} );

// Undocumented and deprecated - is it actually useful at all?
Api.register( 'scroller().pixelsToRow()', function ( pixels, intParse, virtual ) {
	var ctx = this.context;

	if ( ctx.length && ctx[0].oScroller ) {
		return ctx[0].oScroller.fnPixelsToRow( pixels, intParse, virtual );
	}
	// undefined
} );

// Undocumented and deprecated - use `row().scrollTo()` instead
Api.register( 'scroller().scrollToRow()', function ( row, ani ) {
	this.iterator( 'table', function ( ctx ) {
		if ( ctx.oScroller ) {
			ctx.oScroller.fnScrollToRow( row, ani );
		}
	} );

	return this;
} );

Api.register( 'row().scrollTo()', function ( ani ) {
	var that = this;

	this.iterator( 'row', function ( ctx, rowIdx ) {
		if ( ctx.oScroller ) {
			var displayIdx = that
				.rows( { order: 'applied', search: 'applied' } )
				.indexes()
				.indexOf( rowIdx );

			ctx.oScroller.fnScrollToRow( displayIdx, ani );
		}
	} );

	return this;
} );

Api.register( 'scroller.measure()', function ( redraw ) {
	this.iterator( 'table', function ( ctx ) {
		if ( ctx.oScroller ) {
			ctx.oScroller.fnMeasure( redraw );
		}
	} );

	return this;
} );


return Scroller;
}));


/*! Select for DataTables 1.1.0
 * 2015 SpryMedia Ltd - datatables.net/license/mit
 */

/**
 * @summary     Select for DataTables
 * @description A collection of API methods, events and buttons for DataTables
 *   that provides selection options of the items in a DataTable
 * @version     1.1.0
 * @file        dataTables.select.js
 * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 * @contact     datatables.net/forums
 * @copyright   Copyright 2015 SpryMedia Ltd.
 *
 * This source file is free software, available under the following license:
 *   MIT license - http://datatables.net/license/mit
 *
 * This source file is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 *
 * For details please refer to: http://www.datatables.net/extensions/select
 */
(function( factory ){
	if ( typeof define === 'function' && define.amd ) {
		// AMD
		define( ['jquery', 'datatables.net'], function ( $ ) {
			return factory( $, window, document );
		} );
	}
	else if ( typeof exports === 'object' ) {
		// CommonJS
		module.exports = function (root, $) {
			if ( ! root ) {
				root = window;
			}

			if ( ! $ || ! $.fn.dataTable ) {
				$ = require('datatables.net')(root, $).$;
			}

			return factory( $, root, root.document );
		};
	}
	else {
		// Browser
		factory( jQuery, window, document );
	}
}(function( $, window, document, undefined ) {
'use strict';
var DataTable = $.fn.dataTable;


// Version information for debugger
DataTable.select = {};
DataTable.select.version = '1.1.0';

/*

Select is a collection of API methods, event handlers, event emitters and
buttons (for the `Buttons` extension) for DataTables. It provides the following
features, with an overview of how they are implemented:

## Selection of rows, columns and cells. Whether an item is selected or not is
   stored in:

* rows: a `_select_selected` property which contains a boolean value of the
  DataTables' `aoData` object for each row
* columns: a `_select_selected` property which contains a boolean value of the
  DataTables' `aoColumns` object for each column
* cells: a `_selected_cells` property which contains an array of boolean values
  of the `aoData` object for each row. The array is the same length as the
  columns array, with each element of it representing a cell.

This method of using boolean flags allows Select to operate when nodes have not
been created for rows / cells (DataTables' defer rendering feature).

## API methods

A range of API methods are available for triggering selection and de-selection
of rows. Methods are also available to configure the selection events that can
be triggered by an end user (such as which items are to be selected). To a large
extent, these of API methods *is* Select. It is basically a collection of helper
functions that can be used to select items in a DataTable.

Configuration of select is held in the object `_select` which is attached to the
DataTables settings object on initialisation. Select being available on a table
is not optional when Select is loaded, but its default is for selection only to
be available via the API - so the end user wouldn't be able to select rows
without additional configuration.

The `_select` object contains the following properties:

```
{
	items:string     - Can be `rows`, `columns` or `cells`. Defines what item 
	                   will be selected if the user is allowed to activate row
	                   selection using the mouse.
	style:string     - Can be `none`, `single`, `multi` or `os`. Defines the
	                   interaction style when selecting items
	blurable:boolean - If row selection can be cleared by clicking outside of
	                   the table
	info:boolean     - If the selection summary should be shown in the table
	                   information elements
}
```

In addition to the API methods, Select also extends the DataTables selector
options for rows, columns and cells adding a `selected` option to the selector
options object, allowing the developer to select only selected items or
unselected items.

## Mouse selection of items

Clicking on items can be used to select items. This is done by a simple event
handler that will select the items using the API methods.

 */


/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Local functions
 */

/**
 * Add one or more cells to the selection when shift clicking in OS selection
 * style cell selection.
 *
 * Cell range is more complicated than row and column as we want to select
 * in the visible grid rather than by index in sequence. For example, if you
 * click first in cell 1-1 and then shift click in 2-2 - cells 1-2 and 2-1
 * should also be selected (and not 1-3, 1-4. etc)
 * 
 * @param  {DataTable.Api} dt   DataTable
 * @param  {object}        idx  Cell index to select to
 * @param  {object}        last Cell index to select from
 * @private
 */
function cellRange( dt, idx, last )
{
	var indexes;
	var columnIndexes;
	var rowIndexes;
	var selectColumns = function ( start, end ) {
		if ( start > end ) {
			var tmp = end;
			end = start;
			start = tmp;
		}
		
		var record = false;
		return dt.columns( ':visible' ).indexes().filter( function (i) {
			if ( i === start ) {
				record = true;
			}
			
			if ( i === end ) { // not else if, as start might === end
				record = false;
				return true;
			}

			return record;
		} );
	};

	var selectRows = function ( start, end ) {
		var indexes = dt.rows( { search: 'applied' } ).indexes();

		// Which comes first - might need to swap
		if ( indexes.indexOf( start ) > indexes.indexOf( end ) ) {
			var tmp = end;
			end = start;
			start = tmp;
		}

		var record = false;
		return indexes.filter( function (i) {
			if ( i === start ) {
				record = true;
			}
			
			if ( i === end ) {
				record = false;
				return true;
			}

			return record;
		} );
	};

	if ( ! dt.cells( { selected: true } ).any() && ! last ) {
		// select from the top left cell to this one
		columnIndexes = selectColumns( 0, idx.column );
		rowIndexes = selectRows( 0 , idx.row );
	}
	else {
		// Get column indexes between old and new
		columnIndexes = selectColumns( last.column, idx.column );
		rowIndexes = selectRows( last.row , idx.row );
	}

	indexes = dt.cells( rowIndexes, columnIndexes ).flatten();

	if ( ! dt.cells( idx, { selected: true } ).any() ) {
		// Select range
		dt.cells( indexes ).select();
	}
	else {
		// Deselect range
		dt.cells( indexes ).deselect();
	}
}

/**
 * Disable mouse selection by removing the selectors
 *
 * @param {DataTable.Api} dt DataTable to remove events from
 * @private
 */
function disableMouseSelection( dt )
{
	var ctx = dt.settings()[0];
	var selector = ctx._select.selector;

	$( dt.table().body() )
		.off( 'mousedown.dtSelect', selector )
		.off( 'mouseup.dtSelect', selector )
		.off( 'click.dtSelect', selector );

	$('body').off( 'click.dtSelect' );
}

/**
 * Attach mouse listeners to the table to allow mouse selection of items
 *
 * @param {DataTable.Api} dt DataTable to remove events from
 * @private
 */
function enableMouseSelection ( dt )
{
	var body = $( dt.table().body() );
	var ctx = dt.settings()[0];
	var selector = ctx._select.selector;

	body
		.on( 'mousedown.dtSelect', selector, function(e) {
			// Disallow text selection for shift clicking on the table so multi
			// element selection doesn't look terrible!
			if ( e.shiftKey ) {
				body
					.css( '-moz-user-select', 'none' )
					.one('selectstart.dtSelect', selector, function () {
						return false;
					} );
			}
		} )
		.on( 'mouseup.dtSelect', selector, function(e) {
			// Allow text selection to occur again, Mozilla style (tested in FF
			// 35.0.1 - still required)
			body.css( '-moz-user-select', '' );
		} )
		.on( 'click.dtSelect', selector, function ( e ) {
			var items = dt.select.items();
			var idx;

			var ctx = dt.settings()[0];

			// Ignore clicks inside a sub-table
			if ( $(e.target).closest('tbody')[0] != body[0] ) {
				return;
			}

			var cell = $(e.target).closest('td, th');
			var cellIndex = dt.cell( cell ).index();

			// Check the cell actually belongs to the host DataTable (so child rows,
			// etc, are ignored)
			if ( ! dt.cell( cell ).any() ) {
				return;
			}

			if ( items === 'row' ) {
				idx = cellIndex.row;
				typeSelect( e, dt, ctx, 'row', idx );
			}
			else if ( items === 'column' ) {
				idx = dt.cell( cell ).index().column;
				typeSelect( e, dt, ctx, 'column', idx );
			}
			else if ( items === 'cell' ) {
				idx = dt.cell( cell ).index();
				typeSelect( e, dt, ctx, 'cell', idx );
			}

			ctx._select_lastCell = cellIndex;
		} );

	// Blurable
	$('body').on( 'click.dtSelect', function ( e ) {
		if ( ctx._select.blurable ) {
			// If the click was inside the DataTables container, don't blur
			if ( $(e.target).parents().filter( dt.table().container() ).length ) {
				return;
			}

			// Don't blur in Editor form
			if ( $(e.target).parents('div.DTE').length ) {
				return;
			}

			clear( ctx, true );
		}
	} );
}

/**
 * Trigger an event on a DataTable
 *
 * @param {DataTable.Api} api      DataTable to trigger events on
 * @param  {boolean}      selected true if selected, false if deselected
 * @param  {string}       type     Item type acting on
 * @param  {boolean}      any      Require that there are values before
 *     triggering
 * @private
 */
function eventTrigger ( api, type, args, any )
{
	if ( any && ! api.flatten().length ) {
		return;
	}

	args.unshift( api );

	$(api.table().node()).triggerHandler( type+'.dt', args );
}

/**
 * Update the information element of the DataTable showing information about the
 * items selected. This is done by adding tags to the existing text
 * 
 * @param {DataTable.Api} api DataTable to update
 * @private
 */
function info ( api )
{
	var ctx = api.settings()[0];

	if ( ! ctx._select.info || ! ctx.aanFeatures.i ) {
		return;
	}

	var output  = $('<span class="select-info"/>');
	var add = function ( name, num ) {
		output.append( $('<span class="select-item"/>').append( api.i18n(
			'select.'+name+'s',
			{ _: '%d '+name+'s selected', 0: '', 1: '1 '+name+' selected' },
			num
		) ) );
	};

	add( 'row',    api.rows( { selected: true } ).flatten().length );
	add( 'column', api.columns( { selected: true } ).flatten().length );
	add( 'cell',   api.cells( { selected: true } ).flatten().length );

	// Internal knowledge of DataTables to loop over all information elements
	$.each( ctx.aanFeatures.i, function ( i, el ) {
		el = $(el);

		var exisiting = el.children('span.select-info');
		if ( exisiting.length ) {
			exisiting.remove();
		}

		if ( output.text() !== '' ) {
			el.append( output );
		}
	} );
}

/**
 * Initialisation of a new table. Attach event handlers and callbacks to allow
 * Select to operate correctly.
 *
 * This will occur _after_ the initial DataTables initialisation, although
 * before Ajax data is rendered, if there is ajax data
 *
 * @param  {DataTable.settings} ctx Settings object to operate on
 * @private
 */
function init ( ctx ) {
	var api = new DataTable.Api( ctx );

	// Row callback so that classes can be added to rows and cells if the item
	// was selected before the element was created. This will happen with the
	// `deferRender` option enabled.
	// 
	// This method of attaching to `aoRowCreatedCallback` is a hack until
	// DataTables has proper events for row manipulation If you are reviewing
	// this code to create your own plug-ins, please do not do this!
	ctx.aoRowCreatedCallback.push( {
		fn: function ( row, data, index ) {
			var i, ien;
			var d = ctx.aoData[ index ];

			// Row
			if ( d._select_selected ) {
				$( row ).addClass( ctx._select.className );
			}

			// Cells and columns - if separated out, we would need to do two
			// loops, so it makes sense to combine them into a single one
			for ( i=0, ien=ctx.aoColumns.length ; i<ien ; i++ ) {
				if ( ctx.aoColumns[i]._select_selected || (d._selected_cells && d._selected_cells[i]) ) {
					$(d.anCells[i]).addClass( ctx._select.className );
				}
			}
		},
		sName: 'select-deferRender'
	} );

	// On Ajax reload we want to reselect all rows which are currently selected,
	// if there is an rowId (i.e. a unique value to identify each row with)
	api.on( 'preXhr.dt.dtSelect', function () {
		// note that column selection doesn't need to be cached and then
		// reselected, as they are already selected
		var rows = api.rows( { selected: true } ).ids( true ).filter( function ( d ) {
			return d !== undefined;
		} );

		var cells = api.cells( { selected: true } ).eq(0).map( function ( cellIdx ) {
			var id = api.row( cellIdx.row ).id( true );
			return id ?
				{ row: id, column: cellIdx.column } :
				undefined;
		} ).filter( function ( d ) {
			return d !== undefined;
		} );

		// On the next draw, reselect the currently selected items
		api.one( 'draw.dt.dtSelect', function () {
			api.rows( rows ).select();

			// `cells` is not a cell index selector, so it needs a loop
			if ( cells.any() ) {
				cells.each( function ( id ) {
					api.cells( id.row, id.column ).select();
				} );
			}
		} );
	} );

	// Update the table information element with selected item summary
	api.on( 'draw.dtSelect.dt select.dtSelect.dt deselect.dtSelect.dt', function () {
		info( api );
	} );

	// Clean up and release
	api.on( 'destroy.dtSelect', function () {
		disableMouseSelection( api );
		api.off( '.dtSelect' );
	} );
}

/**
 * Add one or more items (rows or columns) to the selection when shift clicking
 * in OS selection style
 *
 * @param  {DataTable.Api} dt   DataTable
 * @param  {string}        type Row or column range selector
 * @param  {object}        idx  Item index to select to
 * @param  {object}        last Item index to select from
 * @private
 */
function rowColumnRange( dt, type, idx, last )
{
	// Add a range of rows from the last selected row to this one
	var indexes = dt[type+'s']( { search: 'applied' } ).indexes();
	var idx1 = $.inArray( last, indexes );
	var idx2 = $.inArray( idx, indexes );

	if ( ! dt[type+'s']( { selected: true } ).any() && idx1 === -1 ) {
		// select from top to here - slightly odd, but both Windows and Mac OS
		// do this
		indexes.splice( $.inArray( idx, indexes )+1, indexes.length );
	}
	else {
		// reverse so we can shift click 'up' as well as down
		if ( idx1 > idx2 ) {
			var tmp = idx2;
			idx2 = idx1;
			idx1 = tmp;
		}

		indexes.splice( idx2+1, indexes.length );
		indexes.splice( 0, idx1 );
	}

	if ( ! dt[type]( idx, { selected: true } ).any() ) {
		// Select range
		dt[type+'s']( indexes ).select();
	}
	else {
		// Deselect range - need to keep the clicked on row selected
		indexes.splice( $.inArray( idx, indexes ), 1 );
		dt[type+'s']( indexes ).deselect();
	}
}

/**
 * Clear all selected items
 *
 * @param  {DataTable.settings} ctx Settings object of the host DataTable
 * @param  {boolean} [force=false] Force the de-selection to happen, regardless
 *     of selection style
 * @private
 */
function clear( ctx, force )
{
	if ( force || ctx._select.style === 'single' ) {
		var api = new DataTable.Api( ctx );
		
		api.rows( { selected: true } ).deselect();
		api.columns( { selected: true } ).deselect();
		api.cells( { selected: true } ).deselect();
	}
}

/**
 * Select items based on the current configuration for style and items.
 *
 * @param  {object}             e    Mouse event object
 * @param  {DataTables.Api}     dt   DataTable
 * @param  {DataTable.settings} ctx  Settings object of the host DataTable
 * @param  {string}             type Items to select
 * @param  {int|object}         idx  Index of the item to select
 * @private
 */
function typeSelect ( e, dt, ctx, type, idx )
{
	var style = dt.select.style();
	var isSelected = dt[type]( idx, { selected: true } ).any();

	if ( style === 'os' ) {
		if ( e.ctrlKey || e.metaKey ) {
			// Add or remove from the selection
			dt[type]( idx ).select( ! isSelected );
		}
		else if ( e.shiftKey ) {
			if ( type === 'cell' ) {
				cellRange( dt, idx, ctx._select_lastCell || null );
			}
			else {
				rowColumnRange( dt, type, idx, ctx._select_lastCell ?
					ctx._select_lastCell[type] :
					null
				);
			}
		}
		else {
			// No cmd or shift click - deselect if selected, or select
			// this row only
			var selected = dt[type+'s']( { selected: true } );

			if ( isSelected && selected.flatten().length === 1 ) {
				dt[type]( idx ).deselect();
			}
			else {
				selected.deselect();
				dt[type]( idx ).select();
			}
		}
	}
	else {
		dt[ type ]( idx ).select( ! isSelected );
	}
}



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables selectors
 */

// row and column are basically identical just assigned to different properties
// and checking a different array, so we can dynamically create the functions to
// reduce the code size
$.each( [
	{ type: 'row', prop: 'aoData' },
	{ type: 'column', prop: 'aoColumns' }
], function ( i, o ) {
	DataTable.ext.selector[ o.type ].push( function ( settings, opts, indexes ) {
		var selected = opts.selected;
		var data;
		var out = [];

		if ( selected === undefined ) {
			return indexes;
		}

		for ( var i=0, ien=indexes.length ; i<ien ; i++ ) {
			data = settings[ o.prop ][ indexes[i] ];

			if ( (selected === true && data._select_selected === true) ||
				 (selected === false && ! data._select_selected )
			) {
				out.push( indexes[i] );
			}
		}

		return out;
	} );
} );

DataTable.ext.selector.cell.push( function ( settings, opts, cells ) {
	var selected = opts.selected;
	var rowData;
	var out = [];

	if ( selected === undefined ) {
		return cells;
	}

	for ( var i=0, ien=cells.length ; i<ien ; i++ ) {
		rowData = settings.aoData[ cells[i].row ];

		if ( (selected === true && rowData._selected_cells && rowData._selected_cells[ cells[i].column ] === true) ||
			 (selected === false && ( ! rowData._selected_cells || ! rowData._selected_cells[ cells[i].column ] ) )
		) {
			out.push( cells[i] );
		}
	}

	return out;
} );



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * DataTables API
 *
 * For complete documentation, please refer to the docs/api directory or the
 * DataTables site
 */

// Local variables to improve compression
var apiRegister = DataTable.Api.register;
var apiRegisterPlural = DataTable.Api.registerPlural;

apiRegister( 'select()', function () {} );

apiRegister( 'select.blurable()', function ( flag ) {
	if ( flag === undefined ) {
		return this.context[0]._select.blurable;
	}

	return this.iterator( 'table', function ( ctx ) {
		ctx._select.blurable = flag;
	} );
} );

apiRegister( 'select.info()', function ( flag ) {
	if ( info === undefined ) {
		return this.context[0]._select.info;
	}

	return this.iterator( 'table', function ( ctx ) {
		ctx._select.info = flag;
	} );
} );

apiRegister( 'select.items()', function ( items ) {
	if ( items === undefined ) {
		return this.context[0]._select.items;
	}

	return this.iterator( 'table', function ( ctx ) {
		ctx._select.items = items;

		eventTrigger( new DataTable.Api( ctx ), 'selectItems', [ items ] );
	} );
} );

// Takes effect from the _next_ selection. None disables future selection, but
// does not clear the current selection. Use the `deselect` methods for that
apiRegister( 'select.style()', function ( style ) {
	if ( style === undefined ) {
		return this.context[0]._select.style;
	}

	return this.iterator( 'table', function ( ctx ) {
		ctx._select.style = style;

		if ( ! ctx._select_init ) {
			init( ctx );
		}

		// Add / remove mouse event handlers. They aren't required when only
		// API selection is available
		var dt = new DataTable.Api( ctx );
		disableMouseSelection( dt );
		
		if ( style !== 'api' ) {
			enableMouseSelection( dt );
		}

		eventTrigger( new DataTable.Api( ctx ), 'selectStyle', [ style ] );
	} );
} );

apiRegister( 'select.selector()', function ( selector ) {
	if ( selector === undefined ) {
		return this.context[0]._select.selector;
	}

	return this.iterator( 'table', function ( ctx ) {
		disableMouseSelection( new DataTable.Api( ctx ) );

		ctx._select.selector = selector;

		if ( ctx._select.style !== 'api' ) {
			enableMouseSelection( new DataTable.Api( ctx ) );
		}
	} );
} );



apiRegisterPlural( 'rows().select()', 'row().select()', function ( select ) {
	var api = this;

	if ( select === false ) {
		return this.deselect();
	}

	this.iterator( 'row', function ( ctx, idx ) {
		clear( ctx );

		ctx.aoData[ idx ]._select_selected = true;
		$( ctx.aoData[ idx ].nTr ).addClass( ctx._select.className );
	} );

	this.iterator( 'table', function ( ctx, i ) {
		eventTrigger( api, 'select', [ 'row', api[i] ], true );
	} );

	return this;
} );

apiRegisterPlural( 'columns().select()', 'column().select()', function ( select ) {
	var api = this;

	if ( select === false ) {
		return this.deselect();
	}

	this.iterator( 'column', function ( ctx, idx ) {
		clear( ctx );

		ctx.aoColumns[ idx ]._select_selected = true;

		var column = new DataTable.Api( ctx ).column( idx );

		$( column.header() ).addClass( ctx._select.className );
		$( column.footer() ).addClass( ctx._select.className );

		column.nodes().to$().addClass( ctx._select.className );
	} );

	this.iterator( 'table', function ( ctx, i ) {
		eventTrigger( api, 'select', [ 'column', api[i] ], true );
	} );

	return this;
} );

apiRegisterPlural( 'cells().select()', 'cell().select()', function ( select ) {
	var api = this;

	if ( select === false ) {
		return this.deselect();
	}

	this.iterator( 'cell', function ( ctx, rowIdx, colIdx ) {
		clear( ctx );

		var data = ctx.aoData[ rowIdx ];

		if ( data._selected_cells === undefined ) {
			data._selected_cells = [];
		}

		data._selected_cells[ colIdx ] = true;

		if ( data.anCells ) {
			$( data.anCells[ colIdx ] ).addClass( ctx._select.className );
		}
	} );

	this.iterator( 'table', function ( ctx, i ) {
		eventTrigger( api, 'select', [ 'cell', api[i] ], true );
	} );

	return this;
} );


apiRegisterPlural( 'rows().deselect()', 'row().deselect()', function () {
	var api = this;

	this.iterator( 'row', function ( ctx, idx ) {
		ctx.aoData[ idx ]._select_selected = false;
		$( ctx.aoData[ idx ].nTr ).removeClass( ctx._select.className );
	} );

	this.iterator( 'table', function ( ctx, i ) {
		eventTrigger( api, 'deselect', [ 'row', api[i] ], true );
	} );

	return this;
} );

apiRegisterPlural( 'columns().deselect()', 'column().deselect()', function () {
	var api = this;

	this.iterator( 'column', function ( ctx, idx ) {
		ctx.aoColumns[ idx ]._select_selected = false;

		var api = new DataTable.Api( ctx );
		var column = api.column( idx );

		$( column.header() ).removeClass( ctx._select.className );
		$( column.footer() ).removeClass( ctx._select.className );

		// Need to loop over each cell, rather than just using
		// `column().nodes()` as cells which are individually selected should
		// not have the `selected` class removed from them
		api.cells( null, idx ).indexes().each( function (cellIdx) {
			var data = ctx.aoData[ cellIdx.row ];
			var cellSelected = data._selected_cells;

			if ( data.anCells && (! cellSelected || ! cellSelected[ cellIdx.column ]) ) {
				$( data.anCells[ cellIdx.column  ] ).removeClass( ctx._select.className );
			}
		} );
	} );

	this.iterator( 'table', function ( ctx, i ) {
		eventTrigger( api, 'deselect', [ 'column', api[i] ], true );
	} );

	return this;
} );

apiRegisterPlural( 'cells().deselect()', 'cell().deselect()', function () {
	var api = this;

	this.iterator( 'cell', function ( ctx, rowIdx, colIdx ) {
		var data = ctx.aoData[ rowIdx ];

		data._selected_cells[ colIdx ] = false;

		// Remove class only if the cells exist, and the cell is not column
		// selected, in which case the class should remain (since it is selected
		// in the column)
		if ( data.anCells && ! ctx.aoColumns[ colIdx ]._select_selected ) {
			$( data.anCells[ colIdx ] ).removeClass( ctx._select.className );
		}
	} );

	this.iterator( 'table', function ( ctx, i ) {
		eventTrigger( api, 'deselect', [ 'cell', api[i] ], true );
	} );

	return this;
} );



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Buttons
 */
function i18n( label, def ) {
	return function (dt) {
		return dt.i18n( 'buttons.'+label, def );
	};
}

$.extend( DataTable.ext.buttons, {
	selected: {
		text: i18n( 'selected', 'Selected' ),
		className: 'buttons-selected',
		init: function ( dt, button, config ) {
			var that = this;

			// .DT namespace listeners are removed by DataTables automatically
			// on table destroy
			dt.on( 'draw.dt.DT select.dt.DT deselect.dt.DT', function () {
				var enable = that.rows( { selected: true } ).any() ||
				             that.columns( { selected: true } ).any() ||
				             that.cells( { selected: true } ).any();

				that.enable( enable );
			} );

			this.disable();
		}
	},
	selectedSingle: {
		text: i18n( 'selectedSingle', 'Selected single' ),
		className: 'buttons-selected-single',
		init: function ( dt, button, config ) {
			var that = this;

			dt.on( 'draw.dt.DT select.dt.DT deselect.dt.DT', function () {
				var count = dt.rows( { selected: true } ).flatten().length +
				            dt.columns( { selected: true } ).flatten().length +
				            dt.cells( { selected: true } ).flatten().length;

				that.enable( count === 1 );
			} );

			this.disable();
		}
	},
	selectAll: {
		text: i18n( 'selectAll', 'Select all' ),
		className: 'buttons-select-all',
		action: function () {
			var items = this.select.items();
			this[ items+'s' ]().select();
		}
	},
	selectNone: {
		text: i18n( 'selectNone', 'Deselect all' ),
		className: 'buttons-select-none',
		action: function () {
			clear( this.settings()[0], true );
		}
	}
} );

$.each( [ 'Row', 'Column', 'Cell' ], function ( i, item ) {
	var lc = item.toLowerCase();

	DataTable.ext.buttons[ 'select'+item+'s' ] = {
		text: i18n( 'select'+item+'s', 'Select '+lc+'s' ),
		className: 'buttons-select-'+lc+'s',
		action: function () {
			this.select.items( lc );
		},
		init: function ( dt, button, config ) {
			var that = this;

			dt.on( 'selectItems.dt.DT', function ( e, ctx, items ) {
				that.active( items === lc );
			} );
		}
	};
} );



/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Initialisation
 */

// DataTables creation - check if the buttons have been defined for this table,
// they will have been if the `B` option was used in `dom`, otherwise we should
// create the buttons instance here so they can be inserted into the document
// using the API
$(document).on( 'preInit.dt.dtSelect', function (e, ctx, json) {
	if ( e.namespace !== 'dt' ) {
		return;
	}

	var opts = ctx.oInit.select || DataTable.defaults.select;
	var dt = new DataTable.Api( ctx );

	// Set defaults
	var items = 'row';
	var style = 'api';
	var blurable = false;
	var info = true;
	var selector = 'td, th';
	var className = 'selected';

	ctx._select = {};

	// Initialisation customisations
	if ( opts === true ) {
		style = 'os';
	}
	else if ( typeof opts === 'string' ) {
		style = opts;
	}
	else if ( $.isPlainObject( opts ) ) {
		if ( opts.blurable !== undefined ) {
			blurable = opts.blurable;
		}

		if ( opts.info !== undefined ) {
			info = opts.info;
		}

		if ( opts.items !== undefined ) {
			items = opts.items;
		}

		if ( opts.style !== undefined ) {
			style = opts.style;
		}

		if ( opts.selector !== undefined ) {
			selector = opts.selector;
		}

		if ( opts.className !== undefined ) {
			className = opts.className;
		}
	}

	dt.select.selector( selector );
	dt.select.items( items );
	dt.select.style( style );
	dt.select.blurable( blurable );
	dt.select.info( info );
	ctx._select.className = className;

	// If the init options haven't enabled select, but there is a selectable
	// class name, then enable
	if ( $( dt.table().node() ).hasClass( 'selectable' ) ) {
		dt.select.style( 'os' );
	}
} );


return DataTable.select;
}));


